<Type Name="Hyperlink" FullName="Atk.Hyperlink"> <TypeSignature Language="C#" Value="public class Hyperlink : GLib.Object, Action, IWrapper, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>atk-sharp</AssemblyName> <AssemblyPublicKey> </AssemblyPublicKey> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>GLib.Object</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>Atk.Action</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="GetDescription"> <MemberSignature Language="C#" Value="public virtual string GetDescription (int i);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="i" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="i">an object of type <see cref="T:System.Int32" /></param> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetDescription"> <MemberSignature Language="C#" Value="public virtual bool SetDescription (int i, string desc);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="i" Type="System.Int32" /> <Parameter Name="desc" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="i">an object of type <see cref="T:System.Int32" /></param> <param name="desc">an object of type <see cref="T:System.String" /></param> <returns>an object of type <see cref="T:System.Boolean" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetKeybinding"> <MemberSignature Language="C#" Value="public virtual string GetKeybinding (int i);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="i" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="i">an object of type <see cref="T:System.Int32" /></param> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetName"> <MemberSignature Language="C#" Value="public virtual string GetName (int i);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="i" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="i">an object of type <see cref="T:System.Int32" /></param> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DoAction"> <MemberSignature Language="C#" Value="public virtual bool DoAction (int i);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="i" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="i">an object of type <see cref="T:System.Int32" /></param> <returns>an object of type <see cref="T:System.Boolean" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetObject"> <MemberSignature Language="C#" Value="public Atk.Object GetObject (int i);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Atk.Object</ReturnType> </ReturnValue> <Parameters> <Parameter Name="i" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="i">an object of type <see cref="T:System.Int32" /></param> <returns>an object of type <see cref="T:Atk.Object" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetUri"> <MemberSignature Language="C#" Value="public string GetUri (int i);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="i" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="i">an object of type <see cref="T:System.Int32" /></param> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected override void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Hyperlink (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of Hyperlink, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Hyperlink ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>Internal constructor</summary> <returns>an object of type <see cref="T:Atk.Hyperlink" /></returns> <remarks>This is an internal constructor, and should not be used by user code.</remarks> </Docs> </Member> <Member MemberName="NActions"> <MemberSignature Language="C#" Value="public virtual int NActions { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.Int32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="NAnchors"> <MemberSignature Language="C#" Value="public int NAnchors { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.Int32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="EndIndex"> <MemberSignature Language="C#" Value="public int EndIndex { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.Int32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="StartIndex"> <MemberSignature Language="C#" Value="public int StartIndex { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.Int32" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetLocalizedName"> <MemberSignature Language="C#" Value="public virtual string GetLocalizedName (int i);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="i" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="i">a <see cref="T:System.Int32" /></param> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="IsValid"> <MemberSignature Language="C#" Value="public bool IsValid { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.Boolean" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="IsInline"> <MemberSignature Language="C#" Value="public bool IsInline { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.Boolean" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.GType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:GLib.GType" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Hyperlink (GLib.GType gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.GType" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">a <see cref="T:GLib.GType" /></param> <returns>a <see cref="T:Atk.Hyperlink" /></returns> <remarks>This is a constructor used by derivative types of <see cref="T:Atk.Hyperlink" /> that would have their own GLib.GType assigned to it. This is not typically used by C# code.</remarks> </Docs> </Member> </Members> </Type>