<Type Name="InputSource" FullName="Gdk.InputSource"> <TypeSignature Language="C#" Maintainer="ct" Value="public enum InputSource;" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>Describes the type of input device</summary> <remarks> None </remarks> </Docs> <Base> <BaseTypeName>System.Enum</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>System.IComparable</InterfaceName> </Interface> <Interface> <InterfaceName>System.IConvertible</InterfaceName> </Interface> <Interface> <InterfaceName>System.IFormattable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="Mouse"> <MemberSignature Language="C#" Value="Mouse" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.InputSource</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary> Device is a mouse. </summary> <remarks> None </remarks> </Docs> </Member> <Member MemberName="Pen"> <MemberSignature Language="C#" Value="Pen" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.InputSource</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Device is a stylus for a graphics tablet or similar device.</summary> <remarks>None</remarks> </Docs> </Member> <Member MemberName="Eraser"> <MemberSignature Language="C#" Value="Eraser" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.InputSource</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Device is an 'eraser', usually the opposite end of the stylus.</summary> <remarks>None</remarks> </Docs> </Member> <Member MemberName="Cursor"> <MemberSignature Language="C#" Value="Cursor" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.InputSource</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Device is a graphics tablet 'puck' or something similar.</summary> <remarks>None</remarks> </Docs> </Member> <Member MemberName="value__"> <MemberSignature Language="C#" Value="value__" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>The value representing the InputSource</summary> <remarks>None</remarks> </Docs> </Member> </Members> </Type>