gnome-sharp2.6.0.0Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.To be addedTo be addedGnome.CanvasItemMethodSystem.VoidPaste the contents of the clipboard into the text buffer at the current cursor location.To be addedMethodSystem.VoidCut the selected text.This method copies the highlighted text from the into the clipboard.
If none of the text is selected, the contents of the clipboard are still set to the null string.
MethodSystem.VoidCopy the selected text.This method copies the highlighted text from the into the clipboard.
If nothing is highlighted in the text, the contents of the clipboard are still replaced with the null string.
ConstructorInternal constructor
Pointer to the C object.
This is an internal constructor, and should not be used by user code.ConstructorAdd a new RichTextItem to the given .
To be added: an object of type 'Gnome.CanvasGroup'
To be addedPropertyGtk.TextBufferThe that is displayed on the .To be added: an object of type 'Gtk.TextBuffer'To be addedPropertySystem.BooleanWhether the cursor is visible or not.To be added: an object of type 'bool'To be addedGLib.Property(Name="cursor_visible")PropertySystem.BooleanWhether the item is visible or not.To be added: an object of type 'bool'To be addedGLib.Property(Name="visible")PropertySystem.BooleanWhether the box height should grow if the text does not fit.To be added: an object of type 'bool'To be addedGLib.Property(Name="grow_height")PropertySystem.DoubleThe height of the text box.To be added: an object of type 'double'To be addedGLib.Property(Name="height")PropertyGtk.WrapModeHow the text in the widget should wrap.To be added: an object of type 'Gtk.WrapMode'To be addedGLib.Property(Name="wrap_mode")PropertyGtk.AnchorTypeAnchor point for text.To be added: an object of type 'Gtk.AnchorType'To be addedGLib.Property(Name="anchor")PropertySystem.Int32The number of pixels in the left margin.To be added: an object of type 'int'To be addedGLib.Property(Name="left_margin")PropertySystem.DoubleThe width of the text box.To be added: an object of type 'double'To be addedGLib.Property(Name="width")PropertySystem.StringThe text to be displayed.To be added: an object of type 'string'To be addedGLib.Property(Name="text")PropertyGtk.DirectionTypeThe direction for the text.To be added: an object of type 'Gtk.DirectionType'To be addedGLib.Property(Name="direction")PropertySystem.Int32The number of pixels above each line.To be added: an object of type 'int'To be addedGLib.Property(Name="pixels_above_lines")PropertySystem.DoubleThe Y position.To be added: an object of type 'double'To be addedGLib.Property(Name="y")PropertySystem.DoubleThe X position.To be added: an object of type 'double'To be addedGLib.Property(Name="x")PropertyGtk.JustificationThe justification for the text.To be added: an object of type 'Gtk.Justification'To be addedGLib.Property(Name="justification")PropertySystem.Int32The number of pixels to indent.To be added: an object of type 'int'To be addedGLib.Property(Name="indent")PropertySystem.BooleanWhether the text is editable or not.To be added: an object of type 'bool'To be addedGLib.Property(Name="editable")PropertySystem.Int32The number of pixels in the right margin.To be added: an object of type 'int'To be addedGLib.Property(Name="right_margin")PropertySystem.BooleanWhether the cursor blinks or not.To be added: an object of type 'bool'To be addedGLib.Property(Name="cursor_blink")PropertySystem.Int32The number of pixels below each line.To be added: an object of type 'int'To be addedGLib.Property(Name="pixels_below_lines")PropertySystem.Int32The number of pixels inside the wrap.To be added: an object of type 'int'To be addedGLib.Property(Name="pixels_inside_wrap")PropertyGLib.GTypeGType Property.a Returns the native value for .ConstructorProtected Constructor.
a Chain to this constructor if you have manually registered a native value for your subclass.System.Obsolete(Message=null, IsError=False)MethodGdk.RectangleTo be added
a a To be addedMethodGtk.TextIterTo be added
a
a a To be addedConstructorTo be addedTo be added