atk-sharp 0.0.0.0 neutral Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. To be added To be added GLib.Object GLib.IWrapper System.IDisposable Method System.Boolean To be added To be added: an object of type 'Atk.StateType' To be added: an object of type 'bool' To be added Method Atk.StateSet To be added To be added: an object of type 'Atk.StateSet' To be added: an object of type 'Atk.StateSet' To be added Method System.Boolean To be added To be added: an object of type 'Atk.StateType' To be added: an object of type 'bool' To be added Method Atk.StateSet To be added To be added: an object of type 'Atk.StateSet' To be added: an object of type 'Atk.StateSet' To be added Method System.Boolean To be added To be added: an object of type 'Atk.StateType' To be added: an object of type 'bool' To be added Method Atk.StateSet To be added To be added: an object of type 'Atk.StateSet' To be added: an object of type 'Atk.StateSet' To be added Method System.Void To be added To be added Method System.Void Disposes the resources associated with the object. Constructor Internal constructor Pointer to the C object. An instance of StateSet, wrapping the C object. This is an internal constructor, and should not be used by user code. Constructor To be added To be added: an object of type 'Atk.StateSet' To be added Property System.UInt32 The GLib Type for Atk.StateSet The GLib Type for the Atk.StateSet class. Constructor Internal constructor GLib type for the type Creates a new instance of StateSet, using the GLib-provided type This is a constructor used by derivative types of that would have their own GLib type assigned to it. This is not typically used by C# code. Method System.Void To be added a a To be added Method System.Boolean To be added a a a To be added Property System.Boolean To be added a To be added