gtk-sharp 0.0.0.0 neutral Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details. The MenuBar is a subclass of MenuShell which contains one to many MenuItem. The result is a standard menu bar which can hold many menu items. allows for a shadow type to be set for aesthetic purposes. using System; using Gtk; public class MenuApp { public static void Main (string[] args) { new MenuApp(); } public MenuApp(){ Application.Init(); Window win = new Window ("Menu Sample App"); MenuBar mb = new MenuBar (); Menu file_menu = new Menu (); MenuItem exit_item = new MenuItem("Exit"); exit_item.Activated += new EventHandler (on_exit_item_activate); file_menu.Append (exit_item); MenuItem file_item = new MenuItem("File"); file_item.Submenu = file_menu; mb.Append (file_item); win.Add (mb); win.ShowAll (); Application.Run (); } public void on_exit_item_activate(object o, EventArgs args) { Application.Quit (); } Gtk.MenuShell Atk.Implementor GLib.IWrapper GLib.IWrapper System.IDisposable Method System.Void Disposes the resources associated with the object. Constructor Internal constructor Pointer to the C object. An instance of MenuBar, wrapping the C object. This is an internal constructor, and should not be used by user code. Constructor A constructor. An instance of . Property GLib.GType GType Property. a Returns the native value for . Constructor Protected Constructor. a a Chain to this constructor if you have manually registered a native value for your subclass.