diff --git a/Source/OpenTK/OpenGL/GluHelper.cs b/Source/OpenTK/OpenGL/GluHelper.cs index 2be8d15f..f1f7d0d6 100644 --- a/Source/OpenTK/OpenGL/GluHelper.cs +++ b/Source/OpenTK/OpenGL/GluHelper.cs @@ -9,10 +9,12 @@ using System; using System.Collections.Generic; using System.Text; using System.Reflection; -using OpenTK.Platform; +using System.Runtime.InteropServices; +using OpenTK.Platform; using OpenTK.Math; using OpenTK.OpenGL.Enums; +using System.Reflection.Emit; namespace OpenTK.OpenGL { @@ -50,7 +52,7 @@ namespace OpenTK.OpenGL private static Delegate GetDelegate(string name, Type signature) { MethodInfo m = importsClass.GetMethod(name.Substring(3), BindingFlags.Static | BindingFlags.NonPublic); - return + return GL.GetExtensionDelegate(name, signature) ?? (m != null ? Delegate.CreateDelegate(signature, m) : null); } @@ -160,7 +162,7 @@ namespace OpenTK.OpenGL { throw new ApplicationException("Failed to build extension list. Is there an opengl context current?"); } - + string version = version_string.Trim(' '); if (version.StartsWith("1.0")) { @@ -188,7 +190,7 @@ namespace OpenTK.OpenGL string extension_string = Glu.GetString(GluStringName.Extensions); if (String.IsNullOrEmpty(extension_string)) { // no extensions are available - return; + return; } string[] extensions = extension_string.Split(' '); @@ -202,95 +204,240 @@ namespace OpenTK.OpenGL #endregion - public class GLUnurbs + #region Overloads + + public static void LookAt(Vector3 eye, Vector3 center, Vector3 up) { + Delegates.gluLookAt((double)eye.X, (double)eye.Y, (double)eye.Z, (double)center.X, (double)center.Y, (double)center.Z, (double)up.X, (double)up.Y, (double)up.Z); } - public class GLUtesselator + // One token Project overload, I picked this one because it's CLS compliant, and it + // makes reasonably clear which args are inputs and which are outputs. + public static Int32 Project(Vector3 obj, double[] model, double[] proj, Int32[] view, out Vector3 win) { + unsafe + { + double winX, winY, winZ; + double* winX_ptr = &winX; + double* winY_ptr = &winY; + double* winZ_ptr = &winZ; + fixed (double* model_ptr = model) + fixed (double* proj_ptr = proj) + fixed (Int32* view_ptr = view) + { + Int32 retval = Delegates.gluProject((double)obj.X, (double)obj.Y, (double)obj.Z, (double*)model_ptr, (double*)proj_ptr, (Int32*)view_ptr, (double*)winX_ptr, (double*)winY_ptr, (double*)winZ_ptr); + win = new Vector3((float)*winX_ptr, (float)*winY_ptr, (float)*winZ_ptr); + return retval; + } + } } - public class GLUquadric + public static void TessNormal(IntPtr tess, Vector3 normal) { - } + Delegates.gluTessNormal(tess, (double)normal.X, (double)normal.Y, (double)normal.Z); + } - #region Overloads + public static Int32 UnProject(Vector3 win, double[] model, double[] proj, Int32[] view, out Vector3 obj) + { + unsafe + { + double objX, objY, objZ; + double* objX_ptr = &objX; + double* objY_ptr = &objY; + double* objZ_ptr = &objZ; + fixed (double* model_ptr = model) + fixed (double* proj_ptr = proj) + fixed (Int32* view_ptr = view) + { + Int32 retval = Delegates.gluUnProject((double)win.X, (double)win.Y, (double)win.Z, (double*)model_ptr, (double*)proj_ptr, (Int32*)view_ptr, (double*)objX_ptr, (double*)objY_ptr, (double*)objZ_ptr); + obj = new Vector3((float)*objX_ptr, (float)*objY_ptr, (float)*objZ_ptr); + return retval; + } + } + } - public static void LookAt(Vector3 eye, Vector3 center, Vector3 up) - { - Delegates.gluLookAt((double)eye.X, (double)eye.Y, (double)eye.Z, (double)center.X, (double)center.Y, (double)center.Z, (double)up.X, (double)up.Y, (double)up.Z); - } - - // One token Project overload, I picked this one because it's CLS compliant, and it - // makes reasonably clear which args are inputs and which are outputs. - public static Int32 Project(Vector3 obj, double[] model, double[] proj, Int32[] view, out Vector3 win) - { - unsafe - { - double winX, winY, winZ; - double* winX_ptr = &winX; - double* winY_ptr = &winY; - double* winZ_ptr = &winZ; - fixed (double* model_ptr = model) - fixed (double* proj_ptr = proj) - fixed (Int32* view_ptr = view) - { - Int32 retval = Delegates.gluProject((double)obj.X, (double)obj.Y, (double)obj.Z, (double*)model_ptr, (double*)proj_ptr, (Int32*)view_ptr, (double*)winX_ptr, (double*)winY_ptr, (double*)winZ_ptr); - win = new Vector3((float)*winX_ptr, (float)*winY_ptr, (float)*winZ_ptr); - return retval; - } - } - } - - public static void TessNormal(int tess, Vector3 normal) - { - Delegates.gluTessNormal((int)tess, (double)normal.X, (double)normal.Y, (double)normal.Z); - } - - public static Int32 UnProject(Vector3 win, double[] model, double[] proj, Int32[] view, out Vector3 obj) - { - unsafe - { - double objX, objY, objZ; - double* objX_ptr = &objX; - double* objY_ptr = &objY; - double* objZ_ptr = &objZ; - fixed (double* model_ptr = model) - fixed (double* proj_ptr = proj) - fixed (Int32* view_ptr = view) - { - Int32 retval = Delegates.gluUnProject((double)win.X, (double)win.Y, (double)win.Z, (double*)model_ptr, (double*)proj_ptr, (Int32*)view_ptr, (double*)objX_ptr, (double*)objY_ptr, (double*)objZ_ptr); - obj = new Vector3((float)*objX_ptr, (float)*objY_ptr, (float)*objZ_ptr); - return retval; - } - } - } - - public static Int32 UnProject4(Vector4 win, double[] model, double[] proj, Int32[] view, double near, double far, out Vector4 obj) - { - unsafe - { - double objX, objY, objZ, objW; - double* objX_ptr = &objX; - double* objY_ptr = &objY; - double* objZ_ptr = &objZ; - double* objW_ptr = &objW; - fixed (double* model_ptr = model) - fixed (double* proj_ptr = proj) - fixed (Int32* view_ptr = view) - { - Int32 retval = Delegates.gluUnProject4((double)win.X, (double)win.Y, (double)win.Z, (double)win.W, (double*)model_ptr, (double*)proj_ptr, (Int32*)view_ptr, (double)near, (double)far, (double*)objX_ptr, (double*)objY_ptr, (double*)objZ_ptr, (double*)objW_ptr); - obj = new Vector4((float)*objX_ptr, (float)*objY_ptr, (float)*objZ_ptr, (float)*objW_ptr); - return retval; - } - } - } + public static Int32 UnProject4(Vector4 win, double[] model, double[] proj, Int32[] view, double near, double far, out Vector4 obj) + { + unsafe + { + double objX, objY, objZ, objW; + double* objX_ptr = &objX; + double* objY_ptr = &objY; + double* objZ_ptr = &objZ; + double* objW_ptr = &objW; + fixed (double* model_ptr = model) + fixed (double* proj_ptr = proj) + fixed (Int32* view_ptr = view) + { + Int32 retval = Delegates.gluUnProject4((double)win.X, (double)win.Y, (double)win.Z, (double)win.W, (double*)model_ptr, (double*)proj_ptr, (Int32*)view_ptr, (double)near, (double)far, (double*)objX_ptr, (double*)objY_ptr, (double*)objZ_ptr, (double*)objW_ptr); + obj = new Vector4((float)*objX_ptr, (float)*objY_ptr, (float)*objZ_ptr, (float)*objW_ptr); + return retval; + } + } + } public static string ErrorString(ErrorCode error) { return ErrorString((GluErrorCode)error); } - #endregion - } + public static void TessWindingRuleProperty(IntPtr tess, TessWinding property) + { + Glu.TessProperty(tess, OpenTK.OpenGL.Enums.TessProperty.TessWindingRule, (double)property); + } + + #endregion + + } + +#if false + + //public delegate object + + public delegate void FastVoidInvokeHandler(object target, object[] paramters); + public delegate object FastInvokeHandler(object target, object[] paramters); + public static class FastInvoker + { + /// + /// Use this one instead of MethodInfo.Invoke, this way it is 50 times quicker. + /// + /// + /// string Filter = "FirstName = 'Ton'" + /// MethodInfo mi = typeof(Person).GetMethod("GetAll"); + /// snoei.net.Reflection.FastInvoker.FastInvokeHandler fi = snoei.net.Reflection.FastInvoker.GetMethodInvoker( mi ); + /// return fi.Invoke( Person, new object[]{Filter} ); + /// //Calls Person.GetAll(string Filter); + /// + /// + /// + /// + public static Delegate GetMethodInvoker(MethodInfo methodInfo) + { + DynamicMethod dynamicMethod = new DynamicMethod(string.Empty, methodInfo.ReturnType, new Type[] { typeof(object), typeof(object[]) }, methodInfo.DeclaringType.Module); + ILGenerator il = dynamicMethod.GetILGenerator(); + ParameterInfo[] ps = methodInfo.GetParameters(); + Type[] paramTypes = new Type[ps.Length]; + + for (int i = 0; i < paramTypes.Length; i++) + { + if (ps[i].ParameterType.IsByRef) + paramTypes[i] = ps[i].ParameterType.GetElementType(); + else + paramTypes[i] = ps[i].ParameterType; + } + + LocalBuilder[] locals = new LocalBuilder[paramTypes.Length]; + + for (int i = 0; i < paramTypes.Length; i++) + locals[i] = il.DeclareLocal(paramTypes[i], true); + + for (int i = 0; i < paramTypes.Length; i++) + { + il.Emit(OpCodes.Ldarg_1); + EmitFastInt(il, i); + il.Emit(OpCodes.Ldelem_Ref); + EmitCastToReference(il, paramTypes[i]); + il.Emit(OpCodes.Stloc, locals[i]); + } + + if (!methodInfo.IsStatic) + il.Emit(OpCodes.Ldarg_0); + + for (int i = 0; i < paramTypes.Length; i++) + { + if (ps[i].ParameterType.IsByRef) + il.Emit(OpCodes.Ldloca_S, locals[i]); + else + il.Emit(OpCodes.Ldloc, locals[i]); + } + + if (methodInfo.IsStatic) + il.EmitCall(OpCodes.Call, methodInfo, null); + else + il.EmitCall(OpCodes.Callvirt, methodInfo, null); + + if (methodInfo.ReturnType == typeof(void)) + il.Emit(OpCodes.Ldnull); + else + EmitBoxIfNeeded(il, methodInfo.ReturnType); + + for (int i = 0; i < paramTypes.Length; i++) + { + if (ps[i].ParameterType.IsByRef) + { + il.Emit(OpCodes.Ldarg_1); + EmitFastInt(il, i); + il.Emit(OpCodes.Ldloc, locals[i]); + if (locals[i].LocalType.IsValueType) + il.Emit(OpCodes.Box, locals[i].LocalType); + il.Emit(OpCodes.Stelem_Ref); + } + } + + il.Emit(OpCodes.Ret); + + if (methodInfo.ReturnType == typeof(void)) + return dynamicMethod.CreateDelegate(typeof(FastVoidInvokeHandler)); + else + return dynamicMethod.CreateDelegate(typeof(FastInvokeHandler)); + } + + private static void EmitCastToReference(ILGenerator il, System.Type type) + { + if (type.IsValueType) + il.Emit(OpCodes.Unbox_Any, type); + else + il.Emit(OpCodes.Castclass, type); + } + + private static void EmitBoxIfNeeded(ILGenerator il, System.Type type) + { + if (type.IsValueType) + il.Emit(OpCodes.Box, type); + } + + private static void EmitFastInt(ILGenerator il, int value) + { + switch (value) + { + case -1: + il.Emit(OpCodes.Ldc_I4_M1); + return; + case 0: + il.Emit(OpCodes.Ldc_I4_0); + return; + case 1: + il.Emit(OpCodes.Ldc_I4_1); + return; + case 2: + il.Emit(OpCodes.Ldc_I4_2); + return; + case 3: + il.Emit(OpCodes.Ldc_I4_3); + return; + case 4: + il.Emit(OpCodes.Ldc_I4_4); + return; + case 5: + il.Emit(OpCodes.Ldc_I4_5); + return; + case 6: + il.Emit(OpCodes.Ldc_I4_6); + return; + case 7: + il.Emit(OpCodes.Ldc_I4_7); + return; + case 8: + il.Emit(OpCodes.Ldc_I4_8); + return; + } + + if (value > -129 && value < 128) + il.Emit(OpCodes.Ldc_I4_S, (SByte)value); + else + il.Emit(OpCodes.Ldc_I4, value); + } + } + +#endif }