diff --git a/Source/OpenTK/WindowState.cs b/Source/OpenTK/WindowState.cs
index 9d2604f6..5fe91b30 100644
--- a/Source/OpenTK/WindowState.cs
+++ b/Source/OpenTK/WindowState.cs
@@ -13,24 +13,24 @@ using System.Text;
namespace OpenTK
{
///
- /// Defines the available states for the GameWindow.
+ /// Enumerates available window states.
///
public enum WindowState
{
///
- /// The GameWindow is minimized to the taskbar (also known as 'iconified').
+ /// The window is in its normal state.
+ ///
+ Normal = 0,
+ ///
+ /// The window is minimized to the taskbar (also known as 'iconified').
///
Minimized,
///
- /// The GameWindow is in its normal state.
- ///
- Normal,
- ///
- /// The GameWindow covers the whole working area, which includes the desktop but not the taskbar and/or panels.
+ /// The window covers the whole working area, which includes the desktop but not the taskbar and/or panels.
///
Maximized,
///
- /// The GameWindow covers the whole screen, including all taskbars and/or panels.
+ /// The window covers the whole screen, including all taskbars and/or panels.
///
Fullscreen
}