<Type Name="Object" FullName="GLib.Object"> <TypeSignature Language="C#" Value="public class Object : IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>glib-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.Object</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="SetProperty"> <MemberSignature Language="C#" Value="public void SetProperty (string name, GLib.Value val);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="name" Type="System.String" /> <Parameter Name="val" Type="GLib.Value" /> </Parameters> <Docs> <summary>Accesses a <see cref="T:GLib.Value" /> Property.</summary> <param name="name">an object of type an object of type <see cref="T:System.String" /></param> <param name="val">an object of type <see cref="T:GLib.Value" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetProperty"> <MemberSignature Language="C#" Value="public void GetProperty (string name, GLib.Value val);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="name" Type="System.String" /> <Parameter Name="val" Type="GLib.Value" /> </Parameters> <Docs> <summary>Accesses a <see cref="T:GLib.Value" /> Property.</summary> <param name="name">an object of type an object of type <see cref="T:System.String" /></param> <param name="val">an object of type <see cref="T:GLib.Value" /></param> <remarks> </remarks> </Docs> </Member> <Member MemberName="Dispose"> <MemberSignature Language="C#" Value="public virtual void Dispose ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes of the raw object.</summary> <remarks>Only override this if the Raw object should not be unreferenced when the object is garbage collected.</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected override void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Object (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of Object, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName="RefCount"> <MemberSignature Language="C#" Value="public int RefCount { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.Int32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Handle"> <MemberSignature Language="C#" Value="public virtual IntPtr Handle { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Docs> <summary>The raw GObject reference associated with this object.</summary> <returns>an object of type <see cref="T:System.IntPtr" /></returns> <remarks>Subclasses can use Raw property for read/write access.</remarks> </Docs> </Member> <Member MemberName="Raw"> <MemberSignature Language="C#" Value="protected virtual IntPtr Raw { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The raw GObject reference associated with this wrapper.</summary> <param name="value">an object of type <see cref="T:System.IntPtr" /></param> <returns>an object of type <see cref="T:System.IntPtr" /></returns> <remarks> Only subclasses of Object can access this read/write property. For public read-only access, use the Handle property.</remarks> </Docs> </Member> <Member MemberName="Data"> <MemberSignature Language="C#" Value="public System.Collections.Hashtable Data { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Collections.Hashtable</ReturnType> </ReturnValue> <Docs> <summary>Stores and Accesses arbitrary data on the Object.</summary> <returns>a <see cref="T:System.Collections.Hashtable" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="EventList"> <MemberSignature Language="C#" Value="protected System.ComponentModel.EventHandlerList EventList { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.ComponentModel.EventHandlerList</ReturnType> </ReturnValue> <Docs> <summary>A list object containing all the events for this object indexed by the Gtk signal name.</summary> <returns>a <see cref="T:System.ComponentModel.EventHandlerList" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetObject"> <MemberSignature Language="C#" Value="public static GLib.Object GetObject (IntPtr o, bool owned_ref);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>GLib.Object</ReturnType> </ReturnValue> <Parameters> <Parameter Name="o" Type="System.IntPtr" /> <Parameter Name="owned_ref" Type="System.Boolean" /> </Parameters> <Docs> <summary>Used to obtain a CLI typed object associated with a given raw object pointer.</summary> <param name="o">a <see cref="T:System.IntPtr" /></param> <param name="owned_ref">a <see cref="T:System.Boolean" /></param> <returns>a <see cref="T:GLib.Object" /></returns> <remarks>This method is primarily used to wrap object references that are returned by either the signal system or raw class methods that return GObject references.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Object ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>Creates a new <see cref="T:GLib.Object" /> instance.</summary> <returns>a <see cref="T:GLib.Object" /></returns> <remarks>This is a constructor used by derivative types of <see cref="T:GLib.Object" />.</remarks> </Docs> </Member> <Member MemberName="GetHashCode"> <MemberSignature Language="C#" Value="public override int GetHashCode ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Calculates a hashing value.</summary> <returns>an object of type <see cref="T:System.Int32" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="TypeName"> <MemberSignature Language="C#" Value="public string TypeName { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:GLib.GType" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetObject"> <MemberSignature Language="C#" Value="public static GLib.Object GetObject (IntPtr o);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>GLib.Object</ReturnType> </ReturnValue> <Parameters> <Parameter Name="o" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="o">a <see cref="T:System.IntPtr" /></param> <returns>a <see cref="T:GLib.Object" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RegisterGType"> <MemberSignature Language="C#" Value="public static GLib.GType RegisterGType (Type t);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters> <Parameter Name="t" Type="System.Type" /> </Parameters> <Docs> <summary>Shared method to register types with the GType system.</summary> <param name="t">a <see cref="T:System.Type" /></param> <returns>a <see cref="T:GLib.GType" /></returns> <remarks>This method should be called from the class constructor of subclasses.</remarks> </Docs> </Member> <Member MemberName="OverrideVirtualMethod"> <MemberSignature Language="C#" Value="protected static void OverrideVirtualMethod (GLib.GType gtype, string name, Delegate cb);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> <Parameter Name="name" Type="System.String" /> <Parameter Name="cb" Type="System.Delegate" /> </Parameters> <Docs> <summary>To be added</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <param name="name">a <see cref="T:System.String" /></param> <param name="cb">a <see cref="T:System.Delegate" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="g_signal_chain_from_overridden"> <MemberSignature Language="C#" Value="protected static void g_signal_chain_from_overridden (IntPtr [] args, IntPtr retval);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="args" Type="System.IntPtr[]" /> <Parameter Name="retval" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="args">a <see cref="T:System.IntPtr[]" /></param> <param name="retval">a <see cref="T:System.IntPtr" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetGType"> <MemberSignature Language="C#" Value="public GLib.GType GetGType ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Returns the GType of this object.</summary> <returns>a <see cref="T:GLib.GType" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Object (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Creates a new <see cref="T:GLib.Object" /> instance, using the GLib-provided type.</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <returns>a <see cref="T:GLib.Object" /></returns> <remarks>This is a constructor used by derivative types of <see cref="T:GLib.Object" /> that would have their own GLib.GType assigned to it. This is not typically used by C# code.</remarks> </Docs> </Member> </Members> </Type>