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OpenTK 0.3.11.4 WIP Release notes

IMPORTANT: This release is intended for testing and experimentation only. Use at your own risk!

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Highlights:

 * Feature: Two new tutorials (T01: Simple Window) and (T02: Resizable Window) which showcase the relevant features of the GameWindow class.
 * Feature: GL.ClearColor now accepts a System.Drawing.Color (e.g. GL.ClearColor(Color.MidnightBlue))
 * Feature: GameWindow.Create event is obsolete. Use the GameWindow.Load event instead.
 * Feature: Improved binding generation speed. Initial support for GLU and GLX.
 * Feature: Timing information for OpenGL extension loading.

 * Critical fix: Resolved deadlocks under 32-bit Windows platforms.

 * Bug fix: Overloads for all relevant OpenGL functions (some endings where not trimmed in 0.3.9). Breaking change.
 * Bug fix: T10: GLSL Cube example would fail with an NRE when compiled under Mono.
 * Bug fix: GCHandles were not freed (bug introduced in 0.3.10).
 * Bug fix: GL.LoadAll() was being called twice under some circumstances.

 * Known issue: ExampleLauncher shuts down when closing any GameWindow under Linux.
 * Known issue: 32-bit modes exhibit flashing under Mesa3d 6.5.x/Ubuntu 7.04. Is a Mesa3d problem, update to Mesa3d 7.0.x or request a 24-bit depth.

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For support, bug reports, feature requests and flames, visit the OpenTK site: http://opentk.sourceforge.net/

The latest version is always available at http://sourceforge.net/projects/opentk

Living on the edge? 'svn co https://opentk.svn.sourceforge.net/svnroot/opentk/trunk opentk'

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