<Type Name="ColorPicker" FullName="Gnome.ColorPicker">
  <TypeSignature Language="C#" Value="public class ColorPicker : Gtk.Button, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>To be added</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Button</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="GetI8">
      <MemberSignature Language="C#" Value="public void GetI8 (byte r, byte g, byte b, byte a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.Byte" />
        <Parameter Name="g" Type="System.Byte" />
        <Parameter Name="b" Type="System.Byte" />
        <Parameter Name="a" Type="System.Byte" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">To be added: an object of type 'byte'</param>
        <param name="g">To be added: an object of type 'byte'</param>
        <param name="b">To be added: an object of type 'byte'</param>
        <param name="a">To be added: an object of type 'byte'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetD">
      <MemberSignature Language="C#" Value="public void GetD (double r, double g, double b, double a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.Double" />
        <Parameter Name="g" Type="System.Double" />
        <Parameter Name="b" Type="System.Double" />
        <Parameter Name="a" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">To be added: an object of type 'double'</param>
        <param name="g">To be added: an object of type 'double'</param>
        <param name="b">To be added: an object of type 'double'</param>
        <param name="a">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetD">
      <MemberSignature Language="C#" Value="public void SetD (double r, double g, double b, double a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.Double" />
        <Parameter Name="g" Type="System.Double" />
        <Parameter Name="b" Type="System.Double" />
        <Parameter Name="a" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">To be added: an object of type 'double'</param>
        <param name="g">To be added: an object of type 'double'</param>
        <param name="b">To be added: an object of type 'double'</param>
        <param name="a">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetI16">
      <MemberSignature Language="C#" Value="public void GetI16 (ushort r, ushort g, ushort b, ushort a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.UInt16" />
        <Parameter Name="g" Type="System.UInt16" />
        <Parameter Name="b" Type="System.UInt16" />
        <Parameter Name="a" Type="System.UInt16" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">To be added: an object of type 'ushort'</param>
        <param name="g">To be added: an object of type 'ushort'</param>
        <param name="b">To be added: an object of type 'ushort'</param>
        <param name="a">To be added: an object of type 'ushort'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetI8">
      <MemberSignature Language="C#" Value="public void SetI8 (byte r, byte g, byte b, byte a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.Byte" />
        <Parameter Name="g" Type="System.Byte" />
        <Parameter Name="b" Type="System.Byte" />
        <Parameter Name="a" Type="System.Byte" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">To be added: an object of type 'byte'</param>
        <param name="g">To be added: an object of type 'byte'</param>
        <param name="b">To be added: an object of type 'byte'</param>
        <param name="a">To be added: an object of type 'byte'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetI16">
      <MemberSignature Language="C#" Value="public void SetI16 (ushort r, ushort g, ushort b, ushort a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.UInt16" />
        <Parameter Name="g" Type="System.UInt16" />
        <Parameter Name="b" Type="System.UInt16" />
        <Parameter Name="a" Type="System.UInt16" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">To be added: an object of type 'ushort'</param>
        <param name="g">To be added: an object of type 'ushort'</param>
        <param name="b">To be added: an object of type 'ushort'</param>
        <param name="a">To be added: an object of type 'ushort'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected ColorPicker (uint gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'Gnome.ColorPicker'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ColorPicker (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">To be added: an object of type 'IntPtr'</param>
        <returns>To be added: an object of type 'Gnome.ColorPicker'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ColorPicker ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.ColorPicker'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Green">
      <MemberSignature Language="C#" Value="public uint Green { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Alpha">
      <MemberSignature Language="C#" Value="public uint Alpha { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Title">
      <MemberSignature Language="C#" Value="public string Title { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dither">
      <MemberSignature Language="C#" Value="public bool Dither { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Blue">
      <MemberSignature Language="C#" Value="public uint Blue { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="UseAlpha">
      <MemberSignature Language="C#" Value="public bool UseAlpha { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Red">
      <MemberSignature Language="C#" Value="public uint Red { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ColorSet">
      <MemberSignature Language="C#" Value="public event GnomeSharp.ColorSetHandler ColorSet;" />
      <MemberType>Event</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>