<Type Name="ColorPicker" FullName="Gnome.ColorPicker"> <TypeSignature Language="C#" Maintainer="auto" Value="public class ColorPicker : Gtk.Button" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>2.6.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>A button for selecting a color.</summary> <remarks>ColorPicker provides a button for selecting a color. When pressed, a dialog is opened allowing the user to select a color.</remarks> </Docs> <Base> <BaseTypeName>Gtk.Button</BaseTypeName> </Base> <Interfaces> </Interfaces> <Attributes> <Attribute> <AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName> </Attribute> </Attributes> <Members> <Member MemberName="SetD"> <MemberSignature Language="C#" Value="public void SetD (double r, double g, double b, double a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.Double" /> <Parameter Name="g" Type="System.Double" /> <Parameter Name="b" Type="System.Double" /> <Parameter Name="a" Type="System.Double" /> </Parameters> <Docs> <summary>Set the color in the widget.</summary> <param name="r">The red value to set.</param> <param name="g">The green value to set.</param> <param name="b">The blue value to set.</param> <param name="a">The alpha value to set.</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetI8"> <MemberSignature Language="C#" Value="public void SetI8 (byte r, byte g, byte b, byte a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.Byte" /> <Parameter Name="g" Type="System.Byte" /> <Parameter Name="b" Type="System.Byte" /> <Parameter Name="a" Type="System.Byte" /> </Parameters> <Docs> <summary>Set the color in the widget.</summary> <param name="r">The red value to set.</param> <param name="g">The green value to set.</param> <param name="b">The blue value to set.</param> <param name="a">The alpha value to set.</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetI16"> <MemberSignature Language="C#" Value="public void SetI16 (ushort r, ushort g, ushort b, ushort a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.UInt16" /> <Parameter Name="g" Type="System.UInt16" /> <Parameter Name="b" Type="System.UInt16" /> <Parameter Name="a" Type="System.UInt16" /> </Parameters> <Docs> <summary>Set the color in the widget.</summary> <param name="r">The red value to set.</param> <param name="g">The green value to set.</param> <param name="b">The blue value to set.</param> <param name="a">The alpha value to set.</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public ColorPicker (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public ColorPicker ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>Create a new ColorPicker widget.</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Green"> <MemberSignature Language="C#" Value="public uint Green { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The green value for the color in the widget.</summary> <value>The current value of the channel.</value> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Property(Name="green")</AttributeName> </Attribute> </Attributes></Member> <Member MemberName="Alpha"> <MemberSignature Language="C#" Value="public uint Alpha { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The alpha value for the color in the widget.</summary> <value>The current value of the channel.</value> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Property(Name="alpha")</AttributeName> </Attribute> </Attributes></Member> <Member MemberName="Title"> <MemberSignature Language="C#" Value="public string Title { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The title to be displayed on the color selection dialog.</summary> <value>Current text to be used for the color selection dialog.</value> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Property(Name="title")</AttributeName> </Attribute> </Attributes></Member> <Member MemberName="Dither"> <MemberSignature Language="C#" Value="public bool Dither { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>Whether the sample is dithered or simply a solid color.</summary> <value>Current dither settings for the widget.</value> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Property(Name="dither")</AttributeName> </Attribute> </Attributes></Member> <Member MemberName="Blue"> <MemberSignature Language="C#" Value="public uint Blue { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The blue value for the color in the widget.</summary> <value>The current value of the channel.</value> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Property(Name="blue")</AttributeName> </Attribute> </Attributes></Member> <Member MemberName="UseAlpha"> <MemberSignature Language="C#" Value="public bool UseAlpha { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>Enable/Disable support for an alpha channel for the color.</summary> <value>Curren rule for the use of the alpha channel.</value> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Property(Name="use_alpha")</AttributeName> </Attribute> </Attributes></Member> <Member MemberName="Red"> <MemberSignature Language="C#" Value="public uint Red { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The red value for the color in the widget.</summary> <value>The current value of the channel.</value> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Property(Name="red")</AttributeName> </Attribute> </Attributes></Member> <Member MemberName="ColorSet"> <MemberSignature Language="C#" Value="public event Gnome.ColorSetHandler ColorSet;" /> <MemberType>Event</MemberType> <ReturnValue> <ReturnType>Gnome.ColorSetHandler</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Emitted when a color is selected in the color dialog.</summary> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Signal(CName="color_set")</AttributeName> </Attribute> </Attributes></Member> <Member MemberName="GetI16"> <MemberSignature Language="C#" Value="public void GetI16 (out ushort r, out ushort g, out ushort b, out ushort a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.UInt16&" RefType="out" /> <Parameter Name="g" Type="System.UInt16&" RefType="out" /> <Parameter Name="b" Type="System.UInt16&" RefType="out" /> <Parameter Name="a" Type="System.UInt16&" RefType="out" /> </Parameters> <Docs> <summary>Get the UInt16s for the current color in the widget.</summary> <param name="r">Location to store the red value.</param> <param name="g">Location to store the green value.</param> <param name="b">Location to store the blue value.</param> <param name="a">Location to store the alpha value.</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetD"> <MemberSignature Language="C#" Value="public void GetD (out double r, out double g, out double b, out double a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.Double&" RefType="out" /> <Parameter Name="g" Type="System.Double&" RefType="out" /> <Parameter Name="b" Type="System.Double&" RefType="out" /> <Parameter Name="a" Type="System.Double&" RefType="out" /> </Parameters> <Docs> <summary>Get the doubles for the current color in the widget.</summary> <param name="r">Location to store the red value.</param> <param name="g">Location to store the green value.</param> <param name="b">Location to store the blue value.</param> <param name="a">Location to store the alpha value.</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetI8"> <MemberSignature Language="C#" Value="public void GetI8 (out byte r, out byte g, out byte b, out byte a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.Byte&" RefType="out" /> <Parameter Name="g" Type="System.Byte&" RefType="out" /> <Parameter Name="b" Type="System.Byte&" RefType="out" /> <Parameter Name="a" Type="System.Byte&" RefType="out" /> </Parameters> <Docs> <summary>Get the bytes for the current color in the widget.</summary> <param name="r">Location to store the red value.</param> <param name="g">Location to store the green value.</param> <param name="b">Location to store the blue value.</param> <param name="a">Location to store the alpha value.</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <value>a <see cref="T:GLib.GType" /></value> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.ColorPicker" />.</remarks> </Docs> </Member> <Member MemberName="OnColorSet"> <MemberSignature Language="C#" Value="protected virtual void OnColorSet (uint r, uint g, uint b, uint a);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="r" Type="System.UInt32" /> <Parameter Name="g" Type="System.UInt32" /> <Parameter Name="b" Type="System.UInt32" /> <Parameter Name="a" Type="System.UInt32" /> </Parameters> <Docs> <summary>Default handler for the <see cref="M:Gnome.ColorPicker.ColorSet" /> event.</summary> <param name="r">a <see cref="T:System.UInt32" /></param> <param name="g">a <see cref="T:System.UInt32" /></param> <param name="b">a <see cref="T:System.UInt32" /></param> <param name="a">a <see cref="T:System.UInt32" /></param> <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.ColorPicker.ColorSet" /> event.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected ColorPicker (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Protected Constructor.</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks> </Docs> <Attributes> <Attribute> <AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName> </Attribute> </Attributes></Member> </Members> </Type>