atk-sharp0.0.0.0Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.To be addedTo be addedGLib.ObjectGLib.IWrapperSystem.IDisposableMethodAtk.ObjectTo be added
To be added: an object of type 'int'
To be added: an object of type 'Atk.Object'To be addedMethodSystem.UInt32To be added
To be added: an object of type 'Atk.PropertyChangeHandler'
To be added: an object of type 'uint'To be addedMethodSystem.VoidTo be added
To be added: an object of type 'IntPtr'
To be addedMethodAtk.RelationSetTo be addedTo be added: an object of type 'Atk.RelationSet'To be addedMethodSystem.VoidTo be added
To be added: an object of type 'uint'
To be addedMethodSystem.VoidTo be added
To be added: an object of type 'ulong'
To be added: an object of type 'bool'
To be addedMethodAtk.StateSetTo be addedTo be added: an object of type 'Atk.StateSet'To be addedMethodSystem.VoidDisposes the resources associated with the object.ConstructorInternal constructor
GLib type for the type
Creates a new instance of Object, using the GLib-provided typeThis is a constructor used by derivative types of that would have their own GLib type assigned to it. This is not typically used by C# code.ConstructorInternal constructor
Pointer to the C object.
An instance of Object, wrapping the C object.This is an internal constructor, and should not be used by user code.ConstructorTo be addedTo be added: an object of type 'Atk.Object'To be addedPropertySystem.UInt32The GLib Type for Atk.ObjectThe GLib TYpe for the Atk.Object class.PropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertyAtk.RoleTo be added
To be added: an object of type 'Atk.Role'
To be added: an object of type 'Atk.Role'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertyAtk.LayerTo be addedTo be added: an object of type 'Atk.Layer'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedPropertySystem.DoubleTo be added
To be added: an object of type 'double'
To be added: an object of type 'double'To be addedPropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertySystem.Int32To be added
To be added: an object of type 'int'
To be added: an object of type 'int'To be addedPropertySystem.Int32To be addedTo be added: an object of type 'int'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedPropertySystem.StringTo be added
To be added: an object of type 'string'
To be added: an object of type 'string'To be addedPropertyAtk.ObjectTo be added
To be added: an object of type 'Atk.Object'
To be added: an object of type 'Atk.Object'To be addedEventTo be addedTo be addedEventTo be addedTo be addedEventTo be addedTo be addedEventTo be addedTo be addedEventTo be addedTo be added