// GtkSharp.SignalArgs.cs - Signal argument class implementation // // Author: Mike Kestner <mkestner@speakeasy.net> // // (c) 2001 Mike Kestner namespace GtkSharp { using System; using System.Collections; /// <summary> /// SignalArgs Class /// </summary> /// /// <remarks> /// Arguments and return value for signals. /// </remarks> public class SignalArgs : EventArgs { private object _ret; private object[] _args; /// <summary> /// SignalArgs Constructor /// </summary> /// /// <remarks> /// Creates a SignalArgs object with no return value and /// no arguments. /// </remarks> public SignalArgs() { _ret = null; _args = null; } /// <summary> /// SignalArgs Constructor /// </summary> /// /// <remarks> /// Creates a SignalArgs object with a return value and /// no arguments. /// </remarks> public SignalArgs(object retval) { _ret = retval; _args = null; } /// <summary> /// SignalArgs Constructor /// </summary> /// /// <remarks> /// Creates a SignalArgs object with a return value and /// a list of arguments. /// </remarks> public SignalArgs(object retval, object[] args) { _ret = retval; _args = args; } /// <summary> /// Args Property /// </summary> /// /// <remarks> /// A list of arguments. /// </remarks> public object[] Args { get { return _args; } set { _args = value; } } /// <summary> /// RetVal Property /// </summary> /// /// <remarks> /// The return value. /// </remarks> public object RetVal { get { return _ret; } set { _ret = value; } } } }