<Type Name="EventMotion" FullName="Gdk.EventMotion"> <TypeSignature Language="C#" Maintainer="auto" Value="public class EventMotion : Gdk.Event" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>2.12.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>Generated when the pointer moves.</summary> <remarks> </remarks> </Docs> <Base> <BaseTypeName>Gdk.Event</BaseTypeName> </Base> <Interfaces /> <Members> <Member MemberName="Time"> <MemberSignature Language="C#" Value="public uint Time { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>The time of the event in milliseconds.</summary> <value>The time of the event in milliseconds.</value> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="State"> <MemberSignature Language="C#" Value="public Gdk.ModifierType State { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>An enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</summary> <value>An enum representing the state of the modifier keys (e.g. Control, Shift, Alt) and the pointer buttons.</value> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="X"> <MemberSignature Language="C#" Value="public double X { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>The x coordinate of the pointer relative to window.</summary> <value>The x coordinate of the pointer relative to the window.</value> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="Y"> <MemberSignature Language="C#" Value="public double Y { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>The y coordinate of the pointer relative to the window.</summary> <value>The y coordinate of the pointer relative to the window.</value> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="XRoot"> <MemberSignature Language="C#" Value="public double XRoot { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>The x coordinate of the pointer relative to the root of the screen.</summary> <value>The x coordinate of the pointer relative to the root of the screen.</value> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="YRoot"> <MemberSignature Language="C#" Value="public double YRoot { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>The y coordinate of the pointer relative to the root of the screen.</summary> <value>The y coordinate of the pointer relative to the root of the screen.</value> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="IsHint"> <MemberSignature Language="C#" Value="public bool IsHint { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>True if this event is just a hint.</summary> <value>True if the event is just a hint.</value> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="Device"> <MemberSignature Language="C#" Value="public Gdk.Device Device { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Device</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>The device where the event originated.</summary> <value>The device where the event originated.</value> <remarks>None.</remarks> </Docs> </Member> <Member MemberName="Axes"> <MemberSignature Language="C#" Value="public double[] Axes { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double[]</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary> <see cref="P:Gdk.EventMotion.X" />,<see cref="P:Gdk.EventMotion.Y" /> translated to the axes of <see cref="P:Gdk.EventMotion.Device" />, or null if <see cref="P:Gdk.EventMotion.Device" /> is the mouse.</summary> <value> <see cref="Gdk.EventMotion.X" />,<see cref="Gdk.EventMotion.Y" /> translated to the axes of <see cref="Gdk.EventMotion.Device" />, or null if <see cref="Gdk.EventMotion.Device" /> is the mouse.</value> <remarks>None.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public EventMotion (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor.</summary> <param name="raw">raw unmanaged pointer.</param> <remarks>None.</remarks> </Docs> </Member> </Members> </Type>