<Type Name="IconTextItem" FullName="Gnome.IconTextItem"> <TypeSignature Language="C#" Maintainer="auto" Value="public class IconTextItem : Gnome.CanvasItem" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>2.20.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>Gnome.CanvasItem</BaseTypeName> </Base> <Interfaces> </Interfaces> <Members> <Member MemberName="Configure"> <MemberSignature Language="C#" Value="public void Configure (int x, int y, int width, string fontname, string text, bool is_editable, bool is_static);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="fontname" Type="System.String" /> <Parameter Name="text" Type="System.String" /> <Parameter Name="is_editable" Type="System.Boolean" /> <Parameter Name="is_static" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="width">To be added: an object of type 'int'</param> <param name="fontname">To be added: an object of type 'string'</param> <param name="text">To be added: an object of type 'string'</param> <param name="is_editable">To be added: an object of type 'bool'</param> <param name="is_static">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="StopEditing"> <MemberSignature Language="C#" Value="public void StopEditing (bool accept);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="accept" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="accept">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Select"> <MemberSignature Language="C#" Value="public void Select (bool sel);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="sel" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="sel">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Focus"> <MemberSignature Language="C#" Value="public void Focus (bool focused);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="focused" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="focused">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Setxy"> <MemberSignature Language="C#" Value="public void Setxy (int x, int y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="StartEditing"> <MemberSignature Language="C#" Value="public void StartEditing ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public IconTextItem (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public IconTextItem (Gnome.CanvasGroup group);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="group" Type="Gnome.CanvasGroup" /> </Parameters> <Docs> <summary>To be added</summary> <param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Editable"> <MemberSignature Language="C#" Value="public Gtk.Editable Editable { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.Editable</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'Gtk.Editable'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Text"> <MemberSignature Language="C#" Value="public string Text { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="TextChanged"> <MemberSignature Language="C#" Value="public event Gnome.TextChangedHandler TextChanged;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>Gnome.TextChangedHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("text_changed")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="SelectionStopped"> <MemberSignature Language="C#" Value="public event EventHandler SelectionStopped;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("selection_stopped")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="HeightChanged"> <MemberSignature Language="C#" Value="public event EventHandler HeightChanged;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("height_changed")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="EditingStopped"> <MemberSignature Language="C#" Value="public event EventHandler EditingStopped;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("editing_stopped")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="WidthChanged"> <MemberSignature Language="C#" Value="public event EventHandler WidthChanged;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("width_changed")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="SelectionStarted"> <MemberSignature Language="C#" Value="public event EventHandler SelectionStarted;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("selection_started")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="EditingStarted"> <MemberSignature Language="C#" Value="public event EventHandler EditingStarted;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal("editing_started")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <value>a <see cref="T:GLib.GType" /></value> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.IconTextItem" />.</remarks> </Docs> </Member> <Member MemberName="OnEditingStarted"> <MemberSignature Language="C#" Value="protected virtual void OnEditingStarted ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.IconTextItem.EditingStarted" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.EditingStarted" /> event.</remarks> </Docs> </Member> <Member MemberName="OnSelectionStarted"> <MemberSignature Language="C#" Value="protected virtual void OnSelectionStarted ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.IconTextItem.SelectionStarted" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.SelectionStarted" /> event.</remarks> </Docs> </Member> <Member MemberName="OnWidthChanged"> <MemberSignature Language="C#" Value="protected virtual void OnWidthChanged ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.IconTextItem.WidthChanged" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.WidthChanged" /> event.</remarks> </Docs> </Member> <Member MemberName="OnEditingStopped"> <MemberSignature Language="C#" Value="protected virtual void OnEditingStopped ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.IconTextItem.EditingStopped" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.EditingStopped" /> event.</remarks> </Docs> </Member> <Member MemberName="OnHeightChanged"> <MemberSignature Language="C#" Value="protected virtual void OnHeightChanged ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.IconTextItem.HeightChanged" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.HeightChanged" /> event.</remarks> </Docs> </Member> <Member MemberName="OnSelectionStopped"> <MemberSignature Language="C#" Value="protected virtual void OnSelectionStopped ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.IconTextItem.SelectionStopped" /> event.</summary> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.SelectionStopped" /> event.</remarks> </Docs> </Member> <Member MemberName="OnTextChanged"> <MemberSignature Language="C#" Value="protected virtual bool OnTextChanged ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Default handler for the <see cref="M:Gnome.IconTextItem.TextChanged" /> event.</summary> <returns>a <see cref="T:System.Boolean" /></returns> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.TextChanged" /> event.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected IconTextItem (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Protected Constructor.</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks> </Docs> <Attributes> <Attribute> <AttributeName>System.Obsolete</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected IconTextItem ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> </Members> <Attributes> <Attribute> <AttributeName>System.Obsolete</AttributeName> </Attribute> </Attributes> </Type>