<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
              "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glGetFragDataLocation">
    <refmeta>
        <refmetainfo>
            <copyright>
                <year>2010</year>
                <holder>Khronos Group</holder>
            </copyright>
        </refmetainfo>
        <refentrytitle>glGetFragDataLocation</refentrytitle>
        <manvolnum>3G</manvolnum>
    </refmeta>
    <refnamediv>
        <refname>glGetFragDataLocation</refname>
        <refpurpose>query the bindings of color numbers to user-defined varying out variables</refpurpose>
    </refnamediv>
    <refsynopsisdiv><title>C Specification</title>
        <funcsynopsis>
            <funcprototype>
                <funcdef>GLint <function>glGetFragDataLocation</function></funcdef>
                <paramdef>GLuint <parameter>program</parameter></paramdef>
                <paramdef>const char * <parameter>name</parameter></paramdef>
            </funcprototype>
        </funcsynopsis>
    </refsynopsisdiv>
    <refsect1 id="parameters"><title>Parameters</title>
        <variablelist>
        <varlistentry>
            <term><parameter>program</parameter></term>
            <listitem>
                <para>
                    The name of the program containing varying out variable whose binding to query
                </para>
            </listitem>
        </varlistentry>
        <varlistentry>
            <term><parameter>name</parameter></term>
            <listitem>
                <para>
                    The name of the user-defined varying out variable whose binding to query
                </para>
            </listitem>
        </varlistentry>
        </variablelist>
    </refsect1>
    <refsect1 id="description"><title>Description</title>
        <para>
            <function>glGetFragDataLocation</function> retrieves the assigned color number binding for the user-defined
            varying out variable <parameter>name</parameter> for program <parameter>program</parameter>. <parameter>program</parameter>
            must have previously been linked. <parameter>name</parameter> must be a null-terminated string. If <parameter>name</parameter>
            is not the name of an active user-defined varying out fragment shader variable within <parameter>program</parameter>, -1 will
            be returned.
        </para>
    </refsect1>
    <refsect1 id="errors"><title>Errors</title>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>program</parameter> is not the name of a program object.
        </para>
    </refsect1>
    <refsect1 id="seealso"><title>See Also</title>
        <para>
            <citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glBindFragDataLocation</refentrytitle></citerefentry>
        </para>
    </refsect1>
    <refsect1 id="Copyright"><title>Copyright</title>
        <para>
            Copyright <trademark class="copyright"></trademark> 2010 Khronos Group. 
            This material may be distributed subject to the terms and conditions set forth in 
            the Open Publication License, v 1.0, 8 June 1999.
            <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
        </para>
    </refsect1>
</refentry>
