From af9d6dd92882fb66331e8d57059c71f33a65f90b Mon Sep 17 00:00:00 2001 From: Stefanos A Date: Thu, 24 Oct 2013 08:57:25 +0200 Subject: [PATCH] Fixed ClearTex[Sub]Image parameter As per bug #1006 on the public Khronos bugzilla, corresponds to the PixelType accepted by TexImage3D. This is now fixed. --- .../Bind/Specifications/GL2/gloverrides.xml | 17 +------ Source/OpenTK/Graphics/OpenGL/GLEnums.cs | 51 ------------------- 2 files changed, 2 insertions(+), 66 deletions(-) diff --git a/Source/Bind/Specifications/GL2/gloverrides.xml b/Source/Bind/Specifications/GL2/gloverrides.xml index 87b9ca49..eab8512e 100644 --- a/Source/Bind/Specifications/GL2/gloverrides.xml +++ b/Source/Bind/Specifications/GL2/gloverrides.xml @@ -1210,7 +1210,7 @@ PixelFormat - TexImageTarget + PixelType @@ -1219,7 +1219,7 @@ PixelFormat - TexImageTarget + PixelType @@ -3505,19 +3505,6 @@ - - - - - - - - - - - - - diff --git a/Source/OpenTK/Graphics/OpenGL/GLEnums.cs b/Source/OpenTK/Graphics/OpenGL/GLEnums.cs index f10c610f..71463868 100644 --- a/Source/OpenTK/Graphics/OpenGL/GLEnums.cs +++ b/Source/OpenTK/Graphics/OpenGL/GLEnums.cs @@ -52402,57 +52402,6 @@ namespace OpenTK.Graphics.OpenGL Int2101010Rev = ((int)0x8D9F) , } - /// - /// Not used directly. - /// - public enum TexImageTarget : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0) , - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1) , - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F) , - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5) , - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513) , - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18) , - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A) , - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A) , - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009) , - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100) , - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102) , - } - /// /// Used in GL.BindImageTexture ///