<Type Name="ColorPicker" FullName="Gnome.ColorPicker">
  <TypeSignature Language="C#" Value="public class ColorPicker : Gtk.Button, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Button</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="SetD">
      <MemberSignature Language="C#" Value="public void SetD (double r, double g, double b, double a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.Double" />
        <Parameter Name="g" Type="System.Double" />
        <Parameter Name="b" Type="System.Double" />
        <Parameter Name="a" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">To be added: an object of type 'double'</param>
        <param name="g">To be added: an object of type 'double'</param>
        <param name="b">To be added: an object of type 'double'</param>
        <param name="a">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetI8">
      <MemberSignature Language="C#" Value="public void SetI8 (byte r, byte g, byte b, byte a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.Byte" />
        <Parameter Name="g" Type="System.Byte" />
        <Parameter Name="b" Type="System.Byte" />
        <Parameter Name="a" Type="System.Byte" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">To be added: an object of type 'byte'</param>
        <param name="g">To be added: an object of type 'byte'</param>
        <param name="b">To be added: an object of type 'byte'</param>
        <param name="a">To be added: an object of type 'byte'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetI16">
      <MemberSignature Language="C#" Value="public void SetI16 (ushort r, ushort g, ushort b, ushort a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.UInt16" />
        <Parameter Name="g" Type="System.UInt16" />
        <Parameter Name="b" Type="System.UInt16" />
        <Parameter Name="a" Type="System.UInt16" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">To be added: an object of type 'ushort'</param>
        <param name="g">To be added: an object of type 'ushort'</param>
        <param name="b">To be added: an object of type 'ushort'</param>
        <param name="a">To be added: an object of type 'ushort'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ColorPicker (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of ColorPicker, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ColorPicker ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.ColorPicker'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Green">
      <MemberSignature Language="C#" Value="public uint Green { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Alpha">
      <MemberSignature Language="C#" Value="public uint Alpha { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Title">
      <MemberSignature Language="C#" Value="public string Title { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dither">
      <MemberSignature Language="C#" Value="public bool Dither { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Blue">
      <MemberSignature Language="C#" Value="public uint Blue { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="UseAlpha">
      <MemberSignature Language="C#" Value="public bool UseAlpha { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Red">
      <MemberSignature Language="C#" Value="public uint Red { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ColorSet">
      <MemberSignature Language="C#" Value="public event Gnome.ColorSetHandler ColorSet;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.ColorSetHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetI16">
      <MemberSignature Language="C#" Value="public void GetI16 (out ushort r, out ushort g, out ushort b, out ushort a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.UInt16&amp;" RefType="out" />
        <Parameter Name="g" Type="System.UInt16&amp;" RefType="out" />
        <Parameter Name="b" Type="System.UInt16&amp;" RefType="out" />
        <Parameter Name="a" Type="System.UInt16&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">a <see cref="T:System.UInt16&amp;" /></param>
        <param name="g">a <see cref="T:System.UInt16&amp;" /></param>
        <param name="b">a <see cref="T:System.UInt16&amp;" /></param>
        <param name="a">a <see cref="T:System.UInt16&amp;" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetD">
      <MemberSignature Language="C#" Value="public void GetD (out double r, out double g, out double b, out double a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.Double&amp;" RefType="out" />
        <Parameter Name="g" Type="System.Double&amp;" RefType="out" />
        <Parameter Name="b" Type="System.Double&amp;" RefType="out" />
        <Parameter Name="a" Type="System.Double&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">a <see cref="T:System.Double&amp;" /></param>
        <param name="g">a <see cref="T:System.Double&amp;" /></param>
        <param name="b">a <see cref="T:System.Double&amp;" /></param>
        <param name="a">a <see cref="T:System.Double&amp;" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetI8">
      <MemberSignature Language="C#" Value="public void GetI8 (out byte r, out byte g, out byte b, out byte a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.Byte&amp;" RefType="out" />
        <Parameter Name="g" Type="System.Byte&amp;" RefType="out" />
        <Parameter Name="b" Type="System.Byte&amp;" RefType="out" />
        <Parameter Name="a" Type="System.Byte&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">a <see cref="T:System.Byte&amp;" /></param>
        <param name="g">a <see cref="T:System.Byte&amp;" /></param>
        <param name="b">a <see cref="T:System.Byte&amp;" /></param>
        <param name="a">a <see cref="T:System.Byte&amp;" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OverrideColorSet">
      <MemberSignature Language="C#" Value="protected static void OverrideColorSet (GLib.GType gtype);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnColorSet">
      <MemberSignature Language="C#" Value="protected virtual void OnColorSet (uint r, uint g, uint b, uint a);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="r" Type="System.UInt32" />
        <Parameter Name="g" Type="System.UInt32" />
        <Parameter Name="b" Type="System.UInt32" />
        <Parameter Name="a" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="r">a <see cref="T:System.UInt32" /></param>
        <param name="g">a <see cref="T:System.UInt32" /></param>
        <param name="b">a <see cref="T:System.UInt32" /></param>
        <param name="a">a <see cref="T:System.UInt32" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected ColorPicker (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <returns>a <see cref="T:Gnome.ColorPicker" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>