From f65965aaf7829fec64b8dffeb6563fbf130f4d96 Mon Sep 17 00:00:00 2001 From: "Stefanos A." Date: Fri, 25 Oct 2013 16:30:20 +0200 Subject: [PATCH] Fixed ShaderSource and VertexArrayFogCoordOffsetEXT parameters. ShaderSource is supposed to accept an array of string lengths as the last parameter. The count="1" statement in the registry is wrong. GL.VertexArrayFogCoordOffsetEXT is supposed to receive a FogPointerType. --- Source/Bind/Specifications/GL2/gloverrides.xml | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/Source/Bind/Specifications/GL2/gloverrides.xml b/Source/Bind/Specifications/GL2/gloverrides.xml index eab8512e..c0b5aee8 100644 --- a/Source/Bind/Specifications/GL2/gloverrides.xml +++ b/Source/Bind/Specifications/GL2/gloverrides.xml @@ -212,6 +212,12 @@ ShaderParameter + + + + 0 + + @@ -1458,6 +1464,12 @@ RenderbufferStorage + + + + FogPointerType + +