diff --git a/Source/OpenTK/WindowState.cs b/Source/OpenTK/WindowState.cs index 9d2604f6..5fe91b30 100644 --- a/Source/OpenTK/WindowState.cs +++ b/Source/OpenTK/WindowState.cs @@ -13,24 +13,24 @@ using System.Text; namespace OpenTK { /// - /// Defines the available states for the GameWindow. + /// Enumerates available window states. /// public enum WindowState { /// - /// The GameWindow is minimized to the taskbar (also known as 'iconified'). + /// The window is in its normal state. + /// + Normal = 0, + /// + /// The window is minimized to the taskbar (also known as 'iconified'). /// Minimized, /// - /// The GameWindow is in its normal state. - /// - Normal, - /// - /// The GameWindow covers the whole working area, which includes the desktop but not the taskbar and/or panels. + /// The window covers the whole working area, which includes the desktop but not the taskbar and/or panels. /// Maximized, /// - /// The GameWindow covers the whole screen, including all taskbars and/or panels. + /// The window covers the whole screen, including all taskbars and/or panels. /// Fullscreen }