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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
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<refentry id="glBindVertexArray">
    <refentryinfo>
        <copyright>
            <year>2010-2013</year>
            <holder>Khronos Group</holder>
        </copyright>
    </refentryinfo>
    <refmeta>
        <refentrytitle>glBindVertexArray</refentrytitle>
        <manvolnum>3G</manvolnum>
    </refmeta>
    <refnamediv>
        <refname>glBindVertexArray</refname>
        <refpurpose>bind a vertex array object</refpurpose>
    </refnamediv>
    <refsynopsisdiv><title>C Specification</title>
        <funcsynopsis>
            <funcprototype>
                <funcdef>void <function>glBindVertexArray</function></funcdef>
                <paramdef>GLuint <parameter>array</parameter></paramdef>
            </funcprototype>
        </funcsynopsis>
    </refsynopsisdiv>
    <refsect1 id="parameters"><title>Parameters</title>
        <variablelist>
        <varlistentry>
            <term><parameter>array</parameter></term>
            <listitem>
                <para>
                    Specifies the name of the vertex array to bind.
                </para>
            </listitem>
        </varlistentry>
        </variablelist>
    </refsect1>
    <refsect1 id="description"><title>Description</title>
        <para>
            <function>glBindVertexArray</function> binds the vertex array object with name <parameter>array</parameter>. <parameter>array</parameter>
            is the name of a vertex array object previously returned from a call to <citerefentry><refentrytitle>glGenVertexArrays</refentrytitle></citerefentry>,
            or zero to break the existing vertex array object binding.
        </para>
        <para>
            If no vertex array object with name <parameter>array</parameter> exists, one is created when <parameter>array</parameter> is first bound. If the bind
            is successful no change is made to the state of the vertex array object, and any previous vertex array object binding is broken.
        </para>
    </refsect1>
    <refsect1 id="errors"><title>Errors</title>
        <para>
            <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>array</parameter> is not zero or the name of a vertex array object
            previously returned from a call to <citerefentry><refentrytitle>glGenVertexArrays</refentrytitle></citerefentry>.
        </para>
    </refsect1>
    <refsect1 id="seealso"><title>See Also</title>
        <para>
            <citerefentry><refentrytitle>glGenVertexArrays</refentrytitle></citerefentry>,
            <citerefentry><refentrytitle>glDeleteVertexArrays</refentrytitle></citerefentry>
            <citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>
            <citerefentry><refentrytitle>glEnableVertexAttribArray</refentrytitle></citerefentry>
            </para>
    </refsect1>
    <refsect1 id="Copyright"><title>Copyright</title>
        <para>
            Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
            This material may be distributed subject to the terms and conditions set forth in
            the Open Publication License, v 1.0, 8 June 1999.
            <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
        </para>
    </refsect1>
</refentry>
