<Type Name="PixbufAniAnimIter" FullName="Gdk.PixbufAniAnimIter"> <TypeSignature Language="C#" Maintainer="auto" Value="public class PixbufAniAnimIter : Gdk.PixbufAnimationIter" /> <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit PixbufAniAnimIter extends Gdk.PixbufAnimationIter" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Base> <BaseTypeName>Gdk.PixbufAnimationIter</BaseTypeName> </Base> <Interfaces> </Interfaces> <Docs> <summary>Iterator for pointing to a particular frame of an ANI animation. Mostly internal; not for general developer use.</summary> <remarks /> </Docs> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected PixbufAniAnimIter ();" /> <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>Protected constructor.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public PixbufAniAnimIter (IntPtr raw);" /> <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <param name="raw">a <see cref="T:System.IntPtr" />, pointer to the underlying C object</param> <summary>Constructor for internal use.</summary> <remarks /> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" /> <MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <value>a <see cref="T:GLib.GType" /></value> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.PixbufAniAnimIter" />.</remarks> </Docs> </Member> </Members> </Type>