<Type Name="BoundsArgs" FullName="Gtk.BoundsArgs">
  <TypeSignature Language="C#" Value="public class BoundsArgs : GtkSharp.SignalArgs" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>GtkSharp.SignalArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public BoundsArgs ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gtk.BoundsArgs'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Y2">
      <MemberSignature Language="C#" Value="public double [] Y2 { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double []</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'double []'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="X2">
      <MemberSignature Language="C#" Value="public double [] X2 { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double []</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'double []'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Y1">
      <MemberSignature Language="C#" Value="public double [] Y1 { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double []</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'double []'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="X1">
      <MemberSignature Language="C#" Value="public double [] X1 { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double []</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'double []'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>