<Type Name="SVPSeg" FullName="Art.SVPSeg"> <TypeSignature Language="C#" Value="public sealed struct SVPSeg" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>art-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.ValueType</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName="Zero"> <MemberSignature Language="C#" Value="public static Art.SVPSeg Zero;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Art.SVPSeg</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="New"> <MemberSignature Language="C#" Value="public static Art.SVPSeg New (IntPtr raw);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Art.SVPSeg</ReturnType> </ReturnValue> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="raw">a <see cref="T:System.IntPtr" /></param> <returns>a <see cref="T:Art.SVPSeg" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Compare"> <MemberSignature Language="C#" Value="public static int Compare (IntPtr s1, IntPtr s2);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="s1" Type="System.IntPtr" /> <Parameter Name="s2" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="s1">a <see cref="T:System.IntPtr" /></param> <param name="s2">a <see cref="T:System.IntPtr" /></param> <returns>a <see cref="T:System.Int32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="points"> <MemberSignature Language="C#" Value="public Art.Point points { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Art.Point</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Art.Point" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="NPoints"> <MemberSignature Language="C#" Value="public int NPoints;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Dir"> <MemberSignature Language="C#" Value="public int Dir;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Bbox"> <MemberSignature Language="C#" Value="public Art.DRect Bbox;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Art.DRect</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>