<Type Name="Frame" FullName="Gtk.Frame">
  <TypeSignature Language="C#" Maintainer="Lee Mallabone" Value="public class Frame : Gtk.Bin" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.12.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A <see cref="T:Gtk.Bin" /> with a decorative frame and optional <see cref="T:Gtk.Label" />.</summary>
    <remarks>
      <para>This widget draws a frame around whatever it contains, so is often used to visually group a set of widgets together.</para>
      <para>If present, a label is drawn in a gap in the top side of the frame. The position of the label can be controlled with <see cref="M:Gtk.Frame.SetLabelAlign(System.Single,System.Single)" />.</para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Bin</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Frame (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Frame (string label);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="label" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Create a new frame with a label in the top left corner.</summary>
        <param name="label">The text to appear as this frame's label</param>
        <remarks>
          <para>This creates a new frame with a <see cref="T:Gtk.Label" /> widget in the top left corner, displaying the text passed in as <paramref name="label" />.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Frame ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Create a new frame with no label</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="LabelWidget">
      <MemberSignature Language="C#" Value="public Gtk.Widget LabelWidget { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Widget</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Manage the widget that acts as a frame's <see cref="T:Gtk.Label" />.</summary>
        <value>The current <see cref="T:Gtk.Widget" /> in use as this Frame's label.</value>
        <remarks>
          <para>Despite its name, this property does not have to set a <see cref="T:Gtk.Label" /> widget as its label. Because of the way that Gtk containers work, you may add an arbitrary widget as the label for this frame. However, a genuine <see cref="T:Gtk.Label" /> is recommended for consistency with other applications.</para>
        </remarks>
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("label-widget")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="LabelYalign">
      <MemberSignature Language="C#" Value="public float LabelYalign { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Set the vertical alignment of the <see cref="P:Gtk.Frame.LabelWidget" />.</summary>
        <value>The existing vertical alignment of this Frame's label</value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("label-yalign")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="LabelXalign">
      <MemberSignature Language="C#" Value="public float LabelXalign { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Set the horizontal alignment of the <see cref="P:Gtk.Frame.LabelWidget" />.</summary>
        <value>The existing horizontal alignment of this Frame's label</value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("label-xalign")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="ShadowType">
      <MemberSignature Language="C#" Value="public Gtk.ShadowType ShadowType { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.ShadowType</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Manage the appearance of this frame's border.</summary>
        <value>The current shadow style that this Frame is rendered with.</value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("shadow-type")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="Label">
      <MemberSignature Language="C#" Value="public string Label { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>The string that is visible as the Frame's label</summary>
        <value>The text of a label if <see cref="P:Gtk.Frame.LabelWidget" /> is a <see cref="T:Gtk.Label" />, null otherwise.</value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("label")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="Shadow">
      <MemberSignature Language="C#" Value="public Gtk.ShadowType Shadow { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.ShadowType</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Manage the appearance of this frame's border.</summary>
        <value>The current shadow style that this Frame is rendered with.</value>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("shadow")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <value>a <see cref="T:GLib.GType" /></value>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.Frame" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Frame (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Protected Constructor.</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>System.Obsolete</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
  </Members>
</Type>