<Type Name="CanvasPixbuf" FullName="Gnome.CanvasPixbuf"> <TypeSignature Language="C#" Value="public class CanvasPixbuf : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>Pixbuf image canvas item</summary> <remarks> <para> A canvas item for drawing pixbuf images. </para> </remarks> </Docs> <Base> <BaseTypeName>Gnome.CanvasItem</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected override void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public CanvasPixbuf (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of CanvasPixbuf, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public CanvasPixbuf (Gnome.CanvasGroup group);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="group" Type="Gnome.CanvasGroup" /> </Parameters> <Docs> <summary>Creates a new CanvasPixbuf from <paramref name="group" />.</summary> <param name="group">an object of type <see cref="T:Gnome.CanvasGroup" /></param> <returns>an object of type <see cref="T:Gnome.CanvasPixbuf" /></returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="Height"> <MemberSignature Language="C#" Value="public double Height { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>Pixbuf height.</summary> <param name="value">the height of this item</param> <returns>The height of this item</returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="Pixbuf"> <MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Pixbuf</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The pixbuf image to draw.</summary> <param name="value">The pixbuf image to draw.</param> <returns>The pixbuf image</returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="WidthInPixels"> <MemberSignature Language="C#" Value="public bool WidthInPixels { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The unit used by the <see cref="P:Gnome.CanvasPixbuf.Pixels" /> property</summary> <param name="value"> <see langword="true" /> if it is in pixel units, <see langword="false" /> for canvas world units. </param> <returns>The unit used by the <see cref="P:Gnome.CanvasPixbuf.Pixels" /> property</returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="Anchor"> <MemberSignature Language="C#" Value="public Gtk.AnchorType Anchor { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.AnchorType</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary> Anchor (handle) position within the pixbuf, defaults to <see cref="F:Gtk.AnchorType.NW" /> (top left hand corner). The anchor is the point of reference for positioning the image. </summary> <param name="value">anchor (handle) position within the pixbuf</param> <returns>Anchor (handle) position within the pixbuf</returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="Width"> <MemberSignature Language="C#" Value="public double Width { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>Pixbuf width.</summary> <param name="value">Pixbuf width</param> <returns>The width of the pixbuf</returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="WidthSet"> <MemberSignature Language="C#" Value="public bool WidthSet { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary> Whether or not the <see cref="Gnome.CanvasPixbuf.Width" /> should be used </summary> <param name="value"> <see langword="true" /> if the <see cref="Gnome.CanvasPixbuf.Width" /> parameter is set and should be used as the pixbuf width, <see langword="false" /> to use the actual width of the image. </param> <returns> Whether or not the <see cref="Gnome.CanvasPixbuf.Width" /> should be used </returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="Y"> <MemberSignature Language="C#" Value="public double Y { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The Y coordinate of the position to place the pixbuf</summary> <param name="value">Y coordinate</param> <returns>The Y coordinate of the position to place the pixbuf</returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="X"> <MemberSignature Language="C#" Value="public double X { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The X coordinate of the position to place the pixbuf</summary> <param name="value">X coordinate</param> <returns>the X coordinate of the position to place the pixbuf</returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="HeightInPixels"> <MemberSignature Language="C#" Value="public bool HeightInPixels { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary> The unit used by the <see cref="P:Gnome.CanvasPixbuf.Pixels" /> property. </summary> <param name="value"> <see langword="true" /> if it is in pixel units, <see langword="false" /> for canvas world units. </param> <returns> The unit used by the <see cref="P:Gnome.CanvasPixbuf.Pixels" /> property. </returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="HeightSet"> <MemberSignature Language="C#" Value="public bool HeightSet { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary> Whether or not the <see cref="Gnome.CanvasPixbuf.Height" /> should be used </summary> <param name="value"> <see langword="true" /> if the <see cref="Gnome.CanvasPixbuf.Height" /> parameter is set and should be used as the pixbuf width, <see langword="false" /> to use the actual width of the image. </param> <returns> Whether or not the <see cref="Gnome.CanvasPixbuf.Height" /> should be used </returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="XInPixels"> <MemberSignature Language="C#" Value="public bool XInPixels { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The unit used by the <see cref="P:Gnome.CanvasPixbuf.Pixels" /> property</summary> <param name="value"> <see langword="true" /> if it is in pixel units, <see langword="false" /> for canvas world units. </param> <returns>The unit used by the <see cref="P:Gnome.CanvasPixbuf.Pixels" /> property</returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="YInPixels"> <MemberSignature Language="C#" Value="public bool YInPixels { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The unit used by the <see cref="P:Gnome.CanvasPixbuf.Pixels" /> property</summary> <param name="value"> <see langword="true" /> if it is in pixel units, <see langword="false" /> for canvas world units. </param> <returns>The unit used by the <see cref="P:Gnome.CanvasPixbuf.Pixels" /> property</returns> <remarks> </remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <returns>a <see cref="T:GLib.GType" /></returns> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.CanvasPixbuf" />.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected CanvasPixbuf (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Protected Constructor.</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <returns>a <see cref="T:Gnome.CanvasPixbuf" /></returns> <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected CanvasPixbuf ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gnome.CanvasPixbuf" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>