diff --git a/Source/OpenTK/Fonts/TextPrinter.cs b/Source/OpenTK/Fonts/TextPrinter.cs
index 1a30a973..fa729fce 100644
--- a/Source/OpenTK/Fonts/TextPrinter.cs
+++ b/Source/OpenTK/Fonts/TextPrinter.cs
@@ -259,7 +259,7 @@ namespace OpenTK.Fonts
/// The TextHandle to the cached text.
public void Draw(TextHandle handle)
{
- GL.BindTexture(TextureTarget.Texture2d, handle.font.Texture);
+ GL.BindTexture(TextureTarget.Texture2D, handle.font.Texture);
printer.Draw(handle);
}
@@ -305,7 +305,7 @@ namespace OpenTK.Fonts
GL.PushAttrib(AttribMask.TextureBit);
GL.PushAttrib(AttribMask.EnableBit);
- GL.Enable(EnableCap.Texture2d);
+ GL.Enable(EnableCap.Texture2D);
GL.Enable(EnableCap.Blend);
GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha);
diff --git a/Source/OpenTK/Fonts/TextureFont.cs b/Source/OpenTK/Fonts/TextureFont.cs
index c16d70e7..ef8fc9ad 100644
--- a/Source/OpenTK/Fonts/TextureFont.cs
+++ b/Source/OpenTK/Fonts/TextureFont.cs
@@ -91,11 +91,11 @@ namespace OpenTK.Fonts
pack = new TexturePacker(texture_width, texture_height);
GL.GenTextures(1, out texture);
- GL.BindTexture(TextureTarget.Texture2d, texture);
- GL.TexParameter(TextureTarget.Texture2d, TextureParameterName.TextureMinFilter, (int)All.Linear);
- GL.TexParameter(TextureTarget.Texture2d, TextureParameterName.TextureMagFilter, (int)All.Linear);
+ GL.BindTexture(TextureTarget.Texture2D, texture);
+ GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)All.Linear);
+ GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)All.Linear);
- GL.TexImage2D(TextureTarget.Texture2d, 0, PixelInternalFormat.Alpha, texture_width, texture_height, 0,
+ GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Alpha, texture_width, texture_height, 0,
OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, IntPtr.Zero);
}
@@ -160,14 +160,14 @@ namespace OpenTK.Fonts
throw;
}
- GL.BindTexture(TextureTarget.Texture2d, texture);
+ GL.BindTexture(TextureTarget.Texture2D, texture);
gfx.Clear(System.Drawing.Color.Transparent);
gfx.DrawString(g.Character.ToString(), g.Font, System.Drawing.Brushes.White, 0.0f, 0.0f);
//BitmapData bitmap_data = bitmap.LockBits(new Rectangle(0, 0, rect.Width, rect.Height), ImageLockMode.ReadOnly,
// System.Drawing.Imaging.PixelFormat.Format32bppArgb);
- //GL.TexSubImage2D(TextureTarget.Texture2d, 0, rect.Left, rect.Top, rect.Width, rect.Height,
+ //GL.TexSubImage2D(TextureTarget.Texture2D, 0, rect.Left, rect.Top, rect.Width, rect.Height,
// OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, bitmap_data.Scan0);
//bitmap.UnlockBits(bitmap_data);
@@ -189,7 +189,7 @@ namespace OpenTK.Fonts
}
fixed (int* data_ptr = data)
- GL.TexSubImage2D(TextureTarget.Texture2d, 0, rect.Left, rect.Top, rect.Width, rect.Height,
+ GL.TexSubImage2D(TextureTarget.Texture2D, 0, rect.Left, rect.Top, rect.Width, rect.Height,
OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, (IntPtr)data_ptr);
}
bmp.UnlockBits(bitmap_data);