<Type Name="SignalAttribute" FullName="GLib.SignalAttribute"> <TypeSignature Language="C#" Maintainer="auto" Value="public sealed class SignalAttribute : System.Attribute" /> <AssemblyInfo> <AssemblyName>glib-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>2.0.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>Marks events generated from <see cref="T:GLib.Object" /> signals</summary> <remarks> <para> This attribute indentifies events generated from <see cref="N:GLib" /> signals and allows obtaining its original name. </para> <example> <code lang="C#"> [GLib.Signal("destroy")] public event System.EventHandler Destroyed { add; remove; } </code> </example> </remarks> </Docs> <Base> <BaseTypeName>System.Attribute</BaseTypeName> </Base> <Interfaces /> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public SignalAttribute (string cname);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="cname" Type="System.String" /> </Parameters> <Docs> <summary>Public Constructor.</summary> <param name="cname">a <see cref="T:System.String" /> containing the C name of the signal.</param> <remarks /> </Docs> </Member> <Member MemberName="CName"> <MemberSignature Language="C#" Value="public string CName { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>The C name of the signal.</summary> <value>the C name of the signal as a <see cref="T:System.String" /></value> <remarks /> </Docs> </Member> </Members> </Type>