diff --git a/Source/OpenTK/IPackable.cs b/Source/OpenTK/IPackable.cs
deleted file mode 100644
index 15b04931..00000000
--- a/Source/OpenTK/IPackable.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-#region --- License ---
-/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
- * See license.txt for license info
- */
-#endregion
-
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenTK
-{
- ///
- /// Represents an item that can be packed with the TexturePacker.
- ///
- /// The type of the packable item.
- interface IPackable : IEquatable
- {
- int Width { get; }
- int Height { get; }
- }
-}
diff --git a/Source/OpenTK/Platform/DummyGLContext.cs b/Source/OpenTK/Platform/DummyGLContext.cs
index 5e483620..7edadadb 100644
--- a/Source/OpenTK/Platform/DummyGLContext.cs
+++ b/Source/OpenTK/Platform/DummyGLContext.cs
@@ -63,7 +63,7 @@ namespace OpenTK.Platform
}
public IntPtr GetAddress(string function) { return IntPtr.Zero; }
- public IEnumerable GetDisplayModes() { return null; }
+ //public IEnumerable GetDisplayModes() { return null; }
public bool VSync { get { return vsync; } set { vsync = value; } }
diff --git a/Source/OpenTK/TexturePacker.cs b/Source/OpenTK/TexturePacker.cs
deleted file mode 100644
index ab7492f6..00000000
--- a/Source/OpenTK/TexturePacker.cs
+++ /dev/null
@@ -1,192 +0,0 @@
-#region --- License ---
-/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
- * See license.txt for license info
- */
-#endregion
-
-using System;
-using System.Collections.Generic;
-using System.Text;
-using System.Drawing;
-using System.Drawing.Imaging;
-
-namespace OpenTK
-{
- class TexturePacker where T : IPackable
- {
- Node root;
-
- #region --- Constructors ---
-
- public TexturePacker(int width, int height)
- {
- if (width <= 0)
- throw new ArgumentOutOfRangeException("width", width, "Must be greater than zero.");
- if (height <= 0)
- throw new ArgumentOutOfRangeException("height", height, "Must be greater than zero.");
-
- root = new Node();
- root.Rect = new Rectangle(0, 0, width, width);
- }
-
- #endregion
-
- #region public Rectangle Add(T item)
-
- ///
- /// Packs the given item into the free space of the TexturePacker.
- ///
- /// The item to pack.
- /// A System.Drawing.Rectangle containing the coordinates of the packed item.
- /// Occurs if the item is larger than the available TexturePacker area
- /// Occurs if the item already exists in the TexturePacker.
- public void Add(T item, out Rectangle rect)
- {
- if (item.Width > root.Rect.Width || item.Height > root.Rect.Height)
- throw new InvalidOperationException("The item is too large for this TexturePacker");
-
- Node node;
- //if (!items.ContainsKey(item))
- {
- node = root.Insert(item);
-
- // Tree is full and insertion failed:
- if (node == null)
- throw new InvalidOperationException("There is not enough space to add this item. Consider calling the Clear() method.");
-
- //items.Add(item, node);
- rect = node.Rect;
- }
- //throw new ArgumentException("The item already exists in the TexturePacker.", "item");
- }
-
- #endregion
-
- #region public void Clear()
-
- ///
- /// Discards all packed items.
- ///
- public void Clear()
- {
- //items.Clear();
- root.Clear();
- }
-
- #endregion
-
- #region public void ChangeSize(int new_width, int new_height)
-
- ///
- /// Changes the dimensions of the TexturePacker surface.
- ///
- /// The new width of the TexturePacker surface.
- /// The new height of the TexturePacker surface.
- /// Changing the size of the TexturePacker surface will implicitly call TexturePacker.Clear().
- ///
- public void ChangeSize(int new_width, int new_height)
- {
- throw new NotImplementedException();
- }
-
- #endregion
-
- #region Node
-
- class Node
- {
- public Node()
- {
- }
-
- Node left, right;
- Rectangle rect;
- int use_count;
-
- public Rectangle Rect { get { return rect; } set { rect = value; } }
- public Node Left { get { return left; } set { left = value; } }
- public Node Right { get { return right; } set { right = value; } }
-
- #region --- Constructor ---
-
- public bool Leaf
- {
- get { return left == null && right == null; }
- }
-
- #endregion
-
- #region public Node Insert(T item)
-
- public Node Insert(T item)
- {
- if (!this.Leaf)
- {
- // Recurse towards left child, and if that fails, towards the right.
- Node new_node = left.Insert(item);
- return new_node ?? right.Insert(item);
- }
- else
- {
- // We have recursed to a leaf.
-
- // If it is not empty go back.
- if (use_count != 0)
- return null;
-
- // If this leaf is too small go back.
- if (rect.Width < item.Width || rect.Height < item.Height)
- return null;
-
- // If this leaf is the right size, insert here.
- if (rect.Width == item.Width && rect.Height == item.Height)
- {
- use_count = 1;
- return this;
- }
-
- // This leaf is too large, split it up. We'll decide which way to split
- // by checking the width and height difference between this rectangle and
- // out item's bounding box. If the width difference is larger, we'll split
- // horizontaly, else verticaly.
- left = new Node();
- right = new Node();
-
- int dw = this.rect.Width - item.Width;
- int dh = this.rect.Height - item.Height;
-
- if (dw > dh)
- {
- left.rect = new Rectangle(rect.Left, rect.Top, item.Width, rect.Height);
- right.rect = new Rectangle(rect.Left + item.Width, rect.Top, rect.Width - item.Width, rect.Height);
- }
- else
- {
- left.rect = new Rectangle(rect.Left, rect.Top, rect.Width, item.Height);
- right.rect = new Rectangle(rect.Left, rect.Top + item.Height, rect.Width, rect.Height - item.Height);
- }
-
- return left.Insert(item);
- }
- }
-
- #endregion
-
- #region public void Clear()
-
- public void Clear()
- {
- if (left != null)
- left.Clear();
- if (right != null)
- right.Clear();
-
- left = right = null;
- }
-
- #endregion
- }
-
- #endregion
- }
-}