// GLib.Timeout.cs - Timeout class implementation // // Author: Mike Kestner // // Copyright (c) 2002 Mike Kestner // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace GLib { using System; using System.Runtime.InteropServices; /// /// TimeoutHandler Delegate /// /// /// /// Delegate used for Timeouts in the GLib main loop. Return /// true to restart the timeout. Returning false clears the /// timeout. /// public delegate bool TimeoutHandler (); /// /// Timeout Class /// /// /// /// Allows the installation of Timeout Handlers on the GLib main /// loop. /// public class Timeout { private Timeout () {} [DllImport("libglib-2.0-0.dll")] static extern uint g_timeout_add (uint interval, TimeoutHandler d, IntPtr data); public static uint Add (uint interval, TimeoutHandler hndlr) { return g_timeout_add (interval, hndlr, IntPtr.Zero); } } }