<Type Name="PangoRenderer" FullName="Gdk.PangoRenderer"> <TypeSignature Language="C#" Maintainer="auto" Value="public class PangoRenderer : Pango.Renderer" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey> <AssemblyVersion>2.12.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> <since version="Gtk# 2.6" /> </Docs> <Base> <BaseTypeName>Pango.Renderer</BaseTypeName> </Base> <Interfaces> </Interfaces> <Members> <Member MemberName="GetDefault"> <MemberSignature Language="C#" Value="public static Gdk.PangoRenderer GetDefault (Gdk.Screen screen);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.PangoRenderer</ReturnType> </ReturnValue> <Parameters> <Parameter Name="screen" Type="Gdk.Screen" /> </Parameters> <Docs> <summary>To be added</summary> <param name="screen">a <see cref="T:Gdk.Screen" /></param> <returns>a <see cref="T:Gdk.PangoRenderer" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetOverrideColor"> <MemberSignature Language="C#" Value="public void SetOverrideColor (Pango.RenderPart part, Gdk.Color color);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="part" Type="Pango.RenderPart" /> <Parameter Name="color" Type="Gdk.Color" /> </Parameters> <Docs> <summary>To be added</summary> <param name="part">a <see cref="T:System.Int32" /></param> <param name="color">a <see cref="T:Gdk.Color" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetStipple"> <MemberSignature Language="C#" Value="public void SetStipple (Pango.RenderPart part, Gdk.Pixmap stipple);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="part" Type="Pango.RenderPart" /> <Parameter Name="stipple" Type="Gdk.Pixmap" /> </Parameters> <Docs> <summary>To be added</summary> <param name="part">a <see cref="T:System.Int32" /></param> <param name="stipple">a <see cref="T:Gdk.Pixmap" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected PangoRenderer (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Protected Constructor.</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks> </Docs> <Attributes> <Attribute> <AttributeName>System.Obsolete</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public PangoRenderer (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">a <see cref="T:System.IntPtr" /></param> <remarks>This is not typically used by C# code.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public PangoRenderer (Gdk.Screen screen);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="screen" Type="Gdk.Screen" /> </Parameters> <Docs> <summary>To be added</summary> <param name="screen">a <see cref="T:Gdk.Screen" /></param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>GType Property.</summary> <value>a <see cref="T:GLib.GType" /></value> <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.PangoRenderer" />.</remarks> </Docs> </Member> <Member MemberName="Screen"> <MemberSignature Language="C#" Value="public Gdk.Screen Screen { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Screen</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <value>a <see cref="T:Gdk.Screen" /></value> <remarks>To be added</remarks> </Docs> <Attributes> <Attribute> <AttributeName>GLib.Property("screen")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName="Drawable"> <MemberSignature Language="C#" Value="public Gdk.Drawable Drawable { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Drawable</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <value>a <see cref="T:Gdk.Drawable" /></value> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Gc"> <MemberSignature Language="C#" Value="public Gdk.GC Gc { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.GC</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <value>a <see cref="T:Gdk.GC" /></value> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>