<Type Name="Device" FullName="Gdk.Device"> <TypeSignature Language="C#" Value="public class Device : GLib.Object, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>This class contains a detailed description of an extended input device.</summary> <remarks>None.</remarks> </Docs> <Base> <BaseTypeName>GLib.Object</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="SetMode"> <MemberSignature Language="C#" Value="public bool SetMode (Gdk.InputMode mode);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="mode" Type="Gdk.InputMode" /> </Parameters> <Docs> <summary>To be added</summary> <param name="mode">To be added: an object of type 'Gdk.InputMode'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected override void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Device (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of Device, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName="CorePointer"> <MemberSignature Language="C#" Value="public static Gdk.Device CorePointer { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Device</ReturnType> </ReturnValue> <Docs> <summary>Returns the core pointer device for the default display.</summary> <returns>the core pointer device.</returns> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="SetKey"> <MemberSignature Language="C#" Value="public void SetKey (uint index_, uint keyval, Gdk.ModifierType modifiers);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="index_" Type="System.UInt32" /> <Parameter Name="keyval" Type="System.UInt32" /> <Parameter Name="modifiers" Type="Gdk.ModifierType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="index_">a <see cref="T:System.UInt32" /></param> <param name="keyval">a <see cref="T:System.UInt32" /></param> <param name="modifiers">a <see cref="T:Gdk.ModifierType" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetAxisUse"> <MemberSignature Language="C#" Value="public void SetAxisUse (uint index_, Gdk.AxisUse use);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="index_" Type="System.UInt32" /> <Parameter Name="use" Type="Gdk.AxisUse" /> </Parameters> <Docs> <summary>To be added</summary> <param name="index_">a <see cref="T:System.UInt32" /></param> <param name="use">a <see cref="T:Gdk.AxisUse" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <returns>a <see cref="T:GLib.GType" /></returns> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.Device" />.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Device (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <returns>a <see cref="T:Gdk.Device" /></returns> <remarks>This is a constructor used by derivative types of <see cref="T:Gdk.Device" /> that would have their own GLib.GType assigned to it. This is not typically used by C# code.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Device ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>Internal constructor.</summary> <returns>A new <see cref="T:Gdk.Device" /></returns> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="Name"> <MemberSignature Language="C#" Value="public string Name { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Source"> <MemberSignature Language="C#" Value="public Gdk.InputSource Source { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.InputSource</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gdk.InputSource" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Mode"> <MemberSignature Language="C#" Value="public Gdk.InputMode Mode { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.InputMode</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gdk.InputMode" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="HasCursor"> <MemberSignature Language="C#" Value="public bool HasCursor { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.Boolean" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="NumAxes"> <MemberSignature Language="C#" Value="public int NumAxes { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.Int32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="NumKeys"> <MemberSignature Language="C#" Value="public int NumKeys { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.Int32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetAxis"> <MemberSignature Language="C#" Value="public bool GetAxis (double [] axes, Gdk.AxisUse use, out double value);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="axes" Type="System.Double[]" /> <Parameter Name="use" Type="Gdk.AxisUse" /> <Parameter Name="value" Type="System.Double&" RefType="out" /> </Parameters> <Docs> <summary>To be added</summary> <param name="axes">a <see cref="T:System.Double" /></param> <param name="use">a <see cref="T:System.Int32" /></param> <param name="value">a <see cref="T:System.Double" /></param> <returns>a <see cref="T:System.Boolean" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetState"> <MemberSignature Language="C#" Value="public void GetState (Gdk.Window window, out double [] axes, out Gdk.ModifierType mask);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="window" Type="Gdk.Window" /> <Parameter Name="axes" Type="System.Double[]&" RefType="out" /> <Parameter Name="mask" Type="Gdk.ModifierType&" RefType="out" /> </Parameters> <Docs> <summary>To be added</summary> <param name="window">a <see cref="T:Gdk.Window" /></param> <param name="axes">a <see cref="T:System.Double[]" /></param> <param name="mask">a <see cref="T:Gdk.ModifierType" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetDeviceAxis"> <MemberSignature Language="C#" Value="public Gdk.DeviceAxis GetDeviceAxis (uint axis);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.DeviceAxis</ReturnType> </ReturnValue> <Parameters> <Parameter Name="axis" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="axis">a <see cref="T:System.UInt32" /></param> <returns>a <see cref="T:Gdk.DeviceAxis" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetDeviceKey"> <MemberSignature Language="C#" Value="public Gdk.DeviceKey GetDeviceKey (uint axis);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.DeviceKey</ReturnType> </ReturnValue> <Parameters> <Parameter Name="axis" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="axis">a <see cref="T:System.UInt32" /></param> <returns>a <see cref="T:Gdk.DeviceKey" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetHistory"> <MemberSignature Language="C#" Value="public Gdk.TimeCoord[] GetHistory (Gdk.Window window, uint start, uint stop);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.TimeCoord[]</ReturnType> </ReturnValue> <Parameters> <Parameter Name="window" Type="Gdk.Window" /> <Parameter Name="start" Type="System.UInt32" /> <Parameter Name="stop" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="window">a <see cref="T:Gdk.Window" /></param> <param name="start">a <see cref="T:System.UInt32" /></param> <param name="stop">a <see cref="T:System.UInt32" /></param> <returns>a <see cref="T:Gdk.TimeCoord[]" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>