2003-2005
3Dlabs Inc. Ltd.
2010-2014
Khronos Group
glEnableVertexAttribArray
3G
glEnableVertexAttribArray

# glEnableVertexAttribArray

# glDisableVertexAttribArray

Enable or disable a generic vertex attribute array

## C Specification

            void glEnableVertexAttribArray
            GLuint index

            void glDisableVertexAttribArray
            GLuint index

## Parameters

`index`

  Specifies the index of the generic vertex attribute to be enabled or disabled.

## Description

`glEnableVertexAttribArray` enables the generic vertex attribute array specified by `index`. `glDisableVertexAttribArray` disables the generic vertex attribute array specified by `index`. By default, all generic vertex attribute arrays are disabled. If enabled, the values in the generic vertex attribute array will be accessed and used for rendering when calls are made to vertex array commands such as glDrawArrays, glDrawArraysInstanced, glDrawElements, glDrawElementsInstanced, or glDrawRangeElements.

## Errors

`GL_INVALID_VALUE` is generated if `index` is greater than or equal to `GL_MAX_VERTEX_ATTRIBS`.

## Associated Gets

glGet with argument `GL_MAX_VERTEX_ATTRIBS`

glGetVertexAttrib with arguments `index` and `GL_VERTEX_ATTRIB_ARRAY_ENABLED` ``

glGetVertexAttribPointerv with arguments `index` and `GL_VERTEX_ATTRIB_ARRAY_POINTER`

## API Version Support

`glEnableVertexAttribArray`
`glDisableVertexAttribArray`

## See Also

glBindAttribLocation, glDrawArrays, glDrawArraysInstanced, glDrawElements, glDrawElementsInstanced, glDrawRangeElements, glVertexAttrib, glVertexAttribPointer

## Copyright

Copyright 2003-2005 3Dlabs Inc. Ltd. Copyright 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.