<Type Name="HBox" FullName="Gtk.HBox">
  <TypeSignature Language="C#" Maintainer="Lee Mallabone" Value="public class HBox : Gtk.Box" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.6.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>An HBox is a specific type of <see cref="T:Gtk.Container" /> for packing widgets horizontally.


<example>
        <code lang="C#">
using System;
using Gtk;

class HBoxTester {
     
     static void Main ()
     {
          Application.Init ();
          Window myWindow = new Window ("HBox Widget");

          HBox myBox = new HBox (false, 4);

          //Add some buttons to the horizontal box
          AddButton (myBox);
          AddButton (myBox);
          
          //Add the box to a Window container
          myWindow.Add (myBox);
          myWindow.ShowAll ();
          Application.Run ();
     }

     static void AddButton (HBox box)
     {
          box.PackStart (new Button ("Button"), true, false, 0);
     }     
}
  </code>
      </example></summary>
    <remarks>
      <para>Other ways of laying out widgets include using a vertical box, (see <see cref="T:Gtk.VBox" />), a table, (see <see cref="T:Gtk.Table" />), button boxes, etc.</para>
      <para>
    	Useful methods for manipulating boxes can be found in the superclass for HBox, <see cref="T:Gtk.Box" />.
    </para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Box</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public HBox (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public HBox (bool homogeneous, int spacing);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="homogeneous" Type="System.Boolean" />
        <Parameter Name="spacing" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>The main way to create a new HBox.</summary>
        <param name="homogeneous">If <see langword="true" />, all widgets in the box are forced to be equally sized.</param>
        <param name="spacing">The number of pixels to place between each widget in the box.</param>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <value>a <see cref="T:GLib.GType" /></value>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.HBox" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected HBox (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Protected Constructor.</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public HBox ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Default constructor.</summary>
        <remarks />
      </Docs>
    </Member>
  </Members>
</Type>