<Type Name="ColorPicker" FullName="Gnome.ColorPicker"> <TypeSignature Language="C#" Value="public class ColorPicker : Gtk.Button, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>To be added</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>Gtk.Button</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>Atk.Implementor</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="GetI8"> <MemberSignature Language="C#" Value="public void GetI8 (byte r, byte g, byte b, byte a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.Byte" /> <Parameter Name="g" Type="System.Byte" /> <Parameter Name="b" Type="System.Byte" /> <Parameter Name="a" Type="System.Byte" /> </Parameters> <Docs> <summary>To be added</summary> <param name="r">To be added: an object of type 'byte'</param> <param name="g">To be added: an object of type 'byte'</param> <param name="b">To be added: an object of type 'byte'</param> <param name="a">To be added: an object of type 'byte'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetD"> <MemberSignature Language="C#" Value="public void GetD (double r, double g, double b, double a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.Double" /> <Parameter Name="g" Type="System.Double" /> <Parameter Name="b" Type="System.Double" /> <Parameter Name="a" Type="System.Double" /> </Parameters> <Docs> <summary>To be added</summary> <param name="r">To be added: an object of type 'double'</param> <param name="g">To be added: an object of type 'double'</param> <param name="b">To be added: an object of type 'double'</param> <param name="a">To be added: an object of type 'double'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetD"> <MemberSignature Language="C#" Value="public void SetD (double r, double g, double b, double a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.Double" /> <Parameter Name="g" Type="System.Double" /> <Parameter Name="b" Type="System.Double" /> <Parameter Name="a" Type="System.Double" /> </Parameters> <Docs> <summary>To be added</summary> <param name="r">To be added: an object of type 'double'</param> <param name="g">To be added: an object of type 'double'</param> <param name="b">To be added: an object of type 'double'</param> <param name="a">To be added: an object of type 'double'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetI16"> <MemberSignature Language="C#" Value="public void GetI16 (ushort r, ushort g, ushort b, ushort a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.UInt16" /> <Parameter Name="g" Type="System.UInt16" /> <Parameter Name="b" Type="System.UInt16" /> <Parameter Name="a" Type="System.UInt16" /> </Parameters> <Docs> <summary>To be added</summary> <param name="r">To be added: an object of type 'ushort'</param> <param name="g">To be added: an object of type 'ushort'</param> <param name="b">To be added: an object of type 'ushort'</param> <param name="a">To be added: an object of type 'ushort'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetI8"> <MemberSignature Language="C#" Value="public void SetI8 (byte r, byte g, byte b, byte a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.Byte" /> <Parameter Name="g" Type="System.Byte" /> <Parameter Name="b" Type="System.Byte" /> <Parameter Name="a" Type="System.Byte" /> </Parameters> <Docs> <summary>To be added</summary> <param name="r">To be added: an object of type 'byte'</param> <param name="g">To be added: an object of type 'byte'</param> <param name="b">To be added: an object of type 'byte'</param> <param name="a">To be added: an object of type 'byte'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetI16"> <MemberSignature Language="C#" Value="public void SetI16 (ushort r, ushort g, ushort b, ushort a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.UInt16" /> <Parameter Name="g" Type="System.UInt16" /> <Parameter Name="b" Type="System.UInt16" /> <Parameter Name="a" Type="System.UInt16" /> </Parameters> <Docs> <summary>To be added</summary> <param name="r">To be added: an object of type 'ushort'</param> <param name="g">To be added: an object of type 'ushort'</param> <param name="b">To be added: an object of type 'ushort'</param> <param name="a">To be added: an object of type 'ushort'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected virtual void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected ColorPicker (uint gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="gtype">To be added: an object of type 'uint'</param> <returns>To be added: an object of type 'Gnome.ColorPicker'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public ColorPicker (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="raw">To be added: an object of type 'IntPtr'</param> <returns>To be added: an object of type 'Gnome.ColorPicker'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public ColorPicker ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gnome.ColorPicker'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static uint GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'uint'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Green"> <MemberSignature Language="C#" Value="public uint Green { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'uint'</param> <returns>To be added: an object of type 'uint'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Alpha"> <MemberSignature Language="C#" Value="public uint Alpha { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'uint'</param> <returns>To be added: an object of type 'uint'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Title"> <MemberSignature Language="C#" Value="public string Title { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Dither"> <MemberSignature Language="C#" Value="public bool Dither { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Blue"> <MemberSignature Language="C#" Value="public uint Blue { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'uint'</param> <returns>To be added: an object of type 'uint'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="UseAlpha"> <MemberSignature Language="C#" Value="public bool UseAlpha { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Red"> <MemberSignature Language="C#" Value="public uint Red { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'uint'</param> <returns>To be added: an object of type 'uint'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ColorSet"> <MemberSignature Language="C#" Value="public event GnomeSharp.ColorSetHandler ColorSet;" /> <MemberType>Event</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>