<Type Name="Image" FullName="Gdk.Image"> <TypeSignature Language="C#" Value="public class Image : GLib.Object, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>GLib.Object</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="PutPixel"> <MemberSignature Language="C#" Value="public void PutPixel (int x, int y, uint pixel);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="pixel" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="pixel">To be added: an object of type 'uint'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetPixel"> <MemberSignature Language="C#" Value="public uint GetPixel (int x, int y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'uint'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected override void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Image (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of Image, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Image (Gdk.ImageType type, Gdk.Visual visual, int width, int height);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="type" Type="Gdk.ImageType" /> <Parameter Name="visual" Type="Gdk.Visual" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="type">To be added: an object of type 'Gdk.ImageType'</param> <param name="visual">To be added: an object of type 'Gdk.Visual'</param> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'Gdk.Image'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Colormap"> <MemberSignature Language="C#" Value="public Gdk.Colormap Colormap { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Colormap</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.Colormap'</param> <returns>To be added: an object of type 'Gdk.Colormap'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <returns>a <see cref="T:GLib.GType" /></returns> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.Image" />.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Image (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <returns>a <see cref="T:Gdk.Image" /></returns> <remarks>This is a constructor used by derivative types of <see cref="T:Gdk.Image" /> that would have their own GLib.GType assigned to it. This is not typically used by C# code.</remarks> </Docs> </Member> <Member MemberName="Get"> <MemberSignature Language="C#" Value="public static Gdk.Image Get (Gdk.Drawable drawable, int x, int y, int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.Image</ReturnType> </ReturnValue> <Parameters> <Parameter Name="drawable" Type="Gdk.Drawable" /> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="drawable">a <see cref="T:Gdk.Drawable" /></param> <param name="x">a <see cref="T:System.Int32" /></param> <param name="y">a <see cref="T:System.Int32" /></param> <param name="width">a <see cref="T:System.Int32" /></param> <param name="height">a <see cref="T:System.Int32" /></param> <returns>a <see cref="T:Gdk.Image" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Unref"> <MemberSignature Language="C#" Value="public void Unref ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Ref"> <MemberSignature Language="C#" Value="public Gdk.Image Ref ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.Image</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gdk.Image" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>