<Type Name="SaveYourselfArgs" FullName="Gnome.SaveYourselfArgs">
  <TypeSignature Language="C#" Value="public class SaveYourselfArgs : GLib.SignalArgs" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.16.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Event data.</summary>
    <remarks>
      <para>The <see cref="M:Gnome.Client.SaveYourself" /> event invokes <see cref="T:Gnome.SaveYourselfHandler" /> delegates which pass event data via this class.</para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>GLib.SignalArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SaveYourselfArgs ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Public Constructor.</summary>
        <remarks>Create a new <see cref="T:Gnome.SaveYourselfArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gnome.SaveYourselfHandler" /> delegate.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Fast">
      <MemberSignature Language="C#" Value="public bool Fast { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'bool'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InteractStyle">
      <MemberSignature Language="C#" Value="public Gnome.InteractStyle InteractStyle { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.InteractStyle</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'Gnome.InteractStyle'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Shutdown">
      <MemberSignature Language="C#" Value="public bool Shutdown { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'bool'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SaveStyle">
      <MemberSignature Language="C#" Value="public Gnome.SaveStyle SaveStyle { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.SaveStyle</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'Gnome.SaveStyle'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Phase">
      <MemberSignature Language="C#" Value="public int Phase { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'int'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>