<Type Name="PixbufLoader" FullName="Gdk.PixbufLoader"> <TypeSignature Language="C#" Value="public class PixbufLoader : GLib.Object, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary> <para>PixbufLoader is a 'passive' pixbuf loader. It's not actively read pix buf data, but 'listen' for incoming data instead. It's useful in a case where you want to read the image data in small chunks. Typical use of PixbufLoader is when you want to read a very large image data or reading image from a slow media (such as a slow network connection).</para> <para> You can see the "Images" section of GtkDemo to learn how to use PixbufLoader. </para> </summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>GLib.Object</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="Write"> <MemberSignature Language="C#" Value="public bool Write (byte [] buf, uint count);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="buf" Type="System.Byte []" /> <Parameter Name="count" Type="System.UInt32" /> </Parameters> <Docs> <summary>Parses the next count bytes of image data from buffer buf.</summary> <param name="buf">array of bytes buffer to parse.</param> <param name="count">number of bytes to parse.</param> <returns>returns true if data was parsed and loaded succesfully.</returns> <remarks> <para>If the return value is false, the PixbufLoader will be closed.</para> </remarks> </Docs> </Member> <Member MemberName="Close"> <MemberSignature Language="C#" Value="public bool Close ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Closes the loader.</summary> <returns>returns true on successful close and false on error.</returns> <remarks>During the close, PixbufLoader will parse any data that has not been parsed. If the data is incomplete or corrupted, this method will return false.</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected override void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public PixbufLoader (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of PixbufLoader, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public PixbufLoader ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gdk.PixbufLoader'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public PixbufLoader (string image_type);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="image_type" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="image_type">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'Gdk.PixbufLoader'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Pixbuf"> <MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Pixbuf</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gdk.Pixbuf'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Animation"> <MemberSignature Language="C#" Value="public Gdk.PixbufAnimation Animation { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.PixbufAnimation</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gdk.PixbufAnimation'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="AreaPrepared"> <MemberSignature Language="C#" Value="public event EventHandler AreaPrepared;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="AreaUpdated"> <MemberSignature Language="C#" Value="public event Gdk.AreaUpdatedHandler AreaUpdated;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>Gdk.AreaUpdatedHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Closed"> <MemberSignature Language="C#" Value="public event EventHandler Closed;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>System.EventHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Format"> <MemberSignature Language="C#" Value="public Gdk.PixbufFormat Format { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.PixbufFormat</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gdk.PixbufFormat" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SizePrepared"> <MemberSignature Language="C#" Value="public event Gdk.SizePreparedHandler SizePrepared;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>Gdk.SizePreparedHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetSize"> <MemberSignature Language="C#" Value="public void SetSize (int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="width">a <see cref="T:System.Int32" /></param> <param name="height">a <see cref="T:System.Int32" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:GLib.GType" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OverrideClosed"> <MemberSignature Language="C#" Value="protected static void OverrideClosed (GLib.GType gtype);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OverrideSizePrepared"> <MemberSignature Language="C#" Value="protected static void OverrideSizePrepared (GLib.GType gtype);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OverrideAreaUpdated"> <MemberSignature Language="C#" Value="protected static void OverrideAreaUpdated (GLib.GType gtype);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OverrideAreaPrepared"> <MemberSignature Language="C#" Value="protected static void OverrideAreaPrepared (GLib.GType gtype);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OnClosed"> <MemberSignature Language="C#" Value="protected virtual void OnClosed ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OnSizePrepared"> <MemberSignature Language="C#" Value="protected virtual void OnSizePrepared (int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="width">a <see cref="T:System.Int32" /></param> <param name="height">a <see cref="T:System.Int32" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OnAreaUpdated"> <MemberSignature Language="C#" Value="protected virtual void OnAreaUpdated (int x, int y, int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">a <see cref="T:System.Int32" /></param> <param name="y">a <see cref="T:System.Int32" /></param> <param name="width">a <see cref="T:System.Int32" /></param> <param name="height">a <see cref="T:System.Int32" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OnAreaPrepared"> <MemberSignature Language="C#" Value="protected virtual void OnAreaPrepared ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected PixbufLoader (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <returns>a <see cref="T:Gdk.PixbufLoader" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>