<Type Name="PixmapEntry" FullName="Gnome.PixmapEntry"> <TypeSignature Language="C#" Maintainer="auto" Value="public class PixmapEntry : Gnome.FileEntry" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>2.16.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>Gnome.FileEntry</BaseTypeName> </Base> <Interfaces> </Interfaces> <Members> <Member MemberName="Construct"> <MemberSignature Language="C#" Value="public void Construct (string history_id, string browse_dialog_title, bool do_preview);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="history_id" Type="System.String" /> <Parameter Name="browse_dialog_title" Type="System.String" /> <Parameter Name="do_preview" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="history_id">To be added: an object of type 'string'</param> <param name="browse_dialog_title">To be added: an object of type 'string'</param> <param name="do_preview">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ScrolledWindow"> <MemberSignature Language="C#" Value="public Gtk.Widget ScrolledWindow ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gtk.Widget</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gtk.Widget'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PreviewWidget"> <MemberSignature Language="C#" Value="public Gtk.Widget PreviewWidget ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gtk.Widget</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gtk.Widget'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetPreviewSize"> <MemberSignature Language="C#" Value="public void SetPreviewSize (int preview_w, int preview_h);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="preview_w" Type="System.Int32" /> <Parameter Name="preview_h" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="preview_w">To be added: an object of type 'int'</param> <param name="preview_h">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public PixmapEntry (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public PixmapEntry (string history_id, string browse_dialog_title, bool do_preview);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="history_id" Type="System.String" /> <Parameter Name="browse_dialog_title" Type="System.String" /> <Parameter Name="do_preview" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="history_id">To be added: an object of type 'string'</param> <param name="browse_dialog_title">To be added: an object of type 'string'</param> <param name="do_preview">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Preview"> <MemberSignature Language="C#" Value="public bool Preview { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'bool'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PixmapSubdir"> <MemberSignature Language="C#" Value="public string PixmapSubdir { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'string'</value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DoPreview"> <MemberSignature Language="C#" Value="public bool DoPreview { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <value>To be added: an object of type 'bool'</value> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Property("do_preview")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <value>a <see cref="T:GLib.GType" /></value> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.PixmapEntry" />.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected PixmapEntry (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Protected Constructor.</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks> </Docs> <Attributes> <Attribute> <AttributeName>System.Obsolete</AttributeName> </Attribute> </Attributes> </Member> </Members> <Attributes> <Attribute> <AttributeName>System.Obsolete</AttributeName> </Attribute> </Attributes> </Type>