<Type Name="Value" FullName="GLib.Value"> <TypeSignature Language="C#" Value="public class Value" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>glib-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.Object</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected virtual void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr val, IntPtr dummy);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.IntPtr" /> <Parameter Name="dummy" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'IntPtr'</param> <param name="dummy">To be added: an object of type 'IntPtr'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="obj" Type="System.IntPtr" /> <Parameter Name="prop_name" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="obj">To be added: an object of type 'IntPtr'</param> <param name="prop_name">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (bool val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (GLib.Boxed val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="GLib.Boxed" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'GLib.Boxed'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name, GLib.Boxed val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="obj" Type="System.IntPtr" /> <Parameter Name="prop_name" Type="System.String" /> <Parameter Name="val" Type="GLib.Boxed" /> </Parameters> <Docs> <summary>To be added</summary> <param name="obj">To be added: an object of type 'IntPtr'</param> <param name="prop_name">To be added: an object of type 'string'</param> <param name="val">To be added: an object of type 'GLib.Boxed'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (GLib.Opaque val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="GLib.Opaque" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'GLib.Opaque'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (double val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.Double" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'double'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (float val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.Single" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'float'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (int val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (GLib.Object val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="GLib.Object" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'GLib.Object'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'IntPtr'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (string val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (uint val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'uint'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (ushort val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.UInt16" /> </Parameters> <Docs> <summary>To be added</summary> <param name="val">To be added: an object of type 'ushort'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name, GLib.EnumWrapper wrap);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="obj" Type="System.IntPtr" /> <Parameter Name="prop_name" Type="System.String" /> <Parameter Name="wrap" Type="GLib.EnumWrapper" /> </Parameters> <Docs> <summary>To be added</summary> <param name="obj">To be added: an object of type 'IntPtr'</param> <param name="prop_name">To be added: an object of type 'string'</param> <param name="wrap">To be added: an object of type 'GLib.EnumWrapper'</param> <returns>To be added: an object of type 'GLib.Value'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Handle"> <MemberSignature Language="C#" Value="public IntPtr Handle { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'IntPtr'</returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>