<Type Name="Input" FullName="Gtk.Input"> <TypeSignature Language="C#" Value="public class Input" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.Object</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName="AddFull"> <MemberSignature Language="C#" Value="public static uint AddFull (int source, Gdk.InputCondition condition, Gdk.InputFunction function, Gtk.CallbackMarshal marshal, IntPtr data, Gtk.DestroyNotify destroy);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="source" Type="System.Int32" /> <Parameter Name="condition" Type="Gdk.InputCondition" /> <Parameter Name="function" Type="Gdk.InputFunction" /> <Parameter Name="marshal" Type="Gtk.CallbackMarshal" /> <Parameter Name="data" Type="System.IntPtr" /> <Parameter Name="destroy" Type="Gtk.DestroyNotify" /> </Parameters> <Docs> <summary>To be added</summary> <param name="source">a <see cref="T:System.Int32" /></param> <param name="condition">a <see cref="T:Gdk.InputCondition" /></param> <param name="function">a <see cref="T:Gdk.InputFunction" /></param> <param name="marshal">a <see cref="T:Gtk.CallbackMarshal" /></param> <param name="data">a <see cref="T:System.IntPtr" /></param> <param name="destroy">a <see cref="T:Gtk.DestroyNotify" /></param> <returns>a <see cref="T:System.UInt32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Remove"> <MemberSignature Language="C#" Value="public static void Remove (uint input_handler_id);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="input_handler_id" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="input_handler_id">a <see cref="T:System.UInt32" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Input ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gtk.Input" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>