diff --git a/Source/Tests/Test.API.Desktop/Test.API.Desktop.csproj b/Source/Tests/Test.API.Desktop/Test.API.Desktop.csproj
new file mode 100644
index 00000000..580939f5
--- /dev/null
+++ b/Source/Tests/Test.API.Desktop/Test.API.Desktop.csproj
@@ -0,0 +1,47 @@
+
+
+
+ Debug
+ AnyCPU
+ 8.0.30703
+ 2.0
+ {C4DDD20F-CB4E-43F4-A75C-4A3D668E1F99}
+ Exe
+ Test.API.Desktop
+ Test.API.Desktop
+ v2.0
+
+
+ true
+ full
+ false
+ ..\..\..\Binaries\Tests\Debug
+ DEBUG;
+ prompt
+ 4
+ false
+ true
+
+
+ full
+ true
+ ..\..\..\Binaries\Tests\Release
+ prompt
+ 4
+ false
+ true
+
+
+
+
+ {A37A7E14-0000-0000-0000-000000000000}
+ OpenTK
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Source/Tests/Test.API.Desktop/api.cs b/Source/Tests/Test.API.Desktop/api.cs
new file mode 100644
index 00000000..6284a8bc
--- /dev/null
+++ b/Source/Tests/Test.API.Desktop/api.cs
@@ -0,0 +1,94372 @@
+#pragma warning disable 219,612,618,1720
+class Test {
+public static void Main() { }
+static void Test_AccumOp_10238() {
+ var _Accum = OpenTK.Graphics.OpenGL.AccumOp.Accum;
+ var _Load = OpenTK.Graphics.OpenGL.AccumOp.Load;
+ var _Return = OpenTK.Graphics.OpenGL.AccumOp.Return;
+ var _Mult = OpenTK.Graphics.OpenGL.AccumOp.Mult;
+ var _Add = OpenTK.Graphics.OpenGL.AccumOp.Add;
+}
+static void Test_ActiveAttribType_10239() {
+ var _None = OpenTK.Graphics.OpenGL.ActiveAttribType.None;
+ var _Int = OpenTK.Graphics.OpenGL.ActiveAttribType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.ActiveAttribType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.ActiveAttribType.Double;
+ var _FloatVec2 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatVec2;
+ var _FloatVec3 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatVec3;
+ var _FloatVec4 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatVec4;
+ var _IntVec2 = OpenTK.Graphics.OpenGL.ActiveAttribType.IntVec2;
+ var _IntVec3 = OpenTK.Graphics.OpenGL.ActiveAttribType.IntVec3;
+ var _IntVec4 = OpenTK.Graphics.OpenGL.ActiveAttribType.IntVec4;
+ var _FloatMat2 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat2;
+ var _FloatMat3 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat3;
+ var _FloatMat4 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat4;
+ var _FloatMat2x3 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat2x3;
+ var _FloatMat2x4 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat2x4;
+ var _FloatMat3x2 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat3x2;
+ var _FloatMat3x4 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat3x4;
+ var _FloatMat4x2 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat4x2;
+ var _FloatMat4x3 = OpenTK.Graphics.OpenGL.ActiveAttribType.FloatMat4x3;
+ var _UnsignedIntVec2 = OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedIntVec2;
+ var _UnsignedIntVec3 = OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedIntVec3;
+ var _UnsignedIntVec4 = OpenTK.Graphics.OpenGL.ActiveAttribType.UnsignedIntVec4;
+ var _DoubleMat2 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat2;
+ var _DoubleMat3 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat3;
+ var _DoubleMat4 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat4;
+ var _DoubleMat2x3 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat2x3;
+ var _DoubleMat2x4 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat2x4;
+ var _DoubleMat3x2 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat3x2;
+ var _DoubleMat3x4 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat3x4;
+ var _DoubleMat4x2 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat4x2;
+ var _DoubleMat4x3 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleMat4x3;
+ var _DoubleVec2 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleVec2;
+ var _DoubleVec3 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleVec3;
+ var _DoubleVec4 = OpenTK.Graphics.OpenGL.ActiveAttribType.DoubleVec4;
+}
+static void Test_ActiveSubroutineUniformParameter_10240() {
+ var _UniformSize = OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.UniformSize;
+ var _UniformNameLength = OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.UniformNameLength;
+ var _NumCompatibleSubroutines = OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.NumCompatibleSubroutines;
+ var _CompatibleSubroutines = OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter.CompatibleSubroutines;
+}
+static void Test_ActiveUniformBlockParameter_10241() {
+ var _UniformBlockReferencedByTessControlShader = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByTessControlShader;
+ var _UniformBlockReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByTessEvaluationShader;
+ var _UniformBlockBinding = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockBinding;
+ var _UniformBlockDataSize = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockDataSize;
+ var _UniformBlockNameLength = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockNameLength;
+ var _UniformBlockActiveUniforms = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockActiveUniforms;
+ var _UniformBlockActiveUniformIndices = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockActiveUniformIndices;
+ var _UniformBlockReferencedByVertexShader = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByVertexShader;
+ var _UniformBlockReferencedByGeometryShader = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader;
+ var _UniformBlockReferencedByFragmentShader = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByFragmentShader;
+ var _UniformBlockReferencedByComputeShader = OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter.UniformBlockReferencedByComputeShader;
+}
+static void Test_ActiveUniformParameter_10242() {
+ var _UniformType = OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformType;
+ var _UniformSize = OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformSize;
+ var _UniformNameLength = OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformNameLength;
+ var _UniformBlockIndex = OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformBlockIndex;
+ var _UniformOffset = OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformOffset;
+ var _UniformArrayStride = OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformArrayStride;
+ var _UniformMatrixStride = OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformMatrixStride;
+ var _UniformIsRowMajor = OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformIsRowMajor;
+ var _UniformAtomicCounterBufferIndex = OpenTK.Graphics.OpenGL.ActiveUniformParameter.UniformAtomicCounterBufferIndex;
+}
+static void Test_ActiveUniformType_10243() {
+ var _Int = OpenTK.Graphics.OpenGL.ActiveUniformType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.ActiveUniformType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.ActiveUniformType.Double;
+ var _FloatVec2 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatVec2;
+ var _FloatVec3 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatVec3;
+ var _FloatVec4 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatVec4;
+ var _IntVec2 = OpenTK.Graphics.OpenGL.ActiveUniformType.IntVec2;
+ var _IntVec3 = OpenTK.Graphics.OpenGL.ActiveUniformType.IntVec3;
+ var _IntVec4 = OpenTK.Graphics.OpenGL.ActiveUniformType.IntVec4;
+ var _Bool = OpenTK.Graphics.OpenGL.ActiveUniformType.Bool;
+ var _BoolVec2 = OpenTK.Graphics.OpenGL.ActiveUniformType.BoolVec2;
+ var _BoolVec3 = OpenTK.Graphics.OpenGL.ActiveUniformType.BoolVec3;
+ var _BoolVec4 = OpenTK.Graphics.OpenGL.ActiveUniformType.BoolVec4;
+ var _FloatMat2 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat2;
+ var _FloatMat3 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat3;
+ var _FloatMat4 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat4;
+ var _Sampler1D = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1D;
+ var _Sampler2D = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2D;
+ var _Sampler3D = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler3D;
+ var _SamplerCube = OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCube;
+ var _Sampler1DShadow = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1DShadow;
+ var _Sampler2DShadow = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DShadow;
+ var _Sampler2DRect = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DRect;
+ var _Sampler2DRectShadow = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DRectShadow;
+ var _FloatMat2x3 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat2x3;
+ var _FloatMat2x4 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat2x4;
+ var _FloatMat3x2 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat3x2;
+ var _FloatMat3x4 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat3x4;
+ var _FloatMat4x2 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat4x2;
+ var _FloatMat4x3 = OpenTK.Graphics.OpenGL.ActiveUniformType.FloatMat4x3;
+ var _Sampler1DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1DArray;
+ var _Sampler2DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DArray;
+ var _SamplerBuffer = OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerBuffer;
+ var _Sampler1DArrayShadow = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler1DArrayShadow;
+ var _Sampler2DArrayShadow = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DArrayShadow;
+ var _SamplerCubeShadow = OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCubeShadow;
+ var _UnsignedIntVec2 = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntVec2;
+ var _UnsignedIntVec3 = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntVec3;
+ var _UnsignedIntVec4 = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntVec4;
+ var _IntSampler1D = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler1D;
+ var _IntSampler2D = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2D;
+ var _IntSampler3D = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler3D;
+ var _IntSamplerCube = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSamplerCube;
+ var _IntSampler2DRect = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DRect;
+ var _IntSampler1DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler1DArray;
+ var _IntSampler2DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DArray;
+ var _IntSamplerBuffer = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSamplerBuffer;
+ var _UnsignedIntSampler1D = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler1D;
+ var _UnsignedIntSampler2D = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2D;
+ var _UnsignedIntSampler3D = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler3D;
+ var _UnsignedIntSamplerCube = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSamplerCube;
+ var _UnsignedIntSampler2DRect = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DRect;
+ var _UnsignedIntSampler1DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler1DArray;
+ var _UnsignedIntSampler2DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DArray;
+ var _UnsignedIntSamplerBuffer = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSamplerBuffer;
+ var _DoubleVec2 = OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleVec2;
+ var _DoubleVec3 = OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleVec3;
+ var _DoubleVec4 = OpenTK.Graphics.OpenGL.ActiveUniformType.DoubleVec4;
+ var _SamplerCubeMapArray = OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCubeMapArray;
+ var _SamplerCubeMapArrayShadow = OpenTK.Graphics.OpenGL.ActiveUniformType.SamplerCubeMapArrayShadow;
+ var _IntSamplerCubeMapArray = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSamplerCubeMapArray;
+ var _UnsignedIntSamplerCubeMapArray = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSamplerCubeMapArray;
+ var _Image1D = OpenTK.Graphics.OpenGL.ActiveUniformType.Image1D;
+ var _Image2D = OpenTK.Graphics.OpenGL.ActiveUniformType.Image2D;
+ var _Image3D = OpenTK.Graphics.OpenGL.ActiveUniformType.Image3D;
+ var _Image2DRect = OpenTK.Graphics.OpenGL.ActiveUniformType.Image2DRect;
+ var _ImageCube = OpenTK.Graphics.OpenGL.ActiveUniformType.ImageCube;
+ var _ImageBuffer = OpenTK.Graphics.OpenGL.ActiveUniformType.ImageBuffer;
+ var _Image1DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.Image1DArray;
+ var _Image2DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.Image2DArray;
+ var _ImageCubeMapArray = OpenTK.Graphics.OpenGL.ActiveUniformType.ImageCubeMapArray;
+ var _Image2DMultisample = OpenTK.Graphics.OpenGL.ActiveUniformType.Image2DMultisample;
+ var _Image2DMultisampleArray = OpenTK.Graphics.OpenGL.ActiveUniformType.Image2DMultisampleArray;
+ var _IntImage1D = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage1D;
+ var _IntImage2D = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2D;
+ var _IntImage3D = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage3D;
+ var _IntImage2DRect = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2DRect;
+ var _IntImageCube = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImageCube;
+ var _IntImageBuffer = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImageBuffer;
+ var _IntImage1DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage1DArray;
+ var _IntImage2DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2DArray;
+ var _IntImageCubeMapArray = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImageCubeMapArray;
+ var _IntImage2DMultisample = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2DMultisample;
+ var _IntImage2DMultisampleArray = OpenTK.Graphics.OpenGL.ActiveUniformType.IntImage2DMultisampleArray;
+ var _UnsignedIntImage1D = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage1D;
+ var _UnsignedIntImage2D = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2D;
+ var _UnsignedIntImage3D = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage3D;
+ var _UnsignedIntImage2DRect = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2DRect;
+ var _UnsignedIntImageCube = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImageCube;
+ var _UnsignedIntImageBuffer = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImageBuffer;
+ var _UnsignedIntImage1DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage1DArray;
+ var _UnsignedIntImage2DArray = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2DArray;
+ var _UnsignedIntImageCubeMapArray = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImageCubeMapArray;
+ var _UnsignedIntImage2DMultisample = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2DMultisample;
+ var _UnsignedIntImage2DMultisampleArray = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntImage2DMultisampleArray;
+ var _Sampler2DMultisample = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DMultisample;
+ var _IntSampler2DMultisample = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DMultisample;
+ var _UnsignedIntSampler2DMultisample = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DMultisample;
+ var _Sampler2DMultisampleArray = OpenTK.Graphics.OpenGL.ActiveUniformType.Sampler2DMultisampleArray;
+ var _IntSampler2DMultisampleArray = OpenTK.Graphics.OpenGL.ActiveUniformType.IntSampler2DMultisampleArray;
+ var _UnsignedIntSampler2DMultisampleArray = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntSampler2DMultisampleArray;
+ var _UnsignedIntAtomicCounter = OpenTK.Graphics.OpenGL.ActiveUniformType.UnsignedIntAtomicCounter;
+}
+static void Test_All_10244() {
+ var _False = OpenTK.Graphics.OpenGL.All.False;
+ var _LayoutDefaultIntel = OpenTK.Graphics.OpenGL.All.LayoutDefaultIntel;
+ var _NoError = OpenTK.Graphics.OpenGL.All.NoError;
+ var _None = OpenTK.Graphics.OpenGL.All.None;
+ var _NoneOes = OpenTK.Graphics.OpenGL.All.NoneOes;
+ var _Zero = OpenTK.Graphics.OpenGL.All.Zero;
+ var _ClosePathNv = OpenTK.Graphics.OpenGL.All.ClosePathNv;
+ var _Points = OpenTK.Graphics.OpenGL.All.Points;
+ var _PerfquerySingleContextIntel = OpenTK.Graphics.OpenGL.All.PerfquerySingleContextIntel;
+ var _ClientPixelStoreBit = OpenTK.Graphics.OpenGL.All.ClientPixelStoreBit;
+ var _ContextCoreProfileBit = OpenTK.Graphics.OpenGL.All.ContextCoreProfileBit;
+ var _ContextFlagForwardCompatibleBit = OpenTK.Graphics.OpenGL.All.ContextFlagForwardCompatibleBit;
+ var _CurrentBit = OpenTK.Graphics.OpenGL.All.CurrentBit;
+ var _Gl2XBitAti = OpenTK.Graphics.OpenGL.All.Gl2XBitAti;
+ var _PerfqueryGlobalContextIntel = OpenTK.Graphics.OpenGL.All.PerfqueryGlobalContextIntel;
+ var _QueryDepthPassEventBitAmd = OpenTK.Graphics.OpenGL.All.QueryDepthPassEventBitAmd;
+ var _RedBitAti = OpenTK.Graphics.OpenGL.All.RedBitAti;
+ var _SyncFlushCommandsBit = OpenTK.Graphics.OpenGL.All.SyncFlushCommandsBit;
+ var _TextureDeformationBitSgix = OpenTK.Graphics.OpenGL.All.TextureDeformationBitSgix;
+ var _TextureStorageSparseBitAmd = OpenTK.Graphics.OpenGL.All.TextureStorageSparseBitAmd;
+ var _VertexAttribArrayBarrierBit = OpenTK.Graphics.OpenGL.All.VertexAttribArrayBarrierBit;
+ var _VertexAttribArrayBarrierBitExt = OpenTK.Graphics.OpenGL.All.VertexAttribArrayBarrierBitExt;
+ var _VertexShaderBit = OpenTK.Graphics.OpenGL.All.VertexShaderBit;
+ var _VertexShaderBitExt = OpenTK.Graphics.OpenGL.All.VertexShaderBitExt;
+ var _ClientVertexArrayBit = OpenTK.Graphics.OpenGL.All.ClientVertexArrayBit;
+ var _CompBitAti = OpenTK.Graphics.OpenGL.All.CompBitAti;
+ var _ContextCompatibilityProfileBit = OpenTK.Graphics.OpenGL.All.ContextCompatibilityProfileBit;
+ var _ContextFlagDebugBit = OpenTK.Graphics.OpenGL.All.ContextFlagDebugBit;
+ var _ContextFlagDebugBitKhr = OpenTK.Graphics.OpenGL.All.ContextFlagDebugBitKhr;
+ var _ElementArrayBarrierBit = OpenTK.Graphics.OpenGL.All.ElementArrayBarrierBit;
+ var _ElementArrayBarrierBitExt = OpenTK.Graphics.OpenGL.All.ElementArrayBarrierBitExt;
+ var _FragmentShaderBit = OpenTK.Graphics.OpenGL.All.FragmentShaderBit;
+ var _FragmentShaderBitExt = OpenTK.Graphics.OpenGL.All.FragmentShaderBitExt;
+ var _GeometryDeformationBitSgix = OpenTK.Graphics.OpenGL.All.GeometryDeformationBitSgix;
+ var _Gl4XBitAti = OpenTK.Graphics.OpenGL.All.Gl4XBitAti;
+ var _GreenBitAti = OpenTK.Graphics.OpenGL.All.GreenBitAti;
+ var _PointBit = OpenTK.Graphics.OpenGL.All.PointBit;
+ var _QueryDepthFailEventBitAmd = OpenTK.Graphics.OpenGL.All.QueryDepthFailEventBitAmd;
+ var _BlueBitAti = OpenTK.Graphics.OpenGL.All.BlueBitAti;
+ var _ContextFlagRobustAccessBitArb = OpenTK.Graphics.OpenGL.All.ContextFlagRobustAccessBitArb;
+ var _GeometryShaderBit = OpenTK.Graphics.OpenGL.All.GeometryShaderBit;
+ var _GeometryShaderBitExt = OpenTK.Graphics.OpenGL.All.GeometryShaderBitExt;
+ var _Gl8XBitAti = OpenTK.Graphics.OpenGL.All.Gl8XBitAti;
+ var _LineBit = OpenTK.Graphics.OpenGL.All.LineBit;
+ var _NegateBitAti = OpenTK.Graphics.OpenGL.All.NegateBitAti;
+ var _QueryStencilFailEventBitAmd = OpenTK.Graphics.OpenGL.All.QueryStencilFailEventBitAmd;
+ var _UniformBarrierBit = OpenTK.Graphics.OpenGL.All.UniformBarrierBit;
+ var _UniformBarrierBitExt = OpenTK.Graphics.OpenGL.All.UniformBarrierBitExt;
+ var _Vertex23BitPgi = OpenTK.Graphics.OpenGL.All.Vertex23BitPgi;
+ var _BiasBitAti = OpenTK.Graphics.OpenGL.All.BiasBitAti;
+ var _HalfBitAti = OpenTK.Graphics.OpenGL.All.HalfBitAti;
+ var _PolygonBit = OpenTK.Graphics.OpenGL.All.PolygonBit;
+ var _QueryDepthBoundsFailEventBitAmd = OpenTK.Graphics.OpenGL.All.QueryDepthBoundsFailEventBitAmd;
+ var _TessControlShaderBit = OpenTK.Graphics.OpenGL.All.TessControlShaderBit;
+ var _TessControlShaderBitExt = OpenTK.Graphics.OpenGL.All.TessControlShaderBitExt;
+ var _TextureFetchBarrierBit = OpenTK.Graphics.OpenGL.All.TextureFetchBarrierBit;
+ var _TextureFetchBarrierBitExt = OpenTK.Graphics.OpenGL.All.TextureFetchBarrierBitExt;
+ var _Vertex4BitPgi = OpenTK.Graphics.OpenGL.All.Vertex4BitPgi;
+ var _PolygonStippleBit = OpenTK.Graphics.OpenGL.All.PolygonStippleBit;
+ var _QuarterBitAti = OpenTK.Graphics.OpenGL.All.QuarterBitAti;
+ var _ShaderGlobalAccessBarrierBitNv = OpenTK.Graphics.OpenGL.All.ShaderGlobalAccessBarrierBitNv;
+ var _TessEvaluationShaderBit = OpenTK.Graphics.OpenGL.All.TessEvaluationShaderBit;
+ var _TessEvaluationShaderBitExt = OpenTK.Graphics.OpenGL.All.TessEvaluationShaderBitExt;
+ var _ComputeShaderBit = OpenTK.Graphics.OpenGL.All.ComputeShaderBit;
+ var _EighthBitAti = OpenTK.Graphics.OpenGL.All.EighthBitAti;
+ var _PixelModeBit = OpenTK.Graphics.OpenGL.All.PixelModeBit;
+ var _ShaderImageAccessBarrierBit = OpenTK.Graphics.OpenGL.All.ShaderImageAccessBarrierBit;
+ var _ShaderImageAccessBarrierBitExt = OpenTK.Graphics.OpenGL.All.ShaderImageAccessBarrierBitExt;
+ var _CommandBarrierBit = OpenTK.Graphics.OpenGL.All.CommandBarrierBit;
+ var _CommandBarrierBitExt = OpenTK.Graphics.OpenGL.All.CommandBarrierBitExt;
+ var _LightingBit = OpenTK.Graphics.OpenGL.All.LightingBit;
+ var _SaturateBitAti = OpenTK.Graphics.OpenGL.All.SaturateBitAti;
+ var _FogBit = OpenTK.Graphics.OpenGL.All.FogBit;
+ var _PixelBufferBarrierBit = OpenTK.Graphics.OpenGL.All.PixelBufferBarrierBit;
+ var _PixelBufferBarrierBitExt = OpenTK.Graphics.OpenGL.All.PixelBufferBarrierBitExt;
+ var _DepthBufferBit = OpenTK.Graphics.OpenGL.All.DepthBufferBit;
+ var _TextureUpdateBarrierBit = OpenTK.Graphics.OpenGL.All.TextureUpdateBarrierBit;
+ var _TextureUpdateBarrierBitExt = OpenTK.Graphics.OpenGL.All.TextureUpdateBarrierBitExt;
+ var _AccumBufferBit = OpenTK.Graphics.OpenGL.All.AccumBufferBit;
+ var _BufferUpdateBarrierBit = OpenTK.Graphics.OpenGL.All.BufferUpdateBarrierBit;
+ var _BufferUpdateBarrierBitExt = OpenTK.Graphics.OpenGL.All.BufferUpdateBarrierBitExt;
+ var _FramebufferBarrierBit = OpenTK.Graphics.OpenGL.All.FramebufferBarrierBit;
+ var _FramebufferBarrierBitExt = OpenTK.Graphics.OpenGL.All.FramebufferBarrierBitExt;
+ var _StencilBufferBit = OpenTK.Graphics.OpenGL.All.StencilBufferBit;
+ var _TransformFeedbackBarrierBit = OpenTK.Graphics.OpenGL.All.TransformFeedbackBarrierBit;
+ var _TransformFeedbackBarrierBitExt = OpenTK.Graphics.OpenGL.All.TransformFeedbackBarrierBitExt;
+ var _ViewportBit = OpenTK.Graphics.OpenGL.All.ViewportBit;
+ var _AtomicCounterBarrierBit = OpenTK.Graphics.OpenGL.All.AtomicCounterBarrierBit;
+ var _AtomicCounterBarrierBitExt = OpenTK.Graphics.OpenGL.All.AtomicCounterBarrierBitExt;
+ var _TransformBit = OpenTK.Graphics.OpenGL.All.TransformBit;
+ var _EnableBit = OpenTK.Graphics.OpenGL.All.EnableBit;
+ var _ShaderStorageBarrierBit = OpenTK.Graphics.OpenGL.All.ShaderStorageBarrierBit;
+ var _ClientMappedBufferBarrierBit = OpenTK.Graphics.OpenGL.All.ClientMappedBufferBarrierBit;
+ var _ColorBufferBit = OpenTK.Graphics.OpenGL.All.ColorBufferBit;
+ var _CoverageBufferBitNv = OpenTK.Graphics.OpenGL.All.CoverageBufferBitNv;
+ var _HintBit = OpenTK.Graphics.OpenGL.All.HintBit;
+ var _QueryBufferBarrierBit = OpenTK.Graphics.OpenGL.All.QueryBufferBarrierBit;
+ var _Lines = OpenTK.Graphics.OpenGL.All.Lines;
+ var _MapReadBit = OpenTK.Graphics.OpenGL.All.MapReadBit;
+ var _MapReadBitExt = OpenTK.Graphics.OpenGL.All.MapReadBitExt;
+ var _RestartSun = OpenTK.Graphics.OpenGL.All.RestartSun;
+ var _Color3BitPgi = OpenTK.Graphics.OpenGL.All.Color3BitPgi;
+ var _EvalBit = OpenTK.Graphics.OpenGL.All.EvalBit;
+ var _FontXMinBoundsBitNv = OpenTK.Graphics.OpenGL.All.FontXMinBoundsBitNv;
+ var _LineLoop = OpenTK.Graphics.OpenGL.All.LineLoop;
+ var _MapWriteBit = OpenTK.Graphics.OpenGL.All.MapWriteBit;
+ var _MapWriteBitExt = OpenTK.Graphics.OpenGL.All.MapWriteBitExt;
+ var _ReplaceMiddleSun = OpenTK.Graphics.OpenGL.All.ReplaceMiddleSun;
+ var _Color4BitPgi = OpenTK.Graphics.OpenGL.All.Color4BitPgi;
+ var _FontYMinBoundsBitNv = OpenTK.Graphics.OpenGL.All.FontYMinBoundsBitNv;
+ var _ListBit = OpenTK.Graphics.OpenGL.All.ListBit;
+ var _LineStrip = OpenTK.Graphics.OpenGL.All.LineStrip;
+ var _ReplaceOldestSun = OpenTK.Graphics.OpenGL.All.ReplaceOldestSun;
+ var _MapInvalidateRangeBit = OpenTK.Graphics.OpenGL.All.MapInvalidateRangeBit;
+ var _MapInvalidateRangeBitExt = OpenTK.Graphics.OpenGL.All.MapInvalidateRangeBitExt;
+ var _Triangles = OpenTK.Graphics.OpenGL.All.Triangles;
+ var _EdgeflagBitPgi = OpenTK.Graphics.OpenGL.All.EdgeflagBitPgi;
+ var _FontXMaxBoundsBitNv = OpenTK.Graphics.OpenGL.All.FontXMaxBoundsBitNv;
+ var _TextureBit = OpenTK.Graphics.OpenGL.All.TextureBit;
+ var _TriangleStrip = OpenTK.Graphics.OpenGL.All.TriangleStrip;
+ var _TriangleFan = OpenTK.Graphics.OpenGL.All.TriangleFan;
+ var _Quads = OpenTK.Graphics.OpenGL.All.Quads;
+ var _QuadsExt = OpenTK.Graphics.OpenGL.All.QuadsExt;
+ var _MapInvalidateBufferBit = OpenTK.Graphics.OpenGL.All.MapInvalidateBufferBit;
+ var _MapInvalidateBufferBitExt = OpenTK.Graphics.OpenGL.All.MapInvalidateBufferBitExt;
+ var _QuadStrip = OpenTK.Graphics.OpenGL.All.QuadStrip;
+ var _FontYMaxBoundsBitNv = OpenTK.Graphics.OpenGL.All.FontYMaxBoundsBitNv;
+ var _IndexBitPgi = OpenTK.Graphics.OpenGL.All.IndexBitPgi;
+ var _ScissorBit = OpenTK.Graphics.OpenGL.All.ScissorBit;
+ var _Polygon = OpenTK.Graphics.OpenGL.All.Polygon;
+ var _LinesAdjacency = OpenTK.Graphics.OpenGL.All.LinesAdjacency;
+ var _LinesAdjacencyArb = OpenTK.Graphics.OpenGL.All.LinesAdjacencyArb;
+ var _LinesAdjacencyExt = OpenTK.Graphics.OpenGL.All.LinesAdjacencyExt;
+ var _LineStripAdjacency = OpenTK.Graphics.OpenGL.All.LineStripAdjacency;
+ var _LineStripAdjacencyArb = OpenTK.Graphics.OpenGL.All.LineStripAdjacencyArb;
+ var _LineStripAdjacencyExt = OpenTK.Graphics.OpenGL.All.LineStripAdjacencyExt;
+ var _TrianglesAdjacency = OpenTK.Graphics.OpenGL.All.TrianglesAdjacency;
+ var _TrianglesAdjacencyArb = OpenTK.Graphics.OpenGL.All.TrianglesAdjacencyArb;
+ var _TrianglesAdjacencyExt = OpenTK.Graphics.OpenGL.All.TrianglesAdjacencyExt;
+ var _TriangleStripAdjacency = OpenTK.Graphics.OpenGL.All.TriangleStripAdjacency;
+ var _TriangleStripAdjacencyArb = OpenTK.Graphics.OpenGL.All.TriangleStripAdjacencyArb;
+ var _TriangleStripAdjacencyExt = OpenTK.Graphics.OpenGL.All.TriangleStripAdjacencyExt;
+ var _Patches = OpenTK.Graphics.OpenGL.All.Patches;
+ var _PatchesExt = OpenTK.Graphics.OpenGL.All.PatchesExt;
+ var _MapFlushExplicitBit = OpenTK.Graphics.OpenGL.All.MapFlushExplicitBit;
+ var _MapFlushExplicitBitExt = OpenTK.Graphics.OpenGL.All.MapFlushExplicitBitExt;
+ var _FontUnitsPerEmBitNv = OpenTK.Graphics.OpenGL.All.FontUnitsPerEmBitNv;
+ var _MatAmbientBitPgi = OpenTK.Graphics.OpenGL.All.MatAmbientBitPgi;
+ var _MapUnsynchronizedBit = OpenTK.Graphics.OpenGL.All.MapUnsynchronizedBit;
+ var _MapUnsynchronizedBitExt = OpenTK.Graphics.OpenGL.All.MapUnsynchronizedBitExt;
+ var _FontAscenderBitNv = OpenTK.Graphics.OpenGL.All.FontAscenderBitNv;
+ var _MatAmbientAndDiffuseBitPgi = OpenTK.Graphics.OpenGL.All.MatAmbientAndDiffuseBitPgi;
+ var _MapPersistentBit = OpenTK.Graphics.OpenGL.All.MapPersistentBit;
+ var _FontDescenderBitNv = OpenTK.Graphics.OpenGL.All.FontDescenderBitNv;
+ var _MatDiffuseBitPgi = OpenTK.Graphics.OpenGL.All.MatDiffuseBitPgi;
+ var _MapCoherentBit = OpenTK.Graphics.OpenGL.All.MapCoherentBit;
+ var _FontHeightBitNv = OpenTK.Graphics.OpenGL.All.FontHeightBitNv;
+ var _MatEmissionBitPgi = OpenTK.Graphics.OpenGL.All.MatEmissionBitPgi;
+ var _BoldBitNv = OpenTK.Graphics.OpenGL.All.BoldBitNv;
+ var _GlyphWidthBitNv = OpenTK.Graphics.OpenGL.All.GlyphWidthBitNv;
+ var _Accum = OpenTK.Graphics.OpenGL.All.Accum;
+ var _DynamicStorageBit = OpenTK.Graphics.OpenGL.All.DynamicStorageBit;
+ var _FontMaxAdvanceWidthBitNv = OpenTK.Graphics.OpenGL.All.FontMaxAdvanceWidthBitNv;
+ var _MatColorIndexesBitPgi = OpenTK.Graphics.OpenGL.All.MatColorIndexesBitPgi;
+ var _Load = OpenTK.Graphics.OpenGL.All.Load;
+ var _Return = OpenTK.Graphics.OpenGL.All.Return;
+ var _Mult = OpenTK.Graphics.OpenGL.All.Mult;
+ var _Add = OpenTK.Graphics.OpenGL.All.Add;
+ var _GlyphHeightBitNv = OpenTK.Graphics.OpenGL.All.GlyphHeightBitNv;
+ var _ItalicBitNv = OpenTK.Graphics.OpenGL.All.ItalicBitNv;
+ var _MoveToNv = OpenTK.Graphics.OpenGL.All.MoveToNv;
+ var _ClientStorageBit = OpenTK.Graphics.OpenGL.All.ClientStorageBit;
+ var _Never = OpenTK.Graphics.OpenGL.All.Never;
+ var _FontMaxAdvanceHeightBitNv = OpenTK.Graphics.OpenGL.All.FontMaxAdvanceHeightBitNv;
+ var _MatShininessBitPgi = OpenTK.Graphics.OpenGL.All.MatShininessBitPgi;
+ var _Less = OpenTK.Graphics.OpenGL.All.Less;
+ var _Equal = OpenTK.Graphics.OpenGL.All.Equal;
+ var _Lequal = OpenTK.Graphics.OpenGL.All.Lequal;
+ var _Greater = OpenTK.Graphics.OpenGL.All.Greater;
+ var _Notequal = OpenTK.Graphics.OpenGL.All.Notequal;
+ var _Gequal = OpenTK.Graphics.OpenGL.All.Gequal;
+ var _Always = OpenTK.Graphics.OpenGL.All.Always;
+ var _RelativeMoveToNv = OpenTK.Graphics.OpenGL.All.RelativeMoveToNv;
+ var _SrcColor = OpenTK.Graphics.OpenGL.All.SrcColor;
+ var _OneMinusSrcColor = OpenTK.Graphics.OpenGL.All.OneMinusSrcColor;
+ var _SrcAlpha = OpenTK.Graphics.OpenGL.All.SrcAlpha;
+ var _OneMinusSrcAlpha = OpenTK.Graphics.OpenGL.All.OneMinusSrcAlpha;
+ var _DstAlpha = OpenTK.Graphics.OpenGL.All.DstAlpha;
+ var _OneMinusDstAlpha = OpenTK.Graphics.OpenGL.All.OneMinusDstAlpha;
+ var _DstColor = OpenTK.Graphics.OpenGL.All.DstColor;
+ var _OneMinusDstColor = OpenTK.Graphics.OpenGL.All.OneMinusDstColor;
+ var _SrcAlphaSaturate = OpenTK.Graphics.OpenGL.All.SrcAlphaSaturate;
+ var _GlyphHorizontalBearingXBitNv = OpenTK.Graphics.OpenGL.All.GlyphHorizontalBearingXBitNv;
+ var _LineToNv = OpenTK.Graphics.OpenGL.All.LineToNv;
+ var _FrontLeft = OpenTK.Graphics.OpenGL.All.FrontLeft;
+ var _FontUnderlinePositionBitNv = OpenTK.Graphics.OpenGL.All.FontUnderlinePositionBitNv;
+ var _MatSpecularBitPgi = OpenTK.Graphics.OpenGL.All.MatSpecularBitPgi;
+ var _FrontRight = OpenTK.Graphics.OpenGL.All.FrontRight;
+ var _BackLeft = OpenTK.Graphics.OpenGL.All.BackLeft;
+ var _BackRight = OpenTK.Graphics.OpenGL.All.BackRight;
+ var _Front = OpenTK.Graphics.OpenGL.All.Front;
+ var _Back = OpenTK.Graphics.OpenGL.All.Back;
+ var _Left = OpenTK.Graphics.OpenGL.All.Left;
+ var _Right = OpenTK.Graphics.OpenGL.All.Right;
+ var _FrontAndBack = OpenTK.Graphics.OpenGL.All.FrontAndBack;
+ var _Aux0 = OpenTK.Graphics.OpenGL.All.Aux0;
+ var _Aux1 = OpenTK.Graphics.OpenGL.All.Aux1;
+ var _Aux2 = OpenTK.Graphics.OpenGL.All.Aux2;
+ var _Aux3 = OpenTK.Graphics.OpenGL.All.Aux3;
+ var _RelativeLineToNv = OpenTK.Graphics.OpenGL.All.RelativeLineToNv;
+ var _InvalidEnum = OpenTK.Graphics.OpenGL.All.InvalidEnum;
+ var _InvalidValue = OpenTK.Graphics.OpenGL.All.InvalidValue;
+ var _InvalidOperation = OpenTK.Graphics.OpenGL.All.InvalidOperation;
+ var _StackOverflow = OpenTK.Graphics.OpenGL.All.StackOverflow;
+ var _StackOverflowKhr = OpenTK.Graphics.OpenGL.All.StackOverflowKhr;
+ var _StackUnderflow = OpenTK.Graphics.OpenGL.All.StackUnderflow;
+ var _StackUnderflowKhr = OpenTK.Graphics.OpenGL.All.StackUnderflowKhr;
+ var _OutOfMemory = OpenTK.Graphics.OpenGL.All.OutOfMemory;
+ var _InvalidFramebufferOperation = OpenTK.Graphics.OpenGL.All.InvalidFramebufferOperation;
+ var _InvalidFramebufferOperationExt = OpenTK.Graphics.OpenGL.All.InvalidFramebufferOperationExt;
+ var _InvalidFramebufferOperationOes = OpenTK.Graphics.OpenGL.All.InvalidFramebufferOperationOes;
+ var _HorizontalLineToNv = OpenTK.Graphics.OpenGL.All.HorizontalLineToNv;
+ var _Gl2D = OpenTK.Graphics.OpenGL.All.Gl2D;
+ var _Gl3D = OpenTK.Graphics.OpenGL.All.Gl3D;
+ var _Gl3DColor = OpenTK.Graphics.OpenGL.All.Gl3DColor;
+ var _Gl3DColorTexture = OpenTK.Graphics.OpenGL.All.Gl3DColorTexture;
+ var _Gl4DColorTexture = OpenTK.Graphics.OpenGL.All.Gl4DColorTexture;
+ var _RelativeHorizontalLineToNv = OpenTK.Graphics.OpenGL.All.RelativeHorizontalLineToNv;
+ var _PassThroughToken = OpenTK.Graphics.OpenGL.All.PassThroughToken;
+ var _PointToken = OpenTK.Graphics.OpenGL.All.PointToken;
+ var _LineToken = OpenTK.Graphics.OpenGL.All.LineToken;
+ var _PolygonToken = OpenTK.Graphics.OpenGL.All.PolygonToken;
+ var _BitmapToken = OpenTK.Graphics.OpenGL.All.BitmapToken;
+ var _DrawPixelToken = OpenTK.Graphics.OpenGL.All.DrawPixelToken;
+ var _CopyPixelToken = OpenTK.Graphics.OpenGL.All.CopyPixelToken;
+ var _LineResetToken = OpenTK.Graphics.OpenGL.All.LineResetToken;
+ var _GlyphHorizontalBearingYBitNv = OpenTK.Graphics.OpenGL.All.GlyphHorizontalBearingYBitNv;
+ var _VerticalLineToNv = OpenTK.Graphics.OpenGL.All.VerticalLineToNv;
+ var _Exp = OpenTK.Graphics.OpenGL.All.Exp;
+ var _FontUnderlineThicknessBitNv = OpenTK.Graphics.OpenGL.All.FontUnderlineThicknessBitNv;
+ var _NormalBitPgi = OpenTK.Graphics.OpenGL.All.NormalBitPgi;
+ var _Exp2 = OpenTK.Graphics.OpenGL.All.Exp2;
+ var _RelativeVerticalLineToNv = OpenTK.Graphics.OpenGL.All.RelativeVerticalLineToNv;
+ var _Cw = OpenTK.Graphics.OpenGL.All.Cw;
+ var _Ccw = OpenTK.Graphics.OpenGL.All.Ccw;
+ var _QuadraticCurveToNv = OpenTK.Graphics.OpenGL.All.QuadraticCurveToNv;
+ var _Coeff = OpenTK.Graphics.OpenGL.All.Coeff;
+ var _Order = OpenTK.Graphics.OpenGL.All.Order;
+ var _Domain = OpenTK.Graphics.OpenGL.All.Domain;
+ var _RelativeQuadraticCurveToNv = OpenTK.Graphics.OpenGL.All.RelativeQuadraticCurveToNv;
+ var _CurrentColor = OpenTK.Graphics.OpenGL.All.CurrentColor;
+ var _CurrentIndex = OpenTK.Graphics.OpenGL.All.CurrentIndex;
+ var _CurrentNormal = OpenTK.Graphics.OpenGL.All.CurrentNormal;
+ var _CurrentTextureCoords = OpenTK.Graphics.OpenGL.All.CurrentTextureCoords;
+ var _CurrentRasterColor = OpenTK.Graphics.OpenGL.All.CurrentRasterColor;
+ var _CurrentRasterIndex = OpenTK.Graphics.OpenGL.All.CurrentRasterIndex;
+ var _CurrentRasterTextureCoords = OpenTK.Graphics.OpenGL.All.CurrentRasterTextureCoords;
+ var _CurrentRasterPosition = OpenTK.Graphics.OpenGL.All.CurrentRasterPosition;
+ var _CurrentRasterPositionValid = OpenTK.Graphics.OpenGL.All.CurrentRasterPositionValid;
+ var _CurrentRasterDistance = OpenTK.Graphics.OpenGL.All.CurrentRasterDistance;
+ var _PointSmooth = OpenTK.Graphics.OpenGL.All.PointSmooth;
+ var _PointSize = OpenTK.Graphics.OpenGL.All.PointSize;
+ var _PointSizeRange = OpenTK.Graphics.OpenGL.All.PointSizeRange;
+ var _SmoothPointSizeRange = OpenTK.Graphics.OpenGL.All.SmoothPointSizeRange;
+ var _PointSizeGranularity = OpenTK.Graphics.OpenGL.All.PointSizeGranularity;
+ var _SmoothPointSizeGranularity = OpenTK.Graphics.OpenGL.All.SmoothPointSizeGranularity;
+ var _LineSmooth = OpenTK.Graphics.OpenGL.All.LineSmooth;
+ var _LineWidth = OpenTK.Graphics.OpenGL.All.LineWidth;
+ var _LineWidthRange = OpenTK.Graphics.OpenGL.All.LineWidthRange;
+ var _SmoothLineWidthRange = OpenTK.Graphics.OpenGL.All.SmoothLineWidthRange;
+ var _LineWidthGranularity = OpenTK.Graphics.OpenGL.All.LineWidthGranularity;
+ var _SmoothLineWidthGranularity = OpenTK.Graphics.OpenGL.All.SmoothLineWidthGranularity;
+ var _LineStipple = OpenTK.Graphics.OpenGL.All.LineStipple;
+ var _LineStipplePattern = OpenTK.Graphics.OpenGL.All.LineStipplePattern;
+ var _LineStippleRepeat = OpenTK.Graphics.OpenGL.All.LineStippleRepeat;
+ var _ListMode = OpenTK.Graphics.OpenGL.All.ListMode;
+ var _MaxListNesting = OpenTK.Graphics.OpenGL.All.MaxListNesting;
+ var _ListBase = OpenTK.Graphics.OpenGL.All.ListBase;
+ var _ListIndex = OpenTK.Graphics.OpenGL.All.ListIndex;
+ var _PolygonMode = OpenTK.Graphics.OpenGL.All.PolygonMode;
+ var _PolygonSmooth = OpenTK.Graphics.OpenGL.All.PolygonSmooth;
+ var _PolygonStipple = OpenTK.Graphics.OpenGL.All.PolygonStipple;
+ var _EdgeFlag = OpenTK.Graphics.OpenGL.All.EdgeFlag;
+ var _CullFace = OpenTK.Graphics.OpenGL.All.CullFace;
+ var _CullFaceMode = OpenTK.Graphics.OpenGL.All.CullFaceMode;
+ var _FrontFace = OpenTK.Graphics.OpenGL.All.FrontFace;
+ var _Lighting = OpenTK.Graphics.OpenGL.All.Lighting;
+ var _LightModelLocalViewer = OpenTK.Graphics.OpenGL.All.LightModelLocalViewer;
+ var _LightModelTwoSide = OpenTK.Graphics.OpenGL.All.LightModelTwoSide;
+ var _LightModelAmbient = OpenTK.Graphics.OpenGL.All.LightModelAmbient;
+ var _ShadeModel = OpenTK.Graphics.OpenGL.All.ShadeModel;
+ var _ColorMaterialFace = OpenTK.Graphics.OpenGL.All.ColorMaterialFace;
+ var _ColorMaterialParameter = OpenTK.Graphics.OpenGL.All.ColorMaterialParameter;
+ var _ColorMaterial = OpenTK.Graphics.OpenGL.All.ColorMaterial;
+ var _Fog = OpenTK.Graphics.OpenGL.All.Fog;
+ var _FogIndex = OpenTK.Graphics.OpenGL.All.FogIndex;
+ var _FogDensity = OpenTK.Graphics.OpenGL.All.FogDensity;
+ var _FogStart = OpenTK.Graphics.OpenGL.All.FogStart;
+ var _FogEnd = OpenTK.Graphics.OpenGL.All.FogEnd;
+ var _FogMode = OpenTK.Graphics.OpenGL.All.FogMode;
+ var _FogColor = OpenTK.Graphics.OpenGL.All.FogColor;
+ var _DepthRange = OpenTK.Graphics.OpenGL.All.DepthRange;
+ var _DepthTest = OpenTK.Graphics.OpenGL.All.DepthTest;
+ var _DepthWritemask = OpenTK.Graphics.OpenGL.All.DepthWritemask;
+ var _DepthClearValue = OpenTK.Graphics.OpenGL.All.DepthClearValue;
+ var _DepthFunc = OpenTK.Graphics.OpenGL.All.DepthFunc;
+ var _AccumClearValue = OpenTK.Graphics.OpenGL.All.AccumClearValue;
+ var _StencilTest = OpenTK.Graphics.OpenGL.All.StencilTest;
+ var _StencilClearValue = OpenTK.Graphics.OpenGL.All.StencilClearValue;
+ var _StencilFunc = OpenTK.Graphics.OpenGL.All.StencilFunc;
+ var _StencilValueMask = OpenTK.Graphics.OpenGL.All.StencilValueMask;
+ var _StencilFail = OpenTK.Graphics.OpenGL.All.StencilFail;
+ var _StencilPassDepthFail = OpenTK.Graphics.OpenGL.All.StencilPassDepthFail;
+ var _StencilPassDepthPass = OpenTK.Graphics.OpenGL.All.StencilPassDepthPass;
+ var _StencilRef = OpenTK.Graphics.OpenGL.All.StencilRef;
+ var _StencilWritemask = OpenTK.Graphics.OpenGL.All.StencilWritemask;
+ var _MatrixMode = OpenTK.Graphics.OpenGL.All.MatrixMode;
+ var _Normalize = OpenTK.Graphics.OpenGL.All.Normalize;
+ var _Viewport = OpenTK.Graphics.OpenGL.All.Viewport;
+ var _Modelview0StackDepthExt = OpenTK.Graphics.OpenGL.All.Modelview0StackDepthExt;
+ var _ModelviewStackDepth = OpenTK.Graphics.OpenGL.All.ModelviewStackDepth;
+ var _ProjectionStackDepth = OpenTK.Graphics.OpenGL.All.ProjectionStackDepth;
+ var _TextureStackDepth = OpenTK.Graphics.OpenGL.All.TextureStackDepth;
+ var _Modelview0MatrixExt = OpenTK.Graphics.OpenGL.All.Modelview0MatrixExt;
+ var _ModelviewMatrix = OpenTK.Graphics.OpenGL.All.ModelviewMatrix;
+ var _ProjectionMatrix = OpenTK.Graphics.OpenGL.All.ProjectionMatrix;
+ var _TextureMatrix = OpenTK.Graphics.OpenGL.All.TextureMatrix;
+ var _AttribStackDepth = OpenTK.Graphics.OpenGL.All.AttribStackDepth;
+ var _ClientAttribStackDepth = OpenTK.Graphics.OpenGL.All.ClientAttribStackDepth;
+ var _AlphaTest = OpenTK.Graphics.OpenGL.All.AlphaTest;
+ var _AlphaTestQcom = OpenTK.Graphics.OpenGL.All.AlphaTestQcom;
+ var _AlphaTestFunc = OpenTK.Graphics.OpenGL.All.AlphaTestFunc;
+ var _AlphaTestFuncQcom = OpenTK.Graphics.OpenGL.All.AlphaTestFuncQcom;
+ var _AlphaTestRef = OpenTK.Graphics.OpenGL.All.AlphaTestRef;
+ var _AlphaTestRefQcom = OpenTK.Graphics.OpenGL.All.AlphaTestRefQcom;
+ var _Dither = OpenTK.Graphics.OpenGL.All.Dither;
+ var _BlendDst = OpenTK.Graphics.OpenGL.All.BlendDst;
+ var _BlendSrc = OpenTK.Graphics.OpenGL.All.BlendSrc;
+ var _Blend = OpenTK.Graphics.OpenGL.All.Blend;
+ var _LogicOpMode = OpenTK.Graphics.OpenGL.All.LogicOpMode;
+ var _IndexLogicOp = OpenTK.Graphics.OpenGL.All.IndexLogicOp;
+ var _LogicOp = OpenTK.Graphics.OpenGL.All.LogicOp;
+ var _ColorLogicOp = OpenTK.Graphics.OpenGL.All.ColorLogicOp;
+ var _CubicCurveToNv = OpenTK.Graphics.OpenGL.All.CubicCurveToNv;
+ var _AuxBuffers = OpenTK.Graphics.OpenGL.All.AuxBuffers;
+ var _DrawBuffer = OpenTK.Graphics.OpenGL.All.DrawBuffer;
+ var _DrawBufferExt = OpenTK.Graphics.OpenGL.All.DrawBufferExt;
+ var _ReadBuffer = OpenTK.Graphics.OpenGL.All.ReadBuffer;
+ var _ReadBufferExt = OpenTK.Graphics.OpenGL.All.ReadBufferExt;
+ var _ReadBufferNv = OpenTK.Graphics.OpenGL.All.ReadBufferNv;
+ var _ScissorBox = OpenTK.Graphics.OpenGL.All.ScissorBox;
+ var _ScissorTest = OpenTK.Graphics.OpenGL.All.ScissorTest;
+ var _IndexClearValue = OpenTK.Graphics.OpenGL.All.IndexClearValue;
+ var _IndexWritemask = OpenTK.Graphics.OpenGL.All.IndexWritemask;
+ var _ColorClearValue = OpenTK.Graphics.OpenGL.All.ColorClearValue;
+ var _ColorWritemask = OpenTK.Graphics.OpenGL.All.ColorWritemask;
+ var _IndexMode = OpenTK.Graphics.OpenGL.All.IndexMode;
+ var _RgbaMode = OpenTK.Graphics.OpenGL.All.RgbaMode;
+ var _Doublebuffer = OpenTK.Graphics.OpenGL.All.Doublebuffer;
+ var _Stereo = OpenTK.Graphics.OpenGL.All.Stereo;
+ var _RenderMode = OpenTK.Graphics.OpenGL.All.RenderMode;
+ var _PerspectiveCorrectionHint = OpenTK.Graphics.OpenGL.All.PerspectiveCorrectionHint;
+ var _PointSmoothHint = OpenTK.Graphics.OpenGL.All.PointSmoothHint;
+ var _LineSmoothHint = OpenTK.Graphics.OpenGL.All.LineSmoothHint;
+ var _PolygonSmoothHint = OpenTK.Graphics.OpenGL.All.PolygonSmoothHint;
+ var _FogHint = OpenTK.Graphics.OpenGL.All.FogHint;
+ var _TextureGenS = OpenTK.Graphics.OpenGL.All.TextureGenS;
+ var _TextureGenT = OpenTK.Graphics.OpenGL.All.TextureGenT;
+ var _TextureGenR = OpenTK.Graphics.OpenGL.All.TextureGenR;
+ var _TextureGenQ = OpenTK.Graphics.OpenGL.All.TextureGenQ;
+ var _PixelMapIToI = OpenTK.Graphics.OpenGL.All.PixelMapIToI;
+ var _PixelMapSToS = OpenTK.Graphics.OpenGL.All.PixelMapSToS;
+ var _PixelMapIToR = OpenTK.Graphics.OpenGL.All.PixelMapIToR;
+ var _PixelMapIToG = OpenTK.Graphics.OpenGL.All.PixelMapIToG;
+ var _PixelMapIToB = OpenTK.Graphics.OpenGL.All.PixelMapIToB;
+ var _PixelMapIToA = OpenTK.Graphics.OpenGL.All.PixelMapIToA;
+ var _PixelMapRToR = OpenTK.Graphics.OpenGL.All.PixelMapRToR;
+ var _PixelMapGToG = OpenTK.Graphics.OpenGL.All.PixelMapGToG;
+ var _PixelMapBToB = OpenTK.Graphics.OpenGL.All.PixelMapBToB;
+ var _PixelMapAToA = OpenTK.Graphics.OpenGL.All.PixelMapAToA;
+ var _PixelMapIToISize = OpenTK.Graphics.OpenGL.All.PixelMapIToISize;
+ var _PixelMapSToSSize = OpenTK.Graphics.OpenGL.All.PixelMapSToSSize;
+ var _PixelMapIToRSize = OpenTK.Graphics.OpenGL.All.PixelMapIToRSize;
+ var _PixelMapIToGSize = OpenTK.Graphics.OpenGL.All.PixelMapIToGSize;
+ var _PixelMapIToBSize = OpenTK.Graphics.OpenGL.All.PixelMapIToBSize;
+ var _PixelMapIToASize = OpenTK.Graphics.OpenGL.All.PixelMapIToASize;
+ var _PixelMapRToRSize = OpenTK.Graphics.OpenGL.All.PixelMapRToRSize;
+ var _PixelMapGToGSize = OpenTK.Graphics.OpenGL.All.PixelMapGToGSize;
+ var _PixelMapBToBSize = OpenTK.Graphics.OpenGL.All.PixelMapBToBSize;
+ var _PixelMapAToASize = OpenTK.Graphics.OpenGL.All.PixelMapAToASize;
+ var _UnpackSwapBytes = OpenTK.Graphics.OpenGL.All.UnpackSwapBytes;
+ var _UnpackLsbFirst = OpenTK.Graphics.OpenGL.All.UnpackLsbFirst;
+ var _UnpackRowLength = OpenTK.Graphics.OpenGL.All.UnpackRowLength;
+ var _UnpackRowLengthExt = OpenTK.Graphics.OpenGL.All.UnpackRowLengthExt;
+ var _UnpackSkipRows = OpenTK.Graphics.OpenGL.All.UnpackSkipRows;
+ var _UnpackSkipRowsExt = OpenTK.Graphics.OpenGL.All.UnpackSkipRowsExt;
+ var _UnpackSkipPixels = OpenTK.Graphics.OpenGL.All.UnpackSkipPixels;
+ var _UnpackSkipPixelsExt = OpenTK.Graphics.OpenGL.All.UnpackSkipPixelsExt;
+ var _UnpackAlignment = OpenTK.Graphics.OpenGL.All.UnpackAlignment;
+ var _RelativeCubicCurveToNv = OpenTK.Graphics.OpenGL.All.RelativeCubicCurveToNv;
+ var _PackSwapBytes = OpenTK.Graphics.OpenGL.All.PackSwapBytes;
+ var _PackLsbFirst = OpenTK.Graphics.OpenGL.All.PackLsbFirst;
+ var _PackRowLength = OpenTK.Graphics.OpenGL.All.PackRowLength;
+ var _PackSkipRows = OpenTK.Graphics.OpenGL.All.PackSkipRows;
+ var _PackSkipPixels = OpenTK.Graphics.OpenGL.All.PackSkipPixels;
+ var _PackAlignment = OpenTK.Graphics.OpenGL.All.PackAlignment;
+ var _MapColor = OpenTK.Graphics.OpenGL.All.MapColor;
+ var _MapStencil = OpenTK.Graphics.OpenGL.All.MapStencil;
+ var _IndexShift = OpenTK.Graphics.OpenGL.All.IndexShift;
+ var _IndexOffset = OpenTK.Graphics.OpenGL.All.IndexOffset;
+ var _RedScale = OpenTK.Graphics.OpenGL.All.RedScale;
+ var _RedBias = OpenTK.Graphics.OpenGL.All.RedBias;
+ var _ZoomX = OpenTK.Graphics.OpenGL.All.ZoomX;
+ var _ZoomY = OpenTK.Graphics.OpenGL.All.ZoomY;
+ var _GreenScale = OpenTK.Graphics.OpenGL.All.GreenScale;
+ var _GreenBias = OpenTK.Graphics.OpenGL.All.GreenBias;
+ var _BlueScale = OpenTK.Graphics.OpenGL.All.BlueScale;
+ var _BlueBias = OpenTK.Graphics.OpenGL.All.BlueBias;
+ var _AlphaScale = OpenTK.Graphics.OpenGL.All.AlphaScale;
+ var _AlphaBias = OpenTK.Graphics.OpenGL.All.AlphaBias;
+ var _DepthScale = OpenTK.Graphics.OpenGL.All.DepthScale;
+ var _DepthBias = OpenTK.Graphics.OpenGL.All.DepthBias;
+ var _MaxEvalOrder = OpenTK.Graphics.OpenGL.All.MaxEvalOrder;
+ var _MaxLights = OpenTK.Graphics.OpenGL.All.MaxLights;
+ var _MaxClipDistances = OpenTK.Graphics.OpenGL.All.MaxClipDistances;
+ var _MaxClipPlanes = OpenTK.Graphics.OpenGL.All.MaxClipPlanes;
+ var _MaxTextureSize = OpenTK.Graphics.OpenGL.All.MaxTextureSize;
+ var _MaxPixelMapTable = OpenTK.Graphics.OpenGL.All.MaxPixelMapTable;
+ var _MaxAttribStackDepth = OpenTK.Graphics.OpenGL.All.MaxAttribStackDepth;
+ var _MaxModelviewStackDepth = OpenTK.Graphics.OpenGL.All.MaxModelviewStackDepth;
+ var _MaxNameStackDepth = OpenTK.Graphics.OpenGL.All.MaxNameStackDepth;
+ var _MaxProjectionStackDepth = OpenTK.Graphics.OpenGL.All.MaxProjectionStackDepth;
+ var _MaxTextureStackDepth = OpenTK.Graphics.OpenGL.All.MaxTextureStackDepth;
+ var _MaxViewportDims = OpenTK.Graphics.OpenGL.All.MaxViewportDims;
+ var _MaxClientAttribStackDepth = OpenTK.Graphics.OpenGL.All.MaxClientAttribStackDepth;
+ var _SubpixelBits = OpenTK.Graphics.OpenGL.All.SubpixelBits;
+ var _IndexBits = OpenTK.Graphics.OpenGL.All.IndexBits;
+ var _RedBits = OpenTK.Graphics.OpenGL.All.RedBits;
+ var _GreenBits = OpenTK.Graphics.OpenGL.All.GreenBits;
+ var _BlueBits = OpenTK.Graphics.OpenGL.All.BlueBits;
+ var _AlphaBits = OpenTK.Graphics.OpenGL.All.AlphaBits;
+ var _DepthBits = OpenTK.Graphics.OpenGL.All.DepthBits;
+ var _StencilBits = OpenTK.Graphics.OpenGL.All.StencilBits;
+ var _AccumRedBits = OpenTK.Graphics.OpenGL.All.AccumRedBits;
+ var _AccumGreenBits = OpenTK.Graphics.OpenGL.All.AccumGreenBits;
+ var _AccumBlueBits = OpenTK.Graphics.OpenGL.All.AccumBlueBits;
+ var _AccumAlphaBits = OpenTK.Graphics.OpenGL.All.AccumAlphaBits;
+ var _NameStackDepth = OpenTK.Graphics.OpenGL.All.NameStackDepth;
+ var _AutoNormal = OpenTK.Graphics.OpenGL.All.AutoNormal;
+ var _Map1Color4 = OpenTK.Graphics.OpenGL.All.Map1Color4;
+ var _Map1Index = OpenTK.Graphics.OpenGL.All.Map1Index;
+ var _Map1Normal = OpenTK.Graphics.OpenGL.All.Map1Normal;
+ var _Map1TextureCoord1 = OpenTK.Graphics.OpenGL.All.Map1TextureCoord1;
+ var _Map1TextureCoord2 = OpenTK.Graphics.OpenGL.All.Map1TextureCoord2;
+ var _Map1TextureCoord3 = OpenTK.Graphics.OpenGL.All.Map1TextureCoord3;
+ var _Map1TextureCoord4 = OpenTK.Graphics.OpenGL.All.Map1TextureCoord4;
+ var _Map1Vertex3 = OpenTK.Graphics.OpenGL.All.Map1Vertex3;
+ var _Map1Vertex4 = OpenTK.Graphics.OpenGL.All.Map1Vertex4;
+ var _Map2Color4 = OpenTK.Graphics.OpenGL.All.Map2Color4;
+ var _Map2Index = OpenTK.Graphics.OpenGL.All.Map2Index;
+ var _Map2Normal = OpenTK.Graphics.OpenGL.All.Map2Normal;
+ var _Map2TextureCoord1 = OpenTK.Graphics.OpenGL.All.Map2TextureCoord1;
+ var _Map2TextureCoord2 = OpenTK.Graphics.OpenGL.All.Map2TextureCoord2;
+ var _Map2TextureCoord3 = OpenTK.Graphics.OpenGL.All.Map2TextureCoord3;
+ var _Map2TextureCoord4 = OpenTK.Graphics.OpenGL.All.Map2TextureCoord4;
+ var _Map2Vertex3 = OpenTK.Graphics.OpenGL.All.Map2Vertex3;
+ var _Map2Vertex4 = OpenTK.Graphics.OpenGL.All.Map2Vertex4;
+ var _Map1GridDomain = OpenTK.Graphics.OpenGL.All.Map1GridDomain;
+ var _Map1GridSegments = OpenTK.Graphics.OpenGL.All.Map1GridSegments;
+ var _Map2GridDomain = OpenTK.Graphics.OpenGL.All.Map2GridDomain;
+ var _Map2GridSegments = OpenTK.Graphics.OpenGL.All.Map2GridSegments;
+ var _Texture1D = OpenTK.Graphics.OpenGL.All.Texture1D;
+ var _Texture2D = OpenTK.Graphics.OpenGL.All.Texture2D;
+ var _FeedbackBufferPointer = OpenTK.Graphics.OpenGL.All.FeedbackBufferPointer;
+ var _FeedbackBufferSize = OpenTK.Graphics.OpenGL.All.FeedbackBufferSize;
+ var _FeedbackBufferType = OpenTK.Graphics.OpenGL.All.FeedbackBufferType;
+ var _SelectionBufferPointer = OpenTK.Graphics.OpenGL.All.SelectionBufferPointer;
+ var _SelectionBufferSize = OpenTK.Graphics.OpenGL.All.SelectionBufferSize;
+ var _SmoothQuadraticCurveToNv = OpenTK.Graphics.OpenGL.All.SmoothQuadraticCurveToNv;
+ var _RelativeSmoothQuadraticCurveToNv = OpenTK.Graphics.OpenGL.All.RelativeSmoothQuadraticCurveToNv;
+ var _GlyphHorizontalBearingAdvanceBitNv = OpenTK.Graphics.OpenGL.All.GlyphHorizontalBearingAdvanceBitNv;
+ var _SmoothCubicCurveToNv = OpenTK.Graphics.OpenGL.All.SmoothCubicCurveToNv;
+ var _GlyphHasKerningBitNv = OpenTK.Graphics.OpenGL.All.GlyphHasKerningBitNv;
+ var _TextureWidth = OpenTK.Graphics.OpenGL.All.TextureWidth;
+ var _FontHasKerningBitNv = OpenTK.Graphics.OpenGL.All.FontHasKerningBitNv;
+ var _Texcoord1BitPgi = OpenTK.Graphics.OpenGL.All.Texcoord1BitPgi;
+ var _TextureHeight = OpenTK.Graphics.OpenGL.All.TextureHeight;
+ var _TextureComponents = OpenTK.Graphics.OpenGL.All.TextureComponents;
+ var _TextureInternalFormat = OpenTK.Graphics.OpenGL.All.TextureInternalFormat;
+ var _TextureBorderColor = OpenTK.Graphics.OpenGL.All.TextureBorderColor;
+ var _TextureBorderColorNv = OpenTK.Graphics.OpenGL.All.TextureBorderColorNv;
+ var _TextureBorder = OpenTK.Graphics.OpenGL.All.TextureBorder;
+ var _RelativeSmoothCubicCurveToNv = OpenTK.Graphics.OpenGL.All.RelativeSmoothCubicCurveToNv;
+ var _DontCare = OpenTK.Graphics.OpenGL.All.DontCare;
+ var _Fastest = OpenTK.Graphics.OpenGL.All.Fastest;
+ var _Nicest = OpenTK.Graphics.OpenGL.All.Nicest;
+ var _SmallCcwArcToNv = OpenTK.Graphics.OpenGL.All.SmallCcwArcToNv;
+ var _Ambient = OpenTK.Graphics.OpenGL.All.Ambient;
+ var _Diffuse = OpenTK.Graphics.OpenGL.All.Diffuse;
+ var _Specular = OpenTK.Graphics.OpenGL.All.Specular;
+ var _Position = OpenTK.Graphics.OpenGL.All.Position;
+ var _SpotDirection = OpenTK.Graphics.OpenGL.All.SpotDirection;
+ var _SpotExponent = OpenTK.Graphics.OpenGL.All.SpotExponent;
+ var _SpotCutoff = OpenTK.Graphics.OpenGL.All.SpotCutoff;
+ var _ConstantAttenuation = OpenTK.Graphics.OpenGL.All.ConstantAttenuation;
+ var _LinearAttenuation = OpenTK.Graphics.OpenGL.All.LinearAttenuation;
+ var _QuadraticAttenuation = OpenTK.Graphics.OpenGL.All.QuadraticAttenuation;
+ var _RelativeSmallCcwArcToNv = OpenTK.Graphics.OpenGL.All.RelativeSmallCcwArcToNv;
+ var _Compile = OpenTK.Graphics.OpenGL.All.Compile;
+ var _CompileAndExecute = OpenTK.Graphics.OpenGL.All.CompileAndExecute;
+ var _SmallCwArcToNv = OpenTK.Graphics.OpenGL.All.SmallCwArcToNv;
+ var _Byte = OpenTK.Graphics.OpenGL.All.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.All.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.All.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.All.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.All.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.All.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.All.Float;
+ var _Gl2Bytes = OpenTK.Graphics.OpenGL.All.Gl2Bytes;
+ var _Gl3Bytes = OpenTK.Graphics.OpenGL.All.Gl3Bytes;
+ var _Gl4Bytes = OpenTK.Graphics.OpenGL.All.Gl4Bytes;
+ var _Double = OpenTK.Graphics.OpenGL.All.Double;
+ var _HalfApple = OpenTK.Graphics.OpenGL.All.HalfApple;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.All.HalfFloat;
+ var _HalfFloatArb = OpenTK.Graphics.OpenGL.All.HalfFloatArb;
+ var _HalfFloatNv = OpenTK.Graphics.OpenGL.All.HalfFloatNv;
+ var _Fixed = OpenTK.Graphics.OpenGL.All.Fixed;
+ var _FixedOes = OpenTK.Graphics.OpenGL.All.FixedOes;
+ var _Int64Nv = OpenTK.Graphics.OpenGL.All.Int64Nv;
+ var _UnsignedInt64Arb = OpenTK.Graphics.OpenGL.All.UnsignedInt64Arb;
+ var _UnsignedInt64Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt64Nv;
+ var _RelativeSmallCwArcToNv = OpenTK.Graphics.OpenGL.All.RelativeSmallCwArcToNv;
+ var _Clear = OpenTK.Graphics.OpenGL.All.Clear;
+ var _And = OpenTK.Graphics.OpenGL.All.And;
+ var _AndReverse = OpenTK.Graphics.OpenGL.All.AndReverse;
+ var _Copy = OpenTK.Graphics.OpenGL.All.Copy;
+ var _AndInverted = OpenTK.Graphics.OpenGL.All.AndInverted;
+ var _Noop = OpenTK.Graphics.OpenGL.All.Noop;
+ var _Xor = OpenTK.Graphics.OpenGL.All.Xor;
+ var _XorNv = OpenTK.Graphics.OpenGL.All.XorNv;
+ var _Or = OpenTK.Graphics.OpenGL.All.Or;
+ var _Nor = OpenTK.Graphics.OpenGL.All.Nor;
+ var _Equiv = OpenTK.Graphics.OpenGL.All.Equiv;
+ var _Invert = OpenTK.Graphics.OpenGL.All.Invert;
+ var _OrReverse = OpenTK.Graphics.OpenGL.All.OrReverse;
+ var _CopyInverted = OpenTK.Graphics.OpenGL.All.CopyInverted;
+ var _OrInverted = OpenTK.Graphics.OpenGL.All.OrInverted;
+ var _Nand = OpenTK.Graphics.OpenGL.All.Nand;
+ var _Set = OpenTK.Graphics.OpenGL.All.Set;
+ var _LargeCcwArcToNv = OpenTK.Graphics.OpenGL.All.LargeCcwArcToNv;
+ var _Emission = OpenTK.Graphics.OpenGL.All.Emission;
+ var _Shininess = OpenTK.Graphics.OpenGL.All.Shininess;
+ var _AmbientAndDiffuse = OpenTK.Graphics.OpenGL.All.AmbientAndDiffuse;
+ var _ColorIndexes = OpenTK.Graphics.OpenGL.All.ColorIndexes;
+ var _RelativeLargeCcwArcToNv = OpenTK.Graphics.OpenGL.All.RelativeLargeCcwArcToNv;
+ var _Modelview = OpenTK.Graphics.OpenGL.All.Modelview;
+ var _Modelview0Arb = OpenTK.Graphics.OpenGL.All.Modelview0Arb;
+ var _Modelview0Ext = OpenTK.Graphics.OpenGL.All.Modelview0Ext;
+ var _Projection = OpenTK.Graphics.OpenGL.All.Projection;
+ var _Texture = OpenTK.Graphics.OpenGL.All.Texture;
+ var _LargeCwArcToNv = OpenTK.Graphics.OpenGL.All.LargeCwArcToNv;
+ var _Color = OpenTK.Graphics.OpenGL.All.Color;
+ var _ColorExt = OpenTK.Graphics.OpenGL.All.ColorExt;
+ var _Depth = OpenTK.Graphics.OpenGL.All.Depth;
+ var _DepthExt = OpenTK.Graphics.OpenGL.All.DepthExt;
+ var _Stencil = OpenTK.Graphics.OpenGL.All.Stencil;
+ var _StencilExt = OpenTK.Graphics.OpenGL.All.StencilExt;
+ var _RelativeLargeCwArcToNv = OpenTK.Graphics.OpenGL.All.RelativeLargeCwArcToNv;
+ var _ColorIndex = OpenTK.Graphics.OpenGL.All.ColorIndex;
+ var _StencilIndex = OpenTK.Graphics.OpenGL.All.StencilIndex;
+ var _DepthComponent = OpenTK.Graphics.OpenGL.All.DepthComponent;
+ var _Red = OpenTK.Graphics.OpenGL.All.Red;
+ var _RedExt = OpenTK.Graphics.OpenGL.All.RedExt;
+ var _RedNv = OpenTK.Graphics.OpenGL.All.RedNv;
+ var _Green = OpenTK.Graphics.OpenGL.All.Green;
+ var _GreenNv = OpenTK.Graphics.OpenGL.All.GreenNv;
+ var _Blue = OpenTK.Graphics.OpenGL.All.Blue;
+ var _BlueNv = OpenTK.Graphics.OpenGL.All.BlueNv;
+ var _Alpha = OpenTK.Graphics.OpenGL.All.Alpha;
+ var _Rgb = OpenTK.Graphics.OpenGL.All.Rgb;
+ var _Rgba = OpenTK.Graphics.OpenGL.All.Rgba;
+ var _Luminance = OpenTK.Graphics.OpenGL.All.Luminance;
+ var _LuminanceAlpha = OpenTK.Graphics.OpenGL.All.LuminanceAlpha;
+ var _RasterPositionUnclippedIbm = OpenTK.Graphics.OpenGL.All.RasterPositionUnclippedIbm;
+ var _Bitmap = OpenTK.Graphics.OpenGL.All.Bitmap;
+ var _PreferDoublebufferHintPgi = OpenTK.Graphics.OpenGL.All.PreferDoublebufferHintPgi;
+ var _ConserveMemoryHintPgi = OpenTK.Graphics.OpenGL.All.ConserveMemoryHintPgi;
+ var _ReclaimMemoryHintPgi = OpenTK.Graphics.OpenGL.All.ReclaimMemoryHintPgi;
+ var _NativeGraphicsHandlePgi = OpenTK.Graphics.OpenGL.All.NativeGraphicsHandlePgi;
+ var _NativeGraphicsBeginHintPgi = OpenTK.Graphics.OpenGL.All.NativeGraphicsBeginHintPgi;
+ var _NativeGraphicsEndHintPgi = OpenTK.Graphics.OpenGL.All.NativeGraphicsEndHintPgi;
+ var _AlwaysFastHintPgi = OpenTK.Graphics.OpenGL.All.AlwaysFastHintPgi;
+ var _AlwaysSoftHintPgi = OpenTK.Graphics.OpenGL.All.AlwaysSoftHintPgi;
+ var _AllowDrawObjHintPgi = OpenTK.Graphics.OpenGL.All.AllowDrawObjHintPgi;
+ var _AllowDrawWinHintPgi = OpenTK.Graphics.OpenGL.All.AllowDrawWinHintPgi;
+ var _AllowDrawFrgHintPgi = OpenTK.Graphics.OpenGL.All.AllowDrawFrgHintPgi;
+ var _AllowDrawMemHintPgi = OpenTK.Graphics.OpenGL.All.AllowDrawMemHintPgi;
+ var _StrictDepthfuncHintPgi = OpenTK.Graphics.OpenGL.All.StrictDepthfuncHintPgi;
+ var _StrictLightingHintPgi = OpenTK.Graphics.OpenGL.All.StrictLightingHintPgi;
+ var _StrictScissorHintPgi = OpenTK.Graphics.OpenGL.All.StrictScissorHintPgi;
+ var _FullStippleHintPgi = OpenTK.Graphics.OpenGL.All.FullStippleHintPgi;
+ var _ClipNearHintPgi = OpenTK.Graphics.OpenGL.All.ClipNearHintPgi;
+ var _ClipFarHintPgi = OpenTK.Graphics.OpenGL.All.ClipFarHintPgi;
+ var _WideLineHintPgi = OpenTK.Graphics.OpenGL.All.WideLineHintPgi;
+ var _BackNormalsHintPgi = OpenTK.Graphics.OpenGL.All.BackNormalsHintPgi;
+ var _VertexDataHintPgi = OpenTK.Graphics.OpenGL.All.VertexDataHintPgi;
+ var _VertexConsistentHintPgi = OpenTK.Graphics.OpenGL.All.VertexConsistentHintPgi;
+ var _MaterialSideHintPgi = OpenTK.Graphics.OpenGL.All.MaterialSideHintPgi;
+ var _MaxVertexHintPgi = OpenTK.Graphics.OpenGL.All.MaxVertexHintPgi;
+ var _Point = OpenTK.Graphics.OpenGL.All.Point;
+ var _Line = OpenTK.Graphics.OpenGL.All.Line;
+ var _Fill = OpenTK.Graphics.OpenGL.All.Fill;
+ var _Render = OpenTK.Graphics.OpenGL.All.Render;
+ var _Feedback = OpenTK.Graphics.OpenGL.All.Feedback;
+ var _Select = OpenTK.Graphics.OpenGL.All.Select;
+ var _Flat = OpenTK.Graphics.OpenGL.All.Flat;
+ var _Smooth = OpenTK.Graphics.OpenGL.All.Smooth;
+ var _Keep = OpenTK.Graphics.OpenGL.All.Keep;
+ var _Replace = OpenTK.Graphics.OpenGL.All.Replace;
+ var _Incr = OpenTK.Graphics.OpenGL.All.Incr;
+ var _Decr = OpenTK.Graphics.OpenGL.All.Decr;
+ var _Vendor = OpenTK.Graphics.OpenGL.All.Vendor;
+ var _Renderer = OpenTK.Graphics.OpenGL.All.Renderer;
+ var _Version = OpenTK.Graphics.OpenGL.All.Version;
+ var _Extensions = OpenTK.Graphics.OpenGL.All.Extensions;
+ var _GlyphVerticalBearingXBitNv = OpenTK.Graphics.OpenGL.All.GlyphVerticalBearingXBitNv;
+ var _S = OpenTK.Graphics.OpenGL.All.S;
+ var _MultisampleBit = OpenTK.Graphics.OpenGL.All.MultisampleBit;
+ var _MultisampleBit3Dfx = OpenTK.Graphics.OpenGL.All.MultisampleBit3Dfx;
+ var _MultisampleBitArb = OpenTK.Graphics.OpenGL.All.MultisampleBitArb;
+ var _MultisampleBitExt = OpenTK.Graphics.OpenGL.All.MultisampleBitExt;
+ var _Texcoord2BitPgi = OpenTK.Graphics.OpenGL.All.Texcoord2BitPgi;
+ var _T = OpenTK.Graphics.OpenGL.All.T;
+ var _R = OpenTK.Graphics.OpenGL.All.R;
+ var _Q = OpenTK.Graphics.OpenGL.All.Q;
+ var _Modulate = OpenTK.Graphics.OpenGL.All.Modulate;
+ var _Decal = OpenTK.Graphics.OpenGL.All.Decal;
+ var _TextureEnvMode = OpenTK.Graphics.OpenGL.All.TextureEnvMode;
+ var _TextureEnvColor = OpenTK.Graphics.OpenGL.All.TextureEnvColor;
+ var _TextureEnv = OpenTK.Graphics.OpenGL.All.TextureEnv;
+ var _EyeLinear = OpenTK.Graphics.OpenGL.All.EyeLinear;
+ var _ObjectLinear = OpenTK.Graphics.OpenGL.All.ObjectLinear;
+ var _SphereMap = OpenTK.Graphics.OpenGL.All.SphereMap;
+ var _TextureGenMode = OpenTK.Graphics.OpenGL.All.TextureGenMode;
+ var _ObjectPlane = OpenTK.Graphics.OpenGL.All.ObjectPlane;
+ var _EyePlane = OpenTK.Graphics.OpenGL.All.EyePlane;
+ var _Nearest = OpenTK.Graphics.OpenGL.All.Nearest;
+ var _Linear = OpenTK.Graphics.OpenGL.All.Linear;
+ var _NearestMipmapNearest = OpenTK.Graphics.OpenGL.All.NearestMipmapNearest;
+ var _LinearMipmapNearest = OpenTK.Graphics.OpenGL.All.LinearMipmapNearest;
+ var _NearestMipmapLinear = OpenTK.Graphics.OpenGL.All.NearestMipmapLinear;
+ var _LinearMipmapLinear = OpenTK.Graphics.OpenGL.All.LinearMipmapLinear;
+ var _TextureMagFilter = OpenTK.Graphics.OpenGL.All.TextureMagFilter;
+ var _TextureMinFilter = OpenTK.Graphics.OpenGL.All.TextureMinFilter;
+ var _TextureWrapS = OpenTK.Graphics.OpenGL.All.TextureWrapS;
+ var _TextureWrapT = OpenTK.Graphics.OpenGL.All.TextureWrapT;
+ var _Clamp = OpenTK.Graphics.OpenGL.All.Clamp;
+ var _Repeat = OpenTK.Graphics.OpenGL.All.Repeat;
+ var _PolygonOffsetUnits = OpenTK.Graphics.OpenGL.All.PolygonOffsetUnits;
+ var _PolygonOffsetPoint = OpenTK.Graphics.OpenGL.All.PolygonOffsetPoint;
+ var _PolygonOffsetLine = OpenTK.Graphics.OpenGL.All.PolygonOffsetLine;
+ var _R3G3B2 = OpenTK.Graphics.OpenGL.All.R3G3B2;
+ var _V2f = OpenTK.Graphics.OpenGL.All.V2f;
+ var _V3f = OpenTK.Graphics.OpenGL.All.V3f;
+ var _C4ubV2f = OpenTK.Graphics.OpenGL.All.C4ubV2f;
+ var _C4ubV3f = OpenTK.Graphics.OpenGL.All.C4ubV3f;
+ var _C3fV3f = OpenTK.Graphics.OpenGL.All.C3fV3f;
+ var _N3fV3f = OpenTK.Graphics.OpenGL.All.N3fV3f;
+ var _C4fN3fV3f = OpenTK.Graphics.OpenGL.All.C4fN3fV3f;
+ var _T2fV3f = OpenTK.Graphics.OpenGL.All.T2fV3f;
+ var _T4fV4f = OpenTK.Graphics.OpenGL.All.T4fV4f;
+ var _T2fC4ubV3f = OpenTK.Graphics.OpenGL.All.T2fC4ubV3f;
+ var _T2fC3fV3f = OpenTK.Graphics.OpenGL.All.T2fC3fV3f;
+ var _T2fN3fV3f = OpenTK.Graphics.OpenGL.All.T2fN3fV3f;
+ var _T2fC4fN3fV3f = OpenTK.Graphics.OpenGL.All.T2fC4fN3fV3f;
+ var _T4fC4fN3fV4f = OpenTK.Graphics.OpenGL.All.T4fC4fN3fV4f;
+ var _ClipDistance0 = OpenTK.Graphics.OpenGL.All.ClipDistance0;
+ var _ClipPlane0 = OpenTK.Graphics.OpenGL.All.ClipPlane0;
+ var _ClipDistance1 = OpenTK.Graphics.OpenGL.All.ClipDistance1;
+ var _ClipPlane1 = OpenTK.Graphics.OpenGL.All.ClipPlane1;
+ var _ClipDistance2 = OpenTK.Graphics.OpenGL.All.ClipDistance2;
+ var _ClipPlane2 = OpenTK.Graphics.OpenGL.All.ClipPlane2;
+ var _ClipDistance3 = OpenTK.Graphics.OpenGL.All.ClipDistance3;
+ var _ClipPlane3 = OpenTK.Graphics.OpenGL.All.ClipPlane3;
+ var _ClipDistance4 = OpenTK.Graphics.OpenGL.All.ClipDistance4;
+ var _ClipPlane4 = OpenTK.Graphics.OpenGL.All.ClipPlane4;
+ var _ClipDistance5 = OpenTK.Graphics.OpenGL.All.ClipDistance5;
+ var _ClipPlane5 = OpenTK.Graphics.OpenGL.All.ClipPlane5;
+ var _ClipDistance6 = OpenTK.Graphics.OpenGL.All.ClipDistance6;
+ var _ClipDistance7 = OpenTK.Graphics.OpenGL.All.ClipDistance7;
+ var _GlyphVerticalBearingYBitNv = OpenTK.Graphics.OpenGL.All.GlyphVerticalBearingYBitNv;
+ var _Light0 = OpenTK.Graphics.OpenGL.All.Light0;
+ var _Texcoord3BitPgi = OpenTK.Graphics.OpenGL.All.Texcoord3BitPgi;
+ var _Light1 = OpenTK.Graphics.OpenGL.All.Light1;
+ var _Light2 = OpenTK.Graphics.OpenGL.All.Light2;
+ var _Light3 = OpenTK.Graphics.OpenGL.All.Light3;
+ var _Light4 = OpenTK.Graphics.OpenGL.All.Light4;
+ var _Light5 = OpenTK.Graphics.OpenGL.All.Light5;
+ var _Light6 = OpenTK.Graphics.OpenGL.All.Light6;
+ var _Light7 = OpenTK.Graphics.OpenGL.All.Light7;
+ var _GlyphVerticalBearingAdvanceBitNv = OpenTK.Graphics.OpenGL.All.GlyphVerticalBearingAdvanceBitNv;
+ var _AbgrExt = OpenTK.Graphics.OpenGL.All.AbgrExt;
+ var _Texcoord4BitPgi = OpenTK.Graphics.OpenGL.All.Texcoord4BitPgi;
+ var _ConstantColor = OpenTK.Graphics.OpenGL.All.ConstantColor;
+ var _ConstantColorExt = OpenTK.Graphics.OpenGL.All.ConstantColorExt;
+ var _OneMinusConstantColor = OpenTK.Graphics.OpenGL.All.OneMinusConstantColor;
+ var _OneMinusConstantColorExt = OpenTK.Graphics.OpenGL.All.OneMinusConstantColorExt;
+ var _ConstantAlpha = OpenTK.Graphics.OpenGL.All.ConstantAlpha;
+ var _ConstantAlphaExt = OpenTK.Graphics.OpenGL.All.ConstantAlphaExt;
+ var _OneMinusConstantAlpha = OpenTK.Graphics.OpenGL.All.OneMinusConstantAlpha;
+ var _OneMinusConstantAlphaExt = OpenTK.Graphics.OpenGL.All.OneMinusConstantAlphaExt;
+ var _BlendColor = OpenTK.Graphics.OpenGL.All.BlendColor;
+ var _BlendColorExt = OpenTK.Graphics.OpenGL.All.BlendColorExt;
+ var _FuncAdd = OpenTK.Graphics.OpenGL.All.FuncAdd;
+ var _FuncAddExt = OpenTK.Graphics.OpenGL.All.FuncAddExt;
+ var _Min = OpenTK.Graphics.OpenGL.All.Min;
+ var _MinExt = OpenTK.Graphics.OpenGL.All.MinExt;
+ var _Max = OpenTK.Graphics.OpenGL.All.Max;
+ var _MaxExt = OpenTK.Graphics.OpenGL.All.MaxExt;
+ var _BlendEquation = OpenTK.Graphics.OpenGL.All.BlendEquation;
+ var _BlendEquationExt = OpenTK.Graphics.OpenGL.All.BlendEquationExt;
+ var _BlendEquationRgb = OpenTK.Graphics.OpenGL.All.BlendEquationRgb;
+ var _BlendEquationRgbExt = OpenTK.Graphics.OpenGL.All.BlendEquationRgbExt;
+ var _FuncSubtract = OpenTK.Graphics.OpenGL.All.FuncSubtract;
+ var _FuncSubtractExt = OpenTK.Graphics.OpenGL.All.FuncSubtractExt;
+ var _FuncReverseSubtract = OpenTK.Graphics.OpenGL.All.FuncReverseSubtract;
+ var _FuncReverseSubtractExt = OpenTK.Graphics.OpenGL.All.FuncReverseSubtractExt;
+ var _CmykExt = OpenTK.Graphics.OpenGL.All.CmykExt;
+ var _CmykaExt = OpenTK.Graphics.OpenGL.All.CmykaExt;
+ var _PackCmykHintExt = OpenTK.Graphics.OpenGL.All.PackCmykHintExt;
+ var _UnpackCmykHintExt = OpenTK.Graphics.OpenGL.All.UnpackCmykHintExt;
+ var _Convolution1D = OpenTK.Graphics.OpenGL.All.Convolution1D;
+ var _Convolution1DExt = OpenTK.Graphics.OpenGL.All.Convolution1DExt;
+ var _Convolution2D = OpenTK.Graphics.OpenGL.All.Convolution2D;
+ var _Convolution2DExt = OpenTK.Graphics.OpenGL.All.Convolution2DExt;
+ var _Separable2D = OpenTK.Graphics.OpenGL.All.Separable2D;
+ var _Separable2DExt = OpenTK.Graphics.OpenGL.All.Separable2DExt;
+ var _ConvolutionBorderMode = OpenTK.Graphics.OpenGL.All.ConvolutionBorderMode;
+ var _ConvolutionBorderModeExt = OpenTK.Graphics.OpenGL.All.ConvolutionBorderModeExt;
+ var _ConvolutionFilterScale = OpenTK.Graphics.OpenGL.All.ConvolutionFilterScale;
+ var _ConvolutionFilterScaleExt = OpenTK.Graphics.OpenGL.All.ConvolutionFilterScaleExt;
+ var _ConvolutionFilterBias = OpenTK.Graphics.OpenGL.All.ConvolutionFilterBias;
+ var _ConvolutionFilterBiasExt = OpenTK.Graphics.OpenGL.All.ConvolutionFilterBiasExt;
+ var _Reduce = OpenTK.Graphics.OpenGL.All.Reduce;
+ var _ReduceExt = OpenTK.Graphics.OpenGL.All.ReduceExt;
+ var _ConvolutionFormat = OpenTK.Graphics.OpenGL.All.ConvolutionFormat;
+ var _ConvolutionFormatExt = OpenTK.Graphics.OpenGL.All.ConvolutionFormatExt;
+ var _ConvolutionWidth = OpenTK.Graphics.OpenGL.All.ConvolutionWidth;
+ var _ConvolutionWidthExt = OpenTK.Graphics.OpenGL.All.ConvolutionWidthExt;
+ var _ConvolutionHeight = OpenTK.Graphics.OpenGL.All.ConvolutionHeight;
+ var _ConvolutionHeightExt = OpenTK.Graphics.OpenGL.All.ConvolutionHeightExt;
+ var _MaxConvolutionWidth = OpenTK.Graphics.OpenGL.All.MaxConvolutionWidth;
+ var _MaxConvolutionWidthExt = OpenTK.Graphics.OpenGL.All.MaxConvolutionWidthExt;
+ var _MaxConvolutionHeight = OpenTK.Graphics.OpenGL.All.MaxConvolutionHeight;
+ var _MaxConvolutionHeightExt = OpenTK.Graphics.OpenGL.All.MaxConvolutionHeightExt;
+ var _PostConvolutionRedScale = OpenTK.Graphics.OpenGL.All.PostConvolutionRedScale;
+ var _PostConvolutionRedScaleExt = OpenTK.Graphics.OpenGL.All.PostConvolutionRedScaleExt;
+ var _PostConvolutionGreenScale = OpenTK.Graphics.OpenGL.All.PostConvolutionGreenScale;
+ var _PostConvolutionGreenScaleExt = OpenTK.Graphics.OpenGL.All.PostConvolutionGreenScaleExt;
+ var _PostConvolutionBlueScale = OpenTK.Graphics.OpenGL.All.PostConvolutionBlueScale;
+ var _PostConvolutionBlueScaleExt = OpenTK.Graphics.OpenGL.All.PostConvolutionBlueScaleExt;
+ var _PostConvolutionAlphaScale = OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaScale;
+ var _PostConvolutionAlphaScaleExt = OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaScaleExt;
+ var _PostConvolutionRedBias = OpenTK.Graphics.OpenGL.All.PostConvolutionRedBias;
+ var _PostConvolutionRedBiasExt = OpenTK.Graphics.OpenGL.All.PostConvolutionRedBiasExt;
+ var _PostConvolutionGreenBias = OpenTK.Graphics.OpenGL.All.PostConvolutionGreenBias;
+ var _PostConvolutionGreenBiasExt = OpenTK.Graphics.OpenGL.All.PostConvolutionGreenBiasExt;
+ var _PostConvolutionBlueBias = OpenTK.Graphics.OpenGL.All.PostConvolutionBlueBias;
+ var _PostConvolutionBlueBiasExt = OpenTK.Graphics.OpenGL.All.PostConvolutionBlueBiasExt;
+ var _PostConvolutionAlphaBias = OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaBias;
+ var _PostConvolutionAlphaBiasExt = OpenTK.Graphics.OpenGL.All.PostConvolutionAlphaBiasExt;
+ var _Histogram = OpenTK.Graphics.OpenGL.All.Histogram;
+ var _HistogramExt = OpenTK.Graphics.OpenGL.All.HistogramExt;
+ var _ProxyHistogram = OpenTK.Graphics.OpenGL.All.ProxyHistogram;
+ var _ProxyHistogramExt = OpenTK.Graphics.OpenGL.All.ProxyHistogramExt;
+ var _HistogramWidth = OpenTK.Graphics.OpenGL.All.HistogramWidth;
+ var _HistogramWidthExt = OpenTK.Graphics.OpenGL.All.HistogramWidthExt;
+ var _HistogramFormat = OpenTK.Graphics.OpenGL.All.HistogramFormat;
+ var _HistogramFormatExt = OpenTK.Graphics.OpenGL.All.HistogramFormatExt;
+ var _HistogramRedSize = OpenTK.Graphics.OpenGL.All.HistogramRedSize;
+ var _HistogramRedSizeExt = OpenTK.Graphics.OpenGL.All.HistogramRedSizeExt;
+ var _HistogramGreenSize = OpenTK.Graphics.OpenGL.All.HistogramGreenSize;
+ var _HistogramGreenSizeExt = OpenTK.Graphics.OpenGL.All.HistogramGreenSizeExt;
+ var _HistogramBlueSize = OpenTK.Graphics.OpenGL.All.HistogramBlueSize;
+ var _HistogramBlueSizeExt = OpenTK.Graphics.OpenGL.All.HistogramBlueSizeExt;
+ var _HistogramAlphaSize = OpenTK.Graphics.OpenGL.All.HistogramAlphaSize;
+ var _HistogramAlphaSizeExt = OpenTK.Graphics.OpenGL.All.HistogramAlphaSizeExt;
+ var _HistogramLuminanceSize = OpenTK.Graphics.OpenGL.All.HistogramLuminanceSize;
+ var _HistogramLuminanceSizeExt = OpenTK.Graphics.OpenGL.All.HistogramLuminanceSizeExt;
+ var _HistogramSink = OpenTK.Graphics.OpenGL.All.HistogramSink;
+ var _HistogramSinkExt = OpenTK.Graphics.OpenGL.All.HistogramSinkExt;
+ var _Minmax = OpenTK.Graphics.OpenGL.All.Minmax;
+ var _MinmaxExt = OpenTK.Graphics.OpenGL.All.MinmaxExt;
+ var _MinmaxFormat = OpenTK.Graphics.OpenGL.All.MinmaxFormat;
+ var _MinmaxFormatExt = OpenTK.Graphics.OpenGL.All.MinmaxFormatExt;
+ var _MinmaxSink = OpenTK.Graphics.OpenGL.All.MinmaxSink;
+ var _MinmaxSinkExt = OpenTK.Graphics.OpenGL.All.MinmaxSinkExt;
+ var _TableTooLarge = OpenTK.Graphics.OpenGL.All.TableTooLarge;
+ var _TableTooLargeExt = OpenTK.Graphics.OpenGL.All.TableTooLargeExt;
+ var _UnsignedByte332 = OpenTK.Graphics.OpenGL.All.UnsignedByte332;
+ var _UnsignedByte332Ext = OpenTK.Graphics.OpenGL.All.UnsignedByte332Ext;
+ var _UnsignedShort4444 = OpenTK.Graphics.OpenGL.All.UnsignedShort4444;
+ var _UnsignedShort4444Ext = OpenTK.Graphics.OpenGL.All.UnsignedShort4444Ext;
+ var _UnsignedShort5551 = OpenTK.Graphics.OpenGL.All.UnsignedShort5551;
+ var _UnsignedShort5551Ext = OpenTK.Graphics.OpenGL.All.UnsignedShort5551Ext;
+ var _UnsignedInt8888 = OpenTK.Graphics.OpenGL.All.UnsignedInt8888;
+ var _UnsignedInt8888Ext = OpenTK.Graphics.OpenGL.All.UnsignedInt8888Ext;
+ var _UnsignedInt1010102 = OpenTK.Graphics.OpenGL.All.UnsignedInt1010102;
+ var _UnsignedInt1010102Ext = OpenTK.Graphics.OpenGL.All.UnsignedInt1010102Ext;
+ var _PolygonOffsetExt = OpenTK.Graphics.OpenGL.All.PolygonOffsetExt;
+ var _PolygonOffsetFill = OpenTK.Graphics.OpenGL.All.PolygonOffsetFill;
+ var _PolygonOffsetFactor = OpenTK.Graphics.OpenGL.All.PolygonOffsetFactor;
+ var _PolygonOffsetFactorExt = OpenTK.Graphics.OpenGL.All.PolygonOffsetFactorExt;
+ var _PolygonOffsetBiasExt = OpenTK.Graphics.OpenGL.All.PolygonOffsetBiasExt;
+ var _RescaleNormal = OpenTK.Graphics.OpenGL.All.RescaleNormal;
+ var _RescaleNormalExt = OpenTK.Graphics.OpenGL.All.RescaleNormalExt;
+ var _Alpha4 = OpenTK.Graphics.OpenGL.All.Alpha4;
+ var _Alpha4Ext = OpenTK.Graphics.OpenGL.All.Alpha4Ext;
+ var _Alpha8 = OpenTK.Graphics.OpenGL.All.Alpha8;
+ var _Alpha8Ext = OpenTK.Graphics.OpenGL.All.Alpha8Ext;
+ var _Alpha12 = OpenTK.Graphics.OpenGL.All.Alpha12;
+ var _Alpha12Ext = OpenTK.Graphics.OpenGL.All.Alpha12Ext;
+ var _Alpha16 = OpenTK.Graphics.OpenGL.All.Alpha16;
+ var _Alpha16Ext = OpenTK.Graphics.OpenGL.All.Alpha16Ext;
+ var _Luminance4 = OpenTK.Graphics.OpenGL.All.Luminance4;
+ var _Luminance4Ext = OpenTK.Graphics.OpenGL.All.Luminance4Ext;
+ var _Luminance8 = OpenTK.Graphics.OpenGL.All.Luminance8;
+ var _Luminance8Ext = OpenTK.Graphics.OpenGL.All.Luminance8Ext;
+ var _Luminance12 = OpenTK.Graphics.OpenGL.All.Luminance12;
+ var _Luminance12Ext = OpenTK.Graphics.OpenGL.All.Luminance12Ext;
+ var _Luminance16 = OpenTK.Graphics.OpenGL.All.Luminance16;
+ var _Luminance16Ext = OpenTK.Graphics.OpenGL.All.Luminance16Ext;
+ var _Luminance4Alpha4 = OpenTK.Graphics.OpenGL.All.Luminance4Alpha4;
+ var _Luminance4Alpha4Ext = OpenTK.Graphics.OpenGL.All.Luminance4Alpha4Ext;
+ var _Luminance6Alpha2 = OpenTK.Graphics.OpenGL.All.Luminance6Alpha2;
+ var _Luminance6Alpha2Ext = OpenTK.Graphics.OpenGL.All.Luminance6Alpha2Ext;
+ var _Luminance8Alpha8 = OpenTK.Graphics.OpenGL.All.Luminance8Alpha8;
+ var _Luminance8Alpha8Ext = OpenTK.Graphics.OpenGL.All.Luminance8Alpha8Ext;
+ var _Luminance12Alpha4 = OpenTK.Graphics.OpenGL.All.Luminance12Alpha4;
+ var _Luminance12Alpha4Ext = OpenTK.Graphics.OpenGL.All.Luminance12Alpha4Ext;
+ var _Luminance12Alpha12 = OpenTK.Graphics.OpenGL.All.Luminance12Alpha12;
+ var _Luminance12Alpha12Ext = OpenTK.Graphics.OpenGL.All.Luminance12Alpha12Ext;
+ var _Luminance16Alpha16 = OpenTK.Graphics.OpenGL.All.Luminance16Alpha16;
+ var _Luminance16Alpha16Ext = OpenTK.Graphics.OpenGL.All.Luminance16Alpha16Ext;
+ var _Intensity = OpenTK.Graphics.OpenGL.All.Intensity;
+ var _IntensityExt = OpenTK.Graphics.OpenGL.All.IntensityExt;
+ var _Intensity4 = OpenTK.Graphics.OpenGL.All.Intensity4;
+ var _Intensity4Ext = OpenTK.Graphics.OpenGL.All.Intensity4Ext;
+ var _Intensity8 = OpenTK.Graphics.OpenGL.All.Intensity8;
+ var _Intensity8Ext = OpenTK.Graphics.OpenGL.All.Intensity8Ext;
+ var _Intensity12 = OpenTK.Graphics.OpenGL.All.Intensity12;
+ var _Intensity12Ext = OpenTK.Graphics.OpenGL.All.Intensity12Ext;
+ var _Intensity16 = OpenTK.Graphics.OpenGL.All.Intensity16;
+ var _Intensity16Ext = OpenTK.Graphics.OpenGL.All.Intensity16Ext;
+ var _Rgb2Ext = OpenTK.Graphics.OpenGL.All.Rgb2Ext;
+ var _Rgb4 = OpenTK.Graphics.OpenGL.All.Rgb4;
+ var _Rgb4Ext = OpenTK.Graphics.OpenGL.All.Rgb4Ext;
+ var _Rgb5 = OpenTK.Graphics.OpenGL.All.Rgb5;
+ var _Rgb5Ext = OpenTK.Graphics.OpenGL.All.Rgb5Ext;
+ var _Rgb8 = OpenTK.Graphics.OpenGL.All.Rgb8;
+ var _Rgb8Ext = OpenTK.Graphics.OpenGL.All.Rgb8Ext;
+ var _Rgb10 = OpenTK.Graphics.OpenGL.All.Rgb10;
+ var _Rgb10Ext = OpenTK.Graphics.OpenGL.All.Rgb10Ext;
+ var _Rgb12 = OpenTK.Graphics.OpenGL.All.Rgb12;
+ var _Rgb12Ext = OpenTK.Graphics.OpenGL.All.Rgb12Ext;
+ var _Rgb16 = OpenTK.Graphics.OpenGL.All.Rgb16;
+ var _Rgb16Ext = OpenTK.Graphics.OpenGL.All.Rgb16Ext;
+ var _Rgba2 = OpenTK.Graphics.OpenGL.All.Rgba2;
+ var _Rgba2Ext = OpenTK.Graphics.OpenGL.All.Rgba2Ext;
+ var _Rgba4 = OpenTK.Graphics.OpenGL.All.Rgba4;
+ var _Rgba4Ext = OpenTK.Graphics.OpenGL.All.Rgba4Ext;
+ var _Rgb5A1 = OpenTK.Graphics.OpenGL.All.Rgb5A1;
+ var _Rgb5A1Ext = OpenTK.Graphics.OpenGL.All.Rgb5A1Ext;
+ var _Rgba8 = OpenTK.Graphics.OpenGL.All.Rgba8;
+ var _Rgba8Ext = OpenTK.Graphics.OpenGL.All.Rgba8Ext;
+ var _Rgb10A2 = OpenTK.Graphics.OpenGL.All.Rgb10A2;
+ var _Rgb10A2Ext = OpenTK.Graphics.OpenGL.All.Rgb10A2Ext;
+ var _Rgba12 = OpenTK.Graphics.OpenGL.All.Rgba12;
+ var _Rgba12Ext = OpenTK.Graphics.OpenGL.All.Rgba12Ext;
+ var _Rgba16 = OpenTK.Graphics.OpenGL.All.Rgba16;
+ var _Rgba16Ext = OpenTK.Graphics.OpenGL.All.Rgba16Ext;
+ var _TextureRedSize = OpenTK.Graphics.OpenGL.All.TextureRedSize;
+ var _TextureRedSizeExt = OpenTK.Graphics.OpenGL.All.TextureRedSizeExt;
+ var _TextureGreenSize = OpenTK.Graphics.OpenGL.All.TextureGreenSize;
+ var _TextureGreenSizeExt = OpenTK.Graphics.OpenGL.All.TextureGreenSizeExt;
+ var _TextureBlueSize = OpenTK.Graphics.OpenGL.All.TextureBlueSize;
+ var _TextureBlueSizeExt = OpenTK.Graphics.OpenGL.All.TextureBlueSizeExt;
+ var _TextureAlphaSize = OpenTK.Graphics.OpenGL.All.TextureAlphaSize;
+ var _TextureAlphaSizeExt = OpenTK.Graphics.OpenGL.All.TextureAlphaSizeExt;
+ var _TextureLuminanceSize = OpenTK.Graphics.OpenGL.All.TextureLuminanceSize;
+ var _TextureLuminanceSizeExt = OpenTK.Graphics.OpenGL.All.TextureLuminanceSizeExt;
+ var _TextureIntensitySize = OpenTK.Graphics.OpenGL.All.TextureIntensitySize;
+ var _TextureIntensitySizeExt = OpenTK.Graphics.OpenGL.All.TextureIntensitySizeExt;
+ var _ReplaceExt = OpenTK.Graphics.OpenGL.All.ReplaceExt;
+ var _ProxyTexture1D = OpenTK.Graphics.OpenGL.All.ProxyTexture1D;
+ var _ProxyTexture1DExt = OpenTK.Graphics.OpenGL.All.ProxyTexture1DExt;
+ var _ProxyTexture2D = OpenTK.Graphics.OpenGL.All.ProxyTexture2D;
+ var _ProxyTexture2DExt = OpenTK.Graphics.OpenGL.All.ProxyTexture2DExt;
+ var _TextureTooLargeExt = OpenTK.Graphics.OpenGL.All.TextureTooLargeExt;
+ var _TexturePriority = OpenTK.Graphics.OpenGL.All.TexturePriority;
+ var _TexturePriorityExt = OpenTK.Graphics.OpenGL.All.TexturePriorityExt;
+ var _TextureResident = OpenTK.Graphics.OpenGL.All.TextureResident;
+ var _TextureResidentExt = OpenTK.Graphics.OpenGL.All.TextureResidentExt;
+ var _Texture1DBindingExt = OpenTK.Graphics.OpenGL.All.Texture1DBindingExt;
+ var _TextureBinding1D = OpenTK.Graphics.OpenGL.All.TextureBinding1D;
+ var _Texture2DBindingExt = OpenTK.Graphics.OpenGL.All.Texture2DBindingExt;
+ var _TextureBinding2D = OpenTK.Graphics.OpenGL.All.TextureBinding2D;
+ var _Texture3DBindingExt = OpenTK.Graphics.OpenGL.All.Texture3DBindingExt;
+ var _TextureBinding3D = OpenTK.Graphics.OpenGL.All.TextureBinding3D;
+ var _PackSkipImages = OpenTK.Graphics.OpenGL.All.PackSkipImages;
+ var _PackSkipImagesExt = OpenTK.Graphics.OpenGL.All.PackSkipImagesExt;
+ var _PackImageHeight = OpenTK.Graphics.OpenGL.All.PackImageHeight;
+ var _PackImageHeightExt = OpenTK.Graphics.OpenGL.All.PackImageHeightExt;
+ var _UnpackSkipImages = OpenTK.Graphics.OpenGL.All.UnpackSkipImages;
+ var _UnpackSkipImagesExt = OpenTK.Graphics.OpenGL.All.UnpackSkipImagesExt;
+ var _UnpackImageHeight = OpenTK.Graphics.OpenGL.All.UnpackImageHeight;
+ var _UnpackImageHeightExt = OpenTK.Graphics.OpenGL.All.UnpackImageHeightExt;
+ var _Texture3D = OpenTK.Graphics.OpenGL.All.Texture3D;
+ var _Texture3DExt = OpenTK.Graphics.OpenGL.All.Texture3DExt;
+ var _Texture3DOes = OpenTK.Graphics.OpenGL.All.Texture3DOes;
+ var _ProxyTexture3D = OpenTK.Graphics.OpenGL.All.ProxyTexture3D;
+ var _ProxyTexture3DExt = OpenTK.Graphics.OpenGL.All.ProxyTexture3DExt;
+ var _TextureDepth = OpenTK.Graphics.OpenGL.All.TextureDepth;
+ var _TextureDepthExt = OpenTK.Graphics.OpenGL.All.TextureDepthExt;
+ var _TextureWrapR = OpenTK.Graphics.OpenGL.All.TextureWrapR;
+ var _TextureWrapRExt = OpenTK.Graphics.OpenGL.All.TextureWrapRExt;
+ var _TextureWrapROes = OpenTK.Graphics.OpenGL.All.TextureWrapROes;
+ var _Max3DTextureSize = OpenTK.Graphics.OpenGL.All.Max3DTextureSize;
+ var _Max3DTextureSizeExt = OpenTK.Graphics.OpenGL.All.Max3DTextureSizeExt;
+ var _VertexArray = OpenTK.Graphics.OpenGL.All.VertexArray;
+ var _VertexArrayExt = OpenTK.Graphics.OpenGL.All.VertexArrayExt;
+ var _VertexArrayKhr = OpenTK.Graphics.OpenGL.All.VertexArrayKhr;
+ var _NormalArray = OpenTK.Graphics.OpenGL.All.NormalArray;
+ var _NormalArrayExt = OpenTK.Graphics.OpenGL.All.NormalArrayExt;
+ var _ColorArray = OpenTK.Graphics.OpenGL.All.ColorArray;
+ var _ColorArrayExt = OpenTK.Graphics.OpenGL.All.ColorArrayExt;
+ var _IndexArray = OpenTK.Graphics.OpenGL.All.IndexArray;
+ var _IndexArrayExt = OpenTK.Graphics.OpenGL.All.IndexArrayExt;
+ var _TextureCoordArray = OpenTK.Graphics.OpenGL.All.TextureCoordArray;
+ var _TextureCoordArrayExt = OpenTK.Graphics.OpenGL.All.TextureCoordArrayExt;
+ var _EdgeFlagArray = OpenTK.Graphics.OpenGL.All.EdgeFlagArray;
+ var _EdgeFlagArrayExt = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayExt;
+ var _VertexArraySize = OpenTK.Graphics.OpenGL.All.VertexArraySize;
+ var _VertexArraySizeExt = OpenTK.Graphics.OpenGL.All.VertexArraySizeExt;
+ var _VertexArrayType = OpenTK.Graphics.OpenGL.All.VertexArrayType;
+ var _VertexArrayTypeExt = OpenTK.Graphics.OpenGL.All.VertexArrayTypeExt;
+ var _VertexArrayStride = OpenTK.Graphics.OpenGL.All.VertexArrayStride;
+ var _VertexArrayStrideExt = OpenTK.Graphics.OpenGL.All.VertexArrayStrideExt;
+ var _VertexArrayCountExt = OpenTK.Graphics.OpenGL.All.VertexArrayCountExt;
+ var _NormalArrayType = OpenTK.Graphics.OpenGL.All.NormalArrayType;
+ var _NormalArrayTypeExt = OpenTK.Graphics.OpenGL.All.NormalArrayTypeExt;
+ var _NormalArrayStride = OpenTK.Graphics.OpenGL.All.NormalArrayStride;
+ var _NormalArrayStrideExt = OpenTK.Graphics.OpenGL.All.NormalArrayStrideExt;
+ var _NormalArrayCountExt = OpenTK.Graphics.OpenGL.All.NormalArrayCountExt;
+ var _ColorArraySize = OpenTK.Graphics.OpenGL.All.ColorArraySize;
+ var _ColorArraySizeExt = OpenTK.Graphics.OpenGL.All.ColorArraySizeExt;
+ var _ColorArrayType = OpenTK.Graphics.OpenGL.All.ColorArrayType;
+ var _ColorArrayTypeExt = OpenTK.Graphics.OpenGL.All.ColorArrayTypeExt;
+ var _ColorArrayStride = OpenTK.Graphics.OpenGL.All.ColorArrayStride;
+ var _ColorArrayStrideExt = OpenTK.Graphics.OpenGL.All.ColorArrayStrideExt;
+ var _ColorArrayCountExt = OpenTK.Graphics.OpenGL.All.ColorArrayCountExt;
+ var _IndexArrayType = OpenTK.Graphics.OpenGL.All.IndexArrayType;
+ var _IndexArrayTypeExt = OpenTK.Graphics.OpenGL.All.IndexArrayTypeExt;
+ var _IndexArrayStride = OpenTK.Graphics.OpenGL.All.IndexArrayStride;
+ var _IndexArrayStrideExt = OpenTK.Graphics.OpenGL.All.IndexArrayStrideExt;
+ var _IndexArrayCountExt = OpenTK.Graphics.OpenGL.All.IndexArrayCountExt;
+ var _TextureCoordArraySize = OpenTK.Graphics.OpenGL.All.TextureCoordArraySize;
+ var _TextureCoordArraySizeExt = OpenTK.Graphics.OpenGL.All.TextureCoordArraySizeExt;
+ var _TextureCoordArrayType = OpenTK.Graphics.OpenGL.All.TextureCoordArrayType;
+ var _TextureCoordArrayTypeExt = OpenTK.Graphics.OpenGL.All.TextureCoordArrayTypeExt;
+ var _TextureCoordArrayStride = OpenTK.Graphics.OpenGL.All.TextureCoordArrayStride;
+ var _TextureCoordArrayStrideExt = OpenTK.Graphics.OpenGL.All.TextureCoordArrayStrideExt;
+ var _TextureCoordArrayCountExt = OpenTK.Graphics.OpenGL.All.TextureCoordArrayCountExt;
+ var _EdgeFlagArrayStride = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayStride;
+ var _EdgeFlagArrayStrideExt = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayStrideExt;
+ var _EdgeFlagArrayCountExt = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayCountExt;
+ var _VertexArrayPointer = OpenTK.Graphics.OpenGL.All.VertexArrayPointer;
+ var _VertexArrayPointerExt = OpenTK.Graphics.OpenGL.All.VertexArrayPointerExt;
+ var _NormalArrayPointer = OpenTK.Graphics.OpenGL.All.NormalArrayPointer;
+ var _NormalArrayPointerExt = OpenTK.Graphics.OpenGL.All.NormalArrayPointerExt;
+ var _ColorArrayPointer = OpenTK.Graphics.OpenGL.All.ColorArrayPointer;
+ var _ColorArrayPointerExt = OpenTK.Graphics.OpenGL.All.ColorArrayPointerExt;
+ var _IndexArrayPointer = OpenTK.Graphics.OpenGL.All.IndexArrayPointer;
+ var _IndexArrayPointerExt = OpenTK.Graphics.OpenGL.All.IndexArrayPointerExt;
+ var _TextureCoordArrayPointer = OpenTK.Graphics.OpenGL.All.TextureCoordArrayPointer;
+ var _TextureCoordArrayPointerExt = OpenTK.Graphics.OpenGL.All.TextureCoordArrayPointerExt;
+ var _EdgeFlagArrayPointer = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayPointer;
+ var _EdgeFlagArrayPointerExt = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayPointerExt;
+ var _InterlaceSgix = OpenTK.Graphics.OpenGL.All.InterlaceSgix;
+ var _DetailTexture2DSgis = OpenTK.Graphics.OpenGL.All.DetailTexture2DSgis;
+ var _DetailTexture2DBindingSgis = OpenTK.Graphics.OpenGL.All.DetailTexture2DBindingSgis;
+ var _LinearDetailSgis = OpenTK.Graphics.OpenGL.All.LinearDetailSgis;
+ var _LinearDetailAlphaSgis = OpenTK.Graphics.OpenGL.All.LinearDetailAlphaSgis;
+ var _LinearDetailColorSgis = OpenTK.Graphics.OpenGL.All.LinearDetailColorSgis;
+ var _DetailTextureLevelSgis = OpenTK.Graphics.OpenGL.All.DetailTextureLevelSgis;
+ var _DetailTextureModeSgis = OpenTK.Graphics.OpenGL.All.DetailTextureModeSgis;
+ var _DetailTextureFuncPointsSgis = OpenTK.Graphics.OpenGL.All.DetailTextureFuncPointsSgis;
+ var _Multisample = OpenTK.Graphics.OpenGL.All.Multisample;
+ var _MultisampleArb = OpenTK.Graphics.OpenGL.All.MultisampleArb;
+ var _MultisampleExt = OpenTK.Graphics.OpenGL.All.MultisampleExt;
+ var _MultisampleSgis = OpenTK.Graphics.OpenGL.All.MultisampleSgis;
+ var _SampleAlphaToCoverage = OpenTK.Graphics.OpenGL.All.SampleAlphaToCoverage;
+ var _SampleAlphaToCoverageArb = OpenTK.Graphics.OpenGL.All.SampleAlphaToCoverageArb;
+ var _SampleAlphaToMaskExt = OpenTK.Graphics.OpenGL.All.SampleAlphaToMaskExt;
+ var _SampleAlphaToMaskSgis = OpenTK.Graphics.OpenGL.All.SampleAlphaToMaskSgis;
+ var _SampleAlphaToOne = OpenTK.Graphics.OpenGL.All.SampleAlphaToOne;
+ var _SampleAlphaToOneArb = OpenTK.Graphics.OpenGL.All.SampleAlphaToOneArb;
+ var _SampleAlphaToOneExt = OpenTK.Graphics.OpenGL.All.SampleAlphaToOneExt;
+ var _SampleAlphaToOneSgis = OpenTK.Graphics.OpenGL.All.SampleAlphaToOneSgis;
+ var _SampleCoverage = OpenTK.Graphics.OpenGL.All.SampleCoverage;
+ var _SampleCoverageArb = OpenTK.Graphics.OpenGL.All.SampleCoverageArb;
+ var _SampleMaskExt = OpenTK.Graphics.OpenGL.All.SampleMaskExt;
+ var _SampleMaskSgis = OpenTK.Graphics.OpenGL.All.SampleMaskSgis;
+ var _Gl1PassExt = OpenTK.Graphics.OpenGL.All.Gl1PassExt;
+ var _Gl1PassSgis = OpenTK.Graphics.OpenGL.All.Gl1PassSgis;
+ var _Gl2Pass0Ext = OpenTK.Graphics.OpenGL.All.Gl2Pass0Ext;
+ var _Gl2Pass0Sgis = OpenTK.Graphics.OpenGL.All.Gl2Pass0Sgis;
+ var _Gl2Pass1Ext = OpenTK.Graphics.OpenGL.All.Gl2Pass1Ext;
+ var _Gl2Pass1Sgis = OpenTK.Graphics.OpenGL.All.Gl2Pass1Sgis;
+ var _Gl4Pass0Ext = OpenTK.Graphics.OpenGL.All.Gl4Pass0Ext;
+ var _Gl4Pass0Sgis = OpenTK.Graphics.OpenGL.All.Gl4Pass0Sgis;
+ var _Gl4Pass1Ext = OpenTK.Graphics.OpenGL.All.Gl4Pass1Ext;
+ var _Gl4Pass1Sgis = OpenTK.Graphics.OpenGL.All.Gl4Pass1Sgis;
+ var _Gl4Pass2Ext = OpenTK.Graphics.OpenGL.All.Gl4Pass2Ext;
+ var _Gl4Pass2Sgis = OpenTK.Graphics.OpenGL.All.Gl4Pass2Sgis;
+ var _Gl4Pass3Ext = OpenTK.Graphics.OpenGL.All.Gl4Pass3Ext;
+ var _Gl4Pass3Sgis = OpenTK.Graphics.OpenGL.All.Gl4Pass3Sgis;
+ var _SampleBuffers = OpenTK.Graphics.OpenGL.All.SampleBuffers;
+ var _SampleBuffersArb = OpenTK.Graphics.OpenGL.All.SampleBuffersArb;
+ var _SampleBuffersExt = OpenTK.Graphics.OpenGL.All.SampleBuffersExt;
+ var _SampleBuffersSgis = OpenTK.Graphics.OpenGL.All.SampleBuffersSgis;
+ var _Samples = OpenTK.Graphics.OpenGL.All.Samples;
+ var _SamplesArb = OpenTK.Graphics.OpenGL.All.SamplesArb;
+ var _SamplesExt = OpenTK.Graphics.OpenGL.All.SamplesExt;
+ var _SamplesSgis = OpenTK.Graphics.OpenGL.All.SamplesSgis;
+ var _SampleCoverageValue = OpenTK.Graphics.OpenGL.All.SampleCoverageValue;
+ var _SampleCoverageValueArb = OpenTK.Graphics.OpenGL.All.SampleCoverageValueArb;
+ var _SampleMaskValueExt = OpenTK.Graphics.OpenGL.All.SampleMaskValueExt;
+ var _SampleMaskValueSgis = OpenTK.Graphics.OpenGL.All.SampleMaskValueSgis;
+ var _SampleCoverageInvert = OpenTK.Graphics.OpenGL.All.SampleCoverageInvert;
+ var _SampleCoverageInvertArb = OpenTK.Graphics.OpenGL.All.SampleCoverageInvertArb;
+ var _SampleMaskInvertExt = OpenTK.Graphics.OpenGL.All.SampleMaskInvertExt;
+ var _SampleMaskInvertSgis = OpenTK.Graphics.OpenGL.All.SampleMaskInvertSgis;
+ var _SamplePatternExt = OpenTK.Graphics.OpenGL.All.SamplePatternExt;
+ var _SamplePatternSgis = OpenTK.Graphics.OpenGL.All.SamplePatternSgis;
+ var _LinearSharpenSgis = OpenTK.Graphics.OpenGL.All.LinearSharpenSgis;
+ var _LinearSharpenAlphaSgis = OpenTK.Graphics.OpenGL.All.LinearSharpenAlphaSgis;
+ var _LinearSharpenColorSgis = OpenTK.Graphics.OpenGL.All.LinearSharpenColorSgis;
+ var _SharpenTextureFuncPointsSgis = OpenTK.Graphics.OpenGL.All.SharpenTextureFuncPointsSgis;
+ var _ColorMatrix = OpenTK.Graphics.OpenGL.All.ColorMatrix;
+ var _ColorMatrixSgi = OpenTK.Graphics.OpenGL.All.ColorMatrixSgi;
+ var _ColorMatrixStackDepth = OpenTK.Graphics.OpenGL.All.ColorMatrixStackDepth;
+ var _ColorMatrixStackDepthSgi = OpenTK.Graphics.OpenGL.All.ColorMatrixStackDepthSgi;
+ var _MaxColorMatrixStackDepth = OpenTK.Graphics.OpenGL.All.MaxColorMatrixStackDepth;
+ var _MaxColorMatrixStackDepthSgi = OpenTK.Graphics.OpenGL.All.MaxColorMatrixStackDepthSgi;
+ var _PostColorMatrixRedScale = OpenTK.Graphics.OpenGL.All.PostColorMatrixRedScale;
+ var _PostColorMatrixRedScaleSgi = OpenTK.Graphics.OpenGL.All.PostColorMatrixRedScaleSgi;
+ var _PostColorMatrixGreenScale = OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenScale;
+ var _PostColorMatrixGreenScaleSgi = OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenScaleSgi;
+ var _PostColorMatrixBlueScale = OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueScale;
+ var _PostColorMatrixBlueScaleSgi = OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueScaleSgi;
+ var _PostColorMatrixAlphaScale = OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaScale;
+ var _PostColorMatrixAlphaScaleSgi = OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaScaleSgi;
+ var _PostColorMatrixRedBias = OpenTK.Graphics.OpenGL.All.PostColorMatrixRedBias;
+ var _PostColorMatrixRedBiasSgi = OpenTK.Graphics.OpenGL.All.PostColorMatrixRedBiasSgi;
+ var _PostColorMatrixGreenBias = OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenBias;
+ var _PostColorMatrixGreenBiasSgi = OpenTK.Graphics.OpenGL.All.PostColorMatrixGreenBiasSgi;
+ var _PostColorMatrixBlueBias = OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueBias;
+ var _PostColorMatrixBlueBiasSgi = OpenTK.Graphics.OpenGL.All.PostColorMatrixBlueBiasSgi;
+ var _PostColorMatrixAlphaBias = OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaBias;
+ var _PostColorMatrixAlphaBiasSgi = OpenTK.Graphics.OpenGL.All.PostColorMatrixAlphaBiasSgi;
+ var _TextureColorTableSgi = OpenTK.Graphics.OpenGL.All.TextureColorTableSgi;
+ var _ProxyTextureColorTableSgi = OpenTK.Graphics.OpenGL.All.ProxyTextureColorTableSgi;
+ var _TextureEnvBiasSgix = OpenTK.Graphics.OpenGL.All.TextureEnvBiasSgix;
+ var _ShadowAmbientSgix = OpenTK.Graphics.OpenGL.All.ShadowAmbientSgix;
+ var _TextureCompareFailValue = OpenTK.Graphics.OpenGL.All.TextureCompareFailValue;
+ var _TextureCompareFailValueArb = OpenTK.Graphics.OpenGL.All.TextureCompareFailValueArb;
+ var _BlendDstRgb = OpenTK.Graphics.OpenGL.All.BlendDstRgb;
+ var _BlendDstRgbExt = OpenTK.Graphics.OpenGL.All.BlendDstRgbExt;
+ var _BlendSrcRgb = OpenTK.Graphics.OpenGL.All.BlendSrcRgb;
+ var _BlendSrcRgbExt = OpenTK.Graphics.OpenGL.All.BlendSrcRgbExt;
+ var _BlendDstAlpha = OpenTK.Graphics.OpenGL.All.BlendDstAlpha;
+ var _BlendDstAlphaExt = OpenTK.Graphics.OpenGL.All.BlendDstAlphaExt;
+ var _BlendSrcAlpha = OpenTK.Graphics.OpenGL.All.BlendSrcAlpha;
+ var _BlendSrcAlphaExt = OpenTK.Graphics.OpenGL.All.BlendSrcAlphaExt;
+ var _Gl422Ext = OpenTK.Graphics.OpenGL.All.Gl422Ext;
+ var _Gl422RevExt = OpenTK.Graphics.OpenGL.All.Gl422RevExt;
+ var _Gl422AverageExt = OpenTK.Graphics.OpenGL.All.Gl422AverageExt;
+ var _Gl422RevAverageExt = OpenTK.Graphics.OpenGL.All.Gl422RevAverageExt;
+ var _ColorTable = OpenTK.Graphics.OpenGL.All.ColorTable;
+ var _ColorTableSgi = OpenTK.Graphics.OpenGL.All.ColorTableSgi;
+ var _PostConvolutionColorTable = OpenTK.Graphics.OpenGL.All.PostConvolutionColorTable;
+ var _PostConvolutionColorTableSgi = OpenTK.Graphics.OpenGL.All.PostConvolutionColorTableSgi;
+ var _PostColorMatrixColorTable = OpenTK.Graphics.OpenGL.All.PostColorMatrixColorTable;
+ var _PostColorMatrixColorTableSgi = OpenTK.Graphics.OpenGL.All.PostColorMatrixColorTableSgi;
+ var _ProxyColorTable = OpenTK.Graphics.OpenGL.All.ProxyColorTable;
+ var _ProxyColorTableSgi = OpenTK.Graphics.OpenGL.All.ProxyColorTableSgi;
+ var _ProxyPostConvolutionColorTable = OpenTK.Graphics.OpenGL.All.ProxyPostConvolutionColorTable;
+ var _ProxyPostConvolutionColorTableSgi = OpenTK.Graphics.OpenGL.All.ProxyPostConvolutionColorTableSgi;
+ var _ProxyPostColorMatrixColorTable = OpenTK.Graphics.OpenGL.All.ProxyPostColorMatrixColorTable;
+ var _ProxyPostColorMatrixColorTableSgi = OpenTK.Graphics.OpenGL.All.ProxyPostColorMatrixColorTableSgi;
+ var _ColorTableScale = OpenTK.Graphics.OpenGL.All.ColorTableScale;
+ var _ColorTableScaleSgi = OpenTK.Graphics.OpenGL.All.ColorTableScaleSgi;
+ var _ColorTableBias = OpenTK.Graphics.OpenGL.All.ColorTableBias;
+ var _ColorTableBiasSgi = OpenTK.Graphics.OpenGL.All.ColorTableBiasSgi;
+ var _ColorTableFormat = OpenTK.Graphics.OpenGL.All.ColorTableFormat;
+ var _ColorTableFormatSgi = OpenTK.Graphics.OpenGL.All.ColorTableFormatSgi;
+ var _ColorTableWidth = OpenTK.Graphics.OpenGL.All.ColorTableWidth;
+ var _ColorTableWidthSgi = OpenTK.Graphics.OpenGL.All.ColorTableWidthSgi;
+ var _ColorTableRedSize = OpenTK.Graphics.OpenGL.All.ColorTableRedSize;
+ var _ColorTableRedSizeSgi = OpenTK.Graphics.OpenGL.All.ColorTableRedSizeSgi;
+ var _ColorTableGreenSize = OpenTK.Graphics.OpenGL.All.ColorTableGreenSize;
+ var _ColorTableGreenSizeSgi = OpenTK.Graphics.OpenGL.All.ColorTableGreenSizeSgi;
+ var _ColorTableBlueSize = OpenTK.Graphics.OpenGL.All.ColorTableBlueSize;
+ var _ColorTableBlueSizeSgi = OpenTK.Graphics.OpenGL.All.ColorTableBlueSizeSgi;
+ var _ColorTableAlphaSize = OpenTK.Graphics.OpenGL.All.ColorTableAlphaSize;
+ var _ColorTableAlphaSizeSgi = OpenTK.Graphics.OpenGL.All.ColorTableAlphaSizeSgi;
+ var _ColorTableLuminanceSize = OpenTK.Graphics.OpenGL.All.ColorTableLuminanceSize;
+ var _ColorTableLuminanceSizeSgi = OpenTK.Graphics.OpenGL.All.ColorTableLuminanceSizeSgi;
+ var _ColorTableIntensitySize = OpenTK.Graphics.OpenGL.All.ColorTableIntensitySize;
+ var _ColorTableIntensitySizeSgi = OpenTK.Graphics.OpenGL.All.ColorTableIntensitySizeSgi;
+ var _Bgr = OpenTK.Graphics.OpenGL.All.Bgr;
+ var _BgrExt = OpenTK.Graphics.OpenGL.All.BgrExt;
+ var _Bgra = OpenTK.Graphics.OpenGL.All.Bgra;
+ var _BgraExt = OpenTK.Graphics.OpenGL.All.BgraExt;
+ var _ColorIndex1Ext = OpenTK.Graphics.OpenGL.All.ColorIndex1Ext;
+ var _ColorIndex2Ext = OpenTK.Graphics.OpenGL.All.ColorIndex2Ext;
+ var _ColorIndex4Ext = OpenTK.Graphics.OpenGL.All.ColorIndex4Ext;
+ var _ColorIndex8Ext = OpenTK.Graphics.OpenGL.All.ColorIndex8Ext;
+ var _ColorIndex12Ext = OpenTK.Graphics.OpenGL.All.ColorIndex12Ext;
+ var _ColorIndex16Ext = OpenTK.Graphics.OpenGL.All.ColorIndex16Ext;
+ var _MaxElementsVertices = OpenTK.Graphics.OpenGL.All.MaxElementsVertices;
+ var _MaxElementsVerticesExt = OpenTK.Graphics.OpenGL.All.MaxElementsVerticesExt;
+ var _MaxElementsIndices = OpenTK.Graphics.OpenGL.All.MaxElementsIndices;
+ var _MaxElementsIndicesExt = OpenTK.Graphics.OpenGL.All.MaxElementsIndicesExt;
+ var _PhongWin = OpenTK.Graphics.OpenGL.All.PhongWin;
+ var _PhongHintWin = OpenTK.Graphics.OpenGL.All.PhongHintWin;
+ var _FogSpecularTextureWin = OpenTK.Graphics.OpenGL.All.FogSpecularTextureWin;
+ var _TextureIndexSizeExt = OpenTK.Graphics.OpenGL.All.TextureIndexSizeExt;
+ var _ParameterBufferArb = OpenTK.Graphics.OpenGL.All.ParameterBufferArb;
+ var _ParameterBufferBindingArb = OpenTK.Graphics.OpenGL.All.ParameterBufferBindingArb;
+ var _ClipVolumeClippingHintExt = OpenTK.Graphics.OpenGL.All.ClipVolumeClippingHintExt;
+ var _DualAlpha4Sgis = OpenTK.Graphics.OpenGL.All.DualAlpha4Sgis;
+ var _DualAlpha8Sgis = OpenTK.Graphics.OpenGL.All.DualAlpha8Sgis;
+ var _DualAlpha12Sgis = OpenTK.Graphics.OpenGL.All.DualAlpha12Sgis;
+ var _DualAlpha16Sgis = OpenTK.Graphics.OpenGL.All.DualAlpha16Sgis;
+ var _DualLuminance4Sgis = OpenTK.Graphics.OpenGL.All.DualLuminance4Sgis;
+ var _DualLuminance8Sgis = OpenTK.Graphics.OpenGL.All.DualLuminance8Sgis;
+ var _DualLuminance12Sgis = OpenTK.Graphics.OpenGL.All.DualLuminance12Sgis;
+ var _DualLuminance16Sgis = OpenTK.Graphics.OpenGL.All.DualLuminance16Sgis;
+ var _DualIntensity4Sgis = OpenTK.Graphics.OpenGL.All.DualIntensity4Sgis;
+ var _DualIntensity8Sgis = OpenTK.Graphics.OpenGL.All.DualIntensity8Sgis;
+ var _DualIntensity12Sgis = OpenTK.Graphics.OpenGL.All.DualIntensity12Sgis;
+ var _DualIntensity16Sgis = OpenTK.Graphics.OpenGL.All.DualIntensity16Sgis;
+ var _DualLuminanceAlpha4Sgis = OpenTK.Graphics.OpenGL.All.DualLuminanceAlpha4Sgis;
+ var _DualLuminanceAlpha8Sgis = OpenTK.Graphics.OpenGL.All.DualLuminanceAlpha8Sgis;
+ var _QuadAlpha4Sgis = OpenTK.Graphics.OpenGL.All.QuadAlpha4Sgis;
+ var _QuadAlpha8Sgis = OpenTK.Graphics.OpenGL.All.QuadAlpha8Sgis;
+ var _QuadLuminance4Sgis = OpenTK.Graphics.OpenGL.All.QuadLuminance4Sgis;
+ var _QuadLuminance8Sgis = OpenTK.Graphics.OpenGL.All.QuadLuminance8Sgis;
+ var _QuadIntensity4Sgis = OpenTK.Graphics.OpenGL.All.QuadIntensity4Sgis;
+ var _QuadIntensity8Sgis = OpenTK.Graphics.OpenGL.All.QuadIntensity8Sgis;
+ var _DualTextureSelectSgis = OpenTK.Graphics.OpenGL.All.DualTextureSelectSgis;
+ var _QuadTextureSelectSgis = OpenTK.Graphics.OpenGL.All.QuadTextureSelectSgis;
+ var _PointSizeMin = OpenTK.Graphics.OpenGL.All.PointSizeMin;
+ var _PointSizeMinArb = OpenTK.Graphics.OpenGL.All.PointSizeMinArb;
+ var _PointSizeMinExt = OpenTK.Graphics.OpenGL.All.PointSizeMinExt;
+ var _PointSizeMinSgis = OpenTK.Graphics.OpenGL.All.PointSizeMinSgis;
+ var _PointSizeMax = OpenTK.Graphics.OpenGL.All.PointSizeMax;
+ var _PointSizeMaxArb = OpenTK.Graphics.OpenGL.All.PointSizeMaxArb;
+ var _PointSizeMaxExt = OpenTK.Graphics.OpenGL.All.PointSizeMaxExt;
+ var _PointSizeMaxSgis = OpenTK.Graphics.OpenGL.All.PointSizeMaxSgis;
+ var _PointFadeThresholdSize = OpenTK.Graphics.OpenGL.All.PointFadeThresholdSize;
+ var _PointFadeThresholdSizeArb = OpenTK.Graphics.OpenGL.All.PointFadeThresholdSizeArb;
+ var _PointFadeThresholdSizeExt = OpenTK.Graphics.OpenGL.All.PointFadeThresholdSizeExt;
+ var _PointFadeThresholdSizeSgis = OpenTK.Graphics.OpenGL.All.PointFadeThresholdSizeSgis;
+ var _DistanceAttenuationExt = OpenTK.Graphics.OpenGL.All.DistanceAttenuationExt;
+ var _DistanceAttenuationSgis = OpenTK.Graphics.OpenGL.All.DistanceAttenuationSgis;
+ var _PointDistanceAttenuation = OpenTK.Graphics.OpenGL.All.PointDistanceAttenuation;
+ var _PointDistanceAttenuationArb = OpenTK.Graphics.OpenGL.All.PointDistanceAttenuationArb;
+ var _FogFuncSgis = OpenTK.Graphics.OpenGL.All.FogFuncSgis;
+ var _FogFuncPointsSgis = OpenTK.Graphics.OpenGL.All.FogFuncPointsSgis;
+ var _MaxFogFuncPointsSgis = OpenTK.Graphics.OpenGL.All.MaxFogFuncPointsSgis;
+ var _ClampToBorder = OpenTK.Graphics.OpenGL.All.ClampToBorder;
+ var _ClampToBorderArb = OpenTK.Graphics.OpenGL.All.ClampToBorderArb;
+ var _ClampToBorderNv = OpenTK.Graphics.OpenGL.All.ClampToBorderNv;
+ var _ClampToBorderSgis = OpenTK.Graphics.OpenGL.All.ClampToBorderSgis;
+ var _TextureMultiBufferHintSgix = OpenTK.Graphics.OpenGL.All.TextureMultiBufferHintSgix;
+ var _ClampToEdge = OpenTK.Graphics.OpenGL.All.ClampToEdge;
+ var _ClampToEdgeSgis = OpenTK.Graphics.OpenGL.All.ClampToEdgeSgis;
+ var _PackSkipVolumesSgis = OpenTK.Graphics.OpenGL.All.PackSkipVolumesSgis;
+ var _PackImageDepthSgis = OpenTK.Graphics.OpenGL.All.PackImageDepthSgis;
+ var _UnpackSkipVolumesSgis = OpenTK.Graphics.OpenGL.All.UnpackSkipVolumesSgis;
+ var _UnpackImageDepthSgis = OpenTK.Graphics.OpenGL.All.UnpackImageDepthSgis;
+ var _Texture4DSgis = OpenTK.Graphics.OpenGL.All.Texture4DSgis;
+ var _ProxyTexture4DSgis = OpenTK.Graphics.OpenGL.All.ProxyTexture4DSgis;
+ var _Texture4DsizeSgis = OpenTK.Graphics.OpenGL.All.Texture4DsizeSgis;
+ var _TextureWrapQSgis = OpenTK.Graphics.OpenGL.All.TextureWrapQSgis;
+ var _Max4DTextureSizeSgis = OpenTK.Graphics.OpenGL.All.Max4DTextureSizeSgis;
+ var _PixelTexGenSgix = OpenTK.Graphics.OpenGL.All.PixelTexGenSgix;
+ var _TextureMinLod = OpenTK.Graphics.OpenGL.All.TextureMinLod;
+ var _TextureMinLodSgis = OpenTK.Graphics.OpenGL.All.TextureMinLodSgis;
+ var _TextureMaxLod = OpenTK.Graphics.OpenGL.All.TextureMaxLod;
+ var _TextureMaxLodSgis = OpenTK.Graphics.OpenGL.All.TextureMaxLodSgis;
+ var _TextureBaseLevel = OpenTK.Graphics.OpenGL.All.TextureBaseLevel;
+ var _TextureBaseLevelSgis = OpenTK.Graphics.OpenGL.All.TextureBaseLevelSgis;
+ var _TextureMaxLevel = OpenTK.Graphics.OpenGL.All.TextureMaxLevel;
+ var _TextureMaxLevelSgis = OpenTK.Graphics.OpenGL.All.TextureMaxLevelSgis;
+ var _PixelTileBestAlignmentSgix = OpenTK.Graphics.OpenGL.All.PixelTileBestAlignmentSgix;
+ var _PixelTileCacheIncrementSgix = OpenTK.Graphics.OpenGL.All.PixelTileCacheIncrementSgix;
+ var _PixelTileWidthSgix = OpenTK.Graphics.OpenGL.All.PixelTileWidthSgix;
+ var _PixelTileHeightSgix = OpenTK.Graphics.OpenGL.All.PixelTileHeightSgix;
+ var _PixelTileGridWidthSgix = OpenTK.Graphics.OpenGL.All.PixelTileGridWidthSgix;
+ var _PixelTileGridHeightSgix = OpenTK.Graphics.OpenGL.All.PixelTileGridHeightSgix;
+ var _PixelTileGridDepthSgix = OpenTK.Graphics.OpenGL.All.PixelTileGridDepthSgix;
+ var _PixelTileCacheSizeSgix = OpenTK.Graphics.OpenGL.All.PixelTileCacheSizeSgix;
+ var _Filter4Sgis = OpenTK.Graphics.OpenGL.All.Filter4Sgis;
+ var _TextureFilter4SizeSgis = OpenTK.Graphics.OpenGL.All.TextureFilter4SizeSgis;
+ var _SpriteSgix = OpenTK.Graphics.OpenGL.All.SpriteSgix;
+ var _SpriteModeSgix = OpenTK.Graphics.OpenGL.All.SpriteModeSgix;
+ var _SpriteAxisSgix = OpenTK.Graphics.OpenGL.All.SpriteAxisSgix;
+ var _SpriteTranslationSgix = OpenTK.Graphics.OpenGL.All.SpriteTranslationSgix;
+ var _SpriteAxialSgix = OpenTK.Graphics.OpenGL.All.SpriteAxialSgix;
+ var _SpriteObjectAlignedSgix = OpenTK.Graphics.OpenGL.All.SpriteObjectAlignedSgix;
+ var _SpriteEyeAlignedSgix = OpenTK.Graphics.OpenGL.All.SpriteEyeAlignedSgix;
+ var _Texture4DBindingSgis = OpenTK.Graphics.OpenGL.All.Texture4DBindingSgis;
+ var _IgnoreBorderHp = OpenTK.Graphics.OpenGL.All.IgnoreBorderHp;
+ var _ConstantBorder = OpenTK.Graphics.OpenGL.All.ConstantBorder;
+ var _ConstantBorderHp = OpenTK.Graphics.OpenGL.All.ConstantBorderHp;
+ var _ReplicateBorder = OpenTK.Graphics.OpenGL.All.ReplicateBorder;
+ var _ReplicateBorderHp = OpenTK.Graphics.OpenGL.All.ReplicateBorderHp;
+ var _ConvolutionBorderColor = OpenTK.Graphics.OpenGL.All.ConvolutionBorderColor;
+ var _ConvolutionBorderColorHp = OpenTK.Graphics.OpenGL.All.ConvolutionBorderColorHp;
+ var _ImageScaleXHp = OpenTK.Graphics.OpenGL.All.ImageScaleXHp;
+ var _ImageScaleYHp = OpenTK.Graphics.OpenGL.All.ImageScaleYHp;
+ var _ImageTranslateXHp = OpenTK.Graphics.OpenGL.All.ImageTranslateXHp;
+ var _ImageTranslateYHp = OpenTK.Graphics.OpenGL.All.ImageTranslateYHp;
+ var _ImageRotateAngleHp = OpenTK.Graphics.OpenGL.All.ImageRotateAngleHp;
+ var _ImageRotateOriginXHp = OpenTK.Graphics.OpenGL.All.ImageRotateOriginXHp;
+ var _ImageRotateOriginYHp = OpenTK.Graphics.OpenGL.All.ImageRotateOriginYHp;
+ var _ImageMagFilterHp = OpenTK.Graphics.OpenGL.All.ImageMagFilterHp;
+ var _ImageMinFilterHp = OpenTK.Graphics.OpenGL.All.ImageMinFilterHp;
+ var _ImageCubicWeightHp = OpenTK.Graphics.OpenGL.All.ImageCubicWeightHp;
+ var _CubicHp = OpenTK.Graphics.OpenGL.All.CubicHp;
+ var _AverageHp = OpenTK.Graphics.OpenGL.All.AverageHp;
+ var _ImageTransform2DHp = OpenTK.Graphics.OpenGL.All.ImageTransform2DHp;
+ var _PostImageTransformColorTableHp = OpenTK.Graphics.OpenGL.All.PostImageTransformColorTableHp;
+ var _ProxyPostImageTransformColorTableHp = OpenTK.Graphics.OpenGL.All.ProxyPostImageTransformColorTableHp;
+ var _OcclusionTestHp = OpenTK.Graphics.OpenGL.All.OcclusionTestHp;
+ var _OcclusionTestResultHp = OpenTK.Graphics.OpenGL.All.OcclusionTestResultHp;
+ var _TextureLightingModeHp = OpenTK.Graphics.OpenGL.All.TextureLightingModeHp;
+ var _TexturePostSpecularHp = OpenTK.Graphics.OpenGL.All.TexturePostSpecularHp;
+ var _TexturePreSpecularHp = OpenTK.Graphics.OpenGL.All.TexturePreSpecularHp;
+ var _LinearClipmapLinearSgix = OpenTK.Graphics.OpenGL.All.LinearClipmapLinearSgix;
+ var _TextureClipmapCenterSgix = OpenTK.Graphics.OpenGL.All.TextureClipmapCenterSgix;
+ var _TextureClipmapFrameSgix = OpenTK.Graphics.OpenGL.All.TextureClipmapFrameSgix;
+ var _TextureClipmapOffsetSgix = OpenTK.Graphics.OpenGL.All.TextureClipmapOffsetSgix;
+ var _TextureClipmapVirtualDepthSgix = OpenTK.Graphics.OpenGL.All.TextureClipmapVirtualDepthSgix;
+ var _TextureClipmapLodOffsetSgix = OpenTK.Graphics.OpenGL.All.TextureClipmapLodOffsetSgix;
+ var _TextureClipmapDepthSgix = OpenTK.Graphics.OpenGL.All.TextureClipmapDepthSgix;
+ var _MaxClipmapDepthSgix = OpenTK.Graphics.OpenGL.All.MaxClipmapDepthSgix;
+ var _MaxClipmapVirtualDepthSgix = OpenTK.Graphics.OpenGL.All.MaxClipmapVirtualDepthSgix;
+ var _PostTextureFilterBiasSgix = OpenTK.Graphics.OpenGL.All.PostTextureFilterBiasSgix;
+ var _PostTextureFilterScaleSgix = OpenTK.Graphics.OpenGL.All.PostTextureFilterScaleSgix;
+ var _PostTextureFilterBiasRangeSgix = OpenTK.Graphics.OpenGL.All.PostTextureFilterBiasRangeSgix;
+ var _PostTextureFilterScaleRangeSgix = OpenTK.Graphics.OpenGL.All.PostTextureFilterScaleRangeSgix;
+ var _ReferencePlaneSgix = OpenTK.Graphics.OpenGL.All.ReferencePlaneSgix;
+ var _ReferencePlaneEquationSgix = OpenTK.Graphics.OpenGL.All.ReferencePlaneEquationSgix;
+ var _IrInstrument1Sgix = OpenTK.Graphics.OpenGL.All.IrInstrument1Sgix;
+ var _InstrumentBufferPointerSgix = OpenTK.Graphics.OpenGL.All.InstrumentBufferPointerSgix;
+ var _InstrumentMeasurementsSgix = OpenTK.Graphics.OpenGL.All.InstrumentMeasurementsSgix;
+ var _ListPrioritySgix = OpenTK.Graphics.OpenGL.All.ListPrioritySgix;
+ var _CalligraphicFragmentSgix = OpenTK.Graphics.OpenGL.All.CalligraphicFragmentSgix;
+ var _PixelTexGenQCeilingSgix = OpenTK.Graphics.OpenGL.All.PixelTexGenQCeilingSgix;
+ var _PixelTexGenQRoundSgix = OpenTK.Graphics.OpenGL.All.PixelTexGenQRoundSgix;
+ var _PixelTexGenQFloorSgix = OpenTK.Graphics.OpenGL.All.PixelTexGenQFloorSgix;
+ var _PixelTexGenAlphaReplaceSgix = OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaReplaceSgix;
+ var _PixelTexGenAlphaNoReplaceSgix = OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaNoReplaceSgix;
+ var _PixelTexGenAlphaLsSgix = OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaLsSgix;
+ var _PixelTexGenAlphaMsSgix = OpenTK.Graphics.OpenGL.All.PixelTexGenAlphaMsSgix;
+ var _FramezoomSgix = OpenTK.Graphics.OpenGL.All.FramezoomSgix;
+ var _FramezoomFactorSgix = OpenTK.Graphics.OpenGL.All.FramezoomFactorSgix;
+ var _MaxFramezoomFactorSgix = OpenTK.Graphics.OpenGL.All.MaxFramezoomFactorSgix;
+ var _TextureLodBiasSSgix = OpenTK.Graphics.OpenGL.All.TextureLodBiasSSgix;
+ var _TextureLodBiasTSgix = OpenTK.Graphics.OpenGL.All.TextureLodBiasTSgix;
+ var _TextureLodBiasRSgix = OpenTK.Graphics.OpenGL.All.TextureLodBiasRSgix;
+ var _GenerateMipmap = OpenTK.Graphics.OpenGL.All.GenerateMipmap;
+ var _GenerateMipmapSgis = OpenTK.Graphics.OpenGL.All.GenerateMipmapSgis;
+ var _GenerateMipmapHint = OpenTK.Graphics.OpenGL.All.GenerateMipmapHint;
+ var _GenerateMipmapHintSgis = OpenTK.Graphics.OpenGL.All.GenerateMipmapHintSgis;
+ var _GeometryDeformationSgix = OpenTK.Graphics.OpenGL.All.GeometryDeformationSgix;
+ var _TextureDeformationSgix = OpenTK.Graphics.OpenGL.All.TextureDeformationSgix;
+ var _DeformationsMaskSgix = OpenTK.Graphics.OpenGL.All.DeformationsMaskSgix;
+ var _MaxDeformationOrderSgix = OpenTK.Graphics.OpenGL.All.MaxDeformationOrderSgix;
+ var _FogOffsetSgix = OpenTK.Graphics.OpenGL.All.FogOffsetSgix;
+ var _FogOffsetValueSgix = OpenTK.Graphics.OpenGL.All.FogOffsetValueSgix;
+ var _TextureCompareSgix = OpenTK.Graphics.OpenGL.All.TextureCompareSgix;
+ var _TextureCompareOperatorSgix = OpenTK.Graphics.OpenGL.All.TextureCompareOperatorSgix;
+ var _TextureLequalRSgix = OpenTK.Graphics.OpenGL.All.TextureLequalRSgix;
+ var _TextureGequalRSgix = OpenTK.Graphics.OpenGL.All.TextureGequalRSgix;
+ var _DepthComponent16 = OpenTK.Graphics.OpenGL.All.DepthComponent16;
+ var _DepthComponent16Arb = OpenTK.Graphics.OpenGL.All.DepthComponent16Arb;
+ var _DepthComponent16Sgix = OpenTK.Graphics.OpenGL.All.DepthComponent16Sgix;
+ var _DepthComponent24 = OpenTK.Graphics.OpenGL.All.DepthComponent24;
+ var _DepthComponent24Arb = OpenTK.Graphics.OpenGL.All.DepthComponent24Arb;
+ var _DepthComponent24Sgix = OpenTK.Graphics.OpenGL.All.DepthComponent24Sgix;
+ var _DepthComponent32 = OpenTK.Graphics.OpenGL.All.DepthComponent32;
+ var _DepthComponent32Arb = OpenTK.Graphics.OpenGL.All.DepthComponent32Arb;
+ var _DepthComponent32Sgix = OpenTK.Graphics.OpenGL.All.DepthComponent32Sgix;
+ var _ArrayElementLockFirstExt = OpenTK.Graphics.OpenGL.All.ArrayElementLockFirstExt;
+ var _ArrayElementLockCountExt = OpenTK.Graphics.OpenGL.All.ArrayElementLockCountExt;
+ var _CullVertexExt = OpenTK.Graphics.OpenGL.All.CullVertexExt;
+ var _CullVertexEyePositionExt = OpenTK.Graphics.OpenGL.All.CullVertexEyePositionExt;
+ var _CullVertexObjectPositionExt = OpenTK.Graphics.OpenGL.All.CullVertexObjectPositionExt;
+ var _IuiV2fExt = OpenTK.Graphics.OpenGL.All.IuiV2fExt;
+ var _IuiV3fExt = OpenTK.Graphics.OpenGL.All.IuiV3fExt;
+ var _IuiN3fV2fExt = OpenTK.Graphics.OpenGL.All.IuiN3fV2fExt;
+ var _IuiN3fV3fExt = OpenTK.Graphics.OpenGL.All.IuiN3fV3fExt;
+ var _T2fIuiV2fExt = OpenTK.Graphics.OpenGL.All.T2fIuiV2fExt;
+ var _T2fIuiV3fExt = OpenTK.Graphics.OpenGL.All.T2fIuiV3fExt;
+ var _T2fIuiN3fV2fExt = OpenTK.Graphics.OpenGL.All.T2fIuiN3fV2fExt;
+ var _T2fIuiN3fV3fExt = OpenTK.Graphics.OpenGL.All.T2fIuiN3fV3fExt;
+ var _IndexTestExt = OpenTK.Graphics.OpenGL.All.IndexTestExt;
+ var _IndexTestFuncExt = OpenTK.Graphics.OpenGL.All.IndexTestFuncExt;
+ var _IndexTestRefExt = OpenTK.Graphics.OpenGL.All.IndexTestRefExt;
+ var _IndexMaterialExt = OpenTK.Graphics.OpenGL.All.IndexMaterialExt;
+ var _IndexMaterialParameterExt = OpenTK.Graphics.OpenGL.All.IndexMaterialParameterExt;
+ var _IndexMaterialFaceExt = OpenTK.Graphics.OpenGL.All.IndexMaterialFaceExt;
+ var _Ycrcb422Sgix = OpenTK.Graphics.OpenGL.All.Ycrcb422Sgix;
+ var _Ycrcb444Sgix = OpenTK.Graphics.OpenGL.All.Ycrcb444Sgix;
+ var _WrapBorderSun = OpenTK.Graphics.OpenGL.All.WrapBorderSun;
+ var _UnpackConstantDataSunx = OpenTK.Graphics.OpenGL.All.UnpackConstantDataSunx;
+ var _TextureConstantDataSunx = OpenTK.Graphics.OpenGL.All.TextureConstantDataSunx;
+ var _TriangleListSun = OpenTK.Graphics.OpenGL.All.TriangleListSun;
+ var _ReplacementCodeSun = OpenTK.Graphics.OpenGL.All.ReplacementCodeSun;
+ var _GlobalAlphaSun = OpenTK.Graphics.OpenGL.All.GlobalAlphaSun;
+ var _GlobalAlphaFactorSun = OpenTK.Graphics.OpenGL.All.GlobalAlphaFactorSun;
+ var _TextureColorWritemaskSgis = OpenTK.Graphics.OpenGL.All.TextureColorWritemaskSgis;
+ var _EyeDistanceToPointSgis = OpenTK.Graphics.OpenGL.All.EyeDistanceToPointSgis;
+ var _ObjectDistanceToPointSgis = OpenTK.Graphics.OpenGL.All.ObjectDistanceToPointSgis;
+ var _EyeDistanceToLineSgis = OpenTK.Graphics.OpenGL.All.EyeDistanceToLineSgis;
+ var _ObjectDistanceToLineSgis = OpenTK.Graphics.OpenGL.All.ObjectDistanceToLineSgis;
+ var _EyePointSgis = OpenTK.Graphics.OpenGL.All.EyePointSgis;
+ var _ObjectPointSgis = OpenTK.Graphics.OpenGL.All.ObjectPointSgis;
+ var _EyeLineSgis = OpenTK.Graphics.OpenGL.All.EyeLineSgis;
+ var _ObjectLineSgis = OpenTK.Graphics.OpenGL.All.ObjectLineSgis;
+ var _LightModelColorControl = OpenTK.Graphics.OpenGL.All.LightModelColorControl;
+ var _LightModelColorControlExt = OpenTK.Graphics.OpenGL.All.LightModelColorControlExt;
+ var _SingleColor = OpenTK.Graphics.OpenGL.All.SingleColor;
+ var _SingleColorExt = OpenTK.Graphics.OpenGL.All.SingleColorExt;
+ var _SeparateSpecularColor = OpenTK.Graphics.OpenGL.All.SeparateSpecularColor;
+ var _SeparateSpecularColorExt = OpenTK.Graphics.OpenGL.All.SeparateSpecularColorExt;
+ var _SharedTexturePaletteExt = OpenTK.Graphics.OpenGL.All.SharedTexturePaletteExt;
+ var _TextFragmentShaderAti = OpenTK.Graphics.OpenGL.All.TextFragmentShaderAti;
+ var _FramebufferAttachmentColorEncoding = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentColorEncoding;
+ var _FramebufferAttachmentComponentType = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentComponentType;
+ var _FramebufferAttachmentRedSize = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentRedSize;
+ var _FramebufferAttachmentGreenSize = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentGreenSize;
+ var _FramebufferAttachmentBlueSize = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentBlueSize;
+ var _FramebufferAttachmentAlphaSize = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentAlphaSize;
+ var _FramebufferAttachmentDepthSize = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentDepthSize;
+ var _FramebufferAttachmentStencilSize = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentStencilSize;
+ var _FramebufferDefault = OpenTK.Graphics.OpenGL.All.FramebufferDefault;
+ var _FramebufferUndefined = OpenTK.Graphics.OpenGL.All.FramebufferUndefined;
+ var _DepthStencilAttachment = OpenTK.Graphics.OpenGL.All.DepthStencilAttachment;
+ var _MajorVersion = OpenTK.Graphics.OpenGL.All.MajorVersion;
+ var _MinorVersion = OpenTK.Graphics.OpenGL.All.MinorVersion;
+ var _NumExtensions = OpenTK.Graphics.OpenGL.All.NumExtensions;
+ var _ContextFlags = OpenTK.Graphics.OpenGL.All.ContextFlags;
+ var _BufferImmutableStorage = OpenTK.Graphics.OpenGL.All.BufferImmutableStorage;
+ var _BufferStorageFlags = OpenTK.Graphics.OpenGL.All.BufferStorageFlags;
+ var _PrimitiveRestartForPatchesSupported = OpenTK.Graphics.OpenGL.All.PrimitiveRestartForPatchesSupported;
+ var _Index = OpenTK.Graphics.OpenGL.All.Index;
+ var _CompressedRed = OpenTK.Graphics.OpenGL.All.CompressedRed;
+ var _CompressedRg = OpenTK.Graphics.OpenGL.All.CompressedRg;
+ var _Rg = OpenTK.Graphics.OpenGL.All.Rg;
+ var _RgInteger = OpenTK.Graphics.OpenGL.All.RgInteger;
+ var _R8 = OpenTK.Graphics.OpenGL.All.R8;
+ var _R16 = OpenTK.Graphics.OpenGL.All.R16;
+ var _Rg8 = OpenTK.Graphics.OpenGL.All.Rg8;
+ var _Rg16 = OpenTK.Graphics.OpenGL.All.Rg16;
+ var _R16f = OpenTK.Graphics.OpenGL.All.R16f;
+ var _R32f = OpenTK.Graphics.OpenGL.All.R32f;
+ var _Rg16f = OpenTK.Graphics.OpenGL.All.Rg16f;
+ var _Rg32f = OpenTK.Graphics.OpenGL.All.Rg32f;
+ var _R8i = OpenTK.Graphics.OpenGL.All.R8i;
+ var _R8ui = OpenTK.Graphics.OpenGL.All.R8ui;
+ var _R16i = OpenTK.Graphics.OpenGL.All.R16i;
+ var _R16ui = OpenTK.Graphics.OpenGL.All.R16ui;
+ var _R32i = OpenTK.Graphics.OpenGL.All.R32i;
+ var _R32ui = OpenTK.Graphics.OpenGL.All.R32ui;
+ var _Rg8i = OpenTK.Graphics.OpenGL.All.Rg8i;
+ var _Rg8ui = OpenTK.Graphics.OpenGL.All.Rg8ui;
+ var _Rg16i = OpenTK.Graphics.OpenGL.All.Rg16i;
+ var _Rg16ui = OpenTK.Graphics.OpenGL.All.Rg16ui;
+ var _Rg32i = OpenTK.Graphics.OpenGL.All.Rg32i;
+ var _Rg32ui = OpenTK.Graphics.OpenGL.All.Rg32ui;
+ var _SyncClEventArb = OpenTK.Graphics.OpenGL.All.SyncClEventArb;
+ var _SyncClEventCompleteArb = OpenTK.Graphics.OpenGL.All.SyncClEventCompleteArb;
+ var _DebugOutputSynchronous = OpenTK.Graphics.OpenGL.All.DebugOutputSynchronous;
+ var _DebugOutputSynchronousArb = OpenTK.Graphics.OpenGL.All.DebugOutputSynchronousArb;
+ var _DebugOutputSynchronousKhr = OpenTK.Graphics.OpenGL.All.DebugOutputSynchronousKhr;
+ var _DebugNextLoggedMessageLength = OpenTK.Graphics.OpenGL.All.DebugNextLoggedMessageLength;
+ var _DebugNextLoggedMessageLengthArb = OpenTK.Graphics.OpenGL.All.DebugNextLoggedMessageLengthArb;
+ var _DebugNextLoggedMessageLengthKhr = OpenTK.Graphics.OpenGL.All.DebugNextLoggedMessageLengthKhr;
+ var _DebugCallbackFunction = OpenTK.Graphics.OpenGL.All.DebugCallbackFunction;
+ var _DebugCallbackFunctionArb = OpenTK.Graphics.OpenGL.All.DebugCallbackFunctionArb;
+ var _DebugCallbackFunctionKhr = OpenTK.Graphics.OpenGL.All.DebugCallbackFunctionKhr;
+ var _DebugCallbackUserParam = OpenTK.Graphics.OpenGL.All.DebugCallbackUserParam;
+ var _DebugCallbackUserParamArb = OpenTK.Graphics.OpenGL.All.DebugCallbackUserParamArb;
+ var _DebugCallbackUserParamKhr = OpenTK.Graphics.OpenGL.All.DebugCallbackUserParamKhr;
+ var _DebugSourceApi = OpenTK.Graphics.OpenGL.All.DebugSourceApi;
+ var _DebugSourceApiArb = OpenTK.Graphics.OpenGL.All.DebugSourceApiArb;
+ var _DebugSourceApiKhr = OpenTK.Graphics.OpenGL.All.DebugSourceApiKhr;
+ var _DebugSourceWindowSystem = OpenTK.Graphics.OpenGL.All.DebugSourceWindowSystem;
+ var _DebugSourceWindowSystemArb = OpenTK.Graphics.OpenGL.All.DebugSourceWindowSystemArb;
+ var _DebugSourceWindowSystemKhr = OpenTK.Graphics.OpenGL.All.DebugSourceWindowSystemKhr;
+ var _DebugSourceShaderCompiler = OpenTK.Graphics.OpenGL.All.DebugSourceShaderCompiler;
+ var _DebugSourceShaderCompilerArb = OpenTK.Graphics.OpenGL.All.DebugSourceShaderCompilerArb;
+ var _DebugSourceShaderCompilerKhr = OpenTK.Graphics.OpenGL.All.DebugSourceShaderCompilerKhr;
+ var _DebugSourceThirdParty = OpenTK.Graphics.OpenGL.All.DebugSourceThirdParty;
+ var _DebugSourceThirdPartyArb = OpenTK.Graphics.OpenGL.All.DebugSourceThirdPartyArb;
+ var _DebugSourceThirdPartyKhr = OpenTK.Graphics.OpenGL.All.DebugSourceThirdPartyKhr;
+ var _DebugSourceApplication = OpenTK.Graphics.OpenGL.All.DebugSourceApplication;
+ var _DebugSourceApplicationArb = OpenTK.Graphics.OpenGL.All.DebugSourceApplicationArb;
+ var _DebugSourceApplicationKhr = OpenTK.Graphics.OpenGL.All.DebugSourceApplicationKhr;
+ var _DebugSourceOther = OpenTK.Graphics.OpenGL.All.DebugSourceOther;
+ var _DebugSourceOtherArb = OpenTK.Graphics.OpenGL.All.DebugSourceOtherArb;
+ var _DebugSourceOtherKhr = OpenTK.Graphics.OpenGL.All.DebugSourceOtherKhr;
+ var _DebugTypeError = OpenTK.Graphics.OpenGL.All.DebugTypeError;
+ var _DebugTypeErrorArb = OpenTK.Graphics.OpenGL.All.DebugTypeErrorArb;
+ var _DebugTypeErrorKhr = OpenTK.Graphics.OpenGL.All.DebugTypeErrorKhr;
+ var _DebugTypeDeprecatedBehavior = OpenTK.Graphics.OpenGL.All.DebugTypeDeprecatedBehavior;
+ var _DebugTypeDeprecatedBehaviorArb = OpenTK.Graphics.OpenGL.All.DebugTypeDeprecatedBehaviorArb;
+ var _DebugTypeDeprecatedBehaviorKhr = OpenTK.Graphics.OpenGL.All.DebugTypeDeprecatedBehaviorKhr;
+ var _DebugTypeUndefinedBehavior = OpenTK.Graphics.OpenGL.All.DebugTypeUndefinedBehavior;
+ var _DebugTypeUndefinedBehaviorArb = OpenTK.Graphics.OpenGL.All.DebugTypeUndefinedBehaviorArb;
+ var _DebugTypeUndefinedBehaviorKhr = OpenTK.Graphics.OpenGL.All.DebugTypeUndefinedBehaviorKhr;
+ var _DebugTypePortability = OpenTK.Graphics.OpenGL.All.DebugTypePortability;
+ var _DebugTypePortabilityArb = OpenTK.Graphics.OpenGL.All.DebugTypePortabilityArb;
+ var _DebugTypePortabilityKhr = OpenTK.Graphics.OpenGL.All.DebugTypePortabilityKhr;
+ var _DebugTypePerformance = OpenTK.Graphics.OpenGL.All.DebugTypePerformance;
+ var _DebugTypePerformanceArb = OpenTK.Graphics.OpenGL.All.DebugTypePerformanceArb;
+ var _DebugTypePerformanceKhr = OpenTK.Graphics.OpenGL.All.DebugTypePerformanceKhr;
+ var _DebugTypeOther = OpenTK.Graphics.OpenGL.All.DebugTypeOther;
+ var _DebugTypeOtherArb = OpenTK.Graphics.OpenGL.All.DebugTypeOtherArb;
+ var _DebugTypeOtherKhr = OpenTK.Graphics.OpenGL.All.DebugTypeOtherKhr;
+ var _LoseContextOnResetArb = OpenTK.Graphics.OpenGL.All.LoseContextOnResetArb;
+ var _GuiltyContextResetArb = OpenTK.Graphics.OpenGL.All.GuiltyContextResetArb;
+ var _InnocentContextResetArb = OpenTK.Graphics.OpenGL.All.InnocentContextResetArb;
+ var _UnknownContextResetArb = OpenTK.Graphics.OpenGL.All.UnknownContextResetArb;
+ var _ResetNotificationStrategyArb = OpenTK.Graphics.OpenGL.All.ResetNotificationStrategyArb;
+ var _ProgramBinaryRetrievableHint = OpenTK.Graphics.OpenGL.All.ProgramBinaryRetrievableHint;
+ var _ProgramSeparable = OpenTK.Graphics.OpenGL.All.ProgramSeparable;
+ var _ProgramSeparableExt = OpenTK.Graphics.OpenGL.All.ProgramSeparableExt;
+ var _ActiveProgram = OpenTK.Graphics.OpenGL.All.ActiveProgram;
+ var _ProgramPipelineBinding = OpenTK.Graphics.OpenGL.All.ProgramPipelineBinding;
+ var _ProgramPipelineBindingExt = OpenTK.Graphics.OpenGL.All.ProgramPipelineBindingExt;
+ var _MaxViewports = OpenTK.Graphics.OpenGL.All.MaxViewports;
+ var _ViewportSubpixelBits = OpenTK.Graphics.OpenGL.All.ViewportSubpixelBits;
+ var _ViewportBoundsRange = OpenTK.Graphics.OpenGL.All.ViewportBoundsRange;
+ var _LayerProvokingVertex = OpenTK.Graphics.OpenGL.All.LayerProvokingVertex;
+ var _ViewportIndexProvokingVertex = OpenTK.Graphics.OpenGL.All.ViewportIndexProvokingVertex;
+ var _UndefinedVertex = OpenTK.Graphics.OpenGL.All.UndefinedVertex;
+ var _NoResetNotificationArb = OpenTK.Graphics.OpenGL.All.NoResetNotificationArb;
+ var _MaxComputeSharedMemorySize = OpenTK.Graphics.OpenGL.All.MaxComputeSharedMemorySize;
+ var _MaxComputeUniformComponents = OpenTK.Graphics.OpenGL.All.MaxComputeUniformComponents;
+ var _MaxComputeAtomicCounterBuffers = OpenTK.Graphics.OpenGL.All.MaxComputeAtomicCounterBuffers;
+ var _MaxComputeAtomicCounters = OpenTK.Graphics.OpenGL.All.MaxComputeAtomicCounters;
+ var _MaxCombinedComputeUniformComponents = OpenTK.Graphics.OpenGL.All.MaxCombinedComputeUniformComponents;
+ var _ComputeWorkGroupSize = OpenTK.Graphics.OpenGL.All.ComputeWorkGroupSize;
+ var _DebugTypeMarker = OpenTK.Graphics.OpenGL.All.DebugTypeMarker;
+ var _DebugTypeMarkerKhr = OpenTK.Graphics.OpenGL.All.DebugTypeMarkerKhr;
+ var _DebugTypePushGroup = OpenTK.Graphics.OpenGL.All.DebugTypePushGroup;
+ var _DebugTypePushGroupKhr = OpenTK.Graphics.OpenGL.All.DebugTypePushGroupKhr;
+ var _DebugTypePopGroup = OpenTK.Graphics.OpenGL.All.DebugTypePopGroup;
+ var _DebugTypePopGroupKhr = OpenTK.Graphics.OpenGL.All.DebugTypePopGroupKhr;
+ var _DebugSeverityNotification = OpenTK.Graphics.OpenGL.All.DebugSeverityNotification;
+ var _DebugSeverityNotificationKhr = OpenTK.Graphics.OpenGL.All.DebugSeverityNotificationKhr;
+ var _MaxDebugGroupStackDepth = OpenTK.Graphics.OpenGL.All.MaxDebugGroupStackDepth;
+ var _MaxDebugGroupStackDepthKhr = OpenTK.Graphics.OpenGL.All.MaxDebugGroupStackDepthKhr;
+ var _DebugGroupStackDepth = OpenTK.Graphics.OpenGL.All.DebugGroupStackDepth;
+ var _DebugGroupStackDepthKhr = OpenTK.Graphics.OpenGL.All.DebugGroupStackDepthKhr;
+ var _MaxUniformLocations = OpenTK.Graphics.OpenGL.All.MaxUniformLocations;
+ var _InternalformatSupported = OpenTK.Graphics.OpenGL.All.InternalformatSupported;
+ var _InternalformatPreferred = OpenTK.Graphics.OpenGL.All.InternalformatPreferred;
+ var _InternalformatRedSize = OpenTK.Graphics.OpenGL.All.InternalformatRedSize;
+ var _InternalformatGreenSize = OpenTK.Graphics.OpenGL.All.InternalformatGreenSize;
+ var _InternalformatBlueSize = OpenTK.Graphics.OpenGL.All.InternalformatBlueSize;
+ var _InternalformatAlphaSize = OpenTK.Graphics.OpenGL.All.InternalformatAlphaSize;
+ var _InternalformatDepthSize = OpenTK.Graphics.OpenGL.All.InternalformatDepthSize;
+ var _InternalformatStencilSize = OpenTK.Graphics.OpenGL.All.InternalformatStencilSize;
+ var _InternalformatSharedSize = OpenTK.Graphics.OpenGL.All.InternalformatSharedSize;
+ var _InternalformatRedType = OpenTK.Graphics.OpenGL.All.InternalformatRedType;
+ var _InternalformatGreenType = OpenTK.Graphics.OpenGL.All.InternalformatGreenType;
+ var _InternalformatBlueType = OpenTK.Graphics.OpenGL.All.InternalformatBlueType;
+ var _InternalformatAlphaType = OpenTK.Graphics.OpenGL.All.InternalformatAlphaType;
+ var _InternalformatDepthType = OpenTK.Graphics.OpenGL.All.InternalformatDepthType;
+ var _InternalformatStencilType = OpenTK.Graphics.OpenGL.All.InternalformatStencilType;
+ var _MaxWidth = OpenTK.Graphics.OpenGL.All.MaxWidth;
+ var _MaxHeight = OpenTK.Graphics.OpenGL.All.MaxHeight;
+ var _MaxDepth = OpenTK.Graphics.OpenGL.All.MaxDepth;
+ var _MaxLayers = OpenTK.Graphics.OpenGL.All.MaxLayers;
+ var _MaxCombinedDimensions = OpenTK.Graphics.OpenGL.All.MaxCombinedDimensions;
+ var _ColorComponents = OpenTK.Graphics.OpenGL.All.ColorComponents;
+ var _DepthComponents = OpenTK.Graphics.OpenGL.All.DepthComponents;
+ var _StencilComponents = OpenTK.Graphics.OpenGL.All.StencilComponents;
+ var _ColorRenderable = OpenTK.Graphics.OpenGL.All.ColorRenderable;
+ var _DepthRenderable = OpenTK.Graphics.OpenGL.All.DepthRenderable;
+ var _StencilRenderable = OpenTK.Graphics.OpenGL.All.StencilRenderable;
+ var _FramebufferRenderable = OpenTK.Graphics.OpenGL.All.FramebufferRenderable;
+ var _FramebufferRenderableLayered = OpenTK.Graphics.OpenGL.All.FramebufferRenderableLayered;
+ var _FramebufferBlend = OpenTK.Graphics.OpenGL.All.FramebufferBlend;
+ var _ReadPixels = OpenTK.Graphics.OpenGL.All.ReadPixels;
+ var _ReadPixelsFormat = OpenTK.Graphics.OpenGL.All.ReadPixelsFormat;
+ var _ReadPixelsType = OpenTK.Graphics.OpenGL.All.ReadPixelsType;
+ var _TextureImageFormat = OpenTK.Graphics.OpenGL.All.TextureImageFormat;
+ var _TextureImageType = OpenTK.Graphics.OpenGL.All.TextureImageType;
+ var _GetTextureImageFormat = OpenTK.Graphics.OpenGL.All.GetTextureImageFormat;
+ var _GetTextureImageType = OpenTK.Graphics.OpenGL.All.GetTextureImageType;
+ var _Mipmap = OpenTK.Graphics.OpenGL.All.Mipmap;
+ var _ManualGenerateMipmap = OpenTK.Graphics.OpenGL.All.ManualGenerateMipmap;
+ var _AutoGenerateMipmap = OpenTK.Graphics.OpenGL.All.AutoGenerateMipmap;
+ var _ColorEncoding = OpenTK.Graphics.OpenGL.All.ColorEncoding;
+ var _SrgbRead = OpenTK.Graphics.OpenGL.All.SrgbRead;
+ var _SrgbWrite = OpenTK.Graphics.OpenGL.All.SrgbWrite;
+ var _SrgbDecodeArb = OpenTK.Graphics.OpenGL.All.SrgbDecodeArb;
+ var _Filter = OpenTK.Graphics.OpenGL.All.Filter;
+ var _VertexTexture = OpenTK.Graphics.OpenGL.All.VertexTexture;
+ var _TessControlTexture = OpenTK.Graphics.OpenGL.All.TessControlTexture;
+ var _TessEvaluationTexture = OpenTK.Graphics.OpenGL.All.TessEvaluationTexture;
+ var _GeometryTexture = OpenTK.Graphics.OpenGL.All.GeometryTexture;
+ var _FragmentTexture = OpenTK.Graphics.OpenGL.All.FragmentTexture;
+ var _ComputeTexture = OpenTK.Graphics.OpenGL.All.ComputeTexture;
+ var _TextureShadow = OpenTK.Graphics.OpenGL.All.TextureShadow;
+ var _TextureGather = OpenTK.Graphics.OpenGL.All.TextureGather;
+ var _TextureGatherShadow = OpenTK.Graphics.OpenGL.All.TextureGatherShadow;
+ var _ShaderImageLoad = OpenTK.Graphics.OpenGL.All.ShaderImageLoad;
+ var _ShaderImageStore = OpenTK.Graphics.OpenGL.All.ShaderImageStore;
+ var _ShaderImageAtomic = OpenTK.Graphics.OpenGL.All.ShaderImageAtomic;
+ var _ImageTexelSize = OpenTK.Graphics.OpenGL.All.ImageTexelSize;
+ var _ImageCompatibilityClass = OpenTK.Graphics.OpenGL.All.ImageCompatibilityClass;
+ var _ImagePixelFormat = OpenTK.Graphics.OpenGL.All.ImagePixelFormat;
+ var _ImagePixelType = OpenTK.Graphics.OpenGL.All.ImagePixelType;
+ var _SimultaneousTextureAndDepthTest = OpenTK.Graphics.OpenGL.All.SimultaneousTextureAndDepthTest;
+ var _SimultaneousTextureAndStencilTest = OpenTK.Graphics.OpenGL.All.SimultaneousTextureAndStencilTest;
+ var _SimultaneousTextureAndDepthWrite = OpenTK.Graphics.OpenGL.All.SimultaneousTextureAndDepthWrite;
+ var _SimultaneousTextureAndStencilWrite = OpenTK.Graphics.OpenGL.All.SimultaneousTextureAndStencilWrite;
+ var _TextureCompressedBlockWidth = OpenTK.Graphics.OpenGL.All.TextureCompressedBlockWidth;
+ var _TextureCompressedBlockHeight = OpenTK.Graphics.OpenGL.All.TextureCompressedBlockHeight;
+ var _TextureCompressedBlockSize = OpenTK.Graphics.OpenGL.All.TextureCompressedBlockSize;
+ var _ClearBuffer = OpenTK.Graphics.OpenGL.All.ClearBuffer;
+ var _TextureView = OpenTK.Graphics.OpenGL.All.TextureView;
+ var _ViewCompatibilityClass = OpenTK.Graphics.OpenGL.All.ViewCompatibilityClass;
+ var _FullSupport = OpenTK.Graphics.OpenGL.All.FullSupport;
+ var _CaveatSupport = OpenTK.Graphics.OpenGL.All.CaveatSupport;
+ var _ImageClass4X32 = OpenTK.Graphics.OpenGL.All.ImageClass4X32;
+ var _ImageClass2X32 = OpenTK.Graphics.OpenGL.All.ImageClass2X32;
+ var _ImageClass1X32 = OpenTK.Graphics.OpenGL.All.ImageClass1X32;
+ var _ImageClass4X16 = OpenTK.Graphics.OpenGL.All.ImageClass4X16;
+ var _ImageClass2X16 = OpenTK.Graphics.OpenGL.All.ImageClass2X16;
+ var _ImageClass1X16 = OpenTK.Graphics.OpenGL.All.ImageClass1X16;
+ var _ImageClass4X8 = OpenTK.Graphics.OpenGL.All.ImageClass4X8;
+ var _ImageClass2X8 = OpenTK.Graphics.OpenGL.All.ImageClass2X8;
+ var _ImageClass1X8 = OpenTK.Graphics.OpenGL.All.ImageClass1X8;
+ var _ImageClass111110 = OpenTK.Graphics.OpenGL.All.ImageClass111110;
+ var _ImageClass1010102 = OpenTK.Graphics.OpenGL.All.ImageClass1010102;
+ var _ViewClass128Bits = OpenTK.Graphics.OpenGL.All.ViewClass128Bits;
+ var _ViewClass96Bits = OpenTK.Graphics.OpenGL.All.ViewClass96Bits;
+ var _ViewClass64Bits = OpenTK.Graphics.OpenGL.All.ViewClass64Bits;
+ var _ViewClass48Bits = OpenTK.Graphics.OpenGL.All.ViewClass48Bits;
+ var _ViewClass32Bits = OpenTK.Graphics.OpenGL.All.ViewClass32Bits;
+ var _ViewClass24Bits = OpenTK.Graphics.OpenGL.All.ViewClass24Bits;
+ var _ViewClass16Bits = OpenTK.Graphics.OpenGL.All.ViewClass16Bits;
+ var _ViewClass8Bits = OpenTK.Graphics.OpenGL.All.ViewClass8Bits;
+ var _ViewClassS3tcDxt1Rgb = OpenTK.Graphics.OpenGL.All.ViewClassS3tcDxt1Rgb;
+ var _ViewClassS3tcDxt1Rgba = OpenTK.Graphics.OpenGL.All.ViewClassS3tcDxt1Rgba;
+ var _ViewClassS3tcDxt3Rgba = OpenTK.Graphics.OpenGL.All.ViewClassS3tcDxt3Rgba;
+ var _ViewClassS3tcDxt5Rgba = OpenTK.Graphics.OpenGL.All.ViewClassS3tcDxt5Rgba;
+ var _ViewClassRgtc1Red = OpenTK.Graphics.OpenGL.All.ViewClassRgtc1Red;
+ var _ViewClassRgtc2Rg = OpenTK.Graphics.OpenGL.All.ViewClassRgtc2Rg;
+ var _ViewClassBptcUnorm = OpenTK.Graphics.OpenGL.All.ViewClassBptcUnorm;
+ var _ViewClassBptcFloat = OpenTK.Graphics.OpenGL.All.ViewClassBptcFloat;
+ var _VertexAttribBinding = OpenTK.Graphics.OpenGL.All.VertexAttribBinding;
+ var _VertexAttribRelativeOffset = OpenTK.Graphics.OpenGL.All.VertexAttribRelativeOffset;
+ var _VertexBindingDivisor = OpenTK.Graphics.OpenGL.All.VertexBindingDivisor;
+ var _VertexBindingOffset = OpenTK.Graphics.OpenGL.All.VertexBindingOffset;
+ var _VertexBindingStride = OpenTK.Graphics.OpenGL.All.VertexBindingStride;
+ var _MaxVertexAttribRelativeOffset = OpenTK.Graphics.OpenGL.All.MaxVertexAttribRelativeOffset;
+ var _MaxVertexAttribBindings = OpenTK.Graphics.OpenGL.All.MaxVertexAttribBindings;
+ var _TextureViewMinLevel = OpenTK.Graphics.OpenGL.All.TextureViewMinLevel;
+ var _TextureViewNumLevels = OpenTK.Graphics.OpenGL.All.TextureViewNumLevels;
+ var _TextureViewMinLayer = OpenTK.Graphics.OpenGL.All.TextureViewMinLayer;
+ var _TextureViewNumLayers = OpenTK.Graphics.OpenGL.All.TextureViewNumLayers;
+ var _TextureImmutableLevels = OpenTK.Graphics.OpenGL.All.TextureImmutableLevels;
+ var _Buffer = OpenTK.Graphics.OpenGL.All.Buffer;
+ var _BufferKhr = OpenTK.Graphics.OpenGL.All.BufferKhr;
+ var _Shader = OpenTK.Graphics.OpenGL.All.Shader;
+ var _ShaderKhr = OpenTK.Graphics.OpenGL.All.ShaderKhr;
+ var _Program = OpenTK.Graphics.OpenGL.All.Program;
+ var _ProgramKhr = OpenTK.Graphics.OpenGL.All.ProgramKhr;
+ var _Query = OpenTK.Graphics.OpenGL.All.Query;
+ var _QueryKhr = OpenTK.Graphics.OpenGL.All.QueryKhr;
+ var _ProgramPipeline = OpenTK.Graphics.OpenGL.All.ProgramPipeline;
+ var _MaxVertexAttribStride = OpenTK.Graphics.OpenGL.All.MaxVertexAttribStride;
+ var _Sampler = OpenTK.Graphics.OpenGL.All.Sampler;
+ var _SamplerKhr = OpenTK.Graphics.OpenGL.All.SamplerKhr;
+ var _DisplayList = OpenTK.Graphics.OpenGL.All.DisplayList;
+ var _MaxLabelLength = OpenTK.Graphics.OpenGL.All.MaxLabelLength;
+ var _MaxLabelLengthKhr = OpenTK.Graphics.OpenGL.All.MaxLabelLengthKhr;
+ var _NumShadingLanguageVersions = OpenTK.Graphics.OpenGL.All.NumShadingLanguageVersions;
+ var _ConvolutionHintSgix = OpenTK.Graphics.OpenGL.All.ConvolutionHintSgix;
+ var _YcrcbSgix = OpenTK.Graphics.OpenGL.All.YcrcbSgix;
+ var _YcrcbaSgix = OpenTK.Graphics.OpenGL.All.YcrcbaSgix;
+ var _AlphaMinSgix = OpenTK.Graphics.OpenGL.All.AlphaMinSgix;
+ var _AlphaMaxSgix = OpenTK.Graphics.OpenGL.All.AlphaMaxSgix;
+ var _ScalebiasHintSgix = OpenTK.Graphics.OpenGL.All.ScalebiasHintSgix;
+ var _AsyncMarkerSgix = OpenTK.Graphics.OpenGL.All.AsyncMarkerSgix;
+ var _PixelTexGenModeSgix = OpenTK.Graphics.OpenGL.All.PixelTexGenModeSgix;
+ var _AsyncHistogramSgix = OpenTK.Graphics.OpenGL.All.AsyncHistogramSgix;
+ var _MaxAsyncHistogramSgix = OpenTK.Graphics.OpenGL.All.MaxAsyncHistogramSgix;
+ var _PixelTransform2DExt = OpenTK.Graphics.OpenGL.All.PixelTransform2DExt;
+ var _PixelMagFilterExt = OpenTK.Graphics.OpenGL.All.PixelMagFilterExt;
+ var _PixelMinFilterExt = OpenTK.Graphics.OpenGL.All.PixelMinFilterExt;
+ var _PixelCubicWeightExt = OpenTK.Graphics.OpenGL.All.PixelCubicWeightExt;
+ var _CubicExt = OpenTK.Graphics.OpenGL.All.CubicExt;
+ var _AverageExt = OpenTK.Graphics.OpenGL.All.AverageExt;
+ var _PixelTransform2DStackDepthExt = OpenTK.Graphics.OpenGL.All.PixelTransform2DStackDepthExt;
+ var _MaxPixelTransform2DStackDepthExt = OpenTK.Graphics.OpenGL.All.MaxPixelTransform2DStackDepthExt;
+ var _PixelTransform2DMatrixExt = OpenTK.Graphics.OpenGL.All.PixelTransform2DMatrixExt;
+ var _FragmentMaterialExt = OpenTK.Graphics.OpenGL.All.FragmentMaterialExt;
+ var _FragmentNormalExt = OpenTK.Graphics.OpenGL.All.FragmentNormalExt;
+ var _FragmentColorExt = OpenTK.Graphics.OpenGL.All.FragmentColorExt;
+ var _AttenuationExt = OpenTK.Graphics.OpenGL.All.AttenuationExt;
+ var _ShadowAttenuationExt = OpenTK.Graphics.OpenGL.All.ShadowAttenuationExt;
+ var _TextureApplicationModeExt = OpenTK.Graphics.OpenGL.All.TextureApplicationModeExt;
+ var _TextureLightExt = OpenTK.Graphics.OpenGL.All.TextureLightExt;
+ var _TextureMaterialFaceExt = OpenTK.Graphics.OpenGL.All.TextureMaterialFaceExt;
+ var _TextureMaterialParameterExt = OpenTK.Graphics.OpenGL.All.TextureMaterialParameterExt;
+ var _PixelTextureSgis = OpenTK.Graphics.OpenGL.All.PixelTextureSgis;
+ var _PixelFragmentRgbSourceSgis = OpenTK.Graphics.OpenGL.All.PixelFragmentRgbSourceSgis;
+ var _PixelFragmentAlphaSourceSgis = OpenTK.Graphics.OpenGL.All.PixelFragmentAlphaSourceSgis;
+ var _PixelGroupColorSgis = OpenTK.Graphics.OpenGL.All.PixelGroupColorSgis;
+ var _LineQualityHintSgix = OpenTK.Graphics.OpenGL.All.LineQualityHintSgix;
+ var _AsyncTexImageSgix = OpenTK.Graphics.OpenGL.All.AsyncTexImageSgix;
+ var _AsyncDrawPixelsSgix = OpenTK.Graphics.OpenGL.All.AsyncDrawPixelsSgix;
+ var _AsyncReadPixelsSgix = OpenTK.Graphics.OpenGL.All.AsyncReadPixelsSgix;
+ var _MaxAsyncTexImageSgix = OpenTK.Graphics.OpenGL.All.MaxAsyncTexImageSgix;
+ var _MaxAsyncDrawPixelsSgix = OpenTK.Graphics.OpenGL.All.MaxAsyncDrawPixelsSgix;
+ var _MaxAsyncReadPixelsSgix = OpenTK.Graphics.OpenGL.All.MaxAsyncReadPixelsSgix;
+ var _UnsignedByte233Rev = OpenTK.Graphics.OpenGL.All.UnsignedByte233Rev;
+ var _UnsignedByte233Reversed = OpenTK.Graphics.OpenGL.All.UnsignedByte233Reversed;
+ var _UnsignedShort565 = OpenTK.Graphics.OpenGL.All.UnsignedShort565;
+ var _UnsignedShort565Rev = OpenTK.Graphics.OpenGL.All.UnsignedShort565Rev;
+ var _UnsignedShort565Reversed = OpenTK.Graphics.OpenGL.All.UnsignedShort565Reversed;
+ var _UnsignedShort4444Rev = OpenTK.Graphics.OpenGL.All.UnsignedShort4444Rev;
+ var _UnsignedShort4444Reversed = OpenTK.Graphics.OpenGL.All.UnsignedShort4444Reversed;
+ var _UnsignedShort1555Rev = OpenTK.Graphics.OpenGL.All.UnsignedShort1555Rev;
+ var _UnsignedShort1555Reversed = OpenTK.Graphics.OpenGL.All.UnsignedShort1555Reversed;
+ var _UnsignedInt8888Rev = OpenTK.Graphics.OpenGL.All.UnsignedInt8888Rev;
+ var _UnsignedInt8888Reversed = OpenTK.Graphics.OpenGL.All.UnsignedInt8888Reversed;
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.All.UnsignedInt2101010Rev;
+ var _UnsignedInt2101010Reversed = OpenTK.Graphics.OpenGL.All.UnsignedInt2101010Reversed;
+ var _TextureMaxClampSSgix = OpenTK.Graphics.OpenGL.All.TextureMaxClampSSgix;
+ var _TextureMaxClampTSgix = OpenTK.Graphics.OpenGL.All.TextureMaxClampTSgix;
+ var _TextureMaxClampRSgix = OpenTK.Graphics.OpenGL.All.TextureMaxClampRSgix;
+ var _MirroredRepeat = OpenTK.Graphics.OpenGL.All.MirroredRepeat;
+ var _MirroredRepeatArb = OpenTK.Graphics.OpenGL.All.MirroredRepeatArb;
+ var _MirroredRepeatIbm = OpenTK.Graphics.OpenGL.All.MirroredRepeatIbm;
+ var _RgbS3tc = OpenTK.Graphics.OpenGL.All.RgbS3tc;
+ var _Rgb4S3tc = OpenTK.Graphics.OpenGL.All.Rgb4S3tc;
+ var _RgbaS3tc = OpenTK.Graphics.OpenGL.All.RgbaS3tc;
+ var _Rgba4S3tc = OpenTK.Graphics.OpenGL.All.Rgba4S3tc;
+ var _RgbaDxt5S3tc = OpenTK.Graphics.OpenGL.All.RgbaDxt5S3tc;
+ var _Rgba4Dxt5S3tc = OpenTK.Graphics.OpenGL.All.Rgba4Dxt5S3tc;
+ var _VertexPreclipSgix = OpenTK.Graphics.OpenGL.All.VertexPreclipSgix;
+ var _VertexPreclipHintSgix = OpenTK.Graphics.OpenGL.All.VertexPreclipHintSgix;
+ var _CompressedRgbS3tcDxt1Ext = OpenTK.Graphics.OpenGL.All.CompressedRgbS3tcDxt1Ext;
+ var _CompressedRgbaS3tcDxt1Ext = OpenTK.Graphics.OpenGL.All.CompressedRgbaS3tcDxt1Ext;
+ var _CompressedRgbaS3tcDxt3Ext = OpenTK.Graphics.OpenGL.All.CompressedRgbaS3tcDxt3Ext;
+ var _CompressedRgbaS3tcDxt5Ext = OpenTK.Graphics.OpenGL.All.CompressedRgbaS3tcDxt5Ext;
+ var _ParallelArraysIntel = OpenTK.Graphics.OpenGL.All.ParallelArraysIntel;
+ var _VertexArrayParallelPointersIntel = OpenTK.Graphics.OpenGL.All.VertexArrayParallelPointersIntel;
+ var _NormalArrayParallelPointersIntel = OpenTK.Graphics.OpenGL.All.NormalArrayParallelPointersIntel;
+ var _ColorArrayParallelPointersIntel = OpenTK.Graphics.OpenGL.All.ColorArrayParallelPointersIntel;
+ var _TextureCoordArrayParallelPointersIntel = OpenTK.Graphics.OpenGL.All.TextureCoordArrayParallelPointersIntel;
+ var _PerfqueryDonotFlushIntel = OpenTK.Graphics.OpenGL.All.PerfqueryDonotFlushIntel;
+ var _PerfqueryFlushIntel = OpenTK.Graphics.OpenGL.All.PerfqueryFlushIntel;
+ var _PerfqueryWaitIntel = OpenTK.Graphics.OpenGL.All.PerfqueryWaitIntel;
+ var _TextureMemoryLayoutIntel = OpenTK.Graphics.OpenGL.All.TextureMemoryLayoutIntel;
+ var _FragmentLightingSgix = OpenTK.Graphics.OpenGL.All.FragmentLightingSgix;
+ var _FragmentColorMaterialSgix = OpenTK.Graphics.OpenGL.All.FragmentColorMaterialSgix;
+ var _FragmentColorMaterialFaceSgix = OpenTK.Graphics.OpenGL.All.FragmentColorMaterialFaceSgix;
+ var _FragmentColorMaterialParameterSgix = OpenTK.Graphics.OpenGL.All.FragmentColorMaterialParameterSgix;
+ var _MaxFragmentLightsSgix = OpenTK.Graphics.OpenGL.All.MaxFragmentLightsSgix;
+ var _MaxActiveLightsSgix = OpenTK.Graphics.OpenGL.All.MaxActiveLightsSgix;
+ var _CurrentRasterNormalSgix = OpenTK.Graphics.OpenGL.All.CurrentRasterNormalSgix;
+ var _LightEnvModeSgix = OpenTK.Graphics.OpenGL.All.LightEnvModeSgix;
+ var _FragmentLightModelLocalViewerSgix = OpenTK.Graphics.OpenGL.All.FragmentLightModelLocalViewerSgix;
+ var _FragmentLightModelTwoSideSgix = OpenTK.Graphics.OpenGL.All.FragmentLightModelTwoSideSgix;
+ var _FragmentLightModelAmbientSgix = OpenTK.Graphics.OpenGL.All.FragmentLightModelAmbientSgix;
+ var _FragmentLightModelNormalInterpolationSgix = OpenTK.Graphics.OpenGL.All.FragmentLightModelNormalInterpolationSgix;
+ var _FragmentLight0Sgix = OpenTK.Graphics.OpenGL.All.FragmentLight0Sgix;
+ var _FragmentLight1Sgix = OpenTK.Graphics.OpenGL.All.FragmentLight1Sgix;
+ var _FragmentLight2Sgix = OpenTK.Graphics.OpenGL.All.FragmentLight2Sgix;
+ var _FragmentLight3Sgix = OpenTK.Graphics.OpenGL.All.FragmentLight3Sgix;
+ var _FragmentLight4Sgix = OpenTK.Graphics.OpenGL.All.FragmentLight4Sgix;
+ var _FragmentLight5Sgix = OpenTK.Graphics.OpenGL.All.FragmentLight5Sgix;
+ var _FragmentLight6Sgix = OpenTK.Graphics.OpenGL.All.FragmentLight6Sgix;
+ var _FragmentLight7Sgix = OpenTK.Graphics.OpenGL.All.FragmentLight7Sgix;
+ var _PackResampleSgix = OpenTK.Graphics.OpenGL.All.PackResampleSgix;
+ var _UnpackResampleSgix = OpenTK.Graphics.OpenGL.All.UnpackResampleSgix;
+ var _ResampleReplicateSgix = OpenTK.Graphics.OpenGL.All.ResampleReplicateSgix;
+ var _ResampleZeroFillSgix = OpenTK.Graphics.OpenGL.All.ResampleZeroFillSgix;
+ var _ResampleDecimateSgix = OpenTK.Graphics.OpenGL.All.ResampleDecimateSgix;
+ var _TangentArrayExt = OpenTK.Graphics.OpenGL.All.TangentArrayExt;
+ var _BinormalArrayExt = OpenTK.Graphics.OpenGL.All.BinormalArrayExt;
+ var _CurrentTangentExt = OpenTK.Graphics.OpenGL.All.CurrentTangentExt;
+ var _CurrentBinormalExt = OpenTK.Graphics.OpenGL.All.CurrentBinormalExt;
+ var _TangentArrayTypeExt = OpenTK.Graphics.OpenGL.All.TangentArrayTypeExt;
+ var _TangentArrayStrideExt = OpenTK.Graphics.OpenGL.All.TangentArrayStrideExt;
+ var _BinormalArrayTypeExt = OpenTK.Graphics.OpenGL.All.BinormalArrayTypeExt;
+ var _BinormalArrayStrideExt = OpenTK.Graphics.OpenGL.All.BinormalArrayStrideExt;
+ var _TangentArrayPointerExt = OpenTK.Graphics.OpenGL.All.TangentArrayPointerExt;
+ var _BinormalArrayPointerExt = OpenTK.Graphics.OpenGL.All.BinormalArrayPointerExt;
+ var _Map1TangentExt = OpenTK.Graphics.OpenGL.All.Map1TangentExt;
+ var _Map2TangentExt = OpenTK.Graphics.OpenGL.All.Map2TangentExt;
+ var _Map1BinormalExt = OpenTK.Graphics.OpenGL.All.Map1BinormalExt;
+ var _Map2BinormalExt = OpenTK.Graphics.OpenGL.All.Map2BinormalExt;
+ var _NearestClipmapNearestSgix = OpenTK.Graphics.OpenGL.All.NearestClipmapNearestSgix;
+ var _NearestClipmapLinearSgix = OpenTK.Graphics.OpenGL.All.NearestClipmapLinearSgix;
+ var _LinearClipmapNearestSgix = OpenTK.Graphics.OpenGL.All.LinearClipmapNearestSgix;
+ var _FogCoordinateSource = OpenTK.Graphics.OpenGL.All.FogCoordinateSource;
+ var _FogCoordinateSourceExt = OpenTK.Graphics.OpenGL.All.FogCoordinateSourceExt;
+ var _FogCoordSrc = OpenTK.Graphics.OpenGL.All.FogCoordSrc;
+ var _FogCoord = OpenTK.Graphics.OpenGL.All.FogCoord;
+ var _FogCoordinate = OpenTK.Graphics.OpenGL.All.FogCoordinate;
+ var _FogCoordinateExt = OpenTK.Graphics.OpenGL.All.FogCoordinateExt;
+ var _FragmentDepth = OpenTK.Graphics.OpenGL.All.FragmentDepth;
+ var _FragmentDepthExt = OpenTK.Graphics.OpenGL.All.FragmentDepthExt;
+ var _CurrentFogCoord = OpenTK.Graphics.OpenGL.All.CurrentFogCoord;
+ var _CurrentFogCoordinate = OpenTK.Graphics.OpenGL.All.CurrentFogCoordinate;
+ var _CurrentFogCoordinateExt = OpenTK.Graphics.OpenGL.All.CurrentFogCoordinateExt;
+ var _FogCoordArrayType = OpenTK.Graphics.OpenGL.All.FogCoordArrayType;
+ var _FogCoordinateArrayType = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayType;
+ var _FogCoordinateArrayTypeExt = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayTypeExt;
+ var _FogCoordArrayStride = OpenTK.Graphics.OpenGL.All.FogCoordArrayStride;
+ var _FogCoordinateArrayStride = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayStride;
+ var _FogCoordinateArrayStrideExt = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayStrideExt;
+ var _FogCoordArrayPointer = OpenTK.Graphics.OpenGL.All.FogCoordArrayPointer;
+ var _FogCoordinateArrayPointer = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayPointer;
+ var _FogCoordinateArrayPointerExt = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayPointerExt;
+ var _FogCoordArray = OpenTK.Graphics.OpenGL.All.FogCoordArray;
+ var _FogCoordinateArray = OpenTK.Graphics.OpenGL.All.FogCoordinateArray;
+ var _FogCoordinateArrayExt = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayExt;
+ var _ColorSum = OpenTK.Graphics.OpenGL.All.ColorSum;
+ var _ColorSumArb = OpenTK.Graphics.OpenGL.All.ColorSumArb;
+ var _ColorSumExt = OpenTK.Graphics.OpenGL.All.ColorSumExt;
+ var _CurrentSecondaryColor = OpenTK.Graphics.OpenGL.All.CurrentSecondaryColor;
+ var _CurrentSecondaryColorExt = OpenTK.Graphics.OpenGL.All.CurrentSecondaryColorExt;
+ var _SecondaryColorArraySize = OpenTK.Graphics.OpenGL.All.SecondaryColorArraySize;
+ var _SecondaryColorArraySizeExt = OpenTK.Graphics.OpenGL.All.SecondaryColorArraySizeExt;
+ var _SecondaryColorArrayType = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayType;
+ var _SecondaryColorArrayTypeExt = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayTypeExt;
+ var _SecondaryColorArrayStride = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayStride;
+ var _SecondaryColorArrayStrideExt = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayStrideExt;
+ var _SecondaryColorArrayPointer = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayPointer;
+ var _SecondaryColorArrayPointerExt = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayPointerExt;
+ var _SecondaryColorArray = OpenTK.Graphics.OpenGL.All.SecondaryColorArray;
+ var _SecondaryColorArrayExt = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayExt;
+ var _CurrentRasterSecondaryColor = OpenTK.Graphics.OpenGL.All.CurrentRasterSecondaryColor;
+ var _RgbIccSgix = OpenTK.Graphics.OpenGL.All.RgbIccSgix;
+ var _RgbaIccSgix = OpenTK.Graphics.OpenGL.All.RgbaIccSgix;
+ var _AlphaIccSgix = OpenTK.Graphics.OpenGL.All.AlphaIccSgix;
+ var _LuminanceIccSgix = OpenTK.Graphics.OpenGL.All.LuminanceIccSgix;
+ var _IntensityIccSgix = OpenTK.Graphics.OpenGL.All.IntensityIccSgix;
+ var _LuminanceAlphaIccSgix = OpenTK.Graphics.OpenGL.All.LuminanceAlphaIccSgix;
+ var _R5G6B5IccSgix = OpenTK.Graphics.OpenGL.All.R5G6B5IccSgix;
+ var _R5G6B5A8IccSgix = OpenTK.Graphics.OpenGL.All.R5G6B5A8IccSgix;
+ var _Alpha16IccSgix = OpenTK.Graphics.OpenGL.All.Alpha16IccSgix;
+ var _Luminance16IccSgix = OpenTK.Graphics.OpenGL.All.Luminance16IccSgix;
+ var _Intensity16IccSgix = OpenTK.Graphics.OpenGL.All.Intensity16IccSgix;
+ var _Luminance16Alpha8IccSgix = OpenTK.Graphics.OpenGL.All.Luminance16Alpha8IccSgix;
+ var _AliasedPointSizeRange = OpenTK.Graphics.OpenGL.All.AliasedPointSizeRange;
+ var _AliasedLineWidthRange = OpenTK.Graphics.OpenGL.All.AliasedLineWidthRange;
+ var _ScreenCoordinatesRend = OpenTK.Graphics.OpenGL.All.ScreenCoordinatesRend;
+ var _InvertedScreenWRend = OpenTK.Graphics.OpenGL.All.InvertedScreenWRend;
+ var _Texture0 = OpenTK.Graphics.OpenGL.All.Texture0;
+ var _Texture0Arb = OpenTK.Graphics.OpenGL.All.Texture0Arb;
+ var _Texture1 = OpenTK.Graphics.OpenGL.All.Texture1;
+ var _Texture1Arb = OpenTK.Graphics.OpenGL.All.Texture1Arb;
+ var _Texture2 = OpenTK.Graphics.OpenGL.All.Texture2;
+ var _Texture2Arb = OpenTK.Graphics.OpenGL.All.Texture2Arb;
+ var _Texture3 = OpenTK.Graphics.OpenGL.All.Texture3;
+ var _Texture3Arb = OpenTK.Graphics.OpenGL.All.Texture3Arb;
+ var _Texture4 = OpenTK.Graphics.OpenGL.All.Texture4;
+ var _Texture4Arb = OpenTK.Graphics.OpenGL.All.Texture4Arb;
+ var _Texture5 = OpenTK.Graphics.OpenGL.All.Texture5;
+ var _Texture5Arb = OpenTK.Graphics.OpenGL.All.Texture5Arb;
+ var _Texture6 = OpenTK.Graphics.OpenGL.All.Texture6;
+ var _Texture6Arb = OpenTK.Graphics.OpenGL.All.Texture6Arb;
+ var _Texture7 = OpenTK.Graphics.OpenGL.All.Texture7;
+ var _Texture7Arb = OpenTK.Graphics.OpenGL.All.Texture7Arb;
+ var _Texture8 = OpenTK.Graphics.OpenGL.All.Texture8;
+ var _Texture8Arb = OpenTK.Graphics.OpenGL.All.Texture8Arb;
+ var _Texture9 = OpenTK.Graphics.OpenGL.All.Texture9;
+ var _Texture9Arb = OpenTK.Graphics.OpenGL.All.Texture9Arb;
+ var _Texture10 = OpenTK.Graphics.OpenGL.All.Texture10;
+ var _Texture10Arb = OpenTK.Graphics.OpenGL.All.Texture10Arb;
+ var _Texture11 = OpenTK.Graphics.OpenGL.All.Texture11;
+ var _Texture11Arb = OpenTK.Graphics.OpenGL.All.Texture11Arb;
+ var _Texture12 = OpenTK.Graphics.OpenGL.All.Texture12;
+ var _Texture12Arb = OpenTK.Graphics.OpenGL.All.Texture12Arb;
+ var _Texture13 = OpenTK.Graphics.OpenGL.All.Texture13;
+ var _Texture13Arb = OpenTK.Graphics.OpenGL.All.Texture13Arb;
+ var _Texture14 = OpenTK.Graphics.OpenGL.All.Texture14;
+ var _Texture14Arb = OpenTK.Graphics.OpenGL.All.Texture14Arb;
+ var _Texture15 = OpenTK.Graphics.OpenGL.All.Texture15;
+ var _Texture15Arb = OpenTK.Graphics.OpenGL.All.Texture15Arb;
+ var _Texture16 = OpenTK.Graphics.OpenGL.All.Texture16;
+ var _Texture16Arb = OpenTK.Graphics.OpenGL.All.Texture16Arb;
+ var _Texture17 = OpenTK.Graphics.OpenGL.All.Texture17;
+ var _Texture17Arb = OpenTK.Graphics.OpenGL.All.Texture17Arb;
+ var _Texture18 = OpenTK.Graphics.OpenGL.All.Texture18;
+ var _Texture18Arb = OpenTK.Graphics.OpenGL.All.Texture18Arb;
+ var _Texture19 = OpenTK.Graphics.OpenGL.All.Texture19;
+ var _Texture19Arb = OpenTK.Graphics.OpenGL.All.Texture19Arb;
+ var _Texture20 = OpenTK.Graphics.OpenGL.All.Texture20;
+ var _Texture20Arb = OpenTK.Graphics.OpenGL.All.Texture20Arb;
+ var _Texture21 = OpenTK.Graphics.OpenGL.All.Texture21;
+ var _Texture21Arb = OpenTK.Graphics.OpenGL.All.Texture21Arb;
+ var _Texture22 = OpenTK.Graphics.OpenGL.All.Texture22;
+ var _Texture22Arb = OpenTK.Graphics.OpenGL.All.Texture22Arb;
+ var _Texture23 = OpenTK.Graphics.OpenGL.All.Texture23;
+ var _Texture23Arb = OpenTK.Graphics.OpenGL.All.Texture23Arb;
+ var _Texture24 = OpenTK.Graphics.OpenGL.All.Texture24;
+ var _Texture24Arb = OpenTK.Graphics.OpenGL.All.Texture24Arb;
+ var _Texture25 = OpenTK.Graphics.OpenGL.All.Texture25;
+ var _Texture25Arb = OpenTK.Graphics.OpenGL.All.Texture25Arb;
+ var _Texture26 = OpenTK.Graphics.OpenGL.All.Texture26;
+ var _Texture26Arb = OpenTK.Graphics.OpenGL.All.Texture26Arb;
+ var _Texture27 = OpenTK.Graphics.OpenGL.All.Texture27;
+ var _Texture27Arb = OpenTK.Graphics.OpenGL.All.Texture27Arb;
+ var _Texture28 = OpenTK.Graphics.OpenGL.All.Texture28;
+ var _Texture28Arb = OpenTK.Graphics.OpenGL.All.Texture28Arb;
+ var _Texture29 = OpenTK.Graphics.OpenGL.All.Texture29;
+ var _Texture29Arb = OpenTK.Graphics.OpenGL.All.Texture29Arb;
+ var _Texture30 = OpenTK.Graphics.OpenGL.All.Texture30;
+ var _Texture30Arb = OpenTK.Graphics.OpenGL.All.Texture30Arb;
+ var _Texture31 = OpenTK.Graphics.OpenGL.All.Texture31;
+ var _Texture31Arb = OpenTK.Graphics.OpenGL.All.Texture31Arb;
+ var _ActiveTexture = OpenTK.Graphics.OpenGL.All.ActiveTexture;
+ var _ActiveTextureArb = OpenTK.Graphics.OpenGL.All.ActiveTextureArb;
+ var _ClientActiveTexture = OpenTK.Graphics.OpenGL.All.ClientActiveTexture;
+ var _ClientActiveTextureArb = OpenTK.Graphics.OpenGL.All.ClientActiveTextureArb;
+ var _MaxTextureUnits = OpenTK.Graphics.OpenGL.All.MaxTextureUnits;
+ var _MaxTextureUnitsArb = OpenTK.Graphics.OpenGL.All.MaxTextureUnitsArb;
+ var _TransposeModelviewMatrix = OpenTK.Graphics.OpenGL.All.TransposeModelviewMatrix;
+ var _TransposeModelviewMatrixArb = OpenTK.Graphics.OpenGL.All.TransposeModelviewMatrixArb;
+ var _TransposeProjectionMatrix = OpenTK.Graphics.OpenGL.All.TransposeProjectionMatrix;
+ var _TransposeProjectionMatrixArb = OpenTK.Graphics.OpenGL.All.TransposeProjectionMatrixArb;
+ var _TransposeTextureMatrix = OpenTK.Graphics.OpenGL.All.TransposeTextureMatrix;
+ var _TransposeTextureMatrixArb = OpenTK.Graphics.OpenGL.All.TransposeTextureMatrixArb;
+ var _TransposeColorMatrix = OpenTK.Graphics.OpenGL.All.TransposeColorMatrix;
+ var _TransposeColorMatrixArb = OpenTK.Graphics.OpenGL.All.TransposeColorMatrixArb;
+ var _Subtract = OpenTK.Graphics.OpenGL.All.Subtract;
+ var _SubtractArb = OpenTK.Graphics.OpenGL.All.SubtractArb;
+ var _MaxRenderbufferSize = OpenTK.Graphics.OpenGL.All.MaxRenderbufferSize;
+ var _MaxRenderbufferSizeExt = OpenTK.Graphics.OpenGL.All.MaxRenderbufferSizeExt;
+ var _CompressedAlpha = OpenTK.Graphics.OpenGL.All.CompressedAlpha;
+ var _CompressedAlphaArb = OpenTK.Graphics.OpenGL.All.CompressedAlphaArb;
+ var _CompressedLuminance = OpenTK.Graphics.OpenGL.All.CompressedLuminance;
+ var _CompressedLuminanceArb = OpenTK.Graphics.OpenGL.All.CompressedLuminanceArb;
+ var _CompressedLuminanceAlpha = OpenTK.Graphics.OpenGL.All.CompressedLuminanceAlpha;
+ var _CompressedLuminanceAlphaArb = OpenTK.Graphics.OpenGL.All.CompressedLuminanceAlphaArb;
+ var _CompressedIntensity = OpenTK.Graphics.OpenGL.All.CompressedIntensity;
+ var _CompressedIntensityArb = OpenTK.Graphics.OpenGL.All.CompressedIntensityArb;
+ var _CompressedRgb = OpenTK.Graphics.OpenGL.All.CompressedRgb;
+ var _CompressedRgbArb = OpenTK.Graphics.OpenGL.All.CompressedRgbArb;
+ var _CompressedRgba = OpenTK.Graphics.OpenGL.All.CompressedRgba;
+ var _CompressedRgbaArb = OpenTK.Graphics.OpenGL.All.CompressedRgbaArb;
+ var _TextureCompressionHint = OpenTK.Graphics.OpenGL.All.TextureCompressionHint;
+ var _TextureCompressionHintArb = OpenTK.Graphics.OpenGL.All.TextureCompressionHintArb;
+ var _UniformBlockReferencedByTessControlShader = OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByTessControlShader;
+ var _UniformBlockReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByTessEvaluationShader;
+ var _AllCompletedNv = OpenTK.Graphics.OpenGL.All.AllCompletedNv;
+ var _FenceStatusNv = OpenTK.Graphics.OpenGL.All.FenceStatusNv;
+ var _FenceConditionNv = OpenTK.Graphics.OpenGL.All.FenceConditionNv;
+ var _TextureRectangle = OpenTK.Graphics.OpenGL.All.TextureRectangle;
+ var _TextureRectangleArb = OpenTK.Graphics.OpenGL.All.TextureRectangleArb;
+ var _TextureRectangleNv = OpenTK.Graphics.OpenGL.All.TextureRectangleNv;
+ var _TextureBindingRectangle = OpenTK.Graphics.OpenGL.All.TextureBindingRectangle;
+ var _TextureBindingRectangleArb = OpenTK.Graphics.OpenGL.All.TextureBindingRectangleArb;
+ var _TextureBindingRectangleNv = OpenTK.Graphics.OpenGL.All.TextureBindingRectangleNv;
+ var _ProxyTextureRectangle = OpenTK.Graphics.OpenGL.All.ProxyTextureRectangle;
+ var _ProxyTextureRectangleArb = OpenTK.Graphics.OpenGL.All.ProxyTextureRectangleArb;
+ var _ProxyTextureRectangleNv = OpenTK.Graphics.OpenGL.All.ProxyTextureRectangleNv;
+ var _MaxRectangleTextureSize = OpenTK.Graphics.OpenGL.All.MaxRectangleTextureSize;
+ var _MaxRectangleTextureSizeArb = OpenTK.Graphics.OpenGL.All.MaxRectangleTextureSizeArb;
+ var _MaxRectangleTextureSizeNv = OpenTK.Graphics.OpenGL.All.MaxRectangleTextureSizeNv;
+ var _DepthStencil = OpenTK.Graphics.OpenGL.All.DepthStencil;
+ var _DepthStencilExt = OpenTK.Graphics.OpenGL.All.DepthStencilExt;
+ var _DepthStencilNv = OpenTK.Graphics.OpenGL.All.DepthStencilNv;
+ var _UnsignedInt248 = OpenTK.Graphics.OpenGL.All.UnsignedInt248;
+ var _UnsignedInt248Ext = OpenTK.Graphics.OpenGL.All.UnsignedInt248Ext;
+ var _UnsignedInt248Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt248Nv;
+ var _MaxTextureLodBias = OpenTK.Graphics.OpenGL.All.MaxTextureLodBias;
+ var _MaxTextureLodBiasExt = OpenTK.Graphics.OpenGL.All.MaxTextureLodBiasExt;
+ var _TextureMaxAnisotropyExt = OpenTK.Graphics.OpenGL.All.TextureMaxAnisotropyExt;
+ var _MaxTextureMaxAnisotropyExt = OpenTK.Graphics.OpenGL.All.MaxTextureMaxAnisotropyExt;
+ var _TextureFilterControl = OpenTK.Graphics.OpenGL.All.TextureFilterControl;
+ var _TextureFilterControlExt = OpenTK.Graphics.OpenGL.All.TextureFilterControlExt;
+ var _TextureLodBias = OpenTK.Graphics.OpenGL.All.TextureLodBias;
+ var _TextureLodBiasExt = OpenTK.Graphics.OpenGL.All.TextureLodBiasExt;
+ var _Modelview1StackDepthExt = OpenTK.Graphics.OpenGL.All.Modelview1StackDepthExt;
+ var _Combine4Nv = OpenTK.Graphics.OpenGL.All.Combine4Nv;
+ var _MaxShininessNv = OpenTK.Graphics.OpenGL.All.MaxShininessNv;
+ var _MaxSpotExponentNv = OpenTK.Graphics.OpenGL.All.MaxSpotExponentNv;
+ var _Modelview1MatrixExt = OpenTK.Graphics.OpenGL.All.Modelview1MatrixExt;
+ var _IncrWrap = OpenTK.Graphics.OpenGL.All.IncrWrap;
+ var _IncrWrapExt = OpenTK.Graphics.OpenGL.All.IncrWrapExt;
+ var _DecrWrap = OpenTK.Graphics.OpenGL.All.DecrWrap;
+ var _DecrWrapExt = OpenTK.Graphics.OpenGL.All.DecrWrapExt;
+ var _VertexWeightingExt = OpenTK.Graphics.OpenGL.All.VertexWeightingExt;
+ var _Modelview1Arb = OpenTK.Graphics.OpenGL.All.Modelview1Arb;
+ var _Modelview1Ext = OpenTK.Graphics.OpenGL.All.Modelview1Ext;
+ var _CurrentVertexWeightExt = OpenTK.Graphics.OpenGL.All.CurrentVertexWeightExt;
+ var _VertexWeightArrayExt = OpenTK.Graphics.OpenGL.All.VertexWeightArrayExt;
+ var _VertexWeightArraySizeExt = OpenTK.Graphics.OpenGL.All.VertexWeightArraySizeExt;
+ var _VertexWeightArrayTypeExt = OpenTK.Graphics.OpenGL.All.VertexWeightArrayTypeExt;
+ var _VertexWeightArrayStrideExt = OpenTK.Graphics.OpenGL.All.VertexWeightArrayStrideExt;
+ var _VertexWeightArrayPointerExt = OpenTK.Graphics.OpenGL.All.VertexWeightArrayPointerExt;
+ var _NormalMap = OpenTK.Graphics.OpenGL.All.NormalMap;
+ var _NormalMapArb = OpenTK.Graphics.OpenGL.All.NormalMapArb;
+ var _NormalMapExt = OpenTK.Graphics.OpenGL.All.NormalMapExt;
+ var _NormalMapNv = OpenTK.Graphics.OpenGL.All.NormalMapNv;
+ var _ReflectionMap = OpenTK.Graphics.OpenGL.All.ReflectionMap;
+ var _ReflectionMapArb = OpenTK.Graphics.OpenGL.All.ReflectionMapArb;
+ var _ReflectionMapExt = OpenTK.Graphics.OpenGL.All.ReflectionMapExt;
+ var _ReflectionMapNv = OpenTK.Graphics.OpenGL.All.ReflectionMapNv;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.All.TextureCubeMap;
+ var _TextureCubeMapArb = OpenTK.Graphics.OpenGL.All.TextureCubeMapArb;
+ var _TextureCubeMapExt = OpenTK.Graphics.OpenGL.All.TextureCubeMapExt;
+ var _TextureBindingCubeMap = OpenTK.Graphics.OpenGL.All.TextureBindingCubeMap;
+ var _TextureBindingCubeMapArb = OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapArb;
+ var _TextureBindingCubeMapExt = OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapExt;
+ var _TextureCubeMapPositiveX = OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveX;
+ var _TextureCubeMapPositiveXArb = OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveXArb;
+ var _TextureCubeMapPositiveXExt = OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveXExt;
+ var _TextureCubeMapNegativeX = OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeX;
+ var _TextureCubeMapNegativeXArb = OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeXArb;
+ var _TextureCubeMapNegativeXExt = OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeXExt;
+ var _TextureCubeMapPositiveY = OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveY;
+ var _TextureCubeMapPositiveYArb = OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveYArb;
+ var _TextureCubeMapPositiveYExt = OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveYExt;
+ var _TextureCubeMapNegativeY = OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeY;
+ var _TextureCubeMapNegativeYArb = OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeYArb;
+ var _TextureCubeMapNegativeYExt = OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeYExt;
+ var _TextureCubeMapPositiveZ = OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZ;
+ var _TextureCubeMapPositiveZArb = OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZArb;
+ var _TextureCubeMapPositiveZExt = OpenTK.Graphics.OpenGL.All.TextureCubeMapPositiveZExt;
+ var _TextureCubeMapNegativeZ = OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZ;
+ var _TextureCubeMapNegativeZArb = OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZArb;
+ var _TextureCubeMapNegativeZExt = OpenTK.Graphics.OpenGL.All.TextureCubeMapNegativeZExt;
+ var _ProxyTextureCubeMap = OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMap;
+ var _ProxyTextureCubeMapArb = OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapArb;
+ var _ProxyTextureCubeMapExt = OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapExt;
+ var _MaxCubeMapTextureSize = OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSize;
+ var _MaxCubeMapTextureSizeArb = OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSizeArb;
+ var _MaxCubeMapTextureSizeExt = OpenTK.Graphics.OpenGL.All.MaxCubeMapTextureSizeExt;
+ var _VertexArrayRangeApple = OpenTK.Graphics.OpenGL.All.VertexArrayRangeApple;
+ var _VertexArrayRangeNv = OpenTK.Graphics.OpenGL.All.VertexArrayRangeNv;
+ var _VertexArrayRangeLengthApple = OpenTK.Graphics.OpenGL.All.VertexArrayRangeLengthApple;
+ var _VertexArrayRangeLengthNv = OpenTK.Graphics.OpenGL.All.VertexArrayRangeLengthNv;
+ var _VertexArrayRangeValidNv = OpenTK.Graphics.OpenGL.All.VertexArrayRangeValidNv;
+ var _VertexArrayStorageHintApple = OpenTK.Graphics.OpenGL.All.VertexArrayStorageHintApple;
+ var _MaxVertexArrayRangeElementNv = OpenTK.Graphics.OpenGL.All.MaxVertexArrayRangeElementNv;
+ var _VertexArrayRangePointerApple = OpenTK.Graphics.OpenGL.All.VertexArrayRangePointerApple;
+ var _VertexArrayRangePointerNv = OpenTK.Graphics.OpenGL.All.VertexArrayRangePointerNv;
+ var _RegisterCombinersNv = OpenTK.Graphics.OpenGL.All.RegisterCombinersNv;
+ var _VariableANv = OpenTK.Graphics.OpenGL.All.VariableANv;
+ var _VariableBNv = OpenTK.Graphics.OpenGL.All.VariableBNv;
+ var _VariableCNv = OpenTK.Graphics.OpenGL.All.VariableCNv;
+ var _VariableDNv = OpenTK.Graphics.OpenGL.All.VariableDNv;
+ var _VariableENv = OpenTK.Graphics.OpenGL.All.VariableENv;
+ var _VariableFNv = OpenTK.Graphics.OpenGL.All.VariableFNv;
+ var _VariableGNv = OpenTK.Graphics.OpenGL.All.VariableGNv;
+ var _ConstantColor0Nv = OpenTK.Graphics.OpenGL.All.ConstantColor0Nv;
+ var _ConstantColor1Nv = OpenTK.Graphics.OpenGL.All.ConstantColor1Nv;
+ var _PrimaryColorNv = OpenTK.Graphics.OpenGL.All.PrimaryColorNv;
+ var _SecondaryColorNv = OpenTK.Graphics.OpenGL.All.SecondaryColorNv;
+ var _Spare0Nv = OpenTK.Graphics.OpenGL.All.Spare0Nv;
+ var _Spare1Nv = OpenTK.Graphics.OpenGL.All.Spare1Nv;
+ var _DiscardNv = OpenTK.Graphics.OpenGL.All.DiscardNv;
+ var _ETimesFNv = OpenTK.Graphics.OpenGL.All.ETimesFNv;
+ var _Spare0PlusSecondaryColorNv = OpenTK.Graphics.OpenGL.All.Spare0PlusSecondaryColorNv;
+ var _VertexArrayRangeWithoutFlushNv = OpenTK.Graphics.OpenGL.All.VertexArrayRangeWithoutFlushNv;
+ var _MultisampleFilterHintNv = OpenTK.Graphics.OpenGL.All.MultisampleFilterHintNv;
+ var _PerStageConstantsNv = OpenTK.Graphics.OpenGL.All.PerStageConstantsNv;
+ var _UnsignedIdentityNv = OpenTK.Graphics.OpenGL.All.UnsignedIdentityNv;
+ var _UnsignedInvertNv = OpenTK.Graphics.OpenGL.All.UnsignedInvertNv;
+ var _ExpandNormalNv = OpenTK.Graphics.OpenGL.All.ExpandNormalNv;
+ var _ExpandNegateNv = OpenTK.Graphics.OpenGL.All.ExpandNegateNv;
+ var _HalfBiasNormalNv = OpenTK.Graphics.OpenGL.All.HalfBiasNormalNv;
+ var _HalfBiasNegateNv = OpenTK.Graphics.OpenGL.All.HalfBiasNegateNv;
+ var _SignedIdentityNv = OpenTK.Graphics.OpenGL.All.SignedIdentityNv;
+ var _SignedNegateNv = OpenTK.Graphics.OpenGL.All.SignedNegateNv;
+ var _ScaleByTwoNv = OpenTK.Graphics.OpenGL.All.ScaleByTwoNv;
+ var _ScaleByFourNv = OpenTK.Graphics.OpenGL.All.ScaleByFourNv;
+ var _ScaleByOneHalfNv = OpenTK.Graphics.OpenGL.All.ScaleByOneHalfNv;
+ var _BiasByNegativeOneHalfNv = OpenTK.Graphics.OpenGL.All.BiasByNegativeOneHalfNv;
+ var _CombinerInputNv = OpenTK.Graphics.OpenGL.All.CombinerInputNv;
+ var _CombinerMappingNv = OpenTK.Graphics.OpenGL.All.CombinerMappingNv;
+ var _CombinerComponentUsageNv = OpenTK.Graphics.OpenGL.All.CombinerComponentUsageNv;
+ var _CombinerAbDotProductNv = OpenTK.Graphics.OpenGL.All.CombinerAbDotProductNv;
+ var _CombinerCdDotProductNv = OpenTK.Graphics.OpenGL.All.CombinerCdDotProductNv;
+ var _CombinerMuxSumNv = OpenTK.Graphics.OpenGL.All.CombinerMuxSumNv;
+ var _CombinerScaleNv = OpenTK.Graphics.OpenGL.All.CombinerScaleNv;
+ var _CombinerBiasNv = OpenTK.Graphics.OpenGL.All.CombinerBiasNv;
+ var _CombinerAbOutputNv = OpenTK.Graphics.OpenGL.All.CombinerAbOutputNv;
+ var _CombinerCdOutputNv = OpenTK.Graphics.OpenGL.All.CombinerCdOutputNv;
+ var _CombinerSumOutputNv = OpenTK.Graphics.OpenGL.All.CombinerSumOutputNv;
+ var _MaxGeneralCombinersNv = OpenTK.Graphics.OpenGL.All.MaxGeneralCombinersNv;
+ var _NumGeneralCombinersNv = OpenTK.Graphics.OpenGL.All.NumGeneralCombinersNv;
+ var _ColorSumClampNv = OpenTK.Graphics.OpenGL.All.ColorSumClampNv;
+ var _Combiner0Nv = OpenTK.Graphics.OpenGL.All.Combiner0Nv;
+ var _Combiner1Nv = OpenTK.Graphics.OpenGL.All.Combiner1Nv;
+ var _Combiner2Nv = OpenTK.Graphics.OpenGL.All.Combiner2Nv;
+ var _Combiner3Nv = OpenTK.Graphics.OpenGL.All.Combiner3Nv;
+ var _Combiner4Nv = OpenTK.Graphics.OpenGL.All.Combiner4Nv;
+ var _Combiner5Nv = OpenTK.Graphics.OpenGL.All.Combiner5Nv;
+ var _Combiner6Nv = OpenTK.Graphics.OpenGL.All.Combiner6Nv;
+ var _Combiner7Nv = OpenTK.Graphics.OpenGL.All.Combiner7Nv;
+ var _PrimitiveRestartNv = OpenTK.Graphics.OpenGL.All.PrimitiveRestartNv;
+ var _PrimitiveRestartIndexNv = OpenTK.Graphics.OpenGL.All.PrimitiveRestartIndexNv;
+ var _FogDistanceModeNv = OpenTK.Graphics.OpenGL.All.FogDistanceModeNv;
+ var _EyeRadialNv = OpenTK.Graphics.OpenGL.All.EyeRadialNv;
+ var _EyePlaneAbsoluteNv = OpenTK.Graphics.OpenGL.All.EyePlaneAbsoluteNv;
+ var _EmbossLightNv = OpenTK.Graphics.OpenGL.All.EmbossLightNv;
+ var _EmbossConstantNv = OpenTK.Graphics.OpenGL.All.EmbossConstantNv;
+ var _EmbossMapNv = OpenTK.Graphics.OpenGL.All.EmbossMapNv;
+ var _RedMinClampIngr = OpenTK.Graphics.OpenGL.All.RedMinClampIngr;
+ var _GreenMinClampIngr = OpenTK.Graphics.OpenGL.All.GreenMinClampIngr;
+ var _BlueMinClampIngr = OpenTK.Graphics.OpenGL.All.BlueMinClampIngr;
+ var _AlphaMinClampIngr = OpenTK.Graphics.OpenGL.All.AlphaMinClampIngr;
+ var _RedMaxClampIngr = OpenTK.Graphics.OpenGL.All.RedMaxClampIngr;
+ var _GreenMaxClampIngr = OpenTK.Graphics.OpenGL.All.GreenMaxClampIngr;
+ var _BlueMaxClampIngr = OpenTK.Graphics.OpenGL.All.BlueMaxClampIngr;
+ var _AlphaMaxClampIngr = OpenTK.Graphics.OpenGL.All.AlphaMaxClampIngr;
+ var _InterlaceReadIngr = OpenTK.Graphics.OpenGL.All.InterlaceReadIngr;
+ var _Combine = OpenTK.Graphics.OpenGL.All.Combine;
+ var _CombineArb = OpenTK.Graphics.OpenGL.All.CombineArb;
+ var _CombineExt = OpenTK.Graphics.OpenGL.All.CombineExt;
+ var _CombineRgb = OpenTK.Graphics.OpenGL.All.CombineRgb;
+ var _CombineRgbArb = OpenTK.Graphics.OpenGL.All.CombineRgbArb;
+ var _CombineRgbExt = OpenTK.Graphics.OpenGL.All.CombineRgbExt;
+ var _CombineAlpha = OpenTK.Graphics.OpenGL.All.CombineAlpha;
+ var _CombineAlphaArb = OpenTK.Graphics.OpenGL.All.CombineAlphaArb;
+ var _CombineAlphaExt = OpenTK.Graphics.OpenGL.All.CombineAlphaExt;
+ var _RgbScale = OpenTK.Graphics.OpenGL.All.RgbScale;
+ var _RgbScaleArb = OpenTK.Graphics.OpenGL.All.RgbScaleArb;
+ var _RgbScaleExt = OpenTK.Graphics.OpenGL.All.RgbScaleExt;
+ var _AddSigned = OpenTK.Graphics.OpenGL.All.AddSigned;
+ var _AddSignedArb = OpenTK.Graphics.OpenGL.All.AddSignedArb;
+ var _AddSignedExt = OpenTK.Graphics.OpenGL.All.AddSignedExt;
+ var _Interpolate = OpenTK.Graphics.OpenGL.All.Interpolate;
+ var _InterpolateArb = OpenTK.Graphics.OpenGL.All.InterpolateArb;
+ var _InterpolateExt = OpenTK.Graphics.OpenGL.All.InterpolateExt;
+ var _Constant = OpenTK.Graphics.OpenGL.All.Constant;
+ var _ConstantArb = OpenTK.Graphics.OpenGL.All.ConstantArb;
+ var _ConstantExt = OpenTK.Graphics.OpenGL.All.ConstantExt;
+ var _PrimaryColor = OpenTK.Graphics.OpenGL.All.PrimaryColor;
+ var _PrimaryColorArb = OpenTK.Graphics.OpenGL.All.PrimaryColorArb;
+ var _PrimaryColorExt = OpenTK.Graphics.OpenGL.All.PrimaryColorExt;
+ var _Previous = OpenTK.Graphics.OpenGL.All.Previous;
+ var _PreviousArb = OpenTK.Graphics.OpenGL.All.PreviousArb;
+ var _PreviousExt = OpenTK.Graphics.OpenGL.All.PreviousExt;
+ var _Source0Rgb = OpenTK.Graphics.OpenGL.All.Source0Rgb;
+ var _Source0RgbArb = OpenTK.Graphics.OpenGL.All.Source0RgbArb;
+ var _Source0RgbExt = OpenTK.Graphics.OpenGL.All.Source0RgbExt;
+ var _Src0Rgb = OpenTK.Graphics.OpenGL.All.Src0Rgb;
+ var _Source1Rgb = OpenTK.Graphics.OpenGL.All.Source1Rgb;
+ var _Source1RgbArb = OpenTK.Graphics.OpenGL.All.Source1RgbArb;
+ var _Source1RgbExt = OpenTK.Graphics.OpenGL.All.Source1RgbExt;
+ var _Src1Rgb = OpenTK.Graphics.OpenGL.All.Src1Rgb;
+ var _Source2Rgb = OpenTK.Graphics.OpenGL.All.Source2Rgb;
+ var _Source2RgbArb = OpenTK.Graphics.OpenGL.All.Source2RgbArb;
+ var _Source2RgbExt = OpenTK.Graphics.OpenGL.All.Source2RgbExt;
+ var _Src2Rgb = OpenTK.Graphics.OpenGL.All.Src2Rgb;
+ var _Source3RgbNv = OpenTK.Graphics.OpenGL.All.Source3RgbNv;
+ var _Source0Alpha = OpenTK.Graphics.OpenGL.All.Source0Alpha;
+ var _Source0AlphaArb = OpenTK.Graphics.OpenGL.All.Source0AlphaArb;
+ var _Source0AlphaExt = OpenTK.Graphics.OpenGL.All.Source0AlphaExt;
+ var _Src0Alpha = OpenTK.Graphics.OpenGL.All.Src0Alpha;
+ var _Source1Alpha = OpenTK.Graphics.OpenGL.All.Source1Alpha;
+ var _Source1AlphaArb = OpenTK.Graphics.OpenGL.All.Source1AlphaArb;
+ var _Source1AlphaExt = OpenTK.Graphics.OpenGL.All.Source1AlphaExt;
+ var _Src1Alpha = OpenTK.Graphics.OpenGL.All.Src1Alpha;
+ var _Source2Alpha = OpenTK.Graphics.OpenGL.All.Source2Alpha;
+ var _Source2AlphaArb = OpenTK.Graphics.OpenGL.All.Source2AlphaArb;
+ var _Source2AlphaExt = OpenTK.Graphics.OpenGL.All.Source2AlphaExt;
+ var _Src2Alpha = OpenTK.Graphics.OpenGL.All.Src2Alpha;
+ var _Source3AlphaNv = OpenTK.Graphics.OpenGL.All.Source3AlphaNv;
+ var _Operand0Rgb = OpenTK.Graphics.OpenGL.All.Operand0Rgb;
+ var _Operand0RgbArb = OpenTK.Graphics.OpenGL.All.Operand0RgbArb;
+ var _Operand0RgbExt = OpenTK.Graphics.OpenGL.All.Operand0RgbExt;
+ var _Operand1Rgb = OpenTK.Graphics.OpenGL.All.Operand1Rgb;
+ var _Operand1RgbArb = OpenTK.Graphics.OpenGL.All.Operand1RgbArb;
+ var _Operand1RgbExt = OpenTK.Graphics.OpenGL.All.Operand1RgbExt;
+ var _Operand2Rgb = OpenTK.Graphics.OpenGL.All.Operand2Rgb;
+ var _Operand2RgbArb = OpenTK.Graphics.OpenGL.All.Operand2RgbArb;
+ var _Operand2RgbExt = OpenTK.Graphics.OpenGL.All.Operand2RgbExt;
+ var _Operand3RgbNv = OpenTK.Graphics.OpenGL.All.Operand3RgbNv;
+ var _Operand0Alpha = OpenTK.Graphics.OpenGL.All.Operand0Alpha;
+ var _Operand0AlphaArb = OpenTK.Graphics.OpenGL.All.Operand0AlphaArb;
+ var _Operand0AlphaExt = OpenTK.Graphics.OpenGL.All.Operand0AlphaExt;
+ var _Operand1Alpha = OpenTK.Graphics.OpenGL.All.Operand1Alpha;
+ var _Operand1AlphaArb = OpenTK.Graphics.OpenGL.All.Operand1AlphaArb;
+ var _Operand1AlphaExt = OpenTK.Graphics.OpenGL.All.Operand1AlphaExt;
+ var _Operand2Alpha = OpenTK.Graphics.OpenGL.All.Operand2Alpha;
+ var _Operand2AlphaArb = OpenTK.Graphics.OpenGL.All.Operand2AlphaArb;
+ var _Operand2AlphaExt = OpenTK.Graphics.OpenGL.All.Operand2AlphaExt;
+ var _Operand3AlphaNv = OpenTK.Graphics.OpenGL.All.Operand3AlphaNv;
+ var _PackSubsampleRateSgix = OpenTK.Graphics.OpenGL.All.PackSubsampleRateSgix;
+ var _UnpackSubsampleRateSgix = OpenTK.Graphics.OpenGL.All.UnpackSubsampleRateSgix;
+ var _PixelSubsample4444Sgix = OpenTK.Graphics.OpenGL.All.PixelSubsample4444Sgix;
+ var _PixelSubsample2424Sgix = OpenTK.Graphics.OpenGL.All.PixelSubsample2424Sgix;
+ var _PixelSubsample4242Sgix = OpenTK.Graphics.OpenGL.All.PixelSubsample4242Sgix;
+ var _PerturbExt = OpenTK.Graphics.OpenGL.All.PerturbExt;
+ var _TextureNormalExt = OpenTK.Graphics.OpenGL.All.TextureNormalExt;
+ var _LightModelSpecularVectorApple = OpenTK.Graphics.OpenGL.All.LightModelSpecularVectorApple;
+ var _TransformHintApple = OpenTK.Graphics.OpenGL.All.TransformHintApple;
+ var _UnpackClientStorageApple = OpenTK.Graphics.OpenGL.All.UnpackClientStorageApple;
+ var _BufferObjectApple = OpenTK.Graphics.OpenGL.All.BufferObjectApple;
+ var _StorageClientApple = OpenTK.Graphics.OpenGL.All.StorageClientApple;
+ var _VertexArrayBinding = OpenTK.Graphics.OpenGL.All.VertexArrayBinding;
+ var _VertexArrayBindingApple = OpenTK.Graphics.OpenGL.All.VertexArrayBindingApple;
+ var _TextureRangeLengthApple = OpenTK.Graphics.OpenGL.All.TextureRangeLengthApple;
+ var _TextureRangePointerApple = OpenTK.Graphics.OpenGL.All.TextureRangePointerApple;
+ var _Ycbcr422Apple = OpenTK.Graphics.OpenGL.All.Ycbcr422Apple;
+ var _UnsignedShort88Apple = OpenTK.Graphics.OpenGL.All.UnsignedShort88Apple;
+ var _UnsignedShort88Mesa = OpenTK.Graphics.OpenGL.All.UnsignedShort88Mesa;
+ var _UnsignedShort88RevApple = OpenTK.Graphics.OpenGL.All.UnsignedShort88RevApple;
+ var _UnsignedShort88RevMesa = OpenTK.Graphics.OpenGL.All.UnsignedShort88RevMesa;
+ var _TextureStorageHintApple = OpenTK.Graphics.OpenGL.All.TextureStorageHintApple;
+ var _StoragePrivateApple = OpenTK.Graphics.OpenGL.All.StoragePrivateApple;
+ var _StorageCachedApple = OpenTK.Graphics.OpenGL.All.StorageCachedApple;
+ var _StorageSharedApple = OpenTK.Graphics.OpenGL.All.StorageSharedApple;
+ var _ReplacementCodeArraySun = OpenTK.Graphics.OpenGL.All.ReplacementCodeArraySun;
+ var _ReplacementCodeArrayTypeSun = OpenTK.Graphics.OpenGL.All.ReplacementCodeArrayTypeSun;
+ var _ReplacementCodeArrayStrideSun = OpenTK.Graphics.OpenGL.All.ReplacementCodeArrayStrideSun;
+ var _ReplacementCodeArrayPointerSun = OpenTK.Graphics.OpenGL.All.ReplacementCodeArrayPointerSun;
+ var _R1uiV3fSun = OpenTK.Graphics.OpenGL.All.R1uiV3fSun;
+ var _R1uiC4ubV3fSun = OpenTK.Graphics.OpenGL.All.R1uiC4ubV3fSun;
+ var _R1uiC3fV3fSun = OpenTK.Graphics.OpenGL.All.R1uiC3fV3fSun;
+ var _R1uiN3fV3fSun = OpenTK.Graphics.OpenGL.All.R1uiN3fV3fSun;
+ var _R1uiC4fN3fV3fSun = OpenTK.Graphics.OpenGL.All.R1uiC4fN3fV3fSun;
+ var _R1uiT2fV3fSun = OpenTK.Graphics.OpenGL.All.R1uiT2fV3fSun;
+ var _R1uiT2fN3fV3fSun = OpenTK.Graphics.OpenGL.All.R1uiT2fN3fV3fSun;
+ var _R1uiT2fC4fN3fV3fSun = OpenTK.Graphics.OpenGL.All.R1uiT2fC4fN3fV3fSun;
+ var _SliceAccumSun = OpenTK.Graphics.OpenGL.All.SliceAccumSun;
+ var _QuadMeshSun = OpenTK.Graphics.OpenGL.All.QuadMeshSun;
+ var _TriangleMeshSun = OpenTK.Graphics.OpenGL.All.TriangleMeshSun;
+ var _VertexProgram = OpenTK.Graphics.OpenGL.All.VertexProgram;
+ var _VertexProgramArb = OpenTK.Graphics.OpenGL.All.VertexProgramArb;
+ var _VertexProgramNv = OpenTK.Graphics.OpenGL.All.VertexProgramNv;
+ var _VertexStateProgramNv = OpenTK.Graphics.OpenGL.All.VertexStateProgramNv;
+ var _ArrayEnabled = OpenTK.Graphics.OpenGL.All.ArrayEnabled;
+ var _VertexAttribArrayEnabled = OpenTK.Graphics.OpenGL.All.VertexAttribArrayEnabled;
+ var _VertexAttribArrayEnabledArb = OpenTK.Graphics.OpenGL.All.VertexAttribArrayEnabledArb;
+ var _AttribArraySizeNv = OpenTK.Graphics.OpenGL.All.AttribArraySizeNv;
+ var _VertexAttribArraySize = OpenTK.Graphics.OpenGL.All.VertexAttribArraySize;
+ var _VertexAttribArraySizeArb = OpenTK.Graphics.OpenGL.All.VertexAttribArraySizeArb;
+ var _AttribArrayStrideNv = OpenTK.Graphics.OpenGL.All.AttribArrayStrideNv;
+ var _VertexAttribArrayStride = OpenTK.Graphics.OpenGL.All.VertexAttribArrayStride;
+ var _VertexAttribArrayStrideArb = OpenTK.Graphics.OpenGL.All.VertexAttribArrayStrideArb;
+ var _ArrayType = OpenTK.Graphics.OpenGL.All.ArrayType;
+ var _AttribArrayTypeNv = OpenTK.Graphics.OpenGL.All.AttribArrayTypeNv;
+ var _VertexAttribArrayType = OpenTK.Graphics.OpenGL.All.VertexAttribArrayType;
+ var _VertexAttribArrayTypeArb = OpenTK.Graphics.OpenGL.All.VertexAttribArrayTypeArb;
+ var _CurrentAttribNv = OpenTK.Graphics.OpenGL.All.CurrentAttribNv;
+ var _CurrentVertexAttrib = OpenTK.Graphics.OpenGL.All.CurrentVertexAttrib;
+ var _CurrentVertexAttribArb = OpenTK.Graphics.OpenGL.All.CurrentVertexAttribArb;
+ var _ProgramLength = OpenTK.Graphics.OpenGL.All.ProgramLength;
+ var _ProgramLengthArb = OpenTK.Graphics.OpenGL.All.ProgramLengthArb;
+ var _ProgramLengthNv = OpenTK.Graphics.OpenGL.All.ProgramLengthNv;
+ var _ProgramString = OpenTK.Graphics.OpenGL.All.ProgramString;
+ var _ProgramStringArb = OpenTK.Graphics.OpenGL.All.ProgramStringArb;
+ var _ProgramStringNv = OpenTK.Graphics.OpenGL.All.ProgramStringNv;
+ var _ModelviewProjectionNv = OpenTK.Graphics.OpenGL.All.ModelviewProjectionNv;
+ var _IdentityNv = OpenTK.Graphics.OpenGL.All.IdentityNv;
+ var _InverseNv = OpenTK.Graphics.OpenGL.All.InverseNv;
+ var _TransposeNv = OpenTK.Graphics.OpenGL.All.TransposeNv;
+ var _InverseTransposeNv = OpenTK.Graphics.OpenGL.All.InverseTransposeNv;
+ var _MaxProgramMatrixStackDepthArb = OpenTK.Graphics.OpenGL.All.MaxProgramMatrixStackDepthArb;
+ var _MaxTrackMatrixStackDepthNv = OpenTK.Graphics.OpenGL.All.MaxTrackMatrixStackDepthNv;
+ var _MaxProgramMatricesArb = OpenTK.Graphics.OpenGL.All.MaxProgramMatricesArb;
+ var _MaxTrackMatricesNv = OpenTK.Graphics.OpenGL.All.MaxTrackMatricesNv;
+ var _Matrix0Nv = OpenTK.Graphics.OpenGL.All.Matrix0Nv;
+ var _Matrix1Nv = OpenTK.Graphics.OpenGL.All.Matrix1Nv;
+ var _Matrix2Nv = OpenTK.Graphics.OpenGL.All.Matrix2Nv;
+ var _Matrix3Nv = OpenTK.Graphics.OpenGL.All.Matrix3Nv;
+ var _Matrix4Nv = OpenTK.Graphics.OpenGL.All.Matrix4Nv;
+ var _Matrix5Nv = OpenTK.Graphics.OpenGL.All.Matrix5Nv;
+ var _Matrix6Nv = OpenTK.Graphics.OpenGL.All.Matrix6Nv;
+ var _Matrix7Nv = OpenTK.Graphics.OpenGL.All.Matrix7Nv;
+ var _CurrentMatrixStackDepthArb = OpenTK.Graphics.OpenGL.All.CurrentMatrixStackDepthArb;
+ var _CurrentMatrixStackDepthNv = OpenTK.Graphics.OpenGL.All.CurrentMatrixStackDepthNv;
+ var _CurrentMatrixArb = OpenTK.Graphics.OpenGL.All.CurrentMatrixArb;
+ var _CurrentMatrixNv = OpenTK.Graphics.OpenGL.All.CurrentMatrixNv;
+ var _ProgramPointSize = OpenTK.Graphics.OpenGL.All.ProgramPointSize;
+ var _ProgramPointSizeArb = OpenTK.Graphics.OpenGL.All.ProgramPointSizeArb;
+ var _ProgramPointSizeExt = OpenTK.Graphics.OpenGL.All.ProgramPointSizeExt;
+ var _VertexProgramPointSize = OpenTK.Graphics.OpenGL.All.VertexProgramPointSize;
+ var _VertexProgramPointSizeArb = OpenTK.Graphics.OpenGL.All.VertexProgramPointSizeArb;
+ var _VertexProgramPointSizeNv = OpenTK.Graphics.OpenGL.All.VertexProgramPointSizeNv;
+ var _VertexProgramTwoSide = OpenTK.Graphics.OpenGL.All.VertexProgramTwoSide;
+ var _VertexProgramTwoSideArb = OpenTK.Graphics.OpenGL.All.VertexProgramTwoSideArb;
+ var _VertexProgramTwoSideNv = OpenTK.Graphics.OpenGL.All.VertexProgramTwoSideNv;
+ var _ProgramParameterNv = OpenTK.Graphics.OpenGL.All.ProgramParameterNv;
+ var _ArrayPointer = OpenTK.Graphics.OpenGL.All.ArrayPointer;
+ var _AttribArrayPointerNv = OpenTK.Graphics.OpenGL.All.AttribArrayPointerNv;
+ var _VertexAttribArrayPointer = OpenTK.Graphics.OpenGL.All.VertexAttribArrayPointer;
+ var _VertexAttribArrayPointerArb = OpenTK.Graphics.OpenGL.All.VertexAttribArrayPointerArb;
+ var _ProgramTargetNv = OpenTK.Graphics.OpenGL.All.ProgramTargetNv;
+ var _ProgramResidentNv = OpenTK.Graphics.OpenGL.All.ProgramResidentNv;
+ var _TrackMatrixNv = OpenTK.Graphics.OpenGL.All.TrackMatrixNv;
+ var _TrackMatrixTransformNv = OpenTK.Graphics.OpenGL.All.TrackMatrixTransformNv;
+ var _VertexProgramBindingNv = OpenTK.Graphics.OpenGL.All.VertexProgramBindingNv;
+ var _ProgramErrorPositionArb = OpenTK.Graphics.OpenGL.All.ProgramErrorPositionArb;
+ var _ProgramErrorPositionNv = OpenTK.Graphics.OpenGL.All.ProgramErrorPositionNv;
+ var _OffsetTextureRectangleNv = OpenTK.Graphics.OpenGL.All.OffsetTextureRectangleNv;
+ var _OffsetTextureRectangleScaleNv = OpenTK.Graphics.OpenGL.All.OffsetTextureRectangleScaleNv;
+ var _DotProductTextureRectangleNv = OpenTK.Graphics.OpenGL.All.DotProductTextureRectangleNv;
+ var _DepthClamp = OpenTK.Graphics.OpenGL.All.DepthClamp;
+ var _DepthClampNv = OpenTK.Graphics.OpenGL.All.DepthClampNv;
+ var _VertexAttribArray0Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray0Nv;
+ var _VertexAttribArray1Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray1Nv;
+ var _VertexAttribArray2Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray2Nv;
+ var _VertexAttribArray3Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray3Nv;
+ var _VertexAttribArray4Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray4Nv;
+ var _VertexAttribArray5Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray5Nv;
+ var _VertexAttribArray6Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray6Nv;
+ var _VertexAttribArray7Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray7Nv;
+ var _VertexAttribArray8Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray8Nv;
+ var _VertexAttribArray9Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray9Nv;
+ var _VertexAttribArray10Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray10Nv;
+ var _VertexAttribArray11Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray11Nv;
+ var _VertexAttribArray12Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray12Nv;
+ var _VertexAttribArray13Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray13Nv;
+ var _VertexAttribArray14Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray14Nv;
+ var _VertexAttribArray15Nv = OpenTK.Graphics.OpenGL.All.VertexAttribArray15Nv;
+ var _Map1VertexAttrib04Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib04Nv;
+ var _Map1VertexAttrib14Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib14Nv;
+ var _Map1VertexAttrib24Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib24Nv;
+ var _Map1VertexAttrib34Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib34Nv;
+ var _Map1VertexAttrib44Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib44Nv;
+ var _Map1VertexAttrib54Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib54Nv;
+ var _Map1VertexAttrib64Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib64Nv;
+ var _Map1VertexAttrib74Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib74Nv;
+ var _Map1VertexAttrib84Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib84Nv;
+ var _Map1VertexAttrib94Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib94Nv;
+ var _Map1VertexAttrib104Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib104Nv;
+ var _Map1VertexAttrib114Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib114Nv;
+ var _Map1VertexAttrib124Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib124Nv;
+ var _Map1VertexAttrib134Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib134Nv;
+ var _Map1VertexAttrib144Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib144Nv;
+ var _Map1VertexAttrib154Nv = OpenTK.Graphics.OpenGL.All.Map1VertexAttrib154Nv;
+ var _Map2VertexAttrib04Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib04Nv;
+ var _Map2VertexAttrib14Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib14Nv;
+ var _Map2VertexAttrib24Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib24Nv;
+ var _Map2VertexAttrib34Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib34Nv;
+ var _Map2VertexAttrib44Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib44Nv;
+ var _Map2VertexAttrib54Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib54Nv;
+ var _Map2VertexAttrib64Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib64Nv;
+ var _Map2VertexAttrib74Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib74Nv;
+ var _ProgramBinding = OpenTK.Graphics.OpenGL.All.ProgramBinding;
+ var _ProgramBindingArb = OpenTK.Graphics.OpenGL.All.ProgramBindingArb;
+ var _Map2VertexAttrib84Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib84Nv;
+ var _Map2VertexAttrib94Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib94Nv;
+ var _Map2VertexAttrib104Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib104Nv;
+ var _Map2VertexAttrib114Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib114Nv;
+ var _Map2VertexAttrib124Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib124Nv;
+ var _Map2VertexAttrib134Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib134Nv;
+ var _Map2VertexAttrib144Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib144Nv;
+ var _Map2VertexAttrib154Nv = OpenTK.Graphics.OpenGL.All.Map2VertexAttrib154Nv;
+ var _TextureCompressedImageSize = OpenTK.Graphics.OpenGL.All.TextureCompressedImageSize;
+ var _TextureCompressedImageSizeArb = OpenTK.Graphics.OpenGL.All.TextureCompressedImageSizeArb;
+ var _TextureCompressed = OpenTK.Graphics.OpenGL.All.TextureCompressed;
+ var _TextureCompressedArb = OpenTK.Graphics.OpenGL.All.TextureCompressedArb;
+ var _NumCompressedTextureFormats = OpenTK.Graphics.OpenGL.All.NumCompressedTextureFormats;
+ var _NumCompressedTextureFormatsArb = OpenTK.Graphics.OpenGL.All.NumCompressedTextureFormatsArb;
+ var _CompressedTextureFormats = OpenTK.Graphics.OpenGL.All.CompressedTextureFormats;
+ var _CompressedTextureFormatsArb = OpenTK.Graphics.OpenGL.All.CompressedTextureFormatsArb;
+ var _MaxVertexUnitsArb = OpenTK.Graphics.OpenGL.All.MaxVertexUnitsArb;
+ var _ActiveVertexUnitsArb = OpenTK.Graphics.OpenGL.All.ActiveVertexUnitsArb;
+ var _WeightSumUnityArb = OpenTK.Graphics.OpenGL.All.WeightSumUnityArb;
+ var _VertexBlendArb = OpenTK.Graphics.OpenGL.All.VertexBlendArb;
+ var _CurrentWeightArb = OpenTK.Graphics.OpenGL.All.CurrentWeightArb;
+ var _WeightArrayTypeArb = OpenTK.Graphics.OpenGL.All.WeightArrayTypeArb;
+ var _WeightArrayStrideArb = OpenTK.Graphics.OpenGL.All.WeightArrayStrideArb;
+ var _WeightArraySizeArb = OpenTK.Graphics.OpenGL.All.WeightArraySizeArb;
+ var _WeightArrayPointerArb = OpenTK.Graphics.OpenGL.All.WeightArrayPointerArb;
+ var _WeightArrayArb = OpenTK.Graphics.OpenGL.All.WeightArrayArb;
+ var _Dot3Rgb = OpenTK.Graphics.OpenGL.All.Dot3Rgb;
+ var _Dot3RgbArb = OpenTK.Graphics.OpenGL.All.Dot3RgbArb;
+ var _Dot3Rgba = OpenTK.Graphics.OpenGL.All.Dot3Rgba;
+ var _Dot3RgbaArb = OpenTK.Graphics.OpenGL.All.Dot3RgbaArb;
+ var _CompressedRgbFxt13Dfx = OpenTK.Graphics.OpenGL.All.CompressedRgbFxt13Dfx;
+ var _CompressedRgbaFxt13Dfx = OpenTK.Graphics.OpenGL.All.CompressedRgbaFxt13Dfx;
+ var _Multisample3Dfx = OpenTK.Graphics.OpenGL.All.Multisample3Dfx;
+ var _SampleBuffers3Dfx = OpenTK.Graphics.OpenGL.All.SampleBuffers3Dfx;
+ var _Samples3Dfx = OpenTK.Graphics.OpenGL.All.Samples3Dfx;
+ var _Eval2DNv = OpenTK.Graphics.OpenGL.All.Eval2DNv;
+ var _EvalTriangular2DNv = OpenTK.Graphics.OpenGL.All.EvalTriangular2DNv;
+ var _MapTessellationNv = OpenTK.Graphics.OpenGL.All.MapTessellationNv;
+ var _MapAttribUOrderNv = OpenTK.Graphics.OpenGL.All.MapAttribUOrderNv;
+ var _MapAttribVOrderNv = OpenTK.Graphics.OpenGL.All.MapAttribVOrderNv;
+ var _EvalFractionalTessellationNv = OpenTK.Graphics.OpenGL.All.EvalFractionalTessellationNv;
+ var _EvalVertexAttrib0Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib0Nv;
+ var _EvalVertexAttrib1Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib1Nv;
+ var _EvalVertexAttrib2Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib2Nv;
+ var _EvalVertexAttrib3Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib3Nv;
+ var _EvalVertexAttrib4Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib4Nv;
+ var _EvalVertexAttrib5Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib5Nv;
+ var _EvalVertexAttrib6Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib6Nv;
+ var _EvalVertexAttrib7Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib7Nv;
+ var _EvalVertexAttrib8Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib8Nv;
+ var _EvalVertexAttrib9Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib9Nv;
+ var _EvalVertexAttrib10Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib10Nv;
+ var _EvalVertexAttrib11Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib11Nv;
+ var _EvalVertexAttrib12Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib12Nv;
+ var _EvalVertexAttrib13Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib13Nv;
+ var _EvalVertexAttrib14Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib14Nv;
+ var _EvalVertexAttrib15Nv = OpenTK.Graphics.OpenGL.All.EvalVertexAttrib15Nv;
+ var _MaxMapTessellationNv = OpenTK.Graphics.OpenGL.All.MaxMapTessellationNv;
+ var _MaxRationalEvalOrderNv = OpenTK.Graphics.OpenGL.All.MaxRationalEvalOrderNv;
+ var _MaxProgramPatchAttribsNv = OpenTK.Graphics.OpenGL.All.MaxProgramPatchAttribsNv;
+ var _RgbaUnsignedDotProductMappingNv = OpenTK.Graphics.OpenGL.All.RgbaUnsignedDotProductMappingNv;
+ var _UnsignedIntS8S888Nv = OpenTK.Graphics.OpenGL.All.UnsignedIntS8S888Nv;
+ var _UnsignedInt88S8S8RevNv = OpenTK.Graphics.OpenGL.All.UnsignedInt88S8S8RevNv;
+ var _DsdtMagIntensityNv = OpenTK.Graphics.OpenGL.All.DsdtMagIntensityNv;
+ var _ShaderConsistentNv = OpenTK.Graphics.OpenGL.All.ShaderConsistentNv;
+ var _TextureShaderNv = OpenTK.Graphics.OpenGL.All.TextureShaderNv;
+ var _ShaderOperationNv = OpenTK.Graphics.OpenGL.All.ShaderOperationNv;
+ var _CullModesNv = OpenTK.Graphics.OpenGL.All.CullModesNv;
+ var _OffsetTexture2DMatrixNv = OpenTK.Graphics.OpenGL.All.OffsetTexture2DMatrixNv;
+ var _OffsetTextureMatrixNv = OpenTK.Graphics.OpenGL.All.OffsetTextureMatrixNv;
+ var _OffsetTexture2DScaleNv = OpenTK.Graphics.OpenGL.All.OffsetTexture2DScaleNv;
+ var _OffsetTextureScaleNv = OpenTK.Graphics.OpenGL.All.OffsetTextureScaleNv;
+ var _OffsetTexture2DBiasNv = OpenTK.Graphics.OpenGL.All.OffsetTexture2DBiasNv;
+ var _OffsetTextureBiasNv = OpenTK.Graphics.OpenGL.All.OffsetTextureBiasNv;
+ var _PreviousTextureInputNv = OpenTK.Graphics.OpenGL.All.PreviousTextureInputNv;
+ var _ConstEyeNv = OpenTK.Graphics.OpenGL.All.ConstEyeNv;
+ var _PassThroughNv = OpenTK.Graphics.OpenGL.All.PassThroughNv;
+ var _CullFragmentNv = OpenTK.Graphics.OpenGL.All.CullFragmentNv;
+ var _OffsetTexture2DNv = OpenTK.Graphics.OpenGL.All.OffsetTexture2DNv;
+ var _DependentArTexture2DNv = OpenTK.Graphics.OpenGL.All.DependentArTexture2DNv;
+ var _DependentGbTexture2DNv = OpenTK.Graphics.OpenGL.All.DependentGbTexture2DNv;
+ var _SurfaceStateNv = OpenTK.Graphics.OpenGL.All.SurfaceStateNv;
+ var _DotProductNv = OpenTK.Graphics.OpenGL.All.DotProductNv;
+ var _DotProductDepthReplaceNv = OpenTK.Graphics.OpenGL.All.DotProductDepthReplaceNv;
+ var _DotProductTexture2DNv = OpenTK.Graphics.OpenGL.All.DotProductTexture2DNv;
+ var _DotProductTexture3DNv = OpenTK.Graphics.OpenGL.All.DotProductTexture3DNv;
+ var _DotProductTextureCubeMapNv = OpenTK.Graphics.OpenGL.All.DotProductTextureCubeMapNv;
+ var _DotProductDiffuseCubeMapNv = OpenTK.Graphics.OpenGL.All.DotProductDiffuseCubeMapNv;
+ var _DotProductReflectCubeMapNv = OpenTK.Graphics.OpenGL.All.DotProductReflectCubeMapNv;
+ var _DotProductConstEyeReflectCubeMapNv = OpenTK.Graphics.OpenGL.All.DotProductConstEyeReflectCubeMapNv;
+ var _HiloNv = OpenTK.Graphics.OpenGL.All.HiloNv;
+ var _DsdtNv = OpenTK.Graphics.OpenGL.All.DsdtNv;
+ var _DsdtMagNv = OpenTK.Graphics.OpenGL.All.DsdtMagNv;
+ var _DsdtMagVibNv = OpenTK.Graphics.OpenGL.All.DsdtMagVibNv;
+ var _Hilo16Nv = OpenTK.Graphics.OpenGL.All.Hilo16Nv;
+ var _SignedHiloNv = OpenTK.Graphics.OpenGL.All.SignedHiloNv;
+ var _SignedHilo16Nv = OpenTK.Graphics.OpenGL.All.SignedHilo16Nv;
+ var _SignedRgbaNv = OpenTK.Graphics.OpenGL.All.SignedRgbaNv;
+ var _SignedRgba8Nv = OpenTK.Graphics.OpenGL.All.SignedRgba8Nv;
+ var _SurfaceRegisteredNv = OpenTK.Graphics.OpenGL.All.SurfaceRegisteredNv;
+ var _SignedRgbNv = OpenTK.Graphics.OpenGL.All.SignedRgbNv;
+ var _SignedRgb8Nv = OpenTK.Graphics.OpenGL.All.SignedRgb8Nv;
+ var _SurfaceMappedNv = OpenTK.Graphics.OpenGL.All.SurfaceMappedNv;
+ var _SignedLuminanceNv = OpenTK.Graphics.OpenGL.All.SignedLuminanceNv;
+ var _SignedLuminance8Nv = OpenTK.Graphics.OpenGL.All.SignedLuminance8Nv;
+ var _SignedLuminanceAlphaNv = OpenTK.Graphics.OpenGL.All.SignedLuminanceAlphaNv;
+ var _SignedLuminance8Alpha8Nv = OpenTK.Graphics.OpenGL.All.SignedLuminance8Alpha8Nv;
+ var _SignedAlphaNv = OpenTK.Graphics.OpenGL.All.SignedAlphaNv;
+ var _SignedAlpha8Nv = OpenTK.Graphics.OpenGL.All.SignedAlpha8Nv;
+ var _SignedIntensityNv = OpenTK.Graphics.OpenGL.All.SignedIntensityNv;
+ var _SignedIntensity8Nv = OpenTK.Graphics.OpenGL.All.SignedIntensity8Nv;
+ var _Dsdt8Nv = OpenTK.Graphics.OpenGL.All.Dsdt8Nv;
+ var _Dsdt8Mag8Nv = OpenTK.Graphics.OpenGL.All.Dsdt8Mag8Nv;
+ var _Dsdt8Mag8Intensity8Nv = OpenTK.Graphics.OpenGL.All.Dsdt8Mag8Intensity8Nv;
+ var _SignedRgbUnsignedAlphaNv = OpenTK.Graphics.OpenGL.All.SignedRgbUnsignedAlphaNv;
+ var _SignedRgb8UnsignedAlpha8Nv = OpenTK.Graphics.OpenGL.All.SignedRgb8UnsignedAlpha8Nv;
+ var _HiScaleNv = OpenTK.Graphics.OpenGL.All.HiScaleNv;
+ var _LoScaleNv = OpenTK.Graphics.OpenGL.All.LoScaleNv;
+ var _DsScaleNv = OpenTK.Graphics.OpenGL.All.DsScaleNv;
+ var _DtScaleNv = OpenTK.Graphics.OpenGL.All.DtScaleNv;
+ var _MagnitudeScaleNv = OpenTK.Graphics.OpenGL.All.MagnitudeScaleNv;
+ var _VibranceScaleNv = OpenTK.Graphics.OpenGL.All.VibranceScaleNv;
+ var _HiBiasNv = OpenTK.Graphics.OpenGL.All.HiBiasNv;
+ var _LoBiasNv = OpenTK.Graphics.OpenGL.All.LoBiasNv;
+ var _DsBiasNv = OpenTK.Graphics.OpenGL.All.DsBiasNv;
+ var _DtBiasNv = OpenTK.Graphics.OpenGL.All.DtBiasNv;
+ var _MagnitudeBiasNv = OpenTK.Graphics.OpenGL.All.MagnitudeBiasNv;
+ var _VibranceBiasNv = OpenTK.Graphics.OpenGL.All.VibranceBiasNv;
+ var _TextureBorderValuesNv = OpenTK.Graphics.OpenGL.All.TextureBorderValuesNv;
+ var _TextureHiSizeNv = OpenTK.Graphics.OpenGL.All.TextureHiSizeNv;
+ var _TextureLoSizeNv = OpenTK.Graphics.OpenGL.All.TextureLoSizeNv;
+ var _TextureDsSizeNv = OpenTK.Graphics.OpenGL.All.TextureDsSizeNv;
+ var _TextureDtSizeNv = OpenTK.Graphics.OpenGL.All.TextureDtSizeNv;
+ var _TextureMagSizeNv = OpenTK.Graphics.OpenGL.All.TextureMagSizeNv;
+ var _Modelview2Arb = OpenTK.Graphics.OpenGL.All.Modelview2Arb;
+ var _Modelview3Arb = OpenTK.Graphics.OpenGL.All.Modelview3Arb;
+ var _Modelview4Arb = OpenTK.Graphics.OpenGL.All.Modelview4Arb;
+ var _Modelview5Arb = OpenTK.Graphics.OpenGL.All.Modelview5Arb;
+ var _Modelview6Arb = OpenTK.Graphics.OpenGL.All.Modelview6Arb;
+ var _Modelview7Arb = OpenTK.Graphics.OpenGL.All.Modelview7Arb;
+ var _Modelview8Arb = OpenTK.Graphics.OpenGL.All.Modelview8Arb;
+ var _Modelview9Arb = OpenTK.Graphics.OpenGL.All.Modelview9Arb;
+ var _Modelview10Arb = OpenTK.Graphics.OpenGL.All.Modelview10Arb;
+ var _Modelview11Arb = OpenTK.Graphics.OpenGL.All.Modelview11Arb;
+ var _Modelview12Arb = OpenTK.Graphics.OpenGL.All.Modelview12Arb;
+ var _Modelview13Arb = OpenTK.Graphics.OpenGL.All.Modelview13Arb;
+ var _Modelview14Arb = OpenTK.Graphics.OpenGL.All.Modelview14Arb;
+ var _Modelview15Arb = OpenTK.Graphics.OpenGL.All.Modelview15Arb;
+ var _Modelview16Arb = OpenTK.Graphics.OpenGL.All.Modelview16Arb;
+ var _Modelview17Arb = OpenTK.Graphics.OpenGL.All.Modelview17Arb;
+ var _Modelview18Arb = OpenTK.Graphics.OpenGL.All.Modelview18Arb;
+ var _Modelview19Arb = OpenTK.Graphics.OpenGL.All.Modelview19Arb;
+ var _Modelview20Arb = OpenTK.Graphics.OpenGL.All.Modelview20Arb;
+ var _Modelview21Arb = OpenTK.Graphics.OpenGL.All.Modelview21Arb;
+ var _Modelview22Arb = OpenTK.Graphics.OpenGL.All.Modelview22Arb;
+ var _Modelview23Arb = OpenTK.Graphics.OpenGL.All.Modelview23Arb;
+ var _Modelview24Arb = OpenTK.Graphics.OpenGL.All.Modelview24Arb;
+ var _Modelview25Arb = OpenTK.Graphics.OpenGL.All.Modelview25Arb;
+ var _Modelview26Arb = OpenTK.Graphics.OpenGL.All.Modelview26Arb;
+ var _Modelview27Arb = OpenTK.Graphics.OpenGL.All.Modelview27Arb;
+ var _Modelview28Arb = OpenTK.Graphics.OpenGL.All.Modelview28Arb;
+ var _Modelview29Arb = OpenTK.Graphics.OpenGL.All.Modelview29Arb;
+ var _Modelview30Arb = OpenTK.Graphics.OpenGL.All.Modelview30Arb;
+ var _Modelview31Arb = OpenTK.Graphics.OpenGL.All.Modelview31Arb;
+ var _Dot3RgbExt = OpenTK.Graphics.OpenGL.All.Dot3RgbExt;
+ var _Dot3RgbaExt = OpenTK.Graphics.OpenGL.All.Dot3RgbaExt;
+ var _ProgramBinaryLength = OpenTK.Graphics.OpenGL.All.ProgramBinaryLength;
+ var _MirrorClampAti = OpenTK.Graphics.OpenGL.All.MirrorClampAti;
+ var _MirrorClampExt = OpenTK.Graphics.OpenGL.All.MirrorClampExt;
+ var _MirrorClampToEdge = OpenTK.Graphics.OpenGL.All.MirrorClampToEdge;
+ var _MirrorClampToEdgeAti = OpenTK.Graphics.OpenGL.All.MirrorClampToEdgeAti;
+ var _MirrorClampToEdgeExt = OpenTK.Graphics.OpenGL.All.MirrorClampToEdgeExt;
+ var _ModulateAddAti = OpenTK.Graphics.OpenGL.All.ModulateAddAti;
+ var _ModulateSignedAddAti = OpenTK.Graphics.OpenGL.All.ModulateSignedAddAti;
+ var _ModulateSubtractAti = OpenTK.Graphics.OpenGL.All.ModulateSubtractAti;
+ var _SetAmd = OpenTK.Graphics.OpenGL.All.SetAmd;
+ var _ReplaceValueAmd = OpenTK.Graphics.OpenGL.All.ReplaceValueAmd;
+ var _StencilOpValueAmd = OpenTK.Graphics.OpenGL.All.StencilOpValueAmd;
+ var _StencilBackOpValueAmd = OpenTK.Graphics.OpenGL.All.StencilBackOpValueAmd;
+ var _VertexAttribArrayLong = OpenTK.Graphics.OpenGL.All.VertexAttribArrayLong;
+ var _OcclusionQueryEventMaskAmd = OpenTK.Graphics.OpenGL.All.OcclusionQueryEventMaskAmd;
+ var _YcbcrMesa = OpenTK.Graphics.OpenGL.All.YcbcrMesa;
+ var _PackInvertMesa = OpenTK.Graphics.OpenGL.All.PackInvertMesa;
+ var _Texture1DStackMesax = OpenTK.Graphics.OpenGL.All.Texture1DStackMesax;
+ var _Texture2DStackMesax = OpenTK.Graphics.OpenGL.All.Texture2DStackMesax;
+ var _ProxyTexture1DStackMesax = OpenTK.Graphics.OpenGL.All.ProxyTexture1DStackMesax;
+ var _ProxyTexture2DStackMesax = OpenTK.Graphics.OpenGL.All.ProxyTexture2DStackMesax;
+ var _Texture1DStackBindingMesax = OpenTK.Graphics.OpenGL.All.Texture1DStackBindingMesax;
+ var _Texture2DStackBindingMesax = OpenTK.Graphics.OpenGL.All.Texture2DStackBindingMesax;
+ var _StaticAti = OpenTK.Graphics.OpenGL.All.StaticAti;
+ var _DynamicAti = OpenTK.Graphics.OpenGL.All.DynamicAti;
+ var _PreserveAti = OpenTK.Graphics.OpenGL.All.PreserveAti;
+ var _DiscardAti = OpenTK.Graphics.OpenGL.All.DiscardAti;
+ var _BufferSize = OpenTK.Graphics.OpenGL.All.BufferSize;
+ var _BufferSizeArb = OpenTK.Graphics.OpenGL.All.BufferSizeArb;
+ var _ObjectBufferSizeAti = OpenTK.Graphics.OpenGL.All.ObjectBufferSizeAti;
+ var _BufferUsage = OpenTK.Graphics.OpenGL.All.BufferUsage;
+ var _BufferUsageArb = OpenTK.Graphics.OpenGL.All.BufferUsageArb;
+ var _ObjectBufferUsageAti = OpenTK.Graphics.OpenGL.All.ObjectBufferUsageAti;
+ var _ArrayObjectBufferAti = OpenTK.Graphics.OpenGL.All.ArrayObjectBufferAti;
+ var _ArrayObjectOffsetAti = OpenTK.Graphics.OpenGL.All.ArrayObjectOffsetAti;
+ var _ElementArrayAti = OpenTK.Graphics.OpenGL.All.ElementArrayAti;
+ var _ElementArrayTypeAti = OpenTK.Graphics.OpenGL.All.ElementArrayTypeAti;
+ var _ElementArrayPointerAti = OpenTK.Graphics.OpenGL.All.ElementArrayPointerAti;
+ var _MaxVertexStreamsAti = OpenTK.Graphics.OpenGL.All.MaxVertexStreamsAti;
+ var _VertexStream0Ati = OpenTK.Graphics.OpenGL.All.VertexStream0Ati;
+ var _VertexStream1Ati = OpenTK.Graphics.OpenGL.All.VertexStream1Ati;
+ var _VertexStream2Ati = OpenTK.Graphics.OpenGL.All.VertexStream2Ati;
+ var _VertexStream3Ati = OpenTK.Graphics.OpenGL.All.VertexStream3Ati;
+ var _VertexStream4Ati = OpenTK.Graphics.OpenGL.All.VertexStream4Ati;
+ var _VertexStream5Ati = OpenTK.Graphics.OpenGL.All.VertexStream5Ati;
+ var _VertexStream6Ati = OpenTK.Graphics.OpenGL.All.VertexStream6Ati;
+ var _VertexStream7Ati = OpenTK.Graphics.OpenGL.All.VertexStream7Ati;
+ var _VertexSourceAti = OpenTK.Graphics.OpenGL.All.VertexSourceAti;
+ var _BumpRotMatrixAti = OpenTK.Graphics.OpenGL.All.BumpRotMatrixAti;
+ var _BumpRotMatrixSizeAti = OpenTK.Graphics.OpenGL.All.BumpRotMatrixSizeAti;
+ var _BumpNumTexUnitsAti = OpenTK.Graphics.OpenGL.All.BumpNumTexUnitsAti;
+ var _BumpTexUnitsAti = OpenTK.Graphics.OpenGL.All.BumpTexUnitsAti;
+ var _DudvAti = OpenTK.Graphics.OpenGL.All.DudvAti;
+ var _Du8Dv8Ati = OpenTK.Graphics.OpenGL.All.Du8Dv8Ati;
+ var _BumpEnvmapAti = OpenTK.Graphics.OpenGL.All.BumpEnvmapAti;
+ var _BumpTargetAti = OpenTK.Graphics.OpenGL.All.BumpTargetAti;
+ var _VertexShaderExt = OpenTK.Graphics.OpenGL.All.VertexShaderExt;
+ var _VertexShaderBindingExt = OpenTK.Graphics.OpenGL.All.VertexShaderBindingExt;
+ var _OpIndexExt = OpenTK.Graphics.OpenGL.All.OpIndexExt;
+ var _OpNegateExt = OpenTK.Graphics.OpenGL.All.OpNegateExt;
+ var _OpDot3Ext = OpenTK.Graphics.OpenGL.All.OpDot3Ext;
+ var _OpDot4Ext = OpenTK.Graphics.OpenGL.All.OpDot4Ext;
+ var _OpMulExt = OpenTK.Graphics.OpenGL.All.OpMulExt;
+ var _OpAddExt = OpenTK.Graphics.OpenGL.All.OpAddExt;
+ var _OpMaddExt = OpenTK.Graphics.OpenGL.All.OpMaddExt;
+ var _OpFracExt = OpenTK.Graphics.OpenGL.All.OpFracExt;
+ var _OpMaxExt = OpenTK.Graphics.OpenGL.All.OpMaxExt;
+ var _OpMinExt = OpenTK.Graphics.OpenGL.All.OpMinExt;
+ var _OpSetGeExt = OpenTK.Graphics.OpenGL.All.OpSetGeExt;
+ var _OpSetLtExt = OpenTK.Graphics.OpenGL.All.OpSetLtExt;
+ var _OpClampExt = OpenTK.Graphics.OpenGL.All.OpClampExt;
+ var _OpFloorExt = OpenTK.Graphics.OpenGL.All.OpFloorExt;
+ var _OpRoundExt = OpenTK.Graphics.OpenGL.All.OpRoundExt;
+ var _OpExpBase2Ext = OpenTK.Graphics.OpenGL.All.OpExpBase2Ext;
+ var _OpLogBase2Ext = OpenTK.Graphics.OpenGL.All.OpLogBase2Ext;
+ var _OpPowerExt = OpenTK.Graphics.OpenGL.All.OpPowerExt;
+ var _OpRecipExt = OpenTK.Graphics.OpenGL.All.OpRecipExt;
+ var _OpRecipSqrtExt = OpenTK.Graphics.OpenGL.All.OpRecipSqrtExt;
+ var _OpSubExt = OpenTK.Graphics.OpenGL.All.OpSubExt;
+ var _OpCrossProductExt = OpenTK.Graphics.OpenGL.All.OpCrossProductExt;
+ var _OpMultiplyMatrixExt = OpenTK.Graphics.OpenGL.All.OpMultiplyMatrixExt;
+ var _OpMovExt = OpenTK.Graphics.OpenGL.All.OpMovExt;
+ var _OutputVertexExt = OpenTK.Graphics.OpenGL.All.OutputVertexExt;
+ var _OutputColor0Ext = OpenTK.Graphics.OpenGL.All.OutputColor0Ext;
+ var _OutputColor1Ext = OpenTK.Graphics.OpenGL.All.OutputColor1Ext;
+ var _OutputTextureCoord0Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord0Ext;
+ var _OutputTextureCoord1Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord1Ext;
+ var _OutputTextureCoord2Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord2Ext;
+ var _OutputTextureCoord3Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord3Ext;
+ var _OutputTextureCoord4Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord4Ext;
+ var _OutputTextureCoord5Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord5Ext;
+ var _OutputTextureCoord6Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord6Ext;
+ var _OutputTextureCoord7Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord7Ext;
+ var _OutputTextureCoord8Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord8Ext;
+ var _OutputTextureCoord9Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord9Ext;
+ var _OutputTextureCoord10Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord10Ext;
+ var _OutputTextureCoord11Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord11Ext;
+ var _OutputTextureCoord12Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord12Ext;
+ var _OutputTextureCoord13Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord13Ext;
+ var _OutputTextureCoord14Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord14Ext;
+ var _OutputTextureCoord15Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord15Ext;
+ var _OutputTextureCoord16Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord16Ext;
+ var _OutputTextureCoord17Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord17Ext;
+ var _OutputTextureCoord18Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord18Ext;
+ var _OutputTextureCoord19Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord19Ext;
+ var _OutputTextureCoord20Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord20Ext;
+ var _OutputTextureCoord21Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord21Ext;
+ var _OutputTextureCoord22Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord22Ext;
+ var _OutputTextureCoord23Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord23Ext;
+ var _OutputTextureCoord24Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord24Ext;
+ var _OutputTextureCoord25Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord25Ext;
+ var _OutputTextureCoord26Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord26Ext;
+ var _OutputTextureCoord27Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord27Ext;
+ var _OutputTextureCoord28Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord28Ext;
+ var _OutputTextureCoord29Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord29Ext;
+ var _OutputTextureCoord30Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord30Ext;
+ var _OutputTextureCoord31Ext = OpenTK.Graphics.OpenGL.All.OutputTextureCoord31Ext;
+ var _OutputFogExt = OpenTK.Graphics.OpenGL.All.OutputFogExt;
+ var _ScalarExt = OpenTK.Graphics.OpenGL.All.ScalarExt;
+ var _VectorExt = OpenTK.Graphics.OpenGL.All.VectorExt;
+ var _MatrixExt = OpenTK.Graphics.OpenGL.All.MatrixExt;
+ var _VariantExt = OpenTK.Graphics.OpenGL.All.VariantExt;
+ var _InvariantExt = OpenTK.Graphics.OpenGL.All.InvariantExt;
+ var _LocalConstantExt = OpenTK.Graphics.OpenGL.All.LocalConstantExt;
+ var _LocalExt = OpenTK.Graphics.OpenGL.All.LocalExt;
+ var _MaxVertexShaderInstructionsExt = OpenTK.Graphics.OpenGL.All.MaxVertexShaderInstructionsExt;
+ var _MaxVertexShaderVariantsExt = OpenTK.Graphics.OpenGL.All.MaxVertexShaderVariantsExt;
+ var _MaxVertexShaderInvariantsExt = OpenTK.Graphics.OpenGL.All.MaxVertexShaderInvariantsExt;
+ var _MaxVertexShaderLocalConstantsExt = OpenTK.Graphics.OpenGL.All.MaxVertexShaderLocalConstantsExt;
+ var _MaxVertexShaderLocalsExt = OpenTK.Graphics.OpenGL.All.MaxVertexShaderLocalsExt;
+ var _MaxOptimizedVertexShaderInstructionsExt = OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderInstructionsExt;
+ var _MaxOptimizedVertexShaderVariantsExt = OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderVariantsExt;
+ var _MaxOptimizedVertexShaderLocalConstantsExt = OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderLocalConstantsExt;
+ var _MaxOptimizedVertexShaderInvariantsExt = OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderInvariantsExt;
+ var _MaxOptimizedVertexShaderLocalsExt = OpenTK.Graphics.OpenGL.All.MaxOptimizedVertexShaderLocalsExt;
+ var _VertexShaderInstructionsExt = OpenTK.Graphics.OpenGL.All.VertexShaderInstructionsExt;
+ var _VertexShaderVariantsExt = OpenTK.Graphics.OpenGL.All.VertexShaderVariantsExt;
+ var _VertexShaderInvariantsExt = OpenTK.Graphics.OpenGL.All.VertexShaderInvariantsExt;
+ var _VertexShaderLocalConstantsExt = OpenTK.Graphics.OpenGL.All.VertexShaderLocalConstantsExt;
+ var _VertexShaderLocalsExt = OpenTK.Graphics.OpenGL.All.VertexShaderLocalsExt;
+ var _VertexShaderOptimizedExt = OpenTK.Graphics.OpenGL.All.VertexShaderOptimizedExt;
+ var _XExt = OpenTK.Graphics.OpenGL.All.XExt;
+ var _YExt = OpenTK.Graphics.OpenGL.All.YExt;
+ var _ZExt = OpenTK.Graphics.OpenGL.All.ZExt;
+ var _WExt = OpenTK.Graphics.OpenGL.All.WExt;
+ var _NegativeXExt = OpenTK.Graphics.OpenGL.All.NegativeXExt;
+ var _NegativeYExt = OpenTK.Graphics.OpenGL.All.NegativeYExt;
+ var _NegativeZExt = OpenTK.Graphics.OpenGL.All.NegativeZExt;
+ var _NegativeWExt = OpenTK.Graphics.OpenGL.All.NegativeWExt;
+ var _ZeroExt = OpenTK.Graphics.OpenGL.All.ZeroExt;
+ var _OneExt = OpenTK.Graphics.OpenGL.All.OneExt;
+ var _NegativeOneExt = OpenTK.Graphics.OpenGL.All.NegativeOneExt;
+ var _NormalizedRangeExt = OpenTK.Graphics.OpenGL.All.NormalizedRangeExt;
+ var _FullRangeExt = OpenTK.Graphics.OpenGL.All.FullRangeExt;
+ var _CurrentVertexExt = OpenTK.Graphics.OpenGL.All.CurrentVertexExt;
+ var _MvpMatrixExt = OpenTK.Graphics.OpenGL.All.MvpMatrixExt;
+ var _VariantValueExt = OpenTK.Graphics.OpenGL.All.VariantValueExt;
+ var _VariantDatatypeExt = OpenTK.Graphics.OpenGL.All.VariantDatatypeExt;
+ var _VariantArrayStrideExt = OpenTK.Graphics.OpenGL.All.VariantArrayStrideExt;
+ var _VariantArrayTypeExt = OpenTK.Graphics.OpenGL.All.VariantArrayTypeExt;
+ var _VariantArrayExt = OpenTK.Graphics.OpenGL.All.VariantArrayExt;
+ var _VariantArrayPointerExt = OpenTK.Graphics.OpenGL.All.VariantArrayPointerExt;
+ var _InvariantValueExt = OpenTK.Graphics.OpenGL.All.InvariantValueExt;
+ var _InvariantDatatypeExt = OpenTK.Graphics.OpenGL.All.InvariantDatatypeExt;
+ var _LocalConstantValueExt = OpenTK.Graphics.OpenGL.All.LocalConstantValueExt;
+ var _LocalConstantDatatypeExt = OpenTK.Graphics.OpenGL.All.LocalConstantDatatypeExt;
+ var _PnTrianglesAti = OpenTK.Graphics.OpenGL.All.PnTrianglesAti;
+ var _MaxPnTrianglesTesselationLevelAti = OpenTK.Graphics.OpenGL.All.MaxPnTrianglesTesselationLevelAti;
+ var _PnTrianglesPointModeAti = OpenTK.Graphics.OpenGL.All.PnTrianglesPointModeAti;
+ var _PnTrianglesNormalModeAti = OpenTK.Graphics.OpenGL.All.PnTrianglesNormalModeAti;
+ var _PnTrianglesTesselationLevelAti = OpenTK.Graphics.OpenGL.All.PnTrianglesTesselationLevelAti;
+ var _PnTrianglesPointModeLinearAti = OpenTK.Graphics.OpenGL.All.PnTrianglesPointModeLinearAti;
+ var _PnTrianglesPointModeCubicAti = OpenTK.Graphics.OpenGL.All.PnTrianglesPointModeCubicAti;
+ var _PnTrianglesNormalModeLinearAti = OpenTK.Graphics.OpenGL.All.PnTrianglesNormalModeLinearAti;
+ var _PnTrianglesNormalModeQuadraticAti = OpenTK.Graphics.OpenGL.All.PnTrianglesNormalModeQuadraticAti;
+ var _VboFreeMemoryAti = OpenTK.Graphics.OpenGL.All.VboFreeMemoryAti;
+ var _TextureFreeMemoryAti = OpenTK.Graphics.OpenGL.All.TextureFreeMemoryAti;
+ var _RenderbufferFreeMemoryAti = OpenTK.Graphics.OpenGL.All.RenderbufferFreeMemoryAti;
+ var _NumProgramBinaryFormats = OpenTK.Graphics.OpenGL.All.NumProgramBinaryFormats;
+ var _ProgramBinaryFormats = OpenTK.Graphics.OpenGL.All.ProgramBinaryFormats;
+ var _StencilBackFunc = OpenTK.Graphics.OpenGL.All.StencilBackFunc;
+ var _StencilBackFuncAti = OpenTK.Graphics.OpenGL.All.StencilBackFuncAti;
+ var _StencilBackFail = OpenTK.Graphics.OpenGL.All.StencilBackFail;
+ var _StencilBackFailAti = OpenTK.Graphics.OpenGL.All.StencilBackFailAti;
+ var _StencilBackPassDepthFail = OpenTK.Graphics.OpenGL.All.StencilBackPassDepthFail;
+ var _StencilBackPassDepthFailAti = OpenTK.Graphics.OpenGL.All.StencilBackPassDepthFailAti;
+ var _StencilBackPassDepthPass = OpenTK.Graphics.OpenGL.All.StencilBackPassDepthPass;
+ var _StencilBackPassDepthPassAti = OpenTK.Graphics.OpenGL.All.StencilBackPassDepthPassAti;
+ var _FragmentProgram = OpenTK.Graphics.OpenGL.All.FragmentProgram;
+ var _FragmentProgramArb = OpenTK.Graphics.OpenGL.All.FragmentProgramArb;
+ var _ProgramAluInstructionsArb = OpenTK.Graphics.OpenGL.All.ProgramAluInstructionsArb;
+ var _ProgramTexInstructionsArb = OpenTK.Graphics.OpenGL.All.ProgramTexInstructionsArb;
+ var _ProgramTexIndirectionsArb = OpenTK.Graphics.OpenGL.All.ProgramTexIndirectionsArb;
+ var _ProgramNativeAluInstructionsArb = OpenTK.Graphics.OpenGL.All.ProgramNativeAluInstructionsArb;
+ var _ProgramNativeTexInstructionsArb = OpenTK.Graphics.OpenGL.All.ProgramNativeTexInstructionsArb;
+ var _ProgramNativeTexIndirectionsArb = OpenTK.Graphics.OpenGL.All.ProgramNativeTexIndirectionsArb;
+ var _MaxProgramAluInstructionsArb = OpenTK.Graphics.OpenGL.All.MaxProgramAluInstructionsArb;
+ var _MaxProgramTexInstructionsArb = OpenTK.Graphics.OpenGL.All.MaxProgramTexInstructionsArb;
+ var _MaxProgramTexIndirectionsArb = OpenTK.Graphics.OpenGL.All.MaxProgramTexIndirectionsArb;
+ var _MaxProgramNativeAluInstructionsArb = OpenTK.Graphics.OpenGL.All.MaxProgramNativeAluInstructionsArb;
+ var _MaxProgramNativeTexInstructionsArb = OpenTK.Graphics.OpenGL.All.MaxProgramNativeTexInstructionsArb;
+ var _MaxProgramNativeTexIndirectionsArb = OpenTK.Graphics.OpenGL.All.MaxProgramNativeTexIndirectionsArb;
+ var _Rgba32f = OpenTK.Graphics.OpenGL.All.Rgba32f;
+ var _Rgba32fArb = OpenTK.Graphics.OpenGL.All.Rgba32fArb;
+ var _RgbaFloat32Apple = OpenTK.Graphics.OpenGL.All.RgbaFloat32Apple;
+ var _RgbaFloat32Ati = OpenTK.Graphics.OpenGL.All.RgbaFloat32Ati;
+ var _Rgb32f = OpenTK.Graphics.OpenGL.All.Rgb32f;
+ var _Rgb32fArb = OpenTK.Graphics.OpenGL.All.Rgb32fArb;
+ var _RgbFloat32Apple = OpenTK.Graphics.OpenGL.All.RgbFloat32Apple;
+ var _RgbFloat32Ati = OpenTK.Graphics.OpenGL.All.RgbFloat32Ati;
+ var _Alpha32fArb = OpenTK.Graphics.OpenGL.All.Alpha32fArb;
+ var _AlphaFloat32Apple = OpenTK.Graphics.OpenGL.All.AlphaFloat32Apple;
+ var _AlphaFloat32Ati = OpenTK.Graphics.OpenGL.All.AlphaFloat32Ati;
+ var _Intensity32fArb = OpenTK.Graphics.OpenGL.All.Intensity32fArb;
+ var _IntensityFloat32Apple = OpenTK.Graphics.OpenGL.All.IntensityFloat32Apple;
+ var _IntensityFloat32Ati = OpenTK.Graphics.OpenGL.All.IntensityFloat32Ati;
+ var _Luminance32fArb = OpenTK.Graphics.OpenGL.All.Luminance32fArb;
+ var _LuminanceFloat32Apple = OpenTK.Graphics.OpenGL.All.LuminanceFloat32Apple;
+ var _LuminanceFloat32Ati = OpenTK.Graphics.OpenGL.All.LuminanceFloat32Ati;
+ var _LuminanceAlpha32fArb = OpenTK.Graphics.OpenGL.All.LuminanceAlpha32fArb;
+ var _LuminanceAlphaFloat32Apple = OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat32Apple;
+ var _LuminanceAlphaFloat32Ati = OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat32Ati;
+ var _Rgba16f = OpenTK.Graphics.OpenGL.All.Rgba16f;
+ var _Rgba16fArb = OpenTK.Graphics.OpenGL.All.Rgba16fArb;
+ var _RgbaFloat16Apple = OpenTK.Graphics.OpenGL.All.RgbaFloat16Apple;
+ var _RgbaFloat16Ati = OpenTK.Graphics.OpenGL.All.RgbaFloat16Ati;
+ var _Rgb16f = OpenTK.Graphics.OpenGL.All.Rgb16f;
+ var _Rgb16fArb = OpenTK.Graphics.OpenGL.All.Rgb16fArb;
+ var _RgbFloat16Apple = OpenTK.Graphics.OpenGL.All.RgbFloat16Apple;
+ var _RgbFloat16Ati = OpenTK.Graphics.OpenGL.All.RgbFloat16Ati;
+ var _Alpha16fArb = OpenTK.Graphics.OpenGL.All.Alpha16fArb;
+ var _AlphaFloat16Apple = OpenTK.Graphics.OpenGL.All.AlphaFloat16Apple;
+ var _AlphaFloat16Ati = OpenTK.Graphics.OpenGL.All.AlphaFloat16Ati;
+ var _Intensity16fArb = OpenTK.Graphics.OpenGL.All.Intensity16fArb;
+ var _IntensityFloat16Apple = OpenTK.Graphics.OpenGL.All.IntensityFloat16Apple;
+ var _IntensityFloat16Ati = OpenTK.Graphics.OpenGL.All.IntensityFloat16Ati;
+ var _Luminance16fArb = OpenTK.Graphics.OpenGL.All.Luminance16fArb;
+ var _LuminanceFloat16Apple = OpenTK.Graphics.OpenGL.All.LuminanceFloat16Apple;
+ var _LuminanceFloat16Ati = OpenTK.Graphics.OpenGL.All.LuminanceFloat16Ati;
+ var _LuminanceAlpha16fArb = OpenTK.Graphics.OpenGL.All.LuminanceAlpha16fArb;
+ var _LuminanceAlphaFloat16Apple = OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat16Apple;
+ var _LuminanceAlphaFloat16Ati = OpenTK.Graphics.OpenGL.All.LuminanceAlphaFloat16Ati;
+ var _RgbaFloatMode = OpenTK.Graphics.OpenGL.All.RgbaFloatMode;
+ var _RgbaFloatModeArb = OpenTK.Graphics.OpenGL.All.RgbaFloatModeArb;
+ var _RgbaFloatModeAti = OpenTK.Graphics.OpenGL.All.RgbaFloatModeAti;
+ var _MaxDrawBuffers = OpenTK.Graphics.OpenGL.All.MaxDrawBuffers;
+ var _MaxDrawBuffersArb = OpenTK.Graphics.OpenGL.All.MaxDrawBuffersArb;
+ var _MaxDrawBuffersAti = OpenTK.Graphics.OpenGL.All.MaxDrawBuffersAti;
+ var _DrawBuffer0 = OpenTK.Graphics.OpenGL.All.DrawBuffer0;
+ var _DrawBuffer0Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer0Arb;
+ var _DrawBuffer0Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer0Ati;
+ var _DrawBuffer1 = OpenTK.Graphics.OpenGL.All.DrawBuffer1;
+ var _DrawBuffer1Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer1Arb;
+ var _DrawBuffer1Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer1Ati;
+ var _DrawBuffer2 = OpenTK.Graphics.OpenGL.All.DrawBuffer2;
+ var _DrawBuffer2Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer2Arb;
+ var _DrawBuffer2Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer2Ati;
+ var _DrawBuffer3 = OpenTK.Graphics.OpenGL.All.DrawBuffer3;
+ var _DrawBuffer3Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer3Arb;
+ var _DrawBuffer3Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer3Ati;
+ var _DrawBuffer4 = OpenTK.Graphics.OpenGL.All.DrawBuffer4;
+ var _DrawBuffer4Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer4Arb;
+ var _DrawBuffer4Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer4Ati;
+ var _DrawBuffer5 = OpenTK.Graphics.OpenGL.All.DrawBuffer5;
+ var _DrawBuffer5Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer5Arb;
+ var _DrawBuffer5Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer5Ati;
+ var _DrawBuffer6 = OpenTK.Graphics.OpenGL.All.DrawBuffer6;
+ var _DrawBuffer6Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer6Arb;
+ var _DrawBuffer6Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer6Ati;
+ var _DrawBuffer7 = OpenTK.Graphics.OpenGL.All.DrawBuffer7;
+ var _DrawBuffer7Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer7Arb;
+ var _DrawBuffer7Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer7Ati;
+ var _DrawBuffer8 = OpenTK.Graphics.OpenGL.All.DrawBuffer8;
+ var _DrawBuffer8Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer8Arb;
+ var _DrawBuffer8Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer8Ati;
+ var _DrawBuffer9 = OpenTK.Graphics.OpenGL.All.DrawBuffer9;
+ var _DrawBuffer9Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer9Arb;
+ var _DrawBuffer9Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer9Ati;
+ var _DrawBuffer10 = OpenTK.Graphics.OpenGL.All.DrawBuffer10;
+ var _DrawBuffer10Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer10Arb;
+ var _DrawBuffer10Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer10Ati;
+ var _DrawBuffer11 = OpenTK.Graphics.OpenGL.All.DrawBuffer11;
+ var _DrawBuffer11Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer11Arb;
+ var _DrawBuffer11Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer11Ati;
+ var _DrawBuffer12 = OpenTK.Graphics.OpenGL.All.DrawBuffer12;
+ var _DrawBuffer12Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer12Arb;
+ var _DrawBuffer12Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer12Ati;
+ var _DrawBuffer13 = OpenTK.Graphics.OpenGL.All.DrawBuffer13;
+ var _DrawBuffer13Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer13Arb;
+ var _DrawBuffer13Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer13Ati;
+ var _DrawBuffer14 = OpenTK.Graphics.OpenGL.All.DrawBuffer14;
+ var _DrawBuffer14Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer14Arb;
+ var _DrawBuffer14Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer14Ati;
+ var _DrawBuffer15 = OpenTK.Graphics.OpenGL.All.DrawBuffer15;
+ var _DrawBuffer15Arb = OpenTK.Graphics.OpenGL.All.DrawBuffer15Arb;
+ var _DrawBuffer15Ati = OpenTK.Graphics.OpenGL.All.DrawBuffer15Ati;
+ var _ColorClearUnclampedValueAti = OpenTK.Graphics.OpenGL.All.ColorClearUnclampedValueAti;
+ var _BlendEquationAlpha = OpenTK.Graphics.OpenGL.All.BlendEquationAlpha;
+ var _BlendEquationAlphaExt = OpenTK.Graphics.OpenGL.All.BlendEquationAlphaExt;
+ var _SubsampleDistanceAmd = OpenTK.Graphics.OpenGL.All.SubsampleDistanceAmd;
+ var _MatrixPaletteArb = OpenTK.Graphics.OpenGL.All.MatrixPaletteArb;
+ var _MaxMatrixPaletteStackDepthArb = OpenTK.Graphics.OpenGL.All.MaxMatrixPaletteStackDepthArb;
+ var _MaxPaletteMatricesArb = OpenTK.Graphics.OpenGL.All.MaxPaletteMatricesArb;
+ var _CurrentPaletteMatrixArb = OpenTK.Graphics.OpenGL.All.CurrentPaletteMatrixArb;
+ var _MatrixIndexArrayArb = OpenTK.Graphics.OpenGL.All.MatrixIndexArrayArb;
+ var _CurrentMatrixIndexArb = OpenTK.Graphics.OpenGL.All.CurrentMatrixIndexArb;
+ var _MatrixIndexArraySizeArb = OpenTK.Graphics.OpenGL.All.MatrixIndexArraySizeArb;
+ var _MatrixIndexArrayTypeArb = OpenTK.Graphics.OpenGL.All.MatrixIndexArrayTypeArb;
+ var _MatrixIndexArrayStrideArb = OpenTK.Graphics.OpenGL.All.MatrixIndexArrayStrideArb;
+ var _MatrixIndexArrayPointerArb = OpenTK.Graphics.OpenGL.All.MatrixIndexArrayPointerArb;
+ var _TextureDepthSize = OpenTK.Graphics.OpenGL.All.TextureDepthSize;
+ var _TextureDepthSizeArb = OpenTK.Graphics.OpenGL.All.TextureDepthSizeArb;
+ var _DepthTextureMode = OpenTK.Graphics.OpenGL.All.DepthTextureMode;
+ var _DepthTextureModeArb = OpenTK.Graphics.OpenGL.All.DepthTextureModeArb;
+ var _TextureCompareMode = OpenTK.Graphics.OpenGL.All.TextureCompareMode;
+ var _TextureCompareModeArb = OpenTK.Graphics.OpenGL.All.TextureCompareModeArb;
+ var _TextureCompareFunc = OpenTK.Graphics.OpenGL.All.TextureCompareFunc;
+ var _TextureCompareFuncArb = OpenTK.Graphics.OpenGL.All.TextureCompareFuncArb;
+ var _CompareRefDepthToTextureExt = OpenTK.Graphics.OpenGL.All.CompareRefDepthToTextureExt;
+ var _CompareRefToTexture = OpenTK.Graphics.OpenGL.All.CompareRefToTexture;
+ var _CompareRToTexture = OpenTK.Graphics.OpenGL.All.CompareRToTexture;
+ var _CompareRToTextureArb = OpenTK.Graphics.OpenGL.All.CompareRToTextureArb;
+ var _TextureCubeMapSeamless = OpenTK.Graphics.OpenGL.All.TextureCubeMapSeamless;
+ var _OffsetProjectiveTexture2DNv = OpenTK.Graphics.OpenGL.All.OffsetProjectiveTexture2DNv;
+ var _OffsetProjectiveTexture2DScaleNv = OpenTK.Graphics.OpenGL.All.OffsetProjectiveTexture2DScaleNv;
+ var _OffsetProjectiveTextureRectangleNv = OpenTK.Graphics.OpenGL.All.OffsetProjectiveTextureRectangleNv;
+ var _OffsetProjectiveTextureRectangleScaleNv = OpenTK.Graphics.OpenGL.All.OffsetProjectiveTextureRectangleScaleNv;
+ var _OffsetHiloTexture2DNv = OpenTK.Graphics.OpenGL.All.OffsetHiloTexture2DNv;
+ var _OffsetHiloTextureRectangleNv = OpenTK.Graphics.OpenGL.All.OffsetHiloTextureRectangleNv;
+ var _OffsetHiloProjectiveTexture2DNv = OpenTK.Graphics.OpenGL.All.OffsetHiloProjectiveTexture2DNv;
+ var _OffsetHiloProjectiveTextureRectangleNv = OpenTK.Graphics.OpenGL.All.OffsetHiloProjectiveTextureRectangleNv;
+ var _DependentHiloTexture2DNv = OpenTK.Graphics.OpenGL.All.DependentHiloTexture2DNv;
+ var _DependentRgbTexture3DNv = OpenTK.Graphics.OpenGL.All.DependentRgbTexture3DNv;
+ var _DependentRgbTextureCubeMapNv = OpenTK.Graphics.OpenGL.All.DependentRgbTextureCubeMapNv;
+ var _DotProductPassThroughNv = OpenTK.Graphics.OpenGL.All.DotProductPassThroughNv;
+ var _DotProductTexture1DNv = OpenTK.Graphics.OpenGL.All.DotProductTexture1DNv;
+ var _DotProductAffineDepthReplaceNv = OpenTK.Graphics.OpenGL.All.DotProductAffineDepthReplaceNv;
+ var _Hilo8Nv = OpenTK.Graphics.OpenGL.All.Hilo8Nv;
+ var _SignedHilo8Nv = OpenTK.Graphics.OpenGL.All.SignedHilo8Nv;
+ var _ForceBlueToOneNv = OpenTK.Graphics.OpenGL.All.ForceBlueToOneNv;
+ var _PointSprite = OpenTK.Graphics.OpenGL.All.PointSprite;
+ var _PointSpriteArb = OpenTK.Graphics.OpenGL.All.PointSpriteArb;
+ var _PointSpriteNv = OpenTK.Graphics.OpenGL.All.PointSpriteNv;
+ var _CoordReplace = OpenTK.Graphics.OpenGL.All.CoordReplace;
+ var _CoordReplaceArb = OpenTK.Graphics.OpenGL.All.CoordReplaceArb;
+ var _CoordReplaceNv = OpenTK.Graphics.OpenGL.All.CoordReplaceNv;
+ var _PointSpriteRModeNv = OpenTK.Graphics.OpenGL.All.PointSpriteRModeNv;
+ var _PixelCounterBitsNv = OpenTK.Graphics.OpenGL.All.PixelCounterBitsNv;
+ var _QueryCounterBits = OpenTK.Graphics.OpenGL.All.QueryCounterBits;
+ var _QueryCounterBitsArb = OpenTK.Graphics.OpenGL.All.QueryCounterBitsArb;
+ var _CurrentOcclusionQueryIdNv = OpenTK.Graphics.OpenGL.All.CurrentOcclusionQueryIdNv;
+ var _CurrentQuery = OpenTK.Graphics.OpenGL.All.CurrentQuery;
+ var _CurrentQueryArb = OpenTK.Graphics.OpenGL.All.CurrentQueryArb;
+ var _PixelCountNv = OpenTK.Graphics.OpenGL.All.PixelCountNv;
+ var _QueryResult = OpenTK.Graphics.OpenGL.All.QueryResult;
+ var _QueryResultArb = OpenTK.Graphics.OpenGL.All.QueryResultArb;
+ var _PixelCountAvailableNv = OpenTK.Graphics.OpenGL.All.PixelCountAvailableNv;
+ var _QueryResultAvailable = OpenTK.Graphics.OpenGL.All.QueryResultAvailable;
+ var _QueryResultAvailableArb = OpenTK.Graphics.OpenGL.All.QueryResultAvailableArb;
+ var _MaxFragmentProgramLocalParametersNv = OpenTK.Graphics.OpenGL.All.MaxFragmentProgramLocalParametersNv;
+ var _MaxVertexAttribs = OpenTK.Graphics.OpenGL.All.MaxVertexAttribs;
+ var _MaxVertexAttribsArb = OpenTK.Graphics.OpenGL.All.MaxVertexAttribsArb;
+ var _ArrayNormalized = OpenTK.Graphics.OpenGL.All.ArrayNormalized;
+ var _VertexAttribArrayNormalized = OpenTK.Graphics.OpenGL.All.VertexAttribArrayNormalized;
+ var _VertexAttribArrayNormalizedArb = OpenTK.Graphics.OpenGL.All.VertexAttribArrayNormalizedArb;
+ var _MaxTessControlInputComponents = OpenTK.Graphics.OpenGL.All.MaxTessControlInputComponents;
+ var _MaxTessEvaluationInputComponents = OpenTK.Graphics.OpenGL.All.MaxTessEvaluationInputComponents;
+ var _DepthStencilToRgbaNv = OpenTK.Graphics.OpenGL.All.DepthStencilToRgbaNv;
+ var _DepthStencilToBgraNv = OpenTK.Graphics.OpenGL.All.DepthStencilToBgraNv;
+ var _FragmentProgramNv = OpenTK.Graphics.OpenGL.All.FragmentProgramNv;
+ var _MaxTextureCoords = OpenTK.Graphics.OpenGL.All.MaxTextureCoords;
+ var _MaxTextureCoordsArb = OpenTK.Graphics.OpenGL.All.MaxTextureCoordsArb;
+ var _MaxTextureCoordsNv = OpenTK.Graphics.OpenGL.All.MaxTextureCoordsNv;
+ var _MaxTextureImageUnits = OpenTK.Graphics.OpenGL.All.MaxTextureImageUnits;
+ var _MaxTextureImageUnitsArb = OpenTK.Graphics.OpenGL.All.MaxTextureImageUnitsArb;
+ var _MaxTextureImageUnitsNv = OpenTK.Graphics.OpenGL.All.MaxTextureImageUnitsNv;
+ var _FragmentProgramBindingNv = OpenTK.Graphics.OpenGL.All.FragmentProgramBindingNv;
+ var _ProgramErrorStringArb = OpenTK.Graphics.OpenGL.All.ProgramErrorStringArb;
+ var _ProgramErrorStringNv = OpenTK.Graphics.OpenGL.All.ProgramErrorStringNv;
+ var _ProgramFormatAsciiArb = OpenTK.Graphics.OpenGL.All.ProgramFormatAsciiArb;
+ var _ProgramFormat = OpenTK.Graphics.OpenGL.All.ProgramFormat;
+ var _ProgramFormatArb = OpenTK.Graphics.OpenGL.All.ProgramFormatArb;
+ var _WritePixelDataRangeNv = OpenTK.Graphics.OpenGL.All.WritePixelDataRangeNv;
+ var _ReadPixelDataRangeNv = OpenTK.Graphics.OpenGL.All.ReadPixelDataRangeNv;
+ var _WritePixelDataRangeLengthNv = OpenTK.Graphics.OpenGL.All.WritePixelDataRangeLengthNv;
+ var _ReadPixelDataRangeLengthNv = OpenTK.Graphics.OpenGL.All.ReadPixelDataRangeLengthNv;
+ var _WritePixelDataRangePointerNv = OpenTK.Graphics.OpenGL.All.WritePixelDataRangePointerNv;
+ var _ReadPixelDataRangePointerNv = OpenTK.Graphics.OpenGL.All.ReadPixelDataRangePointerNv;
+ var _GeometryShaderInvocations = OpenTK.Graphics.OpenGL.All.GeometryShaderInvocations;
+ var _FloatRNv = OpenTK.Graphics.OpenGL.All.FloatRNv;
+ var _FloatRgNv = OpenTK.Graphics.OpenGL.All.FloatRgNv;
+ var _FloatRgbNv = OpenTK.Graphics.OpenGL.All.FloatRgbNv;
+ var _FloatRgbaNv = OpenTK.Graphics.OpenGL.All.FloatRgbaNv;
+ var _FloatR16Nv = OpenTK.Graphics.OpenGL.All.FloatR16Nv;
+ var _FloatR32Nv = OpenTK.Graphics.OpenGL.All.FloatR32Nv;
+ var _FloatRg16Nv = OpenTK.Graphics.OpenGL.All.FloatRg16Nv;
+ var _FloatRg32Nv = OpenTK.Graphics.OpenGL.All.FloatRg32Nv;
+ var _FloatRgb16Nv = OpenTK.Graphics.OpenGL.All.FloatRgb16Nv;
+ var _FloatRgb32Nv = OpenTK.Graphics.OpenGL.All.FloatRgb32Nv;
+ var _FloatRgba16Nv = OpenTK.Graphics.OpenGL.All.FloatRgba16Nv;
+ var _FloatRgba32Nv = OpenTK.Graphics.OpenGL.All.FloatRgba32Nv;
+ var _TextureFloatComponentsNv = OpenTK.Graphics.OpenGL.All.TextureFloatComponentsNv;
+ var _FloatClearColorValueNv = OpenTK.Graphics.OpenGL.All.FloatClearColorValueNv;
+ var _FloatRgbaModeNv = OpenTK.Graphics.OpenGL.All.FloatRgbaModeNv;
+ var _TextureUnsignedRemapModeNv = OpenTK.Graphics.OpenGL.All.TextureUnsignedRemapModeNv;
+ var _DepthBoundsTestExt = OpenTK.Graphics.OpenGL.All.DepthBoundsTestExt;
+ var _DepthBoundsExt = OpenTK.Graphics.OpenGL.All.DepthBoundsExt;
+ var _ArrayBuffer = OpenTK.Graphics.OpenGL.All.ArrayBuffer;
+ var _ArrayBufferArb = OpenTK.Graphics.OpenGL.All.ArrayBufferArb;
+ var _ElementArrayBuffer = OpenTK.Graphics.OpenGL.All.ElementArrayBuffer;
+ var _ElementArrayBufferArb = OpenTK.Graphics.OpenGL.All.ElementArrayBufferArb;
+ var _ArrayBufferBinding = OpenTK.Graphics.OpenGL.All.ArrayBufferBinding;
+ var _ArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.ArrayBufferBindingArb;
+ var _ElementArrayBufferBinding = OpenTK.Graphics.OpenGL.All.ElementArrayBufferBinding;
+ var _ElementArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.ElementArrayBufferBindingArb;
+ var _VertexArrayBufferBinding = OpenTK.Graphics.OpenGL.All.VertexArrayBufferBinding;
+ var _VertexArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.VertexArrayBufferBindingArb;
+ var _NormalArrayBufferBinding = OpenTK.Graphics.OpenGL.All.NormalArrayBufferBinding;
+ var _NormalArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.NormalArrayBufferBindingArb;
+ var _ColorArrayBufferBinding = OpenTK.Graphics.OpenGL.All.ColorArrayBufferBinding;
+ var _ColorArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.ColorArrayBufferBindingArb;
+ var _IndexArrayBufferBinding = OpenTK.Graphics.OpenGL.All.IndexArrayBufferBinding;
+ var _IndexArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.IndexArrayBufferBindingArb;
+ var _TextureCoordArrayBufferBinding = OpenTK.Graphics.OpenGL.All.TextureCoordArrayBufferBinding;
+ var _TextureCoordArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.TextureCoordArrayBufferBindingArb;
+ var _EdgeFlagArrayBufferBinding = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayBufferBinding;
+ var _EdgeFlagArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayBufferBindingArb;
+ var _SecondaryColorArrayBufferBinding = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayBufferBinding;
+ var _SecondaryColorArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayBufferBindingArb;
+ var _FogCoordArrayBufferBinding = OpenTK.Graphics.OpenGL.All.FogCoordArrayBufferBinding;
+ var _FogCoordinateArrayBufferBinding = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayBufferBinding;
+ var _FogCoordinateArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayBufferBindingArb;
+ var _WeightArrayBufferBinding = OpenTK.Graphics.OpenGL.All.WeightArrayBufferBinding;
+ var _WeightArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.WeightArrayBufferBindingArb;
+ var _VertexAttribArrayBufferBinding = OpenTK.Graphics.OpenGL.All.VertexAttribArrayBufferBinding;
+ var _VertexAttribArrayBufferBindingArb = OpenTK.Graphics.OpenGL.All.VertexAttribArrayBufferBindingArb;
+ var _ProgramInstruction = OpenTK.Graphics.OpenGL.All.ProgramInstruction;
+ var _ProgramInstructionsArb = OpenTK.Graphics.OpenGL.All.ProgramInstructionsArb;
+ var _MaxProgramInstructions = OpenTK.Graphics.OpenGL.All.MaxProgramInstructions;
+ var _MaxProgramInstructionsArb = OpenTK.Graphics.OpenGL.All.MaxProgramInstructionsArb;
+ var _ProgramNativeInstructions = OpenTK.Graphics.OpenGL.All.ProgramNativeInstructions;
+ var _ProgramNativeInstructionsArb = OpenTK.Graphics.OpenGL.All.ProgramNativeInstructionsArb;
+ var _MaxProgramNativeInstructions = OpenTK.Graphics.OpenGL.All.MaxProgramNativeInstructions;
+ var _MaxProgramNativeInstructionsArb = OpenTK.Graphics.OpenGL.All.MaxProgramNativeInstructionsArb;
+ var _ProgramTemporaries = OpenTK.Graphics.OpenGL.All.ProgramTemporaries;
+ var _ProgramTemporariesArb = OpenTK.Graphics.OpenGL.All.ProgramTemporariesArb;
+ var _MaxProgramTemporaries = OpenTK.Graphics.OpenGL.All.MaxProgramTemporaries;
+ var _MaxProgramTemporariesArb = OpenTK.Graphics.OpenGL.All.MaxProgramTemporariesArb;
+ var _ProgramNativeTemporaries = OpenTK.Graphics.OpenGL.All.ProgramNativeTemporaries;
+ var _ProgramNativeTemporariesArb = OpenTK.Graphics.OpenGL.All.ProgramNativeTemporariesArb;
+ var _MaxProgramNativeTemporaries = OpenTK.Graphics.OpenGL.All.MaxProgramNativeTemporaries;
+ var _MaxProgramNativeTemporariesArb = OpenTK.Graphics.OpenGL.All.MaxProgramNativeTemporariesArb;
+ var _ProgramParameters = OpenTK.Graphics.OpenGL.All.ProgramParameters;
+ var _ProgramParametersArb = OpenTK.Graphics.OpenGL.All.ProgramParametersArb;
+ var _MaxProgramParameters = OpenTK.Graphics.OpenGL.All.MaxProgramParameters;
+ var _MaxProgramParametersArb = OpenTK.Graphics.OpenGL.All.MaxProgramParametersArb;
+ var _ProgramNativeParameters = OpenTK.Graphics.OpenGL.All.ProgramNativeParameters;
+ var _ProgramNativeParametersArb = OpenTK.Graphics.OpenGL.All.ProgramNativeParametersArb;
+ var _MaxProgramNativeParameters = OpenTK.Graphics.OpenGL.All.MaxProgramNativeParameters;
+ var _MaxProgramNativeParametersArb = OpenTK.Graphics.OpenGL.All.MaxProgramNativeParametersArb;
+ var _ProgramAttribs = OpenTK.Graphics.OpenGL.All.ProgramAttribs;
+ var _ProgramAttribsArb = OpenTK.Graphics.OpenGL.All.ProgramAttribsArb;
+ var _MaxProgramAttribs = OpenTK.Graphics.OpenGL.All.MaxProgramAttribs;
+ var _MaxProgramAttribsArb = OpenTK.Graphics.OpenGL.All.MaxProgramAttribsArb;
+ var _ProgramNativeAttribs = OpenTK.Graphics.OpenGL.All.ProgramNativeAttribs;
+ var _ProgramNativeAttribsArb = OpenTK.Graphics.OpenGL.All.ProgramNativeAttribsArb;
+ var _MaxProgramNativeAttribs = OpenTK.Graphics.OpenGL.All.MaxProgramNativeAttribs;
+ var _MaxProgramNativeAttribsArb = OpenTK.Graphics.OpenGL.All.MaxProgramNativeAttribsArb;
+ var _ProgramAddressRegisters = OpenTK.Graphics.OpenGL.All.ProgramAddressRegisters;
+ var _ProgramAddressRegistersArb = OpenTK.Graphics.OpenGL.All.ProgramAddressRegistersArb;
+ var _MaxProgramAddressRegisters = OpenTK.Graphics.OpenGL.All.MaxProgramAddressRegisters;
+ var _MaxProgramAddressRegistersArb = OpenTK.Graphics.OpenGL.All.MaxProgramAddressRegistersArb;
+ var _ProgramNativeAddressRegisters = OpenTK.Graphics.OpenGL.All.ProgramNativeAddressRegisters;
+ var _ProgramNativeAddressRegistersArb = OpenTK.Graphics.OpenGL.All.ProgramNativeAddressRegistersArb;
+ var _MaxProgramNativeAddressRegisters = OpenTK.Graphics.OpenGL.All.MaxProgramNativeAddressRegisters;
+ var _MaxProgramNativeAddressRegistersArb = OpenTK.Graphics.OpenGL.All.MaxProgramNativeAddressRegistersArb;
+ var _MaxProgramLocalParameters = OpenTK.Graphics.OpenGL.All.MaxProgramLocalParameters;
+ var _MaxProgramLocalParametersArb = OpenTK.Graphics.OpenGL.All.MaxProgramLocalParametersArb;
+ var _MaxProgramEnvParameters = OpenTK.Graphics.OpenGL.All.MaxProgramEnvParameters;
+ var _MaxProgramEnvParametersArb = OpenTK.Graphics.OpenGL.All.MaxProgramEnvParametersArb;
+ var _ProgramUnderNativeLimits = OpenTK.Graphics.OpenGL.All.ProgramUnderNativeLimits;
+ var _ProgramUnderNativeLimitsArb = OpenTK.Graphics.OpenGL.All.ProgramUnderNativeLimitsArb;
+ var _TransposeCurrentMatrixArb = OpenTK.Graphics.OpenGL.All.TransposeCurrentMatrixArb;
+ var _ReadOnly = OpenTK.Graphics.OpenGL.All.ReadOnly;
+ var _ReadOnlyArb = OpenTK.Graphics.OpenGL.All.ReadOnlyArb;
+ var _WriteOnly = OpenTK.Graphics.OpenGL.All.WriteOnly;
+ var _WriteOnlyArb = OpenTK.Graphics.OpenGL.All.WriteOnlyArb;
+ var _ReadWrite = OpenTK.Graphics.OpenGL.All.ReadWrite;
+ var _ReadWriteArb = OpenTK.Graphics.OpenGL.All.ReadWriteArb;
+ var _BufferAccess = OpenTK.Graphics.OpenGL.All.BufferAccess;
+ var _BufferAccessArb = OpenTK.Graphics.OpenGL.All.BufferAccessArb;
+ var _BufferMapped = OpenTK.Graphics.OpenGL.All.BufferMapped;
+ var _BufferMappedArb = OpenTK.Graphics.OpenGL.All.BufferMappedArb;
+ var _BufferMapPointer = OpenTK.Graphics.OpenGL.All.BufferMapPointer;
+ var _BufferMapPointerArb = OpenTK.Graphics.OpenGL.All.BufferMapPointerArb;
+ var _WriteDiscardNv = OpenTK.Graphics.OpenGL.All.WriteDiscardNv;
+ var _TimeElapsed = OpenTK.Graphics.OpenGL.All.TimeElapsed;
+ var _TimeElapsedExt = OpenTK.Graphics.OpenGL.All.TimeElapsedExt;
+ var _Matrix0 = OpenTK.Graphics.OpenGL.All.Matrix0;
+ var _Matrix0Arb = OpenTK.Graphics.OpenGL.All.Matrix0Arb;
+ var _Matrix1 = OpenTK.Graphics.OpenGL.All.Matrix1;
+ var _Matrix1Arb = OpenTK.Graphics.OpenGL.All.Matrix1Arb;
+ var _Matrix2 = OpenTK.Graphics.OpenGL.All.Matrix2;
+ var _Matrix2Arb = OpenTK.Graphics.OpenGL.All.Matrix2Arb;
+ var _Matrix3 = OpenTK.Graphics.OpenGL.All.Matrix3;
+ var _Matrix3Arb = OpenTK.Graphics.OpenGL.All.Matrix3Arb;
+ var _Matrix4 = OpenTK.Graphics.OpenGL.All.Matrix4;
+ var _Matrix4Arb = OpenTK.Graphics.OpenGL.All.Matrix4Arb;
+ var _Matrix5 = OpenTK.Graphics.OpenGL.All.Matrix5;
+ var _Matrix5Arb = OpenTK.Graphics.OpenGL.All.Matrix5Arb;
+ var _Matrix6 = OpenTK.Graphics.OpenGL.All.Matrix6;
+ var _Matrix6Arb = OpenTK.Graphics.OpenGL.All.Matrix6Arb;
+ var _Matrix7 = OpenTK.Graphics.OpenGL.All.Matrix7;
+ var _Matrix7Arb = OpenTK.Graphics.OpenGL.All.Matrix7Arb;
+ var _Matrix8 = OpenTK.Graphics.OpenGL.All.Matrix8;
+ var _Matrix8Arb = OpenTK.Graphics.OpenGL.All.Matrix8Arb;
+ var _Matrix9 = OpenTK.Graphics.OpenGL.All.Matrix9;
+ var _Matrix9Arb = OpenTK.Graphics.OpenGL.All.Matrix9Arb;
+ var _Matrix10 = OpenTK.Graphics.OpenGL.All.Matrix10;
+ var _Matrix10Arb = OpenTK.Graphics.OpenGL.All.Matrix10Arb;
+ var _Matrix11 = OpenTK.Graphics.OpenGL.All.Matrix11;
+ var _Matrix11Arb = OpenTK.Graphics.OpenGL.All.Matrix11Arb;
+ var _Matrix12 = OpenTK.Graphics.OpenGL.All.Matrix12;
+ var _Matrix12Arb = OpenTK.Graphics.OpenGL.All.Matrix12Arb;
+ var _Matrix13 = OpenTK.Graphics.OpenGL.All.Matrix13;
+ var _Matrix13Arb = OpenTK.Graphics.OpenGL.All.Matrix13Arb;
+ var _Matrix14 = OpenTK.Graphics.OpenGL.All.Matrix14;
+ var _Matrix14Arb = OpenTK.Graphics.OpenGL.All.Matrix14Arb;
+ var _Matrix15 = OpenTK.Graphics.OpenGL.All.Matrix15;
+ var _Matrix15Arb = OpenTK.Graphics.OpenGL.All.Matrix15Arb;
+ var _Matrix16 = OpenTK.Graphics.OpenGL.All.Matrix16;
+ var _Matrix16Arb = OpenTK.Graphics.OpenGL.All.Matrix16Arb;
+ var _Matrix17 = OpenTK.Graphics.OpenGL.All.Matrix17;
+ var _Matrix17Arb = OpenTK.Graphics.OpenGL.All.Matrix17Arb;
+ var _Matrix18 = OpenTK.Graphics.OpenGL.All.Matrix18;
+ var _Matrix18Arb = OpenTK.Graphics.OpenGL.All.Matrix18Arb;
+ var _Matrix19 = OpenTK.Graphics.OpenGL.All.Matrix19;
+ var _Matrix19Arb = OpenTK.Graphics.OpenGL.All.Matrix19Arb;
+ var _Matrix20 = OpenTK.Graphics.OpenGL.All.Matrix20;
+ var _Matrix20Arb = OpenTK.Graphics.OpenGL.All.Matrix20Arb;
+ var _Matrix21 = OpenTK.Graphics.OpenGL.All.Matrix21;
+ var _Matrix21Arb = OpenTK.Graphics.OpenGL.All.Matrix21Arb;
+ var _Matrix22 = OpenTK.Graphics.OpenGL.All.Matrix22;
+ var _Matrix22Arb = OpenTK.Graphics.OpenGL.All.Matrix22Arb;
+ var _Matrix23 = OpenTK.Graphics.OpenGL.All.Matrix23;
+ var _Matrix23Arb = OpenTK.Graphics.OpenGL.All.Matrix23Arb;
+ var _Matrix24 = OpenTK.Graphics.OpenGL.All.Matrix24;
+ var _Matrix24Arb = OpenTK.Graphics.OpenGL.All.Matrix24Arb;
+ var _Matrix25 = OpenTK.Graphics.OpenGL.All.Matrix25;
+ var _Matrix25Arb = OpenTK.Graphics.OpenGL.All.Matrix25Arb;
+ var _Matrix26 = OpenTK.Graphics.OpenGL.All.Matrix26;
+ var _Matrix26Arb = OpenTK.Graphics.OpenGL.All.Matrix26Arb;
+ var _Matrix27 = OpenTK.Graphics.OpenGL.All.Matrix27;
+ var _Matrix27Arb = OpenTK.Graphics.OpenGL.All.Matrix27Arb;
+ var _Matrix28 = OpenTK.Graphics.OpenGL.All.Matrix28;
+ var _Matrix28Arb = OpenTK.Graphics.OpenGL.All.Matrix28Arb;
+ var _Matrix29 = OpenTK.Graphics.OpenGL.All.Matrix29;
+ var _Matrix29Arb = OpenTK.Graphics.OpenGL.All.Matrix29Arb;
+ var _Matrix30 = OpenTK.Graphics.OpenGL.All.Matrix30;
+ var _Matrix30Arb = OpenTK.Graphics.OpenGL.All.Matrix30Arb;
+ var _Matrix31 = OpenTK.Graphics.OpenGL.All.Matrix31;
+ var _Matrix31Arb = OpenTK.Graphics.OpenGL.All.Matrix31Arb;
+ var _StreamDraw = OpenTK.Graphics.OpenGL.All.StreamDraw;
+ var _StreamDrawArb = OpenTK.Graphics.OpenGL.All.StreamDrawArb;
+ var _StreamRead = OpenTK.Graphics.OpenGL.All.StreamRead;
+ var _StreamReadArb = OpenTK.Graphics.OpenGL.All.StreamReadArb;
+ var _StreamCopy = OpenTK.Graphics.OpenGL.All.StreamCopy;
+ var _StreamCopyArb = OpenTK.Graphics.OpenGL.All.StreamCopyArb;
+ var _StaticDraw = OpenTK.Graphics.OpenGL.All.StaticDraw;
+ var _StaticDrawArb = OpenTK.Graphics.OpenGL.All.StaticDrawArb;
+ var _StaticRead = OpenTK.Graphics.OpenGL.All.StaticRead;
+ var _StaticReadArb = OpenTK.Graphics.OpenGL.All.StaticReadArb;
+ var _StaticCopy = OpenTK.Graphics.OpenGL.All.StaticCopy;
+ var _StaticCopyArb = OpenTK.Graphics.OpenGL.All.StaticCopyArb;
+ var _DynamicDraw = OpenTK.Graphics.OpenGL.All.DynamicDraw;
+ var _DynamicDrawArb = OpenTK.Graphics.OpenGL.All.DynamicDrawArb;
+ var _DynamicRead = OpenTK.Graphics.OpenGL.All.DynamicRead;
+ var _DynamicReadArb = OpenTK.Graphics.OpenGL.All.DynamicReadArb;
+ var _DynamicCopy = OpenTK.Graphics.OpenGL.All.DynamicCopy;
+ var _DynamicCopyArb = OpenTK.Graphics.OpenGL.All.DynamicCopyArb;
+ var _PixelPackBuffer = OpenTK.Graphics.OpenGL.All.PixelPackBuffer;
+ var _PixelPackBufferArb = OpenTK.Graphics.OpenGL.All.PixelPackBufferArb;
+ var _PixelPackBufferExt = OpenTK.Graphics.OpenGL.All.PixelPackBufferExt;
+ var _PixelUnpackBuffer = OpenTK.Graphics.OpenGL.All.PixelUnpackBuffer;
+ var _PixelUnpackBufferArb = OpenTK.Graphics.OpenGL.All.PixelUnpackBufferArb;
+ var _PixelUnpackBufferExt = OpenTK.Graphics.OpenGL.All.PixelUnpackBufferExt;
+ var _PixelPackBufferBinding = OpenTK.Graphics.OpenGL.All.PixelPackBufferBinding;
+ var _PixelPackBufferBindingArb = OpenTK.Graphics.OpenGL.All.PixelPackBufferBindingArb;
+ var _PixelPackBufferBindingExt = OpenTK.Graphics.OpenGL.All.PixelPackBufferBindingExt;
+ var _PixelUnpackBufferBinding = OpenTK.Graphics.OpenGL.All.PixelUnpackBufferBinding;
+ var _PixelUnpackBufferBindingArb = OpenTK.Graphics.OpenGL.All.PixelUnpackBufferBindingArb;
+ var _PixelUnpackBufferBindingExt = OpenTK.Graphics.OpenGL.All.PixelUnpackBufferBindingExt;
+ var _Depth24Stencil8 = OpenTK.Graphics.OpenGL.All.Depth24Stencil8;
+ var _Depth24Stencil8Ext = OpenTK.Graphics.OpenGL.All.Depth24Stencil8Ext;
+ var _TextureStencilSize = OpenTK.Graphics.OpenGL.All.TextureStencilSize;
+ var _TextureStencilSizeExt = OpenTK.Graphics.OpenGL.All.TextureStencilSizeExt;
+ var _StencilTagBitsExt = OpenTK.Graphics.OpenGL.All.StencilTagBitsExt;
+ var _StencilClearTagValueExt = OpenTK.Graphics.OpenGL.All.StencilClearTagValueExt;
+ var _MaxProgramExecInstructionsNv = OpenTK.Graphics.OpenGL.All.MaxProgramExecInstructionsNv;
+ var _MaxProgramCallDepthNv = OpenTK.Graphics.OpenGL.All.MaxProgramCallDepthNv;
+ var _MaxProgramIfDepthNv = OpenTK.Graphics.OpenGL.All.MaxProgramIfDepthNv;
+ var _MaxProgramLoopDepthNv = OpenTK.Graphics.OpenGL.All.MaxProgramLoopDepthNv;
+ var _MaxProgramLoopCountNv = OpenTK.Graphics.OpenGL.All.MaxProgramLoopCountNv;
+ var _Src1Color = OpenTK.Graphics.OpenGL.All.Src1Color;
+ var _OneMinusSrc1Color = OpenTK.Graphics.OpenGL.All.OneMinusSrc1Color;
+ var _OneMinusSrc1Alpha = OpenTK.Graphics.OpenGL.All.OneMinusSrc1Alpha;
+ var _MaxDualSourceDrawBuffers = OpenTK.Graphics.OpenGL.All.MaxDualSourceDrawBuffers;
+ var _VertexAttribArrayInteger = OpenTK.Graphics.OpenGL.All.VertexAttribArrayInteger;
+ var _VertexAttribArrayIntegerExt = OpenTK.Graphics.OpenGL.All.VertexAttribArrayIntegerExt;
+ var _VertexAttribArrayIntegerNv = OpenTK.Graphics.OpenGL.All.VertexAttribArrayIntegerNv;
+ var _ArrayDivisor = OpenTK.Graphics.OpenGL.All.ArrayDivisor;
+ var _VertexAttribArrayDivisor = OpenTK.Graphics.OpenGL.All.VertexAttribArrayDivisor;
+ var _VertexAttribArrayDivisorArb = OpenTK.Graphics.OpenGL.All.VertexAttribArrayDivisorArb;
+ var _MaxArrayTextureLayers = OpenTK.Graphics.OpenGL.All.MaxArrayTextureLayers;
+ var _MaxArrayTextureLayersExt = OpenTK.Graphics.OpenGL.All.MaxArrayTextureLayersExt;
+ var _MinProgramTexelOffset = OpenTK.Graphics.OpenGL.All.MinProgramTexelOffset;
+ var _MinProgramTexelOffsetExt = OpenTK.Graphics.OpenGL.All.MinProgramTexelOffsetExt;
+ var _MinProgramTexelOffsetNv = OpenTK.Graphics.OpenGL.All.MinProgramTexelOffsetNv;
+ var _MaxProgramTexelOffset = OpenTK.Graphics.OpenGL.All.MaxProgramTexelOffset;
+ var _MaxProgramTexelOffsetExt = OpenTK.Graphics.OpenGL.All.MaxProgramTexelOffsetExt;
+ var _MaxProgramTexelOffsetNv = OpenTK.Graphics.OpenGL.All.MaxProgramTexelOffsetNv;
+ var _ProgramAttribComponentsNv = OpenTK.Graphics.OpenGL.All.ProgramAttribComponentsNv;
+ var _ProgramResultComponentsNv = OpenTK.Graphics.OpenGL.All.ProgramResultComponentsNv;
+ var _MaxProgramAttribComponentsNv = OpenTK.Graphics.OpenGL.All.MaxProgramAttribComponentsNv;
+ var _MaxProgramResultComponentsNv = OpenTK.Graphics.OpenGL.All.MaxProgramResultComponentsNv;
+ var _StencilTestTwoSideExt = OpenTK.Graphics.OpenGL.All.StencilTestTwoSideExt;
+ var _ActiveStencilFaceExt = OpenTK.Graphics.OpenGL.All.ActiveStencilFaceExt;
+ var _MirrorClampToBorderExt = OpenTK.Graphics.OpenGL.All.MirrorClampToBorderExt;
+ var _SamplesPassed = OpenTK.Graphics.OpenGL.All.SamplesPassed;
+ var _SamplesPassedArb = OpenTK.Graphics.OpenGL.All.SamplesPassedArb;
+ var _GeometryVerticesOut = OpenTK.Graphics.OpenGL.All.GeometryVerticesOut;
+ var _GeometryInputType = OpenTK.Graphics.OpenGL.All.GeometryInputType;
+ var _GeometryOutputType = OpenTK.Graphics.OpenGL.All.GeometryOutputType;
+ var _SamplerBinding = OpenTK.Graphics.OpenGL.All.SamplerBinding;
+ var _ClampVertexColor = OpenTK.Graphics.OpenGL.All.ClampVertexColor;
+ var _ClampVertexColorArb = OpenTK.Graphics.OpenGL.All.ClampVertexColorArb;
+ var _ClampFragmentColor = OpenTK.Graphics.OpenGL.All.ClampFragmentColor;
+ var _ClampFragmentColorArb = OpenTK.Graphics.OpenGL.All.ClampFragmentColorArb;
+ var _ClampReadColor = OpenTK.Graphics.OpenGL.All.ClampReadColor;
+ var _ClampReadColorArb = OpenTK.Graphics.OpenGL.All.ClampReadColorArb;
+ var _FixedOnly = OpenTK.Graphics.OpenGL.All.FixedOnly;
+ var _FixedOnlyArb = OpenTK.Graphics.OpenGL.All.FixedOnlyArb;
+ var _TessControlProgramNv = OpenTK.Graphics.OpenGL.All.TessControlProgramNv;
+ var _TessEvaluationProgramNv = OpenTK.Graphics.OpenGL.All.TessEvaluationProgramNv;
+ var _FragmentShaderAti = OpenTK.Graphics.OpenGL.All.FragmentShaderAti;
+ var _Reg0Ati = OpenTK.Graphics.OpenGL.All.Reg0Ati;
+ var _Reg1Ati = OpenTK.Graphics.OpenGL.All.Reg1Ati;
+ var _Reg2Ati = OpenTK.Graphics.OpenGL.All.Reg2Ati;
+ var _Reg3Ati = OpenTK.Graphics.OpenGL.All.Reg3Ati;
+ var _Reg4Ati = OpenTK.Graphics.OpenGL.All.Reg4Ati;
+ var _Reg5Ati = OpenTK.Graphics.OpenGL.All.Reg5Ati;
+ var _Reg6Ati = OpenTK.Graphics.OpenGL.All.Reg6Ati;
+ var _Reg7Ati = OpenTK.Graphics.OpenGL.All.Reg7Ati;
+ var _Reg8Ati = OpenTK.Graphics.OpenGL.All.Reg8Ati;
+ var _Reg9Ati = OpenTK.Graphics.OpenGL.All.Reg9Ati;
+ var _Reg10Ati = OpenTK.Graphics.OpenGL.All.Reg10Ati;
+ var _Reg11Ati = OpenTK.Graphics.OpenGL.All.Reg11Ati;
+ var _Reg12Ati = OpenTK.Graphics.OpenGL.All.Reg12Ati;
+ var _Reg13Ati = OpenTK.Graphics.OpenGL.All.Reg13Ati;
+ var _Reg14Ati = OpenTK.Graphics.OpenGL.All.Reg14Ati;
+ var _Reg15Ati = OpenTK.Graphics.OpenGL.All.Reg15Ati;
+ var _Reg16Ati = OpenTK.Graphics.OpenGL.All.Reg16Ati;
+ var _Reg17Ati = OpenTK.Graphics.OpenGL.All.Reg17Ati;
+ var _Reg18Ati = OpenTK.Graphics.OpenGL.All.Reg18Ati;
+ var _Reg19Ati = OpenTK.Graphics.OpenGL.All.Reg19Ati;
+ var _Reg20Ati = OpenTK.Graphics.OpenGL.All.Reg20Ati;
+ var _Reg21Ati = OpenTK.Graphics.OpenGL.All.Reg21Ati;
+ var _Reg22Ati = OpenTK.Graphics.OpenGL.All.Reg22Ati;
+ var _Reg23Ati = OpenTK.Graphics.OpenGL.All.Reg23Ati;
+ var _Reg24Ati = OpenTK.Graphics.OpenGL.All.Reg24Ati;
+ var _Reg25Ati = OpenTK.Graphics.OpenGL.All.Reg25Ati;
+ var _Reg26Ati = OpenTK.Graphics.OpenGL.All.Reg26Ati;
+ var _Reg27Ati = OpenTK.Graphics.OpenGL.All.Reg27Ati;
+ var _Reg28Ati = OpenTK.Graphics.OpenGL.All.Reg28Ati;
+ var _Reg29Ati = OpenTK.Graphics.OpenGL.All.Reg29Ati;
+ var _Reg30Ati = OpenTK.Graphics.OpenGL.All.Reg30Ati;
+ var _Reg31Ati = OpenTK.Graphics.OpenGL.All.Reg31Ati;
+ var _Con0Ati = OpenTK.Graphics.OpenGL.All.Con0Ati;
+ var _Con1Ati = OpenTK.Graphics.OpenGL.All.Con1Ati;
+ var _Con2Ati = OpenTK.Graphics.OpenGL.All.Con2Ati;
+ var _Con3Ati = OpenTK.Graphics.OpenGL.All.Con3Ati;
+ var _Con4Ati = OpenTK.Graphics.OpenGL.All.Con4Ati;
+ var _Con5Ati = OpenTK.Graphics.OpenGL.All.Con5Ati;
+ var _Con6Ati = OpenTK.Graphics.OpenGL.All.Con6Ati;
+ var _Con7Ati = OpenTK.Graphics.OpenGL.All.Con7Ati;
+ var _Con8Ati = OpenTK.Graphics.OpenGL.All.Con8Ati;
+ var _Con9Ati = OpenTK.Graphics.OpenGL.All.Con9Ati;
+ var _Con10Ati = OpenTK.Graphics.OpenGL.All.Con10Ati;
+ var _Con11Ati = OpenTK.Graphics.OpenGL.All.Con11Ati;
+ var _Con12Ati = OpenTK.Graphics.OpenGL.All.Con12Ati;
+ var _Con13Ati = OpenTK.Graphics.OpenGL.All.Con13Ati;
+ var _Con14Ati = OpenTK.Graphics.OpenGL.All.Con14Ati;
+ var _Con15Ati = OpenTK.Graphics.OpenGL.All.Con15Ati;
+ var _Con16Ati = OpenTK.Graphics.OpenGL.All.Con16Ati;
+ var _Con17Ati = OpenTK.Graphics.OpenGL.All.Con17Ati;
+ var _Con18Ati = OpenTK.Graphics.OpenGL.All.Con18Ati;
+ var _Con19Ati = OpenTK.Graphics.OpenGL.All.Con19Ati;
+ var _Con20Ati = OpenTK.Graphics.OpenGL.All.Con20Ati;
+ var _Con21Ati = OpenTK.Graphics.OpenGL.All.Con21Ati;
+ var _Con22Ati = OpenTK.Graphics.OpenGL.All.Con22Ati;
+ var _Con23Ati = OpenTK.Graphics.OpenGL.All.Con23Ati;
+ var _Con24Ati = OpenTK.Graphics.OpenGL.All.Con24Ati;
+ var _Con25Ati = OpenTK.Graphics.OpenGL.All.Con25Ati;
+ var _Con26Ati = OpenTK.Graphics.OpenGL.All.Con26Ati;
+ var _Con27Ati = OpenTK.Graphics.OpenGL.All.Con27Ati;
+ var _Con28Ati = OpenTK.Graphics.OpenGL.All.Con28Ati;
+ var _Con29Ati = OpenTK.Graphics.OpenGL.All.Con29Ati;
+ var _Con30Ati = OpenTK.Graphics.OpenGL.All.Con30Ati;
+ var _Con31Ati = OpenTK.Graphics.OpenGL.All.Con31Ati;
+ var _MovAti = OpenTK.Graphics.OpenGL.All.MovAti;
+ var _AddAti = OpenTK.Graphics.OpenGL.All.AddAti;
+ var _MulAti = OpenTK.Graphics.OpenGL.All.MulAti;
+ var _SubAti = OpenTK.Graphics.OpenGL.All.SubAti;
+ var _Dot3Ati = OpenTK.Graphics.OpenGL.All.Dot3Ati;
+ var _Dot4Ati = OpenTK.Graphics.OpenGL.All.Dot4Ati;
+ var _MadAti = OpenTK.Graphics.OpenGL.All.MadAti;
+ var _LerpAti = OpenTK.Graphics.OpenGL.All.LerpAti;
+ var _CndAti = OpenTK.Graphics.OpenGL.All.CndAti;
+ var _Cnd0Ati = OpenTK.Graphics.OpenGL.All.Cnd0Ati;
+ var _Dot2AddAti = OpenTK.Graphics.OpenGL.All.Dot2AddAti;
+ var _SecondaryInterpolatorAti = OpenTK.Graphics.OpenGL.All.SecondaryInterpolatorAti;
+ var _NumFragmentRegistersAti = OpenTK.Graphics.OpenGL.All.NumFragmentRegistersAti;
+ var _NumFragmentConstantsAti = OpenTK.Graphics.OpenGL.All.NumFragmentConstantsAti;
+ var _NumPassesAti = OpenTK.Graphics.OpenGL.All.NumPassesAti;
+ var _NumInstructionsPerPassAti = OpenTK.Graphics.OpenGL.All.NumInstructionsPerPassAti;
+ var _NumInstructionsTotalAti = OpenTK.Graphics.OpenGL.All.NumInstructionsTotalAti;
+ var _NumInputInterpolatorComponentsAti = OpenTK.Graphics.OpenGL.All.NumInputInterpolatorComponentsAti;
+ var _NumLoopbackComponentsAti = OpenTK.Graphics.OpenGL.All.NumLoopbackComponentsAti;
+ var _ColorAlphaPairingAti = OpenTK.Graphics.OpenGL.All.ColorAlphaPairingAti;
+ var _SwizzleStrAti = OpenTK.Graphics.OpenGL.All.SwizzleStrAti;
+ var _SwizzleStqAti = OpenTK.Graphics.OpenGL.All.SwizzleStqAti;
+ var _SwizzleStrDrAti = OpenTK.Graphics.OpenGL.All.SwizzleStrDrAti;
+ var _SwizzleStqDqAti = OpenTK.Graphics.OpenGL.All.SwizzleStqDqAti;
+ var _SwizzleStrqAti = OpenTK.Graphics.OpenGL.All.SwizzleStrqAti;
+ var _SwizzleStrqDqAti = OpenTK.Graphics.OpenGL.All.SwizzleStrqDqAti;
+ var _InterlaceOml = OpenTK.Graphics.OpenGL.All.InterlaceOml;
+ var _InterlaceReadOml = OpenTK.Graphics.OpenGL.All.InterlaceReadOml;
+ var _FormatSubsample2424Oml = OpenTK.Graphics.OpenGL.All.FormatSubsample2424Oml;
+ var _FormatSubsample244244Oml = OpenTK.Graphics.OpenGL.All.FormatSubsample244244Oml;
+ var _PackResampleOml = OpenTK.Graphics.OpenGL.All.PackResampleOml;
+ var _UnpackResampleOml = OpenTK.Graphics.OpenGL.All.UnpackResampleOml;
+ var _ResampleReplicateOml = OpenTK.Graphics.OpenGL.All.ResampleReplicateOml;
+ var _ResampleZeroFillOml = OpenTK.Graphics.OpenGL.All.ResampleZeroFillOml;
+ var _ResampleAverageOml = OpenTK.Graphics.OpenGL.All.ResampleAverageOml;
+ var _ResampleDecimateOml = OpenTK.Graphics.OpenGL.All.ResampleDecimateOml;
+ var _VertexAttribMap1Apple = OpenTK.Graphics.OpenGL.All.VertexAttribMap1Apple;
+ var _VertexAttribMap2Apple = OpenTK.Graphics.OpenGL.All.VertexAttribMap2Apple;
+ var _VertexAttribMap1SizeApple = OpenTK.Graphics.OpenGL.All.VertexAttribMap1SizeApple;
+ var _VertexAttribMap1CoeffApple = OpenTK.Graphics.OpenGL.All.VertexAttribMap1CoeffApple;
+ var _VertexAttribMap1OrderApple = OpenTK.Graphics.OpenGL.All.VertexAttribMap1OrderApple;
+ var _VertexAttribMap1DomainApple = OpenTK.Graphics.OpenGL.All.VertexAttribMap1DomainApple;
+ var _VertexAttribMap2SizeApple = OpenTK.Graphics.OpenGL.All.VertexAttribMap2SizeApple;
+ var _VertexAttribMap2CoeffApple = OpenTK.Graphics.OpenGL.All.VertexAttribMap2CoeffApple;
+ var _VertexAttribMap2OrderApple = OpenTK.Graphics.OpenGL.All.VertexAttribMap2OrderApple;
+ var _VertexAttribMap2DomainApple = OpenTK.Graphics.OpenGL.All.VertexAttribMap2DomainApple;
+ var _DrawPixelsApple = OpenTK.Graphics.OpenGL.All.DrawPixelsApple;
+ var _FenceApple = OpenTK.Graphics.OpenGL.All.FenceApple;
+ var _ElementArrayApple = OpenTK.Graphics.OpenGL.All.ElementArrayApple;
+ var _ElementArrayTypeApple = OpenTK.Graphics.OpenGL.All.ElementArrayTypeApple;
+ var _ElementArrayPointerApple = OpenTK.Graphics.OpenGL.All.ElementArrayPointerApple;
+ var _ColorFloatApple = OpenTK.Graphics.OpenGL.All.ColorFloatApple;
+ var _UniformBuffer = OpenTK.Graphics.OpenGL.All.UniformBuffer;
+ var _BufferSerializedModifyApple = OpenTK.Graphics.OpenGL.All.BufferSerializedModifyApple;
+ var _BufferFlushingUnmapApple = OpenTK.Graphics.OpenGL.All.BufferFlushingUnmapApple;
+ var _AuxDepthStencilApple = OpenTK.Graphics.OpenGL.All.AuxDepthStencilApple;
+ var _PackRowBytesApple = OpenTK.Graphics.OpenGL.All.PackRowBytesApple;
+ var _UnpackRowBytesApple = OpenTK.Graphics.OpenGL.All.UnpackRowBytesApple;
+ var _ReleasedApple = OpenTK.Graphics.OpenGL.All.ReleasedApple;
+ var _VolatileApple = OpenTK.Graphics.OpenGL.All.VolatileApple;
+ var _RetainedApple = OpenTK.Graphics.OpenGL.All.RetainedApple;
+ var _UndefinedApple = OpenTK.Graphics.OpenGL.All.UndefinedApple;
+ var _PurgeableApple = OpenTK.Graphics.OpenGL.All.PurgeableApple;
+ var _Rgb422Apple = OpenTK.Graphics.OpenGL.All.Rgb422Apple;
+ var _UniformBufferBinding = OpenTK.Graphics.OpenGL.All.UniformBufferBinding;
+ var _UniformBufferStart = OpenTK.Graphics.OpenGL.All.UniformBufferStart;
+ var _UniformBufferSize = OpenTK.Graphics.OpenGL.All.UniformBufferSize;
+ var _MaxVertexUniformBlocks = OpenTK.Graphics.OpenGL.All.MaxVertexUniformBlocks;
+ var _MaxGeometryUniformBlocks = OpenTK.Graphics.OpenGL.All.MaxGeometryUniformBlocks;
+ var _MaxFragmentUniformBlocks = OpenTK.Graphics.OpenGL.All.MaxFragmentUniformBlocks;
+ var _MaxCombinedUniformBlocks = OpenTK.Graphics.OpenGL.All.MaxCombinedUniformBlocks;
+ var _MaxUniformBufferBindings = OpenTK.Graphics.OpenGL.All.MaxUniformBufferBindings;
+ var _MaxUniformBlockSize = OpenTK.Graphics.OpenGL.All.MaxUniformBlockSize;
+ var _MaxCombinedVertexUniformComponents = OpenTK.Graphics.OpenGL.All.MaxCombinedVertexUniformComponents;
+ var _MaxCombinedGeometryUniformComponents = OpenTK.Graphics.OpenGL.All.MaxCombinedGeometryUniformComponents;
+ var _MaxCombinedFragmentUniformComponents = OpenTK.Graphics.OpenGL.All.MaxCombinedFragmentUniformComponents;
+ var _UniformBufferOffsetAlignment = OpenTK.Graphics.OpenGL.All.UniformBufferOffsetAlignment;
+ var _ActiveUniformBlockMaxNameLength = OpenTK.Graphics.OpenGL.All.ActiveUniformBlockMaxNameLength;
+ var _ActiveUniformBlocks = OpenTK.Graphics.OpenGL.All.ActiveUniformBlocks;
+ var _UniformType = OpenTK.Graphics.OpenGL.All.UniformType;
+ var _UniformSize = OpenTK.Graphics.OpenGL.All.UniformSize;
+ var _UniformNameLength = OpenTK.Graphics.OpenGL.All.UniformNameLength;
+ var _UniformBlockIndex = OpenTK.Graphics.OpenGL.All.UniformBlockIndex;
+ var _UniformOffset = OpenTK.Graphics.OpenGL.All.UniformOffset;
+ var _UniformArrayStride = OpenTK.Graphics.OpenGL.All.UniformArrayStride;
+ var _UniformMatrixStride = OpenTK.Graphics.OpenGL.All.UniformMatrixStride;
+ var _UniformIsRowMajor = OpenTK.Graphics.OpenGL.All.UniformIsRowMajor;
+ var _UniformBlockBinding = OpenTK.Graphics.OpenGL.All.UniformBlockBinding;
+ var _UniformBlockDataSize = OpenTK.Graphics.OpenGL.All.UniformBlockDataSize;
+ var _UniformBlockNameLength = OpenTK.Graphics.OpenGL.All.UniformBlockNameLength;
+ var _UniformBlockActiveUniforms = OpenTK.Graphics.OpenGL.All.UniformBlockActiveUniforms;
+ var _UniformBlockActiveUniformIndices = OpenTK.Graphics.OpenGL.All.UniformBlockActiveUniformIndices;
+ var _UniformBlockReferencedByVertexShader = OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByVertexShader;
+ var _UniformBlockReferencedByGeometryShader = OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByGeometryShader;
+ var _UniformBlockReferencedByFragmentShader = OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByFragmentShader;
+ var _TextureSrgbDecodeExt = OpenTK.Graphics.OpenGL.All.TextureSrgbDecodeExt;
+ var _DecodeExt = OpenTK.Graphics.OpenGL.All.DecodeExt;
+ var _SkipDecodeExt = OpenTK.Graphics.OpenGL.All.SkipDecodeExt;
+ var _ProgramPipelineObjectExt = OpenTK.Graphics.OpenGL.All.ProgramPipelineObjectExt;
+ var _RgbRaw422Apple = OpenTK.Graphics.OpenGL.All.RgbRaw422Apple;
+ var _FragmentShader = OpenTK.Graphics.OpenGL.All.FragmentShader;
+ var _FragmentShaderArb = OpenTK.Graphics.OpenGL.All.FragmentShaderArb;
+ var _VertexShader = OpenTK.Graphics.OpenGL.All.VertexShader;
+ var _VertexShaderArb = OpenTK.Graphics.OpenGL.All.VertexShaderArb;
+ var _ProgramObjectArb = OpenTK.Graphics.OpenGL.All.ProgramObjectArb;
+ var _ProgramObjectExt = OpenTK.Graphics.OpenGL.All.ProgramObjectExt;
+ var _ShaderObjectArb = OpenTK.Graphics.OpenGL.All.ShaderObjectArb;
+ var _ShaderObjectExt = OpenTK.Graphics.OpenGL.All.ShaderObjectExt;
+ var _MaxFragmentUniformComponents = OpenTK.Graphics.OpenGL.All.MaxFragmentUniformComponents;
+ var _MaxFragmentUniformComponentsArb = OpenTK.Graphics.OpenGL.All.MaxFragmentUniformComponentsArb;
+ var _MaxVertexUniformComponents = OpenTK.Graphics.OpenGL.All.MaxVertexUniformComponents;
+ var _MaxVertexUniformComponentsArb = OpenTK.Graphics.OpenGL.All.MaxVertexUniformComponentsArb;
+ var _MaxVaryingComponents = OpenTK.Graphics.OpenGL.All.MaxVaryingComponents;
+ var _MaxVaryingComponentsExt = OpenTK.Graphics.OpenGL.All.MaxVaryingComponentsExt;
+ var _MaxVaryingFloats = OpenTK.Graphics.OpenGL.All.MaxVaryingFloats;
+ var _MaxVaryingFloatsArb = OpenTK.Graphics.OpenGL.All.MaxVaryingFloatsArb;
+ var _MaxVertexTextureImageUnits = OpenTK.Graphics.OpenGL.All.MaxVertexTextureImageUnits;
+ var _MaxVertexTextureImageUnitsArb = OpenTK.Graphics.OpenGL.All.MaxVertexTextureImageUnitsArb;
+ var _MaxCombinedTextureImageUnits = OpenTK.Graphics.OpenGL.All.MaxCombinedTextureImageUnits;
+ var _MaxCombinedTextureImageUnitsArb = OpenTK.Graphics.OpenGL.All.MaxCombinedTextureImageUnitsArb;
+ var _ObjectTypeArb = OpenTK.Graphics.OpenGL.All.ObjectTypeArb;
+ var _ObjectSubtypeArb = OpenTK.Graphics.OpenGL.All.ObjectSubtypeArb;
+ var _ShaderType = OpenTK.Graphics.OpenGL.All.ShaderType;
+ var _FloatVec2 = OpenTK.Graphics.OpenGL.All.FloatVec2;
+ var _FloatVec2Arb = OpenTK.Graphics.OpenGL.All.FloatVec2Arb;
+ var _FloatVec3 = OpenTK.Graphics.OpenGL.All.FloatVec3;
+ var _FloatVec3Arb = OpenTK.Graphics.OpenGL.All.FloatVec3Arb;
+ var _FloatVec4 = OpenTK.Graphics.OpenGL.All.FloatVec4;
+ var _FloatVec4Arb = OpenTK.Graphics.OpenGL.All.FloatVec4Arb;
+ var _IntVec2 = OpenTK.Graphics.OpenGL.All.IntVec2;
+ var _IntVec2Arb = OpenTK.Graphics.OpenGL.All.IntVec2Arb;
+ var _IntVec3 = OpenTK.Graphics.OpenGL.All.IntVec3;
+ var _IntVec3Arb = OpenTK.Graphics.OpenGL.All.IntVec3Arb;
+ var _IntVec4 = OpenTK.Graphics.OpenGL.All.IntVec4;
+ var _IntVec4Arb = OpenTK.Graphics.OpenGL.All.IntVec4Arb;
+ var _Bool = OpenTK.Graphics.OpenGL.All.Bool;
+ var _BoolArb = OpenTK.Graphics.OpenGL.All.BoolArb;
+ var _BoolVec2 = OpenTK.Graphics.OpenGL.All.BoolVec2;
+ var _BoolVec2Arb = OpenTK.Graphics.OpenGL.All.BoolVec2Arb;
+ var _BoolVec3 = OpenTK.Graphics.OpenGL.All.BoolVec3;
+ var _BoolVec3Arb = OpenTK.Graphics.OpenGL.All.BoolVec3Arb;
+ var _BoolVec4 = OpenTK.Graphics.OpenGL.All.BoolVec4;
+ var _BoolVec4Arb = OpenTK.Graphics.OpenGL.All.BoolVec4Arb;
+ var _FloatMat2 = OpenTK.Graphics.OpenGL.All.FloatMat2;
+ var _FloatMat2Arb = OpenTK.Graphics.OpenGL.All.FloatMat2Arb;
+ var _FloatMat3 = OpenTK.Graphics.OpenGL.All.FloatMat3;
+ var _FloatMat3Arb = OpenTK.Graphics.OpenGL.All.FloatMat3Arb;
+ var _FloatMat4 = OpenTK.Graphics.OpenGL.All.FloatMat4;
+ var _FloatMat4Arb = OpenTK.Graphics.OpenGL.All.FloatMat4Arb;
+ var _Sampler1D = OpenTK.Graphics.OpenGL.All.Sampler1D;
+ var _Sampler1DArb = OpenTK.Graphics.OpenGL.All.Sampler1DArb;
+ var _Sampler2D = OpenTK.Graphics.OpenGL.All.Sampler2D;
+ var _Sampler2DArb = OpenTK.Graphics.OpenGL.All.Sampler2DArb;
+ var _Sampler3D = OpenTK.Graphics.OpenGL.All.Sampler3D;
+ var _Sampler3DArb = OpenTK.Graphics.OpenGL.All.Sampler3DArb;
+ var _SamplerCube = OpenTK.Graphics.OpenGL.All.SamplerCube;
+ var _SamplerCubeArb = OpenTK.Graphics.OpenGL.All.SamplerCubeArb;
+ var _Sampler1DShadow = OpenTK.Graphics.OpenGL.All.Sampler1DShadow;
+ var _Sampler1DShadowArb = OpenTK.Graphics.OpenGL.All.Sampler1DShadowArb;
+ var _Sampler2DShadow = OpenTK.Graphics.OpenGL.All.Sampler2DShadow;
+ var _Sampler2DShadowArb = OpenTK.Graphics.OpenGL.All.Sampler2DShadowArb;
+ var _Sampler2DRect = OpenTK.Graphics.OpenGL.All.Sampler2DRect;
+ var _Sampler2DRectArb = OpenTK.Graphics.OpenGL.All.Sampler2DRectArb;
+ var _Sampler2DRectShadow = OpenTK.Graphics.OpenGL.All.Sampler2DRectShadow;
+ var _Sampler2DRectShadowArb = OpenTK.Graphics.OpenGL.All.Sampler2DRectShadowArb;
+ var _FloatMat2x3 = OpenTK.Graphics.OpenGL.All.FloatMat2x3;
+ var _FloatMat2x4 = OpenTK.Graphics.OpenGL.All.FloatMat2x4;
+ var _FloatMat3x2 = OpenTK.Graphics.OpenGL.All.FloatMat3x2;
+ var _FloatMat3x4 = OpenTK.Graphics.OpenGL.All.FloatMat3x4;
+ var _FloatMat4x2 = OpenTK.Graphics.OpenGL.All.FloatMat4x2;
+ var _FloatMat4x3 = OpenTK.Graphics.OpenGL.All.FloatMat4x3;
+ var _DeleteStatus = OpenTK.Graphics.OpenGL.All.DeleteStatus;
+ var _ObjectDeleteStatusArb = OpenTK.Graphics.OpenGL.All.ObjectDeleteStatusArb;
+ var _CompileStatus = OpenTK.Graphics.OpenGL.All.CompileStatus;
+ var _ObjectCompileStatusArb = OpenTK.Graphics.OpenGL.All.ObjectCompileStatusArb;
+ var _LinkStatus = OpenTK.Graphics.OpenGL.All.LinkStatus;
+ var _ObjectLinkStatusArb = OpenTK.Graphics.OpenGL.All.ObjectLinkStatusArb;
+ var _ObjectValidateStatusArb = OpenTK.Graphics.OpenGL.All.ObjectValidateStatusArb;
+ var _ValidateStatus = OpenTK.Graphics.OpenGL.All.ValidateStatus;
+ var _InfoLogLength = OpenTK.Graphics.OpenGL.All.InfoLogLength;
+ var _ObjectInfoLogLengthArb = OpenTK.Graphics.OpenGL.All.ObjectInfoLogLengthArb;
+ var _AttachedShaders = OpenTK.Graphics.OpenGL.All.AttachedShaders;
+ var _ObjectAttachedObjectsArb = OpenTK.Graphics.OpenGL.All.ObjectAttachedObjectsArb;
+ var _ActiveUniforms = OpenTK.Graphics.OpenGL.All.ActiveUniforms;
+ var _ObjectActiveUniformsArb = OpenTK.Graphics.OpenGL.All.ObjectActiveUniformsArb;
+ var _ActiveUniformMaxLength = OpenTK.Graphics.OpenGL.All.ActiveUniformMaxLength;
+ var _ObjectActiveUniformMaxLengthArb = OpenTK.Graphics.OpenGL.All.ObjectActiveUniformMaxLengthArb;
+ var _ObjectShaderSourceLengthArb = OpenTK.Graphics.OpenGL.All.ObjectShaderSourceLengthArb;
+ var _ShaderSourceLength = OpenTK.Graphics.OpenGL.All.ShaderSourceLength;
+ var _ActiveAttributes = OpenTK.Graphics.OpenGL.All.ActiveAttributes;
+ var _ObjectActiveAttributesArb = OpenTK.Graphics.OpenGL.All.ObjectActiveAttributesArb;
+ var _ActiveAttributeMaxLength = OpenTK.Graphics.OpenGL.All.ActiveAttributeMaxLength;
+ var _ObjectActiveAttributeMaxLengthArb = OpenTK.Graphics.OpenGL.All.ObjectActiveAttributeMaxLengthArb;
+ var _FragmentShaderDerivativeHint = OpenTK.Graphics.OpenGL.All.FragmentShaderDerivativeHint;
+ var _FragmentShaderDerivativeHintArb = OpenTK.Graphics.OpenGL.All.FragmentShaderDerivativeHintArb;
+ var _FragmentShaderDerivativeHintOes = OpenTK.Graphics.OpenGL.All.FragmentShaderDerivativeHintOes;
+ var _ShadingLanguageVersion = OpenTK.Graphics.OpenGL.All.ShadingLanguageVersion;
+ var _ShadingLanguageVersionArb = OpenTK.Graphics.OpenGL.All.ShadingLanguageVersionArb;
+ var _ActiveProgramExt = OpenTK.Graphics.OpenGL.All.ActiveProgramExt;
+ var _CurrentProgram = OpenTK.Graphics.OpenGL.All.CurrentProgram;
+ var _Palette4Rgb8Oes = OpenTK.Graphics.OpenGL.All.Palette4Rgb8Oes;
+ var _Palette4Rgba8Oes = OpenTK.Graphics.OpenGL.All.Palette4Rgba8Oes;
+ var _Palette4R5G6B5Oes = OpenTK.Graphics.OpenGL.All.Palette4R5G6B5Oes;
+ var _Palette4Rgba4Oes = OpenTK.Graphics.OpenGL.All.Palette4Rgba4Oes;
+ var _Palette4Rgb5A1Oes = OpenTK.Graphics.OpenGL.All.Palette4Rgb5A1Oes;
+ var _Palette8Rgb8Oes = OpenTK.Graphics.OpenGL.All.Palette8Rgb8Oes;
+ var _Palette8Rgba8Oes = OpenTK.Graphics.OpenGL.All.Palette8Rgba8Oes;
+ var _Palette8R5G6B5Oes = OpenTK.Graphics.OpenGL.All.Palette8R5G6B5Oes;
+ var _Palette8Rgba4Oes = OpenTK.Graphics.OpenGL.All.Palette8Rgba4Oes;
+ var _Palette8Rgb5A1Oes = OpenTK.Graphics.OpenGL.All.Palette8Rgb5A1Oes;
+ var _ImplementationColorReadType = OpenTK.Graphics.OpenGL.All.ImplementationColorReadType;
+ var _ImplementationColorReadTypeOes = OpenTK.Graphics.OpenGL.All.ImplementationColorReadTypeOes;
+ var _ImplementationColorReadFormat = OpenTK.Graphics.OpenGL.All.ImplementationColorReadFormat;
+ var _ImplementationColorReadFormatOes = OpenTK.Graphics.OpenGL.All.ImplementationColorReadFormatOes;
+ var _CounterTypeAmd = OpenTK.Graphics.OpenGL.All.CounterTypeAmd;
+ var _CounterRangeAmd = OpenTK.Graphics.OpenGL.All.CounterRangeAmd;
+ var _UnsignedInt64Amd = OpenTK.Graphics.OpenGL.All.UnsignedInt64Amd;
+ var _PercentageAmd = OpenTK.Graphics.OpenGL.All.PercentageAmd;
+ var _PerfmonResultAvailableAmd = OpenTK.Graphics.OpenGL.All.PerfmonResultAvailableAmd;
+ var _PerfmonResultSizeAmd = OpenTK.Graphics.OpenGL.All.PerfmonResultSizeAmd;
+ var _PerfmonResultAmd = OpenTK.Graphics.OpenGL.All.PerfmonResultAmd;
+ var _TextureRedType = OpenTK.Graphics.OpenGL.All.TextureRedType;
+ var _TextureRedTypeArb = OpenTK.Graphics.OpenGL.All.TextureRedTypeArb;
+ var _TextureGreenType = OpenTK.Graphics.OpenGL.All.TextureGreenType;
+ var _TextureGreenTypeArb = OpenTK.Graphics.OpenGL.All.TextureGreenTypeArb;
+ var _TextureBlueType = OpenTK.Graphics.OpenGL.All.TextureBlueType;
+ var _TextureBlueTypeArb = OpenTK.Graphics.OpenGL.All.TextureBlueTypeArb;
+ var _TextureAlphaType = OpenTK.Graphics.OpenGL.All.TextureAlphaType;
+ var _TextureAlphaTypeArb = OpenTK.Graphics.OpenGL.All.TextureAlphaTypeArb;
+ var _TextureLuminanceType = OpenTK.Graphics.OpenGL.All.TextureLuminanceType;
+ var _TextureLuminanceTypeArb = OpenTK.Graphics.OpenGL.All.TextureLuminanceTypeArb;
+ var _TextureIntensityType = OpenTK.Graphics.OpenGL.All.TextureIntensityType;
+ var _TextureIntensityTypeArb = OpenTK.Graphics.OpenGL.All.TextureIntensityTypeArb;
+ var _TextureDepthType = OpenTK.Graphics.OpenGL.All.TextureDepthType;
+ var _TextureDepthTypeArb = OpenTK.Graphics.OpenGL.All.TextureDepthTypeArb;
+ var _UnsignedNormalized = OpenTK.Graphics.OpenGL.All.UnsignedNormalized;
+ var _UnsignedNormalizedArb = OpenTK.Graphics.OpenGL.All.UnsignedNormalizedArb;
+ var _Texture1DArray = OpenTK.Graphics.OpenGL.All.Texture1DArray;
+ var _Texture1DArrayExt = OpenTK.Graphics.OpenGL.All.Texture1DArrayExt;
+ var _ProxyTexture1DArray = OpenTK.Graphics.OpenGL.All.ProxyTexture1DArray;
+ var _ProxyTexture1DArrayExt = OpenTK.Graphics.OpenGL.All.ProxyTexture1DArrayExt;
+ var _Texture2DArray = OpenTK.Graphics.OpenGL.All.Texture2DArray;
+ var _Texture2DArrayExt = OpenTK.Graphics.OpenGL.All.Texture2DArrayExt;
+ var _ProxyTexture2DArray = OpenTK.Graphics.OpenGL.All.ProxyTexture2DArray;
+ var _ProxyTexture2DArrayExt = OpenTK.Graphics.OpenGL.All.ProxyTexture2DArrayExt;
+ var _TextureBinding1DArray = OpenTK.Graphics.OpenGL.All.TextureBinding1DArray;
+ var _TextureBinding1DArrayExt = OpenTK.Graphics.OpenGL.All.TextureBinding1DArrayExt;
+ var _TextureBinding2DArray = OpenTK.Graphics.OpenGL.All.TextureBinding2DArray;
+ var _TextureBinding2DArrayExt = OpenTK.Graphics.OpenGL.All.TextureBinding2DArrayExt;
+ var _GeometryProgramNv = OpenTK.Graphics.OpenGL.All.GeometryProgramNv;
+ var _MaxProgramOutputVerticesNv = OpenTK.Graphics.OpenGL.All.MaxProgramOutputVerticesNv;
+ var _MaxProgramTotalOutputComponentsNv = OpenTK.Graphics.OpenGL.All.MaxProgramTotalOutputComponentsNv;
+ var _MaxGeometryTextureImageUnits = OpenTK.Graphics.OpenGL.All.MaxGeometryTextureImageUnits;
+ var _MaxGeometryTextureImageUnitsArb = OpenTK.Graphics.OpenGL.All.MaxGeometryTextureImageUnitsArb;
+ var _MaxGeometryTextureImageUnitsExt = OpenTK.Graphics.OpenGL.All.MaxGeometryTextureImageUnitsExt;
+ var _TextureBuffer = OpenTK.Graphics.OpenGL.All.TextureBuffer;
+ var _TextureBufferArb = OpenTK.Graphics.OpenGL.All.TextureBufferArb;
+ var _TextureBufferBinding = OpenTK.Graphics.OpenGL.All.TextureBufferBinding;
+ var _TextureBufferExt = OpenTK.Graphics.OpenGL.All.TextureBufferExt;
+ var _MaxTextureBufferSize = OpenTK.Graphics.OpenGL.All.MaxTextureBufferSize;
+ var _MaxTextureBufferSizeArb = OpenTK.Graphics.OpenGL.All.MaxTextureBufferSizeArb;
+ var _MaxTextureBufferSizeExt = OpenTK.Graphics.OpenGL.All.MaxTextureBufferSizeExt;
+ var _TextureBindingBuffer = OpenTK.Graphics.OpenGL.All.TextureBindingBuffer;
+ var _TextureBindingBufferArb = OpenTK.Graphics.OpenGL.All.TextureBindingBufferArb;
+ var _TextureBindingBufferExt = OpenTK.Graphics.OpenGL.All.TextureBindingBufferExt;
+ var _TextureBufferDataStoreBinding = OpenTK.Graphics.OpenGL.All.TextureBufferDataStoreBinding;
+ var _TextureBufferDataStoreBindingArb = OpenTK.Graphics.OpenGL.All.TextureBufferDataStoreBindingArb;
+ var _TextureBufferDataStoreBindingExt = OpenTK.Graphics.OpenGL.All.TextureBufferDataStoreBindingExt;
+ var _TextureBufferFormatArb = OpenTK.Graphics.OpenGL.All.TextureBufferFormatArb;
+ var _TextureBufferFormatExt = OpenTK.Graphics.OpenGL.All.TextureBufferFormatExt;
+ var _AnySamplesPassed = OpenTK.Graphics.OpenGL.All.AnySamplesPassed;
+ var _SampleShading = OpenTK.Graphics.OpenGL.All.SampleShading;
+ var _SampleShadingArb = OpenTK.Graphics.OpenGL.All.SampleShadingArb;
+ var _MinSampleShadingValue = OpenTK.Graphics.OpenGL.All.MinSampleShadingValue;
+ var _MinSampleShadingValueArb = OpenTK.Graphics.OpenGL.All.MinSampleShadingValueArb;
+ var _R11fG11fB10f = OpenTK.Graphics.OpenGL.All.R11fG11fB10f;
+ var _R11fG11fB10fExt = OpenTK.Graphics.OpenGL.All.R11fG11fB10fExt;
+ var _UnsignedInt10F11F11FRev = OpenTK.Graphics.OpenGL.All.UnsignedInt10F11F11FRev;
+ var _UnsignedInt10F11F11FRevExt = OpenTK.Graphics.OpenGL.All.UnsignedInt10F11F11FRevExt;
+ var _RgbaSignedComponentsExt = OpenTK.Graphics.OpenGL.All.RgbaSignedComponentsExt;
+ var _Rgb9E5 = OpenTK.Graphics.OpenGL.All.Rgb9E5;
+ var _Rgb9E5Ext = OpenTK.Graphics.OpenGL.All.Rgb9E5Ext;
+ var _UnsignedInt5999Rev = OpenTK.Graphics.OpenGL.All.UnsignedInt5999Rev;
+ var _UnsignedInt5999RevExt = OpenTK.Graphics.OpenGL.All.UnsignedInt5999RevExt;
+ var _TextureSharedSize = OpenTK.Graphics.OpenGL.All.TextureSharedSize;
+ var _TextureSharedSizeExt = OpenTK.Graphics.OpenGL.All.TextureSharedSizeExt;
+ var _Srgb = OpenTK.Graphics.OpenGL.All.Srgb;
+ var _SrgbExt = OpenTK.Graphics.OpenGL.All.SrgbExt;
+ var _Srgb8 = OpenTK.Graphics.OpenGL.All.Srgb8;
+ var _Srgb8Ext = OpenTK.Graphics.OpenGL.All.Srgb8Ext;
+ var _SrgbAlpha = OpenTK.Graphics.OpenGL.All.SrgbAlpha;
+ var _SrgbAlphaExt = OpenTK.Graphics.OpenGL.All.SrgbAlphaExt;
+ var _Srgb8Alpha8 = OpenTK.Graphics.OpenGL.All.Srgb8Alpha8;
+ var _Srgb8Alpha8Ext = OpenTK.Graphics.OpenGL.All.Srgb8Alpha8Ext;
+ var _SluminanceAlpha = OpenTK.Graphics.OpenGL.All.SluminanceAlpha;
+ var _SluminanceAlphaExt = OpenTK.Graphics.OpenGL.All.SluminanceAlphaExt;
+ var _Sluminance8Alpha8 = OpenTK.Graphics.OpenGL.All.Sluminance8Alpha8;
+ var _Sluminance8Alpha8Ext = OpenTK.Graphics.OpenGL.All.Sluminance8Alpha8Ext;
+ var _Sluminance = OpenTK.Graphics.OpenGL.All.Sluminance;
+ var _SluminanceExt = OpenTK.Graphics.OpenGL.All.SluminanceExt;
+ var _Sluminance8 = OpenTK.Graphics.OpenGL.All.Sluminance8;
+ var _Sluminance8Ext = OpenTK.Graphics.OpenGL.All.Sluminance8Ext;
+ var _CompressedSrgb = OpenTK.Graphics.OpenGL.All.CompressedSrgb;
+ var _CompressedSrgbExt = OpenTK.Graphics.OpenGL.All.CompressedSrgbExt;
+ var _CompressedSrgbAlpha = OpenTK.Graphics.OpenGL.All.CompressedSrgbAlpha;
+ var _CompressedSrgbAlphaExt = OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaExt;
+ var _CompressedSluminance = OpenTK.Graphics.OpenGL.All.CompressedSluminance;
+ var _CompressedSluminanceExt = OpenTK.Graphics.OpenGL.All.CompressedSluminanceExt;
+ var _CompressedSluminanceAlpha = OpenTK.Graphics.OpenGL.All.CompressedSluminanceAlpha;
+ var _CompressedSluminanceAlphaExt = OpenTK.Graphics.OpenGL.All.CompressedSluminanceAlphaExt;
+ var _CompressedSrgbS3tcDxt1Ext = OpenTK.Graphics.OpenGL.All.CompressedSrgbS3tcDxt1Ext;
+ var _CompressedSrgbAlphaS3tcDxt1Ext = OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaS3tcDxt1Ext;
+ var _CompressedSrgbAlphaS3tcDxt3Ext = OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaS3tcDxt3Ext;
+ var _CompressedSrgbAlphaS3tcDxt5Ext = OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaS3tcDxt5Ext;
+ var _CompressedLuminanceLatc1Ext = OpenTK.Graphics.OpenGL.All.CompressedLuminanceLatc1Ext;
+ var _CompressedSignedLuminanceLatc1Ext = OpenTK.Graphics.OpenGL.All.CompressedSignedLuminanceLatc1Ext;
+ var _CompressedLuminanceAlphaLatc2Ext = OpenTK.Graphics.OpenGL.All.CompressedLuminanceAlphaLatc2Ext;
+ var _CompressedSignedLuminanceAlphaLatc2Ext = OpenTK.Graphics.OpenGL.All.CompressedSignedLuminanceAlphaLatc2Ext;
+ var _TessControlProgramParameterBufferNv = OpenTK.Graphics.OpenGL.All.TessControlProgramParameterBufferNv;
+ var _TessEvaluationProgramParameterBufferNv = OpenTK.Graphics.OpenGL.All.TessEvaluationProgramParameterBufferNv;
+ var _TransformFeedbackVaryingMaxLength = OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryingMaxLength;
+ var _TransformFeedbackVaryingMaxLengthExt = OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryingMaxLengthExt;
+ var _BackPrimaryColorNv = OpenTK.Graphics.OpenGL.All.BackPrimaryColorNv;
+ var _BackSecondaryColorNv = OpenTK.Graphics.OpenGL.All.BackSecondaryColorNv;
+ var _TextureCoordNv = OpenTK.Graphics.OpenGL.All.TextureCoordNv;
+ var _ClipDistanceNv = OpenTK.Graphics.OpenGL.All.ClipDistanceNv;
+ var _VertexIdNv = OpenTK.Graphics.OpenGL.All.VertexIdNv;
+ var _PrimitiveIdNv = OpenTK.Graphics.OpenGL.All.PrimitiveIdNv;
+ var _GenericAttribNv = OpenTK.Graphics.OpenGL.All.GenericAttribNv;
+ var _TransformFeedbackAttribsNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackAttribsNv;
+ var _TransformFeedbackBufferMode = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferMode;
+ var _TransformFeedbackBufferModeExt = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferModeExt;
+ var _TransformFeedbackBufferModeNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferModeNv;
+ var _MaxTransformFeedbackSeparateComponents = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateComponents;
+ var _MaxTransformFeedbackSeparateComponentsExt = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateComponentsExt;
+ var _MaxTransformFeedbackSeparateComponentsNv = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateComponentsNv;
+ var _ActiveVaryingsNv = OpenTK.Graphics.OpenGL.All.ActiveVaryingsNv;
+ var _ActiveVaryingMaxLengthNv = OpenTK.Graphics.OpenGL.All.ActiveVaryingMaxLengthNv;
+ var _TransformFeedbackVaryings = OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryings;
+ var _TransformFeedbackVaryingsExt = OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryingsExt;
+ var _TransformFeedbackVaryingsNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackVaryingsNv;
+ var _TransformFeedbackBufferStart = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferStart;
+ var _TransformFeedbackBufferStartExt = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferStartExt;
+ var _TransformFeedbackBufferStartNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferStartNv;
+ var _TransformFeedbackBufferSize = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferSize;
+ var _TransformFeedbackBufferSizeExt = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferSizeExt;
+ var _TransformFeedbackBufferSizeNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferSizeNv;
+ var _TransformFeedbackRecordNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackRecordNv;
+ var _PrimitivesGenerated = OpenTK.Graphics.OpenGL.All.PrimitivesGenerated;
+ var _PrimitivesGeneratedExt = OpenTK.Graphics.OpenGL.All.PrimitivesGeneratedExt;
+ var _PrimitivesGeneratedNv = OpenTK.Graphics.OpenGL.All.PrimitivesGeneratedNv;
+ var _TransformFeedbackPrimitivesWritten = OpenTK.Graphics.OpenGL.All.TransformFeedbackPrimitivesWritten;
+ var _TransformFeedbackPrimitivesWrittenExt = OpenTK.Graphics.OpenGL.All.TransformFeedbackPrimitivesWrittenExt;
+ var _TransformFeedbackPrimitivesWrittenNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackPrimitivesWrittenNv;
+ var _RasterizerDiscard = OpenTK.Graphics.OpenGL.All.RasterizerDiscard;
+ var _RasterizerDiscardExt = OpenTK.Graphics.OpenGL.All.RasterizerDiscardExt;
+ var _RasterizerDiscardNv = OpenTK.Graphics.OpenGL.All.RasterizerDiscardNv;
+ var _MaxTransformFeedbackInterleavedComponents = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackInterleavedComponents;
+ var _MaxTransformFeedbackInterleavedComponentsExt = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackInterleavedComponentsExt;
+ var _MaxTransformFeedbackInterleavedComponentsNv = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackInterleavedComponentsNv;
+ var _MaxTransformFeedbackSeparateAttribs = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateAttribs;
+ var _MaxTransformFeedbackSeparateAttribsExt = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateAttribsExt;
+ var _MaxTransformFeedbackSeparateAttribsNv = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackSeparateAttribsNv;
+ var _InterleavedAttribs = OpenTK.Graphics.OpenGL.All.InterleavedAttribs;
+ var _InterleavedAttribsExt = OpenTK.Graphics.OpenGL.All.InterleavedAttribsExt;
+ var _InterleavedAttribsNv = OpenTK.Graphics.OpenGL.All.InterleavedAttribsNv;
+ var _SeparateAttribs = OpenTK.Graphics.OpenGL.All.SeparateAttribs;
+ var _SeparateAttribsExt = OpenTK.Graphics.OpenGL.All.SeparateAttribsExt;
+ var _SeparateAttribsNv = OpenTK.Graphics.OpenGL.All.SeparateAttribsNv;
+ var _TransformFeedbackBuffer = OpenTK.Graphics.OpenGL.All.TransformFeedbackBuffer;
+ var _TransformFeedbackBufferExt = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferExt;
+ var _TransformFeedbackBufferNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferNv;
+ var _TransformFeedbackBufferBinding = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferBinding;
+ var _TransformFeedbackBufferBindingExt = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferBindingExt;
+ var _TransformFeedbackBufferBindingNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferBindingNv;
+ var _PointSpriteCoordOrigin = OpenTK.Graphics.OpenGL.All.PointSpriteCoordOrigin;
+ var _LowerLeft = OpenTK.Graphics.OpenGL.All.LowerLeft;
+ var _UpperLeft = OpenTK.Graphics.OpenGL.All.UpperLeft;
+ var _StencilBackRef = OpenTK.Graphics.OpenGL.All.StencilBackRef;
+ var _StencilBackValueMask = OpenTK.Graphics.OpenGL.All.StencilBackValueMask;
+ var _StencilBackWritemask = OpenTK.Graphics.OpenGL.All.StencilBackWritemask;
+ var _DrawFramebufferBinding = OpenTK.Graphics.OpenGL.All.DrawFramebufferBinding;
+ var _DrawFramebufferBindingExt = OpenTK.Graphics.OpenGL.All.DrawFramebufferBindingExt;
+ var _FramebufferBinding = OpenTK.Graphics.OpenGL.All.FramebufferBinding;
+ var _FramebufferBindingExt = OpenTK.Graphics.OpenGL.All.FramebufferBindingExt;
+ var _RenderbufferBinding = OpenTK.Graphics.OpenGL.All.RenderbufferBinding;
+ var _RenderbufferBindingExt = OpenTK.Graphics.OpenGL.All.RenderbufferBindingExt;
+ var _ReadFramebuffer = OpenTK.Graphics.OpenGL.All.ReadFramebuffer;
+ var _ReadFramebufferExt = OpenTK.Graphics.OpenGL.All.ReadFramebufferExt;
+ var _DrawFramebuffer = OpenTK.Graphics.OpenGL.All.DrawFramebuffer;
+ var _DrawFramebufferExt = OpenTK.Graphics.OpenGL.All.DrawFramebufferExt;
+ var _ReadFramebufferBinding = OpenTK.Graphics.OpenGL.All.ReadFramebufferBinding;
+ var _ReadFramebufferBindingExt = OpenTK.Graphics.OpenGL.All.ReadFramebufferBindingExt;
+ var _RenderbufferCoverageSamplesNv = OpenTK.Graphics.OpenGL.All.RenderbufferCoverageSamplesNv;
+ var _RenderbufferSamples = OpenTK.Graphics.OpenGL.All.RenderbufferSamples;
+ var _RenderbufferSamplesExt = OpenTK.Graphics.OpenGL.All.RenderbufferSamplesExt;
+ var _DepthComponent32f = OpenTK.Graphics.OpenGL.All.DepthComponent32f;
+ var _Depth32fStencil8 = OpenTK.Graphics.OpenGL.All.Depth32fStencil8;
+ var _FramebufferAttachmentObjectType = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentObjectType;
+ var _FramebufferAttachmentObjectTypeExt = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentObjectTypeExt;
+ var _FramebufferAttachmentObjectName = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentObjectName;
+ var _FramebufferAttachmentObjectNameExt = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentObjectNameExt;
+ var _FramebufferAttachmentTextureLevel = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureLevel;
+ var _FramebufferAttachmentTextureLevelExt = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureLevelExt;
+ var _FramebufferAttachmentTextureCubeMapFace = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureCubeMapFace;
+ var _FramebufferAttachmentTextureCubeMapFaceExt = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureCubeMapFaceExt;
+ var _FramebufferAttachmentTexture3DZoffsetExt = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTexture3DZoffsetExt;
+ var _FramebufferAttachmentTextureLayer = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureLayer;
+ var _FramebufferAttachmentTextureLayerExt = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentTextureLayerExt;
+ var _FramebufferComplete = OpenTK.Graphics.OpenGL.All.FramebufferComplete;
+ var _FramebufferCompleteExt = OpenTK.Graphics.OpenGL.All.FramebufferCompleteExt;
+ var _FramebufferIncompleteAttachment = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteAttachment;
+ var _FramebufferIncompleteAttachmentExt = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteAttachmentExt;
+ var _FramebufferIncompleteMissingAttachment = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMissingAttachment;
+ var _FramebufferIncompleteMissingAttachmentExt = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMissingAttachmentExt;
+ var _FramebufferIncompleteDimensionsExt = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteDimensionsExt;
+ var _FramebufferIncompleteFormatsExt = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteFormatsExt;
+ var _FramebufferIncompleteDrawBuffer = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteDrawBuffer;
+ var _FramebufferIncompleteDrawBufferExt = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteDrawBufferExt;
+ var _FramebufferIncompleteReadBuffer = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteReadBuffer;
+ var _FramebufferIncompleteReadBufferExt = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteReadBufferExt;
+ var _FramebufferUnsupported = OpenTK.Graphics.OpenGL.All.FramebufferUnsupported;
+ var _FramebufferUnsupportedExt = OpenTK.Graphics.OpenGL.All.FramebufferUnsupportedExt;
+ var _MaxColorAttachments = OpenTK.Graphics.OpenGL.All.MaxColorAttachments;
+ var _MaxColorAttachmentsExt = OpenTK.Graphics.OpenGL.All.MaxColorAttachmentsExt;
+ var _ColorAttachment0 = OpenTK.Graphics.OpenGL.All.ColorAttachment0;
+ var _ColorAttachment0Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment0Ext;
+ var _ColorAttachment1 = OpenTK.Graphics.OpenGL.All.ColorAttachment1;
+ var _ColorAttachment1Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment1Ext;
+ var _ColorAttachment2 = OpenTK.Graphics.OpenGL.All.ColorAttachment2;
+ var _ColorAttachment2Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment2Ext;
+ var _ColorAttachment3 = OpenTK.Graphics.OpenGL.All.ColorAttachment3;
+ var _ColorAttachment3Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment3Ext;
+ var _ColorAttachment4 = OpenTK.Graphics.OpenGL.All.ColorAttachment4;
+ var _ColorAttachment4Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment4Ext;
+ var _ColorAttachment5 = OpenTK.Graphics.OpenGL.All.ColorAttachment5;
+ var _ColorAttachment5Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment5Ext;
+ var _ColorAttachment6 = OpenTK.Graphics.OpenGL.All.ColorAttachment6;
+ var _ColorAttachment6Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment6Ext;
+ var _ColorAttachment7 = OpenTK.Graphics.OpenGL.All.ColorAttachment7;
+ var _ColorAttachment7Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment7Ext;
+ var _ColorAttachment8 = OpenTK.Graphics.OpenGL.All.ColorAttachment8;
+ var _ColorAttachment8Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment8Ext;
+ var _ColorAttachment9 = OpenTK.Graphics.OpenGL.All.ColorAttachment9;
+ var _ColorAttachment9Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment9Ext;
+ var _ColorAttachment10 = OpenTK.Graphics.OpenGL.All.ColorAttachment10;
+ var _ColorAttachment10Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment10Ext;
+ var _ColorAttachment11 = OpenTK.Graphics.OpenGL.All.ColorAttachment11;
+ var _ColorAttachment11Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment11Ext;
+ var _ColorAttachment12 = OpenTK.Graphics.OpenGL.All.ColorAttachment12;
+ var _ColorAttachment12Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment12Ext;
+ var _ColorAttachment13 = OpenTK.Graphics.OpenGL.All.ColorAttachment13;
+ var _ColorAttachment13Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment13Ext;
+ var _ColorAttachment14 = OpenTK.Graphics.OpenGL.All.ColorAttachment14;
+ var _ColorAttachment14Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment14Ext;
+ var _ColorAttachment15 = OpenTK.Graphics.OpenGL.All.ColorAttachment15;
+ var _ColorAttachment15Ext = OpenTK.Graphics.OpenGL.All.ColorAttachment15Ext;
+ var _DepthAttachment = OpenTK.Graphics.OpenGL.All.DepthAttachment;
+ var _DepthAttachmentExt = OpenTK.Graphics.OpenGL.All.DepthAttachmentExt;
+ var _StencilAttachment = OpenTK.Graphics.OpenGL.All.StencilAttachment;
+ var _StencilAttachmentExt = OpenTK.Graphics.OpenGL.All.StencilAttachmentExt;
+ var _Framebuffer = OpenTK.Graphics.OpenGL.All.Framebuffer;
+ var _FramebufferExt = OpenTK.Graphics.OpenGL.All.FramebufferExt;
+ var _Renderbuffer = OpenTK.Graphics.OpenGL.All.Renderbuffer;
+ var _RenderbufferExt = OpenTK.Graphics.OpenGL.All.RenderbufferExt;
+ var _RenderbufferWidth = OpenTK.Graphics.OpenGL.All.RenderbufferWidth;
+ var _RenderbufferWidthExt = OpenTK.Graphics.OpenGL.All.RenderbufferWidthExt;
+ var _RenderbufferHeight = OpenTK.Graphics.OpenGL.All.RenderbufferHeight;
+ var _RenderbufferHeightExt = OpenTK.Graphics.OpenGL.All.RenderbufferHeightExt;
+ var _RenderbufferInternalFormat = OpenTK.Graphics.OpenGL.All.RenderbufferInternalFormat;
+ var _RenderbufferInternalFormatExt = OpenTK.Graphics.OpenGL.All.RenderbufferInternalFormatExt;
+ var _StencilIndex1 = OpenTK.Graphics.OpenGL.All.StencilIndex1;
+ var _StencilIndex1Ext = OpenTK.Graphics.OpenGL.All.StencilIndex1Ext;
+ var _StencilIndex4 = OpenTK.Graphics.OpenGL.All.StencilIndex4;
+ var _StencilIndex4Ext = OpenTK.Graphics.OpenGL.All.StencilIndex4Ext;
+ var _StencilIndex8 = OpenTK.Graphics.OpenGL.All.StencilIndex8;
+ var _StencilIndex8Ext = OpenTK.Graphics.OpenGL.All.StencilIndex8Ext;
+ var _StencilIndex16 = OpenTK.Graphics.OpenGL.All.StencilIndex16;
+ var _StencilIndex16Ext = OpenTK.Graphics.OpenGL.All.StencilIndex16Ext;
+ var _RenderbufferRedSize = OpenTK.Graphics.OpenGL.All.RenderbufferRedSize;
+ var _RenderbufferRedSizeExt = OpenTK.Graphics.OpenGL.All.RenderbufferRedSizeExt;
+ var _RenderbufferGreenSize = OpenTK.Graphics.OpenGL.All.RenderbufferGreenSize;
+ var _RenderbufferGreenSizeExt = OpenTK.Graphics.OpenGL.All.RenderbufferGreenSizeExt;
+ var _RenderbufferBlueSize = OpenTK.Graphics.OpenGL.All.RenderbufferBlueSize;
+ var _RenderbufferBlueSizeExt = OpenTK.Graphics.OpenGL.All.RenderbufferBlueSizeExt;
+ var _RenderbufferAlphaSize = OpenTK.Graphics.OpenGL.All.RenderbufferAlphaSize;
+ var _RenderbufferAlphaSizeExt = OpenTK.Graphics.OpenGL.All.RenderbufferAlphaSizeExt;
+ var _RenderbufferDepthSize = OpenTK.Graphics.OpenGL.All.RenderbufferDepthSize;
+ var _RenderbufferDepthSizeExt = OpenTK.Graphics.OpenGL.All.RenderbufferDepthSizeExt;
+ var _RenderbufferStencilSize = OpenTK.Graphics.OpenGL.All.RenderbufferStencilSize;
+ var _RenderbufferStencilSizeExt = OpenTK.Graphics.OpenGL.All.RenderbufferStencilSizeExt;
+ var _FramebufferIncompleteMultisample = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMultisample;
+ var _FramebufferIncompleteMultisampleExt = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteMultisampleExt;
+ var _MaxSamples = OpenTK.Graphics.OpenGL.All.MaxSamples;
+ var _MaxSamplesExt = OpenTK.Graphics.OpenGL.All.MaxSamplesExt;
+ var _Rgb565 = OpenTK.Graphics.OpenGL.All.Rgb565;
+ var _PrimitiveRestartFixedIndex = OpenTK.Graphics.OpenGL.All.PrimitiveRestartFixedIndex;
+ var _AnySamplesPassedConservative = OpenTK.Graphics.OpenGL.All.AnySamplesPassedConservative;
+ var _MaxElementIndex = OpenTK.Graphics.OpenGL.All.MaxElementIndex;
+ var _Rgba32ui = OpenTK.Graphics.OpenGL.All.Rgba32ui;
+ var _Rgba32uiExt = OpenTK.Graphics.OpenGL.All.Rgba32uiExt;
+ var _Rgb32ui = OpenTK.Graphics.OpenGL.All.Rgb32ui;
+ var _Rgb32uiExt = OpenTK.Graphics.OpenGL.All.Rgb32uiExt;
+ var _Alpha32uiExt = OpenTK.Graphics.OpenGL.All.Alpha32uiExt;
+ var _Intensity32uiExt = OpenTK.Graphics.OpenGL.All.Intensity32uiExt;
+ var _Luminance32uiExt = OpenTK.Graphics.OpenGL.All.Luminance32uiExt;
+ var _LuminanceAlpha32uiExt = OpenTK.Graphics.OpenGL.All.LuminanceAlpha32uiExt;
+ var _Rgba16ui = OpenTK.Graphics.OpenGL.All.Rgba16ui;
+ var _Rgba16uiExt = OpenTK.Graphics.OpenGL.All.Rgba16uiExt;
+ var _Rgb16ui = OpenTK.Graphics.OpenGL.All.Rgb16ui;
+ var _Rgb16uiExt = OpenTK.Graphics.OpenGL.All.Rgb16uiExt;
+ var _Alpha16uiExt = OpenTK.Graphics.OpenGL.All.Alpha16uiExt;
+ var _Intensity16uiExt = OpenTK.Graphics.OpenGL.All.Intensity16uiExt;
+ var _Luminance16uiExt = OpenTK.Graphics.OpenGL.All.Luminance16uiExt;
+ var _LuminanceAlpha16uiExt = OpenTK.Graphics.OpenGL.All.LuminanceAlpha16uiExt;
+ var _Rgba8ui = OpenTK.Graphics.OpenGL.All.Rgba8ui;
+ var _Rgba8uiExt = OpenTK.Graphics.OpenGL.All.Rgba8uiExt;
+ var _Rgb8ui = OpenTK.Graphics.OpenGL.All.Rgb8ui;
+ var _Rgb8uiExt = OpenTK.Graphics.OpenGL.All.Rgb8uiExt;
+ var _Alpha8uiExt = OpenTK.Graphics.OpenGL.All.Alpha8uiExt;
+ var _Intensity8uiExt = OpenTK.Graphics.OpenGL.All.Intensity8uiExt;
+ var _Luminance8uiExt = OpenTK.Graphics.OpenGL.All.Luminance8uiExt;
+ var _LuminanceAlpha8uiExt = OpenTK.Graphics.OpenGL.All.LuminanceAlpha8uiExt;
+ var _Rgba32i = OpenTK.Graphics.OpenGL.All.Rgba32i;
+ var _Rgba32iExt = OpenTK.Graphics.OpenGL.All.Rgba32iExt;
+ var _Rgb32i = OpenTK.Graphics.OpenGL.All.Rgb32i;
+ var _Rgb32iExt = OpenTK.Graphics.OpenGL.All.Rgb32iExt;
+ var _Alpha32iExt = OpenTK.Graphics.OpenGL.All.Alpha32iExt;
+ var _Intensity32iExt = OpenTK.Graphics.OpenGL.All.Intensity32iExt;
+ var _Luminance32iExt = OpenTK.Graphics.OpenGL.All.Luminance32iExt;
+ var _LuminanceAlpha32iExt = OpenTK.Graphics.OpenGL.All.LuminanceAlpha32iExt;
+ var _Rgba16i = OpenTK.Graphics.OpenGL.All.Rgba16i;
+ var _Rgba16iExt = OpenTK.Graphics.OpenGL.All.Rgba16iExt;
+ var _Rgb16i = OpenTK.Graphics.OpenGL.All.Rgb16i;
+ var _Rgb16iExt = OpenTK.Graphics.OpenGL.All.Rgb16iExt;
+ var _Alpha16iExt = OpenTK.Graphics.OpenGL.All.Alpha16iExt;
+ var _Intensity16iExt = OpenTK.Graphics.OpenGL.All.Intensity16iExt;
+ var _Luminance16iExt = OpenTK.Graphics.OpenGL.All.Luminance16iExt;
+ var _LuminanceAlpha16iExt = OpenTK.Graphics.OpenGL.All.LuminanceAlpha16iExt;
+ var _Rgba8i = OpenTK.Graphics.OpenGL.All.Rgba8i;
+ var _Rgba8iExt = OpenTK.Graphics.OpenGL.All.Rgba8iExt;
+ var _Rgb8i = OpenTK.Graphics.OpenGL.All.Rgb8i;
+ var _Rgb8iExt = OpenTK.Graphics.OpenGL.All.Rgb8iExt;
+ var _Alpha8iExt = OpenTK.Graphics.OpenGL.All.Alpha8iExt;
+ var _Intensity8iExt = OpenTK.Graphics.OpenGL.All.Intensity8iExt;
+ var _Luminance8iExt = OpenTK.Graphics.OpenGL.All.Luminance8iExt;
+ var _LuminanceAlpha8iExt = OpenTK.Graphics.OpenGL.All.LuminanceAlpha8iExt;
+ var _RedInteger = OpenTK.Graphics.OpenGL.All.RedInteger;
+ var _RedIntegerExt = OpenTK.Graphics.OpenGL.All.RedIntegerExt;
+ var _GreenInteger = OpenTK.Graphics.OpenGL.All.GreenInteger;
+ var _GreenIntegerExt = OpenTK.Graphics.OpenGL.All.GreenIntegerExt;
+ var _BlueInteger = OpenTK.Graphics.OpenGL.All.BlueInteger;
+ var _BlueIntegerExt = OpenTK.Graphics.OpenGL.All.BlueIntegerExt;
+ var _AlphaInteger = OpenTK.Graphics.OpenGL.All.AlphaInteger;
+ var _AlphaIntegerExt = OpenTK.Graphics.OpenGL.All.AlphaIntegerExt;
+ var _RgbInteger = OpenTK.Graphics.OpenGL.All.RgbInteger;
+ var _RgbIntegerExt = OpenTK.Graphics.OpenGL.All.RgbIntegerExt;
+ var _RgbaInteger = OpenTK.Graphics.OpenGL.All.RgbaInteger;
+ var _RgbaIntegerExt = OpenTK.Graphics.OpenGL.All.RgbaIntegerExt;
+ var _BgrInteger = OpenTK.Graphics.OpenGL.All.BgrInteger;
+ var _BgrIntegerExt = OpenTK.Graphics.OpenGL.All.BgrIntegerExt;
+ var _BgraInteger = OpenTK.Graphics.OpenGL.All.BgraInteger;
+ var _BgraIntegerExt = OpenTK.Graphics.OpenGL.All.BgraIntegerExt;
+ var _LuminanceIntegerExt = OpenTK.Graphics.OpenGL.All.LuminanceIntegerExt;
+ var _LuminanceAlphaIntegerExt = OpenTK.Graphics.OpenGL.All.LuminanceAlphaIntegerExt;
+ var _RgbaIntegerModeExt = OpenTK.Graphics.OpenGL.All.RgbaIntegerModeExt;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.All.Int2101010Rev;
+ var _MaxProgramParameterBufferBindingsNv = OpenTK.Graphics.OpenGL.All.MaxProgramParameterBufferBindingsNv;
+ var _MaxProgramParameterBufferSizeNv = OpenTK.Graphics.OpenGL.All.MaxProgramParameterBufferSizeNv;
+ var _VertexProgramParameterBufferNv = OpenTK.Graphics.OpenGL.All.VertexProgramParameterBufferNv;
+ var _GeometryProgramParameterBufferNv = OpenTK.Graphics.OpenGL.All.GeometryProgramParameterBufferNv;
+ var _FragmentProgramParameterBufferNv = OpenTK.Graphics.OpenGL.All.FragmentProgramParameterBufferNv;
+ var _MaxProgramGenericAttribsNv = OpenTK.Graphics.OpenGL.All.MaxProgramGenericAttribsNv;
+ var _MaxProgramGenericResultsNv = OpenTK.Graphics.OpenGL.All.MaxProgramGenericResultsNv;
+ var _FramebufferAttachmentLayered = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentLayered;
+ var _FramebufferAttachmentLayeredArb = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentLayeredArb;
+ var _FramebufferAttachmentLayeredExt = OpenTK.Graphics.OpenGL.All.FramebufferAttachmentLayeredExt;
+ var _FramebufferIncompleteLayerTargets = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerTargets;
+ var _FramebufferIncompleteLayerTargetsArb = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerTargetsArb;
+ var _FramebufferIncompleteLayerTargetsExt = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerTargetsExt;
+ var _FramebufferIncompleteLayerCount = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerCount;
+ var _FramebufferIncompleteLayerCountArb = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerCountArb;
+ var _FramebufferIncompleteLayerCountExt = OpenTK.Graphics.OpenGL.All.FramebufferIncompleteLayerCountExt;
+ var _LayerNv = OpenTK.Graphics.OpenGL.All.LayerNv;
+ var _DepthComponent32fNv = OpenTK.Graphics.OpenGL.All.DepthComponent32fNv;
+ var _Depth32fStencil8Nv = OpenTK.Graphics.OpenGL.All.Depth32fStencil8Nv;
+ var _Float32UnsignedInt248Rev = OpenTK.Graphics.OpenGL.All.Float32UnsignedInt248Rev;
+ var _Float32UnsignedInt248RevNv = OpenTK.Graphics.OpenGL.All.Float32UnsignedInt248RevNv;
+ var _ShaderIncludeArb = OpenTK.Graphics.OpenGL.All.ShaderIncludeArb;
+ var _DepthBufferFloatModeNv = OpenTK.Graphics.OpenGL.All.DepthBufferFloatModeNv;
+ var _FramebufferSrgb = OpenTK.Graphics.OpenGL.All.FramebufferSrgb;
+ var _FramebufferSrgbExt = OpenTK.Graphics.OpenGL.All.FramebufferSrgbExt;
+ var _FramebufferSrgbCapableExt = OpenTK.Graphics.OpenGL.All.FramebufferSrgbCapableExt;
+ var _CompressedRedRgtc1 = OpenTK.Graphics.OpenGL.All.CompressedRedRgtc1;
+ var _CompressedRedRgtc1Ext = OpenTK.Graphics.OpenGL.All.CompressedRedRgtc1Ext;
+ var _CompressedSignedRedRgtc1 = OpenTK.Graphics.OpenGL.All.CompressedSignedRedRgtc1;
+ var _CompressedSignedRedRgtc1Ext = OpenTK.Graphics.OpenGL.All.CompressedSignedRedRgtc1Ext;
+ var _CompressedRedGreenRgtc2Ext = OpenTK.Graphics.OpenGL.All.CompressedRedGreenRgtc2Ext;
+ var _CompressedRgRgtc2 = OpenTK.Graphics.OpenGL.All.CompressedRgRgtc2;
+ var _CompressedSignedRedGreenRgtc2Ext = OpenTK.Graphics.OpenGL.All.CompressedSignedRedGreenRgtc2Ext;
+ var _CompressedSignedRgRgtc2 = OpenTK.Graphics.OpenGL.All.CompressedSignedRgRgtc2;
+ var _Sampler1DArray = OpenTK.Graphics.OpenGL.All.Sampler1DArray;
+ var _Sampler1DArrayExt = OpenTK.Graphics.OpenGL.All.Sampler1DArrayExt;
+ var _Sampler2DArray = OpenTK.Graphics.OpenGL.All.Sampler2DArray;
+ var _Sampler2DArrayExt = OpenTK.Graphics.OpenGL.All.Sampler2DArrayExt;
+ var _SamplerBuffer = OpenTK.Graphics.OpenGL.All.SamplerBuffer;
+ var _SamplerBufferExt = OpenTK.Graphics.OpenGL.All.SamplerBufferExt;
+ var _Sampler1DArrayShadow = OpenTK.Graphics.OpenGL.All.Sampler1DArrayShadow;
+ var _Sampler1DArrayShadowExt = OpenTK.Graphics.OpenGL.All.Sampler1DArrayShadowExt;
+ var _Sampler2DArrayShadow = OpenTK.Graphics.OpenGL.All.Sampler2DArrayShadow;
+ var _Sampler2DArrayShadowExt = OpenTK.Graphics.OpenGL.All.Sampler2DArrayShadowExt;
+ var _SamplerCubeShadow = OpenTK.Graphics.OpenGL.All.SamplerCubeShadow;
+ var _SamplerCubeShadowExt = OpenTK.Graphics.OpenGL.All.SamplerCubeShadowExt;
+ var _UnsignedIntVec2 = OpenTK.Graphics.OpenGL.All.UnsignedIntVec2;
+ var _UnsignedIntVec2Ext = OpenTK.Graphics.OpenGL.All.UnsignedIntVec2Ext;
+ var _UnsignedIntVec3 = OpenTK.Graphics.OpenGL.All.UnsignedIntVec3;
+ var _UnsignedIntVec3Ext = OpenTK.Graphics.OpenGL.All.UnsignedIntVec3Ext;
+ var _UnsignedIntVec4 = OpenTK.Graphics.OpenGL.All.UnsignedIntVec4;
+ var _UnsignedIntVec4Ext = OpenTK.Graphics.OpenGL.All.UnsignedIntVec4Ext;
+ var _IntSampler1D = OpenTK.Graphics.OpenGL.All.IntSampler1D;
+ var _IntSampler1DExt = OpenTK.Graphics.OpenGL.All.IntSampler1DExt;
+ var _IntSampler2D = OpenTK.Graphics.OpenGL.All.IntSampler2D;
+ var _IntSampler2DExt = OpenTK.Graphics.OpenGL.All.IntSampler2DExt;
+ var _IntSampler3D = OpenTK.Graphics.OpenGL.All.IntSampler3D;
+ var _IntSampler3DExt = OpenTK.Graphics.OpenGL.All.IntSampler3DExt;
+ var _IntSamplerCube = OpenTK.Graphics.OpenGL.All.IntSamplerCube;
+ var _IntSamplerCubeExt = OpenTK.Graphics.OpenGL.All.IntSamplerCubeExt;
+ var _IntSampler2DRect = OpenTK.Graphics.OpenGL.All.IntSampler2DRect;
+ var _IntSampler2DRectExt = OpenTK.Graphics.OpenGL.All.IntSampler2DRectExt;
+ var _IntSampler1DArray = OpenTK.Graphics.OpenGL.All.IntSampler1DArray;
+ var _IntSampler1DArrayExt = OpenTK.Graphics.OpenGL.All.IntSampler1DArrayExt;
+ var _IntSampler2DArray = OpenTK.Graphics.OpenGL.All.IntSampler2DArray;
+ var _IntSampler2DArrayExt = OpenTK.Graphics.OpenGL.All.IntSampler2DArrayExt;
+ var _IntSamplerBuffer = OpenTK.Graphics.OpenGL.All.IntSamplerBuffer;
+ var _IntSamplerBufferExt = OpenTK.Graphics.OpenGL.All.IntSamplerBufferExt;
+ var _UnsignedIntSampler1D = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1D;
+ var _UnsignedIntSampler1DExt = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1DExt;
+ var _UnsignedIntSampler2D = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2D;
+ var _UnsignedIntSampler2DExt = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DExt;
+ var _UnsignedIntSampler3D = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler3D;
+ var _UnsignedIntSampler3DExt = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler3DExt;
+ var _UnsignedIntSamplerCube = OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCube;
+ var _UnsignedIntSamplerCubeExt = OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCubeExt;
+ var _UnsignedIntSampler2DRect = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DRect;
+ var _UnsignedIntSampler2DRectExt = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DRectExt;
+ var _UnsignedIntSampler1DArray = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1DArray;
+ var _UnsignedIntSampler1DArrayExt = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler1DArrayExt;
+ var _UnsignedIntSampler2DArray = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DArray;
+ var _UnsignedIntSampler2DArrayExt = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DArrayExt;
+ var _UnsignedIntSamplerBuffer = OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerBuffer;
+ var _UnsignedIntSamplerBufferExt = OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerBufferExt;
+ var _GeometryShader = OpenTK.Graphics.OpenGL.All.GeometryShader;
+ var _GeometryShaderArb = OpenTK.Graphics.OpenGL.All.GeometryShaderArb;
+ var _GeometryShaderExt = OpenTK.Graphics.OpenGL.All.GeometryShaderExt;
+ var _GeometryVerticesOutArb = OpenTK.Graphics.OpenGL.All.GeometryVerticesOutArb;
+ var _GeometryVerticesOutExt = OpenTK.Graphics.OpenGL.All.GeometryVerticesOutExt;
+ var _GeometryInputTypeArb = OpenTK.Graphics.OpenGL.All.GeometryInputTypeArb;
+ var _GeometryInputTypeExt = OpenTK.Graphics.OpenGL.All.GeometryInputTypeExt;
+ var _GeometryOutputTypeArb = OpenTK.Graphics.OpenGL.All.GeometryOutputTypeArb;
+ var _GeometryOutputTypeExt = OpenTK.Graphics.OpenGL.All.GeometryOutputTypeExt;
+ var _MaxGeometryVaryingComponents = OpenTK.Graphics.OpenGL.All.MaxGeometryVaryingComponents;
+ var _MaxGeometryVaryingComponentsArb = OpenTK.Graphics.OpenGL.All.MaxGeometryVaryingComponentsArb;
+ var _MaxGeometryVaryingComponentsExt = OpenTK.Graphics.OpenGL.All.MaxGeometryVaryingComponentsExt;
+ var _MaxVertexVaryingComponents = OpenTK.Graphics.OpenGL.All.MaxVertexVaryingComponents;
+ var _MaxVertexVaryingComponentsArb = OpenTK.Graphics.OpenGL.All.MaxVertexVaryingComponentsArb;
+ var _MaxVertexVaryingComponentsExt = OpenTK.Graphics.OpenGL.All.MaxVertexVaryingComponentsExt;
+ var _MaxGeometryUniformComponents = OpenTK.Graphics.OpenGL.All.MaxGeometryUniformComponents;
+ var _MaxGeometryUniformComponentsArb = OpenTK.Graphics.OpenGL.All.MaxGeometryUniformComponentsArb;
+ var _MaxGeometryUniformComponentsExt = OpenTK.Graphics.OpenGL.All.MaxGeometryUniformComponentsExt;
+ var _MaxGeometryOutputVertices = OpenTK.Graphics.OpenGL.All.MaxGeometryOutputVertices;
+ var _MaxGeometryOutputVerticesArb = OpenTK.Graphics.OpenGL.All.MaxGeometryOutputVerticesArb;
+ var _MaxGeometryOutputVerticesExt = OpenTK.Graphics.OpenGL.All.MaxGeometryOutputVerticesExt;
+ var _MaxGeometryTotalOutputComponents = OpenTK.Graphics.OpenGL.All.MaxGeometryTotalOutputComponents;
+ var _MaxGeometryTotalOutputComponentsArb = OpenTK.Graphics.OpenGL.All.MaxGeometryTotalOutputComponentsArb;
+ var _MaxGeometryTotalOutputComponentsExt = OpenTK.Graphics.OpenGL.All.MaxGeometryTotalOutputComponentsExt;
+ var _MaxVertexBindableUniformsExt = OpenTK.Graphics.OpenGL.All.MaxVertexBindableUniformsExt;
+ var _MaxFragmentBindableUniformsExt = OpenTK.Graphics.OpenGL.All.MaxFragmentBindableUniformsExt;
+ var _MaxGeometryBindableUniformsExt = OpenTK.Graphics.OpenGL.All.MaxGeometryBindableUniformsExt;
+ var _ActiveSubroutines = OpenTK.Graphics.OpenGL.All.ActiveSubroutines;
+ var _ActiveSubroutineUniforms = OpenTK.Graphics.OpenGL.All.ActiveSubroutineUniforms;
+ var _MaxSubroutines = OpenTK.Graphics.OpenGL.All.MaxSubroutines;
+ var _MaxSubroutineUniformLocations = OpenTK.Graphics.OpenGL.All.MaxSubroutineUniformLocations;
+ var _NamedStringLengthArb = OpenTK.Graphics.OpenGL.All.NamedStringLengthArb;
+ var _NamedStringTypeArb = OpenTK.Graphics.OpenGL.All.NamedStringTypeArb;
+ var _MaxBindableUniformSizeExt = OpenTK.Graphics.OpenGL.All.MaxBindableUniformSizeExt;
+ var _UniformBufferExt = OpenTK.Graphics.OpenGL.All.UniformBufferExt;
+ var _UniformBufferBindingExt = OpenTK.Graphics.OpenGL.All.UniformBufferBindingExt;
+ var _LowFloat = OpenTK.Graphics.OpenGL.All.LowFloat;
+ var _MediumFloat = OpenTK.Graphics.OpenGL.All.MediumFloat;
+ var _HighFloat = OpenTK.Graphics.OpenGL.All.HighFloat;
+ var _LowInt = OpenTK.Graphics.OpenGL.All.LowInt;
+ var _MediumInt = OpenTK.Graphics.OpenGL.All.MediumInt;
+ var _HighInt = OpenTK.Graphics.OpenGL.All.HighInt;
+ var _ShaderBinaryFormats = OpenTK.Graphics.OpenGL.All.ShaderBinaryFormats;
+ var _NumShaderBinaryFormats = OpenTK.Graphics.OpenGL.All.NumShaderBinaryFormats;
+ var _ShaderCompiler = OpenTK.Graphics.OpenGL.All.ShaderCompiler;
+ var _MaxVertexUniformVectors = OpenTK.Graphics.OpenGL.All.MaxVertexUniformVectors;
+ var _MaxVaryingVectors = OpenTK.Graphics.OpenGL.All.MaxVaryingVectors;
+ var _MaxFragmentUniformVectors = OpenTK.Graphics.OpenGL.All.MaxFragmentUniformVectors;
+ var _RenderbufferColorSamplesNv = OpenTK.Graphics.OpenGL.All.RenderbufferColorSamplesNv;
+ var _MaxMultisampleCoverageModesNv = OpenTK.Graphics.OpenGL.All.MaxMultisampleCoverageModesNv;
+ var _MultisampleCoverageModesNv = OpenTK.Graphics.OpenGL.All.MultisampleCoverageModesNv;
+ var _QueryWait = OpenTK.Graphics.OpenGL.All.QueryWait;
+ var _QueryWaitNv = OpenTK.Graphics.OpenGL.All.QueryWaitNv;
+ var _QueryNoWait = OpenTK.Graphics.OpenGL.All.QueryNoWait;
+ var _QueryNoWaitNv = OpenTK.Graphics.OpenGL.All.QueryNoWaitNv;
+ var _QueryByRegionWait = OpenTK.Graphics.OpenGL.All.QueryByRegionWait;
+ var _QueryByRegionWaitNv = OpenTK.Graphics.OpenGL.All.QueryByRegionWaitNv;
+ var _QueryByRegionNoWait = OpenTK.Graphics.OpenGL.All.QueryByRegionNoWait;
+ var _QueryByRegionNoWaitNv = OpenTK.Graphics.OpenGL.All.QueryByRegionNoWaitNv;
+ var _MaxCombinedTessControlUniformComponents = OpenTK.Graphics.OpenGL.All.MaxCombinedTessControlUniformComponents;
+ var _MaxCombinedTessEvaluationUniformComponents = OpenTK.Graphics.OpenGL.All.MaxCombinedTessEvaluationUniformComponents;
+ var _ColorSamplesNv = OpenTK.Graphics.OpenGL.All.ColorSamplesNv;
+ var _TransformFeedback = OpenTK.Graphics.OpenGL.All.TransformFeedback;
+ var _TransformFeedbackNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackNv;
+ var _TransformFeedbackBufferPaused = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferPaused;
+ var _TransformFeedbackBufferPausedNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferPausedNv;
+ var _TransformFeedbackPaused = OpenTK.Graphics.OpenGL.All.TransformFeedbackPaused;
+ var _TransformFeedbackActive = OpenTK.Graphics.OpenGL.All.TransformFeedbackActive;
+ var _TransformFeedbackBufferActive = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferActive;
+ var _TransformFeedbackBufferActiveNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferActiveNv;
+ var _TransformFeedbackBinding = OpenTK.Graphics.OpenGL.All.TransformFeedbackBinding;
+ var _TransformFeedbackBindingNv = OpenTK.Graphics.OpenGL.All.TransformFeedbackBindingNv;
+ var _FrameNv = OpenTK.Graphics.OpenGL.All.FrameNv;
+ var _FieldsNv = OpenTK.Graphics.OpenGL.All.FieldsNv;
+ var _CurrentTimeNv = OpenTK.Graphics.OpenGL.All.CurrentTimeNv;
+ var _Timestamp = OpenTK.Graphics.OpenGL.All.Timestamp;
+ var _NumFillStreamsNv = OpenTK.Graphics.OpenGL.All.NumFillStreamsNv;
+ var _PresentTimeNv = OpenTK.Graphics.OpenGL.All.PresentTimeNv;
+ var _PresentDurationNv = OpenTK.Graphics.OpenGL.All.PresentDurationNv;
+ var _ProgramMatrixExt = OpenTK.Graphics.OpenGL.All.ProgramMatrixExt;
+ var _TransposeProgramMatrixExt = OpenTK.Graphics.OpenGL.All.TransposeProgramMatrixExt;
+ var _ProgramMatrixStackDepthExt = OpenTK.Graphics.OpenGL.All.ProgramMatrixStackDepthExt;
+ var _TextureSwizzleR = OpenTK.Graphics.OpenGL.All.TextureSwizzleR;
+ var _TextureSwizzleRExt = OpenTK.Graphics.OpenGL.All.TextureSwizzleRExt;
+ var _TextureSwizzleG = OpenTK.Graphics.OpenGL.All.TextureSwizzleG;
+ var _TextureSwizzleGExt = OpenTK.Graphics.OpenGL.All.TextureSwizzleGExt;
+ var _TextureSwizzleB = OpenTK.Graphics.OpenGL.All.TextureSwizzleB;
+ var _TextureSwizzleBExt = OpenTK.Graphics.OpenGL.All.TextureSwizzleBExt;
+ var _TextureSwizzleA = OpenTK.Graphics.OpenGL.All.TextureSwizzleA;
+ var _TextureSwizzleAExt = OpenTK.Graphics.OpenGL.All.TextureSwizzleAExt;
+ var _TextureSwizzleRgba = OpenTK.Graphics.OpenGL.All.TextureSwizzleRgba;
+ var _TextureSwizzleRgbaExt = OpenTK.Graphics.OpenGL.All.TextureSwizzleRgbaExt;
+ var _ActiveSubroutineUniformLocations = OpenTK.Graphics.OpenGL.All.ActiveSubroutineUniformLocations;
+ var _ActiveSubroutineMaxLength = OpenTK.Graphics.OpenGL.All.ActiveSubroutineMaxLength;
+ var _ActiveSubroutineUniformMaxLength = OpenTK.Graphics.OpenGL.All.ActiveSubroutineUniformMaxLength;
+ var _NumCompatibleSubroutines = OpenTK.Graphics.OpenGL.All.NumCompatibleSubroutines;
+ var _CompatibleSubroutines = OpenTK.Graphics.OpenGL.All.CompatibleSubroutines;
+ var _QuadsFollowProvokingVertexConvention = OpenTK.Graphics.OpenGL.All.QuadsFollowProvokingVertexConvention;
+ var _QuadsFollowProvokingVertexConventionExt = OpenTK.Graphics.OpenGL.All.QuadsFollowProvokingVertexConventionExt;
+ var _FirstVertexConvention = OpenTK.Graphics.OpenGL.All.FirstVertexConvention;
+ var _FirstVertexConventionExt = OpenTK.Graphics.OpenGL.All.FirstVertexConventionExt;
+ var _LastVertexConvention = OpenTK.Graphics.OpenGL.All.LastVertexConvention;
+ var _LastVertexConventionExt = OpenTK.Graphics.OpenGL.All.LastVertexConventionExt;
+ var _ProvokingVertex = OpenTK.Graphics.OpenGL.All.ProvokingVertex;
+ var _ProvokingVertexExt = OpenTK.Graphics.OpenGL.All.ProvokingVertexExt;
+ var _SamplePosition = OpenTK.Graphics.OpenGL.All.SamplePosition;
+ var _SamplePositionNv = OpenTK.Graphics.OpenGL.All.SamplePositionNv;
+ var _SampleMask = OpenTK.Graphics.OpenGL.All.SampleMask;
+ var _SampleMaskNv = OpenTK.Graphics.OpenGL.All.SampleMaskNv;
+ var _SampleMaskValue = OpenTK.Graphics.OpenGL.All.SampleMaskValue;
+ var _SampleMaskValueNv = OpenTK.Graphics.OpenGL.All.SampleMaskValueNv;
+ var _TextureBindingRenderbufferNv = OpenTK.Graphics.OpenGL.All.TextureBindingRenderbufferNv;
+ var _TextureRenderbufferDataStoreBindingNv = OpenTK.Graphics.OpenGL.All.TextureRenderbufferDataStoreBindingNv;
+ var _TextureRenderbufferNv = OpenTK.Graphics.OpenGL.All.TextureRenderbufferNv;
+ var _SamplerRenderbufferNv = OpenTK.Graphics.OpenGL.All.SamplerRenderbufferNv;
+ var _IntSamplerRenderbufferNv = OpenTK.Graphics.OpenGL.All.IntSamplerRenderbufferNv;
+ var _UnsignedIntSamplerRenderbufferNv = OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerRenderbufferNv;
+ var _MaxSampleMaskWords = OpenTK.Graphics.OpenGL.All.MaxSampleMaskWords;
+ var _MaxSampleMaskWordsNv = OpenTK.Graphics.OpenGL.All.MaxSampleMaskWordsNv;
+ var _MaxGeometryProgramInvocationsNv = OpenTK.Graphics.OpenGL.All.MaxGeometryProgramInvocationsNv;
+ var _MaxGeometryShaderInvocations = OpenTK.Graphics.OpenGL.All.MaxGeometryShaderInvocations;
+ var _MinFragmentInterpolationOffset = OpenTK.Graphics.OpenGL.All.MinFragmentInterpolationOffset;
+ var _MinFragmentInterpolationOffsetNv = OpenTK.Graphics.OpenGL.All.MinFragmentInterpolationOffsetNv;
+ var _MaxFragmentInterpolationOffset = OpenTK.Graphics.OpenGL.All.MaxFragmentInterpolationOffset;
+ var _MaxFragmentInterpolationOffsetNv = OpenTK.Graphics.OpenGL.All.MaxFragmentInterpolationOffsetNv;
+ var _FragmentInterpolationOffsetBits = OpenTK.Graphics.OpenGL.All.FragmentInterpolationOffsetBits;
+ var _FragmentProgramInterpolationOffsetBitsNv = OpenTK.Graphics.OpenGL.All.FragmentProgramInterpolationOffsetBitsNv;
+ var _MinProgramTextureGatherOffset = OpenTK.Graphics.OpenGL.All.MinProgramTextureGatherOffset;
+ var _MinProgramTextureGatherOffsetArb = OpenTK.Graphics.OpenGL.All.MinProgramTextureGatherOffsetArb;
+ var _MinProgramTextureGatherOffsetNv = OpenTK.Graphics.OpenGL.All.MinProgramTextureGatherOffsetNv;
+ var _MaxProgramTextureGatherOffset = OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherOffset;
+ var _MaxProgramTextureGatherOffsetArb = OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherOffsetArb;
+ var _MaxProgramTextureGatherOffsetNv = OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherOffsetNv;
+ var _MaxTransformFeedbackBuffers = OpenTK.Graphics.OpenGL.All.MaxTransformFeedbackBuffers;
+ var _MaxVertexStreams = OpenTK.Graphics.OpenGL.All.MaxVertexStreams;
+ var _PatchVertices = OpenTK.Graphics.OpenGL.All.PatchVertices;
+ var _PatchDefaultInnerLevel = OpenTK.Graphics.OpenGL.All.PatchDefaultInnerLevel;
+ var _PatchDefaultOuterLevel = OpenTK.Graphics.OpenGL.All.PatchDefaultOuterLevel;
+ var _TessControlOutputVertices = OpenTK.Graphics.OpenGL.All.TessControlOutputVertices;
+ var _TessGenMode = OpenTK.Graphics.OpenGL.All.TessGenMode;
+ var _TessGenSpacing = OpenTK.Graphics.OpenGL.All.TessGenSpacing;
+ var _TessGenVertexOrder = OpenTK.Graphics.OpenGL.All.TessGenVertexOrder;
+ var _TessGenPointMode = OpenTK.Graphics.OpenGL.All.TessGenPointMode;
+ var _Isolines = OpenTK.Graphics.OpenGL.All.Isolines;
+ var _FractionalOdd = OpenTK.Graphics.OpenGL.All.FractionalOdd;
+ var _FractionalEven = OpenTK.Graphics.OpenGL.All.FractionalEven;
+ var _MaxPatchVertices = OpenTK.Graphics.OpenGL.All.MaxPatchVertices;
+ var _MaxTessGenLevel = OpenTK.Graphics.OpenGL.All.MaxTessGenLevel;
+ var _MaxTessControlUniformComponents = OpenTK.Graphics.OpenGL.All.MaxTessControlUniformComponents;
+ var _MaxTessEvaluationUniformComponents = OpenTK.Graphics.OpenGL.All.MaxTessEvaluationUniformComponents;
+ var _MaxTessControlTextureImageUnits = OpenTK.Graphics.OpenGL.All.MaxTessControlTextureImageUnits;
+ var _MaxTessEvaluationTextureImageUnits = OpenTK.Graphics.OpenGL.All.MaxTessEvaluationTextureImageUnits;
+ var _MaxTessControlOutputComponents = OpenTK.Graphics.OpenGL.All.MaxTessControlOutputComponents;
+ var _MaxTessPatchComponents = OpenTK.Graphics.OpenGL.All.MaxTessPatchComponents;
+ var _MaxTessControlTotalOutputComponents = OpenTK.Graphics.OpenGL.All.MaxTessControlTotalOutputComponents;
+ var _MaxTessEvaluationOutputComponents = OpenTK.Graphics.OpenGL.All.MaxTessEvaluationOutputComponents;
+ var _TessEvaluationShader = OpenTK.Graphics.OpenGL.All.TessEvaluationShader;
+ var _TessControlShader = OpenTK.Graphics.OpenGL.All.TessControlShader;
+ var _MaxTessControlUniformBlocks = OpenTK.Graphics.OpenGL.All.MaxTessControlUniformBlocks;
+ var _MaxTessEvaluationUniformBlocks = OpenTK.Graphics.OpenGL.All.MaxTessEvaluationUniformBlocks;
+ var _CompressedRgbaBptcUnorm = OpenTK.Graphics.OpenGL.All.CompressedRgbaBptcUnorm;
+ var _CompressedRgbaBptcUnormArb = OpenTK.Graphics.OpenGL.All.CompressedRgbaBptcUnormArb;
+ var _CompressedSrgbAlphaBptcUnorm = OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaBptcUnorm;
+ var _CompressedSrgbAlphaBptcUnormArb = OpenTK.Graphics.OpenGL.All.CompressedSrgbAlphaBptcUnormArb;
+ var _CompressedRgbBptcSignedFloat = OpenTK.Graphics.OpenGL.All.CompressedRgbBptcSignedFloat;
+ var _CompressedRgbBptcSignedFloatArb = OpenTK.Graphics.OpenGL.All.CompressedRgbBptcSignedFloatArb;
+ var _CompressedRgbBptcUnsignedFloat = OpenTK.Graphics.OpenGL.All.CompressedRgbBptcUnsignedFloat;
+ var _CompressedRgbBptcUnsignedFloatArb = OpenTK.Graphics.OpenGL.All.CompressedRgbBptcUnsignedFloatArb;
+ var _BufferGpuAddressNv = OpenTK.Graphics.OpenGL.All.BufferGpuAddressNv;
+ var _VertexAttribArrayUnifiedNv = OpenTK.Graphics.OpenGL.All.VertexAttribArrayUnifiedNv;
+ var _ElementArrayUnifiedNv = OpenTK.Graphics.OpenGL.All.ElementArrayUnifiedNv;
+ var _VertexAttribArrayAddressNv = OpenTK.Graphics.OpenGL.All.VertexAttribArrayAddressNv;
+ var _VertexArrayAddressNv = OpenTK.Graphics.OpenGL.All.VertexArrayAddressNv;
+ var _NormalArrayAddressNv = OpenTK.Graphics.OpenGL.All.NormalArrayAddressNv;
+ var _ColorArrayAddressNv = OpenTK.Graphics.OpenGL.All.ColorArrayAddressNv;
+ var _IndexArrayAddressNv = OpenTK.Graphics.OpenGL.All.IndexArrayAddressNv;
+ var _TextureCoordArrayAddressNv = OpenTK.Graphics.OpenGL.All.TextureCoordArrayAddressNv;
+ var _EdgeFlagArrayAddressNv = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayAddressNv;
+ var _SecondaryColorArrayAddressNv = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayAddressNv;
+ var _FogCoordArrayAddressNv = OpenTK.Graphics.OpenGL.All.FogCoordArrayAddressNv;
+ var _ElementArrayAddressNv = OpenTK.Graphics.OpenGL.All.ElementArrayAddressNv;
+ var _VertexAttribArrayLengthNv = OpenTK.Graphics.OpenGL.All.VertexAttribArrayLengthNv;
+ var _VertexArrayLengthNv = OpenTK.Graphics.OpenGL.All.VertexArrayLengthNv;
+ var _NormalArrayLengthNv = OpenTK.Graphics.OpenGL.All.NormalArrayLengthNv;
+ var _ColorArrayLengthNv = OpenTK.Graphics.OpenGL.All.ColorArrayLengthNv;
+ var _IndexArrayLengthNv = OpenTK.Graphics.OpenGL.All.IndexArrayLengthNv;
+ var _TextureCoordArrayLengthNv = OpenTK.Graphics.OpenGL.All.TextureCoordArrayLengthNv;
+ var _EdgeFlagArrayLengthNv = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayLengthNv;
+ var _SecondaryColorArrayLengthNv = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayLengthNv;
+ var _FogCoordArrayLengthNv = OpenTK.Graphics.OpenGL.All.FogCoordArrayLengthNv;
+ var _ElementArrayLengthNv = OpenTK.Graphics.OpenGL.All.ElementArrayLengthNv;
+ var _GpuAddressNv = OpenTK.Graphics.OpenGL.All.GpuAddressNv;
+ var _MaxShaderBufferAddressNv = OpenTK.Graphics.OpenGL.All.MaxShaderBufferAddressNv;
+ var _CopyReadBuffer = OpenTK.Graphics.OpenGL.All.CopyReadBuffer;
+ var _CopyReadBufferBinding = OpenTK.Graphics.OpenGL.All.CopyReadBufferBinding;
+ var _CopyWriteBuffer = OpenTK.Graphics.OpenGL.All.CopyWriteBuffer;
+ var _CopyWriteBufferBinding = OpenTK.Graphics.OpenGL.All.CopyWriteBufferBinding;
+ var _MaxImageUnits = OpenTK.Graphics.OpenGL.All.MaxImageUnits;
+ var _MaxImageUnitsExt = OpenTK.Graphics.OpenGL.All.MaxImageUnitsExt;
+ var _MaxCombinedImageUnitsAndFragmentOutputs = OpenTK.Graphics.OpenGL.All.MaxCombinedImageUnitsAndFragmentOutputs;
+ var _MaxCombinedImageUnitsAndFragmentOutputsExt = OpenTK.Graphics.OpenGL.All.MaxCombinedImageUnitsAndFragmentOutputsExt;
+ var _MaxCombinedShaderOutputResources = OpenTK.Graphics.OpenGL.All.MaxCombinedShaderOutputResources;
+ var _ImageBindingName = OpenTK.Graphics.OpenGL.All.ImageBindingName;
+ var _ImageBindingNameExt = OpenTK.Graphics.OpenGL.All.ImageBindingNameExt;
+ var _ImageBindingLevel = OpenTK.Graphics.OpenGL.All.ImageBindingLevel;
+ var _ImageBindingLevelExt = OpenTK.Graphics.OpenGL.All.ImageBindingLevelExt;
+ var _ImageBindingLayered = OpenTK.Graphics.OpenGL.All.ImageBindingLayered;
+ var _ImageBindingLayeredExt = OpenTK.Graphics.OpenGL.All.ImageBindingLayeredExt;
+ var _ImageBindingLayer = OpenTK.Graphics.OpenGL.All.ImageBindingLayer;
+ var _ImageBindingLayerExt = OpenTK.Graphics.OpenGL.All.ImageBindingLayerExt;
+ var _ImageBindingAccess = OpenTK.Graphics.OpenGL.All.ImageBindingAccess;
+ var _ImageBindingAccessExt = OpenTK.Graphics.OpenGL.All.ImageBindingAccessExt;
+ var _DrawIndirectBuffer = OpenTK.Graphics.OpenGL.All.DrawIndirectBuffer;
+ var _DrawIndirectUnifiedNv = OpenTK.Graphics.OpenGL.All.DrawIndirectUnifiedNv;
+ var _DrawIndirectAddressNv = OpenTK.Graphics.OpenGL.All.DrawIndirectAddressNv;
+ var _DrawIndirectLengthNv = OpenTK.Graphics.OpenGL.All.DrawIndirectLengthNv;
+ var _DrawIndirectBufferBinding = OpenTK.Graphics.OpenGL.All.DrawIndirectBufferBinding;
+ var _MaxProgramSubroutineParametersNv = OpenTK.Graphics.OpenGL.All.MaxProgramSubroutineParametersNv;
+ var _MaxProgramSubroutineNumNv = OpenTK.Graphics.OpenGL.All.MaxProgramSubroutineNumNv;
+ var _DoubleMat2 = OpenTK.Graphics.OpenGL.All.DoubleMat2;
+ var _DoubleMat2Ext = OpenTK.Graphics.OpenGL.All.DoubleMat2Ext;
+ var _DoubleMat3 = OpenTK.Graphics.OpenGL.All.DoubleMat3;
+ var _DoubleMat3Ext = OpenTK.Graphics.OpenGL.All.DoubleMat3Ext;
+ var _DoubleMat4 = OpenTK.Graphics.OpenGL.All.DoubleMat4;
+ var _DoubleMat4Ext = OpenTK.Graphics.OpenGL.All.DoubleMat4Ext;
+ var _DoubleMat2x3 = OpenTK.Graphics.OpenGL.All.DoubleMat2x3;
+ var _DoubleMat2x3Ext = OpenTK.Graphics.OpenGL.All.DoubleMat2x3Ext;
+ var _DoubleMat2x4 = OpenTK.Graphics.OpenGL.All.DoubleMat2x4;
+ var _DoubleMat2x4Ext = OpenTK.Graphics.OpenGL.All.DoubleMat2x4Ext;
+ var _DoubleMat3x2 = OpenTK.Graphics.OpenGL.All.DoubleMat3x2;
+ var _DoubleMat3x2Ext = OpenTK.Graphics.OpenGL.All.DoubleMat3x2Ext;
+ var _DoubleMat3x4 = OpenTK.Graphics.OpenGL.All.DoubleMat3x4;
+ var _DoubleMat3x4Ext = OpenTK.Graphics.OpenGL.All.DoubleMat3x4Ext;
+ var _DoubleMat4x2 = OpenTK.Graphics.OpenGL.All.DoubleMat4x2;
+ var _DoubleMat4x2Ext = OpenTK.Graphics.OpenGL.All.DoubleMat4x2Ext;
+ var _DoubleMat4x3 = OpenTK.Graphics.OpenGL.All.DoubleMat4x3;
+ var _DoubleMat4x3Ext = OpenTK.Graphics.OpenGL.All.DoubleMat4x3Ext;
+ var _VertexBindingBuffer = OpenTK.Graphics.OpenGL.All.VertexBindingBuffer;
+ var _RedSnorm = OpenTK.Graphics.OpenGL.All.RedSnorm;
+ var _RgSnorm = OpenTK.Graphics.OpenGL.All.RgSnorm;
+ var _RgbSnorm = OpenTK.Graphics.OpenGL.All.RgbSnorm;
+ var _RgbaSnorm = OpenTK.Graphics.OpenGL.All.RgbaSnorm;
+ var _R8Snorm = OpenTK.Graphics.OpenGL.All.R8Snorm;
+ var _Rg8Snorm = OpenTK.Graphics.OpenGL.All.Rg8Snorm;
+ var _Rgb8Snorm = OpenTK.Graphics.OpenGL.All.Rgb8Snorm;
+ var _Rgba8Snorm = OpenTK.Graphics.OpenGL.All.Rgba8Snorm;
+ var _R16Snorm = OpenTK.Graphics.OpenGL.All.R16Snorm;
+ var _Rg16Snorm = OpenTK.Graphics.OpenGL.All.Rg16Snorm;
+ var _Rgb16Snorm = OpenTK.Graphics.OpenGL.All.Rgb16Snorm;
+ var _Rgba16Snorm = OpenTK.Graphics.OpenGL.All.Rgba16Snorm;
+ var _SignedNormalized = OpenTK.Graphics.OpenGL.All.SignedNormalized;
+ var _PrimitiveRestart = OpenTK.Graphics.OpenGL.All.PrimitiveRestart;
+ var _PrimitiveRestartIndex = OpenTK.Graphics.OpenGL.All.PrimitiveRestartIndex;
+ var _MaxProgramTextureGatherComponentsArb = OpenTK.Graphics.OpenGL.All.MaxProgramTextureGatherComponentsArb;
+ var _BinningControlHintQcom = OpenTK.Graphics.OpenGL.All.BinningControlHintQcom;
+ var _Int8Nv = OpenTK.Graphics.OpenGL.All.Int8Nv;
+ var _Int8Vec2Nv = OpenTK.Graphics.OpenGL.All.Int8Vec2Nv;
+ var _Int8Vec3Nv = OpenTK.Graphics.OpenGL.All.Int8Vec3Nv;
+ var _Int8Vec4Nv = OpenTK.Graphics.OpenGL.All.Int8Vec4Nv;
+ var _Int16Nv = OpenTK.Graphics.OpenGL.All.Int16Nv;
+ var _Int16Vec2Nv = OpenTK.Graphics.OpenGL.All.Int16Vec2Nv;
+ var _Int16Vec3Nv = OpenTK.Graphics.OpenGL.All.Int16Vec3Nv;
+ var _Int16Vec4Nv = OpenTK.Graphics.OpenGL.All.Int16Vec4Nv;
+ var _Int64Vec2Nv = OpenTK.Graphics.OpenGL.All.Int64Vec2Nv;
+ var _Int64Vec3Nv = OpenTK.Graphics.OpenGL.All.Int64Vec3Nv;
+ var _Int64Vec4Nv = OpenTK.Graphics.OpenGL.All.Int64Vec4Nv;
+ var _UnsignedInt8Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt8Nv;
+ var _UnsignedInt8Vec2Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt8Vec2Nv;
+ var _UnsignedInt8Vec3Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt8Vec3Nv;
+ var _UnsignedInt8Vec4Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt8Vec4Nv;
+ var _UnsignedInt16Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt16Nv;
+ var _UnsignedInt16Vec2Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt16Vec2Nv;
+ var _UnsignedInt16Vec3Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt16Vec3Nv;
+ var _UnsignedInt16Vec4Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt16Vec4Nv;
+ var _UnsignedInt64Vec2Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec2Nv;
+ var _UnsignedInt64Vec3Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec3Nv;
+ var _UnsignedInt64Vec4Nv = OpenTK.Graphics.OpenGL.All.UnsignedInt64Vec4Nv;
+ var _Float16Nv = OpenTK.Graphics.OpenGL.All.Float16Nv;
+ var _Float16Vec2Nv = OpenTK.Graphics.OpenGL.All.Float16Vec2Nv;
+ var _Float16Vec3Nv = OpenTK.Graphics.OpenGL.All.Float16Vec3Nv;
+ var _Float16Vec4Nv = OpenTK.Graphics.OpenGL.All.Float16Vec4Nv;
+ var _DoubleVec2 = OpenTK.Graphics.OpenGL.All.DoubleVec2;
+ var _DoubleVec2Ext = OpenTK.Graphics.OpenGL.All.DoubleVec2Ext;
+ var _DoubleVec3 = OpenTK.Graphics.OpenGL.All.DoubleVec3;
+ var _DoubleVec3Ext = OpenTK.Graphics.OpenGL.All.DoubleVec3Ext;
+ var _DoubleVec4 = OpenTK.Graphics.OpenGL.All.DoubleVec4;
+ var _DoubleVec4Ext = OpenTK.Graphics.OpenGL.All.DoubleVec4Ext;
+ var _SamplerBufferAmd = OpenTK.Graphics.OpenGL.All.SamplerBufferAmd;
+ var _IntSamplerBufferAmd = OpenTK.Graphics.OpenGL.All.IntSamplerBufferAmd;
+ var _UnsignedIntSamplerBufferAmd = OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerBufferAmd;
+ var _TessellationModeAmd = OpenTK.Graphics.OpenGL.All.TessellationModeAmd;
+ var _TessellationFactorAmd = OpenTK.Graphics.OpenGL.All.TessellationFactorAmd;
+ var _DiscreteAmd = OpenTK.Graphics.OpenGL.All.DiscreteAmd;
+ var _ContinuousAmd = OpenTK.Graphics.OpenGL.All.ContinuousAmd;
+ var _TextureCubeMapArray = OpenTK.Graphics.OpenGL.All.TextureCubeMapArray;
+ var _TextureCubeMapArrayArb = OpenTK.Graphics.OpenGL.All.TextureCubeMapArrayArb;
+ var _TextureBindingCubeMapArray = OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapArray;
+ var _TextureBindingCubeMapArrayArb = OpenTK.Graphics.OpenGL.All.TextureBindingCubeMapArrayArb;
+ var _ProxyTextureCubeMapArray = OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapArray;
+ var _ProxyTextureCubeMapArrayArb = OpenTK.Graphics.OpenGL.All.ProxyTextureCubeMapArrayArb;
+ var _SamplerCubeMapArray = OpenTK.Graphics.OpenGL.All.SamplerCubeMapArray;
+ var _SamplerCubeMapArrayArb = OpenTK.Graphics.OpenGL.All.SamplerCubeMapArrayArb;
+ var _SamplerCubeMapArrayShadow = OpenTK.Graphics.OpenGL.All.SamplerCubeMapArrayShadow;
+ var _SamplerCubeMapArrayShadowArb = OpenTK.Graphics.OpenGL.All.SamplerCubeMapArrayShadowArb;
+ var _IntSamplerCubeMapArray = OpenTK.Graphics.OpenGL.All.IntSamplerCubeMapArray;
+ var _IntSamplerCubeMapArrayArb = OpenTK.Graphics.OpenGL.All.IntSamplerCubeMapArrayArb;
+ var _UnsignedIntSamplerCubeMapArray = OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCubeMapArray;
+ var _UnsignedIntSamplerCubeMapArrayArb = OpenTK.Graphics.OpenGL.All.UnsignedIntSamplerCubeMapArrayArb;
+ var _AlphaSnorm = OpenTK.Graphics.OpenGL.All.AlphaSnorm;
+ var _LuminanceSnorm = OpenTK.Graphics.OpenGL.All.LuminanceSnorm;
+ var _LuminanceAlphaSnorm = OpenTK.Graphics.OpenGL.All.LuminanceAlphaSnorm;
+ var _IntensitySnorm = OpenTK.Graphics.OpenGL.All.IntensitySnorm;
+ var _Alpha8Snorm = OpenTK.Graphics.OpenGL.All.Alpha8Snorm;
+ var _Luminance8Snorm = OpenTK.Graphics.OpenGL.All.Luminance8Snorm;
+ var _Luminance8Alpha8Snorm = OpenTK.Graphics.OpenGL.All.Luminance8Alpha8Snorm;
+ var _Intensity8Snorm = OpenTK.Graphics.OpenGL.All.Intensity8Snorm;
+ var _Alpha16Snorm = OpenTK.Graphics.OpenGL.All.Alpha16Snorm;
+ var _Luminance16Snorm = OpenTK.Graphics.OpenGL.All.Luminance16Snorm;
+ var _Luminance16Alpha16Snorm = OpenTK.Graphics.OpenGL.All.Luminance16Alpha16Snorm;
+ var _Intensity16Snorm = OpenTK.Graphics.OpenGL.All.Intensity16Snorm;
+ var _FactorMinAmd = OpenTK.Graphics.OpenGL.All.FactorMinAmd;
+ var _FactorMaxAmd = OpenTK.Graphics.OpenGL.All.FactorMaxAmd;
+ var _DepthClampNearAmd = OpenTK.Graphics.OpenGL.All.DepthClampNearAmd;
+ var _DepthClampFarAmd = OpenTK.Graphics.OpenGL.All.DepthClampFarAmd;
+ var _VideoBufferNv = OpenTK.Graphics.OpenGL.All.VideoBufferNv;
+ var _VideoBufferBindingNv = OpenTK.Graphics.OpenGL.All.VideoBufferBindingNv;
+ var _FieldUpperNv = OpenTK.Graphics.OpenGL.All.FieldUpperNv;
+ var _FieldLowerNv = OpenTK.Graphics.OpenGL.All.FieldLowerNv;
+ var _NumVideoCaptureStreamsNv = OpenTK.Graphics.OpenGL.All.NumVideoCaptureStreamsNv;
+ var _NextVideoCaptureBufferStatusNv = OpenTK.Graphics.OpenGL.All.NextVideoCaptureBufferStatusNv;
+ var _VideoCaptureTo422SupportedNv = OpenTK.Graphics.OpenGL.All.VideoCaptureTo422SupportedNv;
+ var _LastVideoCaptureStatusNv = OpenTK.Graphics.OpenGL.All.LastVideoCaptureStatusNv;
+ var _VideoBufferPitchNv = OpenTK.Graphics.OpenGL.All.VideoBufferPitchNv;
+ var _VideoColorConversionMatrixNv = OpenTK.Graphics.OpenGL.All.VideoColorConversionMatrixNv;
+ var _VideoColorConversionMaxNv = OpenTK.Graphics.OpenGL.All.VideoColorConversionMaxNv;
+ var _VideoColorConversionMinNv = OpenTK.Graphics.OpenGL.All.VideoColorConversionMinNv;
+ var _VideoColorConversionOffsetNv = OpenTK.Graphics.OpenGL.All.VideoColorConversionOffsetNv;
+ var _VideoBufferInternalFormatNv = OpenTK.Graphics.OpenGL.All.VideoBufferInternalFormatNv;
+ var _PartialSuccessNv = OpenTK.Graphics.OpenGL.All.PartialSuccessNv;
+ var _SuccessNv = OpenTK.Graphics.OpenGL.All.SuccessNv;
+ var _FailureNv = OpenTK.Graphics.OpenGL.All.FailureNv;
+ var _Ycbycr8422Nv = OpenTK.Graphics.OpenGL.All.Ycbycr8422Nv;
+ var _Ycbaycr8A4224Nv = OpenTK.Graphics.OpenGL.All.Ycbaycr8A4224Nv;
+ var _Z6y10z6cb10z6y10z6cr10422Nv = OpenTK.Graphics.OpenGL.All.Z6y10z6cb10z6y10z6cr10422Nv;
+ var _Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv = OpenTK.Graphics.OpenGL.All.Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv;
+ var _Z4y12z4cb12z4y12z4cr12422Nv = OpenTK.Graphics.OpenGL.All.Z4y12z4cb12z4y12z4cr12422Nv;
+ var _Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv = OpenTK.Graphics.OpenGL.All.Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv;
+ var _Z4y12z4cb12z4cr12444Nv = OpenTK.Graphics.OpenGL.All.Z4y12z4cb12z4cr12444Nv;
+ var _VideoCaptureFrameWidthNv = OpenTK.Graphics.OpenGL.All.VideoCaptureFrameWidthNv;
+ var _VideoCaptureFrameHeightNv = OpenTK.Graphics.OpenGL.All.VideoCaptureFrameHeightNv;
+ var _VideoCaptureFieldUpperHeightNv = OpenTK.Graphics.OpenGL.All.VideoCaptureFieldUpperHeightNv;
+ var _VideoCaptureFieldLowerHeightNv = OpenTK.Graphics.OpenGL.All.VideoCaptureFieldLowerHeightNv;
+ var _VideoCaptureSurfaceOriginNv = OpenTK.Graphics.OpenGL.All.VideoCaptureSurfaceOriginNv;
+ var _TextureCoverageSamplesNv = OpenTK.Graphics.OpenGL.All.TextureCoverageSamplesNv;
+ var _TextureColorSamplesNv = OpenTK.Graphics.OpenGL.All.TextureColorSamplesNv;
+ var _GpuMemoryInfoDedicatedVidmemNvx = OpenTK.Graphics.OpenGL.All.GpuMemoryInfoDedicatedVidmemNvx;
+ var _GpuMemoryInfoTotalAvailableMemoryNvx = OpenTK.Graphics.OpenGL.All.GpuMemoryInfoTotalAvailableMemoryNvx;
+ var _GpuMemoryInfoCurrentAvailableVidmemNvx = OpenTK.Graphics.OpenGL.All.GpuMemoryInfoCurrentAvailableVidmemNvx;
+ var _GpuMemoryInfoEvictionCountNvx = OpenTK.Graphics.OpenGL.All.GpuMemoryInfoEvictionCountNvx;
+ var _GpuMemoryInfoEvictedMemoryNvx = OpenTK.Graphics.OpenGL.All.GpuMemoryInfoEvictedMemoryNvx;
+ var _Image1D = OpenTK.Graphics.OpenGL.All.Image1D;
+ var _Image1DExt = OpenTK.Graphics.OpenGL.All.Image1DExt;
+ var _Image2D = OpenTK.Graphics.OpenGL.All.Image2D;
+ var _Image2DExt = OpenTK.Graphics.OpenGL.All.Image2DExt;
+ var _Image3D = OpenTK.Graphics.OpenGL.All.Image3D;
+ var _Image3DExt = OpenTK.Graphics.OpenGL.All.Image3DExt;
+ var _Image2DRect = OpenTK.Graphics.OpenGL.All.Image2DRect;
+ var _Image2DRectExt = OpenTK.Graphics.OpenGL.All.Image2DRectExt;
+ var _ImageCube = OpenTK.Graphics.OpenGL.All.ImageCube;
+ var _ImageCubeExt = OpenTK.Graphics.OpenGL.All.ImageCubeExt;
+ var _ImageBuffer = OpenTK.Graphics.OpenGL.All.ImageBuffer;
+ var _ImageBufferExt = OpenTK.Graphics.OpenGL.All.ImageBufferExt;
+ var _Image1DArray = OpenTK.Graphics.OpenGL.All.Image1DArray;
+ var _Image1DArrayExt = OpenTK.Graphics.OpenGL.All.Image1DArrayExt;
+ var _Image2DArray = OpenTK.Graphics.OpenGL.All.Image2DArray;
+ var _Image2DArrayExt = OpenTK.Graphics.OpenGL.All.Image2DArrayExt;
+ var _ImageCubeMapArray = OpenTK.Graphics.OpenGL.All.ImageCubeMapArray;
+ var _ImageCubeMapArrayExt = OpenTK.Graphics.OpenGL.All.ImageCubeMapArrayExt;
+ var _Image2DMultisample = OpenTK.Graphics.OpenGL.All.Image2DMultisample;
+ var _Image2DMultisampleExt = OpenTK.Graphics.OpenGL.All.Image2DMultisampleExt;
+ var _Image2DMultisampleArray = OpenTK.Graphics.OpenGL.All.Image2DMultisampleArray;
+ var _Image2DMultisampleArrayExt = OpenTK.Graphics.OpenGL.All.Image2DMultisampleArrayExt;
+ var _IntImage1D = OpenTK.Graphics.OpenGL.All.IntImage1D;
+ var _IntImage1DExt = OpenTK.Graphics.OpenGL.All.IntImage1DExt;
+ var _IntImage2D = OpenTK.Graphics.OpenGL.All.IntImage2D;
+ var _IntImage2DExt = OpenTK.Graphics.OpenGL.All.IntImage2DExt;
+ var _IntImage3D = OpenTK.Graphics.OpenGL.All.IntImage3D;
+ var _IntImage3DExt = OpenTK.Graphics.OpenGL.All.IntImage3DExt;
+ var _IntImage2DRect = OpenTK.Graphics.OpenGL.All.IntImage2DRect;
+ var _IntImage2DRectExt = OpenTK.Graphics.OpenGL.All.IntImage2DRectExt;
+ var _IntImageCube = OpenTK.Graphics.OpenGL.All.IntImageCube;
+ var _IntImageCubeExt = OpenTK.Graphics.OpenGL.All.IntImageCubeExt;
+ var _IntImageBuffer = OpenTK.Graphics.OpenGL.All.IntImageBuffer;
+ var _IntImageBufferExt = OpenTK.Graphics.OpenGL.All.IntImageBufferExt;
+ var _IntImage1DArray = OpenTK.Graphics.OpenGL.All.IntImage1DArray;
+ var _IntImage1DArrayExt = OpenTK.Graphics.OpenGL.All.IntImage1DArrayExt;
+ var _IntImage2DArray = OpenTK.Graphics.OpenGL.All.IntImage2DArray;
+ var _IntImage2DArrayExt = OpenTK.Graphics.OpenGL.All.IntImage2DArrayExt;
+ var _IntImageCubeMapArray = OpenTK.Graphics.OpenGL.All.IntImageCubeMapArray;
+ var _IntImageCubeMapArrayExt = OpenTK.Graphics.OpenGL.All.IntImageCubeMapArrayExt;
+ var _IntImage2DMultisample = OpenTK.Graphics.OpenGL.All.IntImage2DMultisample;
+ var _IntImage2DMultisampleExt = OpenTK.Graphics.OpenGL.All.IntImage2DMultisampleExt;
+ var _IntImage2DMultisampleArray = OpenTK.Graphics.OpenGL.All.IntImage2DMultisampleArray;
+ var _IntImage2DMultisampleArrayExt = OpenTK.Graphics.OpenGL.All.IntImage2DMultisampleArrayExt;
+ var _UnsignedIntImage1D = OpenTK.Graphics.OpenGL.All.UnsignedIntImage1D;
+ var _UnsignedIntImage1DExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImage1DExt;
+ var _UnsignedIntImage2D = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2D;
+ var _UnsignedIntImage2DExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DExt;
+ var _UnsignedIntImage3D = OpenTK.Graphics.OpenGL.All.UnsignedIntImage3D;
+ var _UnsignedIntImage3DExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImage3DExt;
+ var _UnsignedIntImage2DRect = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DRect;
+ var _UnsignedIntImage2DRectExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DRectExt;
+ var _UnsignedIntImageCube = OpenTK.Graphics.OpenGL.All.UnsignedIntImageCube;
+ var _UnsignedIntImageCubeExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImageCubeExt;
+ var _UnsignedIntImageBuffer = OpenTK.Graphics.OpenGL.All.UnsignedIntImageBuffer;
+ var _UnsignedIntImageBufferExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImageBufferExt;
+ var _UnsignedIntImage1DArray = OpenTK.Graphics.OpenGL.All.UnsignedIntImage1DArray;
+ var _UnsignedIntImage1DArrayExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImage1DArrayExt;
+ var _UnsignedIntImage2DArray = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DArray;
+ var _UnsignedIntImage2DArrayExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DArrayExt;
+ var _UnsignedIntImageCubeMapArray = OpenTK.Graphics.OpenGL.All.UnsignedIntImageCubeMapArray;
+ var _UnsignedIntImageCubeMapArrayExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImageCubeMapArrayExt;
+ var _UnsignedIntImage2DMultisample = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisample;
+ var _UnsignedIntImage2DMultisampleExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisampleExt;
+ var _UnsignedIntImage2DMultisampleArray = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisampleArray;
+ var _UnsignedIntImage2DMultisampleArrayExt = OpenTK.Graphics.OpenGL.All.UnsignedIntImage2DMultisampleArrayExt;
+ var _MaxImageSamples = OpenTK.Graphics.OpenGL.All.MaxImageSamples;
+ var _MaxImageSamplesExt = OpenTK.Graphics.OpenGL.All.MaxImageSamplesExt;
+ var _ImageBindingFormat = OpenTK.Graphics.OpenGL.All.ImageBindingFormat;
+ var _ImageBindingFormatExt = OpenTK.Graphics.OpenGL.All.ImageBindingFormatExt;
+ var _Rgb10A2ui = OpenTK.Graphics.OpenGL.All.Rgb10A2ui;
+ var _PathFormatSvgNv = OpenTK.Graphics.OpenGL.All.PathFormatSvgNv;
+ var _PathFormatPsNv = OpenTK.Graphics.OpenGL.All.PathFormatPsNv;
+ var _StandardFontNameNv = OpenTK.Graphics.OpenGL.All.StandardFontNameNv;
+ var _SystemFontNameNv = OpenTK.Graphics.OpenGL.All.SystemFontNameNv;
+ var _FileNameNv = OpenTK.Graphics.OpenGL.All.FileNameNv;
+ var _PathStrokeWidthNv = OpenTK.Graphics.OpenGL.All.PathStrokeWidthNv;
+ var _PathEndCapsNv = OpenTK.Graphics.OpenGL.All.PathEndCapsNv;
+ var _PathInitialEndCapNv = OpenTK.Graphics.OpenGL.All.PathInitialEndCapNv;
+ var _PathTerminalEndCapNv = OpenTK.Graphics.OpenGL.All.PathTerminalEndCapNv;
+ var _PathJoinStyleNv = OpenTK.Graphics.OpenGL.All.PathJoinStyleNv;
+ var _PathMiterLimitNv = OpenTK.Graphics.OpenGL.All.PathMiterLimitNv;
+ var _PathDashCapsNv = OpenTK.Graphics.OpenGL.All.PathDashCapsNv;
+ var _PathInitialDashCapNv = OpenTK.Graphics.OpenGL.All.PathInitialDashCapNv;
+ var _PathTerminalDashCapNv = OpenTK.Graphics.OpenGL.All.PathTerminalDashCapNv;
+ var _PathDashOffsetNv = OpenTK.Graphics.OpenGL.All.PathDashOffsetNv;
+ var _PathClientLengthNv = OpenTK.Graphics.OpenGL.All.PathClientLengthNv;
+ var _PathFillModeNv = OpenTK.Graphics.OpenGL.All.PathFillModeNv;
+ var _PathFillMaskNv = OpenTK.Graphics.OpenGL.All.PathFillMaskNv;
+ var _PathFillCoverModeNv = OpenTK.Graphics.OpenGL.All.PathFillCoverModeNv;
+ var _PathStrokeCoverModeNv = OpenTK.Graphics.OpenGL.All.PathStrokeCoverModeNv;
+ var _PathStrokeMaskNv = OpenTK.Graphics.OpenGL.All.PathStrokeMaskNv;
+ var _CountUpNv = OpenTK.Graphics.OpenGL.All.CountUpNv;
+ var _CountDownNv = OpenTK.Graphics.OpenGL.All.CountDownNv;
+ var _PathObjectBoundingBoxNv = OpenTK.Graphics.OpenGL.All.PathObjectBoundingBoxNv;
+ var _ConvexHullNv = OpenTK.Graphics.OpenGL.All.ConvexHullNv;
+ var _BoundingBoxNv = OpenTK.Graphics.OpenGL.All.BoundingBoxNv;
+ var _TranslateXNv = OpenTK.Graphics.OpenGL.All.TranslateXNv;
+ var _TranslateYNv = OpenTK.Graphics.OpenGL.All.TranslateYNv;
+ var _Translate2DNv = OpenTK.Graphics.OpenGL.All.Translate2DNv;
+ var _Translate3DNv = OpenTK.Graphics.OpenGL.All.Translate3DNv;
+ var _Affine2DNv = OpenTK.Graphics.OpenGL.All.Affine2DNv;
+ var _Affine3DNv = OpenTK.Graphics.OpenGL.All.Affine3DNv;
+ var _TransposeAffine2DNv = OpenTK.Graphics.OpenGL.All.TransposeAffine2DNv;
+ var _TransposeAffine3DNv = OpenTK.Graphics.OpenGL.All.TransposeAffine3DNv;
+ var _Utf8Nv = OpenTK.Graphics.OpenGL.All.Utf8Nv;
+ var _Utf16Nv = OpenTK.Graphics.OpenGL.All.Utf16Nv;
+ var _BoundingBoxOfBoundingBoxesNv = OpenTK.Graphics.OpenGL.All.BoundingBoxOfBoundingBoxesNv;
+ var _PathCommandCountNv = OpenTK.Graphics.OpenGL.All.PathCommandCountNv;
+ var _PathCoordCountNv = OpenTK.Graphics.OpenGL.All.PathCoordCountNv;
+ var _PathDashArrayCountNv = OpenTK.Graphics.OpenGL.All.PathDashArrayCountNv;
+ var _PathComputedLengthNv = OpenTK.Graphics.OpenGL.All.PathComputedLengthNv;
+ var _PathFillBoundingBoxNv = OpenTK.Graphics.OpenGL.All.PathFillBoundingBoxNv;
+ var _PathStrokeBoundingBoxNv = OpenTK.Graphics.OpenGL.All.PathStrokeBoundingBoxNv;
+ var _SquareNv = OpenTK.Graphics.OpenGL.All.SquareNv;
+ var _RoundNv = OpenTK.Graphics.OpenGL.All.RoundNv;
+ var _TriangularNv = OpenTK.Graphics.OpenGL.All.TriangularNv;
+ var _BevelNv = OpenTK.Graphics.OpenGL.All.BevelNv;
+ var _MiterRevertNv = OpenTK.Graphics.OpenGL.All.MiterRevertNv;
+ var _MiterTruncateNv = OpenTK.Graphics.OpenGL.All.MiterTruncateNv;
+ var _SkipMissingGlyphNv = OpenTK.Graphics.OpenGL.All.SkipMissingGlyphNv;
+ var _UseMissingGlyphNv = OpenTK.Graphics.OpenGL.All.UseMissingGlyphNv;
+ var _PathErrorPositionNv = OpenTK.Graphics.OpenGL.All.PathErrorPositionNv;
+ var _PathFogGenModeNv = OpenTK.Graphics.OpenGL.All.PathFogGenModeNv;
+ var _AccumAdjacentPairsNv = OpenTK.Graphics.OpenGL.All.AccumAdjacentPairsNv;
+ var _AdjacentPairsNv = OpenTK.Graphics.OpenGL.All.AdjacentPairsNv;
+ var _FirstToRestNv = OpenTK.Graphics.OpenGL.All.FirstToRestNv;
+ var _PathGenModeNv = OpenTK.Graphics.OpenGL.All.PathGenModeNv;
+ var _PathGenCoeffNv = OpenTK.Graphics.OpenGL.All.PathGenCoeffNv;
+ var _PathGenColorFormatNv = OpenTK.Graphics.OpenGL.All.PathGenColorFormatNv;
+ var _PathGenComponentsNv = OpenTK.Graphics.OpenGL.All.PathGenComponentsNv;
+ var _PathDashOffsetResetNv = OpenTK.Graphics.OpenGL.All.PathDashOffsetResetNv;
+ var _MoveToResetsNv = OpenTK.Graphics.OpenGL.All.MoveToResetsNv;
+ var _MoveToContinuesNv = OpenTK.Graphics.OpenGL.All.MoveToContinuesNv;
+ var _PathStencilFuncNv = OpenTK.Graphics.OpenGL.All.PathStencilFuncNv;
+ var _PathStencilRefNv = OpenTK.Graphics.OpenGL.All.PathStencilRefNv;
+ var _PathStencilValueMaskNv = OpenTK.Graphics.OpenGL.All.PathStencilValueMaskNv;
+ var _ScaledResolveFastestExt = OpenTK.Graphics.OpenGL.All.ScaledResolveFastestExt;
+ var _ScaledResolveNicestExt = OpenTK.Graphics.OpenGL.All.ScaledResolveNicestExt;
+ var _MinMapBufferAlignment = OpenTK.Graphics.OpenGL.All.MinMapBufferAlignment;
+ var _PathStencilDepthOffsetFactorNv = OpenTK.Graphics.OpenGL.All.PathStencilDepthOffsetFactorNv;
+ var _PathStencilDepthOffsetUnitsNv = OpenTK.Graphics.OpenGL.All.PathStencilDepthOffsetUnitsNv;
+ var _PathCoverDepthFuncNv = OpenTK.Graphics.OpenGL.All.PathCoverDepthFuncNv;
+ var _ImageFormatCompatibilityType = OpenTK.Graphics.OpenGL.All.ImageFormatCompatibilityType;
+ var _ImageFormatCompatibilityBySize = OpenTK.Graphics.OpenGL.All.ImageFormatCompatibilityBySize;
+ var _ImageFormatCompatibilityByClass = OpenTK.Graphics.OpenGL.All.ImageFormatCompatibilityByClass;
+ var _MaxVertexImageUniforms = OpenTK.Graphics.OpenGL.All.MaxVertexImageUniforms;
+ var _MaxTessControlImageUniforms = OpenTK.Graphics.OpenGL.All.MaxTessControlImageUniforms;
+ var _MaxTessEvaluationImageUniforms = OpenTK.Graphics.OpenGL.All.MaxTessEvaluationImageUniforms;
+ var _MaxGeometryImageUniforms = OpenTK.Graphics.OpenGL.All.MaxGeometryImageUniforms;
+ var _MaxFragmentImageUniforms = OpenTK.Graphics.OpenGL.All.MaxFragmentImageUniforms;
+ var _MaxCombinedImageUniforms = OpenTK.Graphics.OpenGL.All.MaxCombinedImageUniforms;
+ var _MaxDeep3DTextureWidthHeightNv = OpenTK.Graphics.OpenGL.All.MaxDeep3DTextureWidthHeightNv;
+ var _MaxDeep3DTextureDepthNv = OpenTK.Graphics.OpenGL.All.MaxDeep3DTextureDepthNv;
+ var _ShaderStorageBuffer = OpenTK.Graphics.OpenGL.All.ShaderStorageBuffer;
+ var _ShaderStorageBufferBinding = OpenTK.Graphics.OpenGL.All.ShaderStorageBufferBinding;
+ var _ShaderStorageBufferStart = OpenTK.Graphics.OpenGL.All.ShaderStorageBufferStart;
+ var _ShaderStorageBufferSize = OpenTK.Graphics.OpenGL.All.ShaderStorageBufferSize;
+ var _MaxVertexShaderStorageBlocks = OpenTK.Graphics.OpenGL.All.MaxVertexShaderStorageBlocks;
+ var _MaxGeometryShaderStorageBlocks = OpenTK.Graphics.OpenGL.All.MaxGeometryShaderStorageBlocks;
+ var _MaxTessControlShaderStorageBlocks = OpenTK.Graphics.OpenGL.All.MaxTessControlShaderStorageBlocks;
+ var _MaxTessEvaluationShaderStorageBlocks = OpenTK.Graphics.OpenGL.All.MaxTessEvaluationShaderStorageBlocks;
+ var _MaxFragmentShaderStorageBlocks = OpenTK.Graphics.OpenGL.All.MaxFragmentShaderStorageBlocks;
+ var _MaxComputeShaderStorageBlocks = OpenTK.Graphics.OpenGL.All.MaxComputeShaderStorageBlocks;
+ var _MaxCombinedShaderStorageBlocks = OpenTK.Graphics.OpenGL.All.MaxCombinedShaderStorageBlocks;
+ var _MaxShaderStorageBufferBindings = OpenTK.Graphics.OpenGL.All.MaxShaderStorageBufferBindings;
+ var _MaxShaderStorageBlockSize = OpenTK.Graphics.OpenGL.All.MaxShaderStorageBlockSize;
+ var _ShaderStorageBufferOffsetAlignment = OpenTK.Graphics.OpenGL.All.ShaderStorageBufferOffsetAlignment;
+ var _SyncX11FenceExt = OpenTK.Graphics.OpenGL.All.SyncX11FenceExt;
+ var _DepthStencilTextureMode = OpenTK.Graphics.OpenGL.All.DepthStencilTextureMode;
+ var _MaxComputeFixedGroupInvocationsArb = OpenTK.Graphics.OpenGL.All.MaxComputeFixedGroupInvocationsArb;
+ var _MaxComputeWorkGroupInvocations = OpenTK.Graphics.OpenGL.All.MaxComputeWorkGroupInvocations;
+ var _UniformBlockReferencedByComputeShader = OpenTK.Graphics.OpenGL.All.UniformBlockReferencedByComputeShader;
+ var _AtomicCounterBufferReferencedByComputeShader = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByComputeShader;
+ var _DispatchIndirectBuffer = OpenTK.Graphics.OpenGL.All.DispatchIndirectBuffer;
+ var _DispatchIndirectBufferBinding = OpenTK.Graphics.OpenGL.All.DispatchIndirectBufferBinding;
+ var _ComputeProgramNv = OpenTK.Graphics.OpenGL.All.ComputeProgramNv;
+ var _ComputeProgramParameterBufferNv = OpenTK.Graphics.OpenGL.All.ComputeProgramParameterBufferNv;
+ var _Texture2DMultisample = OpenTK.Graphics.OpenGL.All.Texture2DMultisample;
+ var _ProxyTexture2DMultisample = OpenTK.Graphics.OpenGL.All.ProxyTexture2DMultisample;
+ var _Texture2DMultisampleArray = OpenTK.Graphics.OpenGL.All.Texture2DMultisampleArray;
+ var _ProxyTexture2DMultisampleArray = OpenTK.Graphics.OpenGL.All.ProxyTexture2DMultisampleArray;
+ var _TextureBinding2DMultisample = OpenTK.Graphics.OpenGL.All.TextureBinding2DMultisample;
+ var _TextureBinding2DMultisampleArray = OpenTK.Graphics.OpenGL.All.TextureBinding2DMultisampleArray;
+ var _TextureSamples = OpenTK.Graphics.OpenGL.All.TextureSamples;
+ var _TextureFixedSampleLocations = OpenTK.Graphics.OpenGL.All.TextureFixedSampleLocations;
+ var _Sampler2DMultisample = OpenTK.Graphics.OpenGL.All.Sampler2DMultisample;
+ var _IntSampler2DMultisample = OpenTK.Graphics.OpenGL.All.IntSampler2DMultisample;
+ var _UnsignedIntSampler2DMultisample = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DMultisample;
+ var _Sampler2DMultisampleArray = OpenTK.Graphics.OpenGL.All.Sampler2DMultisampleArray;
+ var _IntSampler2DMultisampleArray = OpenTK.Graphics.OpenGL.All.IntSampler2DMultisampleArray;
+ var _UnsignedIntSampler2DMultisampleArray = OpenTK.Graphics.OpenGL.All.UnsignedIntSampler2DMultisampleArray;
+ var _MaxColorTextureSamples = OpenTK.Graphics.OpenGL.All.MaxColorTextureSamples;
+ var _MaxDepthTextureSamples = OpenTK.Graphics.OpenGL.All.MaxDepthTextureSamples;
+ var _MaxIntegerSamples = OpenTK.Graphics.OpenGL.All.MaxIntegerSamples;
+ var _MaxServerWaitTimeout = OpenTK.Graphics.OpenGL.All.MaxServerWaitTimeout;
+ var _ObjectType = OpenTK.Graphics.OpenGL.All.ObjectType;
+ var _SyncCondition = OpenTK.Graphics.OpenGL.All.SyncCondition;
+ var _SyncStatus = OpenTK.Graphics.OpenGL.All.SyncStatus;
+ var _SyncFlags = OpenTK.Graphics.OpenGL.All.SyncFlags;
+ var _SyncFence = OpenTK.Graphics.OpenGL.All.SyncFence;
+ var _SyncGpuCommandsComplete = OpenTK.Graphics.OpenGL.All.SyncGpuCommandsComplete;
+ var _Unsignaled = OpenTK.Graphics.OpenGL.All.Unsignaled;
+ var _Signaled = OpenTK.Graphics.OpenGL.All.Signaled;
+ var _AlreadySignaled = OpenTK.Graphics.OpenGL.All.AlreadySignaled;
+ var _TimeoutExpired = OpenTK.Graphics.OpenGL.All.TimeoutExpired;
+ var _ConditionSatisfied = OpenTK.Graphics.OpenGL.All.ConditionSatisfied;
+ var _WaitFailed = OpenTK.Graphics.OpenGL.All.WaitFailed;
+ var _BufferAccessFlags = OpenTK.Graphics.OpenGL.All.BufferAccessFlags;
+ var _BufferMapLength = OpenTK.Graphics.OpenGL.All.BufferMapLength;
+ var _BufferMapOffset = OpenTK.Graphics.OpenGL.All.BufferMapOffset;
+ var _MaxVertexOutputComponents = OpenTK.Graphics.OpenGL.All.MaxVertexOutputComponents;
+ var _MaxGeometryInputComponents = OpenTK.Graphics.OpenGL.All.MaxGeometryInputComponents;
+ var _MaxGeometryOutputComponents = OpenTK.Graphics.OpenGL.All.MaxGeometryOutputComponents;
+ var _MaxFragmentInputComponents = OpenTK.Graphics.OpenGL.All.MaxFragmentInputComponents;
+ var _ContextProfileMask = OpenTK.Graphics.OpenGL.All.ContextProfileMask;
+ var _UnpackCompressedBlockWidth = OpenTK.Graphics.OpenGL.All.UnpackCompressedBlockWidth;
+ var _UnpackCompressedBlockHeight = OpenTK.Graphics.OpenGL.All.UnpackCompressedBlockHeight;
+ var _UnpackCompressedBlockDepth = OpenTK.Graphics.OpenGL.All.UnpackCompressedBlockDepth;
+ var _UnpackCompressedBlockSize = OpenTK.Graphics.OpenGL.All.UnpackCompressedBlockSize;
+ var _PackCompressedBlockWidth = OpenTK.Graphics.OpenGL.All.PackCompressedBlockWidth;
+ var _PackCompressedBlockHeight = OpenTK.Graphics.OpenGL.All.PackCompressedBlockHeight;
+ var _PackCompressedBlockDepth = OpenTK.Graphics.OpenGL.All.PackCompressedBlockDepth;
+ var _PackCompressedBlockSize = OpenTK.Graphics.OpenGL.All.PackCompressedBlockSize;
+ var _TextureImmutableFormat = OpenTK.Graphics.OpenGL.All.TextureImmutableFormat;
+ var _MaxDebugMessageLength = OpenTK.Graphics.OpenGL.All.MaxDebugMessageLength;
+ var _MaxDebugMessageLengthAmd = OpenTK.Graphics.OpenGL.All.MaxDebugMessageLengthAmd;
+ var _MaxDebugMessageLengthArb = OpenTK.Graphics.OpenGL.All.MaxDebugMessageLengthArb;
+ var _MaxDebugMessageLengthKhr = OpenTK.Graphics.OpenGL.All.MaxDebugMessageLengthKhr;
+ var _MaxDebugLoggedMessages = OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessages;
+ var _MaxDebugLoggedMessagesAmd = OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessagesAmd;
+ var _MaxDebugLoggedMessagesArb = OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessagesArb;
+ var _MaxDebugLoggedMessagesKhr = OpenTK.Graphics.OpenGL.All.MaxDebugLoggedMessagesKhr;
+ var _DebugLoggedMessages = OpenTK.Graphics.OpenGL.All.DebugLoggedMessages;
+ var _DebugLoggedMessagesAmd = OpenTK.Graphics.OpenGL.All.DebugLoggedMessagesAmd;
+ var _DebugLoggedMessagesArb = OpenTK.Graphics.OpenGL.All.DebugLoggedMessagesArb;
+ var _DebugLoggedMessagesKhr = OpenTK.Graphics.OpenGL.All.DebugLoggedMessagesKhr;
+ var _DebugSeverityHigh = OpenTK.Graphics.OpenGL.All.DebugSeverityHigh;
+ var _DebugSeverityHighAmd = OpenTK.Graphics.OpenGL.All.DebugSeverityHighAmd;
+ var _DebugSeverityHighArb = OpenTK.Graphics.OpenGL.All.DebugSeverityHighArb;
+ var _DebugSeverityHighKhr = OpenTK.Graphics.OpenGL.All.DebugSeverityHighKhr;
+ var _DebugSeverityMedium = OpenTK.Graphics.OpenGL.All.DebugSeverityMedium;
+ var _DebugSeverityMediumAmd = OpenTK.Graphics.OpenGL.All.DebugSeverityMediumAmd;
+ var _DebugSeverityMediumArb = OpenTK.Graphics.OpenGL.All.DebugSeverityMediumArb;
+ var _DebugSeverityMediumKhr = OpenTK.Graphics.OpenGL.All.DebugSeverityMediumKhr;
+ var _DebugSeverityLow = OpenTK.Graphics.OpenGL.All.DebugSeverityLow;
+ var _DebugSeverityLowAmd = OpenTK.Graphics.OpenGL.All.DebugSeverityLowAmd;
+ var _DebugSeverityLowArb = OpenTK.Graphics.OpenGL.All.DebugSeverityLowArb;
+ var _DebugSeverityLowKhr = OpenTK.Graphics.OpenGL.All.DebugSeverityLowKhr;
+ var _DebugCategoryApiErrorAmd = OpenTK.Graphics.OpenGL.All.DebugCategoryApiErrorAmd;
+ var _DebugCategoryWindowSystemAmd = OpenTK.Graphics.OpenGL.All.DebugCategoryWindowSystemAmd;
+ var _DebugCategoryDeprecationAmd = OpenTK.Graphics.OpenGL.All.DebugCategoryDeprecationAmd;
+ var _DebugCategoryUndefinedBehaviorAmd = OpenTK.Graphics.OpenGL.All.DebugCategoryUndefinedBehaviorAmd;
+ var _DebugCategoryPerformanceAmd = OpenTK.Graphics.OpenGL.All.DebugCategoryPerformanceAmd;
+ var _DebugCategoryShaderCompilerAmd = OpenTK.Graphics.OpenGL.All.DebugCategoryShaderCompilerAmd;
+ var _DebugCategoryApplicationAmd = OpenTK.Graphics.OpenGL.All.DebugCategoryApplicationAmd;
+ var _DebugCategoryOtherAmd = OpenTK.Graphics.OpenGL.All.DebugCategoryOtherAmd;
+ var _BufferObjectExt = OpenTK.Graphics.OpenGL.All.BufferObjectExt;
+ var _DataBufferAmd = OpenTK.Graphics.OpenGL.All.DataBufferAmd;
+ var _PerformanceMonitorAmd = OpenTK.Graphics.OpenGL.All.PerformanceMonitorAmd;
+ var _QueryObjectAmd = OpenTK.Graphics.OpenGL.All.QueryObjectAmd;
+ var _QueryObjectExt = OpenTK.Graphics.OpenGL.All.QueryObjectExt;
+ var _VertexArrayObjectAmd = OpenTK.Graphics.OpenGL.All.VertexArrayObjectAmd;
+ var _VertexArrayObjectExt = OpenTK.Graphics.OpenGL.All.VertexArrayObjectExt;
+ var _SamplerObjectAmd = OpenTK.Graphics.OpenGL.All.SamplerObjectAmd;
+ var _ExternalVirtualMemoryBufferAmd = OpenTK.Graphics.OpenGL.All.ExternalVirtualMemoryBufferAmd;
+ var _QueryBuffer = OpenTK.Graphics.OpenGL.All.QueryBuffer;
+ var _QueryBufferAmd = OpenTK.Graphics.OpenGL.All.QueryBufferAmd;
+ var _QueryBufferBinding = OpenTK.Graphics.OpenGL.All.QueryBufferBinding;
+ var _QueryBufferBindingAmd = OpenTK.Graphics.OpenGL.All.QueryBufferBindingAmd;
+ var _QueryResultNoWait = OpenTK.Graphics.OpenGL.All.QueryResultNoWait;
+ var _QueryResultNoWaitAmd = OpenTK.Graphics.OpenGL.All.QueryResultNoWaitAmd;
+ var _VirtualPageSizeXAmd = OpenTK.Graphics.OpenGL.All.VirtualPageSizeXAmd;
+ var _VirtualPageSizeXArb = OpenTK.Graphics.OpenGL.All.VirtualPageSizeXArb;
+ var _VirtualPageSizeYAmd = OpenTK.Graphics.OpenGL.All.VirtualPageSizeYAmd;
+ var _VirtualPageSizeYArb = OpenTK.Graphics.OpenGL.All.VirtualPageSizeYArb;
+ var _VirtualPageSizeZAmd = OpenTK.Graphics.OpenGL.All.VirtualPageSizeZAmd;
+ var _VirtualPageSizeZArb = OpenTK.Graphics.OpenGL.All.VirtualPageSizeZArb;
+ var _MaxSparseTextureSizeAmd = OpenTK.Graphics.OpenGL.All.MaxSparseTextureSizeAmd;
+ var _MaxSparseTextureSizeArb = OpenTK.Graphics.OpenGL.All.MaxSparseTextureSizeArb;
+ var _MaxSparse3DTextureSizeAmd = OpenTK.Graphics.OpenGL.All.MaxSparse3DTextureSizeAmd;
+ var _MaxSparse3DTextureSizeArb = OpenTK.Graphics.OpenGL.All.MaxSparse3DTextureSizeArb;
+ var _MaxSparseArrayTextureLayers = OpenTK.Graphics.OpenGL.All.MaxSparseArrayTextureLayers;
+ var _MaxSparseArrayTextureLayersArb = OpenTK.Graphics.OpenGL.All.MaxSparseArrayTextureLayersArb;
+ var _MinSparseLevelAmd = OpenTK.Graphics.OpenGL.All.MinSparseLevelAmd;
+ var _MinSparseLevelArb = OpenTK.Graphics.OpenGL.All.MinSparseLevelArb;
+ var _MinLodWarningAmd = OpenTK.Graphics.OpenGL.All.MinLodWarningAmd;
+ var _TextureBufferOffset = OpenTK.Graphics.OpenGL.All.TextureBufferOffset;
+ var _TextureBufferSize = OpenTK.Graphics.OpenGL.All.TextureBufferSize;
+ var _TextureBufferOffsetAlignment = OpenTK.Graphics.OpenGL.All.TextureBufferOffsetAlignment;
+ var _StreamRasterizationAmd = OpenTK.Graphics.OpenGL.All.StreamRasterizationAmd;
+ var _VertexElementSwizzleAmd = OpenTK.Graphics.OpenGL.All.VertexElementSwizzleAmd;
+ var _VertexIdSwizzleAmd = OpenTK.Graphics.OpenGL.All.VertexIdSwizzleAmd;
+ var _TextureSparseArb = OpenTK.Graphics.OpenGL.All.TextureSparseArb;
+ var _VirtualPageSizeIndexArb = OpenTK.Graphics.OpenGL.All.VirtualPageSizeIndexArb;
+ var _NumVirtualPageSizesArb = OpenTK.Graphics.OpenGL.All.NumVirtualPageSizesArb;
+ var _SparseTextureFullArrayCubeMipmapsArb = OpenTK.Graphics.OpenGL.All.SparseTextureFullArrayCubeMipmapsArb;
+ var _ComputeShader = OpenTK.Graphics.OpenGL.All.ComputeShader;
+ var _MaxComputeUniformBlocks = OpenTK.Graphics.OpenGL.All.MaxComputeUniformBlocks;
+ var _MaxComputeTextureImageUnits = OpenTK.Graphics.OpenGL.All.MaxComputeTextureImageUnits;
+ var _MaxComputeImageUniforms = OpenTK.Graphics.OpenGL.All.MaxComputeImageUniforms;
+ var _MaxComputeWorkGroupCount = OpenTK.Graphics.OpenGL.All.MaxComputeWorkGroupCount;
+ var _MaxComputeFixedGroupSizeArb = OpenTK.Graphics.OpenGL.All.MaxComputeFixedGroupSizeArb;
+ var _MaxComputeWorkGroupSize = OpenTK.Graphics.OpenGL.All.MaxComputeWorkGroupSize;
+ var _CompressedR11Eac = OpenTK.Graphics.OpenGL.All.CompressedR11Eac;
+ var _CompressedSignedR11Eac = OpenTK.Graphics.OpenGL.All.CompressedSignedR11Eac;
+ var _CompressedRg11Eac = OpenTK.Graphics.OpenGL.All.CompressedRg11Eac;
+ var _CompressedSignedRg11Eac = OpenTK.Graphics.OpenGL.All.CompressedSignedRg11Eac;
+ var _CompressedRgb8Etc2 = OpenTK.Graphics.OpenGL.All.CompressedRgb8Etc2;
+ var _CompressedSrgb8Etc2 = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Etc2;
+ var _CompressedRgb8PunchthroughAlpha1Etc2 = OpenTK.Graphics.OpenGL.All.CompressedRgb8PunchthroughAlpha1Etc2;
+ var _CompressedSrgb8PunchthroughAlpha1Etc2 = OpenTK.Graphics.OpenGL.All.CompressedSrgb8PunchthroughAlpha1Etc2;
+ var _CompressedRgba8Etc2Eac = OpenTK.Graphics.OpenGL.All.CompressedRgba8Etc2Eac;
+ var _CompressedSrgb8Alpha8Etc2Eac = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Etc2Eac;
+ var _BlendPremultipliedSrcNv = OpenTK.Graphics.OpenGL.All.BlendPremultipliedSrcNv;
+ var _BlendOverlapNv = OpenTK.Graphics.OpenGL.All.BlendOverlapNv;
+ var _UncorrelatedNv = OpenTK.Graphics.OpenGL.All.UncorrelatedNv;
+ var _DisjointNv = OpenTK.Graphics.OpenGL.All.DisjointNv;
+ var _ConjointNv = OpenTK.Graphics.OpenGL.All.ConjointNv;
+ var _BlendAdvancedCoherentNv = OpenTK.Graphics.OpenGL.All.BlendAdvancedCoherentNv;
+ var _SrcNv = OpenTK.Graphics.OpenGL.All.SrcNv;
+ var _DstNv = OpenTK.Graphics.OpenGL.All.DstNv;
+ var _SrcOverNv = OpenTK.Graphics.OpenGL.All.SrcOverNv;
+ var _DstOverNv = OpenTK.Graphics.OpenGL.All.DstOverNv;
+ var _SrcInNv = OpenTK.Graphics.OpenGL.All.SrcInNv;
+ var _DstInNv = OpenTK.Graphics.OpenGL.All.DstInNv;
+ var _SrcOutNv = OpenTK.Graphics.OpenGL.All.SrcOutNv;
+ var _DstOutNv = OpenTK.Graphics.OpenGL.All.DstOutNv;
+ var _SrcAtopNv = OpenTK.Graphics.OpenGL.All.SrcAtopNv;
+ var _DstAtopNv = OpenTK.Graphics.OpenGL.All.DstAtopNv;
+ var _PlusNv = OpenTK.Graphics.OpenGL.All.PlusNv;
+ var _PlusDarkerNv = OpenTK.Graphics.OpenGL.All.PlusDarkerNv;
+ var _MultiplyNv = OpenTK.Graphics.OpenGL.All.MultiplyNv;
+ var _ScreenNv = OpenTK.Graphics.OpenGL.All.ScreenNv;
+ var _OverlayNv = OpenTK.Graphics.OpenGL.All.OverlayNv;
+ var _DarkenNv = OpenTK.Graphics.OpenGL.All.DarkenNv;
+ var _LightenNv = OpenTK.Graphics.OpenGL.All.LightenNv;
+ var _ColordodgeNv = OpenTK.Graphics.OpenGL.All.ColordodgeNv;
+ var _ColorburnNv = OpenTK.Graphics.OpenGL.All.ColorburnNv;
+ var _HardlightNv = OpenTK.Graphics.OpenGL.All.HardlightNv;
+ var _SoftlightNv = OpenTK.Graphics.OpenGL.All.SoftlightNv;
+ var _DifferenceNv = OpenTK.Graphics.OpenGL.All.DifferenceNv;
+ var _MinusNv = OpenTK.Graphics.OpenGL.All.MinusNv;
+ var _ExclusionNv = OpenTK.Graphics.OpenGL.All.ExclusionNv;
+ var _ContrastNv = OpenTK.Graphics.OpenGL.All.ContrastNv;
+ var _InvertRgbNv = OpenTK.Graphics.OpenGL.All.InvertRgbNv;
+ var _LineardodgeNv = OpenTK.Graphics.OpenGL.All.LineardodgeNv;
+ var _LinearburnNv = OpenTK.Graphics.OpenGL.All.LinearburnNv;
+ var _VividlightNv = OpenTK.Graphics.OpenGL.All.VividlightNv;
+ var _LinearlightNv = OpenTK.Graphics.OpenGL.All.LinearlightNv;
+ var _PinlightNv = OpenTK.Graphics.OpenGL.All.PinlightNv;
+ var _HardmixNv = OpenTK.Graphics.OpenGL.All.HardmixNv;
+ var _HslHueNv = OpenTK.Graphics.OpenGL.All.HslHueNv;
+ var _HslSaturationNv = OpenTK.Graphics.OpenGL.All.HslSaturationNv;
+ var _HslColorNv = OpenTK.Graphics.OpenGL.All.HslColorNv;
+ var _HslLuminosityNv = OpenTK.Graphics.OpenGL.All.HslLuminosityNv;
+ var _PlusClampedNv = OpenTK.Graphics.OpenGL.All.PlusClampedNv;
+ var _PlusClampedAlphaNv = OpenTK.Graphics.OpenGL.All.PlusClampedAlphaNv;
+ var _MinusClampedNv = OpenTK.Graphics.OpenGL.All.MinusClampedNv;
+ var _InvertOvgNv = OpenTK.Graphics.OpenGL.All.InvertOvgNv;
+ var _AtomicCounterBuffer = OpenTK.Graphics.OpenGL.All.AtomicCounterBuffer;
+ var _AtomicCounterBufferBinding = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferBinding;
+ var _AtomicCounterBufferStart = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferStart;
+ var _AtomicCounterBufferSize = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferSize;
+ var _AtomicCounterBufferDataSize = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferDataSize;
+ var _AtomicCounterBufferActiveAtomicCounters = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferActiveAtomicCounters;
+ var _AtomicCounterBufferActiveAtomicCounterIndices = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferActiveAtomicCounterIndices;
+ var _AtomicCounterBufferReferencedByVertexShader = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByVertexShader;
+ var _AtomicCounterBufferReferencedByTessControlShader = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByTessControlShader;
+ var _AtomicCounterBufferReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByTessEvaluationShader;
+ var _AtomicCounterBufferReferencedByGeometryShader = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByGeometryShader;
+ var _AtomicCounterBufferReferencedByFragmentShader = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferReferencedByFragmentShader;
+ var _MaxVertexAtomicCounterBuffers = OpenTK.Graphics.OpenGL.All.MaxVertexAtomicCounterBuffers;
+ var _MaxTessControlAtomicCounterBuffers = OpenTK.Graphics.OpenGL.All.MaxTessControlAtomicCounterBuffers;
+ var _MaxTessEvaluationAtomicCounterBuffers = OpenTK.Graphics.OpenGL.All.MaxTessEvaluationAtomicCounterBuffers;
+ var _MaxGeometryAtomicCounterBuffers = OpenTK.Graphics.OpenGL.All.MaxGeometryAtomicCounterBuffers;
+ var _MaxFragmentAtomicCounterBuffers = OpenTK.Graphics.OpenGL.All.MaxFragmentAtomicCounterBuffers;
+ var _MaxCombinedAtomicCounterBuffers = OpenTK.Graphics.OpenGL.All.MaxCombinedAtomicCounterBuffers;
+ var _MaxVertexAtomicCounters = OpenTK.Graphics.OpenGL.All.MaxVertexAtomicCounters;
+ var _MaxTessControlAtomicCounters = OpenTK.Graphics.OpenGL.All.MaxTessControlAtomicCounters;
+ var _MaxTessEvaluationAtomicCounters = OpenTK.Graphics.OpenGL.All.MaxTessEvaluationAtomicCounters;
+ var _MaxGeometryAtomicCounters = OpenTK.Graphics.OpenGL.All.MaxGeometryAtomicCounters;
+ var _MaxFragmentAtomicCounters = OpenTK.Graphics.OpenGL.All.MaxFragmentAtomicCounters;
+ var _MaxCombinedAtomicCounters = OpenTK.Graphics.OpenGL.All.MaxCombinedAtomicCounters;
+ var _MaxAtomicCounterBufferSize = OpenTK.Graphics.OpenGL.All.MaxAtomicCounterBufferSize;
+ var _ActiveAtomicCounterBuffers = OpenTK.Graphics.OpenGL.All.ActiveAtomicCounterBuffers;
+ var _UniformAtomicCounterBufferIndex = OpenTK.Graphics.OpenGL.All.UniformAtomicCounterBufferIndex;
+ var _UnsignedIntAtomicCounter = OpenTK.Graphics.OpenGL.All.UnsignedIntAtomicCounter;
+ var _MaxAtomicCounterBufferBindings = OpenTK.Graphics.OpenGL.All.MaxAtomicCounterBufferBindings;
+ var _DebugOutput = OpenTK.Graphics.OpenGL.All.DebugOutput;
+ var _DebugOutputKhr = OpenTK.Graphics.OpenGL.All.DebugOutputKhr;
+ var _Uniform = OpenTK.Graphics.OpenGL.All.Uniform;
+ var _UniformBlock = OpenTK.Graphics.OpenGL.All.UniformBlock;
+ var _ProgramInput = OpenTK.Graphics.OpenGL.All.ProgramInput;
+ var _ProgramOutput = OpenTK.Graphics.OpenGL.All.ProgramOutput;
+ var _BufferVariable = OpenTK.Graphics.OpenGL.All.BufferVariable;
+ var _ShaderStorageBlock = OpenTK.Graphics.OpenGL.All.ShaderStorageBlock;
+ var _IsPerPatch = OpenTK.Graphics.OpenGL.All.IsPerPatch;
+ var _VertexSubroutine = OpenTK.Graphics.OpenGL.All.VertexSubroutine;
+ var _TessControlSubroutine = OpenTK.Graphics.OpenGL.All.TessControlSubroutine;
+ var _TessEvaluationSubroutine = OpenTK.Graphics.OpenGL.All.TessEvaluationSubroutine;
+ var _GeometrySubroutine = OpenTK.Graphics.OpenGL.All.GeometrySubroutine;
+ var _FragmentSubroutine = OpenTK.Graphics.OpenGL.All.FragmentSubroutine;
+ var _ComputeSubroutine = OpenTK.Graphics.OpenGL.All.ComputeSubroutine;
+ var _VertexSubroutineUniform = OpenTK.Graphics.OpenGL.All.VertexSubroutineUniform;
+ var _TessControlSubroutineUniform = OpenTK.Graphics.OpenGL.All.TessControlSubroutineUniform;
+ var _TessEvaluationSubroutineUniform = OpenTK.Graphics.OpenGL.All.TessEvaluationSubroutineUniform;
+ var _GeometrySubroutineUniform = OpenTK.Graphics.OpenGL.All.GeometrySubroutineUniform;
+ var _FragmentSubroutineUniform = OpenTK.Graphics.OpenGL.All.FragmentSubroutineUniform;
+ var _ComputeSubroutineUniform = OpenTK.Graphics.OpenGL.All.ComputeSubroutineUniform;
+ var _TransformFeedbackVarying = OpenTK.Graphics.OpenGL.All.TransformFeedbackVarying;
+ var _ActiveResources = OpenTK.Graphics.OpenGL.All.ActiveResources;
+ var _MaxNameLength = OpenTK.Graphics.OpenGL.All.MaxNameLength;
+ var _MaxNumActiveVariables = OpenTK.Graphics.OpenGL.All.MaxNumActiveVariables;
+ var _MaxNumCompatibleSubroutines = OpenTK.Graphics.OpenGL.All.MaxNumCompatibleSubroutines;
+ var _NameLength = OpenTK.Graphics.OpenGL.All.NameLength;
+ var _Type = OpenTK.Graphics.OpenGL.All.Type;
+ var _ArraySize = OpenTK.Graphics.OpenGL.All.ArraySize;
+ var _Offset = OpenTK.Graphics.OpenGL.All.Offset;
+ var _BlockIndex = OpenTK.Graphics.OpenGL.All.BlockIndex;
+ var _ArrayStride = OpenTK.Graphics.OpenGL.All.ArrayStride;
+ var _MatrixStride = OpenTK.Graphics.OpenGL.All.MatrixStride;
+ var _IsRowMajor = OpenTK.Graphics.OpenGL.All.IsRowMajor;
+ var _AtomicCounterBufferIndex = OpenTK.Graphics.OpenGL.All.AtomicCounterBufferIndex;
+ var _BufferBinding = OpenTK.Graphics.OpenGL.All.BufferBinding;
+ var _BufferDataSize = OpenTK.Graphics.OpenGL.All.BufferDataSize;
+ var _NumActiveVariables = OpenTK.Graphics.OpenGL.All.NumActiveVariables;
+ var _ActiveVariables = OpenTK.Graphics.OpenGL.All.ActiveVariables;
+ var _ReferencedByVertexShader = OpenTK.Graphics.OpenGL.All.ReferencedByVertexShader;
+ var _ReferencedByTessControlShader = OpenTK.Graphics.OpenGL.All.ReferencedByTessControlShader;
+ var _ReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.All.ReferencedByTessEvaluationShader;
+ var _ReferencedByGeometryShader = OpenTK.Graphics.OpenGL.All.ReferencedByGeometryShader;
+ var _ReferencedByFragmentShader = OpenTK.Graphics.OpenGL.All.ReferencedByFragmentShader;
+ var _ReferencedByComputeShader = OpenTK.Graphics.OpenGL.All.ReferencedByComputeShader;
+ var _TopLevelArraySize = OpenTK.Graphics.OpenGL.All.TopLevelArraySize;
+ var _TopLevelArrayStride = OpenTK.Graphics.OpenGL.All.TopLevelArrayStride;
+ var _Location = OpenTK.Graphics.OpenGL.All.Location;
+ var _LocationIndex = OpenTK.Graphics.OpenGL.All.LocationIndex;
+ var _FramebufferDefaultWidth = OpenTK.Graphics.OpenGL.All.FramebufferDefaultWidth;
+ var _FramebufferDefaultHeight = OpenTK.Graphics.OpenGL.All.FramebufferDefaultHeight;
+ var _FramebufferDefaultLayers = OpenTK.Graphics.OpenGL.All.FramebufferDefaultLayers;
+ var _FramebufferDefaultSamples = OpenTK.Graphics.OpenGL.All.FramebufferDefaultSamples;
+ var _FramebufferDefaultFixedSampleLocations = OpenTK.Graphics.OpenGL.All.FramebufferDefaultFixedSampleLocations;
+ var _MaxFramebufferWidth = OpenTK.Graphics.OpenGL.All.MaxFramebufferWidth;
+ var _MaxFramebufferHeight = OpenTK.Graphics.OpenGL.All.MaxFramebufferHeight;
+ var _MaxFramebufferLayers = OpenTK.Graphics.OpenGL.All.MaxFramebufferLayers;
+ var _MaxFramebufferSamples = OpenTK.Graphics.OpenGL.All.MaxFramebufferSamples;
+ var _WarpSizeNv = OpenTK.Graphics.OpenGL.All.WarpSizeNv;
+ var _WarpsPerSmNv = OpenTK.Graphics.OpenGL.All.WarpsPerSmNv;
+ var _SmCountNv = OpenTK.Graphics.OpenGL.All.SmCountNv;
+ var _MaxComputeVariableGroupInvocationsArb = OpenTK.Graphics.OpenGL.All.MaxComputeVariableGroupInvocationsArb;
+ var _MaxComputeVariableGroupSizeArb = OpenTK.Graphics.OpenGL.All.MaxComputeVariableGroupSizeArb;
+ var _LocationComponent = OpenTK.Graphics.OpenGL.All.LocationComponent;
+ var _TransformFeedbackBufferIndex = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferIndex;
+ var _TransformFeedbackBufferStride = OpenTK.Graphics.OpenGL.All.TransformFeedbackBufferStride;
+ var _ClearTexture = OpenTK.Graphics.OpenGL.All.ClearTexture;
+ var _NumSampleCounts = OpenTK.Graphics.OpenGL.All.NumSampleCounts;
+ var _CompressedRgbaAstc4X4Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc4X4Khr;
+ var _CompressedRgbaAstc5X4Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc5X4Khr;
+ var _CompressedRgbaAstc5X5Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc5X5Khr;
+ var _CompressedRgbaAstc6X5Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc6X5Khr;
+ var _CompressedRgbaAstc6X6Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc6X6Khr;
+ var _CompressedRgbaAstc8X5Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc8X5Khr;
+ var _CompressedRgbaAstc8X6Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc8X6Khr;
+ var _CompressedRgbaAstc8X8Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc8X8Khr;
+ var _CompressedRgbaAstc10X5Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc10X5Khr;
+ var _CompressedRgbaAstc10X6Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc10X6Khr;
+ var _CompressedRgbaAstc10X8Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc10X8Khr;
+ var _CompressedRgbaAstc10X10Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc10X10Khr;
+ var _CompressedRgbaAstc12X10Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc12X10Khr;
+ var _CompressedRgbaAstc12X12Khr = OpenTK.Graphics.OpenGL.All.CompressedRgbaAstc12X12Khr;
+ var _CompressedSrgb8Alpha8Astc4X4Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc4X4Khr;
+ var _CompressedSrgb8Alpha8Astc5X4Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc5X4Khr;
+ var _CompressedSrgb8Alpha8Astc5X5Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc5X5Khr;
+ var _CompressedSrgb8Alpha8Astc6X5Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc6X5Khr;
+ var _CompressedSrgb8Alpha8Astc6X6Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc6X6Khr;
+ var _CompressedSrgb8Alpha8Astc8X5Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc8X5Khr;
+ var _CompressedSrgb8Alpha8Astc8X6Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc8X6Khr;
+ var _CompressedSrgb8Alpha8Astc8X8Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc8X8Khr;
+ var _CompressedSrgb8Alpha8Astc10X5Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc10X5Khr;
+ var _CompressedSrgb8Alpha8Astc10X6Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc10X6Khr;
+ var _CompressedSrgb8Alpha8Astc10X8Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc10X8Khr;
+ var _CompressedSrgb8Alpha8Astc10X10Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc10X10Khr;
+ var _CompressedSrgb8Alpha8Astc12X10Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc12X10Khr;
+ var _CompressedSrgb8Alpha8Astc12X12Khr = OpenTK.Graphics.OpenGL.All.CompressedSrgb8Alpha8Astc12X12Khr;
+ var _PerfqueryCounterEventIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterEventIntel;
+ var _PerfqueryCounterDurationNormIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterDurationNormIntel;
+ var _PerfqueryCounterDurationRawIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterDurationRawIntel;
+ var _PerfqueryCounterThroughputIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterThroughputIntel;
+ var _PerfqueryCounterRawIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterRawIntel;
+ var _PerfqueryCounterTimestampIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterTimestampIntel;
+ var _PerfqueryCounterDataUint32Intel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataUint32Intel;
+ var _PerfqueryCounterDataUint64Intel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataUint64Intel;
+ var _PerfqueryCounterDataFloatIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataFloatIntel;
+ var _PerfqueryCounterDataDoubleIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataDoubleIntel;
+ var _PerfqueryCounterDataBool32Intel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterDataBool32Intel;
+ var _PerfqueryQueryNameLengthMaxIntel = OpenTK.Graphics.OpenGL.All.PerfqueryQueryNameLengthMaxIntel;
+ var _PerfqueryCounterNameLengthMaxIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterNameLengthMaxIntel;
+ var _PerfqueryCounterDescLengthMaxIntel = OpenTK.Graphics.OpenGL.All.PerfqueryCounterDescLengthMaxIntel;
+ var _PerfqueryGpaExtendedCountersIntel = OpenTK.Graphics.OpenGL.All.PerfqueryGpaExtendedCountersIntel;
+ var _RestartPathNv = OpenTK.Graphics.OpenGL.All.RestartPathNv;
+ var _DupFirstCubicCurveToNv = OpenTK.Graphics.OpenGL.All.DupFirstCubicCurveToNv;
+ var _DupLastCubicCurveToNv = OpenTK.Graphics.OpenGL.All.DupLastCubicCurveToNv;
+ var _RectNv = OpenTK.Graphics.OpenGL.All.RectNv;
+ var _CircularCcwArcToNv = OpenTK.Graphics.OpenGL.All.CircularCcwArcToNv;
+ var _CircularCwArcToNv = OpenTK.Graphics.OpenGL.All.CircularCwArcToNv;
+ var _CircularTangentArcToNv = OpenTK.Graphics.OpenGL.All.CircularTangentArcToNv;
+ var _ArcToNv = OpenTK.Graphics.OpenGL.All.ArcToNv;
+ var _RelativeArcToNv = OpenTK.Graphics.OpenGL.All.RelativeArcToNv;
+ var _AllAttribBits = OpenTK.Graphics.OpenGL.All.AllAttribBits;
+ var _AllBarrierBits = OpenTK.Graphics.OpenGL.All.AllBarrierBits;
+ var _AllBarrierBitsExt = OpenTK.Graphics.OpenGL.All.AllBarrierBitsExt;
+ var _AllShaderBits = OpenTK.Graphics.OpenGL.All.AllShaderBits;
+ var _AllShaderBitsExt = OpenTK.Graphics.OpenGL.All.AllShaderBitsExt;
+ var _ClientAllAttribBits = OpenTK.Graphics.OpenGL.All.ClientAllAttribBits;
+ var _InvalidIndex = OpenTK.Graphics.OpenGL.All.InvalidIndex;
+ var _QueryAllEventBitsAmd = OpenTK.Graphics.OpenGL.All.QueryAllEventBitsAmd;
+ var _TimeoutIgnored = OpenTK.Graphics.OpenGL.All.TimeoutIgnored;
+ var _LayoutLinearIntel = OpenTK.Graphics.OpenGL.All.LayoutLinearIntel;
+ var _One = OpenTK.Graphics.OpenGL.All.One;
+ var _True = OpenTK.Graphics.OpenGL.All.True;
+ var _CullVertexIbm = OpenTK.Graphics.OpenGL.All.CullVertexIbm;
+ var _AllStaticDataIbm = OpenTK.Graphics.OpenGL.All.AllStaticDataIbm;
+ var _StaticVertexArrayIbm = OpenTK.Graphics.OpenGL.All.StaticVertexArrayIbm;
+ var _VertexArrayListIbm = OpenTK.Graphics.OpenGL.All.VertexArrayListIbm;
+ var _NormalArrayListIbm = OpenTK.Graphics.OpenGL.All.NormalArrayListIbm;
+ var _ColorArrayListIbm = OpenTK.Graphics.OpenGL.All.ColorArrayListIbm;
+ var _IndexArrayListIbm = OpenTK.Graphics.OpenGL.All.IndexArrayListIbm;
+ var _TextureCoordArrayListIbm = OpenTK.Graphics.OpenGL.All.TextureCoordArrayListIbm;
+ var _EdgeFlagArrayListIbm = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayListIbm;
+ var _FogCoordinateArrayListIbm = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayListIbm;
+ var _SecondaryColorArrayListIbm = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayListIbm;
+ var _VertexArrayListStrideIbm = OpenTK.Graphics.OpenGL.All.VertexArrayListStrideIbm;
+ var _NormalArrayListStrideIbm = OpenTK.Graphics.OpenGL.All.NormalArrayListStrideIbm;
+ var _ColorArrayListStrideIbm = OpenTK.Graphics.OpenGL.All.ColorArrayListStrideIbm;
+ var _IndexArrayListStrideIbm = OpenTK.Graphics.OpenGL.All.IndexArrayListStrideIbm;
+ var _TextureCoordArrayListStrideIbm = OpenTK.Graphics.OpenGL.All.TextureCoordArrayListStrideIbm;
+ var _EdgeFlagArrayListStrideIbm = OpenTK.Graphics.OpenGL.All.EdgeFlagArrayListStrideIbm;
+ var _FogCoordinateArrayListStrideIbm = OpenTK.Graphics.OpenGL.All.FogCoordinateArrayListStrideIbm;
+ var _SecondaryColorArrayListStrideIbm = OpenTK.Graphics.OpenGL.All.SecondaryColorArrayListStrideIbm;
+ var _LayoutLinearCpuCachedIntel = OpenTK.Graphics.OpenGL.All.LayoutLinearCpuCachedIntel;
+ var _Two = OpenTK.Graphics.OpenGL.All.Two;
+ var _NextBufferNv = OpenTK.Graphics.OpenGL.All.NextBufferNv;
+ var _Three = OpenTK.Graphics.OpenGL.All.Three;
+ var _SkipComponents4Nv = OpenTK.Graphics.OpenGL.All.SkipComponents4Nv;
+ var _Four = OpenTK.Graphics.OpenGL.All.Four;
+ var _SkipComponents3Nv = OpenTK.Graphics.OpenGL.All.SkipComponents3Nv;
+ var _SkipComponents2Nv = OpenTK.Graphics.OpenGL.All.SkipComponents2Nv;
+ var _SkipComponents1Nv = OpenTK.Graphics.OpenGL.All.SkipComponents1Nv;
+}
+static void Test_AlphaFunction_10245() {
+ var _Never = OpenTK.Graphics.OpenGL.AlphaFunction.Never;
+ var _Less = OpenTK.Graphics.OpenGL.AlphaFunction.Less;
+ var _Equal = OpenTK.Graphics.OpenGL.AlphaFunction.Equal;
+ var _Lequal = OpenTK.Graphics.OpenGL.AlphaFunction.Lequal;
+ var _Greater = OpenTK.Graphics.OpenGL.AlphaFunction.Greater;
+ var _Notequal = OpenTK.Graphics.OpenGL.AlphaFunction.Notequal;
+ var _Gequal = OpenTK.Graphics.OpenGL.AlphaFunction.Gequal;
+ var _Always = OpenTK.Graphics.OpenGL.AlphaFunction.Always;
+}
+static void Test_AmdBlendMinmaxFactor_10246() {
+ var _FactorMinAmd = OpenTK.Graphics.OpenGL.AmdBlendMinmaxFactor.FactorMinAmd;
+ var _FactorMaxAmd = OpenTK.Graphics.OpenGL.AmdBlendMinmaxFactor.FactorMaxAmd;
+}
+static void Test_AmdConservativeDepth_10247() {
+}
+static void Test_AmdDebugOutput_10248() {
+ var _MaxDebugMessageLengthAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.MaxDebugMessageLengthAmd;
+ var _MaxDebugLoggedMessagesAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.MaxDebugLoggedMessagesAmd;
+ var _DebugLoggedMessagesAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugLoggedMessagesAmd;
+ var _DebugSeverityHighAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugSeverityHighAmd;
+ var _DebugSeverityMediumAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugSeverityMediumAmd;
+ var _DebugSeverityLowAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugSeverityLowAmd;
+ var _DebugCategoryApiErrorAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryApiErrorAmd;
+ var _DebugCategoryWindowSystemAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryWindowSystemAmd;
+ var _DebugCategoryDeprecationAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryDeprecationAmd;
+ var _DebugCategoryUndefinedBehaviorAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryUndefinedBehaviorAmd;
+ var _DebugCategoryPerformanceAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryPerformanceAmd;
+ var _DebugCategoryShaderCompilerAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryShaderCompilerAmd;
+ var _DebugCategoryApplicationAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryApplicationAmd;
+ var _DebugCategoryOtherAmd = OpenTK.Graphics.OpenGL.AmdDebugOutput.DebugCategoryOtherAmd;
+}
+static void Test_AmdDepthClampSeparate_10249() {
+ var _DepthClampNearAmd = OpenTK.Graphics.OpenGL.AmdDepthClampSeparate.DepthClampNearAmd;
+ var _DepthClampFarAmd = OpenTK.Graphics.OpenGL.AmdDepthClampSeparate.DepthClampFarAmd;
+}
+static void Test_AmdDrawBuffersBlend_10250() {
+}
+static void Test_AmdGcnShader_10251() {
+}
+static void Test_AmdGpuShaderInt64_10252() {
+ var _Int64Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int64Nv;
+ var _UnsignedInt64Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt64Nv;
+ var _Int8Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int8Nv;
+ var _Int8Vec2Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int8Vec2Nv;
+ var _Int8Vec3Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int8Vec3Nv;
+ var _Int8Vec4Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int8Vec4Nv;
+ var _Int16Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int16Nv;
+ var _Int16Vec2Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int16Vec2Nv;
+ var _Int16Vec3Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int16Vec3Nv;
+ var _Int16Vec4Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int16Vec4Nv;
+ var _Int64Vec2Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int64Vec2Nv;
+ var _Int64Vec3Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int64Vec3Nv;
+ var _Int64Vec4Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Int64Vec4Nv;
+ var _UnsignedInt8Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt8Nv;
+ var _UnsignedInt8Vec2Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt8Vec2Nv;
+ var _UnsignedInt8Vec3Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt8Vec3Nv;
+ var _UnsignedInt8Vec4Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt8Vec4Nv;
+ var _UnsignedInt16Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt16Nv;
+ var _UnsignedInt16Vec2Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt16Vec2Nv;
+ var _UnsignedInt16Vec3Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt16Vec3Nv;
+ var _UnsignedInt16Vec4Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt16Vec4Nv;
+ var _UnsignedInt64Vec2Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt64Vec2Nv;
+ var _UnsignedInt64Vec3Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt64Vec3Nv;
+ var _UnsignedInt64Vec4Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.UnsignedInt64Vec4Nv;
+ var _Float16Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Float16Nv;
+ var _Float16Vec2Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Float16Vec2Nv;
+ var _Float16Vec3Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Float16Vec3Nv;
+ var _Float16Vec4Nv = OpenTK.Graphics.OpenGL.AmdGpuShaderInt64.Float16Vec4Nv;
+}
+static void Test_AmdInterleavedElements_10253() {
+ var _Red = OpenTK.Graphics.OpenGL.AmdInterleavedElements.Red;
+ var _Green = OpenTK.Graphics.OpenGL.AmdInterleavedElements.Green;
+ var _Blue = OpenTK.Graphics.OpenGL.AmdInterleavedElements.Blue;
+ var _Alpha = OpenTK.Graphics.OpenGL.AmdInterleavedElements.Alpha;
+ var _Rg8ui = OpenTK.Graphics.OpenGL.AmdInterleavedElements.Rg8ui;
+ var _Rg16ui = OpenTK.Graphics.OpenGL.AmdInterleavedElements.Rg16ui;
+ var _Rgba8ui = OpenTK.Graphics.OpenGL.AmdInterleavedElements.Rgba8ui;
+ var _VertexElementSwizzleAmd = OpenTK.Graphics.OpenGL.AmdInterleavedElements.VertexElementSwizzleAmd;
+ var _VertexIdSwizzleAmd = OpenTK.Graphics.OpenGL.AmdInterleavedElements.VertexIdSwizzleAmd;
+}
+static void Test_AmdMultiDrawIndirect_10254() {
+}
+static void Test_AmdNameGenDelete_10255() {
+ var _DataBufferAmd = OpenTK.Graphics.OpenGL.AmdNameGenDelete.DataBufferAmd;
+ var _PerformanceMonitorAmd = OpenTK.Graphics.OpenGL.AmdNameGenDelete.PerformanceMonitorAmd;
+ var _QueryObjectAmd = OpenTK.Graphics.OpenGL.AmdNameGenDelete.QueryObjectAmd;
+ var _VertexArrayObjectAmd = OpenTK.Graphics.OpenGL.AmdNameGenDelete.VertexArrayObjectAmd;
+ var _SamplerObjectAmd = OpenTK.Graphics.OpenGL.AmdNameGenDelete.SamplerObjectAmd;
+}
+static void Test_AmdOcclusionQueryEvent_10256() {
+ var _QueryDepthPassEventBitAmd = OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryDepthPassEventBitAmd;
+ var _QueryDepthFailEventBitAmd = OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryDepthFailEventBitAmd;
+ var _QueryStencilFailEventBitAmd = OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryStencilFailEventBitAmd;
+ var _QueryDepthBoundsFailEventBitAmd = OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryDepthBoundsFailEventBitAmd;
+ var _OcclusionQueryEventMaskAmd = OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.OcclusionQueryEventMaskAmd;
+ var _QueryAllEventBitsAmd = OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent.QueryAllEventBitsAmd;
+}
+static void Test_AmdPerformanceMonitor_10257() {
+ var _CounterTypeAmd = OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.CounterTypeAmd;
+ var _CounterRangeAmd = OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.CounterRangeAmd;
+ var _UnsignedInt64Amd = OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.UnsignedInt64Amd;
+ var _PercentageAmd = OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PercentageAmd;
+ var _PerfmonResultAvailableAmd = OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PerfmonResultAvailableAmd;
+ var _PerfmonResultSizeAmd = OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PerfmonResultSizeAmd;
+ var _PerfmonResultAmd = OpenTK.Graphics.OpenGL.AmdPerformanceMonitor.PerfmonResultAmd;
+}
+static void Test_AmdPinnedMemory_10258() {
+ var _ExternalVirtualMemoryBufferAmd = OpenTK.Graphics.OpenGL.AmdPinnedMemory.ExternalVirtualMemoryBufferAmd;
+}
+static void Test_AmdQueryBufferObject_10259() {
+ var _QueryBufferAmd = OpenTK.Graphics.OpenGL.AmdQueryBufferObject.QueryBufferAmd;
+ var _QueryBufferBindingAmd = OpenTK.Graphics.OpenGL.AmdQueryBufferObject.QueryBufferBindingAmd;
+ var _QueryResultNoWaitAmd = OpenTK.Graphics.OpenGL.AmdQueryBufferObject.QueryResultNoWaitAmd;
+}
+static void Test_AmdSamplePositions_10260() {
+ var _SubsampleDistanceAmd = OpenTK.Graphics.OpenGL.AmdSamplePositions.SubsampleDistanceAmd;
+}
+static void Test_AmdSeamlessCubemapPerTexture_10261() {
+ var _TextureCubeMapSeamless = OpenTK.Graphics.OpenGL.AmdSeamlessCubemapPerTexture.TextureCubeMapSeamless;
+}
+static void Test_AmdShaderAtomicCounterOps_10262() {
+}
+static void Test_AmdShaderStencilExport_10263() {
+}
+static void Test_AmdShaderTrinaryMinmax_10264() {
+}
+static void Test_AmdSparseTexture_10265() {
+ var _TextureStorageSparseBitAmd = OpenTK.Graphics.OpenGL.AmdSparseTexture.TextureStorageSparseBitAmd;
+ var _VirtualPageSizeXAmd = OpenTK.Graphics.OpenGL.AmdSparseTexture.VirtualPageSizeXAmd;
+ var _VirtualPageSizeYAmd = OpenTK.Graphics.OpenGL.AmdSparseTexture.VirtualPageSizeYAmd;
+ var _VirtualPageSizeZAmd = OpenTK.Graphics.OpenGL.AmdSparseTexture.VirtualPageSizeZAmd;
+ var _MaxSparseTextureSizeAmd = OpenTK.Graphics.OpenGL.AmdSparseTexture.MaxSparseTextureSizeAmd;
+ var _MaxSparse3DTextureSizeAmd = OpenTK.Graphics.OpenGL.AmdSparseTexture.MaxSparse3DTextureSizeAmd;
+ var _MaxSparseArrayTextureLayers = OpenTK.Graphics.OpenGL.AmdSparseTexture.MaxSparseArrayTextureLayers;
+ var _MinSparseLevelAmd = OpenTK.Graphics.OpenGL.AmdSparseTexture.MinSparseLevelAmd;
+ var _MinLodWarningAmd = OpenTK.Graphics.OpenGL.AmdSparseTexture.MinLodWarningAmd;
+}
+static void Test_AmdStencilOperationExtended_10266() {
+ var _SetAmd = OpenTK.Graphics.OpenGL.AmdStencilOperationExtended.SetAmd;
+ var _ReplaceValueAmd = OpenTK.Graphics.OpenGL.AmdStencilOperationExtended.ReplaceValueAmd;
+ var _StencilOpValueAmd = OpenTK.Graphics.OpenGL.AmdStencilOperationExtended.StencilOpValueAmd;
+ var _StencilBackOpValueAmd = OpenTK.Graphics.OpenGL.AmdStencilOperationExtended.StencilBackOpValueAmd;
+}
+static void Test_AmdTextureTexture4_10267() {
+}
+static void Test_AmdTransformFeedback3LinesTriangles_10268() {
+}
+static void Test_AmdTransformFeedback4_10269() {
+ var _StreamRasterizationAmd = OpenTK.Graphics.OpenGL.AmdTransformFeedback4.StreamRasterizationAmd;
+}
+static void Test_AmdVertexShaderLayer_10270() {
+}
+static void Test_AmdVertexShaderTesselator_10271() {
+ var _SamplerBufferAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.SamplerBufferAmd;
+ var _IntSamplerBufferAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.IntSamplerBufferAmd;
+ var _UnsignedIntSamplerBufferAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.UnsignedIntSamplerBufferAmd;
+ var _TessellationModeAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.TessellationModeAmd;
+ var _TessellationFactorAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.TessellationFactorAmd;
+ var _DiscreteAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.DiscreteAmd;
+ var _ContinuousAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator.ContinuousAmd;
+}
+static void Test_AmdVertexShaderTessellator_10272() {
+ var _SamplerBufferAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.SamplerBufferAmd;
+ var _IntSamplerBufferAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.IntSamplerBufferAmd;
+ var _UnsignedIntSamplerBufferAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.UnsignedIntSamplerBufferAmd;
+ var _TessellationModeAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.TessellationModeAmd;
+ var _TessellationFactorAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.TessellationFactorAmd;
+ var _DiscreteAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.DiscreteAmd;
+ var _ContinuousAmd = OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator.ContinuousAmd;
+}
+static void Test_AmdVertexShaderViewportIndex_10273() {
+}
+static void Test_AppleAuxDepthStencil_10274() {
+ var _AuxDepthStencilApple = OpenTK.Graphics.OpenGL.AppleAuxDepthStencil.AuxDepthStencilApple;
+}
+static void Test_AppleClientStorage_10275() {
+ var _UnpackClientStorageApple = OpenTK.Graphics.OpenGL.AppleClientStorage.UnpackClientStorageApple;
+}
+static void Test_AppleElementArray_10276() {
+ var _ElementArrayApple = OpenTK.Graphics.OpenGL.AppleElementArray.ElementArrayApple;
+ var _ElementArrayTypeApple = OpenTK.Graphics.OpenGL.AppleElementArray.ElementArrayTypeApple;
+ var _ElementArrayPointerApple = OpenTK.Graphics.OpenGL.AppleElementArray.ElementArrayPointerApple;
+}
+static void Test_AppleFence_10277() {
+ var _DrawPixelsApple = OpenTK.Graphics.OpenGL.AppleFence.DrawPixelsApple;
+ var _FenceApple = OpenTK.Graphics.OpenGL.AppleFence.FenceApple;
+}
+static void Test_AppleFloatPixels_10278() {
+ var _HalfApple = OpenTK.Graphics.OpenGL.AppleFloatPixels.HalfApple;
+ var _RgbaFloat32Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbaFloat32Apple;
+ var _RgbFloat32Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbFloat32Apple;
+ var _AlphaFloat32Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.AlphaFloat32Apple;
+ var _IntensityFloat32Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.IntensityFloat32Apple;
+ var _LuminanceFloat32Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceFloat32Apple;
+ var _LuminanceAlphaFloat32Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceAlphaFloat32Apple;
+ var _RgbaFloat16Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbaFloat16Apple;
+ var _RgbFloat16Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.RgbFloat16Apple;
+ var _AlphaFloat16Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.AlphaFloat16Apple;
+ var _IntensityFloat16Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.IntensityFloat16Apple;
+ var _LuminanceFloat16Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceFloat16Apple;
+ var _LuminanceAlphaFloat16Apple = OpenTK.Graphics.OpenGL.AppleFloatPixels.LuminanceAlphaFloat16Apple;
+ var _ColorFloatApple = OpenTK.Graphics.OpenGL.AppleFloatPixels.ColorFloatApple;
+}
+static void Test_AppleFlushBufferRange_10279() {
+ var _BufferSerializedModifyApple = OpenTK.Graphics.OpenGL.AppleFlushBufferRange.BufferSerializedModifyApple;
+ var _BufferFlushingUnmapApple = OpenTK.Graphics.OpenGL.AppleFlushBufferRange.BufferFlushingUnmapApple;
+}
+static void Test_AppleObjectPurgeable_10280() {
+ var _BufferObjectApple = OpenTK.Graphics.OpenGL.AppleObjectPurgeable.BufferObjectApple;
+ var _ReleasedApple = OpenTK.Graphics.OpenGL.AppleObjectPurgeable.ReleasedApple;
+ var _VolatileApple = OpenTK.Graphics.OpenGL.AppleObjectPurgeable.VolatileApple;
+ var _RetainedApple = OpenTK.Graphics.OpenGL.AppleObjectPurgeable.RetainedApple;
+ var _UndefinedApple = OpenTK.Graphics.OpenGL.AppleObjectPurgeable.UndefinedApple;
+ var _PurgeableApple = OpenTK.Graphics.OpenGL.AppleObjectPurgeable.PurgeableApple;
+}
+static void Test_AppleRgb422_10281() {
+ var _UnsignedShort88Apple = OpenTK.Graphics.OpenGL.AppleRgb422.UnsignedShort88Apple;
+ var _UnsignedShort88RevApple = OpenTK.Graphics.OpenGL.AppleRgb422.UnsignedShort88RevApple;
+ var _Rgb422Apple = OpenTK.Graphics.OpenGL.AppleRgb422.Rgb422Apple;
+ var _RgbRaw422Apple = OpenTK.Graphics.OpenGL.AppleRgb422.RgbRaw422Apple;
+}
+static void Test_AppleRowBytes_10282() {
+ var _PackRowBytesApple = OpenTK.Graphics.OpenGL.AppleRowBytes.PackRowBytesApple;
+ var _UnpackRowBytesApple = OpenTK.Graphics.OpenGL.AppleRowBytes.UnpackRowBytesApple;
+}
+static void Test_AppleSpecularVector_10283() {
+ var _LightModelSpecularVectorApple = OpenTK.Graphics.OpenGL.AppleSpecularVector.LightModelSpecularVectorApple;
+}
+static void Test_AppleTextureRange_10284() {
+ var _TextureRangeLengthApple = OpenTK.Graphics.OpenGL.AppleTextureRange.TextureRangeLengthApple;
+ var _TextureRangePointerApple = OpenTK.Graphics.OpenGL.AppleTextureRange.TextureRangePointerApple;
+ var _TextureStorageHintApple = OpenTK.Graphics.OpenGL.AppleTextureRange.TextureStorageHintApple;
+ var _StoragePrivateApple = OpenTK.Graphics.OpenGL.AppleTextureRange.StoragePrivateApple;
+ var _StorageCachedApple = OpenTK.Graphics.OpenGL.AppleTextureRange.StorageCachedApple;
+ var _StorageSharedApple = OpenTK.Graphics.OpenGL.AppleTextureRange.StorageSharedApple;
+}
+static void Test_AppleTransformHint_10285() {
+ var _TransformHintApple = OpenTK.Graphics.OpenGL.AppleTransformHint.TransformHintApple;
+}
+static void Test_AppleVertexArrayObject_10286() {
+ var _VertexArrayBindingApple = OpenTK.Graphics.OpenGL.AppleVertexArrayObject.VertexArrayBindingApple;
+}
+static void Test_AppleVertexArrayRange_10287() {
+ var _VertexArrayRangeApple = OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayRangeApple;
+ var _VertexArrayRangeLengthApple = OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayRangeLengthApple;
+ var _VertexArrayStorageHintApple = OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayStorageHintApple;
+ var _VertexArrayRangePointerApple = OpenTK.Graphics.OpenGL.AppleVertexArrayRange.VertexArrayRangePointerApple;
+ var _StorageClientApple = OpenTK.Graphics.OpenGL.AppleVertexArrayRange.StorageClientApple;
+ var _StorageCachedApple = OpenTK.Graphics.OpenGL.AppleVertexArrayRange.StorageCachedApple;
+ var _StorageSharedApple = OpenTK.Graphics.OpenGL.AppleVertexArrayRange.StorageSharedApple;
+}
+static void Test_AppleVertexProgramEvaluators_10288() {
+ var _VertexAttribMap1Apple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1Apple;
+ var _VertexAttribMap2Apple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2Apple;
+ var _VertexAttribMap1SizeApple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1SizeApple;
+ var _VertexAttribMap1CoeffApple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1CoeffApple;
+ var _VertexAttribMap1OrderApple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1OrderApple;
+ var _VertexAttribMap1DomainApple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap1DomainApple;
+ var _VertexAttribMap2SizeApple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2SizeApple;
+ var _VertexAttribMap2CoeffApple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2CoeffApple;
+ var _VertexAttribMap2OrderApple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2OrderApple;
+ var _VertexAttribMap2DomainApple = OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators.VertexAttribMap2DomainApple;
+}
+static void Test_AppleYcbcr422_10289() {
+ var _Ycbcr422Apple = OpenTK.Graphics.OpenGL.AppleYcbcr422.Ycbcr422Apple;
+ var _UnsignedShort88Apple = OpenTK.Graphics.OpenGL.AppleYcbcr422.UnsignedShort88Apple;
+ var _UnsignedShort88RevApple = OpenTK.Graphics.OpenGL.AppleYcbcr422.UnsignedShort88RevApple;
+}
+static void Test_ArbArraysOfArrays_10290() {
+}
+static void Test_ArbBaseInstance_10291() {
+}
+static void Test_ArbBindlessTexture_10292() {
+ var _UnsignedInt64Arb = OpenTK.Graphics.OpenGL.ArbBindlessTexture.UnsignedInt64Arb;
+}
+static void Test_ArbBlendFuncExtended_10293() {
+ var _Src1Alpha = OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.Src1Alpha;
+ var _Src1Color = OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.Src1Color;
+ var _OneMinusSrc1Color = OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.OneMinusSrc1Color;
+ var _OneMinusSrc1Alpha = OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.OneMinusSrc1Alpha;
+ var _MaxDualSourceDrawBuffers = OpenTK.Graphics.OpenGL.ArbBlendFuncExtended.MaxDualSourceDrawBuffers;
+}
+static void Test_ArbBufferStorage_10294() {
+ var _ClientMappedBufferBarrierBit = OpenTK.Graphics.OpenGL.ArbBufferStorage.ClientMappedBufferBarrierBit;
+ var _MapReadBit = OpenTK.Graphics.OpenGL.ArbBufferStorage.MapReadBit;
+ var _MapWriteBit = OpenTK.Graphics.OpenGL.ArbBufferStorage.MapWriteBit;
+ var _MapPersistentBit = OpenTK.Graphics.OpenGL.ArbBufferStorage.MapPersistentBit;
+ var _MapCoherentBit = OpenTK.Graphics.OpenGL.ArbBufferStorage.MapCoherentBit;
+ var _DynamicStorageBit = OpenTK.Graphics.OpenGL.ArbBufferStorage.DynamicStorageBit;
+ var _ClientStorageBit = OpenTK.Graphics.OpenGL.ArbBufferStorage.ClientStorageBit;
+ var _BufferImmutableStorage = OpenTK.Graphics.OpenGL.ArbBufferStorage.BufferImmutableStorage;
+ var _BufferStorageFlags = OpenTK.Graphics.OpenGL.ArbBufferStorage.BufferStorageFlags;
+}
+static void Test_ArbClearBufferObject_10295() {
+}
+static void Test_ArbClearTexture_10296() {
+ var _ClearTexture = OpenTK.Graphics.OpenGL.ArbClearTexture.ClearTexture;
+}
+static void Test_ArbClEvent_10297() {
+ var _SyncClEventArb = OpenTK.Graphics.OpenGL.ArbClEvent.SyncClEventArb;
+ var _SyncClEventCompleteArb = OpenTK.Graphics.OpenGL.ArbClEvent.SyncClEventCompleteArb;
+}
+static void Test_ArbColorBufferFloat_10298() {
+ var _RgbaFloatModeArb = OpenTK.Graphics.OpenGL.ArbColorBufferFloat.RgbaFloatModeArb;
+ var _ClampVertexColorArb = OpenTK.Graphics.OpenGL.ArbColorBufferFloat.ClampVertexColorArb;
+ var _ClampFragmentColorArb = OpenTK.Graphics.OpenGL.ArbColorBufferFloat.ClampFragmentColorArb;
+ var _ClampReadColorArb = OpenTK.Graphics.OpenGL.ArbColorBufferFloat.ClampReadColorArb;
+ var _FixedOnlyArb = OpenTK.Graphics.OpenGL.ArbColorBufferFloat.FixedOnlyArb;
+}
+static void Test_ArbCompatibility_10299() {
+}
+static void Test_ArbCompressedTexturePixelStorage_10300() {
+ var _UnpackCompressedBlockWidth = OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.UnpackCompressedBlockWidth;
+ var _UnpackCompressedBlockHeight = OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.UnpackCompressedBlockHeight;
+ var _UnpackCompressedBlockDepth = OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.UnpackCompressedBlockDepth;
+ var _UnpackCompressedBlockSize = OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.UnpackCompressedBlockSize;
+ var _PackCompressedBlockWidth = OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.PackCompressedBlockWidth;
+ var _PackCompressedBlockHeight = OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.PackCompressedBlockHeight;
+ var _PackCompressedBlockDepth = OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.PackCompressedBlockDepth;
+ var _PackCompressedBlockSize = OpenTK.Graphics.OpenGL.ArbCompressedTexturePixelStorage.PackCompressedBlockSize;
+}
+static void Test_ArbComputeShader_10301() {
+ var _ComputeShaderBit = OpenTK.Graphics.OpenGL.ArbComputeShader.ComputeShaderBit;
+ var _MaxComputeSharedMemorySize = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeSharedMemorySize;
+ var _MaxComputeUniformComponents = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeUniformComponents;
+ var _MaxComputeAtomicCounterBuffers = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeAtomicCounterBuffers;
+ var _MaxComputeAtomicCounters = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeAtomicCounters;
+ var _MaxCombinedComputeUniformComponents = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxCombinedComputeUniformComponents;
+ var _ComputeWorkGroupSize = OpenTK.Graphics.OpenGL.ArbComputeShader.ComputeWorkGroupSize;
+ var _MaxComputeWorkGroupInvocations = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeWorkGroupInvocations;
+ var _UniformBlockReferencedByComputeShader = OpenTK.Graphics.OpenGL.ArbComputeShader.UniformBlockReferencedByComputeShader;
+ var _AtomicCounterBufferReferencedByComputeShader = OpenTK.Graphics.OpenGL.ArbComputeShader.AtomicCounterBufferReferencedByComputeShader;
+ var _DispatchIndirectBuffer = OpenTK.Graphics.OpenGL.ArbComputeShader.DispatchIndirectBuffer;
+ var _DispatchIndirectBufferBinding = OpenTK.Graphics.OpenGL.ArbComputeShader.DispatchIndirectBufferBinding;
+ var _ComputeShader = OpenTK.Graphics.OpenGL.ArbComputeShader.ComputeShader;
+ var _MaxComputeUniformBlocks = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeUniformBlocks;
+ var _MaxComputeTextureImageUnits = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeTextureImageUnits;
+ var _MaxComputeImageUniforms = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeImageUniforms;
+ var _MaxComputeWorkGroupCount = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeWorkGroupCount;
+ var _MaxComputeWorkGroupSize = OpenTK.Graphics.OpenGL.ArbComputeShader.MaxComputeWorkGroupSize;
+}
+static void Test_ArbComputeVariableGroupSize_10302() {
+ var _MaxComputeFixedGroupInvocationsArb = OpenTK.Graphics.OpenGL.ArbComputeVariableGroupSize.MaxComputeFixedGroupInvocationsArb;
+ var _MaxComputeFixedGroupSizeArb = OpenTK.Graphics.OpenGL.ArbComputeVariableGroupSize.MaxComputeFixedGroupSizeArb;
+ var _MaxComputeVariableGroupInvocationsArb = OpenTK.Graphics.OpenGL.ArbComputeVariableGroupSize.MaxComputeVariableGroupInvocationsArb;
+ var _MaxComputeVariableGroupSizeArb = OpenTK.Graphics.OpenGL.ArbComputeVariableGroupSize.MaxComputeVariableGroupSizeArb;
+}
+static void Test_ArbConservativeDepth_10303() {
+}
+static void Test_ArbCopyBuffer_10304() {
+ var _CopyReadBuffer = OpenTK.Graphics.OpenGL.ArbCopyBuffer.CopyReadBuffer;
+ var _CopyReadBufferBinding = OpenTK.Graphics.OpenGL.ArbCopyBuffer.CopyReadBufferBinding;
+ var _CopyWriteBuffer = OpenTK.Graphics.OpenGL.ArbCopyBuffer.CopyWriteBuffer;
+ var _CopyWriteBufferBinding = OpenTK.Graphics.OpenGL.ArbCopyBuffer.CopyWriteBufferBinding;
+}
+static void Test_ArbCopyImage_10305() {
+}
+static void Test_ArbDebugOutput_10306() {
+ var _DebugOutputSynchronousArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugOutputSynchronousArb;
+ var _DebugNextLoggedMessageLengthArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugNextLoggedMessageLengthArb;
+ var _DebugCallbackFunctionArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugCallbackFunctionArb;
+ var _DebugCallbackUserParamArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugCallbackUserParamArb;
+ var _DebugSourceApiArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceApiArb;
+ var _DebugSourceWindowSystemArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceWindowSystemArb;
+ var _DebugSourceShaderCompilerArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceShaderCompilerArb;
+ var _DebugSourceThirdPartyArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceThirdPartyArb;
+ var _DebugSourceApplicationArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceApplicationArb;
+ var _DebugSourceOtherArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSourceOtherArb;
+ var _DebugTypeErrorArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeErrorArb;
+ var _DebugTypeDeprecatedBehaviorArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeDeprecatedBehaviorArb;
+ var _DebugTypeUndefinedBehaviorArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeUndefinedBehaviorArb;
+ var _DebugTypePortabilityArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypePortabilityArb;
+ var _DebugTypePerformanceArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypePerformanceArb;
+ var _DebugTypeOtherArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugTypeOtherArb;
+ var _MaxDebugMessageLengthArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.MaxDebugMessageLengthArb;
+ var _MaxDebugLoggedMessagesArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.MaxDebugLoggedMessagesArb;
+ var _DebugLoggedMessagesArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugLoggedMessagesArb;
+ var _DebugSeverityHighArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSeverityHighArb;
+ var _DebugSeverityMediumArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSeverityMediumArb;
+ var _DebugSeverityLowArb = OpenTK.Graphics.OpenGL.ArbDebugOutput.DebugSeverityLowArb;
+}
+static void Test_ArbDepthBufferFloat_10307() {
+ var _DepthComponent32f = OpenTK.Graphics.OpenGL.ArbDepthBufferFloat.DepthComponent32f;
+ var _Depth32fStencil8 = OpenTK.Graphics.OpenGL.ArbDepthBufferFloat.Depth32fStencil8;
+ var _Float32UnsignedInt248Rev = OpenTK.Graphics.OpenGL.ArbDepthBufferFloat.Float32UnsignedInt248Rev;
+}
+static void Test_ArbDepthClamp_10308() {
+ var _DepthClamp = OpenTK.Graphics.OpenGL.ArbDepthClamp.DepthClamp;
+}
+static void Test_ArbDepthTexture_10309() {
+ var _DepthComponent16Arb = OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthComponent16Arb;
+ var _DepthComponent24Arb = OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthComponent24Arb;
+ var _DepthComponent32Arb = OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthComponent32Arb;
+ var _TextureDepthSizeArb = OpenTK.Graphics.OpenGL.ArbDepthTexture.TextureDepthSizeArb;
+ var _DepthTextureModeArb = OpenTK.Graphics.OpenGL.ArbDepthTexture.DepthTextureModeArb;
+}
+static void Test_ArbDrawBuffers_10310() {
+ var _MaxDrawBuffersArb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.MaxDrawBuffersArb;
+ var _DrawBuffer0Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer0Arb;
+ var _DrawBuffer1Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer1Arb;
+ var _DrawBuffer2Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer2Arb;
+ var _DrawBuffer3Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer3Arb;
+ var _DrawBuffer4Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer4Arb;
+ var _DrawBuffer5Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer5Arb;
+ var _DrawBuffer6Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer6Arb;
+ var _DrawBuffer7Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer7Arb;
+ var _DrawBuffer8Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer8Arb;
+ var _DrawBuffer9Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer9Arb;
+ var _DrawBuffer10Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer10Arb;
+ var _DrawBuffer11Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer11Arb;
+ var _DrawBuffer12Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer12Arb;
+ var _DrawBuffer13Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer13Arb;
+ var _DrawBuffer14Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer14Arb;
+ var _DrawBuffer15Arb = OpenTK.Graphics.OpenGL.ArbDrawBuffers.DrawBuffer15Arb;
+}
+static void Test_ArbDrawBuffersBlend_10311() {
+}
+static void Test_ArbDrawElementsBaseVertex_10312() {
+}
+static void Test_ArbDrawIndirect_10313() {
+ var _DrawIndirectBuffer = OpenTK.Graphics.OpenGL.ArbDrawIndirect.DrawIndirectBuffer;
+ var _DrawIndirectBufferBinding = OpenTK.Graphics.OpenGL.ArbDrawIndirect.DrawIndirectBufferBinding;
+}
+static void Test_ArbDrawInstanced_10314() {
+}
+static void Test_ArbEnhancedLayouts_10315() {
+ var _TransformFeedbackBuffer = OpenTK.Graphics.OpenGL.ArbEnhancedLayouts.TransformFeedbackBuffer;
+ var _LocationComponent = OpenTK.Graphics.OpenGL.ArbEnhancedLayouts.LocationComponent;
+ var _TransformFeedbackBufferIndex = OpenTK.Graphics.OpenGL.ArbEnhancedLayouts.TransformFeedbackBufferIndex;
+ var _TransformFeedbackBufferStride = OpenTK.Graphics.OpenGL.ArbEnhancedLayouts.TransformFeedbackBufferStride;
+}
+static void Test_ArbEs2Compatibility_10316() {
+ var _Fixed = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.Fixed;
+ var _ImplementationColorReadType = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ImplementationColorReadType;
+ var _ImplementationColorReadFormat = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ImplementationColorReadFormat;
+ var _Rgb565 = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.Rgb565;
+ var _LowFloat = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.LowFloat;
+ var _MediumFloat = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MediumFloat;
+ var _HighFloat = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.HighFloat;
+ var _LowInt = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.LowInt;
+ var _MediumInt = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MediumInt;
+ var _HighInt = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.HighInt;
+ var _ShaderBinaryFormats = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ShaderBinaryFormats;
+ var _NumShaderBinaryFormats = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.NumShaderBinaryFormats;
+ var _ShaderCompiler = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.ShaderCompiler;
+ var _MaxVertexUniformVectors = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MaxVertexUniformVectors;
+ var _MaxVaryingVectors = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MaxVaryingVectors;
+ var _MaxFragmentUniformVectors = OpenTK.Graphics.OpenGL.ArbEs2Compatibility.MaxFragmentUniformVectors;
+}
+static void Test_ArbEs3Compatibility_10317() {
+ var _PrimitiveRestartFixedIndex = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.PrimitiveRestartFixedIndex;
+ var _AnySamplesPassedConservative = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.AnySamplesPassedConservative;
+ var _MaxElementIndex = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.MaxElementIndex;
+ var _CompressedR11Eac = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedR11Eac;
+ var _CompressedSignedR11Eac = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSignedR11Eac;
+ var _CompressedRg11Eac = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedRg11Eac;
+ var _CompressedSignedRg11Eac = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSignedRg11Eac;
+ var _CompressedRgb8Etc2 = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedRgb8Etc2;
+ var _CompressedSrgb8Etc2 = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSrgb8Etc2;
+ var _CompressedRgb8PunchthroughAlpha1Etc2 = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedRgb8PunchthroughAlpha1Etc2;
+ var _CompressedSrgb8PunchthroughAlpha1Etc2 = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSrgb8PunchthroughAlpha1Etc2;
+ var _CompressedRgba8Etc2Eac = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedRgba8Etc2Eac;
+ var _CompressedSrgb8Alpha8Etc2Eac = OpenTK.Graphics.OpenGL.ArbEs3Compatibility.CompressedSrgb8Alpha8Etc2Eac;
+}
+static void Test_ArbExplicitAttribLocation_10318() {
+}
+static void Test_ArbExplicitUniformLocation_10319() {
+ var _MaxUniformLocations = OpenTK.Graphics.OpenGL.ArbExplicitUniformLocation.MaxUniformLocations;
+}
+static void Test_ArbFragmentCoordConventions_10320() {
+}
+static void Test_ArbFragmentLayerViewport_10321() {
+}
+static void Test_ArbFragmentProgram_10322() {
+ var _ProgramLengthArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramLengthArb;
+ var _ProgramStringArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramStringArb;
+ var _MaxProgramMatrixStackDepthArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramMatrixStackDepthArb;
+ var _MaxProgramMatricesArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramMatricesArb;
+ var _CurrentMatrixStackDepthArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.CurrentMatrixStackDepthArb;
+ var _CurrentMatrixArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.CurrentMatrixArb;
+ var _ProgramErrorPositionArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramErrorPositionArb;
+ var _ProgramBindingArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramBindingArb;
+ var _FragmentProgramArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.FragmentProgramArb;
+ var _ProgramAluInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramAluInstructionsArb;
+ var _ProgramTexInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramTexInstructionsArb;
+ var _ProgramTexIndirectionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramTexIndirectionsArb;
+ var _ProgramNativeAluInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeAluInstructionsArb;
+ var _ProgramNativeTexInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeTexInstructionsArb;
+ var _ProgramNativeTexIndirectionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeTexIndirectionsArb;
+ var _MaxProgramAluInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramAluInstructionsArb;
+ var _MaxProgramTexInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramTexInstructionsArb;
+ var _MaxProgramTexIndirectionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramTexIndirectionsArb;
+ var _MaxProgramNativeAluInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeAluInstructionsArb;
+ var _MaxProgramNativeTexInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeTexInstructionsArb;
+ var _MaxProgramNativeTexIndirectionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeTexIndirectionsArb;
+ var _MaxTextureCoordsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxTextureCoordsArb;
+ var _MaxTextureImageUnitsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxTextureImageUnitsArb;
+ var _ProgramErrorStringArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramErrorStringArb;
+ var _ProgramFormatAsciiArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramFormatAsciiArb;
+ var _ProgramFormatArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramFormatArb;
+ var _ProgramInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramInstructionsArb;
+ var _MaxProgramInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramInstructionsArb;
+ var _ProgramNativeInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeInstructionsArb;
+ var _MaxProgramNativeInstructionsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeInstructionsArb;
+ var _ProgramTemporariesArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramTemporariesArb;
+ var _MaxProgramTemporariesArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramTemporariesArb;
+ var _ProgramNativeTemporariesArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeTemporariesArb;
+ var _MaxProgramNativeTemporariesArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeTemporariesArb;
+ var _ProgramParametersArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramParametersArb;
+ var _MaxProgramParametersArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramParametersArb;
+ var _ProgramNativeParametersArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeParametersArb;
+ var _MaxProgramNativeParametersArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeParametersArb;
+ var _ProgramAttribsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramAttribsArb;
+ var _MaxProgramAttribsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramAttribsArb;
+ var _ProgramNativeAttribsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramNativeAttribsArb;
+ var _MaxProgramNativeAttribsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramNativeAttribsArb;
+ var _MaxProgramLocalParametersArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramLocalParametersArb;
+ var _MaxProgramEnvParametersArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.MaxProgramEnvParametersArb;
+ var _ProgramUnderNativeLimitsArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.ProgramUnderNativeLimitsArb;
+ var _TransposeCurrentMatrixArb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.TransposeCurrentMatrixArb;
+ var _Matrix0Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix0Arb;
+ var _Matrix1Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix1Arb;
+ var _Matrix2Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix2Arb;
+ var _Matrix3Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix3Arb;
+ var _Matrix4Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix4Arb;
+ var _Matrix5Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix5Arb;
+ var _Matrix6Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix6Arb;
+ var _Matrix7Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix7Arb;
+ var _Matrix8Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix8Arb;
+ var _Matrix9Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix9Arb;
+ var _Matrix10Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix10Arb;
+ var _Matrix11Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix11Arb;
+ var _Matrix12Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix12Arb;
+ var _Matrix13Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix13Arb;
+ var _Matrix14Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix14Arb;
+ var _Matrix15Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix15Arb;
+ var _Matrix16Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix16Arb;
+ var _Matrix17Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix17Arb;
+ var _Matrix18Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix18Arb;
+ var _Matrix19Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix19Arb;
+ var _Matrix20Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix20Arb;
+ var _Matrix21Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix21Arb;
+ var _Matrix22Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix22Arb;
+ var _Matrix23Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix23Arb;
+ var _Matrix24Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix24Arb;
+ var _Matrix25Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix25Arb;
+ var _Matrix26Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix26Arb;
+ var _Matrix27Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix27Arb;
+ var _Matrix28Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix28Arb;
+ var _Matrix29Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix29Arb;
+ var _Matrix30Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix30Arb;
+ var _Matrix31Arb = OpenTK.Graphics.OpenGL.ArbFragmentProgram.Matrix31Arb;
+}
+static void Test_ArbFragmentProgramShadow_10323() {
+}
+static void Test_ArbFragmentShader_10324() {
+ var _FragmentShaderArb = OpenTK.Graphics.OpenGL.ArbFragmentShader.FragmentShaderArb;
+ var _MaxFragmentUniformComponentsArb = OpenTK.Graphics.OpenGL.ArbFragmentShader.MaxFragmentUniformComponentsArb;
+ var _FragmentShaderDerivativeHintArb = OpenTK.Graphics.OpenGL.ArbFragmentShader.FragmentShaderDerivativeHintArb;
+}
+static void Test_ArbFramebufferNoAttachments_10325() {
+ var _FramebufferDefaultWidth = OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultWidth;
+ var _FramebufferDefaultHeight = OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultHeight;
+ var _FramebufferDefaultLayers = OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultLayers;
+ var _FramebufferDefaultSamples = OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultSamples;
+ var _FramebufferDefaultFixedSampleLocations = OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.FramebufferDefaultFixedSampleLocations;
+ var _MaxFramebufferWidth = OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.MaxFramebufferWidth;
+ var _MaxFramebufferHeight = OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.MaxFramebufferHeight;
+ var _MaxFramebufferLayers = OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.MaxFramebufferLayers;
+ var _MaxFramebufferSamples = OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments.MaxFramebufferSamples;
+}
+static void Test_ArbFramebufferObject_10326() {
+ var _InvalidFramebufferOperation = OpenTK.Graphics.OpenGL.ArbFramebufferObject.InvalidFramebufferOperation;
+ var _FramebufferAttachmentColorEncoding = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentColorEncoding;
+ var _FramebufferAttachmentComponentType = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentComponentType;
+ var _FramebufferAttachmentRedSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentRedSize;
+ var _FramebufferAttachmentGreenSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentGreenSize;
+ var _FramebufferAttachmentBlueSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentBlueSize;
+ var _FramebufferAttachmentAlphaSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentAlphaSize;
+ var _FramebufferAttachmentDepthSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentDepthSize;
+ var _FramebufferAttachmentStencilSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentStencilSize;
+ var _FramebufferDefault = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferDefault;
+ var _FramebufferUndefined = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferUndefined;
+ var _DepthStencilAttachment = OpenTK.Graphics.OpenGL.ArbFramebufferObject.DepthStencilAttachment;
+ var _Index = OpenTK.Graphics.OpenGL.ArbFramebufferObject.Index;
+ var _MaxRenderbufferSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.MaxRenderbufferSize;
+ var _DepthStencil = OpenTK.Graphics.OpenGL.ArbFramebufferObject.DepthStencil;
+ var _UnsignedInt248 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.UnsignedInt248;
+ var _Depth24Stencil8 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.Depth24Stencil8;
+ var _TextureStencilSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.TextureStencilSize;
+ var _TextureRedType = OpenTK.Graphics.OpenGL.ArbFramebufferObject.TextureRedType;
+ var _TextureGreenType = OpenTK.Graphics.OpenGL.ArbFramebufferObject.TextureGreenType;
+ var _TextureBlueType = OpenTK.Graphics.OpenGL.ArbFramebufferObject.TextureBlueType;
+ var _TextureAlphaType = OpenTK.Graphics.OpenGL.ArbFramebufferObject.TextureAlphaType;
+ var _TextureLuminanceType = OpenTK.Graphics.OpenGL.ArbFramebufferObject.TextureLuminanceType;
+ var _TextureIntensityType = OpenTK.Graphics.OpenGL.ArbFramebufferObject.TextureIntensityType;
+ var _TextureDepthType = OpenTK.Graphics.OpenGL.ArbFramebufferObject.TextureDepthType;
+ var _UnsignedNormalized = OpenTK.Graphics.OpenGL.ArbFramebufferObject.UnsignedNormalized;
+ var _DrawFramebufferBinding = OpenTK.Graphics.OpenGL.ArbFramebufferObject.DrawFramebufferBinding;
+ var _FramebufferBinding = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferBinding;
+ var _RenderbufferBinding = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferBinding;
+ var _ReadFramebuffer = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ReadFramebuffer;
+ var _DrawFramebuffer = OpenTK.Graphics.OpenGL.ArbFramebufferObject.DrawFramebuffer;
+ var _ReadFramebufferBinding = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ReadFramebufferBinding;
+ var _RenderbufferSamples = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferSamples;
+ var _FramebufferAttachmentObjectType = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentObjectType;
+ var _FramebufferAttachmentObjectName = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentObjectName;
+ var _FramebufferAttachmentTextureLevel = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentTextureLevel;
+ var _FramebufferAttachmentTextureCubeMapFace = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentTextureCubeMapFace;
+ var _FramebufferAttachmentTextureLayer = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferAttachmentTextureLayer;
+ var _FramebufferComplete = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferComplete;
+ var _FramebufferIncompleteAttachment = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteAttachment;
+ var _FramebufferIncompleteMissingAttachment = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteMissingAttachment;
+ var _FramebufferIncompleteDrawBuffer = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteDrawBuffer;
+ var _FramebufferIncompleteReadBuffer = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteReadBuffer;
+ var _FramebufferUnsupported = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferUnsupported;
+ var _MaxColorAttachments = OpenTK.Graphics.OpenGL.ArbFramebufferObject.MaxColorAttachments;
+ var _ColorAttachment0 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment0;
+ var _ColorAttachment1 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment1;
+ var _ColorAttachment2 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment2;
+ var _ColorAttachment3 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment3;
+ var _ColorAttachment4 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment4;
+ var _ColorAttachment5 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment5;
+ var _ColorAttachment6 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment6;
+ var _ColorAttachment7 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment7;
+ var _ColorAttachment8 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment8;
+ var _ColorAttachment9 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment9;
+ var _ColorAttachment10 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment10;
+ var _ColorAttachment11 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment11;
+ var _ColorAttachment12 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment12;
+ var _ColorAttachment13 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment13;
+ var _ColorAttachment14 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment14;
+ var _ColorAttachment15 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.ColorAttachment15;
+ var _DepthAttachment = OpenTK.Graphics.OpenGL.ArbFramebufferObject.DepthAttachment;
+ var _StencilAttachment = OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilAttachment;
+ var _Framebuffer = OpenTK.Graphics.OpenGL.ArbFramebufferObject.Framebuffer;
+ var _Renderbuffer = OpenTK.Graphics.OpenGL.ArbFramebufferObject.Renderbuffer;
+ var _RenderbufferWidth = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferWidth;
+ var _RenderbufferHeight = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferHeight;
+ var _RenderbufferInternalFormat = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferInternalFormat;
+ var _StencilIndex1 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilIndex1;
+ var _StencilIndex4 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilIndex4;
+ var _StencilIndex8 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilIndex8;
+ var _StencilIndex16 = OpenTK.Graphics.OpenGL.ArbFramebufferObject.StencilIndex16;
+ var _RenderbufferRedSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferRedSize;
+ var _RenderbufferGreenSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferGreenSize;
+ var _RenderbufferBlueSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferBlueSize;
+ var _RenderbufferAlphaSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferAlphaSize;
+ var _RenderbufferDepthSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferDepthSize;
+ var _RenderbufferStencilSize = OpenTK.Graphics.OpenGL.ArbFramebufferObject.RenderbufferStencilSize;
+ var _FramebufferIncompleteMultisample = OpenTK.Graphics.OpenGL.ArbFramebufferObject.FramebufferIncompleteMultisample;
+ var _MaxSamples = OpenTK.Graphics.OpenGL.ArbFramebufferObject.MaxSamples;
+}
+static void Test_ArbFramebufferSrgb_10327() {
+ var _FramebufferSrgb = OpenTK.Graphics.OpenGL.ArbFramebufferSrgb.FramebufferSrgb;
+}
+static void Test_ArbGeometryShader4_10328() {
+ var _LinesAdjacencyArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.LinesAdjacencyArb;
+ var _LineStripAdjacencyArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.LineStripAdjacencyArb;
+ var _TrianglesAdjacencyArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.TrianglesAdjacencyArb;
+ var _TriangleStripAdjacencyArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.TriangleStripAdjacencyArb;
+ var _ProgramPointSizeArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.ProgramPointSizeArb;
+ var _MaxVaryingComponents = OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxVaryingComponents;
+ var _MaxGeometryTextureImageUnitsArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryTextureImageUnitsArb;
+ var _FramebufferAttachmentTextureLayer = OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferAttachmentTextureLayer;
+ var _FramebufferAttachmentLayeredArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferAttachmentLayeredArb;
+ var _FramebufferIncompleteLayerTargetsArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferIncompleteLayerTargetsArb;
+ var _FramebufferIncompleteLayerCountArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.FramebufferIncompleteLayerCountArb;
+ var _GeometryShaderArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryShaderArb;
+ var _GeometryVerticesOutArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryVerticesOutArb;
+ var _GeometryInputTypeArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryInputTypeArb;
+ var _GeometryOutputTypeArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.GeometryOutputTypeArb;
+ var _MaxGeometryVaryingComponentsArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryVaryingComponentsArb;
+ var _MaxVertexVaryingComponentsArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxVertexVaryingComponentsArb;
+ var _MaxGeometryUniformComponentsArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryUniformComponentsArb;
+ var _MaxGeometryOutputVerticesArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryOutputVerticesArb;
+ var _MaxGeometryTotalOutputComponentsArb = OpenTK.Graphics.OpenGL.ArbGeometryShader4.MaxGeometryTotalOutputComponentsArb;
+}
+static void Test_ArbGetProgramBinary_10329() {
+ var _ProgramBinaryRetrievableHint = OpenTK.Graphics.OpenGL.ArbGetProgramBinary.ProgramBinaryRetrievableHint;
+ var _ProgramBinaryLength = OpenTK.Graphics.OpenGL.ArbGetProgramBinary.ProgramBinaryLength;
+ var _NumProgramBinaryFormats = OpenTK.Graphics.OpenGL.ArbGetProgramBinary.NumProgramBinaryFormats;
+ var _ProgramBinaryFormats = OpenTK.Graphics.OpenGL.ArbGetProgramBinary.ProgramBinaryFormats;
+}
+static void Test_ArbGpuShader5_10330() {
+ var _GeometryShaderInvocations = OpenTK.Graphics.OpenGL.ArbGpuShader5.GeometryShaderInvocations;
+ var _MaxGeometryShaderInvocations = OpenTK.Graphics.OpenGL.ArbGpuShader5.MaxGeometryShaderInvocations;
+ var _MinFragmentInterpolationOffset = OpenTK.Graphics.OpenGL.ArbGpuShader5.MinFragmentInterpolationOffset;
+ var _MaxFragmentInterpolationOffset = OpenTK.Graphics.OpenGL.ArbGpuShader5.MaxFragmentInterpolationOffset;
+ var _FragmentInterpolationOffsetBits = OpenTK.Graphics.OpenGL.ArbGpuShader5.FragmentInterpolationOffsetBits;
+ var _MaxVertexStreams = OpenTK.Graphics.OpenGL.ArbGpuShader5.MaxVertexStreams;
+}
+static void Test_ArbGpuShaderFp64_10331() {
+ var _Double = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.Double;
+ var _DoubleMat2 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat2;
+ var _DoubleMat3 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat3;
+ var _DoubleMat4 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat4;
+ var _DoubleMat2x3 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat2x3;
+ var _DoubleMat2x4 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat2x4;
+ var _DoubleMat3x2 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat3x2;
+ var _DoubleMat3x4 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat3x4;
+ var _DoubleMat4x2 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat4x2;
+ var _DoubleMat4x3 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleMat4x3;
+ var _DoubleVec2 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleVec2;
+ var _DoubleVec3 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleVec3;
+ var _DoubleVec4 = OpenTK.Graphics.OpenGL.ArbGpuShaderFp64.DoubleVec4;
+}
+static void Test_ArbHalfFloatPixel_10332() {
+ var _HalfFloatArb = OpenTK.Graphics.OpenGL.ArbHalfFloatPixel.HalfFloatArb;
+}
+static void Test_ArbHalfFloatVertex_10333() {
+ var _HalfFloat = OpenTK.Graphics.OpenGL.ArbHalfFloatVertex.HalfFloat;
+}
+static void Test_ArbImaging_10334() {
+ var _ConstantColor = OpenTK.Graphics.OpenGL.ArbImaging.ConstantColor;
+ var _OneMinusConstantColor = OpenTK.Graphics.OpenGL.ArbImaging.OneMinusConstantColor;
+ var _ConstantAlpha = OpenTK.Graphics.OpenGL.ArbImaging.ConstantAlpha;
+ var _OneMinusConstantAlpha = OpenTK.Graphics.OpenGL.ArbImaging.OneMinusConstantAlpha;
+ var _BlendColor = OpenTK.Graphics.OpenGL.ArbImaging.BlendColor;
+ var _FuncAdd = OpenTK.Graphics.OpenGL.ArbImaging.FuncAdd;
+ var _Min = OpenTK.Graphics.OpenGL.ArbImaging.Min;
+ var _Max = OpenTK.Graphics.OpenGL.ArbImaging.Max;
+ var _BlendEquation = OpenTK.Graphics.OpenGL.ArbImaging.BlendEquation;
+ var _FuncSubtract = OpenTK.Graphics.OpenGL.ArbImaging.FuncSubtract;
+ var _FuncReverseSubtract = OpenTK.Graphics.OpenGL.ArbImaging.FuncReverseSubtract;
+ var _Convolution1D = OpenTK.Graphics.OpenGL.ArbImaging.Convolution1D;
+ var _Convolution2D = OpenTK.Graphics.OpenGL.ArbImaging.Convolution2D;
+ var _Separable2D = OpenTK.Graphics.OpenGL.ArbImaging.Separable2D;
+ var _ConvolutionBorderMode = OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionBorderMode;
+ var _ConvolutionFilterScale = OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionFilterScale;
+ var _ConvolutionFilterBias = OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionFilterBias;
+ var _Reduce = OpenTK.Graphics.OpenGL.ArbImaging.Reduce;
+ var _ConvolutionFormat = OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionFormat;
+ var _ConvolutionWidth = OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionWidth;
+ var _ConvolutionHeight = OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionHeight;
+ var _MaxConvolutionWidth = OpenTK.Graphics.OpenGL.ArbImaging.MaxConvolutionWidth;
+ var _MaxConvolutionHeight = OpenTK.Graphics.OpenGL.ArbImaging.MaxConvolutionHeight;
+ var _PostConvolutionRedScale = OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionRedScale;
+ var _PostConvolutionGreenScale = OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionGreenScale;
+ var _PostConvolutionBlueScale = OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionBlueScale;
+ var _PostConvolutionAlphaScale = OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionAlphaScale;
+ var _PostConvolutionRedBias = OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionRedBias;
+ var _PostConvolutionGreenBias = OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionGreenBias;
+ var _PostConvolutionBlueBias = OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionBlueBias;
+ var _PostConvolutionAlphaBias = OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionAlphaBias;
+ var _Histogram = OpenTK.Graphics.OpenGL.ArbImaging.Histogram;
+ var _ProxyHistogram = OpenTK.Graphics.OpenGL.ArbImaging.ProxyHistogram;
+ var _HistogramWidth = OpenTK.Graphics.OpenGL.ArbImaging.HistogramWidth;
+ var _HistogramFormat = OpenTK.Graphics.OpenGL.ArbImaging.HistogramFormat;
+ var _HistogramRedSize = OpenTK.Graphics.OpenGL.ArbImaging.HistogramRedSize;
+ var _HistogramGreenSize = OpenTK.Graphics.OpenGL.ArbImaging.HistogramGreenSize;
+ var _HistogramBlueSize = OpenTK.Graphics.OpenGL.ArbImaging.HistogramBlueSize;
+ var _HistogramAlphaSize = OpenTK.Graphics.OpenGL.ArbImaging.HistogramAlphaSize;
+ var _HistogramLuminanceSize = OpenTK.Graphics.OpenGL.ArbImaging.HistogramLuminanceSize;
+ var _HistogramSink = OpenTK.Graphics.OpenGL.ArbImaging.HistogramSink;
+ var _Minmax = OpenTK.Graphics.OpenGL.ArbImaging.Minmax;
+ var _MinmaxFormat = OpenTK.Graphics.OpenGL.ArbImaging.MinmaxFormat;
+ var _MinmaxSink = OpenTK.Graphics.OpenGL.ArbImaging.MinmaxSink;
+ var _TableTooLarge = OpenTK.Graphics.OpenGL.ArbImaging.TableTooLarge;
+ var _ColorMatrix = OpenTK.Graphics.OpenGL.ArbImaging.ColorMatrix;
+ var _ColorMatrixStackDepth = OpenTK.Graphics.OpenGL.ArbImaging.ColorMatrixStackDepth;
+ var _MaxColorMatrixStackDepth = OpenTK.Graphics.OpenGL.ArbImaging.MaxColorMatrixStackDepth;
+ var _PostColorMatrixRedScale = OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixRedScale;
+ var _PostColorMatrixGreenScale = OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixGreenScale;
+ var _PostColorMatrixBlueScale = OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixBlueScale;
+ var _PostColorMatrixAlphaScale = OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixAlphaScale;
+ var _PostColorMatrixRedBias = OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixRedBias;
+ var _PostColorMatrixGreenBias = OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixGreenBias;
+ var _PostColorMatrixBlueBias = OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixBlueBias;
+ var _PostColorMatrixAlphaBias = OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixAlphaBias;
+ var _ColorTable = OpenTK.Graphics.OpenGL.ArbImaging.ColorTable;
+ var _PostConvolutionColorTable = OpenTK.Graphics.OpenGL.ArbImaging.PostConvolutionColorTable;
+ var _PostColorMatrixColorTable = OpenTK.Graphics.OpenGL.ArbImaging.PostColorMatrixColorTable;
+ var _ProxyColorTable = OpenTK.Graphics.OpenGL.ArbImaging.ProxyColorTable;
+ var _ProxyPostConvolutionColorTable = OpenTK.Graphics.OpenGL.ArbImaging.ProxyPostConvolutionColorTable;
+ var _ProxyPostColorMatrixColorTable = OpenTK.Graphics.OpenGL.ArbImaging.ProxyPostColorMatrixColorTable;
+ var _ColorTableScale = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableScale;
+ var _ColorTableBias = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableBias;
+ var _ColorTableFormat = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableFormat;
+ var _ColorTableWidth = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableWidth;
+ var _ColorTableRedSize = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableRedSize;
+ var _ColorTableGreenSize = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableGreenSize;
+ var _ColorTableBlueSize = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableBlueSize;
+ var _ColorTableAlphaSize = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableAlphaSize;
+ var _ColorTableLuminanceSize = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableLuminanceSize;
+ var _ColorTableIntensitySize = OpenTK.Graphics.OpenGL.ArbImaging.ColorTableIntensitySize;
+ var _ConstantBorder = OpenTK.Graphics.OpenGL.ArbImaging.ConstantBorder;
+ var _ReplicateBorder = OpenTK.Graphics.OpenGL.ArbImaging.ReplicateBorder;
+ var _ConvolutionBorderColor = OpenTK.Graphics.OpenGL.ArbImaging.ConvolutionBorderColor;
+}
+static void Test_ArbIndirectParameters_10335() {
+ var _ParameterBufferArb = OpenTK.Graphics.OpenGL.ArbIndirectParameters.ParameterBufferArb;
+ var _ParameterBufferBindingArb = OpenTK.Graphics.OpenGL.ArbIndirectParameters.ParameterBufferBindingArb;
+}
+static void Test_ArbInstancedArrays_10336() {
+ var _VertexAttribArrayDivisorArb = OpenTK.Graphics.OpenGL.ArbInstancedArrays.VertexAttribArrayDivisorArb;
+}
+static void Test_ArbInternalformatQuery_10337() {
+ var _NumSampleCounts = OpenTK.Graphics.OpenGL.ArbInternalformatQuery.NumSampleCounts;
+}
+static void Test_ArbInternalformatQuery2_10338() {
+ var _Texture1D = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture1D;
+ var _Texture2D = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture2D;
+ var _Texture3D = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture3D;
+ var _Samples = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Samples;
+ var _InternalformatSupported = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatSupported;
+ var _InternalformatPreferred = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatPreferred;
+ var _InternalformatRedSize = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatRedSize;
+ var _InternalformatGreenSize = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatGreenSize;
+ var _InternalformatBlueSize = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatBlueSize;
+ var _InternalformatAlphaSize = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatAlphaSize;
+ var _InternalformatDepthSize = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatDepthSize;
+ var _InternalformatStencilSize = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatStencilSize;
+ var _InternalformatSharedSize = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatSharedSize;
+ var _InternalformatRedType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatRedType;
+ var _InternalformatGreenType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatGreenType;
+ var _InternalformatBlueType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatBlueType;
+ var _InternalformatAlphaType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatAlphaType;
+ var _InternalformatDepthType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatDepthType;
+ var _InternalformatStencilType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.InternalformatStencilType;
+ var _MaxWidth = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxWidth;
+ var _MaxHeight = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxHeight;
+ var _MaxDepth = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxDepth;
+ var _MaxLayers = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxLayers;
+ var _MaxCombinedDimensions = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.MaxCombinedDimensions;
+ var _ColorComponents = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ColorComponents;
+ var _DepthComponents = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.DepthComponents;
+ var _StencilComponents = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.StencilComponents;
+ var _ColorRenderable = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ColorRenderable;
+ var _DepthRenderable = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.DepthRenderable;
+ var _StencilRenderable = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.StencilRenderable;
+ var _FramebufferRenderable = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FramebufferRenderable;
+ var _FramebufferRenderableLayered = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FramebufferRenderableLayered;
+ var _FramebufferBlend = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FramebufferBlend;
+ var _ReadPixels = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ReadPixels;
+ var _ReadPixelsFormat = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ReadPixelsFormat;
+ var _ReadPixelsType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ReadPixelsType;
+ var _TextureImageFormat = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureImageFormat;
+ var _TextureImageType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureImageType;
+ var _GetTextureImageFormat = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.GetTextureImageFormat;
+ var _GetTextureImageType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.GetTextureImageType;
+ var _Mipmap = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Mipmap;
+ var _ManualGenerateMipmap = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ManualGenerateMipmap;
+ var _AutoGenerateMipmap = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.AutoGenerateMipmap;
+ var _ColorEncoding = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ColorEncoding;
+ var _SrgbRead = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SrgbRead;
+ var _SrgbWrite = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SrgbWrite;
+ var _SrgbDecodeArb = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SrgbDecodeArb;
+ var _Filter = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Filter;
+ var _VertexTexture = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.VertexTexture;
+ var _TessControlTexture = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TessControlTexture;
+ var _TessEvaluationTexture = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TessEvaluationTexture;
+ var _GeometryTexture = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.GeometryTexture;
+ var _FragmentTexture = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FragmentTexture;
+ var _ComputeTexture = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ComputeTexture;
+ var _TextureShadow = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureShadow;
+ var _TextureGather = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureGather;
+ var _TextureGatherShadow = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureGatherShadow;
+ var _ShaderImageLoad = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ShaderImageLoad;
+ var _ShaderImageStore = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ShaderImageStore;
+ var _ShaderImageAtomic = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ShaderImageAtomic;
+ var _ImageTexelSize = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageTexelSize;
+ var _ImageCompatibilityClass = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageCompatibilityClass;
+ var _ImagePixelFormat = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImagePixelFormat;
+ var _ImagePixelType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImagePixelType;
+ var _SimultaneousTextureAndDepthTest = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SimultaneousTextureAndDepthTest;
+ var _SimultaneousTextureAndStencilTest = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SimultaneousTextureAndStencilTest;
+ var _SimultaneousTextureAndDepthWrite = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SimultaneousTextureAndDepthWrite;
+ var _SimultaneousTextureAndStencilWrite = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.SimultaneousTextureAndStencilWrite;
+ var _TextureCompressedBlockWidth = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCompressedBlockWidth;
+ var _TextureCompressedBlockHeight = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCompressedBlockHeight;
+ var _TextureCompressedBlockSize = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCompressedBlockSize;
+ var _ClearBuffer = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ClearBuffer;
+ var _TextureView = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureView;
+ var _ViewCompatibilityClass = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewCompatibilityClass;
+ var _FullSupport = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.FullSupport;
+ var _CaveatSupport = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.CaveatSupport;
+ var _ImageClass4X32 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass4X32;
+ var _ImageClass2X32 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass2X32;
+ var _ImageClass1X32 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass1X32;
+ var _ImageClass4X16 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass4X16;
+ var _ImageClass2X16 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass2X16;
+ var _ImageClass1X16 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass1X16;
+ var _ImageClass4X8 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass4X8;
+ var _ImageClass2X8 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass2X8;
+ var _ImageClass1X8 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass1X8;
+ var _ImageClass111110 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass111110;
+ var _ImageClass1010102 = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageClass1010102;
+ var _ViewClass128Bits = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass128Bits;
+ var _ViewClass96Bits = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass96Bits;
+ var _ViewClass64Bits = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass64Bits;
+ var _ViewClass48Bits = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass48Bits;
+ var _ViewClass32Bits = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass32Bits;
+ var _ViewClass24Bits = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass24Bits;
+ var _ViewClass16Bits = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass16Bits;
+ var _ViewClass8Bits = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClass8Bits;
+ var _ViewClassS3tcDxt1Rgb = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassS3tcDxt1Rgb;
+ var _ViewClassS3tcDxt1Rgba = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassS3tcDxt1Rgba;
+ var _ViewClassS3tcDxt3Rgba = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassS3tcDxt3Rgba;
+ var _ViewClassS3tcDxt5Rgba = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassS3tcDxt5Rgba;
+ var _ViewClassRgtc1Red = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassRgtc1Red;
+ var _ViewClassRgtc2Rg = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassRgtc2Rg;
+ var _ViewClassBptcUnorm = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassBptcUnorm;
+ var _ViewClassBptcFloat = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ViewClassBptcFloat;
+ var _TextureRectangle = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureRectangle;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCubeMap;
+ var _TextureCompressed = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCompressed;
+ var _Texture1DArray = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture1DArray;
+ var _Texture2DArray = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture2DArray;
+ var _TextureBuffer = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureBuffer;
+ var _Renderbuffer = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Renderbuffer;
+ var _TextureCubeMapArray = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.TextureCubeMapArray;
+ var _ImageFormatCompatibilityType = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.ImageFormatCompatibilityType;
+ var _Texture2DMultisample = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture2DMultisample;
+ var _Texture2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.Texture2DMultisampleArray;
+ var _NumSampleCounts = OpenTK.Graphics.OpenGL.ArbInternalformatQuery2.NumSampleCounts;
+}
+static void Test_ArbInvalidateSubdata_10339() {
+}
+static void Test_ArbMapBufferAlignment_10340() {
+ var _MinMapBufferAlignment = OpenTK.Graphics.OpenGL.ArbMapBufferAlignment.MinMapBufferAlignment;
+}
+static void Test_ArbMapBufferRange_10341() {
+ var _MapReadBit = OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapReadBit;
+ var _MapWriteBit = OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapWriteBit;
+ var _MapInvalidateRangeBit = OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapInvalidateRangeBit;
+ var _MapInvalidateBufferBit = OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapInvalidateBufferBit;
+ var _MapFlushExplicitBit = OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapFlushExplicitBit;
+ var _MapUnsynchronizedBit = OpenTK.Graphics.OpenGL.ArbMapBufferRange.MapUnsynchronizedBit;
+}
+static void Test_ArbMatrixPalette_10342() {
+ var _MatrixPaletteArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixPaletteArb;
+ var _MaxMatrixPaletteStackDepthArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.MaxMatrixPaletteStackDepthArb;
+ var _MaxPaletteMatricesArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.MaxPaletteMatricesArb;
+ var _CurrentPaletteMatrixArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.CurrentPaletteMatrixArb;
+ var _MatrixIndexArrayArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayArb;
+ var _CurrentMatrixIndexArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.CurrentMatrixIndexArb;
+ var _MatrixIndexArraySizeArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArraySizeArb;
+ var _MatrixIndexArrayTypeArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayTypeArb;
+ var _MatrixIndexArrayStrideArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayStrideArb;
+ var _MatrixIndexArrayPointerArb = OpenTK.Graphics.OpenGL.ArbMatrixPalette.MatrixIndexArrayPointerArb;
+}
+static void Test_ArbMultiBind_10343() {
+}
+static void Test_ArbMultiDrawIndirect_10344() {
+}
+static void Test_ArbMultisample_10345() {
+ var _MultisampleBitArb = OpenTK.Graphics.OpenGL.ArbMultisample.MultisampleBitArb;
+ var _MultisampleArb = OpenTK.Graphics.OpenGL.ArbMultisample.MultisampleArb;
+ var _SampleAlphaToCoverageArb = OpenTK.Graphics.OpenGL.ArbMultisample.SampleAlphaToCoverageArb;
+ var _SampleAlphaToOneArb = OpenTK.Graphics.OpenGL.ArbMultisample.SampleAlphaToOneArb;
+ var _SampleCoverageArb = OpenTK.Graphics.OpenGL.ArbMultisample.SampleCoverageArb;
+ var _SampleBuffersArb = OpenTK.Graphics.OpenGL.ArbMultisample.SampleBuffersArb;
+ var _SamplesArb = OpenTK.Graphics.OpenGL.ArbMultisample.SamplesArb;
+ var _SampleCoverageValueArb = OpenTK.Graphics.OpenGL.ArbMultisample.SampleCoverageValueArb;
+ var _SampleCoverageInvertArb = OpenTK.Graphics.OpenGL.ArbMultisample.SampleCoverageInvertArb;
+}
+static void Test_ArbMultitexture_10346() {
+ var _Texture0Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture0Arb;
+ var _Texture1Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture1Arb;
+ var _Texture2Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture2Arb;
+ var _Texture3Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture3Arb;
+ var _Texture4Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture4Arb;
+ var _Texture5Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture5Arb;
+ var _Texture6Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture6Arb;
+ var _Texture7Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture7Arb;
+ var _Texture8Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture8Arb;
+ var _Texture9Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture9Arb;
+ var _Texture10Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture10Arb;
+ var _Texture11Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture11Arb;
+ var _Texture12Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture12Arb;
+ var _Texture13Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture13Arb;
+ var _Texture14Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture14Arb;
+ var _Texture15Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture15Arb;
+ var _Texture16Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture16Arb;
+ var _Texture17Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture17Arb;
+ var _Texture18Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture18Arb;
+ var _Texture19Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture19Arb;
+ var _Texture20Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture20Arb;
+ var _Texture21Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture21Arb;
+ var _Texture22Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture22Arb;
+ var _Texture23Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture23Arb;
+ var _Texture24Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture24Arb;
+ var _Texture25Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture25Arb;
+ var _Texture26Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture26Arb;
+ var _Texture27Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture27Arb;
+ var _Texture28Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture28Arb;
+ var _Texture29Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture29Arb;
+ var _Texture30Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture30Arb;
+ var _Texture31Arb = OpenTK.Graphics.OpenGL.ArbMultitexture.Texture31Arb;
+ var _ActiveTextureArb = OpenTK.Graphics.OpenGL.ArbMultitexture.ActiveTextureArb;
+ var _ClientActiveTextureArb = OpenTK.Graphics.OpenGL.ArbMultitexture.ClientActiveTextureArb;
+ var _MaxTextureUnitsArb = OpenTK.Graphics.OpenGL.ArbMultitexture.MaxTextureUnitsArb;
+}
+static void Test_ArbOcclusionQuery_10347() {
+ var _QueryCounterBitsArb = OpenTK.Graphics.OpenGL.ArbOcclusionQuery.QueryCounterBitsArb;
+ var _CurrentQueryArb = OpenTK.Graphics.OpenGL.ArbOcclusionQuery.CurrentQueryArb;
+ var _QueryResultArb = OpenTK.Graphics.OpenGL.ArbOcclusionQuery.QueryResultArb;
+ var _QueryResultAvailableArb = OpenTK.Graphics.OpenGL.ArbOcclusionQuery.QueryResultAvailableArb;
+ var _SamplesPassedArb = OpenTK.Graphics.OpenGL.ArbOcclusionQuery.SamplesPassedArb;
+}
+static void Test_ArbOcclusionQuery2_10348() {
+ var _AnySamplesPassed = OpenTK.Graphics.OpenGL.ArbOcclusionQuery2.AnySamplesPassed;
+}
+static void Test_ArbPixelBufferObject_10349() {
+ var _PixelPackBufferArb = OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelPackBufferArb;
+ var _PixelUnpackBufferArb = OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelUnpackBufferArb;
+ var _PixelPackBufferBindingArb = OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelPackBufferBindingArb;
+ var _PixelUnpackBufferBindingArb = OpenTK.Graphics.OpenGL.ArbPixelBufferObject.PixelUnpackBufferBindingArb;
+}
+static void Test_ArbPointParameters_10350() {
+ var _PointSizeMinArb = OpenTK.Graphics.OpenGL.ArbPointParameters.PointSizeMinArb;
+ var _PointSizeMaxArb = OpenTK.Graphics.OpenGL.ArbPointParameters.PointSizeMaxArb;
+ var _PointFadeThresholdSizeArb = OpenTK.Graphics.OpenGL.ArbPointParameters.PointFadeThresholdSizeArb;
+ var _PointDistanceAttenuationArb = OpenTK.Graphics.OpenGL.ArbPointParameters.PointDistanceAttenuationArb;
+}
+static void Test_ArbPointSprite_10351() {
+ var _PointSpriteArb = OpenTK.Graphics.OpenGL.ArbPointSprite.PointSpriteArb;
+ var _CoordReplaceArb = OpenTK.Graphics.OpenGL.ArbPointSprite.CoordReplaceArb;
+}
+static void Test_ArbProgramInterfaceQuery_10352() {
+ var _NumCompatibleSubroutines = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.NumCompatibleSubroutines;
+ var _CompatibleSubroutines = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.CompatibleSubroutines;
+ var _AtomicCounterBuffer = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.AtomicCounterBuffer;
+ var _Uniform = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.Uniform;
+ var _UniformBlock = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.UniformBlock;
+ var _ProgramInput = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ProgramInput;
+ var _ProgramOutput = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ProgramOutput;
+ var _BufferVariable = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.BufferVariable;
+ var _ShaderStorageBlock = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ShaderStorageBlock;
+ var _IsPerPatch = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.IsPerPatch;
+ var _VertexSubroutine = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.VertexSubroutine;
+ var _TessControlSubroutine = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TessControlSubroutine;
+ var _TessEvaluationSubroutine = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TessEvaluationSubroutine;
+ var _GeometrySubroutine = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.GeometrySubroutine;
+ var _FragmentSubroutine = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.FragmentSubroutine;
+ var _ComputeSubroutine = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ComputeSubroutine;
+ var _VertexSubroutineUniform = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.VertexSubroutineUniform;
+ var _TessControlSubroutineUniform = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TessControlSubroutineUniform;
+ var _TessEvaluationSubroutineUniform = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TessEvaluationSubroutineUniform;
+ var _GeometrySubroutineUniform = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.GeometrySubroutineUniform;
+ var _FragmentSubroutineUniform = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.FragmentSubroutineUniform;
+ var _ComputeSubroutineUniform = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ComputeSubroutineUniform;
+ var _TransformFeedbackVarying = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TransformFeedbackVarying;
+ var _ActiveResources = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ActiveResources;
+ var _MaxNameLength = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.MaxNameLength;
+ var _MaxNumActiveVariables = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.MaxNumActiveVariables;
+ var _MaxNumCompatibleSubroutines = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.MaxNumCompatibleSubroutines;
+ var _NameLength = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.NameLength;
+ var _Type = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.Type;
+ var _ArraySize = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ArraySize;
+ var _Offset = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.Offset;
+ var _BlockIndex = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.BlockIndex;
+ var _ArrayStride = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ArrayStride;
+ var _MatrixStride = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.MatrixStride;
+ var _IsRowMajor = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.IsRowMajor;
+ var _AtomicCounterBufferIndex = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.AtomicCounterBufferIndex;
+ var _BufferBinding = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.BufferBinding;
+ var _BufferDataSize = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.BufferDataSize;
+ var _NumActiveVariables = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.NumActiveVariables;
+ var _ActiveVariables = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ActiveVariables;
+ var _ReferencedByVertexShader = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByVertexShader;
+ var _ReferencedByTessControlShader = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByTessControlShader;
+ var _ReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByTessEvaluationShader;
+ var _ReferencedByGeometryShader = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByGeometryShader;
+ var _ReferencedByFragmentShader = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByFragmentShader;
+ var _ReferencedByComputeShader = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.ReferencedByComputeShader;
+ var _TopLevelArraySize = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TopLevelArraySize;
+ var _TopLevelArrayStride = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.TopLevelArrayStride;
+ var _Location = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.Location;
+ var _LocationIndex = OpenTK.Graphics.OpenGL.ArbProgramInterfaceQuery.LocationIndex;
+}
+static void Test_ArbProvokingVertex_10353() {
+ var _QuadsFollowProvokingVertexConvention = OpenTK.Graphics.OpenGL.ArbProvokingVertex.QuadsFollowProvokingVertexConvention;
+ var _FirstVertexConvention = OpenTK.Graphics.OpenGL.ArbProvokingVertex.FirstVertexConvention;
+ var _LastVertexConvention = OpenTK.Graphics.OpenGL.ArbProvokingVertex.LastVertexConvention;
+ var _ProvokingVertex = OpenTK.Graphics.OpenGL.ArbProvokingVertex.ProvokingVertex;
+}
+static void Test_ArbQueryBufferObject_10354() {
+ var _QueryBufferBarrierBit = OpenTK.Graphics.OpenGL.ArbQueryBufferObject.QueryBufferBarrierBit;
+ var _QueryBuffer = OpenTK.Graphics.OpenGL.ArbQueryBufferObject.QueryBuffer;
+ var _QueryBufferBinding = OpenTK.Graphics.OpenGL.ArbQueryBufferObject.QueryBufferBinding;
+ var _QueryResultNoWait = OpenTK.Graphics.OpenGL.ArbQueryBufferObject.QueryResultNoWait;
+}
+static void Test_ArbRobustBufferAccessBehavior_10355() {
+}
+static void Test_ArbRobustness_10356() {
+ var _NoError = OpenTK.Graphics.OpenGL.ArbRobustness.NoError;
+ var _ContextFlagRobustAccessBitArb = OpenTK.Graphics.OpenGL.ArbRobustness.ContextFlagRobustAccessBitArb;
+ var _LoseContextOnResetArb = OpenTK.Graphics.OpenGL.ArbRobustness.LoseContextOnResetArb;
+ var _GuiltyContextResetArb = OpenTK.Graphics.OpenGL.ArbRobustness.GuiltyContextResetArb;
+ var _InnocentContextResetArb = OpenTK.Graphics.OpenGL.ArbRobustness.InnocentContextResetArb;
+ var _UnknownContextResetArb = OpenTK.Graphics.OpenGL.ArbRobustness.UnknownContextResetArb;
+ var _ResetNotificationStrategyArb = OpenTK.Graphics.OpenGL.ArbRobustness.ResetNotificationStrategyArb;
+ var _NoResetNotificationArb = OpenTK.Graphics.OpenGL.ArbRobustness.NoResetNotificationArb;
+}
+static void Test_ArbRobustnessIsolation_10357() {
+}
+static void Test_ArbSamplerObjects_10358() {
+ var _SamplerBinding = OpenTK.Graphics.OpenGL.ArbSamplerObjects.SamplerBinding;
+}
+static void Test_ArbSampleShading_10359() {
+ var _SampleShadingArb = OpenTK.Graphics.OpenGL.ArbSampleShading.SampleShadingArb;
+ var _MinSampleShadingValueArb = OpenTK.Graphics.OpenGL.ArbSampleShading.MinSampleShadingValueArb;
+}
+static void Test_ArbSeamlessCubeMap_10360() {
+ var _TextureCubeMapSeamless = OpenTK.Graphics.OpenGL.ArbSeamlessCubeMap.TextureCubeMapSeamless;
+}
+static void Test_ArbSeamlessCubemapPerTexture_10361() {
+ var _TextureCubeMapSeamless = OpenTK.Graphics.OpenGL.ArbSeamlessCubemapPerTexture.TextureCubeMapSeamless;
+}
+static void Test_ArbSeparateShaderObjects_10362() {
+ var _VertexShaderBit = OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.VertexShaderBit;
+ var _FragmentShaderBit = OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.FragmentShaderBit;
+ var _GeometryShaderBit = OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.GeometryShaderBit;
+ var _TessControlShaderBit = OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.TessControlShaderBit;
+ var _TessEvaluationShaderBit = OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.TessEvaluationShaderBit;
+ var _ProgramSeparable = OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.ProgramSeparable;
+ var _ActiveProgram = OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.ActiveProgram;
+ var _ProgramPipelineBinding = OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.ProgramPipelineBinding;
+ var _AllShaderBits = OpenTK.Graphics.OpenGL.ArbSeparateShaderObjects.AllShaderBits;
+}
+static void Test_ArbShaderAtomicCounters_10363() {
+ var _AtomicCounterBuffer = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBuffer;
+ var _AtomicCounterBufferBinding = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferBinding;
+ var _AtomicCounterBufferStart = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferStart;
+ var _AtomicCounterBufferSize = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferSize;
+ var _AtomicCounterBufferDataSize = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferDataSize;
+ var _AtomicCounterBufferActiveAtomicCounters = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferActiveAtomicCounters;
+ var _AtomicCounterBufferActiveAtomicCounterIndices = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferActiveAtomicCounterIndices;
+ var _AtomicCounterBufferReferencedByVertexShader = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByVertexShader;
+ var _AtomicCounterBufferReferencedByTessControlShader = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByTessControlShader;
+ var _AtomicCounterBufferReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByTessEvaluationShader;
+ var _AtomicCounterBufferReferencedByGeometryShader = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByGeometryShader;
+ var _AtomicCounterBufferReferencedByFragmentShader = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.AtomicCounterBufferReferencedByFragmentShader;
+ var _MaxVertexAtomicCounterBuffers = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxVertexAtomicCounterBuffers;
+ var _MaxTessControlAtomicCounterBuffers = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxTessControlAtomicCounterBuffers;
+ var _MaxTessEvaluationAtomicCounterBuffers = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxTessEvaluationAtomicCounterBuffers;
+ var _MaxGeometryAtomicCounterBuffers = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxGeometryAtomicCounterBuffers;
+ var _MaxFragmentAtomicCounterBuffers = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxFragmentAtomicCounterBuffers;
+ var _MaxCombinedAtomicCounterBuffers = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxCombinedAtomicCounterBuffers;
+ var _MaxVertexAtomicCounters = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxVertexAtomicCounters;
+ var _MaxTessControlAtomicCounters = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxTessControlAtomicCounters;
+ var _MaxTessEvaluationAtomicCounters = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxTessEvaluationAtomicCounters;
+ var _MaxGeometryAtomicCounters = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxGeometryAtomicCounters;
+ var _MaxFragmentAtomicCounters = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxFragmentAtomicCounters;
+ var _MaxCombinedAtomicCounters = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxCombinedAtomicCounters;
+ var _MaxAtomicCounterBufferSize = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxAtomicCounterBufferSize;
+ var _ActiveAtomicCounterBuffers = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.ActiveAtomicCounterBuffers;
+ var _UniformAtomicCounterBufferIndex = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.UniformAtomicCounterBufferIndex;
+ var _UnsignedIntAtomicCounter = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.UnsignedIntAtomicCounter;
+ var _MaxAtomicCounterBufferBindings = OpenTK.Graphics.OpenGL.ArbShaderAtomicCounters.MaxAtomicCounterBufferBindings;
+}
+static void Test_ArbShaderBitEncoding_10364() {
+}
+static void Test_ArbShaderDrawParameters_10365() {
+}
+static void Test_ArbShaderGroupVote_10366() {
+}
+static void Test_ArbShaderImageLoadStore_10367() {
+ var _VertexAttribArrayBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.VertexAttribArrayBarrierBit;
+ var _ElementArrayBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ElementArrayBarrierBit;
+ var _UniformBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UniformBarrierBit;
+ var _TextureFetchBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.TextureFetchBarrierBit;
+ var _ShaderImageAccessBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ShaderImageAccessBarrierBit;
+ var _CommandBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.CommandBarrierBit;
+ var _PixelBufferBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.PixelBufferBarrierBit;
+ var _TextureUpdateBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.TextureUpdateBarrierBit;
+ var _BufferUpdateBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.BufferUpdateBarrierBit;
+ var _FramebufferBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.FramebufferBarrierBit;
+ var _TransformFeedbackBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.TransformFeedbackBarrierBit;
+ var _AtomicCounterBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.AtomicCounterBarrierBit;
+ var _MaxImageUnits = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxImageUnits;
+ var _MaxCombinedImageUnitsAndFragmentOutputs = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxCombinedImageUnitsAndFragmentOutputs;
+ var _ImageBindingName = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingName;
+ var _ImageBindingLevel = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingLevel;
+ var _ImageBindingLayered = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingLayered;
+ var _ImageBindingLayer = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingLayer;
+ var _ImageBindingAccess = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingAccess;
+ var _Image1D = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image1D;
+ var _Image2D = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2D;
+ var _Image3D = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image3D;
+ var _Image2DRect = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2DRect;
+ var _ImageCube = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageCube;
+ var _ImageBuffer = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBuffer;
+ var _Image1DArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image1DArray;
+ var _Image2DArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2DArray;
+ var _ImageCubeMapArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageCubeMapArray;
+ var _Image2DMultisample = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2DMultisample;
+ var _Image2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.Image2DMultisampleArray;
+ var _IntImage1D = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage1D;
+ var _IntImage2D = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2D;
+ var _IntImage3D = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage3D;
+ var _IntImage2DRect = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2DRect;
+ var _IntImageCube = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImageCube;
+ var _IntImageBuffer = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImageBuffer;
+ var _IntImage1DArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage1DArray;
+ var _IntImage2DArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2DArray;
+ var _IntImageCubeMapArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImageCubeMapArray;
+ var _IntImage2DMultisample = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2DMultisample;
+ var _IntImage2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.IntImage2DMultisampleArray;
+ var _UnsignedIntImage1D = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage1D;
+ var _UnsignedIntImage2D = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2D;
+ var _UnsignedIntImage3D = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage3D;
+ var _UnsignedIntImage2DRect = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2DRect;
+ var _UnsignedIntImageCube = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImageCube;
+ var _UnsignedIntImageBuffer = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImageBuffer;
+ var _UnsignedIntImage1DArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage1DArray;
+ var _UnsignedIntImage2DArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2DArray;
+ var _UnsignedIntImageCubeMapArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImageCubeMapArray;
+ var _UnsignedIntImage2DMultisample = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2DMultisample;
+ var _UnsignedIntImage2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.UnsignedIntImage2DMultisampleArray;
+ var _MaxImageSamples = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxImageSamples;
+ var _ImageBindingFormat = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageBindingFormat;
+ var _ImageFormatCompatibilityType = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageFormatCompatibilityType;
+ var _ImageFormatCompatibilityBySize = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageFormatCompatibilityBySize;
+ var _ImageFormatCompatibilityByClass = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.ImageFormatCompatibilityByClass;
+ var _MaxVertexImageUniforms = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxVertexImageUniforms;
+ var _MaxTessControlImageUniforms = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxTessControlImageUniforms;
+ var _MaxTessEvaluationImageUniforms = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxTessEvaluationImageUniforms;
+ var _MaxGeometryImageUniforms = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxGeometryImageUniforms;
+ var _MaxFragmentImageUniforms = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxFragmentImageUniforms;
+ var _MaxCombinedImageUniforms = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.MaxCombinedImageUniforms;
+ var _AllBarrierBits = OpenTK.Graphics.OpenGL.ArbShaderImageLoadStore.AllBarrierBits;
+}
+static void Test_ArbShaderImageSize_10368() {
+}
+static void Test_ArbShaderObjects_10369() {
+ var _ProgramObjectArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ProgramObjectArb;
+ var _ShaderObjectArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ShaderObjectArb;
+ var _ObjectTypeArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectTypeArb;
+ var _ObjectSubtypeArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectSubtypeArb;
+ var _FloatVec2Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatVec2Arb;
+ var _FloatVec3Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatVec3Arb;
+ var _FloatVec4Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatVec4Arb;
+ var _IntVec2Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.IntVec2Arb;
+ var _IntVec3Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.IntVec3Arb;
+ var _IntVec4Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.IntVec4Arb;
+ var _BoolArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolArb;
+ var _BoolVec2Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolVec2Arb;
+ var _BoolVec3Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolVec3Arb;
+ var _BoolVec4Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.BoolVec4Arb;
+ var _FloatMat2Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatMat2Arb;
+ var _FloatMat3Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatMat3Arb;
+ var _FloatMat4Arb = OpenTK.Graphics.OpenGL.ArbShaderObjects.FloatMat4Arb;
+ var _Sampler1DArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler1DArb;
+ var _Sampler2DArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DArb;
+ var _Sampler3DArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler3DArb;
+ var _SamplerCubeArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.SamplerCubeArb;
+ var _Sampler1DShadowArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler1DShadowArb;
+ var _Sampler2DShadowArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DShadowArb;
+ var _Sampler2DRectArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DRectArb;
+ var _Sampler2DRectShadowArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.Sampler2DRectShadowArb;
+ var _ObjectDeleteStatusArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectDeleteStatusArb;
+ var _ObjectCompileStatusArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectCompileStatusArb;
+ var _ObjectLinkStatusArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectLinkStatusArb;
+ var _ObjectValidateStatusArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectValidateStatusArb;
+ var _ObjectInfoLogLengthArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectInfoLogLengthArb;
+ var _ObjectAttachedObjectsArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectAttachedObjectsArb;
+ var _ObjectActiveUniformsArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectActiveUniformsArb;
+ var _ObjectActiveUniformMaxLengthArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectActiveUniformMaxLengthArb;
+ var _ObjectShaderSourceLengthArb = OpenTK.Graphics.OpenGL.ArbShaderObjects.ObjectShaderSourceLengthArb;
+}
+static void Test_ArbShaderPrecision_10370() {
+}
+static void Test_ArbShaderStencilExport_10371() {
+}
+static void Test_ArbShaderStorageBufferObject_10372() {
+ var _ShaderStorageBarrierBit = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBarrierBit;
+ var _MaxCombinedImageUnitsAndFragmentOutputs = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxCombinedImageUnitsAndFragmentOutputs;
+ var _MaxCombinedShaderOutputResources = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxCombinedShaderOutputResources;
+ var _ShaderStorageBuffer = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBuffer;
+ var _ShaderStorageBufferBinding = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBufferBinding;
+ var _ShaderStorageBufferStart = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBufferStart;
+ var _ShaderStorageBufferSize = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBufferSize;
+ var _MaxVertexShaderStorageBlocks = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxVertexShaderStorageBlocks;
+ var _MaxGeometryShaderStorageBlocks = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxGeometryShaderStorageBlocks;
+ var _MaxTessControlShaderStorageBlocks = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxTessControlShaderStorageBlocks;
+ var _MaxTessEvaluationShaderStorageBlocks = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxTessEvaluationShaderStorageBlocks;
+ var _MaxFragmentShaderStorageBlocks = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxFragmentShaderStorageBlocks;
+ var _MaxComputeShaderStorageBlocks = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxComputeShaderStorageBlocks;
+ var _MaxCombinedShaderStorageBlocks = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxCombinedShaderStorageBlocks;
+ var _MaxShaderStorageBufferBindings = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxShaderStorageBufferBindings;
+ var _MaxShaderStorageBlockSize = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.MaxShaderStorageBlockSize;
+ var _ShaderStorageBufferOffsetAlignment = OpenTK.Graphics.OpenGL.ArbShaderStorageBufferObject.ShaderStorageBufferOffsetAlignment;
+}
+static void Test_ArbShaderSubroutine_10373() {
+ var _UniformSize = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.UniformSize;
+ var _UniformNameLength = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.UniformNameLength;
+ var _ActiveSubroutines = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutines;
+ var _ActiveSubroutineUniforms = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineUniforms;
+ var _MaxSubroutines = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.MaxSubroutines;
+ var _MaxSubroutineUniformLocations = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.MaxSubroutineUniformLocations;
+ var _ActiveSubroutineUniformLocations = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineUniformLocations;
+ var _ActiveSubroutineMaxLength = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineMaxLength;
+ var _ActiveSubroutineUniformMaxLength = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.ActiveSubroutineUniformMaxLength;
+ var _NumCompatibleSubroutines = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.NumCompatibleSubroutines;
+ var _CompatibleSubroutines = OpenTK.Graphics.OpenGL.ArbShaderSubroutine.CompatibleSubroutines;
+}
+static void Test_ArbShaderTextureLod_10374() {
+}
+static void Test_ArbShadingLanguage100_10375() {
+ var _ShadingLanguageVersionArb = OpenTK.Graphics.OpenGL.ArbShadingLanguage100.ShadingLanguageVersionArb;
+}
+static void Test_ArbShadingLanguage420pack_10376() {
+}
+static void Test_ArbShadingLanguageInclude_10377() {
+ var _ShaderIncludeArb = OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude.ShaderIncludeArb;
+ var _NamedStringLengthArb = OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude.NamedStringLengthArb;
+ var _NamedStringTypeArb = OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude.NamedStringTypeArb;
+}
+static void Test_ArbShadingLanguagePacking_10378() {
+}
+static void Test_ArbShadow_10379() {
+ var _TextureCompareModeArb = OpenTK.Graphics.OpenGL.ArbShadow.TextureCompareModeArb;
+ var _TextureCompareFuncArb = OpenTK.Graphics.OpenGL.ArbShadow.TextureCompareFuncArb;
+ var _CompareRToTextureArb = OpenTK.Graphics.OpenGL.ArbShadow.CompareRToTextureArb;
+}
+static void Test_ArbShadowAmbient_10380() {
+ var _TextureCompareFailValueArb = OpenTK.Graphics.OpenGL.ArbShadowAmbient.TextureCompareFailValueArb;
+}
+static void Test_ArbSparseTexture_10381() {
+ var _VirtualPageSizeXArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.VirtualPageSizeXArb;
+ var _VirtualPageSizeYArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.VirtualPageSizeYArb;
+ var _VirtualPageSizeZArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.VirtualPageSizeZArb;
+ var _MaxSparseTextureSizeArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.MaxSparseTextureSizeArb;
+ var _MaxSparse3DTextureSizeArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.MaxSparse3DTextureSizeArb;
+ var _MaxSparseArrayTextureLayersArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.MaxSparseArrayTextureLayersArb;
+ var _MinSparseLevelArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.MinSparseLevelArb;
+ var _TextureSparseArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.TextureSparseArb;
+ var _VirtualPageSizeIndexArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.VirtualPageSizeIndexArb;
+ var _NumVirtualPageSizesArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.NumVirtualPageSizesArb;
+ var _SparseTextureFullArrayCubeMipmapsArb = OpenTK.Graphics.OpenGL.ArbSparseTexture.SparseTextureFullArrayCubeMipmapsArb;
+}
+static void Test_ArbStencilTexturing_10382() {
+ var _DepthStencilTextureMode = OpenTK.Graphics.OpenGL.ArbStencilTexturing.DepthStencilTextureMode;
+}
+static void Test_ArbSync_10383() {
+ var _SyncFlushCommandsBit = OpenTK.Graphics.OpenGL.ArbSync.SyncFlushCommandsBit;
+ var _MaxServerWaitTimeout = OpenTK.Graphics.OpenGL.ArbSync.MaxServerWaitTimeout;
+ var _ObjectType = OpenTK.Graphics.OpenGL.ArbSync.ObjectType;
+ var _SyncCondition = OpenTK.Graphics.OpenGL.ArbSync.SyncCondition;
+ var _SyncStatus = OpenTK.Graphics.OpenGL.ArbSync.SyncStatus;
+ var _SyncFlags = OpenTK.Graphics.OpenGL.ArbSync.SyncFlags;
+ var _SyncFence = OpenTK.Graphics.OpenGL.ArbSync.SyncFence;
+ var _SyncGpuCommandsComplete = OpenTK.Graphics.OpenGL.ArbSync.SyncGpuCommandsComplete;
+ var _Unsignaled = OpenTK.Graphics.OpenGL.ArbSync.Unsignaled;
+ var _Signaled = OpenTK.Graphics.OpenGL.ArbSync.Signaled;
+ var _AlreadySignaled = OpenTK.Graphics.OpenGL.ArbSync.AlreadySignaled;
+ var _TimeoutExpired = OpenTK.Graphics.OpenGL.ArbSync.TimeoutExpired;
+ var _ConditionSatisfied = OpenTK.Graphics.OpenGL.ArbSync.ConditionSatisfied;
+ var _WaitFailed = OpenTK.Graphics.OpenGL.ArbSync.WaitFailed;
+ var _TimeoutIgnored = OpenTK.Graphics.OpenGL.ArbSync.TimeoutIgnored;
+}
+static void Test_ArbTessellationShader_10384() {
+ var _Triangles = OpenTK.Graphics.OpenGL.ArbTessellationShader.Triangles;
+ var _Quads = OpenTK.Graphics.OpenGL.ArbTessellationShader.Quads;
+ var _Patches = OpenTK.Graphics.OpenGL.ArbTessellationShader.Patches;
+ var _Equal = OpenTK.Graphics.OpenGL.ArbTessellationShader.Equal;
+ var _Cw = OpenTK.Graphics.OpenGL.ArbTessellationShader.Cw;
+ var _Ccw = OpenTK.Graphics.OpenGL.ArbTessellationShader.Ccw;
+ var _UniformBlockReferencedByTessControlShader = OpenTK.Graphics.OpenGL.ArbTessellationShader.UniformBlockReferencedByTessControlShader;
+ var _UniformBlockReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.ArbTessellationShader.UniformBlockReferencedByTessEvaluationShader;
+ var _MaxTessControlInputComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlInputComponents;
+ var _MaxTessEvaluationInputComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationInputComponents;
+ var _MaxCombinedTessControlUniformComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxCombinedTessControlUniformComponents;
+ var _MaxCombinedTessEvaluationUniformComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxCombinedTessEvaluationUniformComponents;
+ var _PatchVertices = OpenTK.Graphics.OpenGL.ArbTessellationShader.PatchVertices;
+ var _PatchDefaultInnerLevel = OpenTK.Graphics.OpenGL.ArbTessellationShader.PatchDefaultInnerLevel;
+ var _PatchDefaultOuterLevel = OpenTK.Graphics.OpenGL.ArbTessellationShader.PatchDefaultOuterLevel;
+ var _TessControlOutputVertices = OpenTK.Graphics.OpenGL.ArbTessellationShader.TessControlOutputVertices;
+ var _TessGenMode = OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenMode;
+ var _TessGenSpacing = OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenSpacing;
+ var _TessGenVertexOrder = OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenVertexOrder;
+ var _TessGenPointMode = OpenTK.Graphics.OpenGL.ArbTessellationShader.TessGenPointMode;
+ var _Isolines = OpenTK.Graphics.OpenGL.ArbTessellationShader.Isolines;
+ var _FractionalOdd = OpenTK.Graphics.OpenGL.ArbTessellationShader.FractionalOdd;
+ var _FractionalEven = OpenTK.Graphics.OpenGL.ArbTessellationShader.FractionalEven;
+ var _MaxPatchVertices = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxPatchVertices;
+ var _MaxTessGenLevel = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessGenLevel;
+ var _MaxTessControlUniformComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlUniformComponents;
+ var _MaxTessEvaluationUniformComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationUniformComponents;
+ var _MaxTessControlTextureImageUnits = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlTextureImageUnits;
+ var _MaxTessEvaluationTextureImageUnits = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationTextureImageUnits;
+ var _MaxTessControlOutputComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlOutputComponents;
+ var _MaxTessPatchComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessPatchComponents;
+ var _MaxTessControlTotalOutputComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlTotalOutputComponents;
+ var _MaxTessEvaluationOutputComponents = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationOutputComponents;
+ var _TessEvaluationShader = OpenTK.Graphics.OpenGL.ArbTessellationShader.TessEvaluationShader;
+ var _TessControlShader = OpenTK.Graphics.OpenGL.ArbTessellationShader.TessControlShader;
+ var _MaxTessControlUniformBlocks = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessControlUniformBlocks;
+ var _MaxTessEvaluationUniformBlocks = OpenTK.Graphics.OpenGL.ArbTessellationShader.MaxTessEvaluationUniformBlocks;
+}
+static void Test_ArbTextureBorderClamp_10385() {
+ var _ClampToBorderArb = OpenTK.Graphics.OpenGL.ArbTextureBorderClamp.ClampToBorderArb;
+}
+static void Test_ArbTextureBufferObject_10386() {
+ var _TextureBufferArb = OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBufferArb;
+ var _MaxTextureBufferSizeArb = OpenTK.Graphics.OpenGL.ArbTextureBufferObject.MaxTextureBufferSizeArb;
+ var _TextureBindingBufferArb = OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBindingBufferArb;
+ var _TextureBufferDataStoreBindingArb = OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBufferDataStoreBindingArb;
+ var _TextureBufferFormatArb = OpenTK.Graphics.OpenGL.ArbTextureBufferObject.TextureBufferFormatArb;
+}
+static void Test_ArbTextureBufferObjectRgb32_10387() {
+ var _Rgb32f = OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32.Rgb32f;
+ var _Rgb32ui = OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32.Rgb32ui;
+ var _Rgb32i = OpenTK.Graphics.OpenGL.ArbTextureBufferObjectRgb32.Rgb32i;
+}
+static void Test_ArbTextureBufferRange_10388() {
+ var _TextureBufferOffset = OpenTK.Graphics.OpenGL.ArbTextureBufferRange.TextureBufferOffset;
+ var _TextureBufferSize = OpenTK.Graphics.OpenGL.ArbTextureBufferRange.TextureBufferSize;
+ var _TextureBufferOffsetAlignment = OpenTK.Graphics.OpenGL.ArbTextureBufferRange.TextureBufferOffsetAlignment;
+}
+static void Test_ArbTextureCompression_10389() {
+ var _CompressedAlphaArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedAlphaArb;
+ var _CompressedLuminanceArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedLuminanceArb;
+ var _CompressedLuminanceAlphaArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedLuminanceAlphaArb;
+ var _CompressedIntensityArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedIntensityArb;
+ var _CompressedRgbArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedRgbArb;
+ var _CompressedRgbaArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedRgbaArb;
+ var _TextureCompressionHintArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.TextureCompressionHintArb;
+ var _TextureCompressedImageSizeArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.TextureCompressedImageSizeArb;
+ var _TextureCompressedArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.TextureCompressedArb;
+ var _NumCompressedTextureFormatsArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.NumCompressedTextureFormatsArb;
+ var _CompressedTextureFormatsArb = OpenTK.Graphics.OpenGL.ArbTextureCompression.CompressedTextureFormatsArb;
+}
+static void Test_ArbTextureCompressionBptc_10390() {
+ var _CompressedRgbaBptcUnormArb = OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedRgbaBptcUnormArb;
+ var _CompressedSrgbAlphaBptcUnormArb = OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedSrgbAlphaBptcUnormArb;
+ var _CompressedRgbBptcSignedFloatArb = OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedRgbBptcSignedFloatArb;
+ var _CompressedRgbBptcUnsignedFloatArb = OpenTK.Graphics.OpenGL.ArbTextureCompressionBptc.CompressedRgbBptcUnsignedFloatArb;
+}
+static void Test_ArbTextureCompressionRgtc_10391() {
+ var _CompressedRedRgtc1 = OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedRedRgtc1;
+ var _CompressedSignedRedRgtc1 = OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedSignedRedRgtc1;
+ var _CompressedRgRgtc2 = OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedRgRgtc2;
+ var _CompressedSignedRgRgtc2 = OpenTK.Graphics.OpenGL.ArbTextureCompressionRgtc.CompressedSignedRgRgtc2;
+}
+static void Test_ArbTextureCubeMap_10392() {
+ var _NormalMapArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.NormalMapArb;
+ var _ReflectionMapArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.ReflectionMapArb;
+ var _TextureCubeMapArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapArb;
+ var _TextureBindingCubeMapArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureBindingCubeMapArb;
+ var _TextureCubeMapPositiveXArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapPositiveXArb;
+ var _TextureCubeMapNegativeXArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapNegativeXArb;
+ var _TextureCubeMapPositiveYArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapPositiveYArb;
+ var _TextureCubeMapNegativeYArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapNegativeYArb;
+ var _TextureCubeMapPositiveZArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapPositiveZArb;
+ var _TextureCubeMapNegativeZArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.TextureCubeMapNegativeZArb;
+ var _ProxyTextureCubeMapArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.ProxyTextureCubeMapArb;
+ var _MaxCubeMapTextureSizeArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMap.MaxCubeMapTextureSizeArb;
+}
+static void Test_ArbTextureCubeMapArray_10393() {
+ var _TextureCubeMapArrayArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.TextureCubeMapArrayArb;
+ var _TextureBindingCubeMapArrayArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.TextureBindingCubeMapArrayArb;
+ var _ProxyTextureCubeMapArrayArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.ProxyTextureCubeMapArrayArb;
+ var _SamplerCubeMapArrayArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.SamplerCubeMapArrayArb;
+ var _SamplerCubeMapArrayShadowArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.SamplerCubeMapArrayShadowArb;
+ var _IntSamplerCubeMapArrayArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.IntSamplerCubeMapArrayArb;
+ var _UnsignedIntSamplerCubeMapArrayArb = OpenTK.Graphics.OpenGL.ArbTextureCubeMapArray.UnsignedIntSamplerCubeMapArrayArb;
+}
+static void Test_ArbTextureEnvAdd_10394() {
+}
+static void Test_ArbTextureEnvCombine_10395() {
+ var _SubtractArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.SubtractArb;
+ var _CombineArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.CombineArb;
+ var _CombineRgbArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.CombineRgbArb;
+ var _CombineAlphaArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.CombineAlphaArb;
+ var _RgbScaleArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.RgbScaleArb;
+ var _AddSignedArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.AddSignedArb;
+ var _InterpolateArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.InterpolateArb;
+ var _ConstantArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.ConstantArb;
+ var _PrimaryColorArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.PrimaryColorArb;
+ var _PreviousArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.PreviousArb;
+ var _Source0RgbArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source0RgbArb;
+ var _Source1RgbArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source1RgbArb;
+ var _Source2RgbArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source2RgbArb;
+ var _Source0AlphaArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source0AlphaArb;
+ var _Source1AlphaArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source1AlphaArb;
+ var _Source2AlphaArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Source2AlphaArb;
+ var _Operand0RgbArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand0RgbArb;
+ var _Operand1RgbArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand1RgbArb;
+ var _Operand2RgbArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand2RgbArb;
+ var _Operand0AlphaArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand0AlphaArb;
+ var _Operand1AlphaArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand1AlphaArb;
+ var _Operand2AlphaArb = OpenTK.Graphics.OpenGL.ArbTextureEnvCombine.Operand2AlphaArb;
+}
+static void Test_ArbTextureEnvCrossbar_10396() {
+}
+static void Test_ArbTextureEnvDot3_10397() {
+ var _Dot3RgbArb = OpenTK.Graphics.OpenGL.ArbTextureEnvDot3.Dot3RgbArb;
+ var _Dot3RgbaArb = OpenTK.Graphics.OpenGL.ArbTextureEnvDot3.Dot3RgbaArb;
+}
+static void Test_ArbTextureFloat_10398() {
+ var _Rgba32fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgba32fArb;
+ var _Rgb32fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgb32fArb;
+ var _Alpha32fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Alpha32fArb;
+ var _Intensity32fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Intensity32fArb;
+ var _Luminance32fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Luminance32fArb;
+ var _LuminanceAlpha32fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.LuminanceAlpha32fArb;
+ var _Rgba16fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgba16fArb;
+ var _Rgb16fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Rgb16fArb;
+ var _Alpha16fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Alpha16fArb;
+ var _Intensity16fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Intensity16fArb;
+ var _Luminance16fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.Luminance16fArb;
+ var _LuminanceAlpha16fArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.LuminanceAlpha16fArb;
+ var _TextureRedTypeArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureRedTypeArb;
+ var _TextureGreenTypeArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureGreenTypeArb;
+ var _TextureBlueTypeArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureBlueTypeArb;
+ var _TextureAlphaTypeArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureAlphaTypeArb;
+ var _TextureLuminanceTypeArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureLuminanceTypeArb;
+ var _TextureIntensityTypeArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureIntensityTypeArb;
+ var _TextureDepthTypeArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.TextureDepthTypeArb;
+ var _UnsignedNormalizedArb = OpenTK.Graphics.OpenGL.ArbTextureFloat.UnsignedNormalizedArb;
+}
+static void Test_ArbTextureGather_10399() {
+ var _MinProgramTextureGatherOffsetArb = OpenTK.Graphics.OpenGL.ArbTextureGather.MinProgramTextureGatherOffsetArb;
+ var _MaxProgramTextureGatherOffsetArb = OpenTK.Graphics.OpenGL.ArbTextureGather.MaxProgramTextureGatherOffsetArb;
+ var _MaxProgramTextureGatherComponentsArb = OpenTK.Graphics.OpenGL.ArbTextureGather.MaxProgramTextureGatherComponentsArb;
+}
+static void Test_ArbTextureMirrorClampToEdge_10400() {
+ var _MirrorClampToEdge = OpenTK.Graphics.OpenGL.ArbTextureMirrorClampToEdge.MirrorClampToEdge;
+}
+static void Test_ArbTextureMirroredRepeat_10401() {
+ var _MirroredRepeatArb = OpenTK.Graphics.OpenGL.ArbTextureMirroredRepeat.MirroredRepeatArb;
+}
+static void Test_ArbTextureMultisample_10402() {
+ var _SamplePosition = OpenTK.Graphics.OpenGL.ArbTextureMultisample.SamplePosition;
+ var _SampleMask = OpenTK.Graphics.OpenGL.ArbTextureMultisample.SampleMask;
+ var _SampleMaskValue = OpenTK.Graphics.OpenGL.ArbTextureMultisample.SampleMaskValue;
+ var _MaxSampleMaskWords = OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxSampleMaskWords;
+ var _Texture2DMultisample = OpenTK.Graphics.OpenGL.ArbTextureMultisample.Texture2DMultisample;
+ var _ProxyTexture2DMultisample = OpenTK.Graphics.OpenGL.ArbTextureMultisample.ProxyTexture2DMultisample;
+ var _Texture2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbTextureMultisample.Texture2DMultisampleArray;
+ var _ProxyTexture2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbTextureMultisample.ProxyTexture2DMultisampleArray;
+ var _TextureBinding2DMultisample = OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureBinding2DMultisample;
+ var _TextureBinding2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureBinding2DMultisampleArray;
+ var _TextureSamples = OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureSamples;
+ var _TextureFixedSampleLocations = OpenTK.Graphics.OpenGL.ArbTextureMultisample.TextureFixedSampleLocations;
+ var _Sampler2DMultisample = OpenTK.Graphics.OpenGL.ArbTextureMultisample.Sampler2DMultisample;
+ var _IntSampler2DMultisample = OpenTK.Graphics.OpenGL.ArbTextureMultisample.IntSampler2DMultisample;
+ var _UnsignedIntSampler2DMultisample = OpenTK.Graphics.OpenGL.ArbTextureMultisample.UnsignedIntSampler2DMultisample;
+ var _Sampler2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbTextureMultisample.Sampler2DMultisampleArray;
+ var _IntSampler2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbTextureMultisample.IntSampler2DMultisampleArray;
+ var _UnsignedIntSampler2DMultisampleArray = OpenTK.Graphics.OpenGL.ArbTextureMultisample.UnsignedIntSampler2DMultisampleArray;
+ var _MaxColorTextureSamples = OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxColorTextureSamples;
+ var _MaxDepthTextureSamples = OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxDepthTextureSamples;
+ var _MaxIntegerSamples = OpenTK.Graphics.OpenGL.ArbTextureMultisample.MaxIntegerSamples;
+}
+static void Test_ArbTextureNonPowerOfTwo_10403() {
+}
+static void Test_ArbTextureQueryLevels_10404() {
+}
+static void Test_ArbTextureQueryLod_10405() {
+}
+static void Test_ArbTextureRectangle_10406() {
+ var _TextureRectangleArb = OpenTK.Graphics.OpenGL.ArbTextureRectangle.TextureRectangleArb;
+ var _TextureBindingRectangleArb = OpenTK.Graphics.OpenGL.ArbTextureRectangle.TextureBindingRectangleArb;
+ var _ProxyTextureRectangleArb = OpenTK.Graphics.OpenGL.ArbTextureRectangle.ProxyTextureRectangleArb;
+ var _MaxRectangleTextureSizeArb = OpenTK.Graphics.OpenGL.ArbTextureRectangle.MaxRectangleTextureSizeArb;
+}
+static void Test_ArbTextureRg_10407() {
+ var _Rg = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg;
+ var _RgInteger = OpenTK.Graphics.OpenGL.ArbTextureRg.RgInteger;
+ var _R8 = OpenTK.Graphics.OpenGL.ArbTextureRg.R8;
+ var _R16 = OpenTK.Graphics.OpenGL.ArbTextureRg.R16;
+ var _Rg8 = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg8;
+ var _Rg16 = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16;
+ var _R16f = OpenTK.Graphics.OpenGL.ArbTextureRg.R16f;
+ var _R32f = OpenTK.Graphics.OpenGL.ArbTextureRg.R32f;
+ var _Rg16f = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16f;
+ var _Rg32f = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg32f;
+ var _R8i = OpenTK.Graphics.OpenGL.ArbTextureRg.R8i;
+ var _R8ui = OpenTK.Graphics.OpenGL.ArbTextureRg.R8ui;
+ var _R16i = OpenTK.Graphics.OpenGL.ArbTextureRg.R16i;
+ var _R16ui = OpenTK.Graphics.OpenGL.ArbTextureRg.R16ui;
+ var _R32i = OpenTK.Graphics.OpenGL.ArbTextureRg.R32i;
+ var _R32ui = OpenTK.Graphics.OpenGL.ArbTextureRg.R32ui;
+ var _Rg8i = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg8i;
+ var _Rg8ui = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg8ui;
+ var _Rg16i = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16i;
+ var _Rg16ui = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg16ui;
+ var _Rg32i = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg32i;
+ var _Rg32ui = OpenTK.Graphics.OpenGL.ArbTextureRg.Rg32ui;
+}
+static void Test_ArbTextureRgb10A2ui_10408() {
+ var _Rgb10A2ui = OpenTK.Graphics.OpenGL.ArbTextureRgb10A2ui.Rgb10A2ui;
+}
+static void Test_ArbTextureStencil8_10409() {
+ var _StencilIndex = OpenTK.Graphics.OpenGL.ArbTextureStencil8.StencilIndex;
+ var _StencilIndex8 = OpenTK.Graphics.OpenGL.ArbTextureStencil8.StencilIndex8;
+}
+static void Test_ArbTextureStorage_10410() {
+ var _TextureImmutableFormat = OpenTK.Graphics.OpenGL.ArbTextureStorage.TextureImmutableFormat;
+}
+static void Test_ArbTextureStorageMultisample_10411() {
+}
+static void Test_ArbTextureSwizzle_10412() {
+ var _TextureSwizzleR = OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleR;
+ var _TextureSwizzleG = OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleG;
+ var _TextureSwizzleB = OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleB;
+ var _TextureSwizzleA = OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleA;
+ var _TextureSwizzleRgba = OpenTK.Graphics.OpenGL.ArbTextureSwizzle.TextureSwizzleRgba;
+}
+static void Test_ArbTextureView_10413() {
+ var _TextureViewMinLevel = OpenTK.Graphics.OpenGL.ArbTextureView.TextureViewMinLevel;
+ var _TextureViewNumLevels = OpenTK.Graphics.OpenGL.ArbTextureView.TextureViewNumLevels;
+ var _TextureViewMinLayer = OpenTK.Graphics.OpenGL.ArbTextureView.TextureViewMinLayer;
+ var _TextureViewNumLayers = OpenTK.Graphics.OpenGL.ArbTextureView.TextureViewNumLayers;
+ var _TextureImmutableLevels = OpenTK.Graphics.OpenGL.ArbTextureView.TextureImmutableLevels;
+}
+static void Test_ArbTimerQuery_10414() {
+ var _TimeElapsed = OpenTK.Graphics.OpenGL.ArbTimerQuery.TimeElapsed;
+ var _Timestamp = OpenTK.Graphics.OpenGL.ArbTimerQuery.Timestamp;
+}
+static void Test_ArbTransformFeedback2_10415() {
+ var _TransformFeedback = OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedback;
+ var _TransformFeedbackBufferPaused = OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackBufferPaused;
+ var _TransformFeedbackPaused = OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackPaused;
+ var _TransformFeedbackActive = OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackActive;
+ var _TransformFeedbackBufferActive = OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackBufferActive;
+ var _TransformFeedbackBinding = OpenTK.Graphics.OpenGL.ArbTransformFeedback2.TransformFeedbackBinding;
+}
+static void Test_ArbTransformFeedback3_10416() {
+ var _MaxTransformFeedbackBuffers = OpenTK.Graphics.OpenGL.ArbTransformFeedback3.MaxTransformFeedbackBuffers;
+ var _MaxVertexStreams = OpenTK.Graphics.OpenGL.ArbTransformFeedback3.MaxVertexStreams;
+}
+static void Test_ArbTransformFeedbackInstanced_10417() {
+}
+static void Test_ArbTransposeMatrix_10418() {
+ var _TransposeModelviewMatrixArb = OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeModelviewMatrixArb;
+ var _TransposeProjectionMatrixArb = OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeProjectionMatrixArb;
+ var _TransposeTextureMatrixArb = OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeTextureMatrixArb;
+ var _TransposeColorMatrixArb = OpenTK.Graphics.OpenGL.ArbTransposeMatrix.TransposeColorMatrixArb;
+}
+static void Test_ArbUniformBufferObject_10419() {
+ var _UniformBuffer = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBuffer;
+ var _UniformBufferBinding = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferBinding;
+ var _UniformBufferStart = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferStart;
+ var _UniformBufferSize = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferSize;
+ var _MaxVertexUniformBlocks = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxVertexUniformBlocks;
+ var _MaxGeometryUniformBlocks = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxGeometryUniformBlocks;
+ var _MaxFragmentUniformBlocks = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxFragmentUniformBlocks;
+ var _MaxCombinedUniformBlocks = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedUniformBlocks;
+ var _MaxUniformBufferBindings = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxUniformBufferBindings;
+ var _MaxUniformBlockSize = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxUniformBlockSize;
+ var _MaxCombinedVertexUniformComponents = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedVertexUniformComponents;
+ var _MaxCombinedGeometryUniformComponents = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedGeometryUniformComponents;
+ var _MaxCombinedFragmentUniformComponents = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.MaxCombinedFragmentUniformComponents;
+ var _UniformBufferOffsetAlignment = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBufferOffsetAlignment;
+ var _ActiveUniformBlockMaxNameLength = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.ActiveUniformBlockMaxNameLength;
+ var _ActiveUniformBlocks = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.ActiveUniformBlocks;
+ var _UniformType = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformType;
+ var _UniformSize = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformSize;
+ var _UniformNameLength = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformNameLength;
+ var _UniformBlockIndex = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockIndex;
+ var _UniformOffset = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformOffset;
+ var _UniformArrayStride = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformArrayStride;
+ var _UniformMatrixStride = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformMatrixStride;
+ var _UniformIsRowMajor = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformIsRowMajor;
+ var _UniformBlockBinding = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockBinding;
+ var _UniformBlockDataSize = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockDataSize;
+ var _UniformBlockNameLength = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockNameLength;
+ var _UniformBlockActiveUniforms = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockActiveUniforms;
+ var _UniformBlockActiveUniformIndices = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockActiveUniformIndices;
+ var _UniformBlockReferencedByVertexShader = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockReferencedByVertexShader;
+ var _UniformBlockReferencedByGeometryShader = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockReferencedByGeometryShader;
+ var _UniformBlockReferencedByFragmentShader = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.UniformBlockReferencedByFragmentShader;
+ var _InvalidIndex = OpenTK.Graphics.OpenGL.ArbUniformBufferObject.InvalidIndex;
+}
+static void Test_ArbVertexArrayBgra_10420() {
+ var _Bgra = OpenTK.Graphics.OpenGL.ArbVertexArrayBgra.Bgra;
+}
+static void Test_ArbVertexArrayObject_10421() {
+ var _VertexArrayBinding = OpenTK.Graphics.OpenGL.ArbVertexArrayObject.VertexArrayBinding;
+}
+static void Test_ArbVertexAttrib64bit_10422() {
+ var _Rgb32i = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.Rgb32i;
+ var _DoubleMat2 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat2;
+ var _DoubleMat3 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat3;
+ var _DoubleMat4 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat4;
+ var _DoubleMat2x3 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat2x3;
+ var _DoubleMat2x4 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat2x4;
+ var _DoubleMat3x2 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat3x2;
+ var _DoubleMat3x4 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat3x4;
+ var _DoubleMat4x2 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat4x2;
+ var _DoubleMat4x3 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleMat4x3;
+ var _DoubleVec2 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleVec2;
+ var _DoubleVec3 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleVec3;
+ var _DoubleVec4 = OpenTK.Graphics.OpenGL.ArbVertexAttrib64bit.DoubleVec4;
+}
+static void Test_ArbVertexAttribBinding_10423() {
+ var _VertexAttribBinding = OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexAttribBinding;
+ var _VertexAttribRelativeOffset = OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexAttribRelativeOffset;
+ var _VertexBindingDivisor = OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexBindingDivisor;
+ var _VertexBindingOffset = OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexBindingOffset;
+ var _VertexBindingStride = OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.VertexBindingStride;
+ var _MaxVertexAttribRelativeOffset = OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.MaxVertexAttribRelativeOffset;
+ var _MaxVertexAttribBindings = OpenTK.Graphics.OpenGL.ArbVertexAttribBinding.MaxVertexAttribBindings;
+}
+static void Test_ArbVertexBlend_10424() {
+ var _Modelview0Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview0Arb;
+ var _Modelview1Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview1Arb;
+ var _MaxVertexUnitsArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.MaxVertexUnitsArb;
+ var _ActiveVertexUnitsArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.ActiveVertexUnitsArb;
+ var _WeightSumUnityArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightSumUnityArb;
+ var _VertexBlendArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.VertexBlendArb;
+ var _CurrentWeightArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.CurrentWeightArb;
+ var _WeightArrayTypeArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayTypeArb;
+ var _WeightArrayStrideArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayStrideArb;
+ var _WeightArraySizeArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArraySizeArb;
+ var _WeightArrayPointerArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayPointerArb;
+ var _WeightArrayArb = OpenTK.Graphics.OpenGL.ArbVertexBlend.WeightArrayArb;
+ var _Modelview2Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview2Arb;
+ var _Modelview3Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview3Arb;
+ var _Modelview4Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview4Arb;
+ var _Modelview5Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview5Arb;
+ var _Modelview6Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview6Arb;
+ var _Modelview7Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview7Arb;
+ var _Modelview8Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview8Arb;
+ var _Modelview9Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview9Arb;
+ var _Modelview10Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview10Arb;
+ var _Modelview11Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview11Arb;
+ var _Modelview12Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview12Arb;
+ var _Modelview13Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview13Arb;
+ var _Modelview14Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview14Arb;
+ var _Modelview15Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview15Arb;
+ var _Modelview16Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview16Arb;
+ var _Modelview17Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview17Arb;
+ var _Modelview18Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview18Arb;
+ var _Modelview19Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview19Arb;
+ var _Modelview20Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview20Arb;
+ var _Modelview21Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview21Arb;
+ var _Modelview22Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview22Arb;
+ var _Modelview23Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview23Arb;
+ var _Modelview24Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview24Arb;
+ var _Modelview25Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview25Arb;
+ var _Modelview26Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview26Arb;
+ var _Modelview27Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview27Arb;
+ var _Modelview28Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview28Arb;
+ var _Modelview29Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview29Arb;
+ var _Modelview30Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview30Arb;
+ var _Modelview31Arb = OpenTK.Graphics.OpenGL.ArbVertexBlend.Modelview31Arb;
+}
+static void Test_ArbVertexBufferObject_10425() {
+ var _BufferSizeArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferSizeArb;
+ var _BufferUsageArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferUsageArb;
+ var _ArrayBufferArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ArrayBufferArb;
+ var _ElementArrayBufferArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ElementArrayBufferArb;
+ var _ArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ArrayBufferBindingArb;
+ var _ElementArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ElementArrayBufferBindingArb;
+ var _VertexArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.VertexArrayBufferBindingArb;
+ var _NormalArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.NormalArrayBufferBindingArb;
+ var _ColorArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ColorArrayBufferBindingArb;
+ var _IndexArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.IndexArrayBufferBindingArb;
+ var _TextureCoordArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.TextureCoordArrayBufferBindingArb;
+ var _EdgeFlagArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.EdgeFlagArrayBufferBindingArb;
+ var _SecondaryColorArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.SecondaryColorArrayBufferBindingArb;
+ var _FogCoordinateArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.FogCoordinateArrayBufferBindingArb;
+ var _WeightArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.WeightArrayBufferBindingArb;
+ var _VertexAttribArrayBufferBindingArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.VertexAttribArrayBufferBindingArb;
+ var _ReadOnlyArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ReadOnlyArb;
+ var _WriteOnlyArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.WriteOnlyArb;
+ var _ReadWriteArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.ReadWriteArb;
+ var _BufferAccessArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferAccessArb;
+ var _BufferMappedArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferMappedArb;
+ var _BufferMapPointerArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.BufferMapPointerArb;
+ var _StreamDrawArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StreamDrawArb;
+ var _StreamReadArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StreamReadArb;
+ var _StreamCopyArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StreamCopyArb;
+ var _StaticDrawArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StaticDrawArb;
+ var _StaticReadArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StaticReadArb;
+ var _StaticCopyArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.StaticCopyArb;
+ var _DynamicDrawArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.DynamicDrawArb;
+ var _DynamicReadArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.DynamicReadArb;
+ var _DynamicCopyArb = OpenTK.Graphics.OpenGL.ArbVertexBufferObject.DynamicCopyArb;
+}
+static void Test_ArbVertexProgram_10426() {
+ var _ColorSumArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ColorSumArb;
+ var _VertexProgramArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexProgramArb;
+ var _VertexAttribArrayEnabledArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayEnabledArb;
+ var _VertexAttribArraySizeArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArraySizeArb;
+ var _VertexAttribArrayStrideArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayStrideArb;
+ var _VertexAttribArrayTypeArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayTypeArb;
+ var _CurrentVertexAttribArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.CurrentVertexAttribArb;
+ var _ProgramLengthArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramLengthArb;
+ var _ProgramStringArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramStringArb;
+ var _MaxProgramMatrixStackDepthArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramMatrixStackDepthArb;
+ var _MaxProgramMatricesArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramMatricesArb;
+ var _CurrentMatrixStackDepthArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.CurrentMatrixStackDepthArb;
+ var _CurrentMatrixArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.CurrentMatrixArb;
+ var _VertexProgramPointSizeArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexProgramPointSizeArb;
+ var _VertexProgramTwoSideArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexProgramTwoSideArb;
+ var _VertexAttribArrayPointerArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayPointerArb;
+ var _ProgramErrorPositionArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramErrorPositionArb;
+ var _ProgramBindingArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramBindingArb;
+ var _MaxVertexAttribsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxVertexAttribsArb;
+ var _VertexAttribArrayNormalizedArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.VertexAttribArrayNormalizedArb;
+ var _ProgramErrorStringArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramErrorStringArb;
+ var _ProgramFormatAsciiArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramFormatAsciiArb;
+ var _ProgramFormatArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramFormatArb;
+ var _ProgramInstructionsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramInstructionsArb;
+ var _MaxProgramInstructionsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramInstructionsArb;
+ var _ProgramNativeInstructionsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeInstructionsArb;
+ var _MaxProgramNativeInstructionsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeInstructionsArb;
+ var _ProgramTemporariesArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramTemporariesArb;
+ var _MaxProgramTemporariesArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramTemporariesArb;
+ var _ProgramNativeTemporariesArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeTemporariesArb;
+ var _MaxProgramNativeTemporariesArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeTemporariesArb;
+ var _ProgramParametersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramParametersArb;
+ var _MaxProgramParametersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramParametersArb;
+ var _ProgramNativeParametersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeParametersArb;
+ var _MaxProgramNativeParametersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeParametersArb;
+ var _ProgramAttribsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramAttribsArb;
+ var _MaxProgramAttribsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramAttribsArb;
+ var _ProgramNativeAttribsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeAttribsArb;
+ var _MaxProgramNativeAttribsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeAttribsArb;
+ var _ProgramAddressRegistersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramAddressRegistersArb;
+ var _MaxProgramAddressRegistersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramAddressRegistersArb;
+ var _ProgramNativeAddressRegistersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramNativeAddressRegistersArb;
+ var _MaxProgramNativeAddressRegistersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramNativeAddressRegistersArb;
+ var _MaxProgramLocalParametersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramLocalParametersArb;
+ var _MaxProgramEnvParametersArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.MaxProgramEnvParametersArb;
+ var _ProgramUnderNativeLimitsArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.ProgramUnderNativeLimitsArb;
+ var _TransposeCurrentMatrixArb = OpenTK.Graphics.OpenGL.ArbVertexProgram.TransposeCurrentMatrixArb;
+ var _Matrix0Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix0Arb;
+ var _Matrix1Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix1Arb;
+ var _Matrix2Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix2Arb;
+ var _Matrix3Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix3Arb;
+ var _Matrix4Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix4Arb;
+ var _Matrix5Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix5Arb;
+ var _Matrix6Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix6Arb;
+ var _Matrix7Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix7Arb;
+ var _Matrix8Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix8Arb;
+ var _Matrix9Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix9Arb;
+ var _Matrix10Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix10Arb;
+ var _Matrix11Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix11Arb;
+ var _Matrix12Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix12Arb;
+ var _Matrix13Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix13Arb;
+ var _Matrix14Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix14Arb;
+ var _Matrix15Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix15Arb;
+ var _Matrix16Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix16Arb;
+ var _Matrix17Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix17Arb;
+ var _Matrix18Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix18Arb;
+ var _Matrix19Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix19Arb;
+ var _Matrix20Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix20Arb;
+ var _Matrix21Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix21Arb;
+ var _Matrix22Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix22Arb;
+ var _Matrix23Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix23Arb;
+ var _Matrix24Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix24Arb;
+ var _Matrix25Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix25Arb;
+ var _Matrix26Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix26Arb;
+ var _Matrix27Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix27Arb;
+ var _Matrix28Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix28Arb;
+ var _Matrix29Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix29Arb;
+ var _Matrix30Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix30Arb;
+ var _Matrix31Arb = OpenTK.Graphics.OpenGL.ArbVertexProgram.Matrix31Arb;
+}
+static void Test_ArbVertexShader_10427() {
+ var _Float = OpenTK.Graphics.OpenGL.ArbVertexShader.Float;
+ var _VertexAttribArrayEnabledArb = OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayEnabledArb;
+ var _VertexAttribArraySizeArb = OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArraySizeArb;
+ var _VertexAttribArrayStrideArb = OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayStrideArb;
+ var _VertexAttribArrayTypeArb = OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayTypeArb;
+ var _CurrentVertexAttribArb = OpenTK.Graphics.OpenGL.ArbVertexShader.CurrentVertexAttribArb;
+ var _VertexProgramPointSizeArb = OpenTK.Graphics.OpenGL.ArbVertexShader.VertexProgramPointSizeArb;
+ var _VertexProgramTwoSideArb = OpenTK.Graphics.OpenGL.ArbVertexShader.VertexProgramTwoSideArb;
+ var _VertexAttribArrayPointerArb = OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayPointerArb;
+ var _MaxVertexAttribsArb = OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVertexAttribsArb;
+ var _VertexAttribArrayNormalizedArb = OpenTK.Graphics.OpenGL.ArbVertexShader.VertexAttribArrayNormalizedArb;
+ var _MaxTextureCoordsArb = OpenTK.Graphics.OpenGL.ArbVertexShader.MaxTextureCoordsArb;
+ var _MaxTextureImageUnitsArb = OpenTK.Graphics.OpenGL.ArbVertexShader.MaxTextureImageUnitsArb;
+ var _VertexShaderArb = OpenTK.Graphics.OpenGL.ArbVertexShader.VertexShaderArb;
+ var _MaxVertexUniformComponentsArb = OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVertexUniformComponentsArb;
+ var _MaxVaryingFloatsArb = OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVaryingFloatsArb;
+ var _MaxVertexTextureImageUnitsArb = OpenTK.Graphics.OpenGL.ArbVertexShader.MaxVertexTextureImageUnitsArb;
+ var _MaxCombinedTextureImageUnitsArb = OpenTK.Graphics.OpenGL.ArbVertexShader.MaxCombinedTextureImageUnitsArb;
+ var _FloatVec2Arb = OpenTK.Graphics.OpenGL.ArbVertexShader.FloatVec2Arb;
+ var _FloatVec3Arb = OpenTK.Graphics.OpenGL.ArbVertexShader.FloatVec3Arb;
+ var _FloatVec4Arb = OpenTK.Graphics.OpenGL.ArbVertexShader.FloatVec4Arb;
+ var _FloatMat2Arb = OpenTK.Graphics.OpenGL.ArbVertexShader.FloatMat2Arb;
+ var _FloatMat3Arb = OpenTK.Graphics.OpenGL.ArbVertexShader.FloatMat3Arb;
+ var _FloatMat4Arb = OpenTK.Graphics.OpenGL.ArbVertexShader.FloatMat4Arb;
+ var _ObjectActiveAttributesArb = OpenTK.Graphics.OpenGL.ArbVertexShader.ObjectActiveAttributesArb;
+ var _ObjectActiveAttributeMaxLengthArb = OpenTK.Graphics.OpenGL.ArbVertexShader.ObjectActiveAttributeMaxLengthArb;
+}
+static void Test_ArbVertexType10f11f11fRev_10428() {
+ var _UnsignedInt10F11F11FRev = OpenTK.Graphics.OpenGL.ArbVertexType10f11f11fRev.UnsignedInt10F11F11FRev;
+}
+static void Test_ArbVertexType2101010Rev_10429() {
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.ArbVertexType2101010Rev.UnsignedInt2101010Rev;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.ArbVertexType2101010Rev.Int2101010Rev;
+}
+static void Test_ArbViewportArray_10430() {
+ var _DepthRange = OpenTK.Graphics.OpenGL.ArbViewportArray.DepthRange;
+ var _Viewport = OpenTK.Graphics.OpenGL.ArbViewportArray.Viewport;
+ var _ScissorBox = OpenTK.Graphics.OpenGL.ArbViewportArray.ScissorBox;
+ var _ScissorTest = OpenTK.Graphics.OpenGL.ArbViewportArray.ScissorTest;
+ var _MaxViewports = OpenTK.Graphics.OpenGL.ArbViewportArray.MaxViewports;
+ var _ViewportSubpixelBits = OpenTK.Graphics.OpenGL.ArbViewportArray.ViewportSubpixelBits;
+ var _ViewportBoundsRange = OpenTK.Graphics.OpenGL.ArbViewportArray.ViewportBoundsRange;
+ var _LayerProvokingVertex = OpenTK.Graphics.OpenGL.ArbViewportArray.LayerProvokingVertex;
+ var _ViewportIndexProvokingVertex = OpenTK.Graphics.OpenGL.ArbViewportArray.ViewportIndexProvokingVertex;
+ var _UndefinedVertex = OpenTK.Graphics.OpenGL.ArbViewportArray.UndefinedVertex;
+ var _FirstVertexConvention = OpenTK.Graphics.OpenGL.ArbViewportArray.FirstVertexConvention;
+ var _LastVertexConvention = OpenTK.Graphics.OpenGL.ArbViewportArray.LastVertexConvention;
+ var _ProvokingVertex = OpenTK.Graphics.OpenGL.ArbViewportArray.ProvokingVertex;
+}
+static void Test_ArbWindowPos_10431() {
+}
+static void Test_ArrayCap_10432() {
+ var _VertexArray = OpenTK.Graphics.OpenGL.ArrayCap.VertexArray;
+ var _NormalArray = OpenTK.Graphics.OpenGL.ArrayCap.NormalArray;
+ var _ColorArray = OpenTK.Graphics.OpenGL.ArrayCap.ColorArray;
+ var _IndexArray = OpenTK.Graphics.OpenGL.ArrayCap.IndexArray;
+ var _TextureCoordArray = OpenTK.Graphics.OpenGL.ArrayCap.TextureCoordArray;
+ var _EdgeFlagArray = OpenTK.Graphics.OpenGL.ArrayCap.EdgeFlagArray;
+ var _FogCoordArray = OpenTK.Graphics.OpenGL.ArrayCap.FogCoordArray;
+ var _SecondaryColorArray = OpenTK.Graphics.OpenGL.ArrayCap.SecondaryColorArray;
+}
+static void Test_AssemblyProgramFormatArb_10433() {
+ var _ProgramFormatAsciiArb = OpenTK.Graphics.OpenGL.AssemblyProgramFormatArb.ProgramFormatAsciiArb;
+}
+static void Test_AssemblyProgramParameterArb_10434() {
+ var _ProgramBinaryRetrievableHint = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramBinaryRetrievableHint;
+ var _ProgramSeparable = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramSeparable;
+ var _ProgramLength = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramLength;
+ var _ProgramBinding = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramBinding;
+ var _ProgramAluInstructionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramAluInstructionsArb;
+ var _ProgramTexInstructionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramTexInstructionsArb;
+ var _ProgramTexIndirectionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramTexIndirectionsArb;
+ var _ProgramNativeAluInstructionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeAluInstructionsArb;
+ var _ProgramNativeTexInstructionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeTexInstructionsArb;
+ var _ProgramNativeTexIndirectionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeTexIndirectionsArb;
+ var _MaxProgramAluInstructionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramAluInstructionsArb;
+ var _MaxProgramTexInstructionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramTexInstructionsArb;
+ var _MaxProgramTexIndirectionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramTexIndirectionsArb;
+ var _MaxProgramNativeAluInstructionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeAluInstructionsArb;
+ var _MaxProgramNativeTexInstructionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeTexInstructionsArb;
+ var _MaxProgramNativeTexIndirectionsArb = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeTexIndirectionsArb;
+ var _ProgramFormat = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramFormat;
+ var _ProgramInstruction = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramInstruction;
+ var _MaxProgramInstructions = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramInstructions;
+ var _ProgramNativeInstructions = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeInstructions;
+ var _MaxProgramNativeInstructions = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeInstructions;
+ var _ProgramTemporaries = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramTemporaries;
+ var _MaxProgramTemporaries = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramTemporaries;
+ var _ProgramNativeTemporaries = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeTemporaries;
+ var _MaxProgramNativeTemporaries = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeTemporaries;
+ var _ProgramParameters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramParameters;
+ var _MaxProgramParameters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramParameters;
+ var _ProgramNativeParameters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeParameters;
+ var _MaxProgramNativeParameters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeParameters;
+ var _ProgramAttribs = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramAttribs;
+ var _MaxProgramAttribs = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramAttribs;
+ var _ProgramNativeAttribs = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeAttribs;
+ var _MaxProgramNativeAttribs = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeAttribs;
+ var _ProgramAddressRegisters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramAddressRegisters;
+ var _MaxProgramAddressRegisters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramAddressRegisters;
+ var _ProgramNativeAddressRegisters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramNativeAddressRegisters;
+ var _MaxProgramNativeAddressRegisters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramNativeAddressRegisters;
+ var _MaxProgramLocalParameters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramLocalParameters;
+ var _MaxProgramEnvParameters = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.MaxProgramEnvParameters;
+ var _ProgramUnderNativeLimits = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.ProgramUnderNativeLimits;
+ var _GeometryVerticesOut = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.GeometryVerticesOut;
+ var _GeometryInputType = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.GeometryInputType;
+ var _GeometryOutputType = OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb.GeometryOutputType;
+}
+static void Test_AssemblyProgramStringParameterArb_10435() {
+ var _ProgramString = OpenTK.Graphics.OpenGL.AssemblyProgramStringParameterArb.ProgramString;
+}
+static void Test_AssemblyProgramTargetArb_10436() {
+ var _VertexProgram = OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb.VertexProgram;
+ var _FragmentProgram = OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb.FragmentProgram;
+ var _GeometryProgramNv = OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb.GeometryProgramNv;
+}
+static void Test_AtiDrawBuffers_10437() {
+ var _MaxDrawBuffersAti = OpenTK.Graphics.OpenGL.AtiDrawBuffers.MaxDrawBuffersAti;
+ var _DrawBuffer0Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer0Ati;
+ var _DrawBuffer1Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer1Ati;
+ var _DrawBuffer2Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer2Ati;
+ var _DrawBuffer3Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer3Ati;
+ var _DrawBuffer4Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer4Ati;
+ var _DrawBuffer5Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer5Ati;
+ var _DrawBuffer6Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer6Ati;
+ var _DrawBuffer7Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer7Ati;
+ var _DrawBuffer8Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer8Ati;
+ var _DrawBuffer9Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer9Ati;
+ var _DrawBuffer10Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer10Ati;
+ var _DrawBuffer11Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer11Ati;
+ var _DrawBuffer12Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer12Ati;
+ var _DrawBuffer13Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer13Ati;
+ var _DrawBuffer14Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer14Ati;
+ var _DrawBuffer15Ati = OpenTK.Graphics.OpenGL.AtiDrawBuffers.DrawBuffer15Ati;
+}
+static void Test_AtiElementArray_10438() {
+ var _ElementArrayAti = OpenTK.Graphics.OpenGL.AtiElementArray.ElementArrayAti;
+ var _ElementArrayTypeAti = OpenTK.Graphics.OpenGL.AtiElementArray.ElementArrayTypeAti;
+ var _ElementArrayPointerAti = OpenTK.Graphics.OpenGL.AtiElementArray.ElementArrayPointerAti;
+}
+static void Test_AtiEnvmapBumpmap_10439() {
+ var _BumpRotMatrixAti = OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpRotMatrixAti;
+ var _BumpRotMatrixSizeAti = OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpRotMatrixSizeAti;
+ var _BumpNumTexUnitsAti = OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpNumTexUnitsAti;
+ var _BumpTexUnitsAti = OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpTexUnitsAti;
+ var _DudvAti = OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.DudvAti;
+ var _Du8Dv8Ati = OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.Du8Dv8Ati;
+ var _BumpEnvmapAti = OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpEnvmapAti;
+ var _BumpTargetAti = OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap.BumpTargetAti;
+}
+static void Test_AtiFragmentShader_10440() {
+ var _Gl2XBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.Gl2XBitAti;
+ var _RedBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.RedBitAti;
+ var _CompBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.CompBitAti;
+ var _Gl4XBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.Gl4XBitAti;
+ var _GreenBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.GreenBitAti;
+ var _BlueBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.BlueBitAti;
+ var _Gl8XBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.Gl8XBitAti;
+ var _NegateBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.NegateBitAti;
+ var _BiasBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.BiasBitAti;
+ var _HalfBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.HalfBitAti;
+ var _QuarterBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.QuarterBitAti;
+ var _EighthBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.EighthBitAti;
+ var _SaturateBitAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.SaturateBitAti;
+ var _FragmentShaderAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.FragmentShaderAti;
+ var _Reg0Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg0Ati;
+ var _Reg1Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg1Ati;
+ var _Reg2Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg2Ati;
+ var _Reg3Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg3Ati;
+ var _Reg4Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg4Ati;
+ var _Reg5Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg5Ati;
+ var _Reg6Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg6Ati;
+ var _Reg7Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg7Ati;
+ var _Reg8Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg8Ati;
+ var _Reg9Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg9Ati;
+ var _Reg10Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg10Ati;
+ var _Reg11Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg11Ati;
+ var _Reg12Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg12Ati;
+ var _Reg13Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg13Ati;
+ var _Reg14Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg14Ati;
+ var _Reg15Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg15Ati;
+ var _Reg16Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg16Ati;
+ var _Reg17Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg17Ati;
+ var _Reg18Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg18Ati;
+ var _Reg19Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg19Ati;
+ var _Reg20Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg20Ati;
+ var _Reg21Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg21Ati;
+ var _Reg22Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg22Ati;
+ var _Reg23Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg23Ati;
+ var _Reg24Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg24Ati;
+ var _Reg25Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg25Ati;
+ var _Reg26Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg26Ati;
+ var _Reg27Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg27Ati;
+ var _Reg28Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg28Ati;
+ var _Reg29Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg29Ati;
+ var _Reg30Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg30Ati;
+ var _Reg31Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Reg31Ati;
+ var _Con0Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con0Ati;
+ var _Con1Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con1Ati;
+ var _Con2Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con2Ati;
+ var _Con3Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con3Ati;
+ var _Con4Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con4Ati;
+ var _Con5Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con5Ati;
+ var _Con6Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con6Ati;
+ var _Con7Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con7Ati;
+ var _Con8Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con8Ati;
+ var _Con9Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con9Ati;
+ var _Con10Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con10Ati;
+ var _Con11Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con11Ati;
+ var _Con12Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con12Ati;
+ var _Con13Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con13Ati;
+ var _Con14Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con14Ati;
+ var _Con15Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con15Ati;
+ var _Con16Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con16Ati;
+ var _Con17Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con17Ati;
+ var _Con18Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con18Ati;
+ var _Con19Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con19Ati;
+ var _Con20Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con20Ati;
+ var _Con21Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con21Ati;
+ var _Con22Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con22Ati;
+ var _Con23Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con23Ati;
+ var _Con24Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con24Ati;
+ var _Con25Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con25Ati;
+ var _Con26Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con26Ati;
+ var _Con27Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con27Ati;
+ var _Con28Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con28Ati;
+ var _Con29Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con29Ati;
+ var _Con30Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con30Ati;
+ var _Con31Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Con31Ati;
+ var _MovAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.MovAti;
+ var _AddAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.AddAti;
+ var _MulAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.MulAti;
+ var _SubAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.SubAti;
+ var _Dot3Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Dot3Ati;
+ var _Dot4Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Dot4Ati;
+ var _MadAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.MadAti;
+ var _LerpAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.LerpAti;
+ var _CndAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.CndAti;
+ var _Cnd0Ati = OpenTK.Graphics.OpenGL.AtiFragmentShader.Cnd0Ati;
+ var _Dot2AddAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.Dot2AddAti;
+ var _SecondaryInterpolatorAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.SecondaryInterpolatorAti;
+ var _NumFragmentRegistersAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.NumFragmentRegistersAti;
+ var _NumFragmentConstantsAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.NumFragmentConstantsAti;
+ var _NumPassesAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.NumPassesAti;
+ var _NumInstructionsPerPassAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.NumInstructionsPerPassAti;
+ var _NumInstructionsTotalAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.NumInstructionsTotalAti;
+ var _NumInputInterpolatorComponentsAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.NumInputInterpolatorComponentsAti;
+ var _NumLoopbackComponentsAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.NumLoopbackComponentsAti;
+ var _ColorAlphaPairingAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.ColorAlphaPairingAti;
+ var _SwizzleStrAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrAti;
+ var _SwizzleStqAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStqAti;
+ var _SwizzleStrDrAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrDrAti;
+ var _SwizzleStqDqAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStqDqAti;
+ var _SwizzleStrqAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrqAti;
+ var _SwizzleStrqDqAti = OpenTK.Graphics.OpenGL.AtiFragmentShader.SwizzleStrqDqAti;
+}
+static void Test_AtiMapObjectBuffer_10441() {
+}
+static void Test_AtiMeminfo_10442() {
+ var _VboFreeMemoryAti = OpenTK.Graphics.OpenGL.AtiMeminfo.VboFreeMemoryAti;
+ var _TextureFreeMemoryAti = OpenTK.Graphics.OpenGL.AtiMeminfo.TextureFreeMemoryAti;
+ var _RenderbufferFreeMemoryAti = OpenTK.Graphics.OpenGL.AtiMeminfo.RenderbufferFreeMemoryAti;
+}
+static void Test_AtiPixelFormatFloat_10443() {
+ var _RgbaFloatModeAti = OpenTK.Graphics.OpenGL.AtiPixelFormatFloat.RgbaFloatModeAti;
+ var _ColorClearUnclampedValueAti = OpenTK.Graphics.OpenGL.AtiPixelFormatFloat.ColorClearUnclampedValueAti;
+}
+static void Test_AtiPnTriangles_10444() {
+ var _PnTrianglesAti = OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesAti;
+ var _MaxPnTrianglesTesselationLevelAti = OpenTK.Graphics.OpenGL.AtiPnTriangles.MaxPnTrianglesTesselationLevelAti;
+ var _PnTrianglesPointModeAti = OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesPointModeAti;
+ var _PnTrianglesNormalModeAti = OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesNormalModeAti;
+ var _PnTrianglesTesselationLevelAti = OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesTesselationLevelAti;
+ var _PnTrianglesPointModeLinearAti = OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesPointModeLinearAti;
+ var _PnTrianglesPointModeCubicAti = OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesPointModeCubicAti;
+ var _PnTrianglesNormalModeLinearAti = OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesNormalModeLinearAti;
+ var _PnTrianglesNormalModeQuadraticAti = OpenTK.Graphics.OpenGL.AtiPnTriangles.PnTrianglesNormalModeQuadraticAti;
+}
+static void Test_AtiSeparateStencil_10445() {
+ var _StencilBackFuncAti = OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackFuncAti;
+ var _StencilBackFailAti = OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackFailAti;
+ var _StencilBackPassDepthFailAti = OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackPassDepthFailAti;
+ var _StencilBackPassDepthPassAti = OpenTK.Graphics.OpenGL.AtiSeparateStencil.StencilBackPassDepthPassAti;
+}
+static void Test_AtiTextFragmentShader_10446() {
+ var _TextFragmentShaderAti = OpenTK.Graphics.OpenGL.AtiTextFragmentShader.TextFragmentShaderAti;
+}
+static void Test_AtiTextureEnvCombine3_10447() {
+ var _ModulateAddAti = OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3.ModulateAddAti;
+ var _ModulateSignedAddAti = OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3.ModulateSignedAddAti;
+ var _ModulateSubtractAti = OpenTK.Graphics.OpenGL.AtiTextureEnvCombine3.ModulateSubtractAti;
+}
+static void Test_AtiTextureFloat_10448() {
+ var _RgbaFloat32Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbaFloat32Ati;
+ var _RgbFloat32Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbFloat32Ati;
+ var _AlphaFloat32Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.AlphaFloat32Ati;
+ var _IntensityFloat32Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.IntensityFloat32Ati;
+ var _LuminanceFloat32Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceFloat32Ati;
+ var _LuminanceAlphaFloat32Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceAlphaFloat32Ati;
+ var _RgbaFloat16Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbaFloat16Ati;
+ var _RgbFloat16Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.RgbFloat16Ati;
+ var _AlphaFloat16Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.AlphaFloat16Ati;
+ var _IntensityFloat16Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.IntensityFloat16Ati;
+ var _LuminanceFloat16Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceFloat16Ati;
+ var _LuminanceAlphaFloat16Ati = OpenTK.Graphics.OpenGL.AtiTextureFloat.LuminanceAlphaFloat16Ati;
+}
+static void Test_AtiTextureMirrorOnce_10449() {
+ var _MirrorClampAti = OpenTK.Graphics.OpenGL.AtiTextureMirrorOnce.MirrorClampAti;
+ var _MirrorClampToEdgeAti = OpenTK.Graphics.OpenGL.AtiTextureMirrorOnce.MirrorClampToEdgeAti;
+}
+static void Test_AtiVertexArrayObject_10450() {
+ var _StaticAti = OpenTK.Graphics.OpenGL.AtiVertexArrayObject.StaticAti;
+ var _DynamicAti = OpenTK.Graphics.OpenGL.AtiVertexArrayObject.DynamicAti;
+ var _PreserveAti = OpenTK.Graphics.OpenGL.AtiVertexArrayObject.PreserveAti;
+ var _DiscardAti = OpenTK.Graphics.OpenGL.AtiVertexArrayObject.DiscardAti;
+ var _ObjectBufferSizeAti = OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ObjectBufferSizeAti;
+ var _ObjectBufferUsageAti = OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ObjectBufferUsageAti;
+ var _ArrayObjectBufferAti = OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ArrayObjectBufferAti;
+ var _ArrayObjectOffsetAti = OpenTK.Graphics.OpenGL.AtiVertexArrayObject.ArrayObjectOffsetAti;
+}
+static void Test_AtiVertexAttribArrayObject_10451() {
+}
+static void Test_AtiVertexStreams_10452() {
+ var _MaxVertexStreamsAti = OpenTK.Graphics.OpenGL.AtiVertexStreams.MaxVertexStreamsAti;
+ var _VertexStream0Ati = OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream0Ati;
+ var _VertexStream1Ati = OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream1Ati;
+ var _VertexStream2Ati = OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream2Ati;
+ var _VertexStream3Ati = OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream3Ati;
+ var _VertexStream4Ati = OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream4Ati;
+ var _VertexStream5Ati = OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream5Ati;
+ var _VertexStream6Ati = OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream6Ati;
+ var _VertexStream7Ati = OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexStream7Ati;
+ var _VertexSourceAti = OpenTK.Graphics.OpenGL.AtiVertexStreams.VertexSourceAti;
+}
+static void Test_AtomicCounterBufferParameter_10453() {
+ var _AtomicCounterBufferReferencedByComputeShader = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByComputeShader;
+ var _AtomicCounterBufferBinding = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferBinding;
+ var _AtomicCounterBufferDataSize = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferDataSize;
+ var _AtomicCounterBufferActiveAtomicCounters = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferActiveAtomicCounters;
+ var _AtomicCounterBufferActiveAtomicCounterIndices = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferActiveAtomicCounterIndices;
+ var _AtomicCounterBufferReferencedByVertexShader = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByVertexShader;
+ var _AtomicCounterBufferReferencedByTessControlShader = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByTessControlShader;
+ var _AtomicCounterBufferReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByTessEvaluationShader;
+ var _AtomicCounterBufferReferencedByGeometryShader = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByGeometryShader;
+ var _AtomicCounterBufferReferencedByFragmentShader = OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter.AtomicCounterBufferReferencedByFragmentShader;
+}
+static void Test_AttribMask_10454() {
+ var _CurrentBit = OpenTK.Graphics.OpenGL.AttribMask.CurrentBit;
+ var _PointBit = OpenTK.Graphics.OpenGL.AttribMask.PointBit;
+ var _LineBit = OpenTK.Graphics.OpenGL.AttribMask.LineBit;
+ var _PolygonBit = OpenTK.Graphics.OpenGL.AttribMask.PolygonBit;
+ var _PolygonStippleBit = OpenTK.Graphics.OpenGL.AttribMask.PolygonStippleBit;
+ var _PixelModeBit = OpenTK.Graphics.OpenGL.AttribMask.PixelModeBit;
+ var _LightingBit = OpenTK.Graphics.OpenGL.AttribMask.LightingBit;
+ var _FogBit = OpenTK.Graphics.OpenGL.AttribMask.FogBit;
+ var _DepthBufferBit = OpenTK.Graphics.OpenGL.AttribMask.DepthBufferBit;
+ var _AccumBufferBit = OpenTK.Graphics.OpenGL.AttribMask.AccumBufferBit;
+ var _StencilBufferBit = OpenTK.Graphics.OpenGL.AttribMask.StencilBufferBit;
+ var _ViewportBit = OpenTK.Graphics.OpenGL.AttribMask.ViewportBit;
+ var _TransformBit = OpenTK.Graphics.OpenGL.AttribMask.TransformBit;
+ var _EnableBit = OpenTK.Graphics.OpenGL.AttribMask.EnableBit;
+ var _ColorBufferBit = OpenTK.Graphics.OpenGL.AttribMask.ColorBufferBit;
+ var _HintBit = OpenTK.Graphics.OpenGL.AttribMask.HintBit;
+ var _EvalBit = OpenTK.Graphics.OpenGL.AttribMask.EvalBit;
+ var _ListBit = OpenTK.Graphics.OpenGL.AttribMask.ListBit;
+ var _TextureBit = OpenTK.Graphics.OpenGL.AttribMask.TextureBit;
+ var _ScissorBit = OpenTK.Graphics.OpenGL.AttribMask.ScissorBit;
+ var _MultisampleBit = OpenTK.Graphics.OpenGL.AttribMask.MultisampleBit;
+ var _MultisampleBit3Dfx = OpenTK.Graphics.OpenGL.AttribMask.MultisampleBit3Dfx;
+ var _MultisampleBitArb = OpenTK.Graphics.OpenGL.AttribMask.MultisampleBitArb;
+ var _MultisampleBitExt = OpenTK.Graphics.OpenGL.AttribMask.MultisampleBitExt;
+ var _AllAttribBits = OpenTK.Graphics.OpenGL.AttribMask.AllAttribBits;
+}
+static void Test_BeginFeedbackMode_10455() {
+ var _Points = OpenTK.Graphics.OpenGL.BeginFeedbackMode.Points;
+ var _Lines = OpenTK.Graphics.OpenGL.BeginFeedbackMode.Lines;
+ var _Triangles = OpenTK.Graphics.OpenGL.BeginFeedbackMode.Triangles;
+}
+static void Test_BeginMode_10456() {
+ var _Points = OpenTK.Graphics.OpenGL.BeginMode.Points;
+ var _Lines = OpenTK.Graphics.OpenGL.BeginMode.Lines;
+ var _LineLoop = OpenTK.Graphics.OpenGL.BeginMode.LineLoop;
+ var _LineStrip = OpenTK.Graphics.OpenGL.BeginMode.LineStrip;
+ var _Triangles = OpenTK.Graphics.OpenGL.BeginMode.Triangles;
+ var _TriangleStrip = OpenTK.Graphics.OpenGL.BeginMode.TriangleStrip;
+ var _TriangleFan = OpenTK.Graphics.OpenGL.BeginMode.TriangleFan;
+ var _Quads = OpenTK.Graphics.OpenGL.BeginMode.Quads;
+ var _QuadStrip = OpenTK.Graphics.OpenGL.BeginMode.QuadStrip;
+ var _Polygon = OpenTK.Graphics.OpenGL.BeginMode.Polygon;
+ var _Patches = OpenTK.Graphics.OpenGL.BeginMode.Patches;
+ var _LinesAdjacency = OpenTK.Graphics.OpenGL.BeginMode.LinesAdjacency;
+ var _LineStripAdjacency = OpenTK.Graphics.OpenGL.BeginMode.LineStripAdjacency;
+ var _TrianglesAdjacency = OpenTK.Graphics.OpenGL.BeginMode.TrianglesAdjacency;
+ var _TriangleStripAdjacency = OpenTK.Graphics.OpenGL.BeginMode.TriangleStripAdjacency;
+}
+static void Test_BinaryFormat_10457() {
+}
+static void Test_BlendEquationMode_10458() {
+ var _FuncAdd = OpenTK.Graphics.OpenGL.BlendEquationMode.FuncAdd;
+ var _Min = OpenTK.Graphics.OpenGL.BlendEquationMode.Min;
+ var _Max = OpenTK.Graphics.OpenGL.BlendEquationMode.Max;
+ var _FuncSubtract = OpenTK.Graphics.OpenGL.BlendEquationMode.FuncSubtract;
+ var _FuncReverseSubtract = OpenTK.Graphics.OpenGL.BlendEquationMode.FuncReverseSubtract;
+}
+static void Test_BlendEquationModeExt_10459() {
+ var _LogicOp = OpenTK.Graphics.OpenGL.BlendEquationModeExt.LogicOp;
+ var _FuncAddExt = OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncAddExt;
+ var _MinExt = OpenTK.Graphics.OpenGL.BlendEquationModeExt.MinExt;
+ var _MaxExt = OpenTK.Graphics.OpenGL.BlendEquationModeExt.MaxExt;
+ var _FuncSubtractExt = OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncSubtractExt;
+ var _FuncReverseSubtractExt = OpenTK.Graphics.OpenGL.BlendEquationModeExt.FuncReverseSubtractExt;
+ var _AlphaMinSgix = OpenTK.Graphics.OpenGL.BlendEquationModeExt.AlphaMinSgix;
+ var _AlphaMaxSgix = OpenTK.Graphics.OpenGL.BlendEquationModeExt.AlphaMaxSgix;
+}
+static void Test_BlendingFactorDest_10460() {
+ var _Zero = OpenTK.Graphics.OpenGL.BlendingFactorDest.Zero;
+ var _SrcColor = OpenTK.Graphics.OpenGL.BlendingFactorDest.SrcColor;
+ var _OneMinusSrcColor = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrcColor;
+ var _SrcAlpha = OpenTK.Graphics.OpenGL.BlendingFactorDest.SrcAlpha;
+ var _OneMinusSrcAlpha = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrcAlpha;
+ var _DstAlpha = OpenTK.Graphics.OpenGL.BlendingFactorDest.DstAlpha;
+ var _OneMinusDstAlpha = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusDstAlpha;
+ var _DstColor = OpenTK.Graphics.OpenGL.BlendingFactorDest.DstColor;
+ var _OneMinusDstColor = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusDstColor;
+ var _SrcAlphaSaturate = OpenTK.Graphics.OpenGL.BlendingFactorDest.SrcAlphaSaturate;
+ var _ConstantColor = OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantColor;
+ var _ConstantColorExt = OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantColorExt;
+ var _OneMinusConstantColor = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantColor;
+ var _OneMinusConstantColorExt = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantColorExt;
+ var _ConstantAlpha = OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantAlpha;
+ var _ConstantAlphaExt = OpenTK.Graphics.OpenGL.BlendingFactorDest.ConstantAlphaExt;
+ var _OneMinusConstantAlpha = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantAlpha;
+ var _OneMinusConstantAlphaExt = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusConstantAlphaExt;
+ var _Src1Alpha = OpenTK.Graphics.OpenGL.BlendingFactorDest.Src1Alpha;
+ var _Src1Color = OpenTK.Graphics.OpenGL.BlendingFactorDest.Src1Color;
+ var _OneMinusSrc1Color = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrc1Color;
+ var _OneMinusSrc1Alpha = OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrc1Alpha;
+ var _One = OpenTK.Graphics.OpenGL.BlendingFactorDest.One;
+}
+static void Test_BlendingFactorSrc_10461() {
+ var _Zero = OpenTK.Graphics.OpenGL.BlendingFactorSrc.Zero;
+ var _SrcColor = OpenTK.Graphics.OpenGL.BlendingFactorSrc.SrcColor;
+ var _OneMinusSrcColor = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrcColor;
+ var _SrcAlpha = OpenTK.Graphics.OpenGL.BlendingFactorSrc.SrcAlpha;
+ var _OneMinusSrcAlpha = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrcAlpha;
+ var _DstAlpha = OpenTK.Graphics.OpenGL.BlendingFactorSrc.DstAlpha;
+ var _OneMinusDstAlpha = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusDstAlpha;
+ var _DstColor = OpenTK.Graphics.OpenGL.BlendingFactorSrc.DstColor;
+ var _OneMinusDstColor = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusDstColor;
+ var _SrcAlphaSaturate = OpenTK.Graphics.OpenGL.BlendingFactorSrc.SrcAlphaSaturate;
+ var _ConstantColor = OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantColor;
+ var _ConstantColorExt = OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantColorExt;
+ var _OneMinusConstantColor = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantColor;
+ var _OneMinusConstantColorExt = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantColorExt;
+ var _ConstantAlpha = OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantAlpha;
+ var _ConstantAlphaExt = OpenTK.Graphics.OpenGL.BlendingFactorSrc.ConstantAlphaExt;
+ var _OneMinusConstantAlpha = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantAlpha;
+ var _OneMinusConstantAlphaExt = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusConstantAlphaExt;
+ var _Src1Alpha = OpenTK.Graphics.OpenGL.BlendingFactorSrc.Src1Alpha;
+ var _Src1Color = OpenTK.Graphics.OpenGL.BlendingFactorSrc.Src1Color;
+ var _OneMinusSrc1Color = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrc1Color;
+ var _OneMinusSrc1Alpha = OpenTK.Graphics.OpenGL.BlendingFactorSrc.OneMinusSrc1Alpha;
+ var _One = OpenTK.Graphics.OpenGL.BlendingFactorSrc.One;
+}
+static void Test_BlitFramebufferFilter_10462() {
+ var _Nearest = OpenTK.Graphics.OpenGL.BlitFramebufferFilter.Nearest;
+ var _Linear = OpenTK.Graphics.OpenGL.BlitFramebufferFilter.Linear;
+}
+static void Test_Boolean_10463() {
+ var _False = OpenTK.Graphics.OpenGL.Boolean.False;
+ var _True = OpenTK.Graphics.OpenGL.Boolean.True;
+}
+static void Test_BufferAccess_10464() {
+ var _ReadOnly = OpenTK.Graphics.OpenGL.BufferAccess.ReadOnly;
+ var _WriteOnly = OpenTK.Graphics.OpenGL.BufferAccess.WriteOnly;
+ var _ReadWrite = OpenTK.Graphics.OpenGL.BufferAccess.ReadWrite;
+}
+static void Test_BufferAccessArb_10465() {
+ var _ReadOnly = OpenTK.Graphics.OpenGL.BufferAccessArb.ReadOnly;
+ var _WriteOnly = OpenTK.Graphics.OpenGL.BufferAccessArb.WriteOnly;
+ var _ReadWrite = OpenTK.Graphics.OpenGL.BufferAccessArb.ReadWrite;
+}
+static void Test_BufferAccessMask_10466() {
+ var _MapReadBit = OpenTK.Graphics.OpenGL.BufferAccessMask.MapReadBit;
+ var _MapWriteBit = OpenTK.Graphics.OpenGL.BufferAccessMask.MapWriteBit;
+ var _MapInvalidateRangeBit = OpenTK.Graphics.OpenGL.BufferAccessMask.MapInvalidateRangeBit;
+ var _MapInvalidateBufferBit = OpenTK.Graphics.OpenGL.BufferAccessMask.MapInvalidateBufferBit;
+ var _MapFlushExplicitBit = OpenTK.Graphics.OpenGL.BufferAccessMask.MapFlushExplicitBit;
+ var _MapUnsynchronizedBit = OpenTK.Graphics.OpenGL.BufferAccessMask.MapUnsynchronizedBit;
+ var _MapPersistentBit = OpenTK.Graphics.OpenGL.BufferAccessMask.MapPersistentBit;
+ var _MapCoherentBit = OpenTK.Graphics.OpenGL.BufferAccessMask.MapCoherentBit;
+}
+static void Test_BufferParameterApple_10467() {
+ var _BufferSerializedModifyApple = OpenTK.Graphics.OpenGL.BufferParameterApple.BufferSerializedModifyApple;
+ var _BufferFlushingUnmapApple = OpenTK.Graphics.OpenGL.BufferParameterApple.BufferFlushingUnmapApple;
+}
+static void Test_BufferParameterName_10468() {
+ var _BufferImmutableStorage = OpenTK.Graphics.OpenGL.BufferParameterName.BufferImmutableStorage;
+ var _BufferSize = OpenTK.Graphics.OpenGL.BufferParameterName.BufferSize;
+ var _BufferUsage = OpenTK.Graphics.OpenGL.BufferParameterName.BufferUsage;
+ var _BufferAccess = OpenTK.Graphics.OpenGL.BufferParameterName.BufferAccess;
+ var _BufferMapped = OpenTK.Graphics.OpenGL.BufferParameterName.BufferMapped;
+ var _BufferAccessFlags = OpenTK.Graphics.OpenGL.BufferParameterName.BufferAccessFlags;
+ var _BufferMapLength = OpenTK.Graphics.OpenGL.BufferParameterName.BufferMapLength;
+ var _BufferMapOffset = OpenTK.Graphics.OpenGL.BufferParameterName.BufferMapOffset;
+}
+static void Test_BufferParameterNameArb_10469() {
+ var _BufferSize = OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferSize;
+ var _BufferUsage = OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferUsage;
+ var _BufferAccess = OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferAccess;
+ var _BufferMapped = OpenTK.Graphics.OpenGL.BufferParameterNameArb.BufferMapped;
+}
+static void Test_BufferPointer_10470() {
+ var _BufferMapPointer = OpenTK.Graphics.OpenGL.BufferPointer.BufferMapPointer;
+}
+static void Test_BufferPointerNameArb_10471() {
+ var _BufferMapPointer = OpenTK.Graphics.OpenGL.BufferPointerNameArb.BufferMapPointer;
+}
+static void Test_BufferRangeTarget_10472() {
+ var _UniformBuffer = OpenTK.Graphics.OpenGL.BufferRangeTarget.UniformBuffer;
+ var _TransformFeedbackBuffer = OpenTK.Graphics.OpenGL.BufferRangeTarget.TransformFeedbackBuffer;
+ var _ShaderStorageBuffer = OpenTK.Graphics.OpenGL.BufferRangeTarget.ShaderStorageBuffer;
+ var _AtomicCounterBuffer = OpenTK.Graphics.OpenGL.BufferRangeTarget.AtomicCounterBuffer;
+}
+static void Test_BufferStorageFlags_10473() {
+ var _MapReadBit = OpenTK.Graphics.OpenGL.BufferStorageFlags.MapReadBit;
+ var _MapWriteBit = OpenTK.Graphics.OpenGL.BufferStorageFlags.MapWriteBit;
+ var _MapPersistentBit = OpenTK.Graphics.OpenGL.BufferStorageFlags.MapPersistentBit;
+ var _MapCoherentBit = OpenTK.Graphics.OpenGL.BufferStorageFlags.MapCoherentBit;
+ var _DynamicStorageBit = OpenTK.Graphics.OpenGL.BufferStorageFlags.DynamicStorageBit;
+ var _ClientStorageBit = OpenTK.Graphics.OpenGL.BufferStorageFlags.ClientStorageBit;
+}
+static void Test_BufferTarget_10474() {
+ var _ArrayBuffer = OpenTK.Graphics.OpenGL.BufferTarget.ArrayBuffer;
+ var _ElementArrayBuffer = OpenTK.Graphics.OpenGL.BufferTarget.ElementArrayBuffer;
+ var _PixelPackBuffer = OpenTK.Graphics.OpenGL.BufferTarget.PixelPackBuffer;
+ var _PixelUnpackBuffer = OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer;
+ var _UniformBuffer = OpenTK.Graphics.OpenGL.BufferTarget.UniformBuffer;
+ var _TextureBuffer = OpenTK.Graphics.OpenGL.BufferTarget.TextureBuffer;
+ var _TransformFeedbackBuffer = OpenTK.Graphics.OpenGL.BufferTarget.TransformFeedbackBuffer;
+ var _CopyReadBuffer = OpenTK.Graphics.OpenGL.BufferTarget.CopyReadBuffer;
+ var _CopyWriteBuffer = OpenTK.Graphics.OpenGL.BufferTarget.CopyWriteBuffer;
+ var _DrawIndirectBuffer = OpenTK.Graphics.OpenGL.BufferTarget.DrawIndirectBuffer;
+ var _ShaderStorageBuffer = OpenTK.Graphics.OpenGL.BufferTarget.ShaderStorageBuffer;
+ var _DispatchIndirectBuffer = OpenTK.Graphics.OpenGL.BufferTarget.DispatchIndirectBuffer;
+ var _QueryBuffer = OpenTK.Graphics.OpenGL.BufferTarget.QueryBuffer;
+ var _AtomicCounterBuffer = OpenTK.Graphics.OpenGL.BufferTarget.AtomicCounterBuffer;
+}
+static void Test_BufferTargetArb_10475() {
+ var _ArrayBuffer = OpenTK.Graphics.OpenGL.BufferTargetArb.ArrayBuffer;
+ var _ElementArrayBuffer = OpenTK.Graphics.OpenGL.BufferTargetArb.ElementArrayBuffer;
+ var _TextureBuffer = OpenTK.Graphics.OpenGL.BufferTargetArb.TextureBuffer;
+}
+static void Test_BufferUsageArb_10476() {
+ var _StreamDraw = OpenTK.Graphics.OpenGL.BufferUsageArb.StreamDraw;
+ var _StreamRead = OpenTK.Graphics.OpenGL.BufferUsageArb.StreamRead;
+ var _StreamCopy = OpenTK.Graphics.OpenGL.BufferUsageArb.StreamCopy;
+ var _StaticDraw = OpenTK.Graphics.OpenGL.BufferUsageArb.StaticDraw;
+ var _StaticRead = OpenTK.Graphics.OpenGL.BufferUsageArb.StaticRead;
+ var _StaticCopy = OpenTK.Graphics.OpenGL.BufferUsageArb.StaticCopy;
+ var _DynamicDraw = OpenTK.Graphics.OpenGL.BufferUsageArb.DynamicDraw;
+ var _DynamicRead = OpenTK.Graphics.OpenGL.BufferUsageArb.DynamicRead;
+ var _DynamicCopy = OpenTK.Graphics.OpenGL.BufferUsageArb.DynamicCopy;
+}
+static void Test_BufferUsageHint_10477() {
+ var _StreamDraw = OpenTK.Graphics.OpenGL.BufferUsageHint.StreamDraw;
+ var _StreamRead = OpenTK.Graphics.OpenGL.BufferUsageHint.StreamRead;
+ var _StreamCopy = OpenTK.Graphics.OpenGL.BufferUsageHint.StreamCopy;
+ var _StaticDraw = OpenTK.Graphics.OpenGL.BufferUsageHint.StaticDraw;
+ var _StaticRead = OpenTK.Graphics.OpenGL.BufferUsageHint.StaticRead;
+ var _StaticCopy = OpenTK.Graphics.OpenGL.BufferUsageHint.StaticCopy;
+ var _DynamicDraw = OpenTK.Graphics.OpenGL.BufferUsageHint.DynamicDraw;
+ var _DynamicRead = OpenTK.Graphics.OpenGL.BufferUsageHint.DynamicRead;
+ var _DynamicCopy = OpenTK.Graphics.OpenGL.BufferUsageHint.DynamicCopy;
+}
+static void Test_ClampColorMode_10478() {
+ var _False = OpenTK.Graphics.OpenGL.ClampColorMode.False;
+ var _FixedOnly = OpenTK.Graphics.OpenGL.ClampColorMode.FixedOnly;
+ var _True = OpenTK.Graphics.OpenGL.ClampColorMode.True;
+}
+static void Test_ClampColorTarget_10479() {
+ var _ClampVertexColor = OpenTK.Graphics.OpenGL.ClampColorTarget.ClampVertexColor;
+ var _ClampFragmentColor = OpenTK.Graphics.OpenGL.ClampColorTarget.ClampFragmentColor;
+ var _ClampReadColor = OpenTK.Graphics.OpenGL.ClampColorTarget.ClampReadColor;
+}
+static void Test_ClearBuffer_10480() {
+ var _Color = OpenTK.Graphics.OpenGL.ClearBuffer.Color;
+ var _Depth = OpenTK.Graphics.OpenGL.ClearBuffer.Depth;
+ var _Stencil = OpenTK.Graphics.OpenGL.ClearBuffer.Stencil;
+}
+static void Test_ClearBufferCombined_10481() {
+ var _DepthStencil = OpenTK.Graphics.OpenGL.ClearBufferCombined.DepthStencil;
+}
+static void Test_ClearBufferMask_10482() {
+ var _None = OpenTK.Graphics.OpenGL.ClearBufferMask.None;
+ var _DepthBufferBit = OpenTK.Graphics.OpenGL.ClearBufferMask.DepthBufferBit;
+ var _AccumBufferBit = OpenTK.Graphics.OpenGL.ClearBufferMask.AccumBufferBit;
+ var _StencilBufferBit = OpenTK.Graphics.OpenGL.ClearBufferMask.StencilBufferBit;
+ var _ColorBufferBit = OpenTK.Graphics.OpenGL.ClearBufferMask.ColorBufferBit;
+ var _CoverageBufferBitNv = OpenTK.Graphics.OpenGL.ClearBufferMask.CoverageBufferBitNv;
+}
+static void Test_ClientAttribMask_10483() {
+ var _ClientPixelStoreBit = OpenTK.Graphics.OpenGL.ClientAttribMask.ClientPixelStoreBit;
+ var _ClientVertexArrayBit = OpenTK.Graphics.OpenGL.ClientAttribMask.ClientVertexArrayBit;
+ var _ClientAllAttribBits = OpenTK.Graphics.OpenGL.ClientAttribMask.ClientAllAttribBits;
+}
+static void Test_ClientWaitSyncFlags_10484() {
+ var _None = OpenTK.Graphics.OpenGL.ClientWaitSyncFlags.None;
+ var _SyncFlushCommandsBit = OpenTK.Graphics.OpenGL.ClientWaitSyncFlags.SyncFlushCommandsBit;
+}
+static void Test_ClipPlaneName_10485() {
+ var _ClipDistance0 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance0;
+ var _ClipPlane0 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane0;
+ var _ClipDistance1 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance1;
+ var _ClipPlane1 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane1;
+ var _ClipDistance2 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance2;
+ var _ClipPlane2 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane2;
+ var _ClipDistance3 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance3;
+ var _ClipPlane3 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane3;
+ var _ClipDistance4 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance4;
+ var _ClipPlane4 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane4;
+ var _ClipDistance5 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance5;
+ var _ClipPlane5 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipPlane5;
+ var _ClipDistance6 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance6;
+ var _ClipDistance7 = OpenTK.Graphics.OpenGL.ClipPlaneName.ClipDistance7;
+}
+static void Test_ColorMaterialFace_10486() {
+ var _Front = OpenTK.Graphics.OpenGL.ColorMaterialFace.Front;
+ var _Back = OpenTK.Graphics.OpenGL.ColorMaterialFace.Back;
+ var _FrontAndBack = OpenTK.Graphics.OpenGL.ColorMaterialFace.FrontAndBack;
+}
+static void Test_ColorMaterialParameter_10487() {
+ var _Ambient = OpenTK.Graphics.OpenGL.ColorMaterialParameter.Ambient;
+ var _Diffuse = OpenTK.Graphics.OpenGL.ColorMaterialParameter.Diffuse;
+ var _Specular = OpenTK.Graphics.OpenGL.ColorMaterialParameter.Specular;
+ var _Emission = OpenTK.Graphics.OpenGL.ColorMaterialParameter.Emission;
+ var _AmbientAndDiffuse = OpenTK.Graphics.OpenGL.ColorMaterialParameter.AmbientAndDiffuse;
+}
+static void Test_ColorPointerType_10488() {
+ var _Byte = OpenTK.Graphics.OpenGL.ColorPointerType.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.ColorPointerType.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.ColorPointerType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.ColorPointerType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.ColorPointerType.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.ColorPointerType.HalfFloat;
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.ColorPointerType.UnsignedInt2101010Rev;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.ColorPointerType.Int2101010Rev;
+}
+static void Test_ColorTableParameterPName_10489() {
+ var _ColorTableScale = OpenTK.Graphics.OpenGL.ColorTableParameterPName.ColorTableScale;
+ var _ColorTableBias = OpenTK.Graphics.OpenGL.ColorTableParameterPName.ColorTableBias;
+}
+static void Test_ColorTableParameterPNameSgi_10490() {
+ var _ColorTableScale = OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableScale;
+ var _ColorTableScaleSgi = OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableScaleSgi;
+ var _ColorTableBias = OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableBias;
+ var _ColorTableBiasSgi = OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi.ColorTableBiasSgi;
+}
+static void Test_ColorTableTarget_10491() {
+ var _ColorTable = OpenTK.Graphics.OpenGL.ColorTableTarget.ColorTable;
+ var _PostConvolutionColorTable = OpenTK.Graphics.OpenGL.ColorTableTarget.PostConvolutionColorTable;
+ var _PostColorMatrixColorTable = OpenTK.Graphics.OpenGL.ColorTableTarget.PostColorMatrixColorTable;
+ var _ProxyColorTable = OpenTK.Graphics.OpenGL.ColorTableTarget.ProxyColorTable;
+ var _ProxyPostConvolutionColorTable = OpenTK.Graphics.OpenGL.ColorTableTarget.ProxyPostConvolutionColorTable;
+ var _ProxyPostColorMatrixColorTable = OpenTK.Graphics.OpenGL.ColorTableTarget.ProxyPostColorMatrixColorTable;
+}
+static void Test_ColorTableTargetSgi_10492() {
+ var _TextureColorTableSgi = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.TextureColorTableSgi;
+ var _ProxyTextureColorTableSgi = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyTextureColorTableSgi;
+ var _ColorTable = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ColorTable;
+ var _ColorTableSgi = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ColorTableSgi;
+ var _PostConvolutionColorTable = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostConvolutionColorTable;
+ var _PostConvolutionColorTableSgi = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostConvolutionColorTableSgi;
+ var _PostColorMatrixColorTable = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostColorMatrixColorTable;
+ var _PostColorMatrixColorTableSgi = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.PostColorMatrixColorTableSgi;
+ var _ProxyColorTable = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyColorTable;
+ var _ProxyColorTableSgi = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyColorTableSgi;
+ var _ProxyPostConvolutionColorTable = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostConvolutionColorTable;
+ var _ProxyPostConvolutionColorTableSgi = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi;
+ var _ProxyPostColorMatrixColorTable = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostColorMatrixColorTable;
+ var _ProxyPostColorMatrixColorTableSgi = OpenTK.Graphics.OpenGL.ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi;
+}
+static void Test_ConditionalRenderType_10493() {
+ var _QueryWait = OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryWait;
+ var _QueryNoWait = OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryNoWait;
+ var _QueryByRegionWait = OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryByRegionWait;
+ var _QueryByRegionNoWait = OpenTK.Graphics.OpenGL.ConditionalRenderType.QueryByRegionNoWait;
+}
+static void Test_ContextFlagMask_10494() {
+ var _ContextFlagForwardCompatibleBit = OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagForwardCompatibleBit;
+ var _ContextFlagDebugBit = OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagDebugBit;
+ var _ContextFlagDebugBitKhr = OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagDebugBitKhr;
+ var _ContextFlagRobustAccessBitArb = OpenTK.Graphics.OpenGL.ContextFlagMask.ContextFlagRobustAccessBitArb;
+}
+static void Test_ContextProfileMask_10495() {
+ var _ContextCoreProfileBit = OpenTK.Graphics.OpenGL.ContextProfileMask.ContextCoreProfileBit;
+ var _ContextCompatibilityProfileBit = OpenTK.Graphics.OpenGL.ContextProfileMask.ContextCompatibilityProfileBit;
+}
+static void Test_ConvolutionBorderModeExt_10496() {
+ var _Reduce = OpenTK.Graphics.OpenGL.ConvolutionBorderModeExt.Reduce;
+ var _ReduceExt = OpenTK.Graphics.OpenGL.ConvolutionBorderModeExt.ReduceExt;
+}
+static void Test_ConvolutionParameter_10497() {
+ var _ConvolutionBorderMode = OpenTK.Graphics.OpenGL.ConvolutionParameter.ConvolutionBorderMode;
+ var _ConvolutionFilterScale = OpenTK.Graphics.OpenGL.ConvolutionParameter.ConvolutionFilterScale;
+ var _ConvolutionFilterBias = OpenTK.Graphics.OpenGL.ConvolutionParameter.ConvolutionFilterBias;
+}
+static void Test_ConvolutionParameterExt_10498() {
+ var _ConvolutionBorderMode = OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionBorderMode;
+ var _ConvolutionBorderModeExt = OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionBorderModeExt;
+ var _ConvolutionFilterScale = OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterScale;
+ var _ConvolutionFilterScaleExt = OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterScaleExt;
+ var _ConvolutionFilterBias = OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterBias;
+ var _ConvolutionFilterBiasExt = OpenTK.Graphics.OpenGL.ConvolutionParameterExt.ConvolutionFilterBiasExt;
+}
+static void Test_ConvolutionParameterValue_10499() {
+ var _Reduce = OpenTK.Graphics.OpenGL.ConvolutionParameterValue.Reduce;
+ var _ConstantBorder = OpenTK.Graphics.OpenGL.ConvolutionParameterValue.ConstantBorder;
+ var _ReplicateBorder = OpenTK.Graphics.OpenGL.ConvolutionParameterValue.ReplicateBorder;
+}
+static void Test_ConvolutionTarget_10500() {
+ var _Convolution1D = OpenTK.Graphics.OpenGL.ConvolutionTarget.Convolution1D;
+ var _Convolution2D = OpenTK.Graphics.OpenGL.ConvolutionTarget.Convolution2D;
+ var _Separable2D = OpenTK.Graphics.OpenGL.ConvolutionTarget.Separable2D;
+}
+static void Test_ConvolutionTargetExt_10501() {
+ var _Convolution1D = OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution1D;
+ var _Convolution1DExt = OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution1DExt;
+ var _Convolution2D = OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution2D;
+ var _Convolution2DExt = OpenTK.Graphics.OpenGL.ConvolutionTargetExt.Convolution2DExt;
+}
+static void Test_CullFaceMode_10502() {
+ var _Front = OpenTK.Graphics.OpenGL.CullFaceMode.Front;
+ var _Back = OpenTK.Graphics.OpenGL.CullFaceMode.Back;
+ var _FrontAndBack = OpenTK.Graphics.OpenGL.CullFaceMode.FrontAndBack;
+}
+static void Test_DataType_10503() {
+}
+static void Test_DebugSeverity_10504() {
+ var _DebugSeverityNotification = OpenTK.Graphics.OpenGL.DebugSeverity.DebugSeverityNotification;
+ var _DebugSeverityHigh = OpenTK.Graphics.OpenGL.DebugSeverity.DebugSeverityHigh;
+ var _DebugSeverityMedium = OpenTK.Graphics.OpenGL.DebugSeverity.DebugSeverityMedium;
+ var _DebugSeverityLow = OpenTK.Graphics.OpenGL.DebugSeverity.DebugSeverityLow;
+}
+static void Test_DebugSeverityControl_10505() {
+ var _DontCare = OpenTK.Graphics.OpenGL.DebugSeverityControl.DontCare;
+ var _DebugSeverityNotification = OpenTK.Graphics.OpenGL.DebugSeverityControl.DebugSeverityNotification;
+ var _DebugSeverityHigh = OpenTK.Graphics.OpenGL.DebugSeverityControl.DebugSeverityHigh;
+ var _DebugSeverityMedium = OpenTK.Graphics.OpenGL.DebugSeverityControl.DebugSeverityMedium;
+ var _DebugSeverityLow = OpenTK.Graphics.OpenGL.DebugSeverityControl.DebugSeverityLow;
+}
+static void Test_DebugSource_10506() {
+ var _DebugSourceApi = OpenTK.Graphics.OpenGL.DebugSource.DebugSourceApi;
+ var _DebugSourceWindowSystem = OpenTK.Graphics.OpenGL.DebugSource.DebugSourceWindowSystem;
+ var _DebugSourceShaderCompiler = OpenTK.Graphics.OpenGL.DebugSource.DebugSourceShaderCompiler;
+ var _DebugSourceThirdParty = OpenTK.Graphics.OpenGL.DebugSource.DebugSourceThirdParty;
+ var _DebugSourceApplication = OpenTK.Graphics.OpenGL.DebugSource.DebugSourceApplication;
+ var _DebugSourceOther = OpenTK.Graphics.OpenGL.DebugSource.DebugSourceOther;
+}
+static void Test_DebugSourceControl_10507() {
+ var _DontCare = OpenTK.Graphics.OpenGL.DebugSourceControl.DontCare;
+ var _DebugSourceApi = OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceApi;
+ var _DebugSourceWindowSystem = OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceWindowSystem;
+ var _DebugSourceShaderCompiler = OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceShaderCompiler;
+ var _DebugSourceThirdParty = OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceThirdParty;
+ var _DebugSourceApplication = OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceApplication;
+ var _DebugSourceOther = OpenTK.Graphics.OpenGL.DebugSourceControl.DebugSourceOther;
+}
+static void Test_DebugSourceExternal_10508() {
+ var _DebugSourceThirdParty = OpenTK.Graphics.OpenGL.DebugSourceExternal.DebugSourceThirdParty;
+ var _DebugSourceApplication = OpenTK.Graphics.OpenGL.DebugSourceExternal.DebugSourceApplication;
+}
+static void Test_DebugType_10509() {
+ var _DebugTypeError = OpenTK.Graphics.OpenGL.DebugType.DebugTypeError;
+ var _DebugTypeDeprecatedBehavior = OpenTK.Graphics.OpenGL.DebugType.DebugTypeDeprecatedBehavior;
+ var _DebugTypeUndefinedBehavior = OpenTK.Graphics.OpenGL.DebugType.DebugTypeUndefinedBehavior;
+ var _DebugTypePortability = OpenTK.Graphics.OpenGL.DebugType.DebugTypePortability;
+ var _DebugTypePerformance = OpenTK.Graphics.OpenGL.DebugType.DebugTypePerformance;
+ var _DebugTypeOther = OpenTK.Graphics.OpenGL.DebugType.DebugTypeOther;
+ var _DebugTypeMarker = OpenTK.Graphics.OpenGL.DebugType.DebugTypeMarker;
+ var _DebugTypePushGroup = OpenTK.Graphics.OpenGL.DebugType.DebugTypePushGroup;
+ var _DebugTypePopGroup = OpenTK.Graphics.OpenGL.DebugType.DebugTypePopGroup;
+}
+static void Test_DebugTypeControl_10510() {
+ var _DontCare = OpenTK.Graphics.OpenGL.DebugTypeControl.DontCare;
+ var _DebugTypeError = OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeError;
+ var _DebugTypeDeprecatedBehavior = OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeDeprecatedBehavior;
+ var _DebugTypeUndefinedBehavior = OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeUndefinedBehavior;
+ var _DebugTypePortability = OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypePortability;
+ var _DebugTypePerformance = OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypePerformance;
+ var _DebugTypeOther = OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeOther;
+ var _DebugTypeMarker = OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypeMarker;
+ var _DebugTypePushGroup = OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypePushGroup;
+ var _DebugTypePopGroup = OpenTK.Graphics.OpenGL.DebugTypeControl.DebugTypePopGroup;
+}
+static void Test_DepthFunction_10511() {
+ var _Never = OpenTK.Graphics.OpenGL.DepthFunction.Never;
+ var _Less = OpenTK.Graphics.OpenGL.DepthFunction.Less;
+ var _Equal = OpenTK.Graphics.OpenGL.DepthFunction.Equal;
+ var _Lequal = OpenTK.Graphics.OpenGL.DepthFunction.Lequal;
+ var _Greater = OpenTK.Graphics.OpenGL.DepthFunction.Greater;
+ var _Notequal = OpenTK.Graphics.OpenGL.DepthFunction.Notequal;
+ var _Gequal = OpenTK.Graphics.OpenGL.DepthFunction.Gequal;
+ var _Always = OpenTK.Graphics.OpenGL.DepthFunction.Always;
+}
+static void Test_DrawBufferMode_10512() {
+ var _None = OpenTK.Graphics.OpenGL.DrawBufferMode.None;
+ var _NoneOes = OpenTK.Graphics.OpenGL.DrawBufferMode.NoneOes;
+ var _FrontLeft = OpenTK.Graphics.OpenGL.DrawBufferMode.FrontLeft;
+ var _FrontRight = OpenTK.Graphics.OpenGL.DrawBufferMode.FrontRight;
+ var _BackLeft = OpenTK.Graphics.OpenGL.DrawBufferMode.BackLeft;
+ var _BackRight = OpenTK.Graphics.OpenGL.DrawBufferMode.BackRight;
+ var _Front = OpenTK.Graphics.OpenGL.DrawBufferMode.Front;
+ var _Back = OpenTK.Graphics.OpenGL.DrawBufferMode.Back;
+ var _Left = OpenTK.Graphics.OpenGL.DrawBufferMode.Left;
+ var _Right = OpenTK.Graphics.OpenGL.DrawBufferMode.Right;
+ var _FrontAndBack = OpenTK.Graphics.OpenGL.DrawBufferMode.FrontAndBack;
+ var _Aux0 = OpenTK.Graphics.OpenGL.DrawBufferMode.Aux0;
+ var _Aux1 = OpenTK.Graphics.OpenGL.DrawBufferMode.Aux1;
+ var _Aux2 = OpenTK.Graphics.OpenGL.DrawBufferMode.Aux2;
+ var _Aux3 = OpenTK.Graphics.OpenGL.DrawBufferMode.Aux3;
+ var _ColorAttachment0 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment0;
+ var _ColorAttachment1 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment1;
+ var _ColorAttachment2 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment2;
+ var _ColorAttachment3 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment3;
+ var _ColorAttachment4 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment4;
+ var _ColorAttachment5 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment5;
+ var _ColorAttachment6 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment6;
+ var _ColorAttachment7 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment7;
+ var _ColorAttachment8 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment8;
+ var _ColorAttachment9 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment9;
+ var _ColorAttachment10 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment10;
+ var _ColorAttachment11 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment11;
+ var _ColorAttachment12 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment12;
+ var _ColorAttachment13 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment13;
+ var _ColorAttachment14 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment14;
+ var _ColorAttachment15 = OpenTK.Graphics.OpenGL.DrawBufferMode.ColorAttachment15;
+}
+static void Test_DrawBuffersEnum_10513() {
+ var _None = OpenTK.Graphics.OpenGL.DrawBuffersEnum.None;
+ var _FrontLeft = OpenTK.Graphics.OpenGL.DrawBuffersEnum.FrontLeft;
+ var _FrontRight = OpenTK.Graphics.OpenGL.DrawBuffersEnum.FrontRight;
+ var _BackLeft = OpenTK.Graphics.OpenGL.DrawBuffersEnum.BackLeft;
+ var _BackRight = OpenTK.Graphics.OpenGL.DrawBuffersEnum.BackRight;
+ var _Aux0 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux0;
+ var _Aux1 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux1;
+ var _Aux2 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux2;
+ var _Aux3 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.Aux3;
+ var _ColorAttachment0 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment0;
+ var _ColorAttachment1 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment1;
+ var _ColorAttachment2 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment2;
+ var _ColorAttachment3 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment3;
+ var _ColorAttachment4 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment4;
+ var _ColorAttachment5 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment5;
+ var _ColorAttachment6 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment6;
+ var _ColorAttachment7 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment7;
+ var _ColorAttachment8 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment8;
+ var _ColorAttachment9 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment9;
+ var _ColorAttachment10 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment10;
+ var _ColorAttachment11 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment11;
+ var _ColorAttachment12 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment12;
+ var _ColorAttachment13 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment13;
+ var _ColorAttachment14 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment14;
+ var _ColorAttachment15 = OpenTK.Graphics.OpenGL.DrawBuffersEnum.ColorAttachment15;
+}
+static void Test_DrawElementsType_10514() {
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.DrawElementsType.UnsignedByte;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.DrawElementsType.UnsignedShort;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.DrawElementsType.UnsignedInt;
+}
+static void Test_EnableCap_10515() {
+ var _PointSmooth = OpenTK.Graphics.OpenGL.EnableCap.PointSmooth;
+ var _LineSmooth = OpenTK.Graphics.OpenGL.EnableCap.LineSmooth;
+ var _LineStipple = OpenTK.Graphics.OpenGL.EnableCap.LineStipple;
+ var _PolygonSmooth = OpenTK.Graphics.OpenGL.EnableCap.PolygonSmooth;
+ var _PolygonStipple = OpenTK.Graphics.OpenGL.EnableCap.PolygonStipple;
+ var _CullFace = OpenTK.Graphics.OpenGL.EnableCap.CullFace;
+ var _Lighting = OpenTK.Graphics.OpenGL.EnableCap.Lighting;
+ var _ColorMaterial = OpenTK.Graphics.OpenGL.EnableCap.ColorMaterial;
+ var _Fog = OpenTK.Graphics.OpenGL.EnableCap.Fog;
+ var _DepthTest = OpenTK.Graphics.OpenGL.EnableCap.DepthTest;
+ var _StencilTest = OpenTK.Graphics.OpenGL.EnableCap.StencilTest;
+ var _Normalize = OpenTK.Graphics.OpenGL.EnableCap.Normalize;
+ var _AlphaTest = OpenTK.Graphics.OpenGL.EnableCap.AlphaTest;
+ var _Dither = OpenTK.Graphics.OpenGL.EnableCap.Dither;
+ var _Blend = OpenTK.Graphics.OpenGL.EnableCap.Blend;
+ var _IndexLogicOp = OpenTK.Graphics.OpenGL.EnableCap.IndexLogicOp;
+ var _ColorLogicOp = OpenTK.Graphics.OpenGL.EnableCap.ColorLogicOp;
+ var _ScissorTest = OpenTK.Graphics.OpenGL.EnableCap.ScissorTest;
+ var _TextureGenS = OpenTK.Graphics.OpenGL.EnableCap.TextureGenS;
+ var _TextureGenT = OpenTK.Graphics.OpenGL.EnableCap.TextureGenT;
+ var _TextureGenR = OpenTK.Graphics.OpenGL.EnableCap.TextureGenR;
+ var _TextureGenQ = OpenTK.Graphics.OpenGL.EnableCap.TextureGenQ;
+ var _AutoNormal = OpenTK.Graphics.OpenGL.EnableCap.AutoNormal;
+ var _Map1Color4 = OpenTK.Graphics.OpenGL.EnableCap.Map1Color4;
+ var _Map1Index = OpenTK.Graphics.OpenGL.EnableCap.Map1Index;
+ var _Map1Normal = OpenTK.Graphics.OpenGL.EnableCap.Map1Normal;
+ var _Map1TextureCoord1 = OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord1;
+ var _Map1TextureCoord2 = OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord2;
+ var _Map1TextureCoord3 = OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord3;
+ var _Map1TextureCoord4 = OpenTK.Graphics.OpenGL.EnableCap.Map1TextureCoord4;
+ var _Map1Vertex3 = OpenTK.Graphics.OpenGL.EnableCap.Map1Vertex3;
+ var _Map1Vertex4 = OpenTK.Graphics.OpenGL.EnableCap.Map1Vertex4;
+ var _Map2Color4 = OpenTK.Graphics.OpenGL.EnableCap.Map2Color4;
+ var _Map2Index = OpenTK.Graphics.OpenGL.EnableCap.Map2Index;
+ var _Map2Normal = OpenTK.Graphics.OpenGL.EnableCap.Map2Normal;
+ var _Map2TextureCoord1 = OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord1;
+ var _Map2TextureCoord2 = OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord2;
+ var _Map2TextureCoord3 = OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord3;
+ var _Map2TextureCoord4 = OpenTK.Graphics.OpenGL.EnableCap.Map2TextureCoord4;
+ var _Map2Vertex3 = OpenTK.Graphics.OpenGL.EnableCap.Map2Vertex3;
+ var _Map2Vertex4 = OpenTK.Graphics.OpenGL.EnableCap.Map2Vertex4;
+ var _Texture1D = OpenTK.Graphics.OpenGL.EnableCap.Texture1D;
+ var _Texture2D = OpenTK.Graphics.OpenGL.EnableCap.Texture2D;
+ var _PolygonOffsetPoint = OpenTK.Graphics.OpenGL.EnableCap.PolygonOffsetPoint;
+ var _PolygonOffsetLine = OpenTK.Graphics.OpenGL.EnableCap.PolygonOffsetLine;
+ var _ClipDistance0 = OpenTK.Graphics.OpenGL.EnableCap.ClipDistance0;
+ var _ClipPlane0 = OpenTK.Graphics.OpenGL.EnableCap.ClipPlane0;
+ var _ClipDistance1 = OpenTK.Graphics.OpenGL.EnableCap.ClipDistance1;
+ var _ClipPlane1 = OpenTK.Graphics.OpenGL.EnableCap.ClipPlane1;
+ var _ClipDistance2 = OpenTK.Graphics.OpenGL.EnableCap.ClipDistance2;
+ var _ClipPlane2 = OpenTK.Graphics.OpenGL.EnableCap.ClipPlane2;
+ var _ClipDistance3 = OpenTK.Graphics.OpenGL.EnableCap.ClipDistance3;
+ var _ClipPlane3 = OpenTK.Graphics.OpenGL.EnableCap.ClipPlane3;
+ var _ClipDistance4 = OpenTK.Graphics.OpenGL.EnableCap.ClipDistance4;
+ var _ClipPlane4 = OpenTK.Graphics.OpenGL.EnableCap.ClipPlane4;
+ var _ClipDistance5 = OpenTK.Graphics.OpenGL.EnableCap.ClipDistance5;
+ var _ClipPlane5 = OpenTK.Graphics.OpenGL.EnableCap.ClipPlane5;
+ var _ClipDistance6 = OpenTK.Graphics.OpenGL.EnableCap.ClipDistance6;
+ var _ClipDistance7 = OpenTK.Graphics.OpenGL.EnableCap.ClipDistance7;
+ var _Light0 = OpenTK.Graphics.OpenGL.EnableCap.Light0;
+ var _Light1 = OpenTK.Graphics.OpenGL.EnableCap.Light1;
+ var _Light2 = OpenTK.Graphics.OpenGL.EnableCap.Light2;
+ var _Light3 = OpenTK.Graphics.OpenGL.EnableCap.Light3;
+ var _Light4 = OpenTK.Graphics.OpenGL.EnableCap.Light4;
+ var _Light5 = OpenTK.Graphics.OpenGL.EnableCap.Light5;
+ var _Light6 = OpenTK.Graphics.OpenGL.EnableCap.Light6;
+ var _Light7 = OpenTK.Graphics.OpenGL.EnableCap.Light7;
+ var _Convolution1D = OpenTK.Graphics.OpenGL.EnableCap.Convolution1D;
+ var _Convolution1DExt = OpenTK.Graphics.OpenGL.EnableCap.Convolution1DExt;
+ var _Convolution2D = OpenTK.Graphics.OpenGL.EnableCap.Convolution2D;
+ var _Convolution2DExt = OpenTK.Graphics.OpenGL.EnableCap.Convolution2DExt;
+ var _Separable2D = OpenTK.Graphics.OpenGL.EnableCap.Separable2D;
+ var _Separable2DExt = OpenTK.Graphics.OpenGL.EnableCap.Separable2DExt;
+ var _Histogram = OpenTK.Graphics.OpenGL.EnableCap.Histogram;
+ var _HistogramExt = OpenTK.Graphics.OpenGL.EnableCap.HistogramExt;
+ var _MinmaxExt = OpenTK.Graphics.OpenGL.EnableCap.MinmaxExt;
+ var _PolygonOffsetFill = OpenTK.Graphics.OpenGL.EnableCap.PolygonOffsetFill;
+ var _RescaleNormal = OpenTK.Graphics.OpenGL.EnableCap.RescaleNormal;
+ var _RescaleNormalExt = OpenTK.Graphics.OpenGL.EnableCap.RescaleNormalExt;
+ var _Texture3DExt = OpenTK.Graphics.OpenGL.EnableCap.Texture3DExt;
+ var _VertexArray = OpenTK.Graphics.OpenGL.EnableCap.VertexArray;
+ var _NormalArray = OpenTK.Graphics.OpenGL.EnableCap.NormalArray;
+ var _ColorArray = OpenTK.Graphics.OpenGL.EnableCap.ColorArray;
+ var _IndexArray = OpenTK.Graphics.OpenGL.EnableCap.IndexArray;
+ var _TextureCoordArray = OpenTK.Graphics.OpenGL.EnableCap.TextureCoordArray;
+ var _EdgeFlagArray = OpenTK.Graphics.OpenGL.EnableCap.EdgeFlagArray;
+ var _InterlaceSgix = OpenTK.Graphics.OpenGL.EnableCap.InterlaceSgix;
+ var _Multisample = OpenTK.Graphics.OpenGL.EnableCap.Multisample;
+ var _MultisampleSgis = OpenTK.Graphics.OpenGL.EnableCap.MultisampleSgis;
+ var _SampleAlphaToCoverage = OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToCoverage;
+ var _SampleAlphaToMaskSgis = OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToMaskSgis;
+ var _SampleAlphaToOne = OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToOne;
+ var _SampleAlphaToOneSgis = OpenTK.Graphics.OpenGL.EnableCap.SampleAlphaToOneSgis;
+ var _SampleCoverage = OpenTK.Graphics.OpenGL.EnableCap.SampleCoverage;
+ var _SampleMaskSgis = OpenTK.Graphics.OpenGL.EnableCap.SampleMaskSgis;
+ var _TextureColorTableSgi = OpenTK.Graphics.OpenGL.EnableCap.TextureColorTableSgi;
+ var _ColorTable = OpenTK.Graphics.OpenGL.EnableCap.ColorTable;
+ var _ColorTableSgi = OpenTK.Graphics.OpenGL.EnableCap.ColorTableSgi;
+ var _PostConvolutionColorTable = OpenTK.Graphics.OpenGL.EnableCap.PostConvolutionColorTable;
+ var _PostConvolutionColorTableSgi = OpenTK.Graphics.OpenGL.EnableCap.PostConvolutionColorTableSgi;
+ var _PostColorMatrixColorTable = OpenTK.Graphics.OpenGL.EnableCap.PostColorMatrixColorTable;
+ var _PostColorMatrixColorTableSgi = OpenTK.Graphics.OpenGL.EnableCap.PostColorMatrixColorTableSgi;
+ var _Texture4DSgis = OpenTK.Graphics.OpenGL.EnableCap.Texture4DSgis;
+ var _PixelTexGenSgix = OpenTK.Graphics.OpenGL.EnableCap.PixelTexGenSgix;
+ var _SpriteSgix = OpenTK.Graphics.OpenGL.EnableCap.SpriteSgix;
+ var _ReferencePlaneSgix = OpenTK.Graphics.OpenGL.EnableCap.ReferencePlaneSgix;
+ var _IrInstrument1Sgix = OpenTK.Graphics.OpenGL.EnableCap.IrInstrument1Sgix;
+ var _CalligraphicFragmentSgix = OpenTK.Graphics.OpenGL.EnableCap.CalligraphicFragmentSgix;
+ var _FramezoomSgix = OpenTK.Graphics.OpenGL.EnableCap.FramezoomSgix;
+ var _FogOffsetSgix = OpenTK.Graphics.OpenGL.EnableCap.FogOffsetSgix;
+ var _SharedTexturePaletteExt = OpenTK.Graphics.OpenGL.EnableCap.SharedTexturePaletteExt;
+ var _DebugOutputSynchronous = OpenTK.Graphics.OpenGL.EnableCap.DebugOutputSynchronous;
+ var _AsyncHistogramSgix = OpenTK.Graphics.OpenGL.EnableCap.AsyncHistogramSgix;
+ var _PixelTextureSgis = OpenTK.Graphics.OpenGL.EnableCap.PixelTextureSgis;
+ var _AsyncTexImageSgix = OpenTK.Graphics.OpenGL.EnableCap.AsyncTexImageSgix;
+ var _AsyncDrawPixelsSgix = OpenTK.Graphics.OpenGL.EnableCap.AsyncDrawPixelsSgix;
+ var _AsyncReadPixelsSgix = OpenTK.Graphics.OpenGL.EnableCap.AsyncReadPixelsSgix;
+ var _FragmentLightingSgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentLightingSgix;
+ var _FragmentColorMaterialSgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentColorMaterialSgix;
+ var _FragmentLight0Sgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentLight0Sgix;
+ var _FragmentLight1Sgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentLight1Sgix;
+ var _FragmentLight2Sgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentLight2Sgix;
+ var _FragmentLight3Sgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentLight3Sgix;
+ var _FragmentLight4Sgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentLight4Sgix;
+ var _FragmentLight5Sgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentLight5Sgix;
+ var _FragmentLight6Sgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentLight6Sgix;
+ var _FragmentLight7Sgix = OpenTK.Graphics.OpenGL.EnableCap.FragmentLight7Sgix;
+ var _FogCoordArray = OpenTK.Graphics.OpenGL.EnableCap.FogCoordArray;
+ var _ColorSum = OpenTK.Graphics.OpenGL.EnableCap.ColorSum;
+ var _SecondaryColorArray = OpenTK.Graphics.OpenGL.EnableCap.SecondaryColorArray;
+ var _TextureRectangle = OpenTK.Graphics.OpenGL.EnableCap.TextureRectangle;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.EnableCap.TextureCubeMap;
+ var _ProgramPointSize = OpenTK.Graphics.OpenGL.EnableCap.ProgramPointSize;
+ var _VertexProgramPointSize = OpenTK.Graphics.OpenGL.EnableCap.VertexProgramPointSize;
+ var _VertexProgramTwoSide = OpenTK.Graphics.OpenGL.EnableCap.VertexProgramTwoSide;
+ var _DepthClamp = OpenTK.Graphics.OpenGL.EnableCap.DepthClamp;
+ var _TextureCubeMapSeamless = OpenTK.Graphics.OpenGL.EnableCap.TextureCubeMapSeamless;
+ var _PointSprite = OpenTK.Graphics.OpenGL.EnableCap.PointSprite;
+ var _SampleShading = OpenTK.Graphics.OpenGL.EnableCap.SampleShading;
+ var _RasterizerDiscard = OpenTK.Graphics.OpenGL.EnableCap.RasterizerDiscard;
+ var _PrimitiveRestartFixedIndex = OpenTK.Graphics.OpenGL.EnableCap.PrimitiveRestartFixedIndex;
+ var _FramebufferSrgb = OpenTK.Graphics.OpenGL.EnableCap.FramebufferSrgb;
+ var _SampleMask = OpenTK.Graphics.OpenGL.EnableCap.SampleMask;
+ var _PrimitiveRestart = OpenTK.Graphics.OpenGL.EnableCap.PrimitiveRestart;
+ var _DebugOutput = OpenTK.Graphics.OpenGL.EnableCap.DebugOutput;
+}
+static void Test_ErrorCode_10516() {
+ var _NoError = OpenTK.Graphics.OpenGL.ErrorCode.NoError;
+ var _InvalidEnum = OpenTK.Graphics.OpenGL.ErrorCode.InvalidEnum;
+ var _InvalidValue = OpenTK.Graphics.OpenGL.ErrorCode.InvalidValue;
+ var _InvalidOperation = OpenTK.Graphics.OpenGL.ErrorCode.InvalidOperation;
+ var _StackOverflow = OpenTK.Graphics.OpenGL.ErrorCode.StackOverflow;
+ var _StackUnderflow = OpenTK.Graphics.OpenGL.ErrorCode.StackUnderflow;
+ var _OutOfMemory = OpenTK.Graphics.OpenGL.ErrorCode.OutOfMemory;
+ var _InvalidFramebufferOperation = OpenTK.Graphics.OpenGL.ErrorCode.InvalidFramebufferOperation;
+ var _InvalidFramebufferOperationExt = OpenTK.Graphics.OpenGL.ErrorCode.InvalidFramebufferOperationExt;
+ var _InvalidFramebufferOperationOes = OpenTK.Graphics.OpenGL.ErrorCode.InvalidFramebufferOperationOes;
+ var _TableTooLarge = OpenTK.Graphics.OpenGL.ErrorCode.TableTooLarge;
+ var _TableTooLargeExt = OpenTK.Graphics.OpenGL.ErrorCode.TableTooLargeExt;
+ var _TextureTooLargeExt = OpenTK.Graphics.OpenGL.ErrorCode.TextureTooLargeExt;
+}
+static void Test_Ext422Pixels_10517() {
+ var _Gl422Ext = OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422Ext;
+ var _Gl422RevExt = OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422RevExt;
+ var _Gl422AverageExt = OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422AverageExt;
+ var _Gl422RevAverageExt = OpenTK.Graphics.OpenGL.Ext422Pixels.Gl422RevAverageExt;
+}
+static void Test_ExtAbgr_10518() {
+ var _AbgrExt = OpenTK.Graphics.OpenGL.ExtAbgr.AbgrExt;
+}
+static void Test_ExtBgra_10519() {
+ var _BgrExt = OpenTK.Graphics.OpenGL.ExtBgra.BgrExt;
+ var _BgraExt = OpenTK.Graphics.OpenGL.ExtBgra.BgraExt;
+}
+static void Test_ExtBindableUniform_10520() {
+ var _MaxVertexBindableUniformsExt = OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxVertexBindableUniformsExt;
+ var _MaxFragmentBindableUniformsExt = OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxFragmentBindableUniformsExt;
+ var _MaxGeometryBindableUniformsExt = OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxGeometryBindableUniformsExt;
+ var _MaxBindableUniformSizeExt = OpenTK.Graphics.OpenGL.ExtBindableUniform.MaxBindableUniformSizeExt;
+ var _UniformBufferExt = OpenTK.Graphics.OpenGL.ExtBindableUniform.UniformBufferExt;
+ var _UniformBufferBindingExt = OpenTK.Graphics.OpenGL.ExtBindableUniform.UniformBufferBindingExt;
+}
+static void Test_ExtBlendColor_10521() {
+ var _ConstantColorExt = OpenTK.Graphics.OpenGL.ExtBlendColor.ConstantColorExt;
+ var _OneMinusConstantColorExt = OpenTK.Graphics.OpenGL.ExtBlendColor.OneMinusConstantColorExt;
+ var _ConstantAlphaExt = OpenTK.Graphics.OpenGL.ExtBlendColor.ConstantAlphaExt;
+ var _OneMinusConstantAlphaExt = OpenTK.Graphics.OpenGL.ExtBlendColor.OneMinusConstantAlphaExt;
+ var _BlendColorExt = OpenTK.Graphics.OpenGL.ExtBlendColor.BlendColorExt;
+}
+static void Test_ExtBlendEquationSeparate_10522() {
+ var _BlendEquationRgbExt = OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate.BlendEquationRgbExt;
+ var _BlendEquationAlphaExt = OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate.BlendEquationAlphaExt;
+}
+static void Test_ExtBlendFuncSeparate_10523() {
+ var _BlendDstRgbExt = OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendDstRgbExt;
+ var _BlendSrcRgbExt = OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendSrcRgbExt;
+ var _BlendDstAlphaExt = OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendDstAlphaExt;
+ var _BlendSrcAlphaExt = OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate.BlendSrcAlphaExt;
+}
+static void Test_ExtBlendLogicOp_10524() {
+}
+static void Test_ExtBlendMinmax_10525() {
+ var _FuncAddExt = OpenTK.Graphics.OpenGL.ExtBlendMinmax.FuncAddExt;
+ var _MinExt = OpenTK.Graphics.OpenGL.ExtBlendMinmax.MinExt;
+ var _MaxExt = OpenTK.Graphics.OpenGL.ExtBlendMinmax.MaxExt;
+ var _BlendEquationExt = OpenTK.Graphics.OpenGL.ExtBlendMinmax.BlendEquationExt;
+}
+static void Test_ExtBlendSubtract_10526() {
+ var _FuncSubtractExt = OpenTK.Graphics.OpenGL.ExtBlendSubtract.FuncSubtractExt;
+ var _FuncReverseSubtractExt = OpenTK.Graphics.OpenGL.ExtBlendSubtract.FuncReverseSubtractExt;
+}
+static void Test_ExtClipVolumeHint_10527() {
+ var _ClipVolumeClippingHintExt = OpenTK.Graphics.OpenGL.ExtClipVolumeHint.ClipVolumeClippingHintExt;
+}
+static void Test_ExtCmyka_10528() {
+ var _CmykExt = OpenTK.Graphics.OpenGL.ExtCmyka.CmykExt;
+ var _CmykaExt = OpenTK.Graphics.OpenGL.ExtCmyka.CmykaExt;
+ var _PackCmykHintExt = OpenTK.Graphics.OpenGL.ExtCmyka.PackCmykHintExt;
+ var _UnpackCmykHintExt = OpenTK.Graphics.OpenGL.ExtCmyka.UnpackCmykHintExt;
+}
+static void Test_ExtColorSubtable_10529() {
+}
+static void Test_ExtCompiledVertexArray_10530() {
+ var _ArrayElementLockFirstExt = OpenTK.Graphics.OpenGL.ExtCompiledVertexArray.ArrayElementLockFirstExt;
+ var _ArrayElementLockCountExt = OpenTK.Graphics.OpenGL.ExtCompiledVertexArray.ArrayElementLockCountExt;
+}
+static void Test_ExtConvolution_10531() {
+ var _Convolution1DExt = OpenTK.Graphics.OpenGL.ExtConvolution.Convolution1DExt;
+ var _Convolution2DExt = OpenTK.Graphics.OpenGL.ExtConvolution.Convolution2DExt;
+ var _Separable2DExt = OpenTK.Graphics.OpenGL.ExtConvolution.Separable2DExt;
+ var _ConvolutionBorderModeExt = OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionBorderModeExt;
+ var _ConvolutionFilterScaleExt = OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionFilterScaleExt;
+ var _ConvolutionFilterBiasExt = OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionFilterBiasExt;
+ var _ReduceExt = OpenTK.Graphics.OpenGL.ExtConvolution.ReduceExt;
+ var _ConvolutionFormatExt = OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionFormatExt;
+ var _ConvolutionWidthExt = OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionWidthExt;
+ var _ConvolutionHeightExt = OpenTK.Graphics.OpenGL.ExtConvolution.ConvolutionHeightExt;
+ var _MaxConvolutionWidthExt = OpenTK.Graphics.OpenGL.ExtConvolution.MaxConvolutionWidthExt;
+ var _MaxConvolutionHeightExt = OpenTK.Graphics.OpenGL.ExtConvolution.MaxConvolutionHeightExt;
+ var _PostConvolutionRedScaleExt = OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionRedScaleExt;
+ var _PostConvolutionGreenScaleExt = OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionGreenScaleExt;
+ var _PostConvolutionBlueScaleExt = OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionBlueScaleExt;
+ var _PostConvolutionAlphaScaleExt = OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionAlphaScaleExt;
+ var _PostConvolutionRedBiasExt = OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionRedBiasExt;
+ var _PostConvolutionGreenBiasExt = OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionGreenBiasExt;
+ var _PostConvolutionBlueBiasExt = OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionBlueBiasExt;
+ var _PostConvolutionAlphaBiasExt = OpenTK.Graphics.OpenGL.ExtConvolution.PostConvolutionAlphaBiasExt;
+}
+static void Test_ExtCoordinateFrame_10532() {
+ var _TangentArrayExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayExt;
+ var _BinormalArrayExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayExt;
+ var _CurrentTangentExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.CurrentTangentExt;
+ var _CurrentBinormalExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.CurrentBinormalExt;
+ var _TangentArrayTypeExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayTypeExt;
+ var _TangentArrayStrideExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayStrideExt;
+ var _BinormalArrayTypeExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayTypeExt;
+ var _BinormalArrayStrideExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayStrideExt;
+ var _TangentArrayPointerExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.TangentArrayPointerExt;
+ var _BinormalArrayPointerExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.BinormalArrayPointerExt;
+ var _Map1TangentExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map1TangentExt;
+ var _Map2TangentExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map2TangentExt;
+ var _Map1BinormalExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map1BinormalExt;
+ var _Map2BinormalExt = OpenTK.Graphics.OpenGL.ExtCoordinateFrame.Map2BinormalExt;
+}
+static void Test_ExtCopyTexture_10533() {
+}
+static void Test_ExtCullVertex_10534() {
+ var _CullVertexExt = OpenTK.Graphics.OpenGL.ExtCullVertex.CullVertexExt;
+ var _CullVertexEyePositionExt = OpenTK.Graphics.OpenGL.ExtCullVertex.CullVertexEyePositionExt;
+ var _CullVertexObjectPositionExt = OpenTK.Graphics.OpenGL.ExtCullVertex.CullVertexObjectPositionExt;
+}
+static void Test_ExtDebugLabel_10535() {
+ var _Sampler = OpenTK.Graphics.OpenGL.ExtDebugLabel.Sampler;
+ var _ProgramPipelineObjectExt = OpenTK.Graphics.OpenGL.ExtDebugLabel.ProgramPipelineObjectExt;
+ var _ProgramObjectExt = OpenTK.Graphics.OpenGL.ExtDebugLabel.ProgramObjectExt;
+ var _ShaderObjectExt = OpenTK.Graphics.OpenGL.ExtDebugLabel.ShaderObjectExt;
+ var _TransformFeedback = OpenTK.Graphics.OpenGL.ExtDebugLabel.TransformFeedback;
+ var _BufferObjectExt = OpenTK.Graphics.OpenGL.ExtDebugLabel.BufferObjectExt;
+ var _QueryObjectExt = OpenTK.Graphics.OpenGL.ExtDebugLabel.QueryObjectExt;
+ var _VertexArrayObjectExt = OpenTK.Graphics.OpenGL.ExtDebugLabel.VertexArrayObjectExt;
+}
+static void Test_ExtDebugMarker_10536() {
+}
+static void Test_ExtDepthBoundsTest_10537() {
+ var _DepthBoundsTestExt = OpenTK.Graphics.OpenGL.ExtDepthBoundsTest.DepthBoundsTestExt;
+ var _DepthBoundsExt = OpenTK.Graphics.OpenGL.ExtDepthBoundsTest.DepthBoundsExt;
+}
+static void Test_ExtDirectStateAccess_10538() {
+ var _ProgramMatrixExt = OpenTK.Graphics.OpenGL.ExtDirectStateAccess.ProgramMatrixExt;
+ var _TransposeProgramMatrixExt = OpenTK.Graphics.OpenGL.ExtDirectStateAccess.TransposeProgramMatrixExt;
+ var _ProgramMatrixStackDepthExt = OpenTK.Graphics.OpenGL.ExtDirectStateAccess.ProgramMatrixStackDepthExt;
+}
+static void Test_ExtDrawBuffers2_10539() {
+}
+static void Test_ExtDrawInstanced_10540() {
+}
+static void Test_ExtDrawRangeElements_10541() {
+ var _MaxElementsVerticesExt = OpenTK.Graphics.OpenGL.ExtDrawRangeElements.MaxElementsVerticesExt;
+ var _MaxElementsIndicesExt = OpenTK.Graphics.OpenGL.ExtDrawRangeElements.MaxElementsIndicesExt;
+}
+static void Test_ExtFogCoord_10542() {
+ var _FogCoordinateSourceExt = OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateSourceExt;
+ var _FogCoordinateExt = OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateExt;
+ var _FragmentDepthExt = OpenTK.Graphics.OpenGL.ExtFogCoord.FragmentDepthExt;
+ var _CurrentFogCoordinateExt = OpenTK.Graphics.OpenGL.ExtFogCoord.CurrentFogCoordinateExt;
+ var _FogCoordinateArrayTypeExt = OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateArrayTypeExt;
+ var _FogCoordinateArrayStrideExt = OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateArrayStrideExt;
+ var _FogCoordinateArrayPointerExt = OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateArrayPointerExt;
+ var _FogCoordinateArrayExt = OpenTK.Graphics.OpenGL.ExtFogCoord.FogCoordinateArrayExt;
+}
+static void Test_ExtFramebufferBlit_10543() {
+ var _DrawFramebufferBindingExt = OpenTK.Graphics.OpenGL.ExtFramebufferBlit.DrawFramebufferBindingExt;
+ var _ReadFramebufferExt = OpenTK.Graphics.OpenGL.ExtFramebufferBlit.ReadFramebufferExt;
+ var _DrawFramebufferExt = OpenTK.Graphics.OpenGL.ExtFramebufferBlit.DrawFramebufferExt;
+ var _ReadFramebufferBindingExt = OpenTK.Graphics.OpenGL.ExtFramebufferBlit.ReadFramebufferBindingExt;
+}
+static void Test_ExtFramebufferMultisample_10544() {
+ var _RenderbufferSamplesExt = OpenTK.Graphics.OpenGL.ExtFramebufferMultisample.RenderbufferSamplesExt;
+ var _FramebufferIncompleteMultisampleExt = OpenTK.Graphics.OpenGL.ExtFramebufferMultisample.FramebufferIncompleteMultisampleExt;
+ var _MaxSamplesExt = OpenTK.Graphics.OpenGL.ExtFramebufferMultisample.MaxSamplesExt;
+}
+static void Test_ExtFramebufferMultisampleBlitScaled_10545() {
+ var _ScaledResolveFastestExt = OpenTK.Graphics.OpenGL.ExtFramebufferMultisampleBlitScaled.ScaledResolveFastestExt;
+ var _ScaledResolveNicestExt = OpenTK.Graphics.OpenGL.ExtFramebufferMultisampleBlitScaled.ScaledResolveNicestExt;
+}
+static void Test_ExtFramebufferObject_10546() {
+ var _InvalidFramebufferOperationExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.InvalidFramebufferOperationExt;
+ var _MaxRenderbufferSizeExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.MaxRenderbufferSizeExt;
+ var _FramebufferBindingExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferBindingExt;
+ var _RenderbufferBindingExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferBindingExt;
+ var _FramebufferAttachmentObjectTypeExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentObjectTypeExt;
+ var _FramebufferAttachmentObjectNameExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentObjectNameExt;
+ var _FramebufferAttachmentTextureLevelExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentTextureLevelExt;
+ var _FramebufferAttachmentTextureCubeMapFaceExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentTextureCubeMapFaceExt;
+ var _FramebufferAttachmentTexture3DZoffsetExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferAttachmentTexture3DZoffsetExt;
+ var _FramebufferCompleteExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferCompleteExt;
+ var _FramebufferIncompleteAttachmentExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteAttachmentExt;
+ var _FramebufferIncompleteMissingAttachmentExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteMissingAttachmentExt;
+ var _FramebufferIncompleteDimensionsExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteDimensionsExt;
+ var _FramebufferIncompleteFormatsExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteFormatsExt;
+ var _FramebufferIncompleteDrawBufferExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteDrawBufferExt;
+ var _FramebufferIncompleteReadBufferExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferIncompleteReadBufferExt;
+ var _FramebufferUnsupportedExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferUnsupportedExt;
+ var _MaxColorAttachmentsExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.MaxColorAttachmentsExt;
+ var _ColorAttachment0Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment0Ext;
+ var _ColorAttachment1Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment1Ext;
+ var _ColorAttachment2Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment2Ext;
+ var _ColorAttachment3Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment3Ext;
+ var _ColorAttachment4Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment4Ext;
+ var _ColorAttachment5Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment5Ext;
+ var _ColorAttachment6Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment6Ext;
+ var _ColorAttachment7Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment7Ext;
+ var _ColorAttachment8Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment8Ext;
+ var _ColorAttachment9Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment9Ext;
+ var _ColorAttachment10Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment10Ext;
+ var _ColorAttachment11Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment11Ext;
+ var _ColorAttachment12Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment12Ext;
+ var _ColorAttachment13Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment13Ext;
+ var _ColorAttachment14Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment14Ext;
+ var _ColorAttachment15Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.ColorAttachment15Ext;
+ var _DepthAttachmentExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.DepthAttachmentExt;
+ var _StencilAttachmentExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilAttachmentExt;
+ var _FramebufferExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.FramebufferExt;
+ var _RenderbufferExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferExt;
+ var _RenderbufferWidthExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferWidthExt;
+ var _RenderbufferHeightExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferHeightExt;
+ var _RenderbufferInternalFormatExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferInternalFormatExt;
+ var _StencilIndex1Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex1Ext;
+ var _StencilIndex4Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex4Ext;
+ var _StencilIndex8Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex8Ext;
+ var _StencilIndex16Ext = OpenTK.Graphics.OpenGL.ExtFramebufferObject.StencilIndex16Ext;
+ var _RenderbufferRedSizeExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferRedSizeExt;
+ var _RenderbufferGreenSizeExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferGreenSizeExt;
+ var _RenderbufferBlueSizeExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferBlueSizeExt;
+ var _RenderbufferAlphaSizeExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferAlphaSizeExt;
+ var _RenderbufferDepthSizeExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferDepthSizeExt;
+ var _RenderbufferStencilSizeExt = OpenTK.Graphics.OpenGL.ExtFramebufferObject.RenderbufferStencilSizeExt;
+}
+static void Test_ExtFramebufferSrgb_10547() {
+ var _FramebufferSrgbExt = OpenTK.Graphics.OpenGL.ExtFramebufferSrgb.FramebufferSrgbExt;
+ var _FramebufferSrgbCapableExt = OpenTK.Graphics.OpenGL.ExtFramebufferSrgb.FramebufferSrgbCapableExt;
+}
+static void Test_ExtGeometryShader4_10548() {
+ var _LinesAdjacencyExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.LinesAdjacencyExt;
+ var _LineStripAdjacencyExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.LineStripAdjacencyExt;
+ var _TrianglesAdjacencyExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.TrianglesAdjacencyExt;
+ var _TriangleStripAdjacencyExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.TriangleStripAdjacencyExt;
+ var _ProgramPointSizeExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.ProgramPointSizeExt;
+ var _MaxVaryingComponentsExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxVaryingComponentsExt;
+ var _MaxGeometryTextureImageUnitsExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryTextureImageUnitsExt;
+ var _FramebufferAttachmentTextureLayerExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferAttachmentTextureLayerExt;
+ var _FramebufferAttachmentLayeredExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferAttachmentLayeredExt;
+ var _FramebufferIncompleteLayerTargetsExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferIncompleteLayerTargetsExt;
+ var _FramebufferIncompleteLayerCountExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.FramebufferIncompleteLayerCountExt;
+ var _GeometryShaderExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryShaderExt;
+ var _GeometryVerticesOutExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryVerticesOutExt;
+ var _GeometryInputTypeExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryInputTypeExt;
+ var _GeometryOutputTypeExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.GeometryOutputTypeExt;
+ var _MaxGeometryVaryingComponentsExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryVaryingComponentsExt;
+ var _MaxVertexVaryingComponentsExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxVertexVaryingComponentsExt;
+ var _MaxGeometryUniformComponentsExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryUniformComponentsExt;
+ var _MaxGeometryOutputVerticesExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryOutputVerticesExt;
+ var _MaxGeometryTotalOutputComponentsExt = OpenTK.Graphics.OpenGL.ExtGeometryShader4.MaxGeometryTotalOutputComponentsExt;
+}
+static void Test_ExtGpuProgramParameters_10549() {
+}
+static void Test_ExtGpuShader4_10550() {
+ var _VertexAttribArrayIntegerExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.VertexAttribArrayIntegerExt;
+ var _MinProgramTexelOffsetExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.MinProgramTexelOffsetExt;
+ var _MaxProgramTexelOffsetExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.MaxProgramTexelOffsetExt;
+ var _Sampler1DArrayExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler1DArrayExt;
+ var _Sampler2DArrayExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler2DArrayExt;
+ var _SamplerBufferExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.SamplerBufferExt;
+ var _Sampler1DArrayShadowExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler1DArrayShadowExt;
+ var _Sampler2DArrayShadowExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.Sampler2DArrayShadowExt;
+ var _SamplerCubeShadowExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.SamplerCubeShadowExt;
+ var _UnsignedIntVec2Ext = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntVec2Ext;
+ var _UnsignedIntVec3Ext = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntVec3Ext;
+ var _UnsignedIntVec4Ext = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntVec4Ext;
+ var _IntSampler1DExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler1DExt;
+ var _IntSampler2DExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler2DExt;
+ var _IntSampler3DExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler3DExt;
+ var _IntSamplerCubeExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSamplerCubeExt;
+ var _IntSampler2DRectExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler2DRectExt;
+ var _IntSampler1DArrayExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler1DArrayExt;
+ var _IntSampler2DArrayExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSampler2DArrayExt;
+ var _IntSamplerBufferExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.IntSamplerBufferExt;
+ var _UnsignedIntSampler1DExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler1DExt;
+ var _UnsignedIntSampler2DExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler2DExt;
+ var _UnsignedIntSampler3DExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler3DExt;
+ var _UnsignedIntSamplerCubeExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSamplerCubeExt;
+ var _UnsignedIntSampler2DRectExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler2DRectExt;
+ var _UnsignedIntSampler1DArrayExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler1DArrayExt;
+ var _UnsignedIntSampler2DArrayExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSampler2DArrayExt;
+ var _UnsignedIntSamplerBufferExt = OpenTK.Graphics.OpenGL.ExtGpuShader4.UnsignedIntSamplerBufferExt;
+}
+static void Test_ExtHistogram_10551() {
+ var _HistogramExt = OpenTK.Graphics.OpenGL.ExtHistogram.HistogramExt;
+ var _ProxyHistogramExt = OpenTK.Graphics.OpenGL.ExtHistogram.ProxyHistogramExt;
+ var _HistogramWidthExt = OpenTK.Graphics.OpenGL.ExtHistogram.HistogramWidthExt;
+ var _HistogramFormatExt = OpenTK.Graphics.OpenGL.ExtHistogram.HistogramFormatExt;
+ var _HistogramRedSizeExt = OpenTK.Graphics.OpenGL.ExtHistogram.HistogramRedSizeExt;
+ var _HistogramGreenSizeExt = OpenTK.Graphics.OpenGL.ExtHistogram.HistogramGreenSizeExt;
+ var _HistogramBlueSizeExt = OpenTK.Graphics.OpenGL.ExtHistogram.HistogramBlueSizeExt;
+ var _HistogramAlphaSizeExt = OpenTK.Graphics.OpenGL.ExtHistogram.HistogramAlphaSizeExt;
+ var _HistogramLuminanceSizeExt = OpenTK.Graphics.OpenGL.ExtHistogram.HistogramLuminanceSizeExt;
+ var _HistogramSinkExt = OpenTK.Graphics.OpenGL.ExtHistogram.HistogramSinkExt;
+ var _MinmaxExt = OpenTK.Graphics.OpenGL.ExtHistogram.MinmaxExt;
+ var _MinmaxFormatExt = OpenTK.Graphics.OpenGL.ExtHistogram.MinmaxFormatExt;
+ var _MinmaxSinkExt = OpenTK.Graphics.OpenGL.ExtHistogram.MinmaxSinkExt;
+ var _TableTooLargeExt = OpenTK.Graphics.OpenGL.ExtHistogram.TableTooLargeExt;
+}
+static void Test_ExtIndexArrayFormats_10552() {
+ var _IuiV2fExt = OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiV2fExt;
+ var _IuiV3fExt = OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiV3fExt;
+ var _IuiN3fV2fExt = OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiN3fV2fExt;
+ var _IuiN3fV3fExt = OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.IuiN3fV3fExt;
+ var _T2fIuiV2fExt = OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiV2fExt;
+ var _T2fIuiV3fExt = OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiV3fExt;
+ var _T2fIuiN3fV2fExt = OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiN3fV2fExt;
+ var _T2fIuiN3fV3fExt = OpenTK.Graphics.OpenGL.ExtIndexArrayFormats.T2fIuiN3fV3fExt;
+}
+static void Test_ExtIndexFunc_10553() {
+ var _IndexTestExt = OpenTK.Graphics.OpenGL.ExtIndexFunc.IndexTestExt;
+ var _IndexTestFuncExt = OpenTK.Graphics.OpenGL.ExtIndexFunc.IndexTestFuncExt;
+ var _IndexTestRefExt = OpenTK.Graphics.OpenGL.ExtIndexFunc.IndexTestRefExt;
+}
+static void Test_ExtIndexMaterial_10554() {
+ var _IndexMaterialExt = OpenTK.Graphics.OpenGL.ExtIndexMaterial.IndexMaterialExt;
+ var _IndexMaterialParameterExt = OpenTK.Graphics.OpenGL.ExtIndexMaterial.IndexMaterialParameterExt;
+ var _IndexMaterialFaceExt = OpenTK.Graphics.OpenGL.ExtIndexMaterial.IndexMaterialFaceExt;
+}
+static void Test_ExtIndexTexture_10555() {
+}
+static void Test_ExtLightTexture_10556() {
+ var _FragmentMaterialExt = OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentMaterialExt;
+ var _FragmentNormalExt = OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentNormalExt;
+ var _FragmentColorExt = OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentColorExt;
+ var _AttenuationExt = OpenTK.Graphics.OpenGL.ExtLightTexture.AttenuationExt;
+ var _ShadowAttenuationExt = OpenTK.Graphics.OpenGL.ExtLightTexture.ShadowAttenuationExt;
+ var _TextureApplicationModeExt = OpenTK.Graphics.OpenGL.ExtLightTexture.TextureApplicationModeExt;
+ var _TextureLightExt = OpenTK.Graphics.OpenGL.ExtLightTexture.TextureLightExt;
+ var _TextureMaterialFaceExt = OpenTK.Graphics.OpenGL.ExtLightTexture.TextureMaterialFaceExt;
+ var _TextureMaterialParameterExt = OpenTK.Graphics.OpenGL.ExtLightTexture.TextureMaterialParameterExt;
+ var _FragmentDepthExt = OpenTK.Graphics.OpenGL.ExtLightTexture.FragmentDepthExt;
+}
+static void Test_ExtMiscAttribute_10557() {
+}
+static void Test_ExtMultiDrawArrays_10558() {
+}
+static void Test_ExtMultisample_10559() {
+ var _MultisampleBitExt = OpenTK.Graphics.OpenGL.ExtMultisample.MultisampleBitExt;
+ var _MultisampleExt = OpenTK.Graphics.OpenGL.ExtMultisample.MultisampleExt;
+ var _SampleAlphaToMaskExt = OpenTK.Graphics.OpenGL.ExtMultisample.SampleAlphaToMaskExt;
+ var _SampleAlphaToOneExt = OpenTK.Graphics.OpenGL.ExtMultisample.SampleAlphaToOneExt;
+ var _SampleMaskExt = OpenTK.Graphics.OpenGL.ExtMultisample.SampleMaskExt;
+ var _Gl1PassExt = OpenTK.Graphics.OpenGL.ExtMultisample.Gl1PassExt;
+ var _Gl2Pass0Ext = OpenTK.Graphics.OpenGL.ExtMultisample.Gl2Pass0Ext;
+ var _Gl2Pass1Ext = OpenTK.Graphics.OpenGL.ExtMultisample.Gl2Pass1Ext;
+ var _Gl4Pass0Ext = OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass0Ext;
+ var _Gl4Pass1Ext = OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass1Ext;
+ var _Gl4Pass2Ext = OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass2Ext;
+ var _Gl4Pass3Ext = OpenTK.Graphics.OpenGL.ExtMultisample.Gl4Pass3Ext;
+ var _SampleBuffersExt = OpenTK.Graphics.OpenGL.ExtMultisample.SampleBuffersExt;
+ var _SamplesExt = OpenTK.Graphics.OpenGL.ExtMultisample.SamplesExt;
+ var _SampleMaskValueExt = OpenTK.Graphics.OpenGL.ExtMultisample.SampleMaskValueExt;
+ var _SampleMaskInvertExt = OpenTK.Graphics.OpenGL.ExtMultisample.SampleMaskInvertExt;
+ var _SamplePatternExt = OpenTK.Graphics.OpenGL.ExtMultisample.SamplePatternExt;
+}
+static void Test_ExtPackedDepthStencil_10560() {
+ var _DepthStencilExt = OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.DepthStencilExt;
+ var _UnsignedInt248Ext = OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.UnsignedInt248Ext;
+ var _Depth24Stencil8Ext = OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.Depth24Stencil8Ext;
+ var _TextureStencilSizeExt = OpenTK.Graphics.OpenGL.ExtPackedDepthStencil.TextureStencilSizeExt;
+}
+static void Test_ExtPackedFloat_10561() {
+ var _R11fG11fB10fExt = OpenTK.Graphics.OpenGL.ExtPackedFloat.R11fG11fB10fExt;
+ var _UnsignedInt10F11F11FRevExt = OpenTK.Graphics.OpenGL.ExtPackedFloat.UnsignedInt10F11F11FRevExt;
+ var _RgbaSignedComponentsExt = OpenTK.Graphics.OpenGL.ExtPackedFloat.RgbaSignedComponentsExt;
+}
+static void Test_ExtPackedPixels_10562() {
+ var _UnsignedByte332Ext = OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedByte332Ext;
+ var _UnsignedShort4444Ext = OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort4444Ext;
+ var _UnsignedShort5551Ext = OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedShort5551Ext;
+ var _UnsignedInt8888Ext = OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedInt8888Ext;
+ var _UnsignedInt1010102Ext = OpenTK.Graphics.OpenGL.ExtPackedPixels.UnsignedInt1010102Ext;
+}
+static void Test_ExtPalettedTexture_10563() {
+ var _ColorIndex1Ext = OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex1Ext;
+ var _ColorIndex2Ext = OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex2Ext;
+ var _ColorIndex4Ext = OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex4Ext;
+ var _ColorIndex8Ext = OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex8Ext;
+ var _ColorIndex12Ext = OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex12Ext;
+ var _ColorIndex16Ext = OpenTK.Graphics.OpenGL.ExtPalettedTexture.ColorIndex16Ext;
+ var _TextureIndexSizeExt = OpenTK.Graphics.OpenGL.ExtPalettedTexture.TextureIndexSizeExt;
+}
+static void Test_ExtPixelBufferObject_10564() {
+ var _PixelPackBufferExt = OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelPackBufferExt;
+ var _PixelUnpackBufferExt = OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelUnpackBufferExt;
+ var _PixelPackBufferBindingExt = OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelPackBufferBindingExt;
+ var _PixelUnpackBufferBindingExt = OpenTK.Graphics.OpenGL.ExtPixelBufferObject.PixelUnpackBufferBindingExt;
+}
+static void Test_ExtPixelTransform_10565() {
+ var _PixelTransform2DExt = OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelTransform2DExt;
+ var _PixelMagFilterExt = OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelMagFilterExt;
+ var _PixelMinFilterExt = OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelMinFilterExt;
+ var _PixelCubicWeightExt = OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelCubicWeightExt;
+ var _CubicExt = OpenTK.Graphics.OpenGL.ExtPixelTransform.CubicExt;
+ var _AverageExt = OpenTK.Graphics.OpenGL.ExtPixelTransform.AverageExt;
+ var _PixelTransform2DStackDepthExt = OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelTransform2DStackDepthExt;
+ var _MaxPixelTransform2DStackDepthExt = OpenTK.Graphics.OpenGL.ExtPixelTransform.MaxPixelTransform2DStackDepthExt;
+ var _PixelTransform2DMatrixExt = OpenTK.Graphics.OpenGL.ExtPixelTransform.PixelTransform2DMatrixExt;
+}
+static void Test_ExtPixelTransformColorTable_10566() {
+}
+static void Test_ExtPointParameters_10567() {
+ var _PointSizeMinExt = OpenTK.Graphics.OpenGL.ExtPointParameters.PointSizeMinExt;
+ var _PointSizeMaxExt = OpenTK.Graphics.OpenGL.ExtPointParameters.PointSizeMaxExt;
+ var _PointFadeThresholdSizeExt = OpenTK.Graphics.OpenGL.ExtPointParameters.PointFadeThresholdSizeExt;
+ var _DistanceAttenuationExt = OpenTK.Graphics.OpenGL.ExtPointParameters.DistanceAttenuationExt;
+}
+static void Test_ExtPolygonOffset_10568() {
+ var _PolygonOffsetExt = OpenTK.Graphics.OpenGL.ExtPolygonOffset.PolygonOffsetExt;
+ var _PolygonOffsetFactorExt = OpenTK.Graphics.OpenGL.ExtPolygonOffset.PolygonOffsetFactorExt;
+ var _PolygonOffsetBiasExt = OpenTK.Graphics.OpenGL.ExtPolygonOffset.PolygonOffsetBiasExt;
+}
+static void Test_ExtProvokingVertex_10569() {
+ var _QuadsFollowProvokingVertexConventionExt = OpenTK.Graphics.OpenGL.ExtProvokingVertex.QuadsFollowProvokingVertexConventionExt;
+ var _FirstVertexConventionExt = OpenTK.Graphics.OpenGL.ExtProvokingVertex.FirstVertexConventionExt;
+ var _LastVertexConventionExt = OpenTK.Graphics.OpenGL.ExtProvokingVertex.LastVertexConventionExt;
+ var _ProvokingVertexExt = OpenTK.Graphics.OpenGL.ExtProvokingVertex.ProvokingVertexExt;
+}
+static void Test_ExtRescaleNormal_10570() {
+ var _RescaleNormalExt = OpenTK.Graphics.OpenGL.ExtRescaleNormal.RescaleNormalExt;
+}
+static void Test_ExtSecondaryColor_10571() {
+ var _ColorSumExt = OpenTK.Graphics.OpenGL.ExtSecondaryColor.ColorSumExt;
+ var _CurrentSecondaryColorExt = OpenTK.Graphics.OpenGL.ExtSecondaryColor.CurrentSecondaryColorExt;
+ var _SecondaryColorArraySizeExt = OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArraySizeExt;
+ var _SecondaryColorArrayTypeExt = OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayTypeExt;
+ var _SecondaryColorArrayStrideExt = OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayStrideExt;
+ var _SecondaryColorArrayPointerExt = OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayPointerExt;
+ var _SecondaryColorArrayExt = OpenTK.Graphics.OpenGL.ExtSecondaryColor.SecondaryColorArrayExt;
+}
+static void Test_ExtSeparateShaderObjects_10572() {
+ var _VertexShaderBitExt = OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.VertexShaderBitExt;
+ var _FragmentShaderBitExt = OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.FragmentShaderBitExt;
+ var _ProgramSeparableExt = OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.ProgramSeparableExt;
+ var _ProgramPipelineBindingExt = OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.ProgramPipelineBindingExt;
+ var _ActiveProgramExt = OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.ActiveProgramExt;
+ var _AllShaderBitsExt = OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects.AllShaderBitsExt;
+}
+static void Test_ExtSeparateSpecularColor_10573() {
+ var _LightModelColorControlExt = OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor.LightModelColorControlExt;
+ var _SingleColorExt = OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor.SingleColorExt;
+ var _SeparateSpecularColorExt = OpenTK.Graphics.OpenGL.ExtSeparateSpecularColor.SeparateSpecularColorExt;
+}
+static void Test_ExtShaderImageLoadFormatted_10574() {
+}
+static void Test_ExtShaderImageLoadStore_10575() {
+ var _VertexAttribArrayBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.VertexAttribArrayBarrierBitExt;
+ var _ElementArrayBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ElementArrayBarrierBitExt;
+ var _UniformBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UniformBarrierBitExt;
+ var _TextureFetchBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.TextureFetchBarrierBitExt;
+ var _ShaderImageAccessBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ShaderImageAccessBarrierBitExt;
+ var _CommandBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.CommandBarrierBitExt;
+ var _PixelBufferBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.PixelBufferBarrierBitExt;
+ var _TextureUpdateBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.TextureUpdateBarrierBitExt;
+ var _BufferUpdateBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.BufferUpdateBarrierBitExt;
+ var _FramebufferBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.FramebufferBarrierBitExt;
+ var _TransformFeedbackBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.TransformFeedbackBarrierBitExt;
+ var _AtomicCounterBarrierBitExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.AtomicCounterBarrierBitExt;
+ var _MaxImageUnitsExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.MaxImageUnitsExt;
+ var _MaxCombinedImageUnitsAndFragmentOutputsExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.MaxCombinedImageUnitsAndFragmentOutputsExt;
+ var _ImageBindingNameExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingNameExt;
+ var _ImageBindingLevelExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingLevelExt;
+ var _ImageBindingLayeredExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingLayeredExt;
+ var _ImageBindingLayerExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingLayerExt;
+ var _ImageBindingAccessExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingAccessExt;
+ var _Image1DExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image1DExt;
+ var _Image2DExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DExt;
+ var _Image3DExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image3DExt;
+ var _Image2DRectExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DRectExt;
+ var _ImageCubeExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageCubeExt;
+ var _ImageBufferExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBufferExt;
+ var _Image1DArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image1DArrayExt;
+ var _Image2DArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DArrayExt;
+ var _ImageCubeMapArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageCubeMapArrayExt;
+ var _Image2DMultisampleExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DMultisampleExt;
+ var _Image2DMultisampleArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.Image2DMultisampleArrayExt;
+ var _IntImage1DExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage1DExt;
+ var _IntImage2DExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DExt;
+ var _IntImage3DExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage3DExt;
+ var _IntImage2DRectExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DRectExt;
+ var _IntImageCubeExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImageCubeExt;
+ var _IntImageBufferExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImageBufferExt;
+ var _IntImage1DArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage1DArrayExt;
+ var _IntImage2DArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DArrayExt;
+ var _IntImageCubeMapArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImageCubeMapArrayExt;
+ var _IntImage2DMultisampleExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DMultisampleExt;
+ var _IntImage2DMultisampleArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.IntImage2DMultisampleArrayExt;
+ var _UnsignedIntImage1DExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage1DExt;
+ var _UnsignedIntImage2DExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DExt;
+ var _UnsignedIntImage3DExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage3DExt;
+ var _UnsignedIntImage2DRectExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DRectExt;
+ var _UnsignedIntImageCubeExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImageCubeExt;
+ var _UnsignedIntImageBufferExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImageBufferExt;
+ var _UnsignedIntImage1DArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage1DArrayExt;
+ var _UnsignedIntImage2DArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DArrayExt;
+ var _UnsignedIntImageCubeMapArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImageCubeMapArrayExt;
+ var _UnsignedIntImage2DMultisampleExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DMultisampleExt;
+ var _UnsignedIntImage2DMultisampleArrayExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.UnsignedIntImage2DMultisampleArrayExt;
+ var _MaxImageSamplesExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.MaxImageSamplesExt;
+ var _ImageBindingFormatExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.ImageBindingFormatExt;
+ var _AllBarrierBitsExt = OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore.AllBarrierBitsExt;
+}
+static void Test_ExtShaderIntegerMix_10576() {
+}
+static void Test_ExtShadowFuncs_10577() {
+}
+static void Test_ExtSharedTexturePalette_10578() {
+ var _SharedTexturePaletteExt = OpenTK.Graphics.OpenGL.ExtSharedTexturePalette.SharedTexturePaletteExt;
+}
+static void Test_ExtStencilClearTag_10579() {
+ var _StencilTagBitsExt = OpenTK.Graphics.OpenGL.ExtStencilClearTag.StencilTagBitsExt;
+ var _StencilClearTagValueExt = OpenTK.Graphics.OpenGL.ExtStencilClearTag.StencilClearTagValueExt;
+}
+static void Test_ExtStencilTwoSide_10580() {
+ var _StencilTestTwoSideExt = OpenTK.Graphics.OpenGL.ExtStencilTwoSide.StencilTestTwoSideExt;
+ var _ActiveStencilFaceExt = OpenTK.Graphics.OpenGL.ExtStencilTwoSide.ActiveStencilFaceExt;
+}
+static void Test_ExtStencilWrap_10581() {
+ var _IncrWrapExt = OpenTK.Graphics.OpenGL.ExtStencilWrap.IncrWrapExt;
+ var _DecrWrapExt = OpenTK.Graphics.OpenGL.ExtStencilWrap.DecrWrapExt;
+}
+static void Test_ExtSubtexture_10582() {
+}
+static void Test_ExtTexture_10583() {
+ var _Alpha4Ext = OpenTK.Graphics.OpenGL.ExtTexture.Alpha4Ext;
+ var _Alpha8Ext = OpenTK.Graphics.OpenGL.ExtTexture.Alpha8Ext;
+ var _Alpha12Ext = OpenTK.Graphics.OpenGL.ExtTexture.Alpha12Ext;
+ var _Alpha16Ext = OpenTK.Graphics.OpenGL.ExtTexture.Alpha16Ext;
+ var _Luminance4Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance4Ext;
+ var _Luminance8Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance8Ext;
+ var _Luminance12Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance12Ext;
+ var _Luminance16Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance16Ext;
+ var _Luminance4Alpha4Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance4Alpha4Ext;
+ var _Luminance6Alpha2Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance6Alpha2Ext;
+ var _Luminance8Alpha8Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance8Alpha8Ext;
+ var _Luminance12Alpha4Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance12Alpha4Ext;
+ var _Luminance12Alpha12Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance12Alpha12Ext;
+ var _Luminance16Alpha16Ext = OpenTK.Graphics.OpenGL.ExtTexture.Luminance16Alpha16Ext;
+ var _IntensityExt = OpenTK.Graphics.OpenGL.ExtTexture.IntensityExt;
+ var _Intensity4Ext = OpenTK.Graphics.OpenGL.ExtTexture.Intensity4Ext;
+ var _Intensity8Ext = OpenTK.Graphics.OpenGL.ExtTexture.Intensity8Ext;
+ var _Intensity12Ext = OpenTK.Graphics.OpenGL.ExtTexture.Intensity12Ext;
+ var _Intensity16Ext = OpenTK.Graphics.OpenGL.ExtTexture.Intensity16Ext;
+ var _Rgb2Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgb2Ext;
+ var _Rgb4Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgb4Ext;
+ var _Rgb5Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgb5Ext;
+ var _Rgb8Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgb8Ext;
+ var _Rgb10Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgb10Ext;
+ var _Rgb12Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgb12Ext;
+ var _Rgb16Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgb16Ext;
+ var _Rgba2Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgba2Ext;
+ var _Rgba4Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgba4Ext;
+ var _Rgb5A1Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgb5A1Ext;
+ var _Rgba8Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgba8Ext;
+ var _Rgb10A2Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgb10A2Ext;
+ var _Rgba12Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgba12Ext;
+ var _Rgba16Ext = OpenTK.Graphics.OpenGL.ExtTexture.Rgba16Ext;
+ var _TextureRedSizeExt = OpenTK.Graphics.OpenGL.ExtTexture.TextureRedSizeExt;
+ var _TextureGreenSizeExt = OpenTK.Graphics.OpenGL.ExtTexture.TextureGreenSizeExt;
+ var _TextureBlueSizeExt = OpenTK.Graphics.OpenGL.ExtTexture.TextureBlueSizeExt;
+ var _TextureAlphaSizeExt = OpenTK.Graphics.OpenGL.ExtTexture.TextureAlphaSizeExt;
+ var _TextureLuminanceSizeExt = OpenTK.Graphics.OpenGL.ExtTexture.TextureLuminanceSizeExt;
+ var _TextureIntensitySizeExt = OpenTK.Graphics.OpenGL.ExtTexture.TextureIntensitySizeExt;
+ var _ReplaceExt = OpenTK.Graphics.OpenGL.ExtTexture.ReplaceExt;
+ var _ProxyTexture1DExt = OpenTK.Graphics.OpenGL.ExtTexture.ProxyTexture1DExt;
+ var _ProxyTexture2DExt = OpenTK.Graphics.OpenGL.ExtTexture.ProxyTexture2DExt;
+ var _TextureTooLargeExt = OpenTK.Graphics.OpenGL.ExtTexture.TextureTooLargeExt;
+}
+static void Test_ExtTexture3D_10584() {
+ var _PackSkipImagesExt = OpenTK.Graphics.OpenGL.ExtTexture3D.PackSkipImagesExt;
+ var _PackImageHeightExt = OpenTK.Graphics.OpenGL.ExtTexture3D.PackImageHeightExt;
+ var _UnpackSkipImagesExt = OpenTK.Graphics.OpenGL.ExtTexture3D.UnpackSkipImagesExt;
+ var _UnpackImageHeightExt = OpenTK.Graphics.OpenGL.ExtTexture3D.UnpackImageHeightExt;
+ var _Texture3DExt = OpenTK.Graphics.OpenGL.ExtTexture3D.Texture3DExt;
+ var _ProxyTexture3DExt = OpenTK.Graphics.OpenGL.ExtTexture3D.ProxyTexture3DExt;
+ var _TextureDepthExt = OpenTK.Graphics.OpenGL.ExtTexture3D.TextureDepthExt;
+ var _TextureWrapRExt = OpenTK.Graphics.OpenGL.ExtTexture3D.TextureWrapRExt;
+ var _Max3DTextureSizeExt = OpenTK.Graphics.OpenGL.ExtTexture3D.Max3DTextureSizeExt;
+}
+static void Test_ExtTextureArray_10585() {
+ var _CompareRefDepthToTextureExt = OpenTK.Graphics.OpenGL.ExtTextureArray.CompareRefDepthToTextureExt;
+ var _MaxArrayTextureLayersExt = OpenTK.Graphics.OpenGL.ExtTextureArray.MaxArrayTextureLayersExt;
+ var _Texture1DArrayExt = OpenTK.Graphics.OpenGL.ExtTextureArray.Texture1DArrayExt;
+ var _ProxyTexture1DArrayExt = OpenTK.Graphics.OpenGL.ExtTextureArray.ProxyTexture1DArrayExt;
+ var _Texture2DArrayExt = OpenTK.Graphics.OpenGL.ExtTextureArray.Texture2DArrayExt;
+ var _ProxyTexture2DArrayExt = OpenTK.Graphics.OpenGL.ExtTextureArray.ProxyTexture2DArrayExt;
+ var _TextureBinding1DArrayExt = OpenTK.Graphics.OpenGL.ExtTextureArray.TextureBinding1DArrayExt;
+ var _TextureBinding2DArrayExt = OpenTK.Graphics.OpenGL.ExtTextureArray.TextureBinding2DArrayExt;
+ var _FramebufferAttachmentTextureLayerExt = OpenTK.Graphics.OpenGL.ExtTextureArray.FramebufferAttachmentTextureLayerExt;
+}
+static void Test_ExtTextureBufferObject_10586() {
+ var _TextureBufferExt = OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBufferExt;
+ var _MaxTextureBufferSizeExt = OpenTK.Graphics.OpenGL.ExtTextureBufferObject.MaxTextureBufferSizeExt;
+ var _TextureBindingBufferExt = OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBindingBufferExt;
+ var _TextureBufferDataStoreBindingExt = OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBufferDataStoreBindingExt;
+ var _TextureBufferFormatExt = OpenTK.Graphics.OpenGL.ExtTextureBufferObject.TextureBufferFormatExt;
+}
+static void Test_ExtTextureCompressionLatc_10587() {
+ var _CompressedLuminanceLatc1Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedLuminanceLatc1Ext;
+ var _CompressedSignedLuminanceLatc1Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedSignedLuminanceLatc1Ext;
+ var _CompressedLuminanceAlphaLatc2Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedLuminanceAlphaLatc2Ext;
+ var _CompressedSignedLuminanceAlphaLatc2Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionLatc.CompressedSignedLuminanceAlphaLatc2Ext;
+}
+static void Test_ExtTextureCompressionRgtc_10588() {
+ var _CompressedRedRgtc1Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedRedRgtc1Ext;
+ var _CompressedSignedRedRgtc1Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedSignedRedRgtc1Ext;
+ var _CompressedRedGreenRgtc2Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedRedGreenRgtc2Ext;
+ var _CompressedSignedRedGreenRgtc2Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionRgtc.CompressedSignedRedGreenRgtc2Ext;
+}
+static void Test_ExtTextureCompressionS3tc_10589() {
+ var _CompressedRgbS3tcDxt1Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbS3tcDxt1Ext;
+ var _CompressedRgbaS3tcDxt1Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt1Ext;
+ var _CompressedRgbaS3tcDxt3Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt3Ext;
+ var _CompressedRgbaS3tcDxt5Ext = OpenTK.Graphics.OpenGL.ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt5Ext;
+}
+static void Test_ExtTextureCubeMap_10590() {
+ var _NormalMapExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.NormalMapExt;
+ var _ReflectionMapExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.ReflectionMapExt;
+ var _TextureCubeMapExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapExt;
+ var _TextureBindingCubeMapExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureBindingCubeMapExt;
+ var _TextureCubeMapPositiveXExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapPositiveXExt;
+ var _TextureCubeMapNegativeXExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapNegativeXExt;
+ var _TextureCubeMapPositiveYExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapPositiveYExt;
+ var _TextureCubeMapNegativeYExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapNegativeYExt;
+ var _TextureCubeMapPositiveZExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapPositiveZExt;
+ var _TextureCubeMapNegativeZExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.TextureCubeMapNegativeZExt;
+ var _ProxyTextureCubeMapExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.ProxyTextureCubeMapExt;
+ var _MaxCubeMapTextureSizeExt = OpenTK.Graphics.OpenGL.ExtTextureCubeMap.MaxCubeMapTextureSizeExt;
+}
+static void Test_ExtTextureEnvAdd_10591() {
+}
+static void Test_ExtTextureEnvCombine_10592() {
+ var _CombineExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.CombineExt;
+ var _CombineRgbExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.CombineRgbExt;
+ var _CombineAlphaExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.CombineAlphaExt;
+ var _RgbScaleExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.RgbScaleExt;
+ var _AddSignedExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.AddSignedExt;
+ var _InterpolateExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.InterpolateExt;
+ var _ConstantExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.ConstantExt;
+ var _PrimaryColorExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.PrimaryColorExt;
+ var _PreviousExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.PreviousExt;
+ var _Source0RgbExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source0RgbExt;
+ var _Source1RgbExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source1RgbExt;
+ var _Source2RgbExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source2RgbExt;
+ var _Source0AlphaExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source0AlphaExt;
+ var _Source1AlphaExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source1AlphaExt;
+ var _Source2AlphaExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Source2AlphaExt;
+ var _Operand0RgbExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand0RgbExt;
+ var _Operand1RgbExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand1RgbExt;
+ var _Operand2RgbExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand2RgbExt;
+ var _Operand0AlphaExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand0AlphaExt;
+ var _Operand1AlphaExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand1AlphaExt;
+ var _Operand2AlphaExt = OpenTK.Graphics.OpenGL.ExtTextureEnvCombine.Operand2AlphaExt;
+}
+static void Test_ExtTextureEnvDot3_10593() {
+ var _Dot3RgbExt = OpenTK.Graphics.OpenGL.ExtTextureEnvDot3.Dot3RgbExt;
+ var _Dot3RgbaExt = OpenTK.Graphics.OpenGL.ExtTextureEnvDot3.Dot3RgbaExt;
+}
+static void Test_ExtTextureFilterAnisotropic_10594() {
+ var _TextureMaxAnisotropyExt = OpenTK.Graphics.OpenGL.ExtTextureFilterAnisotropic.TextureMaxAnisotropyExt;
+ var _MaxTextureMaxAnisotropyExt = OpenTK.Graphics.OpenGL.ExtTextureFilterAnisotropic.MaxTextureMaxAnisotropyExt;
+}
+static void Test_ExtTextureInteger_10595() {
+ var _Rgba32uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba32uiExt;
+ var _Rgb32uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb32uiExt;
+ var _Alpha32uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha32uiExt;
+ var _Intensity32uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity32uiExt;
+ var _Luminance32uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance32uiExt;
+ var _LuminanceAlpha32uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha32uiExt;
+ var _Rgba16uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba16uiExt;
+ var _Rgb16uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb16uiExt;
+ var _Alpha16uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha16uiExt;
+ var _Intensity16uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity16uiExt;
+ var _Luminance16uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance16uiExt;
+ var _LuminanceAlpha16uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha16uiExt;
+ var _Rgba8uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba8uiExt;
+ var _Rgb8uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb8uiExt;
+ var _Alpha8uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha8uiExt;
+ var _Intensity8uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity8uiExt;
+ var _Luminance8uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance8uiExt;
+ var _LuminanceAlpha8uiExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha8uiExt;
+ var _Rgba32iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba32iExt;
+ var _Rgb32iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb32iExt;
+ var _Alpha32iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha32iExt;
+ var _Intensity32iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity32iExt;
+ var _Luminance32iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance32iExt;
+ var _LuminanceAlpha32iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha32iExt;
+ var _Rgba16iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba16iExt;
+ var _Rgb16iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb16iExt;
+ var _Alpha16iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha16iExt;
+ var _Intensity16iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity16iExt;
+ var _Luminance16iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance16iExt;
+ var _LuminanceAlpha16iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha16iExt;
+ var _Rgba8iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgba8iExt;
+ var _Rgb8iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Rgb8iExt;
+ var _Alpha8iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Alpha8iExt;
+ var _Intensity8iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Intensity8iExt;
+ var _Luminance8iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.Luminance8iExt;
+ var _LuminanceAlpha8iExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlpha8iExt;
+ var _RedIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.RedIntegerExt;
+ var _GreenIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.GreenIntegerExt;
+ var _BlueIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.BlueIntegerExt;
+ var _AlphaIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.AlphaIntegerExt;
+ var _RgbIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbIntegerExt;
+ var _RgbaIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbaIntegerExt;
+ var _BgrIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.BgrIntegerExt;
+ var _BgraIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.BgraIntegerExt;
+ var _LuminanceIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceIntegerExt;
+ var _LuminanceAlphaIntegerExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.LuminanceAlphaIntegerExt;
+ var _RgbaIntegerModeExt = OpenTK.Graphics.OpenGL.ExtTextureInteger.RgbaIntegerModeExt;
+}
+static void Test_ExtTextureLodBias_10596() {
+ var _MaxTextureLodBiasExt = OpenTK.Graphics.OpenGL.ExtTextureLodBias.MaxTextureLodBiasExt;
+ var _TextureFilterControlExt = OpenTK.Graphics.OpenGL.ExtTextureLodBias.TextureFilterControlExt;
+ var _TextureLodBiasExt = OpenTK.Graphics.OpenGL.ExtTextureLodBias.TextureLodBiasExt;
+}
+static void Test_ExtTextureMirrorClamp_10597() {
+ var _MirrorClampExt = OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp.MirrorClampExt;
+ var _MirrorClampToEdgeExt = OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp.MirrorClampToEdgeExt;
+ var _MirrorClampToBorderExt = OpenTK.Graphics.OpenGL.ExtTextureMirrorClamp.MirrorClampToBorderExt;
+}
+static void Test_ExtTextureObject_10598() {
+ var _TexturePriorityExt = OpenTK.Graphics.OpenGL.ExtTextureObject.TexturePriorityExt;
+ var _TextureResidentExt = OpenTK.Graphics.OpenGL.ExtTextureObject.TextureResidentExt;
+ var _Texture1DBindingExt = OpenTK.Graphics.OpenGL.ExtTextureObject.Texture1DBindingExt;
+ var _Texture2DBindingExt = OpenTK.Graphics.OpenGL.ExtTextureObject.Texture2DBindingExt;
+ var _Texture3DBindingExt = OpenTK.Graphics.OpenGL.ExtTextureObject.Texture3DBindingExt;
+}
+static void Test_ExtTexturePerturbNormal_10599() {
+ var _PerturbExt = OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal.PerturbExt;
+ var _TextureNormalExt = OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal.TextureNormalExt;
+}
+static void Test_ExtTextureSharedExponent_10600() {
+ var _Rgb9E5Ext = OpenTK.Graphics.OpenGL.ExtTextureSharedExponent.Rgb9E5Ext;
+ var _UnsignedInt5999RevExt = OpenTK.Graphics.OpenGL.ExtTextureSharedExponent.UnsignedInt5999RevExt;
+ var _TextureSharedSizeExt = OpenTK.Graphics.OpenGL.ExtTextureSharedExponent.TextureSharedSizeExt;
+}
+static void Test_ExtTextureSnorm_10601() {
+ var _RedSnorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.RedSnorm;
+ var _RgSnorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.RgSnorm;
+ var _RgbSnorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.RgbSnorm;
+ var _RgbaSnorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.RgbaSnorm;
+ var _R8Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.R8Snorm;
+ var _Rg8Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rg8Snorm;
+ var _Rgb8Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgb8Snorm;
+ var _Rgba8Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgba8Snorm;
+ var _R16Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.R16Snorm;
+ var _Rg16Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rg16Snorm;
+ var _Rgb16Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgb16Snorm;
+ var _Rgba16Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Rgba16Snorm;
+ var _SignedNormalized = OpenTK.Graphics.OpenGL.ExtTextureSnorm.SignedNormalized;
+ var _AlphaSnorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.AlphaSnorm;
+ var _LuminanceSnorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.LuminanceSnorm;
+ var _LuminanceAlphaSnorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.LuminanceAlphaSnorm;
+ var _IntensitySnorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.IntensitySnorm;
+ var _Alpha8Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Alpha8Snorm;
+ var _Luminance8Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance8Snorm;
+ var _Luminance8Alpha8Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance8Alpha8Snorm;
+ var _Intensity8Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Intensity8Snorm;
+ var _Alpha16Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Alpha16Snorm;
+ var _Luminance16Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance16Snorm;
+ var _Luminance16Alpha16Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Luminance16Alpha16Snorm;
+ var _Intensity16Snorm = OpenTK.Graphics.OpenGL.ExtTextureSnorm.Intensity16Snorm;
+}
+static void Test_ExtTextureSrgb_10602() {
+ var _SrgbExt = OpenTK.Graphics.OpenGL.ExtTextureSrgb.SrgbExt;
+ var _Srgb8Ext = OpenTK.Graphics.OpenGL.ExtTextureSrgb.Srgb8Ext;
+ var _SrgbAlphaExt = OpenTK.Graphics.OpenGL.ExtTextureSrgb.SrgbAlphaExt;
+ var _Srgb8Alpha8Ext = OpenTK.Graphics.OpenGL.ExtTextureSrgb.Srgb8Alpha8Ext;
+ var _SluminanceAlphaExt = OpenTK.Graphics.OpenGL.ExtTextureSrgb.SluminanceAlphaExt;
+ var _Sluminance8Alpha8Ext = OpenTK.Graphics.OpenGL.ExtTextureSrgb.Sluminance8Alpha8Ext;
+ var _SluminanceExt = OpenTK.Graphics.OpenGL.ExtTextureSrgb.SluminanceExt;
+ var _Sluminance8Ext = OpenTK.Graphics.OpenGL.ExtTextureSrgb.Sluminance8Ext;
+ var _CompressedSrgbExt = OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbExt;
+ var _CompressedSrgbAlphaExt = OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaExt;
+ var _CompressedSluminanceExt = OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSluminanceExt;
+ var _CompressedSluminanceAlphaExt = OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSluminanceAlphaExt;
+ var _CompressedSrgbS3tcDxt1Ext = OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbS3tcDxt1Ext;
+ var _CompressedSrgbAlphaS3tcDxt1Ext = OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaS3tcDxt1Ext;
+ var _CompressedSrgbAlphaS3tcDxt3Ext = OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaS3tcDxt3Ext;
+ var _CompressedSrgbAlphaS3tcDxt5Ext = OpenTK.Graphics.OpenGL.ExtTextureSrgb.CompressedSrgbAlphaS3tcDxt5Ext;
+}
+static void Test_ExtTextureSrgbDecode_10603() {
+ var _TextureSrgbDecodeExt = OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode.TextureSrgbDecodeExt;
+ var _DecodeExt = OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode.DecodeExt;
+ var _SkipDecodeExt = OpenTK.Graphics.OpenGL.ExtTextureSrgbDecode.SkipDecodeExt;
+}
+static void Test_ExtTextureSwizzle_10604() {
+ var _TextureSwizzleRExt = OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleRExt;
+ var _TextureSwizzleGExt = OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleGExt;
+ var _TextureSwizzleBExt = OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleBExt;
+ var _TextureSwizzleAExt = OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleAExt;
+ var _TextureSwizzleRgbaExt = OpenTK.Graphics.OpenGL.ExtTextureSwizzle.TextureSwizzleRgbaExt;
+}
+static void Test_ExtTimerQuery_10605() {
+ var _TimeElapsedExt = OpenTK.Graphics.OpenGL.ExtTimerQuery.TimeElapsedExt;
+}
+static void Test_ExtTransformFeedback_10606() {
+ var _TransformFeedbackVaryingMaxLengthExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackVaryingMaxLengthExt;
+ var _TransformFeedbackBufferModeExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferModeExt;
+ var _MaxTransformFeedbackSeparateComponentsExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.MaxTransformFeedbackSeparateComponentsExt;
+ var _TransformFeedbackVaryingsExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackVaryingsExt;
+ var _TransformFeedbackBufferStartExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferStartExt;
+ var _TransformFeedbackBufferSizeExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferSizeExt;
+ var _PrimitivesGeneratedExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.PrimitivesGeneratedExt;
+ var _TransformFeedbackPrimitivesWrittenExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackPrimitivesWrittenExt;
+ var _RasterizerDiscardExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.RasterizerDiscardExt;
+ var _MaxTransformFeedbackInterleavedComponentsExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.MaxTransformFeedbackInterleavedComponentsExt;
+ var _MaxTransformFeedbackSeparateAttribsExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.MaxTransformFeedbackSeparateAttribsExt;
+ var _InterleavedAttribsExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.InterleavedAttribsExt;
+ var _SeparateAttribsExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.SeparateAttribsExt;
+ var _TransformFeedbackBufferExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferExt;
+ var _TransformFeedbackBufferBindingExt = OpenTK.Graphics.OpenGL.ExtTransformFeedback.TransformFeedbackBufferBindingExt;
+}
+static void Test_ExtVertexArray_10607() {
+ var _VertexArrayExt = OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayExt;
+ var _NormalArrayExt = OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayExt;
+ var _ColorArrayExt = OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayExt;
+ var _IndexArrayExt = OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayExt;
+ var _TextureCoordArrayExt = OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayExt;
+ var _EdgeFlagArrayExt = OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayExt;
+ var _VertexArraySizeExt = OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArraySizeExt;
+ var _VertexArrayTypeExt = OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayTypeExt;
+ var _VertexArrayStrideExt = OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayStrideExt;
+ var _VertexArrayCountExt = OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayCountExt;
+ var _NormalArrayTypeExt = OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayTypeExt;
+ var _NormalArrayStrideExt = OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayStrideExt;
+ var _NormalArrayCountExt = OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayCountExt;
+ var _ColorArraySizeExt = OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArraySizeExt;
+ var _ColorArrayTypeExt = OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayTypeExt;
+ var _ColorArrayStrideExt = OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayStrideExt;
+ var _ColorArrayCountExt = OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayCountExt;
+ var _IndexArrayTypeExt = OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayTypeExt;
+ var _IndexArrayStrideExt = OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayStrideExt;
+ var _IndexArrayCountExt = OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayCountExt;
+ var _TextureCoordArraySizeExt = OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArraySizeExt;
+ var _TextureCoordArrayTypeExt = OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayTypeExt;
+ var _TextureCoordArrayStrideExt = OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayStrideExt;
+ var _TextureCoordArrayCountExt = OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayCountExt;
+ var _EdgeFlagArrayStrideExt = OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayStrideExt;
+ var _EdgeFlagArrayCountExt = OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayCountExt;
+ var _VertexArrayPointerExt = OpenTK.Graphics.OpenGL.ExtVertexArray.VertexArrayPointerExt;
+ var _NormalArrayPointerExt = OpenTK.Graphics.OpenGL.ExtVertexArray.NormalArrayPointerExt;
+ var _ColorArrayPointerExt = OpenTK.Graphics.OpenGL.ExtVertexArray.ColorArrayPointerExt;
+ var _IndexArrayPointerExt = OpenTK.Graphics.OpenGL.ExtVertexArray.IndexArrayPointerExt;
+ var _TextureCoordArrayPointerExt = OpenTK.Graphics.OpenGL.ExtVertexArray.TextureCoordArrayPointerExt;
+ var _EdgeFlagArrayPointerExt = OpenTK.Graphics.OpenGL.ExtVertexArray.EdgeFlagArrayPointerExt;
+}
+static void Test_ExtVertexArrayBgra_10608() {
+ var _Bgra = OpenTK.Graphics.OpenGL.ExtVertexArrayBgra.Bgra;
+}
+static void Test_ExtVertexAttrib64bit_10609() {
+ var _Double = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.Double;
+ var _DoubleMat2Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat2Ext;
+ var _DoubleMat3Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat3Ext;
+ var _DoubleMat4Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat4Ext;
+ var _DoubleMat2x3Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat2x3Ext;
+ var _DoubleMat2x4Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat2x4Ext;
+ var _DoubleMat3x2Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat3x2Ext;
+ var _DoubleMat3x4Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat3x4Ext;
+ var _DoubleMat4x2Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat4x2Ext;
+ var _DoubleMat4x3Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleMat4x3Ext;
+ var _DoubleVec2Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleVec2Ext;
+ var _DoubleVec3Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleVec3Ext;
+ var _DoubleVec4Ext = OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit.DoubleVec4Ext;
+}
+static void Test_ExtVertexShader_10610() {
+ var _VertexShaderExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderExt;
+ var _VertexShaderBindingExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderBindingExt;
+ var _OpIndexExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpIndexExt;
+ var _OpNegateExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpNegateExt;
+ var _OpDot3Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OpDot3Ext;
+ var _OpDot4Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OpDot4Ext;
+ var _OpMulExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpMulExt;
+ var _OpAddExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpAddExt;
+ var _OpMaddExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpMaddExt;
+ var _OpFracExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpFracExt;
+ var _OpMaxExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpMaxExt;
+ var _OpMinExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpMinExt;
+ var _OpSetGeExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpSetGeExt;
+ var _OpSetLtExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpSetLtExt;
+ var _OpClampExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpClampExt;
+ var _OpFloorExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpFloorExt;
+ var _OpRoundExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpRoundExt;
+ var _OpExpBase2Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OpExpBase2Ext;
+ var _OpLogBase2Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OpLogBase2Ext;
+ var _OpPowerExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpPowerExt;
+ var _OpRecipExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpRecipExt;
+ var _OpRecipSqrtExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpRecipSqrtExt;
+ var _OpSubExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpSubExt;
+ var _OpCrossProductExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpCrossProductExt;
+ var _OpMultiplyMatrixExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpMultiplyMatrixExt;
+ var _OpMovExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OpMovExt;
+ var _OutputVertexExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputVertexExt;
+ var _OutputColor0Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputColor0Ext;
+ var _OutputColor1Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputColor1Ext;
+ var _OutputTextureCoord0Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord0Ext;
+ var _OutputTextureCoord1Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord1Ext;
+ var _OutputTextureCoord2Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord2Ext;
+ var _OutputTextureCoord3Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord3Ext;
+ var _OutputTextureCoord4Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord4Ext;
+ var _OutputTextureCoord5Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord5Ext;
+ var _OutputTextureCoord6Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord6Ext;
+ var _OutputTextureCoord7Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord7Ext;
+ var _OutputTextureCoord8Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord8Ext;
+ var _OutputTextureCoord9Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord9Ext;
+ var _OutputTextureCoord10Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord10Ext;
+ var _OutputTextureCoord11Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord11Ext;
+ var _OutputTextureCoord12Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord12Ext;
+ var _OutputTextureCoord13Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord13Ext;
+ var _OutputTextureCoord14Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord14Ext;
+ var _OutputTextureCoord15Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord15Ext;
+ var _OutputTextureCoord16Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord16Ext;
+ var _OutputTextureCoord17Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord17Ext;
+ var _OutputTextureCoord18Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord18Ext;
+ var _OutputTextureCoord19Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord19Ext;
+ var _OutputTextureCoord20Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord20Ext;
+ var _OutputTextureCoord21Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord21Ext;
+ var _OutputTextureCoord22Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord22Ext;
+ var _OutputTextureCoord23Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord23Ext;
+ var _OutputTextureCoord24Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord24Ext;
+ var _OutputTextureCoord25Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord25Ext;
+ var _OutputTextureCoord26Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord26Ext;
+ var _OutputTextureCoord27Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord27Ext;
+ var _OutputTextureCoord28Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord28Ext;
+ var _OutputTextureCoord29Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord29Ext;
+ var _OutputTextureCoord30Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord30Ext;
+ var _OutputTextureCoord31Ext = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputTextureCoord31Ext;
+ var _OutputFogExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OutputFogExt;
+ var _ScalarExt = OpenTK.Graphics.OpenGL.ExtVertexShader.ScalarExt;
+ var _VectorExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VectorExt;
+ var _MatrixExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MatrixExt;
+ var _VariantExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VariantExt;
+ var _InvariantExt = OpenTK.Graphics.OpenGL.ExtVertexShader.InvariantExt;
+ var _LocalConstantExt = OpenTK.Graphics.OpenGL.ExtVertexShader.LocalConstantExt;
+ var _LocalExt = OpenTK.Graphics.OpenGL.ExtVertexShader.LocalExt;
+ var _MaxVertexShaderInstructionsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderInstructionsExt;
+ var _MaxVertexShaderVariantsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderVariantsExt;
+ var _MaxVertexShaderInvariantsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderInvariantsExt;
+ var _MaxVertexShaderLocalConstantsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderLocalConstantsExt;
+ var _MaxVertexShaderLocalsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxVertexShaderLocalsExt;
+ var _MaxOptimizedVertexShaderInstructionsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderInstructionsExt;
+ var _MaxOptimizedVertexShaderVariantsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderVariantsExt;
+ var _MaxOptimizedVertexShaderLocalConstantsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderLocalConstantsExt;
+ var _MaxOptimizedVertexShaderInvariantsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderInvariantsExt;
+ var _MaxOptimizedVertexShaderLocalsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MaxOptimizedVertexShaderLocalsExt;
+ var _VertexShaderInstructionsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderInstructionsExt;
+ var _VertexShaderVariantsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderVariantsExt;
+ var _VertexShaderInvariantsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderInvariantsExt;
+ var _VertexShaderLocalConstantsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderLocalConstantsExt;
+ var _VertexShaderLocalsExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderLocalsExt;
+ var _VertexShaderOptimizedExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VertexShaderOptimizedExt;
+ var _XExt = OpenTK.Graphics.OpenGL.ExtVertexShader.XExt;
+ var _YExt = OpenTK.Graphics.OpenGL.ExtVertexShader.YExt;
+ var _ZExt = OpenTK.Graphics.OpenGL.ExtVertexShader.ZExt;
+ var _WExt = OpenTK.Graphics.OpenGL.ExtVertexShader.WExt;
+ var _NegativeXExt = OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeXExt;
+ var _NegativeYExt = OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeYExt;
+ var _NegativeZExt = OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeZExt;
+ var _NegativeWExt = OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeWExt;
+ var _ZeroExt = OpenTK.Graphics.OpenGL.ExtVertexShader.ZeroExt;
+ var _OneExt = OpenTK.Graphics.OpenGL.ExtVertexShader.OneExt;
+ var _NegativeOneExt = OpenTK.Graphics.OpenGL.ExtVertexShader.NegativeOneExt;
+ var _NormalizedRangeExt = OpenTK.Graphics.OpenGL.ExtVertexShader.NormalizedRangeExt;
+ var _FullRangeExt = OpenTK.Graphics.OpenGL.ExtVertexShader.FullRangeExt;
+ var _CurrentVertexExt = OpenTK.Graphics.OpenGL.ExtVertexShader.CurrentVertexExt;
+ var _MvpMatrixExt = OpenTK.Graphics.OpenGL.ExtVertexShader.MvpMatrixExt;
+ var _VariantValueExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VariantValueExt;
+ var _VariantDatatypeExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VariantDatatypeExt;
+ var _VariantArrayStrideExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayStrideExt;
+ var _VariantArrayTypeExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayTypeExt;
+ var _VariantArrayExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayExt;
+ var _VariantArrayPointerExt = OpenTK.Graphics.OpenGL.ExtVertexShader.VariantArrayPointerExt;
+ var _InvariantValueExt = OpenTK.Graphics.OpenGL.ExtVertexShader.InvariantValueExt;
+ var _InvariantDatatypeExt = OpenTK.Graphics.OpenGL.ExtVertexShader.InvariantDatatypeExt;
+ var _LocalConstantValueExt = OpenTK.Graphics.OpenGL.ExtVertexShader.LocalConstantValueExt;
+ var _LocalConstantDatatypeExt = OpenTK.Graphics.OpenGL.ExtVertexShader.LocalConstantDatatypeExt;
+}
+static void Test_ExtVertexWeighting_10611() {
+ var _Modelview0StackDepthExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview0StackDepthExt;
+ var _Modelview0MatrixExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview0MatrixExt;
+ var _Modelview0Ext = OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview0Ext;
+ var _Modelview1StackDepthExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview1StackDepthExt;
+ var _Modelview1MatrixExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview1MatrixExt;
+ var _VertexWeightingExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightingExt;
+ var _Modelview1Ext = OpenTK.Graphics.OpenGL.ExtVertexWeighting.Modelview1Ext;
+ var _CurrentVertexWeightExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.CurrentVertexWeightExt;
+ var _VertexWeightArrayExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayExt;
+ var _VertexWeightArraySizeExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArraySizeExt;
+ var _VertexWeightArrayTypeExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayTypeExt;
+ var _VertexWeightArrayStrideExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayStrideExt;
+ var _VertexWeightArrayPointerExt = OpenTK.Graphics.OpenGL.ExtVertexWeighting.VertexWeightArrayPointerExt;
+}
+static void Test_ExtX11SyncObject_10612() {
+ var _SyncX11FenceExt = OpenTK.Graphics.OpenGL.ExtX11SyncObject.SyncX11FenceExt;
+}
+static void Test_FeedBackToken_10613() {
+ var _PassThroughToken = OpenTK.Graphics.OpenGL.FeedBackToken.PassThroughToken;
+ var _PointToken = OpenTK.Graphics.OpenGL.FeedBackToken.PointToken;
+ var _LineToken = OpenTK.Graphics.OpenGL.FeedBackToken.LineToken;
+ var _PolygonToken = OpenTK.Graphics.OpenGL.FeedBackToken.PolygonToken;
+ var _BitmapToken = OpenTK.Graphics.OpenGL.FeedBackToken.BitmapToken;
+ var _DrawPixelToken = OpenTK.Graphics.OpenGL.FeedBackToken.DrawPixelToken;
+ var _CopyPixelToken = OpenTK.Graphics.OpenGL.FeedBackToken.CopyPixelToken;
+ var _LineResetToken = OpenTK.Graphics.OpenGL.FeedBackToken.LineResetToken;
+}
+static void Test_FeedbackType_10614() {
+ var _Gl2D = OpenTK.Graphics.OpenGL.FeedbackType.Gl2D;
+ var _Gl3D = OpenTK.Graphics.OpenGL.FeedbackType.Gl3D;
+ var _Gl3DColor = OpenTK.Graphics.OpenGL.FeedbackType.Gl3DColor;
+ var _Gl3DColorTexture = OpenTK.Graphics.OpenGL.FeedbackType.Gl3DColorTexture;
+ var _Gl4DColorTexture = OpenTK.Graphics.OpenGL.FeedbackType.Gl4DColorTexture;
+}
+static void Test_FfdMaskSgix_10615() {
+}
+static void Test_FfdTargetSgix_10616() {
+ var _GeometryDeformationSgix = OpenTK.Graphics.OpenGL.FfdTargetSgix.GeometryDeformationSgix;
+ var _TextureDeformationSgix = OpenTK.Graphics.OpenGL.FfdTargetSgix.TextureDeformationSgix;
+}
+static void Test_FogCoordinatePointerType_10617() {
+ var _Float = OpenTK.Graphics.OpenGL.FogCoordinatePointerType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.FogCoordinatePointerType.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.FogCoordinatePointerType.HalfFloat;
+}
+static void Test_FogMode_10618() {
+ var _Exp = OpenTK.Graphics.OpenGL.FogMode.Exp;
+ var _Exp2 = OpenTK.Graphics.OpenGL.FogMode.Exp2;
+ var _Linear = OpenTK.Graphics.OpenGL.FogMode.Linear;
+ var _FogFuncSgis = OpenTK.Graphics.OpenGL.FogMode.FogFuncSgis;
+ var _FogCoord = OpenTK.Graphics.OpenGL.FogMode.FogCoord;
+ var _FragmentDepth = OpenTK.Graphics.OpenGL.FogMode.FragmentDepth;
+}
+static void Test_FogParameter_10619() {
+ var _FogIndex = OpenTK.Graphics.OpenGL.FogParameter.FogIndex;
+ var _FogDensity = OpenTK.Graphics.OpenGL.FogParameter.FogDensity;
+ var _FogStart = OpenTK.Graphics.OpenGL.FogParameter.FogStart;
+ var _FogEnd = OpenTK.Graphics.OpenGL.FogParameter.FogEnd;
+ var _FogMode = OpenTK.Graphics.OpenGL.FogParameter.FogMode;
+ var _FogColor = OpenTK.Graphics.OpenGL.FogParameter.FogColor;
+ var _FogOffsetValueSgix = OpenTK.Graphics.OpenGL.FogParameter.FogOffsetValueSgix;
+ var _FogCoordSrc = OpenTK.Graphics.OpenGL.FogParameter.FogCoordSrc;
+}
+static void Test_FogPointerType_10620() {
+ var _Float = OpenTK.Graphics.OpenGL.FogPointerType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.FogPointerType.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.FogPointerType.HalfFloat;
+}
+static void Test_FogPointerTypeExt_10621() {
+ var _Float = OpenTK.Graphics.OpenGL.FogPointerTypeExt.Float;
+ var _Double = OpenTK.Graphics.OpenGL.FogPointerTypeExt.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.FogPointerTypeExt.HalfFloat;
+}
+static void Test_FogPointerTypeIbm_10622() {
+ var _Float = OpenTK.Graphics.OpenGL.FogPointerTypeIbm.Float;
+ var _Double = OpenTK.Graphics.OpenGL.FogPointerTypeIbm.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.FogPointerTypeIbm.HalfFloat;
+}
+static void Test_FragmentLightModelParameterSgix_10623() {
+ var _FragmentLightModelLocalViewerSgix = OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix;
+ var _FragmentLightModelTwoSideSgix = OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix;
+ var _FragmentLightModelAmbientSgix = OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix;
+ var _FragmentLightModelNormalInterpolationSgix = OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix;
+}
+static void Test_FramebufferAttachment_10624() {
+ var _FrontLeft = OpenTK.Graphics.OpenGL.FramebufferAttachment.FrontLeft;
+ var _FrontRight = OpenTK.Graphics.OpenGL.FramebufferAttachment.FrontRight;
+ var _BackLeft = OpenTK.Graphics.OpenGL.FramebufferAttachment.BackLeft;
+ var _BackRight = OpenTK.Graphics.OpenGL.FramebufferAttachment.BackRight;
+ var _Aux0 = OpenTK.Graphics.OpenGL.FramebufferAttachment.Aux0;
+ var _Aux1 = OpenTK.Graphics.OpenGL.FramebufferAttachment.Aux1;
+ var _Aux2 = OpenTK.Graphics.OpenGL.FramebufferAttachment.Aux2;
+ var _Aux3 = OpenTK.Graphics.OpenGL.FramebufferAttachment.Aux3;
+ var _Color = OpenTK.Graphics.OpenGL.FramebufferAttachment.Color;
+ var _Depth = OpenTK.Graphics.OpenGL.FramebufferAttachment.Depth;
+ var _Stencil = OpenTK.Graphics.OpenGL.FramebufferAttachment.Stencil;
+ var _DepthStencilAttachment = OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthStencilAttachment;
+ var _ColorAttachment0 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment0;
+ var _ColorAttachment0Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment0Ext;
+ var _ColorAttachment1 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment1;
+ var _ColorAttachment1Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment1Ext;
+ var _ColorAttachment2 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment2;
+ var _ColorAttachment2Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment2Ext;
+ var _ColorAttachment3 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment3;
+ var _ColorAttachment3Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment3Ext;
+ var _ColorAttachment4 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment4;
+ var _ColorAttachment4Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment4Ext;
+ var _ColorAttachment5 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment5;
+ var _ColorAttachment5Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment5Ext;
+ var _ColorAttachment6 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment6;
+ var _ColorAttachment6Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment6Ext;
+ var _ColorAttachment7 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment7;
+ var _ColorAttachment7Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment7Ext;
+ var _ColorAttachment8 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment8;
+ var _ColorAttachment8Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment8Ext;
+ var _ColorAttachment9 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment9;
+ var _ColorAttachment9Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment9Ext;
+ var _ColorAttachment10 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment10;
+ var _ColorAttachment10Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment10Ext;
+ var _ColorAttachment11 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment11;
+ var _ColorAttachment11Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment11Ext;
+ var _ColorAttachment12 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment12;
+ var _ColorAttachment12Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment12Ext;
+ var _ColorAttachment13 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment13;
+ var _ColorAttachment13Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment13Ext;
+ var _ColorAttachment14 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment14;
+ var _ColorAttachment14Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment14Ext;
+ var _ColorAttachment15 = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment15;
+ var _ColorAttachment15Ext = OpenTK.Graphics.OpenGL.FramebufferAttachment.ColorAttachment15Ext;
+ var _DepthAttachment = OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthAttachment;
+ var _DepthAttachmentExt = OpenTK.Graphics.OpenGL.FramebufferAttachment.DepthAttachmentExt;
+ var _StencilAttachment = OpenTK.Graphics.OpenGL.FramebufferAttachment.StencilAttachment;
+ var _StencilAttachmentExt = OpenTK.Graphics.OpenGL.FramebufferAttachment.StencilAttachmentExt;
+}
+static void Test_FramebufferAttachmentComponentType_10625() {
+ var _Int = OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.Int;
+ var _Float = OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.Float;
+ var _Index = OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.Index;
+ var _UnsignedNormalized = OpenTK.Graphics.OpenGL.FramebufferAttachmentComponentType.UnsignedNormalized;
+}
+static void Test_FramebufferAttachmentObjectType_10626() {
+ var _None = OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.None;
+ var _Texture = OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.Texture;
+ var _FramebufferDefault = OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.FramebufferDefault;
+ var _Renderbuffer = OpenTK.Graphics.OpenGL.FramebufferAttachmentObjectType.Renderbuffer;
+}
+static void Test_FramebufferDefaultParameter_10627() {
+ var _FramebufferDefaultWidth = OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultWidth;
+ var _FramebufferDefaultHeight = OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultHeight;
+ var _FramebufferDefaultLayers = OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultLayers;
+ var _FramebufferDefaultSamples = OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultSamples;
+ var _FramebufferDefaultFixedSampleLocations = OpenTK.Graphics.OpenGL.FramebufferDefaultParameter.FramebufferDefaultFixedSampleLocations;
+}
+static void Test_FramebufferErrorCode_10628() {
+ var _FramebufferUndefined = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferUndefined;
+ var _FramebufferComplete = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferComplete;
+ var _FramebufferCompleteExt = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferCompleteExt;
+ var _FramebufferIncompleteAttachment = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteAttachment;
+ var _FramebufferIncompleteAttachmentExt = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteAttachmentExt;
+ var _FramebufferIncompleteMissingAttachment = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteMissingAttachment;
+ var _FramebufferIncompleteMissingAttachmentExt = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteMissingAttachmentExt;
+ var _FramebufferIncompleteDimensionsExt = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteDimensionsExt;
+ var _FramebufferIncompleteFormatsExt = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteFormatsExt;
+ var _FramebufferIncompleteDrawBuffer = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteDrawBuffer;
+ var _FramebufferIncompleteDrawBufferExt = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteDrawBufferExt;
+ var _FramebufferIncompleteReadBuffer = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteReadBuffer;
+ var _FramebufferIncompleteReadBufferExt = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteReadBufferExt;
+ var _FramebufferUnsupported = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferUnsupported;
+ var _FramebufferUnsupportedExt = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferUnsupportedExt;
+ var _FramebufferIncompleteMultisample = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteMultisample;
+ var _FramebufferIncompleteLayerTargets = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteLayerTargets;
+ var _FramebufferIncompleteLayerCount = OpenTK.Graphics.OpenGL.FramebufferErrorCode.FramebufferIncompleteLayerCount;
+}
+static void Test_FramebufferParameterName_10629() {
+ var _FramebufferAttachmentColorEncoding = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentColorEncoding;
+ var _FramebufferAttachmentComponentType = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentComponentType;
+ var _FramebufferAttachmentRedSize = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentRedSize;
+ var _FramebufferAttachmentGreenSize = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentGreenSize;
+ var _FramebufferAttachmentBlueSize = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentBlueSize;
+ var _FramebufferAttachmentAlphaSize = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentAlphaSize;
+ var _FramebufferAttachmentDepthSize = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentDepthSize;
+ var _FramebufferAttachmentStencilSize = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentStencilSize;
+ var _FramebufferAttachmentObjectType = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectType;
+ var _FramebufferAttachmentObjectTypeExt = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectTypeExt;
+ var _FramebufferAttachmentObjectName = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectName;
+ var _FramebufferAttachmentObjectNameExt = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentObjectNameExt;
+ var _FramebufferAttachmentTextureLevel = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureLevel;
+ var _FramebufferAttachmentTextureLevelExt = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureLevelExt;
+ var _FramebufferAttachmentTextureCubeMapFace = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFace;
+ var _FramebufferAttachmentTextureCubeMapFaceExt = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureCubeMapFaceExt;
+ var _FramebufferAttachmentTexture3DZoffsetExt = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTexture3DZoffsetExt;
+ var _FramebufferAttachmentTextureLayer = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentTextureLayer;
+ var _FramebufferAttachmentLayered = OpenTK.Graphics.OpenGL.FramebufferParameterName.FramebufferAttachmentLayered;
+}
+static void Test_FramebufferTarget_10630() {
+ var _ReadFramebuffer = OpenTK.Graphics.OpenGL.FramebufferTarget.ReadFramebuffer;
+ var _DrawFramebuffer = OpenTK.Graphics.OpenGL.FramebufferTarget.DrawFramebuffer;
+ var _Framebuffer = OpenTK.Graphics.OpenGL.FramebufferTarget.Framebuffer;
+ var _FramebufferExt = OpenTK.Graphics.OpenGL.FramebufferTarget.FramebufferExt;
+}
+static void Test_FrontFaceDirection_10631() {
+ var _Cw = OpenTK.Graphics.OpenGL.FrontFaceDirection.Cw;
+ var _Ccw = OpenTK.Graphics.OpenGL.FrontFaceDirection.Ccw;
+}
+static void Test_GenerateMipmapTarget_10632() {
+ var _Texture1D = OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture1D;
+ var _Texture2D = OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2D;
+ var _Texture3D = OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture3D;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.GenerateMipmapTarget.TextureCubeMap;
+ var _Texture1DArray = OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture1DArray;
+ var _Texture2DArray = OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2DArray;
+ var _TextureCubeMapArray = OpenTK.Graphics.OpenGL.GenerateMipmapTarget.TextureCubeMapArray;
+ var _Texture2DMultisample = OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2DMultisample;
+ var _Texture2DMultisampleArray = OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2DMultisampleArray;
+}
+static void Test_GetColorTableParameterPName_10633() {
+ var _ColorTableScale = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableScale;
+ var _ColorTableBias = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableBias;
+ var _ColorTableFormat = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableFormat;
+ var _ColorTableWidth = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableWidth;
+ var _ColorTableRedSize = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableRedSize;
+ var _ColorTableGreenSize = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableGreenSize;
+ var _ColorTableBlueSize = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableBlueSize;
+ var _ColorTableAlphaSize = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableAlphaSize;
+ var _ColorTableLuminanceSize = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableLuminanceSize;
+ var _ColorTableIntensitySize = OpenTK.Graphics.OpenGL.GetColorTableParameterPName.ColorTableIntensitySize;
+}
+static void Test_GetColorTableParameterPNameSgi_10634() {
+ var _ColorTableScaleSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableScaleSgi;
+ var _ColorTableBiasSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableBiasSgi;
+ var _ColorTableFormatSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableFormatSgi;
+ var _ColorTableWidthSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableWidthSgi;
+ var _ColorTableRedSizeSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableRedSizeSgi;
+ var _ColorTableGreenSizeSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi;
+ var _ColorTableBlueSizeSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi;
+ var _ColorTableAlphaSizeSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi;
+ var _ColorTableLuminanceSizeSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi;
+ var _ColorTableIntensitySizeSgi = OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi;
+}
+static void Test_GetConvolutionParameter_10635() {
+ var _ConvolutionBorderModeExt = OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionBorderModeExt;
+ var _ConvolutionFilterScaleExt = OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFilterScaleExt;
+ var _ConvolutionFilterBiasExt = OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFilterBiasExt;
+ var _ConvolutionFormatExt = OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionFormatExt;
+ var _ConvolutionWidthExt = OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionWidthExt;
+ var _ConvolutionHeightExt = OpenTK.Graphics.OpenGL.GetConvolutionParameter.ConvolutionHeightExt;
+ var _MaxConvolutionWidthExt = OpenTK.Graphics.OpenGL.GetConvolutionParameter.MaxConvolutionWidthExt;
+ var _MaxConvolutionHeightExt = OpenTK.Graphics.OpenGL.GetConvolutionParameter.MaxConvolutionHeightExt;
+}
+static void Test_GetConvolutionParameterPName_10636() {
+ var _ConvolutionBorderMode = OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionBorderMode;
+ var _ConvolutionFilterScale = OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionFilterScale;
+ var _ConvolutionFilterBias = OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionFilterBias;
+ var _ConvolutionFormat = OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionFormat;
+ var _ConvolutionWidth = OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionWidth;
+ var _ConvolutionHeight = OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionHeight;
+ var _MaxConvolutionWidth = OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.MaxConvolutionWidth;
+ var _MaxConvolutionHeight = OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.MaxConvolutionHeight;
+ var _ConvolutionBorderColor = OpenTK.Graphics.OpenGL.GetConvolutionParameterPName.ConvolutionBorderColor;
+}
+static void Test_GetHistogramParameterPName_10637() {
+ var _HistogramWidth = OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramWidth;
+ var _HistogramFormat = OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramFormat;
+ var _HistogramRedSize = OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramRedSize;
+ var _HistogramGreenSize = OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramGreenSize;
+ var _HistogramBlueSize = OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramBlueSize;
+ var _HistogramAlphaSize = OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramAlphaSize;
+ var _HistogramLuminanceSize = OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramLuminanceSize;
+ var _HistogramSink = OpenTK.Graphics.OpenGL.GetHistogramParameterPName.HistogramSink;
+}
+static void Test_GetHistogramParameterPNameExt_10638() {
+ var _HistogramWidthExt = OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramWidthExt;
+ var _HistogramFormatExt = OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramFormatExt;
+ var _HistogramRedSizeExt = OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramRedSizeExt;
+ var _HistogramGreenSizeExt = OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramGreenSizeExt;
+ var _HistogramBlueSizeExt = OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramBlueSizeExt;
+ var _HistogramAlphaSizeExt = OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramAlphaSizeExt;
+ var _HistogramLuminanceSizeExt = OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramLuminanceSizeExt;
+ var _HistogramSinkExt = OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt.HistogramSinkExt;
+}
+static void Test_GetIndexedPName_10639() {
+ var _DepthRange = OpenTK.Graphics.OpenGL.GetIndexedPName.DepthRange;
+ var _Viewport = OpenTK.Graphics.OpenGL.GetIndexedPName.Viewport;
+ var _ScissorBox = OpenTK.Graphics.OpenGL.GetIndexedPName.ScissorBox;
+ var _ColorWritemask = OpenTK.Graphics.OpenGL.GetIndexedPName.ColorWritemask;
+ var _UniformBufferBinding = OpenTK.Graphics.OpenGL.GetIndexedPName.UniformBufferBinding;
+ var _UniformBufferStart = OpenTK.Graphics.OpenGL.GetIndexedPName.UniformBufferStart;
+ var _UniformBufferSize = OpenTK.Graphics.OpenGL.GetIndexedPName.UniformBufferSize;
+ var _TransformFeedbackBufferStart = OpenTK.Graphics.OpenGL.GetIndexedPName.TransformFeedbackBufferStart;
+ var _TransformFeedbackBufferSize = OpenTK.Graphics.OpenGL.GetIndexedPName.TransformFeedbackBufferSize;
+ var _TransformFeedbackBufferBinding = OpenTK.Graphics.OpenGL.GetIndexedPName.TransformFeedbackBufferBinding;
+ var _SampleMaskValue = OpenTK.Graphics.OpenGL.GetIndexedPName.SampleMaskValue;
+}
+static void Test_GetMapQuery_10640() {
+ var _Coeff = OpenTK.Graphics.OpenGL.GetMapQuery.Coeff;
+ var _Order = OpenTK.Graphics.OpenGL.GetMapQuery.Order;
+ var _Domain = OpenTK.Graphics.OpenGL.GetMapQuery.Domain;
+}
+static void Test_GetMinmaxParameterPName_10641() {
+ var _MinmaxFormat = OpenTK.Graphics.OpenGL.GetMinmaxParameterPName.MinmaxFormat;
+ var _MinmaxSink = OpenTK.Graphics.OpenGL.GetMinmaxParameterPName.MinmaxSink;
+}
+static void Test_GetMinmaxParameterPNameExt_10642() {
+ var _MinmaxFormat = OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxFormat;
+ var _MinmaxFormatExt = OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxFormatExt;
+ var _MinmaxSink = OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxSink;
+ var _MinmaxSinkExt = OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt.MinmaxSinkExt;
+}
+static void Test_GetMultisamplePName_10643() {
+ var _SamplePosition = OpenTK.Graphics.OpenGL.GetMultisamplePName.SamplePosition;
+}
+static void Test_GetPixelMap_10644() {
+ var _PixelMapIToI = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToI;
+ var _PixelMapSToS = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapSToS;
+ var _PixelMapIToR = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToR;
+ var _PixelMapIToG = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToG;
+ var _PixelMapIToB = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToB;
+ var _PixelMapIToA = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapIToA;
+ var _PixelMapRToR = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapRToR;
+ var _PixelMapGToG = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapGToG;
+ var _PixelMapBToB = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapBToB;
+ var _PixelMapAToA = OpenTK.Graphics.OpenGL.GetPixelMap.PixelMapAToA;
+}
+static void Test_GetPName_10645() {
+ var _CurrentColor = OpenTK.Graphics.OpenGL.GetPName.CurrentColor;
+ var _CurrentIndex = OpenTK.Graphics.OpenGL.GetPName.CurrentIndex;
+ var _CurrentNormal = OpenTK.Graphics.OpenGL.GetPName.CurrentNormal;
+ var _CurrentTextureCoords = OpenTK.Graphics.OpenGL.GetPName.CurrentTextureCoords;
+ var _CurrentRasterColor = OpenTK.Graphics.OpenGL.GetPName.CurrentRasterColor;
+ var _CurrentRasterIndex = OpenTK.Graphics.OpenGL.GetPName.CurrentRasterIndex;
+ var _CurrentRasterTextureCoords = OpenTK.Graphics.OpenGL.GetPName.CurrentRasterTextureCoords;
+ var _CurrentRasterPosition = OpenTK.Graphics.OpenGL.GetPName.CurrentRasterPosition;
+ var _CurrentRasterPositionValid = OpenTK.Graphics.OpenGL.GetPName.CurrentRasterPositionValid;
+ var _CurrentRasterDistance = OpenTK.Graphics.OpenGL.GetPName.CurrentRasterDistance;
+ var _PointSmooth = OpenTK.Graphics.OpenGL.GetPName.PointSmooth;
+ var _PointSize = OpenTK.Graphics.OpenGL.GetPName.PointSize;
+ var _PointSizeRange = OpenTK.Graphics.OpenGL.GetPName.PointSizeRange;
+ var _SmoothPointSizeRange = OpenTK.Graphics.OpenGL.GetPName.SmoothPointSizeRange;
+ var _PointSizeGranularity = OpenTK.Graphics.OpenGL.GetPName.PointSizeGranularity;
+ var _SmoothPointSizeGranularity = OpenTK.Graphics.OpenGL.GetPName.SmoothPointSizeGranularity;
+ var _LineSmooth = OpenTK.Graphics.OpenGL.GetPName.LineSmooth;
+ var _LineWidth = OpenTK.Graphics.OpenGL.GetPName.LineWidth;
+ var _LineWidthRange = OpenTK.Graphics.OpenGL.GetPName.LineWidthRange;
+ var _SmoothLineWidthRange = OpenTK.Graphics.OpenGL.GetPName.SmoothLineWidthRange;
+ var _LineWidthGranularity = OpenTK.Graphics.OpenGL.GetPName.LineWidthGranularity;
+ var _SmoothLineWidthGranularity = OpenTK.Graphics.OpenGL.GetPName.SmoothLineWidthGranularity;
+ var _LineStipple = OpenTK.Graphics.OpenGL.GetPName.LineStipple;
+ var _LineStipplePattern = OpenTK.Graphics.OpenGL.GetPName.LineStipplePattern;
+ var _LineStippleRepeat = OpenTK.Graphics.OpenGL.GetPName.LineStippleRepeat;
+ var _ListMode = OpenTK.Graphics.OpenGL.GetPName.ListMode;
+ var _MaxListNesting = OpenTK.Graphics.OpenGL.GetPName.MaxListNesting;
+ var _ListBase = OpenTK.Graphics.OpenGL.GetPName.ListBase;
+ var _ListIndex = OpenTK.Graphics.OpenGL.GetPName.ListIndex;
+ var _PolygonMode = OpenTK.Graphics.OpenGL.GetPName.PolygonMode;
+ var _PolygonSmooth = OpenTK.Graphics.OpenGL.GetPName.PolygonSmooth;
+ var _PolygonStipple = OpenTK.Graphics.OpenGL.GetPName.PolygonStipple;
+ var _EdgeFlag = OpenTK.Graphics.OpenGL.GetPName.EdgeFlag;
+ var _CullFace = OpenTK.Graphics.OpenGL.GetPName.CullFace;
+ var _CullFaceMode = OpenTK.Graphics.OpenGL.GetPName.CullFaceMode;
+ var _FrontFace = OpenTK.Graphics.OpenGL.GetPName.FrontFace;
+ var _Lighting = OpenTK.Graphics.OpenGL.GetPName.Lighting;
+ var _LightModelLocalViewer = OpenTK.Graphics.OpenGL.GetPName.LightModelLocalViewer;
+ var _LightModelTwoSide = OpenTK.Graphics.OpenGL.GetPName.LightModelTwoSide;
+ var _LightModelAmbient = OpenTK.Graphics.OpenGL.GetPName.LightModelAmbient;
+ var _ShadeModel = OpenTK.Graphics.OpenGL.GetPName.ShadeModel;
+ var _ColorMaterialFace = OpenTK.Graphics.OpenGL.GetPName.ColorMaterialFace;
+ var _ColorMaterialParameter = OpenTK.Graphics.OpenGL.GetPName.ColorMaterialParameter;
+ var _ColorMaterial = OpenTK.Graphics.OpenGL.GetPName.ColorMaterial;
+ var _Fog = OpenTK.Graphics.OpenGL.GetPName.Fog;
+ var _FogIndex = OpenTK.Graphics.OpenGL.GetPName.FogIndex;
+ var _FogDensity = OpenTK.Graphics.OpenGL.GetPName.FogDensity;
+ var _FogStart = OpenTK.Graphics.OpenGL.GetPName.FogStart;
+ var _FogEnd = OpenTK.Graphics.OpenGL.GetPName.FogEnd;
+ var _FogMode = OpenTK.Graphics.OpenGL.GetPName.FogMode;
+ var _FogColor = OpenTK.Graphics.OpenGL.GetPName.FogColor;
+ var _DepthRange = OpenTK.Graphics.OpenGL.GetPName.DepthRange;
+ var _DepthTest = OpenTK.Graphics.OpenGL.GetPName.DepthTest;
+ var _DepthWritemask = OpenTK.Graphics.OpenGL.GetPName.DepthWritemask;
+ var _DepthClearValue = OpenTK.Graphics.OpenGL.GetPName.DepthClearValue;
+ var _DepthFunc = OpenTK.Graphics.OpenGL.GetPName.DepthFunc;
+ var _AccumClearValue = OpenTK.Graphics.OpenGL.GetPName.AccumClearValue;
+ var _StencilTest = OpenTK.Graphics.OpenGL.GetPName.StencilTest;
+ var _StencilClearValue = OpenTK.Graphics.OpenGL.GetPName.StencilClearValue;
+ var _StencilFunc = OpenTK.Graphics.OpenGL.GetPName.StencilFunc;
+ var _StencilValueMask = OpenTK.Graphics.OpenGL.GetPName.StencilValueMask;
+ var _StencilFail = OpenTK.Graphics.OpenGL.GetPName.StencilFail;
+ var _StencilPassDepthFail = OpenTK.Graphics.OpenGL.GetPName.StencilPassDepthFail;
+ var _StencilPassDepthPass = OpenTK.Graphics.OpenGL.GetPName.StencilPassDepthPass;
+ var _StencilRef = OpenTK.Graphics.OpenGL.GetPName.StencilRef;
+ var _StencilWritemask = OpenTK.Graphics.OpenGL.GetPName.StencilWritemask;
+ var _MatrixMode = OpenTK.Graphics.OpenGL.GetPName.MatrixMode;
+ var _Normalize = OpenTK.Graphics.OpenGL.GetPName.Normalize;
+ var _Viewport = OpenTK.Graphics.OpenGL.GetPName.Viewport;
+ var _Modelview0StackDepthExt = OpenTK.Graphics.OpenGL.GetPName.Modelview0StackDepthExt;
+ var _ModelviewStackDepth = OpenTK.Graphics.OpenGL.GetPName.ModelviewStackDepth;
+ var _ProjectionStackDepth = OpenTK.Graphics.OpenGL.GetPName.ProjectionStackDepth;
+ var _TextureStackDepth = OpenTK.Graphics.OpenGL.GetPName.TextureStackDepth;
+ var _Modelview0MatrixExt = OpenTK.Graphics.OpenGL.GetPName.Modelview0MatrixExt;
+ var _ModelviewMatrix = OpenTK.Graphics.OpenGL.GetPName.ModelviewMatrix;
+ var _ProjectionMatrix = OpenTK.Graphics.OpenGL.GetPName.ProjectionMatrix;
+ var _TextureMatrix = OpenTK.Graphics.OpenGL.GetPName.TextureMatrix;
+ var _AttribStackDepth = OpenTK.Graphics.OpenGL.GetPName.AttribStackDepth;
+ var _ClientAttribStackDepth = OpenTK.Graphics.OpenGL.GetPName.ClientAttribStackDepth;
+ var _AlphaTest = OpenTK.Graphics.OpenGL.GetPName.AlphaTest;
+ var _AlphaTestQcom = OpenTK.Graphics.OpenGL.GetPName.AlphaTestQcom;
+ var _AlphaTestFunc = OpenTK.Graphics.OpenGL.GetPName.AlphaTestFunc;
+ var _AlphaTestFuncQcom = OpenTK.Graphics.OpenGL.GetPName.AlphaTestFuncQcom;
+ var _AlphaTestRef = OpenTK.Graphics.OpenGL.GetPName.AlphaTestRef;
+ var _AlphaTestRefQcom = OpenTK.Graphics.OpenGL.GetPName.AlphaTestRefQcom;
+ var _Dither = OpenTK.Graphics.OpenGL.GetPName.Dither;
+ var _BlendDst = OpenTK.Graphics.OpenGL.GetPName.BlendDst;
+ var _BlendSrc = OpenTK.Graphics.OpenGL.GetPName.BlendSrc;
+ var _Blend = OpenTK.Graphics.OpenGL.GetPName.Blend;
+ var _LogicOpMode = OpenTK.Graphics.OpenGL.GetPName.LogicOpMode;
+ var _IndexLogicOp = OpenTK.Graphics.OpenGL.GetPName.IndexLogicOp;
+ var _LogicOp = OpenTK.Graphics.OpenGL.GetPName.LogicOp;
+ var _ColorLogicOp = OpenTK.Graphics.OpenGL.GetPName.ColorLogicOp;
+ var _AuxBuffers = OpenTK.Graphics.OpenGL.GetPName.AuxBuffers;
+ var _DrawBuffer = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer;
+ var _DrawBufferExt = OpenTK.Graphics.OpenGL.GetPName.DrawBufferExt;
+ var _ReadBuffer = OpenTK.Graphics.OpenGL.GetPName.ReadBuffer;
+ var _ReadBufferExt = OpenTK.Graphics.OpenGL.GetPName.ReadBufferExt;
+ var _ReadBufferNv = OpenTK.Graphics.OpenGL.GetPName.ReadBufferNv;
+ var _ScissorBox = OpenTK.Graphics.OpenGL.GetPName.ScissorBox;
+ var _ScissorTest = OpenTK.Graphics.OpenGL.GetPName.ScissorTest;
+ var _IndexClearValue = OpenTK.Graphics.OpenGL.GetPName.IndexClearValue;
+ var _IndexWritemask = OpenTK.Graphics.OpenGL.GetPName.IndexWritemask;
+ var _ColorClearValue = OpenTK.Graphics.OpenGL.GetPName.ColorClearValue;
+ var _ColorWritemask = OpenTK.Graphics.OpenGL.GetPName.ColorWritemask;
+ var _IndexMode = OpenTK.Graphics.OpenGL.GetPName.IndexMode;
+ var _RgbaMode = OpenTK.Graphics.OpenGL.GetPName.RgbaMode;
+ var _Doublebuffer = OpenTK.Graphics.OpenGL.GetPName.Doublebuffer;
+ var _Stereo = OpenTK.Graphics.OpenGL.GetPName.Stereo;
+ var _RenderMode = OpenTK.Graphics.OpenGL.GetPName.RenderMode;
+ var _PerspectiveCorrectionHint = OpenTK.Graphics.OpenGL.GetPName.PerspectiveCorrectionHint;
+ var _PointSmoothHint = OpenTK.Graphics.OpenGL.GetPName.PointSmoothHint;
+ var _LineSmoothHint = OpenTK.Graphics.OpenGL.GetPName.LineSmoothHint;
+ var _PolygonSmoothHint = OpenTK.Graphics.OpenGL.GetPName.PolygonSmoothHint;
+ var _FogHint = OpenTK.Graphics.OpenGL.GetPName.FogHint;
+ var _TextureGenS = OpenTK.Graphics.OpenGL.GetPName.TextureGenS;
+ var _TextureGenT = OpenTK.Graphics.OpenGL.GetPName.TextureGenT;
+ var _TextureGenR = OpenTK.Graphics.OpenGL.GetPName.TextureGenR;
+ var _TextureGenQ = OpenTK.Graphics.OpenGL.GetPName.TextureGenQ;
+ var _PixelMapIToISize = OpenTK.Graphics.OpenGL.GetPName.PixelMapIToISize;
+ var _PixelMapSToSSize = OpenTK.Graphics.OpenGL.GetPName.PixelMapSToSSize;
+ var _PixelMapIToRSize = OpenTK.Graphics.OpenGL.GetPName.PixelMapIToRSize;
+ var _PixelMapIToGSize = OpenTK.Graphics.OpenGL.GetPName.PixelMapIToGSize;
+ var _PixelMapIToBSize = OpenTK.Graphics.OpenGL.GetPName.PixelMapIToBSize;
+ var _PixelMapIToASize = OpenTK.Graphics.OpenGL.GetPName.PixelMapIToASize;
+ var _PixelMapRToRSize = OpenTK.Graphics.OpenGL.GetPName.PixelMapRToRSize;
+ var _PixelMapGToGSize = OpenTK.Graphics.OpenGL.GetPName.PixelMapGToGSize;
+ var _PixelMapBToBSize = OpenTK.Graphics.OpenGL.GetPName.PixelMapBToBSize;
+ var _PixelMapAToASize = OpenTK.Graphics.OpenGL.GetPName.PixelMapAToASize;
+ var _UnpackSwapBytes = OpenTK.Graphics.OpenGL.GetPName.UnpackSwapBytes;
+ var _UnpackLsbFirst = OpenTK.Graphics.OpenGL.GetPName.UnpackLsbFirst;
+ var _UnpackRowLength = OpenTK.Graphics.OpenGL.GetPName.UnpackRowLength;
+ var _UnpackSkipRows = OpenTK.Graphics.OpenGL.GetPName.UnpackSkipRows;
+ var _UnpackSkipPixels = OpenTK.Graphics.OpenGL.GetPName.UnpackSkipPixels;
+ var _UnpackAlignment = OpenTK.Graphics.OpenGL.GetPName.UnpackAlignment;
+ var _PackSwapBytes = OpenTK.Graphics.OpenGL.GetPName.PackSwapBytes;
+ var _PackLsbFirst = OpenTK.Graphics.OpenGL.GetPName.PackLsbFirst;
+ var _PackRowLength = OpenTK.Graphics.OpenGL.GetPName.PackRowLength;
+ var _PackSkipRows = OpenTK.Graphics.OpenGL.GetPName.PackSkipRows;
+ var _PackSkipPixels = OpenTK.Graphics.OpenGL.GetPName.PackSkipPixels;
+ var _PackAlignment = OpenTK.Graphics.OpenGL.GetPName.PackAlignment;
+ var _MapColor = OpenTK.Graphics.OpenGL.GetPName.MapColor;
+ var _MapStencil = OpenTK.Graphics.OpenGL.GetPName.MapStencil;
+ var _IndexShift = OpenTK.Graphics.OpenGL.GetPName.IndexShift;
+ var _IndexOffset = OpenTK.Graphics.OpenGL.GetPName.IndexOffset;
+ var _RedScale = OpenTK.Graphics.OpenGL.GetPName.RedScale;
+ var _RedBias = OpenTK.Graphics.OpenGL.GetPName.RedBias;
+ var _ZoomX = OpenTK.Graphics.OpenGL.GetPName.ZoomX;
+ var _ZoomY = OpenTK.Graphics.OpenGL.GetPName.ZoomY;
+ var _GreenScale = OpenTK.Graphics.OpenGL.GetPName.GreenScale;
+ var _GreenBias = OpenTK.Graphics.OpenGL.GetPName.GreenBias;
+ var _BlueScale = OpenTK.Graphics.OpenGL.GetPName.BlueScale;
+ var _BlueBias = OpenTK.Graphics.OpenGL.GetPName.BlueBias;
+ var _AlphaScale = OpenTK.Graphics.OpenGL.GetPName.AlphaScale;
+ var _AlphaBias = OpenTK.Graphics.OpenGL.GetPName.AlphaBias;
+ var _DepthScale = OpenTK.Graphics.OpenGL.GetPName.DepthScale;
+ var _DepthBias = OpenTK.Graphics.OpenGL.GetPName.DepthBias;
+ var _MaxEvalOrder = OpenTK.Graphics.OpenGL.GetPName.MaxEvalOrder;
+ var _MaxLights = OpenTK.Graphics.OpenGL.GetPName.MaxLights;
+ var _MaxClipDistances = OpenTK.Graphics.OpenGL.GetPName.MaxClipDistances;
+ var _MaxClipPlanes = OpenTK.Graphics.OpenGL.GetPName.MaxClipPlanes;
+ var _MaxTextureSize = OpenTK.Graphics.OpenGL.GetPName.MaxTextureSize;
+ var _MaxPixelMapTable = OpenTK.Graphics.OpenGL.GetPName.MaxPixelMapTable;
+ var _MaxAttribStackDepth = OpenTK.Graphics.OpenGL.GetPName.MaxAttribStackDepth;
+ var _MaxModelviewStackDepth = OpenTK.Graphics.OpenGL.GetPName.MaxModelviewStackDepth;
+ var _MaxNameStackDepth = OpenTK.Graphics.OpenGL.GetPName.MaxNameStackDepth;
+ var _MaxProjectionStackDepth = OpenTK.Graphics.OpenGL.GetPName.MaxProjectionStackDepth;
+ var _MaxTextureStackDepth = OpenTK.Graphics.OpenGL.GetPName.MaxTextureStackDepth;
+ var _MaxViewportDims = OpenTK.Graphics.OpenGL.GetPName.MaxViewportDims;
+ var _MaxClientAttribStackDepth = OpenTK.Graphics.OpenGL.GetPName.MaxClientAttribStackDepth;
+ var _SubpixelBits = OpenTK.Graphics.OpenGL.GetPName.SubpixelBits;
+ var _IndexBits = OpenTK.Graphics.OpenGL.GetPName.IndexBits;
+ var _RedBits = OpenTK.Graphics.OpenGL.GetPName.RedBits;
+ var _GreenBits = OpenTK.Graphics.OpenGL.GetPName.GreenBits;
+ var _BlueBits = OpenTK.Graphics.OpenGL.GetPName.BlueBits;
+ var _AlphaBits = OpenTK.Graphics.OpenGL.GetPName.AlphaBits;
+ var _DepthBits = OpenTK.Graphics.OpenGL.GetPName.DepthBits;
+ var _StencilBits = OpenTK.Graphics.OpenGL.GetPName.StencilBits;
+ var _AccumRedBits = OpenTK.Graphics.OpenGL.GetPName.AccumRedBits;
+ var _AccumGreenBits = OpenTK.Graphics.OpenGL.GetPName.AccumGreenBits;
+ var _AccumBlueBits = OpenTK.Graphics.OpenGL.GetPName.AccumBlueBits;
+ var _AccumAlphaBits = OpenTK.Graphics.OpenGL.GetPName.AccumAlphaBits;
+ var _NameStackDepth = OpenTK.Graphics.OpenGL.GetPName.NameStackDepth;
+ var _AutoNormal = OpenTK.Graphics.OpenGL.GetPName.AutoNormal;
+ var _Map1Color4 = OpenTK.Graphics.OpenGL.GetPName.Map1Color4;
+ var _Map1Index = OpenTK.Graphics.OpenGL.GetPName.Map1Index;
+ var _Map1Normal = OpenTK.Graphics.OpenGL.GetPName.Map1Normal;
+ var _Map1TextureCoord1 = OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord1;
+ var _Map1TextureCoord2 = OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord2;
+ var _Map1TextureCoord3 = OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord3;
+ var _Map1TextureCoord4 = OpenTK.Graphics.OpenGL.GetPName.Map1TextureCoord4;
+ var _Map1Vertex3 = OpenTK.Graphics.OpenGL.GetPName.Map1Vertex3;
+ var _Map1Vertex4 = OpenTK.Graphics.OpenGL.GetPName.Map1Vertex4;
+ var _Map2Color4 = OpenTK.Graphics.OpenGL.GetPName.Map2Color4;
+ var _Map2Index = OpenTK.Graphics.OpenGL.GetPName.Map2Index;
+ var _Map2Normal = OpenTK.Graphics.OpenGL.GetPName.Map2Normal;
+ var _Map2TextureCoord1 = OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord1;
+ var _Map2TextureCoord2 = OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord2;
+ var _Map2TextureCoord3 = OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord3;
+ var _Map2TextureCoord4 = OpenTK.Graphics.OpenGL.GetPName.Map2TextureCoord4;
+ var _Map2Vertex3 = OpenTK.Graphics.OpenGL.GetPName.Map2Vertex3;
+ var _Map2Vertex4 = OpenTK.Graphics.OpenGL.GetPName.Map2Vertex4;
+ var _Map1GridDomain = OpenTK.Graphics.OpenGL.GetPName.Map1GridDomain;
+ var _Map1GridSegments = OpenTK.Graphics.OpenGL.GetPName.Map1GridSegments;
+ var _Map2GridDomain = OpenTK.Graphics.OpenGL.GetPName.Map2GridDomain;
+ var _Map2GridSegments = OpenTK.Graphics.OpenGL.GetPName.Map2GridSegments;
+ var _Texture1D = OpenTK.Graphics.OpenGL.GetPName.Texture1D;
+ var _Texture2D = OpenTK.Graphics.OpenGL.GetPName.Texture2D;
+ var _FeedbackBufferSize = OpenTK.Graphics.OpenGL.GetPName.FeedbackBufferSize;
+ var _FeedbackBufferType = OpenTK.Graphics.OpenGL.GetPName.FeedbackBufferType;
+ var _SelectionBufferSize = OpenTK.Graphics.OpenGL.GetPName.SelectionBufferSize;
+ var _PolygonOffsetUnits = OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetUnits;
+ var _PolygonOffsetPoint = OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetPoint;
+ var _PolygonOffsetLine = OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetLine;
+ var _ClipPlane0 = OpenTK.Graphics.OpenGL.GetPName.ClipPlane0;
+ var _ClipPlane1 = OpenTK.Graphics.OpenGL.GetPName.ClipPlane1;
+ var _ClipPlane2 = OpenTK.Graphics.OpenGL.GetPName.ClipPlane2;
+ var _ClipPlane3 = OpenTK.Graphics.OpenGL.GetPName.ClipPlane3;
+ var _ClipPlane4 = OpenTK.Graphics.OpenGL.GetPName.ClipPlane4;
+ var _ClipPlane5 = OpenTK.Graphics.OpenGL.GetPName.ClipPlane5;
+ var _Light0 = OpenTK.Graphics.OpenGL.GetPName.Light0;
+ var _Light1 = OpenTK.Graphics.OpenGL.GetPName.Light1;
+ var _Light2 = OpenTK.Graphics.OpenGL.GetPName.Light2;
+ var _Light3 = OpenTK.Graphics.OpenGL.GetPName.Light3;
+ var _Light4 = OpenTK.Graphics.OpenGL.GetPName.Light4;
+ var _Light5 = OpenTK.Graphics.OpenGL.GetPName.Light5;
+ var _Light6 = OpenTK.Graphics.OpenGL.GetPName.Light6;
+ var _Light7 = OpenTK.Graphics.OpenGL.GetPName.Light7;
+ var _BlendColorExt = OpenTK.Graphics.OpenGL.GetPName.BlendColorExt;
+ var _BlendEquationExt = OpenTK.Graphics.OpenGL.GetPName.BlendEquationExt;
+ var _BlendEquationRgb = OpenTK.Graphics.OpenGL.GetPName.BlendEquationRgb;
+ var _PackCmykHintExt = OpenTK.Graphics.OpenGL.GetPName.PackCmykHintExt;
+ var _UnpackCmykHintExt = OpenTK.Graphics.OpenGL.GetPName.UnpackCmykHintExt;
+ var _Convolution1DExt = OpenTK.Graphics.OpenGL.GetPName.Convolution1DExt;
+ var _Convolution2DExt = OpenTK.Graphics.OpenGL.GetPName.Convolution2DExt;
+ var _Separable2DExt = OpenTK.Graphics.OpenGL.GetPName.Separable2DExt;
+ var _PostConvolutionRedScaleExt = OpenTK.Graphics.OpenGL.GetPName.PostConvolutionRedScaleExt;
+ var _PostConvolutionGreenScaleExt = OpenTK.Graphics.OpenGL.GetPName.PostConvolutionGreenScaleExt;
+ var _PostConvolutionBlueScaleExt = OpenTK.Graphics.OpenGL.GetPName.PostConvolutionBlueScaleExt;
+ var _PostConvolutionAlphaScaleExt = OpenTK.Graphics.OpenGL.GetPName.PostConvolutionAlphaScaleExt;
+ var _PostConvolutionRedBiasExt = OpenTK.Graphics.OpenGL.GetPName.PostConvolutionRedBiasExt;
+ var _PostConvolutionGreenBiasExt = OpenTK.Graphics.OpenGL.GetPName.PostConvolutionGreenBiasExt;
+ var _PostConvolutionBlueBiasExt = OpenTK.Graphics.OpenGL.GetPName.PostConvolutionBlueBiasExt;
+ var _PostConvolutionAlphaBiasExt = OpenTK.Graphics.OpenGL.GetPName.PostConvolutionAlphaBiasExt;
+ var _HistogramExt = OpenTK.Graphics.OpenGL.GetPName.HistogramExt;
+ var _MinmaxExt = OpenTK.Graphics.OpenGL.GetPName.MinmaxExt;
+ var _PolygonOffsetFill = OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetFill;
+ var _PolygonOffsetFactor = OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetFactor;
+ var _PolygonOffsetBiasExt = OpenTK.Graphics.OpenGL.GetPName.PolygonOffsetBiasExt;
+ var _RescaleNormalExt = OpenTK.Graphics.OpenGL.GetPName.RescaleNormalExt;
+ var _TextureBinding1D = OpenTK.Graphics.OpenGL.GetPName.TextureBinding1D;
+ var _TextureBinding2D = OpenTK.Graphics.OpenGL.GetPName.TextureBinding2D;
+ var _Texture3DBindingExt = OpenTK.Graphics.OpenGL.GetPName.Texture3DBindingExt;
+ var _TextureBinding3D = OpenTK.Graphics.OpenGL.GetPName.TextureBinding3D;
+ var _PackSkipImagesExt = OpenTK.Graphics.OpenGL.GetPName.PackSkipImagesExt;
+ var _PackImageHeightExt = OpenTK.Graphics.OpenGL.GetPName.PackImageHeightExt;
+ var _UnpackSkipImagesExt = OpenTK.Graphics.OpenGL.GetPName.UnpackSkipImagesExt;
+ var _UnpackImageHeightExt = OpenTK.Graphics.OpenGL.GetPName.UnpackImageHeightExt;
+ var _Texture3DExt = OpenTK.Graphics.OpenGL.GetPName.Texture3DExt;
+ var _Max3DTextureSize = OpenTK.Graphics.OpenGL.GetPName.Max3DTextureSize;
+ var _Max3DTextureSizeExt = OpenTK.Graphics.OpenGL.GetPName.Max3DTextureSizeExt;
+ var _VertexArray = OpenTK.Graphics.OpenGL.GetPName.VertexArray;
+ var _NormalArray = OpenTK.Graphics.OpenGL.GetPName.NormalArray;
+ var _ColorArray = OpenTK.Graphics.OpenGL.GetPName.ColorArray;
+ var _IndexArray = OpenTK.Graphics.OpenGL.GetPName.IndexArray;
+ var _TextureCoordArray = OpenTK.Graphics.OpenGL.GetPName.TextureCoordArray;
+ var _EdgeFlagArray = OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArray;
+ var _VertexArraySize = OpenTK.Graphics.OpenGL.GetPName.VertexArraySize;
+ var _VertexArrayType = OpenTK.Graphics.OpenGL.GetPName.VertexArrayType;
+ var _VertexArrayStride = OpenTK.Graphics.OpenGL.GetPName.VertexArrayStride;
+ var _VertexArrayCountExt = OpenTK.Graphics.OpenGL.GetPName.VertexArrayCountExt;
+ var _NormalArrayType = OpenTK.Graphics.OpenGL.GetPName.NormalArrayType;
+ var _NormalArrayStride = OpenTK.Graphics.OpenGL.GetPName.NormalArrayStride;
+ var _NormalArrayCountExt = OpenTK.Graphics.OpenGL.GetPName.NormalArrayCountExt;
+ var _ColorArraySize = OpenTK.Graphics.OpenGL.GetPName.ColorArraySize;
+ var _ColorArrayType = OpenTK.Graphics.OpenGL.GetPName.ColorArrayType;
+ var _ColorArrayStride = OpenTK.Graphics.OpenGL.GetPName.ColorArrayStride;
+ var _ColorArrayCountExt = OpenTK.Graphics.OpenGL.GetPName.ColorArrayCountExt;
+ var _IndexArrayType = OpenTK.Graphics.OpenGL.GetPName.IndexArrayType;
+ var _IndexArrayStride = OpenTK.Graphics.OpenGL.GetPName.IndexArrayStride;
+ var _IndexArrayCountExt = OpenTK.Graphics.OpenGL.GetPName.IndexArrayCountExt;
+ var _TextureCoordArraySize = OpenTK.Graphics.OpenGL.GetPName.TextureCoordArraySize;
+ var _TextureCoordArrayType = OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayType;
+ var _TextureCoordArrayStride = OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayStride;
+ var _TextureCoordArrayCountExt = OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayCountExt;
+ var _EdgeFlagArrayStride = OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArrayStride;
+ var _EdgeFlagArrayCountExt = OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArrayCountExt;
+ var _InterlaceSgix = OpenTK.Graphics.OpenGL.GetPName.InterlaceSgix;
+ var _DetailTexture2DBindingSgis = OpenTK.Graphics.OpenGL.GetPName.DetailTexture2DBindingSgis;
+ var _Multisample = OpenTK.Graphics.OpenGL.GetPName.Multisample;
+ var _MultisampleSgis = OpenTK.Graphics.OpenGL.GetPName.MultisampleSgis;
+ var _SampleAlphaToCoverage = OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToCoverage;
+ var _SampleAlphaToMaskSgis = OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToMaskSgis;
+ var _SampleAlphaToOne = OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToOne;
+ var _SampleAlphaToOneSgis = OpenTK.Graphics.OpenGL.GetPName.SampleAlphaToOneSgis;
+ var _SampleCoverage = OpenTK.Graphics.OpenGL.GetPName.SampleCoverage;
+ var _SampleMaskSgis = OpenTK.Graphics.OpenGL.GetPName.SampleMaskSgis;
+ var _SampleBuffers = OpenTK.Graphics.OpenGL.GetPName.SampleBuffers;
+ var _SampleBuffersSgis = OpenTK.Graphics.OpenGL.GetPName.SampleBuffersSgis;
+ var _Samples = OpenTK.Graphics.OpenGL.GetPName.Samples;
+ var _SamplesSgis = OpenTK.Graphics.OpenGL.GetPName.SamplesSgis;
+ var _SampleCoverageValue = OpenTK.Graphics.OpenGL.GetPName.SampleCoverageValue;
+ var _SampleMaskValueSgis = OpenTK.Graphics.OpenGL.GetPName.SampleMaskValueSgis;
+ var _SampleCoverageInvert = OpenTK.Graphics.OpenGL.GetPName.SampleCoverageInvert;
+ var _SampleMaskInvertSgis = OpenTK.Graphics.OpenGL.GetPName.SampleMaskInvertSgis;
+ var _SamplePatternSgis = OpenTK.Graphics.OpenGL.GetPName.SamplePatternSgis;
+ var _ColorMatrixSgi = OpenTK.Graphics.OpenGL.GetPName.ColorMatrixSgi;
+ var _ColorMatrixStackDepthSgi = OpenTK.Graphics.OpenGL.GetPName.ColorMatrixStackDepthSgi;
+ var _MaxColorMatrixStackDepthSgi = OpenTK.Graphics.OpenGL.GetPName.MaxColorMatrixStackDepthSgi;
+ var _PostColorMatrixRedScaleSgi = OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixRedScaleSgi;
+ var _PostColorMatrixGreenScaleSgi = OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixGreenScaleSgi;
+ var _PostColorMatrixBlueScaleSgi = OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixBlueScaleSgi;
+ var _PostColorMatrixAlphaScaleSgi = OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixAlphaScaleSgi;
+ var _PostColorMatrixRedBiasSgi = OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixRedBiasSgi;
+ var _PostColorMatrixGreenBiasSgi = OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixGreenBiasSgi;
+ var _PostColorMatrixBlueBiasSgi = OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixBlueBiasSgi;
+ var _PostColorMatrixAlphaBiasSgi = OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixAlphaBiasSgi;
+ var _TextureColorTableSgi = OpenTK.Graphics.OpenGL.GetPName.TextureColorTableSgi;
+ var _BlendDstRgb = OpenTK.Graphics.OpenGL.GetPName.BlendDstRgb;
+ var _BlendSrcRgb = OpenTK.Graphics.OpenGL.GetPName.BlendSrcRgb;
+ var _BlendDstAlpha = OpenTK.Graphics.OpenGL.GetPName.BlendDstAlpha;
+ var _BlendSrcAlpha = OpenTK.Graphics.OpenGL.GetPName.BlendSrcAlpha;
+ var _ColorTableSgi = OpenTK.Graphics.OpenGL.GetPName.ColorTableSgi;
+ var _PostConvolutionColorTableSgi = OpenTK.Graphics.OpenGL.GetPName.PostConvolutionColorTableSgi;
+ var _PostColorMatrixColorTableSgi = OpenTK.Graphics.OpenGL.GetPName.PostColorMatrixColorTableSgi;
+ var _MaxElementsVertices = OpenTK.Graphics.OpenGL.GetPName.MaxElementsVertices;
+ var _MaxElementsIndices = OpenTK.Graphics.OpenGL.GetPName.MaxElementsIndices;
+ var _PointSizeMin = OpenTK.Graphics.OpenGL.GetPName.PointSizeMin;
+ var _PointSizeMinSgis = OpenTK.Graphics.OpenGL.GetPName.PointSizeMinSgis;
+ var _PointSizeMax = OpenTK.Graphics.OpenGL.GetPName.PointSizeMax;
+ var _PointSizeMaxSgis = OpenTK.Graphics.OpenGL.GetPName.PointSizeMaxSgis;
+ var _PointFadeThresholdSize = OpenTK.Graphics.OpenGL.GetPName.PointFadeThresholdSize;
+ var _PointFadeThresholdSizeSgis = OpenTK.Graphics.OpenGL.GetPName.PointFadeThresholdSizeSgis;
+ var _DistanceAttenuationSgis = OpenTK.Graphics.OpenGL.GetPName.DistanceAttenuationSgis;
+ var _PointDistanceAttenuation = OpenTK.Graphics.OpenGL.GetPName.PointDistanceAttenuation;
+ var _FogFuncPointsSgis = OpenTK.Graphics.OpenGL.GetPName.FogFuncPointsSgis;
+ var _MaxFogFuncPointsSgis = OpenTK.Graphics.OpenGL.GetPName.MaxFogFuncPointsSgis;
+ var _PackSkipVolumesSgis = OpenTK.Graphics.OpenGL.GetPName.PackSkipVolumesSgis;
+ var _PackImageDepthSgis = OpenTK.Graphics.OpenGL.GetPName.PackImageDepthSgis;
+ var _UnpackSkipVolumesSgis = OpenTK.Graphics.OpenGL.GetPName.UnpackSkipVolumesSgis;
+ var _UnpackImageDepthSgis = OpenTK.Graphics.OpenGL.GetPName.UnpackImageDepthSgis;
+ var _Texture4DSgis = OpenTK.Graphics.OpenGL.GetPName.Texture4DSgis;
+ var _Max4DTextureSizeSgis = OpenTK.Graphics.OpenGL.GetPName.Max4DTextureSizeSgis;
+ var _PixelTexGenSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTexGenSgix;
+ var _PixelTileBestAlignmentSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTileBestAlignmentSgix;
+ var _PixelTileCacheIncrementSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTileCacheIncrementSgix;
+ var _PixelTileWidthSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTileWidthSgix;
+ var _PixelTileHeightSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTileHeightSgix;
+ var _PixelTileGridWidthSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTileGridWidthSgix;
+ var _PixelTileGridHeightSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTileGridHeightSgix;
+ var _PixelTileGridDepthSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTileGridDepthSgix;
+ var _PixelTileCacheSizeSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTileCacheSizeSgix;
+ var _SpriteSgix = OpenTK.Graphics.OpenGL.GetPName.SpriteSgix;
+ var _SpriteModeSgix = OpenTK.Graphics.OpenGL.GetPName.SpriteModeSgix;
+ var _SpriteAxisSgix = OpenTK.Graphics.OpenGL.GetPName.SpriteAxisSgix;
+ var _SpriteTranslationSgix = OpenTK.Graphics.OpenGL.GetPName.SpriteTranslationSgix;
+ var _Texture4DBindingSgis = OpenTK.Graphics.OpenGL.GetPName.Texture4DBindingSgis;
+ var _MaxClipmapDepthSgix = OpenTK.Graphics.OpenGL.GetPName.MaxClipmapDepthSgix;
+ var _MaxClipmapVirtualDepthSgix = OpenTK.Graphics.OpenGL.GetPName.MaxClipmapVirtualDepthSgix;
+ var _PostTextureFilterBiasRangeSgix = OpenTK.Graphics.OpenGL.GetPName.PostTextureFilterBiasRangeSgix;
+ var _PostTextureFilterScaleRangeSgix = OpenTK.Graphics.OpenGL.GetPName.PostTextureFilterScaleRangeSgix;
+ var _ReferencePlaneSgix = OpenTK.Graphics.OpenGL.GetPName.ReferencePlaneSgix;
+ var _ReferencePlaneEquationSgix = OpenTK.Graphics.OpenGL.GetPName.ReferencePlaneEquationSgix;
+ var _IrInstrument1Sgix = OpenTK.Graphics.OpenGL.GetPName.IrInstrument1Sgix;
+ var _InstrumentMeasurementsSgix = OpenTK.Graphics.OpenGL.GetPName.InstrumentMeasurementsSgix;
+ var _CalligraphicFragmentSgix = OpenTK.Graphics.OpenGL.GetPName.CalligraphicFragmentSgix;
+ var _FramezoomSgix = OpenTK.Graphics.OpenGL.GetPName.FramezoomSgix;
+ var _FramezoomFactorSgix = OpenTK.Graphics.OpenGL.GetPName.FramezoomFactorSgix;
+ var _MaxFramezoomFactorSgix = OpenTK.Graphics.OpenGL.GetPName.MaxFramezoomFactorSgix;
+ var _GenerateMipmapHint = OpenTK.Graphics.OpenGL.GetPName.GenerateMipmapHint;
+ var _GenerateMipmapHintSgis = OpenTK.Graphics.OpenGL.GetPName.GenerateMipmapHintSgis;
+ var _DeformationsMaskSgix = OpenTK.Graphics.OpenGL.GetPName.DeformationsMaskSgix;
+ var _FogOffsetSgix = OpenTK.Graphics.OpenGL.GetPName.FogOffsetSgix;
+ var _FogOffsetValueSgix = OpenTK.Graphics.OpenGL.GetPName.FogOffsetValueSgix;
+ var _LightModelColorControl = OpenTK.Graphics.OpenGL.GetPName.LightModelColorControl;
+ var _SharedTexturePaletteExt = OpenTK.Graphics.OpenGL.GetPName.SharedTexturePaletteExt;
+ var _MajorVersion = OpenTK.Graphics.OpenGL.GetPName.MajorVersion;
+ var _MinorVersion = OpenTK.Graphics.OpenGL.GetPName.MinorVersion;
+ var _NumExtensions = OpenTK.Graphics.OpenGL.GetPName.NumExtensions;
+ var _ContextFlags = OpenTK.Graphics.OpenGL.GetPName.ContextFlags;
+ var _ProgramPipelineBinding = OpenTK.Graphics.OpenGL.GetPName.ProgramPipelineBinding;
+ var _MaxViewports = OpenTK.Graphics.OpenGL.GetPName.MaxViewports;
+ var _ViewportSubpixelBits = OpenTK.Graphics.OpenGL.GetPName.ViewportSubpixelBits;
+ var _ViewportBoundsRange = OpenTK.Graphics.OpenGL.GetPName.ViewportBoundsRange;
+ var _LayerProvokingVertex = OpenTK.Graphics.OpenGL.GetPName.LayerProvokingVertex;
+ var _ViewportIndexProvokingVertex = OpenTK.Graphics.OpenGL.GetPName.ViewportIndexProvokingVertex;
+ var _ConvolutionHintSgix = OpenTK.Graphics.OpenGL.GetPName.ConvolutionHintSgix;
+ var _AsyncMarkerSgix = OpenTK.Graphics.OpenGL.GetPName.AsyncMarkerSgix;
+ var _PixelTexGenModeSgix = OpenTK.Graphics.OpenGL.GetPName.PixelTexGenModeSgix;
+ var _AsyncHistogramSgix = OpenTK.Graphics.OpenGL.GetPName.AsyncHistogramSgix;
+ var _MaxAsyncHistogramSgix = OpenTK.Graphics.OpenGL.GetPName.MaxAsyncHistogramSgix;
+ var _PixelTextureSgis = OpenTK.Graphics.OpenGL.GetPName.PixelTextureSgis;
+ var _AsyncTexImageSgix = OpenTK.Graphics.OpenGL.GetPName.AsyncTexImageSgix;
+ var _AsyncDrawPixelsSgix = OpenTK.Graphics.OpenGL.GetPName.AsyncDrawPixelsSgix;
+ var _AsyncReadPixelsSgix = OpenTK.Graphics.OpenGL.GetPName.AsyncReadPixelsSgix;
+ var _MaxAsyncTexImageSgix = OpenTK.Graphics.OpenGL.GetPName.MaxAsyncTexImageSgix;
+ var _MaxAsyncDrawPixelsSgix = OpenTK.Graphics.OpenGL.GetPName.MaxAsyncDrawPixelsSgix;
+ var _MaxAsyncReadPixelsSgix = OpenTK.Graphics.OpenGL.GetPName.MaxAsyncReadPixelsSgix;
+ var _VertexPreclipSgix = OpenTK.Graphics.OpenGL.GetPName.VertexPreclipSgix;
+ var _VertexPreclipHintSgix = OpenTK.Graphics.OpenGL.GetPName.VertexPreclipHintSgix;
+ var _FragmentLightingSgix = OpenTK.Graphics.OpenGL.GetPName.FragmentLightingSgix;
+ var _FragmentColorMaterialSgix = OpenTK.Graphics.OpenGL.GetPName.FragmentColorMaterialSgix;
+ var _FragmentColorMaterialFaceSgix = OpenTK.Graphics.OpenGL.GetPName.FragmentColorMaterialFaceSgix;
+ var _FragmentColorMaterialParameterSgix = OpenTK.Graphics.OpenGL.GetPName.FragmentColorMaterialParameterSgix;
+ var _MaxFragmentLightsSgix = OpenTK.Graphics.OpenGL.GetPName.MaxFragmentLightsSgix;
+ var _MaxActiveLightsSgix = OpenTK.Graphics.OpenGL.GetPName.MaxActiveLightsSgix;
+ var _LightEnvModeSgix = OpenTK.Graphics.OpenGL.GetPName.LightEnvModeSgix;
+ var _FragmentLightModelLocalViewerSgix = OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelLocalViewerSgix;
+ var _FragmentLightModelTwoSideSgix = OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelTwoSideSgix;
+ var _FragmentLightModelAmbientSgix = OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelAmbientSgix;
+ var _FragmentLightModelNormalInterpolationSgix = OpenTK.Graphics.OpenGL.GetPName.FragmentLightModelNormalInterpolationSgix;
+ var _FragmentLight0Sgix = OpenTK.Graphics.OpenGL.GetPName.FragmentLight0Sgix;
+ var _PackResampleSgix = OpenTK.Graphics.OpenGL.GetPName.PackResampleSgix;
+ var _UnpackResampleSgix = OpenTK.Graphics.OpenGL.GetPName.UnpackResampleSgix;
+ var _CurrentFogCoord = OpenTK.Graphics.OpenGL.GetPName.CurrentFogCoord;
+ var _FogCoordArrayType = OpenTK.Graphics.OpenGL.GetPName.FogCoordArrayType;
+ var _FogCoordArrayStride = OpenTK.Graphics.OpenGL.GetPName.FogCoordArrayStride;
+ var _ColorSum = OpenTK.Graphics.OpenGL.GetPName.ColorSum;
+ var _CurrentSecondaryColor = OpenTK.Graphics.OpenGL.GetPName.CurrentSecondaryColor;
+ var _SecondaryColorArraySize = OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArraySize;
+ var _SecondaryColorArrayType = OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArrayType;
+ var _SecondaryColorArrayStride = OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArrayStride;
+ var _CurrentRasterSecondaryColor = OpenTK.Graphics.OpenGL.GetPName.CurrentRasterSecondaryColor;
+ var _AliasedPointSizeRange = OpenTK.Graphics.OpenGL.GetPName.AliasedPointSizeRange;
+ var _AliasedLineWidthRange = OpenTK.Graphics.OpenGL.GetPName.AliasedLineWidthRange;
+ var _ActiveTexture = OpenTK.Graphics.OpenGL.GetPName.ActiveTexture;
+ var _ClientActiveTexture = OpenTK.Graphics.OpenGL.GetPName.ClientActiveTexture;
+ var _MaxTextureUnits = OpenTK.Graphics.OpenGL.GetPName.MaxTextureUnits;
+ var _TransposeModelviewMatrix = OpenTK.Graphics.OpenGL.GetPName.TransposeModelviewMatrix;
+ var _TransposeProjectionMatrix = OpenTK.Graphics.OpenGL.GetPName.TransposeProjectionMatrix;
+ var _TransposeTextureMatrix = OpenTK.Graphics.OpenGL.GetPName.TransposeTextureMatrix;
+ var _TransposeColorMatrix = OpenTK.Graphics.OpenGL.GetPName.TransposeColorMatrix;
+ var _MaxRenderbufferSize = OpenTK.Graphics.OpenGL.GetPName.MaxRenderbufferSize;
+ var _MaxRenderbufferSizeExt = OpenTK.Graphics.OpenGL.GetPName.MaxRenderbufferSizeExt;
+ var _TextureCompressionHint = OpenTK.Graphics.OpenGL.GetPName.TextureCompressionHint;
+ var _TextureBindingRectangle = OpenTK.Graphics.OpenGL.GetPName.TextureBindingRectangle;
+ var _MaxRectangleTextureSize = OpenTK.Graphics.OpenGL.GetPName.MaxRectangleTextureSize;
+ var _MaxTextureLodBias = OpenTK.Graphics.OpenGL.GetPName.MaxTextureLodBias;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.GetPName.TextureCubeMap;
+ var _TextureBindingCubeMap = OpenTK.Graphics.OpenGL.GetPName.TextureBindingCubeMap;
+ var _MaxCubeMapTextureSize = OpenTK.Graphics.OpenGL.GetPName.MaxCubeMapTextureSize;
+ var _PackSubsampleRateSgix = OpenTK.Graphics.OpenGL.GetPName.PackSubsampleRateSgix;
+ var _UnpackSubsampleRateSgix = OpenTK.Graphics.OpenGL.GetPName.UnpackSubsampleRateSgix;
+ var _VertexArrayBinding = OpenTK.Graphics.OpenGL.GetPName.VertexArrayBinding;
+ var _ProgramPointSize = OpenTK.Graphics.OpenGL.GetPName.ProgramPointSize;
+ var _DepthClamp = OpenTK.Graphics.OpenGL.GetPName.DepthClamp;
+ var _NumCompressedTextureFormats = OpenTK.Graphics.OpenGL.GetPName.NumCompressedTextureFormats;
+ var _CompressedTextureFormats = OpenTK.Graphics.OpenGL.GetPName.CompressedTextureFormats;
+ var _NumProgramBinaryFormats = OpenTK.Graphics.OpenGL.GetPName.NumProgramBinaryFormats;
+ var _ProgramBinaryFormats = OpenTK.Graphics.OpenGL.GetPName.ProgramBinaryFormats;
+ var _StencilBackFunc = OpenTK.Graphics.OpenGL.GetPName.StencilBackFunc;
+ var _StencilBackFail = OpenTK.Graphics.OpenGL.GetPName.StencilBackFail;
+ var _StencilBackPassDepthFail = OpenTK.Graphics.OpenGL.GetPName.StencilBackPassDepthFail;
+ var _StencilBackPassDepthPass = OpenTK.Graphics.OpenGL.GetPName.StencilBackPassDepthPass;
+ var _RgbaFloatMode = OpenTK.Graphics.OpenGL.GetPName.RgbaFloatMode;
+ var _MaxDrawBuffers = OpenTK.Graphics.OpenGL.GetPName.MaxDrawBuffers;
+ var _DrawBuffer0 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer0;
+ var _DrawBuffer1 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer1;
+ var _DrawBuffer2 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer2;
+ var _DrawBuffer3 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer3;
+ var _DrawBuffer4 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer4;
+ var _DrawBuffer5 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer5;
+ var _DrawBuffer6 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer6;
+ var _DrawBuffer7 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer7;
+ var _DrawBuffer8 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer8;
+ var _DrawBuffer9 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer9;
+ var _DrawBuffer10 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer10;
+ var _DrawBuffer11 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer11;
+ var _DrawBuffer12 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer12;
+ var _DrawBuffer13 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer13;
+ var _DrawBuffer14 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer14;
+ var _DrawBuffer15 = OpenTK.Graphics.OpenGL.GetPName.DrawBuffer15;
+ var _BlendEquationAlpha = OpenTK.Graphics.OpenGL.GetPName.BlendEquationAlpha;
+ var _TextureCubeMapSeamless = OpenTK.Graphics.OpenGL.GetPName.TextureCubeMapSeamless;
+ var _PointSprite = OpenTK.Graphics.OpenGL.GetPName.PointSprite;
+ var _MaxVertexAttribs = OpenTK.Graphics.OpenGL.GetPName.MaxVertexAttribs;
+ var _MaxTessControlInputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTessControlInputComponents;
+ var _MaxTessEvaluationInputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationInputComponents;
+ var _MaxTextureCoords = OpenTK.Graphics.OpenGL.GetPName.MaxTextureCoords;
+ var _MaxTextureImageUnits = OpenTK.Graphics.OpenGL.GetPName.MaxTextureImageUnits;
+ var _ArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.ArrayBufferBinding;
+ var _ElementArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.ElementArrayBufferBinding;
+ var _VertexArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.VertexArrayBufferBinding;
+ var _NormalArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.NormalArrayBufferBinding;
+ var _ColorArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.ColorArrayBufferBinding;
+ var _IndexArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.IndexArrayBufferBinding;
+ var _TextureCoordArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.TextureCoordArrayBufferBinding;
+ var _EdgeFlagArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.EdgeFlagArrayBufferBinding;
+ var _SecondaryColorArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.SecondaryColorArrayBufferBinding;
+ var _FogCoordArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.FogCoordArrayBufferBinding;
+ var _WeightArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.WeightArrayBufferBinding;
+ var _VertexAttribArrayBufferBinding = OpenTK.Graphics.OpenGL.GetPName.VertexAttribArrayBufferBinding;
+ var _PixelPackBufferBinding = OpenTK.Graphics.OpenGL.GetPName.PixelPackBufferBinding;
+ var _PixelUnpackBufferBinding = OpenTK.Graphics.OpenGL.GetPName.PixelUnpackBufferBinding;
+ var _MaxDualSourceDrawBuffers = OpenTK.Graphics.OpenGL.GetPName.MaxDualSourceDrawBuffers;
+ var _MaxArrayTextureLayers = OpenTK.Graphics.OpenGL.GetPName.MaxArrayTextureLayers;
+ var _MinProgramTexelOffset = OpenTK.Graphics.OpenGL.GetPName.MinProgramTexelOffset;
+ var _MaxProgramTexelOffset = OpenTK.Graphics.OpenGL.GetPName.MaxProgramTexelOffset;
+ var _SamplerBinding = OpenTK.Graphics.OpenGL.GetPName.SamplerBinding;
+ var _ClampVertexColor = OpenTK.Graphics.OpenGL.GetPName.ClampVertexColor;
+ var _ClampFragmentColor = OpenTK.Graphics.OpenGL.GetPName.ClampFragmentColor;
+ var _ClampReadColor = OpenTK.Graphics.OpenGL.GetPName.ClampReadColor;
+ var _MaxVertexUniformBlocks = OpenTK.Graphics.OpenGL.GetPName.MaxVertexUniformBlocks;
+ var _MaxGeometryUniformBlocks = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryUniformBlocks;
+ var _MaxFragmentUniformBlocks = OpenTK.Graphics.OpenGL.GetPName.MaxFragmentUniformBlocks;
+ var _MaxCombinedUniformBlocks = OpenTK.Graphics.OpenGL.GetPName.MaxCombinedUniformBlocks;
+ var _MaxUniformBufferBindings = OpenTK.Graphics.OpenGL.GetPName.MaxUniformBufferBindings;
+ var _MaxUniformBlockSize = OpenTK.Graphics.OpenGL.GetPName.MaxUniformBlockSize;
+ var _MaxCombinedVertexUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxCombinedVertexUniformComponents;
+ var _MaxCombinedGeometryUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxCombinedGeometryUniformComponents;
+ var _MaxCombinedFragmentUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxCombinedFragmentUniformComponents;
+ var _UniformBufferOffsetAlignment = OpenTK.Graphics.OpenGL.GetPName.UniformBufferOffsetAlignment;
+ var _MaxFragmentUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxFragmentUniformComponents;
+ var _MaxVertexUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxVertexUniformComponents;
+ var _MaxVaryingComponents = OpenTK.Graphics.OpenGL.GetPName.MaxVaryingComponents;
+ var _MaxVaryingFloats = OpenTK.Graphics.OpenGL.GetPName.MaxVaryingFloats;
+ var _MaxVertexTextureImageUnits = OpenTK.Graphics.OpenGL.GetPName.MaxVertexTextureImageUnits;
+ var _MaxCombinedTextureImageUnits = OpenTK.Graphics.OpenGL.GetPName.MaxCombinedTextureImageUnits;
+ var _FragmentShaderDerivativeHint = OpenTK.Graphics.OpenGL.GetPName.FragmentShaderDerivativeHint;
+ var _CurrentProgram = OpenTK.Graphics.OpenGL.GetPName.CurrentProgram;
+ var _ImplementationColorReadType = OpenTK.Graphics.OpenGL.GetPName.ImplementationColorReadType;
+ var _ImplementationColorReadFormat = OpenTK.Graphics.OpenGL.GetPName.ImplementationColorReadFormat;
+ var _TextureBinding1DArray = OpenTK.Graphics.OpenGL.GetPName.TextureBinding1DArray;
+ var _TextureBinding2DArray = OpenTK.Graphics.OpenGL.GetPName.TextureBinding2DArray;
+ var _MaxGeometryTextureImageUnits = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryTextureImageUnits;
+ var _TextureBuffer = OpenTK.Graphics.OpenGL.GetPName.TextureBuffer;
+ var _MaxTextureBufferSize = OpenTK.Graphics.OpenGL.GetPName.MaxTextureBufferSize;
+ var _TextureBindingBuffer = OpenTK.Graphics.OpenGL.GetPName.TextureBindingBuffer;
+ var _TextureBufferDataStoreBinding = OpenTK.Graphics.OpenGL.GetPName.TextureBufferDataStoreBinding;
+ var _SampleShading = OpenTK.Graphics.OpenGL.GetPName.SampleShading;
+ var _MinSampleShadingValue = OpenTK.Graphics.OpenGL.GetPName.MinSampleShadingValue;
+ var _MaxTransformFeedbackSeparateComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackSeparateComponents;
+ var _MaxTransformFeedbackInterleavedComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackInterleavedComponents;
+ var _MaxTransformFeedbackSeparateAttribs = OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackSeparateAttribs;
+ var _StencilBackRef = OpenTK.Graphics.OpenGL.GetPName.StencilBackRef;
+ var _StencilBackValueMask = OpenTK.Graphics.OpenGL.GetPName.StencilBackValueMask;
+ var _StencilBackWritemask = OpenTK.Graphics.OpenGL.GetPName.StencilBackWritemask;
+ var _DrawFramebufferBinding = OpenTK.Graphics.OpenGL.GetPName.DrawFramebufferBinding;
+ var _FramebufferBinding = OpenTK.Graphics.OpenGL.GetPName.FramebufferBinding;
+ var _FramebufferBindingExt = OpenTK.Graphics.OpenGL.GetPName.FramebufferBindingExt;
+ var _RenderbufferBinding = OpenTK.Graphics.OpenGL.GetPName.RenderbufferBinding;
+ var _RenderbufferBindingExt = OpenTK.Graphics.OpenGL.GetPName.RenderbufferBindingExt;
+ var _ReadFramebufferBinding = OpenTK.Graphics.OpenGL.GetPName.ReadFramebufferBinding;
+ var _MaxColorAttachments = OpenTK.Graphics.OpenGL.GetPName.MaxColorAttachments;
+ var _MaxColorAttachmentsExt = OpenTK.Graphics.OpenGL.GetPName.MaxColorAttachmentsExt;
+ var _MaxSamples = OpenTK.Graphics.OpenGL.GetPName.MaxSamples;
+ var _FramebufferSrgb = OpenTK.Graphics.OpenGL.GetPName.FramebufferSrgb;
+ var _MaxGeometryVaryingComponents = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryVaryingComponents;
+ var _MaxVertexVaryingComponents = OpenTK.Graphics.OpenGL.GetPName.MaxVertexVaryingComponents;
+ var _MaxGeometryUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryUniformComponents;
+ var _MaxGeometryOutputVertices = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryOutputVertices;
+ var _MaxGeometryTotalOutputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryTotalOutputComponents;
+ var _MaxSubroutines = OpenTK.Graphics.OpenGL.GetPName.MaxSubroutines;
+ var _MaxSubroutineUniformLocations = OpenTK.Graphics.OpenGL.GetPName.MaxSubroutineUniformLocations;
+ var _ShaderBinaryFormats = OpenTK.Graphics.OpenGL.GetPName.ShaderBinaryFormats;
+ var _NumShaderBinaryFormats = OpenTK.Graphics.OpenGL.GetPName.NumShaderBinaryFormats;
+ var _ShaderCompiler = OpenTK.Graphics.OpenGL.GetPName.ShaderCompiler;
+ var _MaxVertexUniformVectors = OpenTK.Graphics.OpenGL.GetPName.MaxVertexUniformVectors;
+ var _MaxVaryingVectors = OpenTK.Graphics.OpenGL.GetPName.MaxVaryingVectors;
+ var _MaxFragmentUniformVectors = OpenTK.Graphics.OpenGL.GetPName.MaxFragmentUniformVectors;
+ var _MaxCombinedTessControlUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxCombinedTessControlUniformComponents;
+ var _MaxCombinedTessEvaluationUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxCombinedTessEvaluationUniformComponents;
+ var _TransformFeedbackBufferPaused = OpenTK.Graphics.OpenGL.GetPName.TransformFeedbackBufferPaused;
+ var _TransformFeedbackBufferActive = OpenTK.Graphics.OpenGL.GetPName.TransformFeedbackBufferActive;
+ var _TransformFeedbackBinding = OpenTK.Graphics.OpenGL.GetPName.TransformFeedbackBinding;
+ var _Timestamp = OpenTK.Graphics.OpenGL.GetPName.Timestamp;
+ var _QuadsFollowProvokingVertexConvention = OpenTK.Graphics.OpenGL.GetPName.QuadsFollowProvokingVertexConvention;
+ var _ProvokingVertex = OpenTK.Graphics.OpenGL.GetPName.ProvokingVertex;
+ var _SampleMask = OpenTK.Graphics.OpenGL.GetPName.SampleMask;
+ var _MaxSampleMaskWords = OpenTK.Graphics.OpenGL.GetPName.MaxSampleMaskWords;
+ var _MaxGeometryShaderInvocations = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryShaderInvocations;
+ var _MinFragmentInterpolationOffset = OpenTK.Graphics.OpenGL.GetPName.MinFragmentInterpolationOffset;
+ var _MaxFragmentInterpolationOffset = OpenTK.Graphics.OpenGL.GetPName.MaxFragmentInterpolationOffset;
+ var _FragmentInterpolationOffsetBits = OpenTK.Graphics.OpenGL.GetPName.FragmentInterpolationOffsetBits;
+ var _MinProgramTextureGatherOffset = OpenTK.Graphics.OpenGL.GetPName.MinProgramTextureGatherOffset;
+ var _MaxProgramTextureGatherOffset = OpenTK.Graphics.OpenGL.GetPName.MaxProgramTextureGatherOffset;
+ var _MaxTransformFeedbackBuffers = OpenTK.Graphics.OpenGL.GetPName.MaxTransformFeedbackBuffers;
+ var _MaxVertexStreams = OpenTK.Graphics.OpenGL.GetPName.MaxVertexStreams;
+ var _PatchVertices = OpenTK.Graphics.OpenGL.GetPName.PatchVertices;
+ var _PatchDefaultInnerLevel = OpenTK.Graphics.OpenGL.GetPName.PatchDefaultInnerLevel;
+ var _PatchDefaultOuterLevel = OpenTK.Graphics.OpenGL.GetPName.PatchDefaultOuterLevel;
+ var _MaxPatchVertices = OpenTK.Graphics.OpenGL.GetPName.MaxPatchVertices;
+ var _MaxTessGenLevel = OpenTK.Graphics.OpenGL.GetPName.MaxTessGenLevel;
+ var _MaxTessControlUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTessControlUniformComponents;
+ var _MaxTessEvaluationUniformComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationUniformComponents;
+ var _MaxTessControlTextureImageUnits = OpenTK.Graphics.OpenGL.GetPName.MaxTessControlTextureImageUnits;
+ var _MaxTessEvaluationTextureImageUnits = OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationTextureImageUnits;
+ var _MaxTessControlOutputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTessControlOutputComponents;
+ var _MaxTessPatchComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTessPatchComponents;
+ var _MaxTessControlTotalOutputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTessControlTotalOutputComponents;
+ var _MaxTessEvaluationOutputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationOutputComponents;
+ var _MaxTessControlUniformBlocks = OpenTK.Graphics.OpenGL.GetPName.MaxTessControlUniformBlocks;
+ var _MaxTessEvaluationUniformBlocks = OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationUniformBlocks;
+ var _DrawIndirectBufferBinding = OpenTK.Graphics.OpenGL.GetPName.DrawIndirectBufferBinding;
+ var _MaxVertexImageUniforms = OpenTK.Graphics.OpenGL.GetPName.MaxVertexImageUniforms;
+ var _MaxTessControlImageUniforms = OpenTK.Graphics.OpenGL.GetPName.MaxTessControlImageUniforms;
+ var _MaxTessEvaluationImageUniforms = OpenTK.Graphics.OpenGL.GetPName.MaxTessEvaluationImageUniforms;
+ var _MaxGeometryImageUniforms = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryImageUniforms;
+ var _MaxFragmentImageUniforms = OpenTK.Graphics.OpenGL.GetPName.MaxFragmentImageUniforms;
+ var _MaxCombinedImageUniforms = OpenTK.Graphics.OpenGL.GetPName.MaxCombinedImageUniforms;
+ var _TextureBinding2DMultisample = OpenTK.Graphics.OpenGL.GetPName.TextureBinding2DMultisample;
+ var _TextureBinding2DMultisampleArray = OpenTK.Graphics.OpenGL.GetPName.TextureBinding2DMultisampleArray;
+ var _MaxColorTextureSamples = OpenTK.Graphics.OpenGL.GetPName.MaxColorTextureSamples;
+ var _MaxDepthTextureSamples = OpenTK.Graphics.OpenGL.GetPName.MaxDepthTextureSamples;
+ var _MaxIntegerSamples = OpenTK.Graphics.OpenGL.GetPName.MaxIntegerSamples;
+ var _MaxVertexOutputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxVertexOutputComponents;
+ var _MaxGeometryInputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryInputComponents;
+ var _MaxGeometryOutputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxGeometryOutputComponents;
+ var _MaxFragmentInputComponents = OpenTK.Graphics.OpenGL.GetPName.MaxFragmentInputComponents;
+ var _MaxComputeImageUniforms = OpenTK.Graphics.OpenGL.GetPName.MaxComputeImageUniforms;
+}
+static void Test_GetPointervPName_10646() {
+ var _FeedbackBufferPointer = OpenTK.Graphics.OpenGL.GetPointervPName.FeedbackBufferPointer;
+ var _SelectionBufferPointer = OpenTK.Graphics.OpenGL.GetPointervPName.SelectionBufferPointer;
+ var _VertexArrayPointer = OpenTK.Graphics.OpenGL.GetPointervPName.VertexArrayPointer;
+ var _VertexArrayPointerExt = OpenTK.Graphics.OpenGL.GetPointervPName.VertexArrayPointerExt;
+ var _NormalArrayPointer = OpenTK.Graphics.OpenGL.GetPointervPName.NormalArrayPointer;
+ var _NormalArrayPointerExt = OpenTK.Graphics.OpenGL.GetPointervPName.NormalArrayPointerExt;
+ var _ColorArrayPointer = OpenTK.Graphics.OpenGL.GetPointervPName.ColorArrayPointer;
+ var _ColorArrayPointerExt = OpenTK.Graphics.OpenGL.GetPointervPName.ColorArrayPointerExt;
+ var _IndexArrayPointer = OpenTK.Graphics.OpenGL.GetPointervPName.IndexArrayPointer;
+ var _IndexArrayPointerExt = OpenTK.Graphics.OpenGL.GetPointervPName.IndexArrayPointerExt;
+ var _TextureCoordArrayPointer = OpenTK.Graphics.OpenGL.GetPointervPName.TextureCoordArrayPointer;
+ var _TextureCoordArrayPointerExt = OpenTK.Graphics.OpenGL.GetPointervPName.TextureCoordArrayPointerExt;
+ var _EdgeFlagArrayPointer = OpenTK.Graphics.OpenGL.GetPointervPName.EdgeFlagArrayPointer;
+ var _EdgeFlagArrayPointerExt = OpenTK.Graphics.OpenGL.GetPointervPName.EdgeFlagArrayPointerExt;
+ var _InstrumentBufferPointerSgix = OpenTK.Graphics.OpenGL.GetPointervPName.InstrumentBufferPointerSgix;
+ var _FogCoordArrayPointer = OpenTK.Graphics.OpenGL.GetPointervPName.FogCoordArrayPointer;
+ var _SecondaryColorArrayPointer = OpenTK.Graphics.OpenGL.GetPointervPName.SecondaryColorArrayPointer;
+}
+static void Test_GetProgramParameterName_10647() {
+ var _ProgramBinaryRetrievableHint = OpenTK.Graphics.OpenGL.GetProgramParameterName.ProgramBinaryRetrievableHint;
+ var _ProgramSeparable = OpenTK.Graphics.OpenGL.GetProgramParameterName.ProgramSeparable;
+ var _GeometryShaderInvocations = OpenTK.Graphics.OpenGL.GetProgramParameterName.GeometryShaderInvocations;
+ var _GeometryVerticesOut = OpenTK.Graphics.OpenGL.GetProgramParameterName.GeometryVerticesOut;
+ var _GeometryInputType = OpenTK.Graphics.OpenGL.GetProgramParameterName.GeometryInputType;
+ var _GeometryOutputType = OpenTK.Graphics.OpenGL.GetProgramParameterName.GeometryOutputType;
+ var _ActiveUniformBlockMaxNameLength = OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveUniformBlockMaxNameLength;
+ var _ActiveUniformBlocks = OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveUniformBlocks;
+ var _DeleteStatus = OpenTK.Graphics.OpenGL.GetProgramParameterName.DeleteStatus;
+ var _LinkStatus = OpenTK.Graphics.OpenGL.GetProgramParameterName.LinkStatus;
+ var _ValidateStatus = OpenTK.Graphics.OpenGL.GetProgramParameterName.ValidateStatus;
+ var _InfoLogLength = OpenTK.Graphics.OpenGL.GetProgramParameterName.InfoLogLength;
+ var _AttachedShaders = OpenTK.Graphics.OpenGL.GetProgramParameterName.AttachedShaders;
+ var _ActiveUniforms = OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveUniforms;
+ var _ActiveUniformMaxLength = OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveUniformMaxLength;
+ var _ActiveAttributes = OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveAttributes;
+ var _ActiveAttributeMaxLength = OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveAttributeMaxLength;
+ var _TransformFeedbackVaryingMaxLength = OpenTK.Graphics.OpenGL.GetProgramParameterName.TransformFeedbackVaryingMaxLength;
+ var _TransformFeedbackBufferMode = OpenTK.Graphics.OpenGL.GetProgramParameterName.TransformFeedbackBufferMode;
+ var _TransformFeedbackVaryings = OpenTK.Graphics.OpenGL.GetProgramParameterName.TransformFeedbackVaryings;
+ var _TessControlOutputVertices = OpenTK.Graphics.OpenGL.GetProgramParameterName.TessControlOutputVertices;
+ var _TessGenMode = OpenTK.Graphics.OpenGL.GetProgramParameterName.TessGenMode;
+ var _TessGenSpacing = OpenTK.Graphics.OpenGL.GetProgramParameterName.TessGenSpacing;
+ var _TessGenVertexOrder = OpenTK.Graphics.OpenGL.GetProgramParameterName.TessGenVertexOrder;
+ var _TessGenPointMode = OpenTK.Graphics.OpenGL.GetProgramParameterName.TessGenPointMode;
+ var _MaxComputeWorkGroupSize = OpenTK.Graphics.OpenGL.GetProgramParameterName.MaxComputeWorkGroupSize;
+ var _ActiveAtomicCounterBuffers = OpenTK.Graphics.OpenGL.GetProgramParameterName.ActiveAtomicCounterBuffers;
+}
+static void Test_GetQueryObjectParam_10648() {
+ var _QueryResult = OpenTK.Graphics.OpenGL.GetQueryObjectParam.QueryResult;
+ var _QueryResultAvailable = OpenTK.Graphics.OpenGL.GetQueryObjectParam.QueryResultAvailable;
+ var _QueryResultNoWait = OpenTK.Graphics.OpenGL.GetQueryObjectParam.QueryResultNoWait;
+}
+static void Test_GetQueryParam_10649() {
+ var _QueryCounterBits = OpenTK.Graphics.OpenGL.GetQueryParam.QueryCounterBits;
+ var _CurrentQuery = OpenTK.Graphics.OpenGL.GetQueryParam.CurrentQuery;
+}
+static void Test_GetTextureParameter_10650() {
+ var _TextureWidth = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWidth;
+ var _TextureHeight = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureHeight;
+ var _TextureComponents = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureComponents;
+ var _TextureInternalFormat = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureInternalFormat;
+ var _TextureBorderColor = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBorderColor;
+ var _TextureBorderColorNv = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBorderColorNv;
+ var _TextureBorder = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBorder;
+ var _TextureMagFilter = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMagFilter;
+ var _TextureMinFilter = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMinFilter;
+ var _TextureWrapS = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapS;
+ var _TextureWrapT = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapT;
+ var _TextureRedSize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureRedSize;
+ var _TextureGreenSize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureGreenSize;
+ var _TextureBlueSize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBlueSize;
+ var _TextureAlphaSize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureAlphaSize;
+ var _TextureLuminanceSize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLuminanceSize;
+ var _TextureIntensitySize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureIntensitySize;
+ var _TexturePriority = OpenTK.Graphics.OpenGL.GetTextureParameter.TexturePriority;
+ var _TextureResident = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureResident;
+ var _TextureDepth = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepth;
+ var _TextureDepthExt = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepthExt;
+ var _TextureWrapR = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapR;
+ var _TextureWrapRExt = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapRExt;
+ var _DetailTextureLevelSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.DetailTextureLevelSgis;
+ var _DetailTextureModeSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.DetailTextureModeSgis;
+ var _DetailTextureFuncPointsSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.DetailTextureFuncPointsSgis;
+ var _SharpenTextureFuncPointsSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.SharpenTextureFuncPointsSgis;
+ var _ShadowAmbientSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.ShadowAmbientSgix;
+ var _DualTextureSelectSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.DualTextureSelectSgis;
+ var _QuadTextureSelectSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.QuadTextureSelectSgis;
+ var _Texture4DsizeSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.Texture4DsizeSgis;
+ var _TextureWrapQSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureWrapQSgis;
+ var _TextureMinLod = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMinLod;
+ var _TextureMinLodSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMinLodSgis;
+ var _TextureMaxLod = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLod;
+ var _TextureMaxLodSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLodSgis;
+ var _TextureBaseLevel = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBaseLevel;
+ var _TextureBaseLevelSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBaseLevelSgis;
+ var _TextureMaxLevel = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLevel;
+ var _TextureMaxLevelSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxLevelSgis;
+ var _TextureFilter4SizeSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureFilter4SizeSgis;
+ var _TextureClipmapCenterSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapCenterSgix;
+ var _TextureClipmapFrameSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapFrameSgix;
+ var _TextureClipmapOffsetSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapOffsetSgix;
+ var _TextureClipmapVirtualDepthSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapVirtualDepthSgix;
+ var _TextureClipmapLodOffsetSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapLodOffsetSgix;
+ var _TextureClipmapDepthSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureClipmapDepthSgix;
+ var _PostTextureFilterBiasSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.PostTextureFilterBiasSgix;
+ var _PostTextureFilterScaleSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.PostTextureFilterScaleSgix;
+ var _TextureLodBiasSSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLodBiasSSgix;
+ var _TextureLodBiasTSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLodBiasTSgix;
+ var _TextureLodBiasRSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLodBiasRSgix;
+ var _GenerateMipmap = OpenTK.Graphics.OpenGL.GetTextureParameter.GenerateMipmap;
+ var _GenerateMipmapSgis = OpenTK.Graphics.OpenGL.GetTextureParameter.GenerateMipmapSgis;
+ var _TextureCompareSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareSgix;
+ var _TextureCompareOperatorSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareOperatorSgix;
+ var _TextureLequalRSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLequalRSgix;
+ var _TextureGequalRSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureGequalRSgix;
+ var _TextureMaxClampSSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxClampSSgix;
+ var _TextureMaxClampTSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxClampTSgix;
+ var _TextureMaxClampRSgix = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureMaxClampRSgix;
+ var _TextureCompressedImageSize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompressedImageSize;
+ var _TextureCompressed = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompressed;
+ var _TextureDepthSize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepthSize;
+ var _DepthTextureMode = OpenTK.Graphics.OpenGL.GetTextureParameter.DepthTextureMode;
+ var _TextureCompareMode = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareMode;
+ var _TextureCompareFunc = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureCompareFunc;
+ var _TextureStencilSize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureStencilSize;
+ var _TextureRedType = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureRedType;
+ var _TextureGreenType = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureGreenType;
+ var _TextureBlueType = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureBlueType;
+ var _TextureAlphaType = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureAlphaType;
+ var _TextureLuminanceType = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureLuminanceType;
+ var _TextureIntensityType = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureIntensityType;
+ var _TextureDepthType = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureDepthType;
+ var _TextureSharedSize = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSharedSize;
+ var _TextureSwizzleR = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleR;
+ var _TextureSwizzleG = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleG;
+ var _TextureSwizzleB = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleB;
+ var _TextureSwizzleA = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleA;
+ var _TextureSwizzleRgba = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSwizzleRgba;
+ var _TextureSamples = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureSamples;
+ var _TextureFixedSampleLocations = OpenTK.Graphics.OpenGL.GetTextureParameter.TextureFixedSampleLocations;
+}
+static void Test_Gl3DfxMultisample_10651() {
+ var _MultisampleBit3Dfx = OpenTK.Graphics.OpenGL.Gl3DfxMultisample.MultisampleBit3Dfx;
+ var _Multisample3Dfx = OpenTK.Graphics.OpenGL.Gl3DfxMultisample.Multisample3Dfx;
+ var _SampleBuffers3Dfx = OpenTK.Graphics.OpenGL.Gl3DfxMultisample.SampleBuffers3Dfx;
+ var _Samples3Dfx = OpenTK.Graphics.OpenGL.Gl3DfxMultisample.Samples3Dfx;
+}
+static void Test_Gl3DfxTbuffer_10652() {
+}
+static void Test_Gl3DfxTextureCompressionFxt1_10653() {
+ var _CompressedRgbFxt13Dfx = OpenTK.Graphics.OpenGL.Gl3DfxTextureCompressionFxt1.CompressedRgbFxt13Dfx;
+ var _CompressedRgbaFxt13Dfx = OpenTK.Graphics.OpenGL.Gl3DfxTextureCompressionFxt1.CompressedRgbaFxt13Dfx;
+}
+static void Test_GremedyFrameTerminator_10654() {
+}
+static void Test_GremedyStringMarker_10655() {
+}
+static void Test_HintMode_10656() {
+ var _DontCare = OpenTK.Graphics.OpenGL.HintMode.DontCare;
+ var _Fastest = OpenTK.Graphics.OpenGL.HintMode.Fastest;
+ var _Nicest = OpenTK.Graphics.OpenGL.HintMode.Nicest;
+}
+static void Test_HintTarget_10657() {
+ var _PerspectiveCorrectionHint = OpenTK.Graphics.OpenGL.HintTarget.PerspectiveCorrectionHint;
+ var _PointSmoothHint = OpenTK.Graphics.OpenGL.HintTarget.PointSmoothHint;
+ var _LineSmoothHint = OpenTK.Graphics.OpenGL.HintTarget.LineSmoothHint;
+ var _PolygonSmoothHint = OpenTK.Graphics.OpenGL.HintTarget.PolygonSmoothHint;
+ var _FogHint = OpenTK.Graphics.OpenGL.HintTarget.FogHint;
+ var _PreferDoublebufferHintPgi = OpenTK.Graphics.OpenGL.HintTarget.PreferDoublebufferHintPgi;
+ var _ConserveMemoryHintPgi = OpenTK.Graphics.OpenGL.HintTarget.ConserveMemoryHintPgi;
+ var _ReclaimMemoryHintPgi = OpenTK.Graphics.OpenGL.HintTarget.ReclaimMemoryHintPgi;
+ var _NativeGraphicsBeginHintPgi = OpenTK.Graphics.OpenGL.HintTarget.NativeGraphicsBeginHintPgi;
+ var _NativeGraphicsEndHintPgi = OpenTK.Graphics.OpenGL.HintTarget.NativeGraphicsEndHintPgi;
+ var _AlwaysFastHintPgi = OpenTK.Graphics.OpenGL.HintTarget.AlwaysFastHintPgi;
+ var _AlwaysSoftHintPgi = OpenTK.Graphics.OpenGL.HintTarget.AlwaysSoftHintPgi;
+ var _AllowDrawObjHintPgi = OpenTK.Graphics.OpenGL.HintTarget.AllowDrawObjHintPgi;
+ var _AllowDrawWinHintPgi = OpenTK.Graphics.OpenGL.HintTarget.AllowDrawWinHintPgi;
+ var _AllowDrawFrgHintPgi = OpenTK.Graphics.OpenGL.HintTarget.AllowDrawFrgHintPgi;
+ var _AllowDrawMemHintPgi = OpenTK.Graphics.OpenGL.HintTarget.AllowDrawMemHintPgi;
+ var _StrictDepthfuncHintPgi = OpenTK.Graphics.OpenGL.HintTarget.StrictDepthfuncHintPgi;
+ var _StrictLightingHintPgi = OpenTK.Graphics.OpenGL.HintTarget.StrictLightingHintPgi;
+ var _StrictScissorHintPgi = OpenTK.Graphics.OpenGL.HintTarget.StrictScissorHintPgi;
+ var _FullStippleHintPgi = OpenTK.Graphics.OpenGL.HintTarget.FullStippleHintPgi;
+ var _ClipNearHintPgi = OpenTK.Graphics.OpenGL.HintTarget.ClipNearHintPgi;
+ var _ClipFarHintPgi = OpenTK.Graphics.OpenGL.HintTarget.ClipFarHintPgi;
+ var _WideLineHintPgi = OpenTK.Graphics.OpenGL.HintTarget.WideLineHintPgi;
+ var _BackNormalsHintPgi = OpenTK.Graphics.OpenGL.HintTarget.BackNormalsHintPgi;
+ var _VertexDataHintPgi = OpenTK.Graphics.OpenGL.HintTarget.VertexDataHintPgi;
+ var _VertexConsistentHintPgi = OpenTK.Graphics.OpenGL.HintTarget.VertexConsistentHintPgi;
+ var _MaterialSideHintPgi = OpenTK.Graphics.OpenGL.HintTarget.MaterialSideHintPgi;
+ var _MaxVertexHintPgi = OpenTK.Graphics.OpenGL.HintTarget.MaxVertexHintPgi;
+ var _PackCmykHintExt = OpenTK.Graphics.OpenGL.HintTarget.PackCmykHintExt;
+ var _UnpackCmykHintExt = OpenTK.Graphics.OpenGL.HintTarget.UnpackCmykHintExt;
+ var _PhongHintWin = OpenTK.Graphics.OpenGL.HintTarget.PhongHintWin;
+ var _ClipVolumeClippingHintExt = OpenTK.Graphics.OpenGL.HintTarget.ClipVolumeClippingHintExt;
+ var _TextureMultiBufferHintSgix = OpenTK.Graphics.OpenGL.HintTarget.TextureMultiBufferHintSgix;
+ var _GenerateMipmapHint = OpenTK.Graphics.OpenGL.HintTarget.GenerateMipmapHint;
+ var _GenerateMipmapHintSgis = OpenTK.Graphics.OpenGL.HintTarget.GenerateMipmapHintSgis;
+ var _ProgramBinaryRetrievableHint = OpenTK.Graphics.OpenGL.HintTarget.ProgramBinaryRetrievableHint;
+ var _ConvolutionHintSgix = OpenTK.Graphics.OpenGL.HintTarget.ConvolutionHintSgix;
+ var _ScalebiasHintSgix = OpenTK.Graphics.OpenGL.HintTarget.ScalebiasHintSgix;
+ var _LineQualityHintSgix = OpenTK.Graphics.OpenGL.HintTarget.LineQualityHintSgix;
+ var _VertexPreclipSgix = OpenTK.Graphics.OpenGL.HintTarget.VertexPreclipSgix;
+ var _VertexPreclipHintSgix = OpenTK.Graphics.OpenGL.HintTarget.VertexPreclipHintSgix;
+ var _TextureCompressionHint = OpenTK.Graphics.OpenGL.HintTarget.TextureCompressionHint;
+ var _TextureCompressionHintArb = OpenTK.Graphics.OpenGL.HintTarget.TextureCompressionHintArb;
+ var _VertexArrayStorageHintApple = OpenTK.Graphics.OpenGL.HintTarget.VertexArrayStorageHintApple;
+ var _MultisampleFilterHintNv = OpenTK.Graphics.OpenGL.HintTarget.MultisampleFilterHintNv;
+ var _TransformHintApple = OpenTK.Graphics.OpenGL.HintTarget.TransformHintApple;
+ var _TextureStorageHintApple = OpenTK.Graphics.OpenGL.HintTarget.TextureStorageHintApple;
+ var _FragmentShaderDerivativeHint = OpenTK.Graphics.OpenGL.HintTarget.FragmentShaderDerivativeHint;
+ var _FragmentShaderDerivativeHintArb = OpenTK.Graphics.OpenGL.HintTarget.FragmentShaderDerivativeHintArb;
+ var _FragmentShaderDerivativeHintOes = OpenTK.Graphics.OpenGL.HintTarget.FragmentShaderDerivativeHintOes;
+ var _BinningControlHintQcom = OpenTK.Graphics.OpenGL.HintTarget.BinningControlHintQcom;
+}
+static void Test_HistogramTarget_10658() {
+ var _Histogram = OpenTK.Graphics.OpenGL.HistogramTarget.Histogram;
+ var _ProxyHistogram = OpenTK.Graphics.OpenGL.HistogramTarget.ProxyHistogram;
+}
+static void Test_HistogramTargetExt_10659() {
+ var _Histogram = OpenTK.Graphics.OpenGL.HistogramTargetExt.Histogram;
+ var _HistogramExt = OpenTK.Graphics.OpenGL.HistogramTargetExt.HistogramExt;
+ var _ProxyHistogram = OpenTK.Graphics.OpenGL.HistogramTargetExt.ProxyHistogram;
+ var _ProxyHistogramExt = OpenTK.Graphics.OpenGL.HistogramTargetExt.ProxyHistogramExt;
+}
+static void Test_HpConvolutionBorderModes_10660() {
+ var _IgnoreBorderHp = OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.IgnoreBorderHp;
+ var _ConstantBorderHp = OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.ConstantBorderHp;
+ var _ReplicateBorderHp = OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.ReplicateBorderHp;
+ var _ConvolutionBorderColorHp = OpenTK.Graphics.OpenGL.HpConvolutionBorderModes.ConvolutionBorderColorHp;
+}
+static void Test_HpImageTransform_10661() {
+ var _ImageScaleXHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageScaleXHp;
+ var _ImageScaleYHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageScaleYHp;
+ var _ImageTranslateXHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageTranslateXHp;
+ var _ImageTranslateYHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageTranslateYHp;
+ var _ImageRotateAngleHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageRotateAngleHp;
+ var _ImageRotateOriginXHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageRotateOriginXHp;
+ var _ImageRotateOriginYHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageRotateOriginYHp;
+ var _ImageMagFilterHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageMagFilterHp;
+ var _ImageMinFilterHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageMinFilterHp;
+ var _ImageCubicWeightHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageCubicWeightHp;
+ var _CubicHp = OpenTK.Graphics.OpenGL.HpImageTransform.CubicHp;
+ var _AverageHp = OpenTK.Graphics.OpenGL.HpImageTransform.AverageHp;
+ var _ImageTransform2DHp = OpenTK.Graphics.OpenGL.HpImageTransform.ImageTransform2DHp;
+ var _PostImageTransformColorTableHp = OpenTK.Graphics.OpenGL.HpImageTransform.PostImageTransformColorTableHp;
+ var _ProxyPostImageTransformColorTableHp = OpenTK.Graphics.OpenGL.HpImageTransform.ProxyPostImageTransformColorTableHp;
+}
+static void Test_HpOcclusionTest_10662() {
+ var _OcclusionTestHp = OpenTK.Graphics.OpenGL.HpOcclusionTest.OcclusionTestHp;
+ var _OcclusionTestResultHp = OpenTK.Graphics.OpenGL.HpOcclusionTest.OcclusionTestResultHp;
+}
+static void Test_HpTextureLighting_10663() {
+ var _TextureLightingModeHp = OpenTK.Graphics.OpenGL.HpTextureLighting.TextureLightingModeHp;
+ var _TexturePostSpecularHp = OpenTK.Graphics.OpenGL.HpTextureLighting.TexturePostSpecularHp;
+ var _TexturePreSpecularHp = OpenTK.Graphics.OpenGL.HpTextureLighting.TexturePreSpecularHp;
+}
+static void Test_IbmCullVertex_10664() {
+ var _CullVertexIbm = OpenTK.Graphics.OpenGL.IbmCullVertex.CullVertexIbm;
+}
+static void Test_IbmMultimodeDrawArrays_10665() {
+}
+static void Test_IbmRasterposClip_10666() {
+ var _RasterPositionUnclippedIbm = OpenTK.Graphics.OpenGL.IbmRasterposClip.RasterPositionUnclippedIbm;
+}
+static void Test_IbmStaticData_10667() {
+ var _AllStaticDataIbm = OpenTK.Graphics.OpenGL.IbmStaticData.AllStaticDataIbm;
+ var _StaticVertexArrayIbm = OpenTK.Graphics.OpenGL.IbmStaticData.StaticVertexArrayIbm;
+}
+static void Test_IbmTextureMirroredRepeat_10668() {
+ var _MirroredRepeatIbm = OpenTK.Graphics.OpenGL.IbmTextureMirroredRepeat.MirroredRepeatIbm;
+}
+static void Test_IbmVertexArrayLists_10669() {
+ var _VertexArrayListIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.VertexArrayListIbm;
+ var _NormalArrayListIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.NormalArrayListIbm;
+ var _ColorArrayListIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.ColorArrayListIbm;
+ var _IndexArrayListIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.IndexArrayListIbm;
+ var _TextureCoordArrayListIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.TextureCoordArrayListIbm;
+ var _EdgeFlagArrayListIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.EdgeFlagArrayListIbm;
+ var _FogCoordinateArrayListIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.FogCoordinateArrayListIbm;
+ var _SecondaryColorArrayListIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.SecondaryColorArrayListIbm;
+ var _VertexArrayListStrideIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.VertexArrayListStrideIbm;
+ var _NormalArrayListStrideIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.NormalArrayListStrideIbm;
+ var _ColorArrayListStrideIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.ColorArrayListStrideIbm;
+ var _IndexArrayListStrideIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.IndexArrayListStrideIbm;
+ var _TextureCoordArrayListStrideIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.TextureCoordArrayListStrideIbm;
+ var _EdgeFlagArrayListStrideIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.EdgeFlagArrayListStrideIbm;
+ var _FogCoordinateArrayListStrideIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.FogCoordinateArrayListStrideIbm;
+ var _SecondaryColorArrayListStrideIbm = OpenTK.Graphics.OpenGL.IbmVertexArrayLists.SecondaryColorArrayListStrideIbm;
+}
+static void Test_ImageTarget_10670() {
+ var _Texture1D = OpenTK.Graphics.OpenGL.ImageTarget.Texture1D;
+ var _Texture2D = OpenTK.Graphics.OpenGL.ImageTarget.Texture2D;
+ var _Texture3D = OpenTK.Graphics.OpenGL.ImageTarget.Texture3D;
+ var _TextureRectangle = OpenTK.Graphics.OpenGL.ImageTarget.TextureRectangle;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.ImageTarget.TextureCubeMap;
+ var _Texture1DArray = OpenTK.Graphics.OpenGL.ImageTarget.Texture1DArray;
+ var _Texture2DArray = OpenTK.Graphics.OpenGL.ImageTarget.Texture2DArray;
+ var _TextureBuffer = OpenTK.Graphics.OpenGL.ImageTarget.TextureBuffer;
+ var _Renderbuffer = OpenTK.Graphics.OpenGL.ImageTarget.Renderbuffer;
+ var _TextureCubeMapArray = OpenTK.Graphics.OpenGL.ImageTarget.TextureCubeMapArray;
+ var _Texture2DMultisample = OpenTK.Graphics.OpenGL.ImageTarget.Texture2DMultisample;
+ var _Texture2DMultisampleArray = OpenTK.Graphics.OpenGL.ImageTarget.Texture2DMultisampleArray;
+}
+static void Test_IndexedEnableCap_10671() {
+ var _Blend = OpenTK.Graphics.OpenGL.IndexedEnableCap.Blend;
+ var _ScissorTest = OpenTK.Graphics.OpenGL.IndexedEnableCap.ScissorTest;
+}
+static void Test_IndexPointerType_10672() {
+ var _Short = OpenTK.Graphics.OpenGL.IndexPointerType.Short;
+ var _Int = OpenTK.Graphics.OpenGL.IndexPointerType.Int;
+ var _Float = OpenTK.Graphics.OpenGL.IndexPointerType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.IndexPointerType.Double;
+}
+static void Test_IngrBlendFuncSeparate_10673() {
+}
+static void Test_IngrColorClamp_10674() {
+ var _RedMinClampIngr = OpenTK.Graphics.OpenGL.IngrColorClamp.RedMinClampIngr;
+ var _GreenMinClampIngr = OpenTK.Graphics.OpenGL.IngrColorClamp.GreenMinClampIngr;
+ var _BlueMinClampIngr = OpenTK.Graphics.OpenGL.IngrColorClamp.BlueMinClampIngr;
+ var _AlphaMinClampIngr = OpenTK.Graphics.OpenGL.IngrColorClamp.AlphaMinClampIngr;
+ var _RedMaxClampIngr = OpenTK.Graphics.OpenGL.IngrColorClamp.RedMaxClampIngr;
+ var _GreenMaxClampIngr = OpenTK.Graphics.OpenGL.IngrColorClamp.GreenMaxClampIngr;
+ var _BlueMaxClampIngr = OpenTK.Graphics.OpenGL.IngrColorClamp.BlueMaxClampIngr;
+ var _AlphaMaxClampIngr = OpenTK.Graphics.OpenGL.IngrColorClamp.AlphaMaxClampIngr;
+}
+static void Test_IngrInterlaceRead_10675() {
+ var _InterlaceReadIngr = OpenTK.Graphics.OpenGL.IngrInterlaceRead.InterlaceReadIngr;
+}
+static void Test_IntelFragmentShaderOrdering_10676() {
+}
+static void Test_IntelMapTexture_10677() {
+ var _LayoutDefaultIntel = OpenTK.Graphics.OpenGL.IntelMapTexture.LayoutDefaultIntel;
+ var _TextureMemoryLayoutIntel = OpenTK.Graphics.OpenGL.IntelMapTexture.TextureMemoryLayoutIntel;
+ var _LayoutLinearIntel = OpenTK.Graphics.OpenGL.IntelMapTexture.LayoutLinearIntel;
+ var _LayoutLinearCpuCachedIntel = OpenTK.Graphics.OpenGL.IntelMapTexture.LayoutLinearCpuCachedIntel;
+}
+static void Test_IntelParallelArrays_10678() {
+ var _ParallelArraysIntel = OpenTK.Graphics.OpenGL.IntelParallelArrays.ParallelArraysIntel;
+ var _VertexArrayParallelPointersIntel = OpenTK.Graphics.OpenGL.IntelParallelArrays.VertexArrayParallelPointersIntel;
+ var _NormalArrayParallelPointersIntel = OpenTK.Graphics.OpenGL.IntelParallelArrays.NormalArrayParallelPointersIntel;
+ var _ColorArrayParallelPointersIntel = OpenTK.Graphics.OpenGL.IntelParallelArrays.ColorArrayParallelPointersIntel;
+ var _TextureCoordArrayParallelPointersIntel = OpenTK.Graphics.OpenGL.IntelParallelArrays.TextureCoordArrayParallelPointersIntel;
+}
+static void Test_IntelPerformanceQuery_10679() {
+ var _PerfquerySingleContextIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfquerySingleContextIntel;
+ var _PerfqueryGlobalContextIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryGlobalContextIntel;
+ var _PerfqueryDonotFlushIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryDonotFlushIntel;
+ var _PerfqueryFlushIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryFlushIntel;
+ var _PerfqueryWaitIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryWaitIntel;
+ var _PerfqueryCounterEventIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterEventIntel;
+ var _PerfqueryCounterDurationNormIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDurationNormIntel;
+ var _PerfqueryCounterDurationRawIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDurationRawIntel;
+ var _PerfqueryCounterThroughputIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterThroughputIntel;
+ var _PerfqueryCounterRawIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterRawIntel;
+ var _PerfqueryCounterTimestampIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterTimestampIntel;
+ var _PerfqueryCounterDataUint32Intel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataUint32Intel;
+ var _PerfqueryCounterDataUint64Intel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataUint64Intel;
+ var _PerfqueryCounterDataFloatIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataFloatIntel;
+ var _PerfqueryCounterDataDoubleIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataDoubleIntel;
+ var _PerfqueryCounterDataBool32Intel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDataBool32Intel;
+ var _PerfqueryQueryNameLengthMaxIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryQueryNameLengthMaxIntel;
+ var _PerfqueryCounterNameLengthMaxIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterNameLengthMaxIntel;
+ var _PerfqueryCounterDescLengthMaxIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryCounterDescLengthMaxIntel;
+ var _PerfqueryGpaExtendedCountersIntel = OpenTK.Graphics.OpenGL.IntelPerformanceQuery.PerfqueryGpaExtendedCountersIntel;
+}
+static void Test_InterleavedArrayFormat_10680() {
+ var _V2f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.V2f;
+ var _V3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.V3f;
+ var _C4ubV2f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C4ubV2f;
+ var _C4ubV3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C4ubV3f;
+ var _C3fV3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C3fV3f;
+ var _N3fV3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.N3fV3f;
+ var _C4fN3fV3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.C4fN3fV3f;
+ var _T2fV3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fV3f;
+ var _T4fV4f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T4fV4f;
+ var _T2fC4ubV3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fC4ubV3f;
+ var _T2fC3fV3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fC3fV3f;
+ var _T2fN3fV3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fN3fV3f;
+ var _T2fC4fN3fV3f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T2fC4fN3fV3f;
+ var _T4fC4fN3fV4f = OpenTK.Graphics.OpenGL.InterleavedArrayFormat.T4fC4fN3fV4f;
+}
+static void Test_InternalFormat_10681() {
+ var _R3G3B2 = OpenTK.Graphics.OpenGL.InternalFormat.R3G3B2;
+ var _Alpha4 = OpenTK.Graphics.OpenGL.InternalFormat.Alpha4;
+ var _Alpha8 = OpenTK.Graphics.OpenGL.InternalFormat.Alpha8;
+ var _Alpha12 = OpenTK.Graphics.OpenGL.InternalFormat.Alpha12;
+ var _Alpha16 = OpenTK.Graphics.OpenGL.InternalFormat.Alpha16;
+ var _Luminance4 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance4;
+ var _Luminance8 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance8;
+ var _Luminance12 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance12;
+ var _Luminance16 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance16;
+ var _Luminance4Alpha4 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance4Alpha4;
+ var _Luminance6Alpha2 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance6Alpha2;
+ var _Luminance8Alpha8 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance8Alpha8;
+ var _Luminance12Alpha4 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance12Alpha4;
+ var _Luminance12Alpha12 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance12Alpha12;
+ var _Luminance16Alpha16 = OpenTK.Graphics.OpenGL.InternalFormat.Luminance16Alpha16;
+ var _Intensity = OpenTK.Graphics.OpenGL.InternalFormat.Intensity;
+ var _Intensity4 = OpenTK.Graphics.OpenGL.InternalFormat.Intensity4;
+ var _Intensity8 = OpenTK.Graphics.OpenGL.InternalFormat.Intensity8;
+ var _Intensity12 = OpenTK.Graphics.OpenGL.InternalFormat.Intensity12;
+ var _Intensity16 = OpenTK.Graphics.OpenGL.InternalFormat.Intensity16;
+ var _Rgb2Ext = OpenTK.Graphics.OpenGL.InternalFormat.Rgb2Ext;
+ var _Rgb4 = OpenTK.Graphics.OpenGL.InternalFormat.Rgb4;
+ var _Rgb5 = OpenTK.Graphics.OpenGL.InternalFormat.Rgb5;
+ var _Rgb8 = OpenTK.Graphics.OpenGL.InternalFormat.Rgb8;
+ var _Rgb10 = OpenTK.Graphics.OpenGL.InternalFormat.Rgb10;
+ var _Rgb12 = OpenTK.Graphics.OpenGL.InternalFormat.Rgb12;
+ var _Rgb16 = OpenTK.Graphics.OpenGL.InternalFormat.Rgb16;
+ var _Rgba2 = OpenTK.Graphics.OpenGL.InternalFormat.Rgba2;
+ var _Rgba4 = OpenTK.Graphics.OpenGL.InternalFormat.Rgba4;
+ var _Rgb5A1 = OpenTK.Graphics.OpenGL.InternalFormat.Rgb5A1;
+ var _Rgba8 = OpenTK.Graphics.OpenGL.InternalFormat.Rgba8;
+ var _Rgb10A2 = OpenTK.Graphics.OpenGL.InternalFormat.Rgb10A2;
+ var _Rgba12 = OpenTK.Graphics.OpenGL.InternalFormat.Rgba12;
+ var _Rgba16 = OpenTK.Graphics.OpenGL.InternalFormat.Rgba16;
+ var _DualAlpha4Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualAlpha4Sgis;
+ var _DualAlpha8Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualAlpha8Sgis;
+ var _DualAlpha12Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualAlpha12Sgis;
+ var _DualAlpha16Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualAlpha16Sgis;
+ var _DualLuminance4Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualLuminance4Sgis;
+ var _DualLuminance8Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualLuminance8Sgis;
+ var _DualLuminance12Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualLuminance12Sgis;
+ var _DualLuminance16Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualLuminance16Sgis;
+ var _DualIntensity4Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualIntensity4Sgis;
+ var _DualIntensity8Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualIntensity8Sgis;
+ var _DualIntensity12Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualIntensity12Sgis;
+ var _DualIntensity16Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualIntensity16Sgis;
+ var _DualLuminanceAlpha4Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualLuminanceAlpha4Sgis;
+ var _DualLuminanceAlpha8Sgis = OpenTK.Graphics.OpenGL.InternalFormat.DualLuminanceAlpha8Sgis;
+ var _QuadAlpha4Sgis = OpenTK.Graphics.OpenGL.InternalFormat.QuadAlpha4Sgis;
+ var _QuadAlpha8Sgis = OpenTK.Graphics.OpenGL.InternalFormat.QuadAlpha8Sgis;
+ var _QuadLuminance4Sgis = OpenTK.Graphics.OpenGL.InternalFormat.QuadLuminance4Sgis;
+ var _QuadLuminance8Sgis = OpenTK.Graphics.OpenGL.InternalFormat.QuadLuminance8Sgis;
+ var _QuadIntensity4Sgis = OpenTK.Graphics.OpenGL.InternalFormat.QuadIntensity4Sgis;
+ var _QuadIntensity8Sgis = OpenTK.Graphics.OpenGL.InternalFormat.QuadIntensity8Sgis;
+ var _DepthComponent16Sgix = OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent16Sgix;
+ var _DepthComponent24Sgix = OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent24Sgix;
+ var _DepthComponent32Sgix = OpenTK.Graphics.OpenGL.InternalFormat.DepthComponent32Sgix;
+}
+static void Test_InternalFormatParameter_10682() {
+ var _Samples = OpenTK.Graphics.OpenGL.InternalFormatParameter.Samples;
+ var _InternalformatSupported = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatSupported;
+ var _InternalformatPreferred = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatPreferred;
+ var _InternalformatRedSize = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatRedSize;
+ var _InternalformatGreenSize = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatGreenSize;
+ var _InternalformatBlueSize = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatBlueSize;
+ var _InternalformatAlphaSize = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatAlphaSize;
+ var _InternalformatDepthSize = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatDepthSize;
+ var _InternalformatStencilSize = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatStencilSize;
+ var _InternalformatSharedSize = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatSharedSize;
+ var _InternalformatRedType = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatRedType;
+ var _InternalformatGreenType = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatGreenType;
+ var _InternalformatBlueType = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatBlueType;
+ var _InternalformatAlphaType = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatAlphaType;
+ var _InternalformatDepthType = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatDepthType;
+ var _InternalformatStencilType = OpenTK.Graphics.OpenGL.InternalFormatParameter.InternalformatStencilType;
+ var _MaxWidth = OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxWidth;
+ var _MaxHeight = OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxHeight;
+ var _MaxDepth = OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxDepth;
+ var _MaxLayers = OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxLayers;
+ var _MaxCombinedDimensions = OpenTK.Graphics.OpenGL.InternalFormatParameter.MaxCombinedDimensions;
+ var _ColorComponents = OpenTK.Graphics.OpenGL.InternalFormatParameter.ColorComponents;
+ var _DepthComponents = OpenTK.Graphics.OpenGL.InternalFormatParameter.DepthComponents;
+ var _StencilComponents = OpenTK.Graphics.OpenGL.InternalFormatParameter.StencilComponents;
+ var _ColorRenderable = OpenTK.Graphics.OpenGL.InternalFormatParameter.ColorRenderable;
+ var _DepthRenderable = OpenTK.Graphics.OpenGL.InternalFormatParameter.DepthRenderable;
+ var _StencilRenderable = OpenTK.Graphics.OpenGL.InternalFormatParameter.StencilRenderable;
+ var _FramebufferRenderable = OpenTK.Graphics.OpenGL.InternalFormatParameter.FramebufferRenderable;
+ var _FramebufferRenderableLayered = OpenTK.Graphics.OpenGL.InternalFormatParameter.FramebufferRenderableLayered;
+ var _FramebufferBlend = OpenTK.Graphics.OpenGL.InternalFormatParameter.FramebufferBlend;
+ var _ReadPixelsFormat = OpenTK.Graphics.OpenGL.InternalFormatParameter.ReadPixelsFormat;
+ var _ReadPixelsType = OpenTK.Graphics.OpenGL.InternalFormatParameter.ReadPixelsType;
+ var _TextureImageFormat = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureImageFormat;
+ var _TextureImageType = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureImageType;
+ var _GetTextureImageFormat = OpenTK.Graphics.OpenGL.InternalFormatParameter.GetTextureImageFormat;
+ var _GetTextureImageType = OpenTK.Graphics.OpenGL.InternalFormatParameter.GetTextureImageType;
+ var _Mipmap = OpenTK.Graphics.OpenGL.InternalFormatParameter.Mipmap;
+ var _ManualGenerateMipmap = OpenTK.Graphics.OpenGL.InternalFormatParameter.ManualGenerateMipmap;
+ var _ColorEncoding = OpenTK.Graphics.OpenGL.InternalFormatParameter.ColorEncoding;
+ var _SrgbRead = OpenTK.Graphics.OpenGL.InternalFormatParameter.SrgbRead;
+ var _SrgbWrite = OpenTK.Graphics.OpenGL.InternalFormatParameter.SrgbWrite;
+ var _Filter = OpenTK.Graphics.OpenGL.InternalFormatParameter.Filter;
+ var _VertexTexture = OpenTK.Graphics.OpenGL.InternalFormatParameter.VertexTexture;
+ var _TessControlTexture = OpenTK.Graphics.OpenGL.InternalFormatParameter.TessControlTexture;
+ var _TessEvaluationTexture = OpenTK.Graphics.OpenGL.InternalFormatParameter.TessEvaluationTexture;
+ var _GeometryTexture = OpenTK.Graphics.OpenGL.InternalFormatParameter.GeometryTexture;
+ var _FragmentTexture = OpenTK.Graphics.OpenGL.InternalFormatParameter.FragmentTexture;
+ var _ComputeTexture = OpenTK.Graphics.OpenGL.InternalFormatParameter.ComputeTexture;
+ var _TextureShadow = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureShadow;
+ var _TextureGather = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureGather;
+ var _TextureGatherShadow = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureGatherShadow;
+ var _ShaderImageLoad = OpenTK.Graphics.OpenGL.InternalFormatParameter.ShaderImageLoad;
+ var _ShaderImageStore = OpenTK.Graphics.OpenGL.InternalFormatParameter.ShaderImageStore;
+ var _ShaderImageAtomic = OpenTK.Graphics.OpenGL.InternalFormatParameter.ShaderImageAtomic;
+ var _ImageTexelSize = OpenTK.Graphics.OpenGL.InternalFormatParameter.ImageTexelSize;
+ var _ImageCompatibilityClass = OpenTK.Graphics.OpenGL.InternalFormatParameter.ImageCompatibilityClass;
+ var _ImagePixelFormat = OpenTK.Graphics.OpenGL.InternalFormatParameter.ImagePixelFormat;
+ var _ImagePixelType = OpenTK.Graphics.OpenGL.InternalFormatParameter.ImagePixelType;
+ var _SimultaneousTextureAndDepthTest = OpenTK.Graphics.OpenGL.InternalFormatParameter.SimultaneousTextureAndDepthTest;
+ var _SimultaneousTextureAndStencilTest = OpenTK.Graphics.OpenGL.InternalFormatParameter.SimultaneousTextureAndStencilTest;
+ var _SimultaneousTextureAndStencilWrite = OpenTK.Graphics.OpenGL.InternalFormatParameter.SimultaneousTextureAndStencilWrite;
+ var _TextureCompressedBlockWidth = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureCompressedBlockWidth;
+ var _TextureCompressedBlockHeight = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureCompressedBlockHeight;
+ var _TextureCompressedBlockSize = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureCompressedBlockSize;
+ var _ClearBuffer = OpenTK.Graphics.OpenGL.InternalFormatParameter.ClearBuffer;
+ var _TextureView = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureView;
+ var _ViewCompatibilityClass = OpenTK.Graphics.OpenGL.InternalFormatParameter.ViewCompatibilityClass;
+ var _TextureCompressed = OpenTK.Graphics.OpenGL.InternalFormatParameter.TextureCompressed;
+ var _ImageFormatCompatibilityType = OpenTK.Graphics.OpenGL.InternalFormatParameter.ImageFormatCompatibilityType;
+ var _ClearTexture = OpenTK.Graphics.OpenGL.InternalFormatParameter.ClearTexture;
+ var _NumSampleCounts = OpenTK.Graphics.OpenGL.InternalFormatParameter.NumSampleCounts;
+}
+static void Test_KhrDebug_10683() {
+ var _ContextFlagDebugBit = OpenTK.Graphics.OpenGL.KhrDebug.ContextFlagDebugBit;
+ var _ContextFlagDebugBitKhr = OpenTK.Graphics.OpenGL.KhrDebug.ContextFlagDebugBitKhr;
+ var _StackOverflow = OpenTK.Graphics.OpenGL.KhrDebug.StackOverflow;
+ var _StackOverflowKhr = OpenTK.Graphics.OpenGL.KhrDebug.StackOverflowKhr;
+ var _StackUnderflow = OpenTK.Graphics.OpenGL.KhrDebug.StackUnderflow;
+ var _StackUnderflowKhr = OpenTK.Graphics.OpenGL.KhrDebug.StackUnderflowKhr;
+ var _VertexArray = OpenTK.Graphics.OpenGL.KhrDebug.VertexArray;
+ var _VertexArrayKhr = OpenTK.Graphics.OpenGL.KhrDebug.VertexArrayKhr;
+ var _DebugOutputSynchronous = OpenTK.Graphics.OpenGL.KhrDebug.DebugOutputSynchronous;
+ var _DebugOutputSynchronousKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugOutputSynchronousKhr;
+ var _DebugNextLoggedMessageLength = OpenTK.Graphics.OpenGL.KhrDebug.DebugNextLoggedMessageLength;
+ var _DebugNextLoggedMessageLengthKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugNextLoggedMessageLengthKhr;
+ var _DebugCallbackFunction = OpenTK.Graphics.OpenGL.KhrDebug.DebugCallbackFunction;
+ var _DebugCallbackFunctionKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugCallbackFunctionKhr;
+ var _DebugCallbackUserParam = OpenTK.Graphics.OpenGL.KhrDebug.DebugCallbackUserParam;
+ var _DebugCallbackUserParamKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugCallbackUserParamKhr;
+ var _DebugSourceApi = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceApi;
+ var _DebugSourceApiKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceApiKhr;
+ var _DebugSourceWindowSystem = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceWindowSystem;
+ var _DebugSourceWindowSystemKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceWindowSystemKhr;
+ var _DebugSourceShaderCompiler = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceShaderCompiler;
+ var _DebugSourceShaderCompilerKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceShaderCompilerKhr;
+ var _DebugSourceThirdParty = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceThirdParty;
+ var _DebugSourceThirdPartyKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceThirdPartyKhr;
+ var _DebugSourceApplication = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceApplication;
+ var _DebugSourceApplicationKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceApplicationKhr;
+ var _DebugSourceOther = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceOther;
+ var _DebugSourceOtherKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSourceOtherKhr;
+ var _DebugTypeError = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeError;
+ var _DebugTypeErrorKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeErrorKhr;
+ var _DebugTypeDeprecatedBehavior = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeDeprecatedBehavior;
+ var _DebugTypeDeprecatedBehaviorKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeDeprecatedBehaviorKhr;
+ var _DebugTypeUndefinedBehavior = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeUndefinedBehavior;
+ var _DebugTypeUndefinedBehaviorKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeUndefinedBehaviorKhr;
+ var _DebugTypePortability = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePortability;
+ var _DebugTypePortabilityKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePortabilityKhr;
+ var _DebugTypePerformance = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePerformance;
+ var _DebugTypePerformanceKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePerformanceKhr;
+ var _DebugTypeOther = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeOther;
+ var _DebugTypeOtherKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeOtherKhr;
+ var _DebugTypeMarker = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeMarker;
+ var _DebugTypeMarkerKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypeMarkerKhr;
+ var _DebugTypePushGroup = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePushGroup;
+ var _DebugTypePushGroupKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePushGroupKhr;
+ var _DebugTypePopGroup = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePopGroup;
+ var _DebugTypePopGroupKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugTypePopGroupKhr;
+ var _DebugSeverityNotification = OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityNotification;
+ var _DebugSeverityNotificationKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityNotificationKhr;
+ var _MaxDebugGroupStackDepth = OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugGroupStackDepth;
+ var _MaxDebugGroupStackDepthKhr = OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugGroupStackDepthKhr;
+ var _DebugGroupStackDepth = OpenTK.Graphics.OpenGL.KhrDebug.DebugGroupStackDepth;
+ var _DebugGroupStackDepthKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugGroupStackDepthKhr;
+ var _Buffer = OpenTK.Graphics.OpenGL.KhrDebug.Buffer;
+ var _BufferKhr = OpenTK.Graphics.OpenGL.KhrDebug.BufferKhr;
+ var _Shader = OpenTK.Graphics.OpenGL.KhrDebug.Shader;
+ var _ShaderKhr = OpenTK.Graphics.OpenGL.KhrDebug.ShaderKhr;
+ var _Program = OpenTK.Graphics.OpenGL.KhrDebug.Program;
+ var _ProgramKhr = OpenTK.Graphics.OpenGL.KhrDebug.ProgramKhr;
+ var _Query = OpenTK.Graphics.OpenGL.KhrDebug.Query;
+ var _QueryKhr = OpenTK.Graphics.OpenGL.KhrDebug.QueryKhr;
+ var _ProgramPipeline = OpenTK.Graphics.OpenGL.KhrDebug.ProgramPipeline;
+ var _Sampler = OpenTK.Graphics.OpenGL.KhrDebug.Sampler;
+ var _SamplerKhr = OpenTK.Graphics.OpenGL.KhrDebug.SamplerKhr;
+ var _DisplayList = OpenTK.Graphics.OpenGL.KhrDebug.DisplayList;
+ var _MaxLabelLength = OpenTK.Graphics.OpenGL.KhrDebug.MaxLabelLength;
+ var _MaxLabelLengthKhr = OpenTK.Graphics.OpenGL.KhrDebug.MaxLabelLengthKhr;
+ var _MaxDebugMessageLength = OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugMessageLength;
+ var _MaxDebugMessageLengthKhr = OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugMessageLengthKhr;
+ var _MaxDebugLoggedMessages = OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugLoggedMessages;
+ var _MaxDebugLoggedMessagesKhr = OpenTK.Graphics.OpenGL.KhrDebug.MaxDebugLoggedMessagesKhr;
+ var _DebugLoggedMessages = OpenTK.Graphics.OpenGL.KhrDebug.DebugLoggedMessages;
+ var _DebugLoggedMessagesKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugLoggedMessagesKhr;
+ var _DebugSeverityHigh = OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityHigh;
+ var _DebugSeverityHighKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityHighKhr;
+ var _DebugSeverityMedium = OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityMedium;
+ var _DebugSeverityMediumKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityMediumKhr;
+ var _DebugSeverityLow = OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityLow;
+ var _DebugSeverityLowKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugSeverityLowKhr;
+ var _DebugOutput = OpenTK.Graphics.OpenGL.KhrDebug.DebugOutput;
+ var _DebugOutputKhr = OpenTK.Graphics.OpenGL.KhrDebug.DebugOutputKhr;
+}
+static void Test_KhrTextureCompressionAstcHdr_10684() {
+ var _CompressedRgbaAstc4X4Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc4X4Khr;
+ var _CompressedRgbaAstc5X4Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X4Khr;
+ var _CompressedRgbaAstc5X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X5Khr;
+ var _CompressedRgbaAstc6X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X5Khr;
+ var _CompressedRgbaAstc6X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X6Khr;
+ var _CompressedRgbaAstc8X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X5Khr;
+ var _CompressedRgbaAstc8X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X6Khr;
+ var _CompressedRgbaAstc8X8Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X8Khr;
+ var _CompressedRgbaAstc10X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X5Khr;
+ var _CompressedRgbaAstc10X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X6Khr;
+ var _CompressedRgbaAstc10X8Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X8Khr;
+ var _CompressedRgbaAstc10X10Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X10Khr;
+ var _CompressedRgbaAstc12X10Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X10Khr;
+ var _CompressedRgbaAstc12X12Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X12Khr;
+ var _CompressedSrgb8Alpha8Astc4X4Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc4X4Khr;
+ var _CompressedSrgb8Alpha8Astc5X4Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X4Khr;
+ var _CompressedSrgb8Alpha8Astc5X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X5Khr;
+ var _CompressedSrgb8Alpha8Astc6X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X5Khr;
+ var _CompressedSrgb8Alpha8Astc6X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X6Khr;
+ var _CompressedSrgb8Alpha8Astc8X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X5Khr;
+ var _CompressedSrgb8Alpha8Astc8X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X6Khr;
+ var _CompressedSrgb8Alpha8Astc8X8Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X8Khr;
+ var _CompressedSrgb8Alpha8Astc10X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X5Khr;
+ var _CompressedSrgb8Alpha8Astc10X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X6Khr;
+ var _CompressedSrgb8Alpha8Astc10X8Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X8Khr;
+ var _CompressedSrgb8Alpha8Astc10X10Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X10Khr;
+ var _CompressedSrgb8Alpha8Astc12X10Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X10Khr;
+ var _CompressedSrgb8Alpha8Astc12X12Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X12Khr;
+}
+static void Test_KhrTextureCompressionAstcLdr_10685() {
+ var _CompressedRgbaAstc4X4Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc4X4Khr;
+ var _CompressedRgbaAstc5X4Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X4Khr;
+ var _CompressedRgbaAstc5X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X5Khr;
+ var _CompressedRgbaAstc6X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X5Khr;
+ var _CompressedRgbaAstc6X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X6Khr;
+ var _CompressedRgbaAstc8X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X5Khr;
+ var _CompressedRgbaAstc8X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X6Khr;
+ var _CompressedRgbaAstc8X8Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X8Khr;
+ var _CompressedRgbaAstc10X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X5Khr;
+ var _CompressedRgbaAstc10X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X6Khr;
+ var _CompressedRgbaAstc10X8Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X8Khr;
+ var _CompressedRgbaAstc10X10Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X10Khr;
+ var _CompressedRgbaAstc12X10Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X10Khr;
+ var _CompressedRgbaAstc12X12Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X12Khr;
+ var _CompressedSrgb8Alpha8Astc4X4Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc4X4Khr;
+ var _CompressedSrgb8Alpha8Astc5X4Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X4Khr;
+ var _CompressedSrgb8Alpha8Astc5X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X5Khr;
+ var _CompressedSrgb8Alpha8Astc6X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X5Khr;
+ var _CompressedSrgb8Alpha8Astc6X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X6Khr;
+ var _CompressedSrgb8Alpha8Astc8X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X5Khr;
+ var _CompressedSrgb8Alpha8Astc8X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X6Khr;
+ var _CompressedSrgb8Alpha8Astc8X8Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X8Khr;
+ var _CompressedSrgb8Alpha8Astc10X5Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X5Khr;
+ var _CompressedSrgb8Alpha8Astc10X6Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X6Khr;
+ var _CompressedSrgb8Alpha8Astc10X8Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X8Khr;
+ var _CompressedSrgb8Alpha8Astc10X10Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X10Khr;
+ var _CompressedSrgb8Alpha8Astc12X10Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X10Khr;
+ var _CompressedSrgb8Alpha8Astc12X12Khr = OpenTK.Graphics.OpenGL.KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X12Khr;
+}
+static void Test_LightEnvModeSgix_10686() {
+ var _Add = OpenTK.Graphics.OpenGL.LightEnvModeSgix.Add;
+ var _Replace = OpenTK.Graphics.OpenGL.LightEnvModeSgix.Replace;
+ var _Modulate = OpenTK.Graphics.OpenGL.LightEnvModeSgix.Modulate;
+}
+static void Test_LightEnvParameterSgix_10687() {
+ var _LightEnvModeSgix = OpenTK.Graphics.OpenGL.LightEnvParameterSgix.LightEnvModeSgix;
+}
+static void Test_LightModelColorControl_10688() {
+ var _SingleColor = OpenTK.Graphics.OpenGL.LightModelColorControl.SingleColor;
+ var _SingleColorExt = OpenTK.Graphics.OpenGL.LightModelColorControl.SingleColorExt;
+ var _SeparateSpecularColor = OpenTK.Graphics.OpenGL.LightModelColorControl.SeparateSpecularColor;
+ var _SeparateSpecularColorExt = OpenTK.Graphics.OpenGL.LightModelColorControl.SeparateSpecularColorExt;
+}
+static void Test_LightModelParameter_10689() {
+ var _LightModelLocalViewer = OpenTK.Graphics.OpenGL.LightModelParameter.LightModelLocalViewer;
+ var _LightModelTwoSide = OpenTK.Graphics.OpenGL.LightModelParameter.LightModelTwoSide;
+ var _LightModelAmbient = OpenTK.Graphics.OpenGL.LightModelParameter.LightModelAmbient;
+ var _LightModelColorControl = OpenTK.Graphics.OpenGL.LightModelParameter.LightModelColorControl;
+ var _LightModelColorControlExt = OpenTK.Graphics.OpenGL.LightModelParameter.LightModelColorControlExt;
+}
+static void Test_LightName_10690() {
+ var _Light0 = OpenTK.Graphics.OpenGL.LightName.Light0;
+ var _Light1 = OpenTK.Graphics.OpenGL.LightName.Light1;
+ var _Light2 = OpenTK.Graphics.OpenGL.LightName.Light2;
+ var _Light3 = OpenTK.Graphics.OpenGL.LightName.Light3;
+ var _Light4 = OpenTK.Graphics.OpenGL.LightName.Light4;
+ var _Light5 = OpenTK.Graphics.OpenGL.LightName.Light5;
+ var _Light6 = OpenTK.Graphics.OpenGL.LightName.Light6;
+ var _Light7 = OpenTK.Graphics.OpenGL.LightName.Light7;
+ var _FragmentLight0Sgix = OpenTK.Graphics.OpenGL.LightName.FragmentLight0Sgix;
+ var _FragmentLight1Sgix = OpenTK.Graphics.OpenGL.LightName.FragmentLight1Sgix;
+ var _FragmentLight2Sgix = OpenTK.Graphics.OpenGL.LightName.FragmentLight2Sgix;
+ var _FragmentLight3Sgix = OpenTK.Graphics.OpenGL.LightName.FragmentLight3Sgix;
+ var _FragmentLight4Sgix = OpenTK.Graphics.OpenGL.LightName.FragmentLight4Sgix;
+ var _FragmentLight5Sgix = OpenTK.Graphics.OpenGL.LightName.FragmentLight5Sgix;
+ var _FragmentLight6Sgix = OpenTK.Graphics.OpenGL.LightName.FragmentLight6Sgix;
+ var _FragmentLight7Sgix = OpenTK.Graphics.OpenGL.LightName.FragmentLight7Sgix;
+}
+static void Test_LightParameter_10691() {
+ var _Ambient = OpenTK.Graphics.OpenGL.LightParameter.Ambient;
+ var _Diffuse = OpenTK.Graphics.OpenGL.LightParameter.Diffuse;
+ var _Specular = OpenTK.Graphics.OpenGL.LightParameter.Specular;
+ var _Position = OpenTK.Graphics.OpenGL.LightParameter.Position;
+ var _SpotDirection = OpenTK.Graphics.OpenGL.LightParameter.SpotDirection;
+ var _SpotExponent = OpenTK.Graphics.OpenGL.LightParameter.SpotExponent;
+ var _SpotCutoff = OpenTK.Graphics.OpenGL.LightParameter.SpotCutoff;
+ var _ConstantAttenuation = OpenTK.Graphics.OpenGL.LightParameter.ConstantAttenuation;
+ var _LinearAttenuation = OpenTK.Graphics.OpenGL.LightParameter.LinearAttenuation;
+ var _QuadraticAttenuation = OpenTK.Graphics.OpenGL.LightParameter.QuadraticAttenuation;
+}
+static void Test_ListMode_10692() {
+ var _Compile = OpenTK.Graphics.OpenGL.ListMode.Compile;
+ var _CompileAndExecute = OpenTK.Graphics.OpenGL.ListMode.CompileAndExecute;
+}
+static void Test_ListNameType_10693() {
+ var _Byte = OpenTK.Graphics.OpenGL.ListNameType.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.ListNameType.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.ListNameType.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.ListNameType.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.ListNameType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.ListNameType.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.ListNameType.Float;
+ var _Gl2Bytes = OpenTK.Graphics.OpenGL.ListNameType.Gl2Bytes;
+ var _Gl3Bytes = OpenTK.Graphics.OpenGL.ListNameType.Gl3Bytes;
+ var _Gl4Bytes = OpenTK.Graphics.OpenGL.ListNameType.Gl4Bytes;
+}
+static void Test_ListParameterName_10694() {
+ var _ListPrioritySgix = OpenTK.Graphics.OpenGL.ListParameterName.ListPrioritySgix;
+}
+static void Test_LogicOp_10695() {
+ var _Clear = OpenTK.Graphics.OpenGL.LogicOp.Clear;
+ var _And = OpenTK.Graphics.OpenGL.LogicOp.And;
+ var _AndReverse = OpenTK.Graphics.OpenGL.LogicOp.AndReverse;
+ var _Copy = OpenTK.Graphics.OpenGL.LogicOp.Copy;
+ var _AndInverted = OpenTK.Graphics.OpenGL.LogicOp.AndInverted;
+ var _Noop = OpenTK.Graphics.OpenGL.LogicOp.Noop;
+ var _Xor = OpenTK.Graphics.OpenGL.LogicOp.Xor;
+ var _Or = OpenTK.Graphics.OpenGL.LogicOp.Or;
+ var _Nor = OpenTK.Graphics.OpenGL.LogicOp.Nor;
+ var _Equiv = OpenTK.Graphics.OpenGL.LogicOp.Equiv;
+ var _Invert = OpenTK.Graphics.OpenGL.LogicOp.Invert;
+ var _OrReverse = OpenTK.Graphics.OpenGL.LogicOp.OrReverse;
+ var _CopyInverted = OpenTK.Graphics.OpenGL.LogicOp.CopyInverted;
+ var _OrInverted = OpenTK.Graphics.OpenGL.LogicOp.OrInverted;
+ var _Nand = OpenTK.Graphics.OpenGL.LogicOp.Nand;
+ var _Set = OpenTK.Graphics.OpenGL.LogicOp.Set;
+}
+static void Test_MapBufferUsageMask_10696() {
+ var _MapReadBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapReadBit;
+ var _MapReadBitExt = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapReadBitExt;
+ var _MapWriteBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapWriteBit;
+ var _MapWriteBitExt = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapWriteBitExt;
+ var _MapInvalidateRangeBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapInvalidateRangeBit;
+ var _MapInvalidateRangeBitExt = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapInvalidateRangeBitExt;
+ var _MapInvalidateBufferBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapInvalidateBufferBit;
+ var _MapInvalidateBufferBitExt = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapInvalidateBufferBitExt;
+ var _MapFlushExplicitBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapFlushExplicitBit;
+ var _MapFlushExplicitBitExt = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapFlushExplicitBitExt;
+ var _MapUnsynchronizedBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapUnsynchronizedBit;
+ var _MapUnsynchronizedBitExt = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapUnsynchronizedBitExt;
+ var _MapPersistentBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapPersistentBit;
+ var _MapCoherentBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.MapCoherentBit;
+ var _DynamicStorageBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.DynamicStorageBit;
+ var _ClientStorageBit = OpenTK.Graphics.OpenGL.MapBufferUsageMask.ClientStorageBit;
+}
+static void Test_MapTarget_10697() {
+ var _Map1Color4 = OpenTK.Graphics.OpenGL.MapTarget.Map1Color4;
+ var _Map1Index = OpenTK.Graphics.OpenGL.MapTarget.Map1Index;
+ var _Map1Normal = OpenTK.Graphics.OpenGL.MapTarget.Map1Normal;
+ var _Map1TextureCoord1 = OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord1;
+ var _Map1TextureCoord2 = OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord2;
+ var _Map1TextureCoord3 = OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord3;
+ var _Map1TextureCoord4 = OpenTK.Graphics.OpenGL.MapTarget.Map1TextureCoord4;
+ var _Map1Vertex3 = OpenTK.Graphics.OpenGL.MapTarget.Map1Vertex3;
+ var _Map1Vertex4 = OpenTK.Graphics.OpenGL.MapTarget.Map1Vertex4;
+ var _Map2Color4 = OpenTK.Graphics.OpenGL.MapTarget.Map2Color4;
+ var _Map2Index = OpenTK.Graphics.OpenGL.MapTarget.Map2Index;
+ var _Map2Normal = OpenTK.Graphics.OpenGL.MapTarget.Map2Normal;
+ var _Map2TextureCoord1 = OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord1;
+ var _Map2TextureCoord2 = OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord2;
+ var _Map2TextureCoord3 = OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord3;
+ var _Map2TextureCoord4 = OpenTK.Graphics.OpenGL.MapTarget.Map2TextureCoord4;
+ var _Map2Vertex3 = OpenTK.Graphics.OpenGL.MapTarget.Map2Vertex3;
+ var _Map2Vertex4 = OpenTK.Graphics.OpenGL.MapTarget.Map2Vertex4;
+ var _GeometryDeformationSgix = OpenTK.Graphics.OpenGL.MapTarget.GeometryDeformationSgix;
+ var _TextureDeformationSgix = OpenTK.Graphics.OpenGL.MapTarget.TextureDeformationSgix;
+}
+static void Test_MapTextureFormatIntel_10698() {
+ var _LayoutDefaultIntel = OpenTK.Graphics.OpenGL.MapTextureFormatIntel.LayoutDefaultIntel;
+ var _LayoutLinearIntel = OpenTK.Graphics.OpenGL.MapTextureFormatIntel.LayoutLinearIntel;
+ var _LayoutLinearCpuCachedIntel = OpenTK.Graphics.OpenGL.MapTextureFormatIntel.LayoutLinearCpuCachedIntel;
+}
+static void Test_MaterialFace_10699() {
+ var _Front = OpenTK.Graphics.OpenGL.MaterialFace.Front;
+ var _Back = OpenTK.Graphics.OpenGL.MaterialFace.Back;
+ var _FrontAndBack = OpenTK.Graphics.OpenGL.MaterialFace.FrontAndBack;
+}
+static void Test_MaterialParameter_10700() {
+ var _Ambient = OpenTK.Graphics.OpenGL.MaterialParameter.Ambient;
+ var _Diffuse = OpenTK.Graphics.OpenGL.MaterialParameter.Diffuse;
+ var _Specular = OpenTK.Graphics.OpenGL.MaterialParameter.Specular;
+ var _Emission = OpenTK.Graphics.OpenGL.MaterialParameter.Emission;
+ var _Shininess = OpenTK.Graphics.OpenGL.MaterialParameter.Shininess;
+ var _AmbientAndDiffuse = OpenTK.Graphics.OpenGL.MaterialParameter.AmbientAndDiffuse;
+ var _ColorIndexes = OpenTK.Graphics.OpenGL.MaterialParameter.ColorIndexes;
+}
+static void Test_MatrixMode_10701() {
+ var _Modelview = OpenTK.Graphics.OpenGL.MatrixMode.Modelview;
+ var _Modelview0Ext = OpenTK.Graphics.OpenGL.MatrixMode.Modelview0Ext;
+ var _Projection = OpenTK.Graphics.OpenGL.MatrixMode.Projection;
+ var _Texture = OpenTK.Graphics.OpenGL.MatrixMode.Texture;
+ var _Color = OpenTK.Graphics.OpenGL.MatrixMode.Color;
+}
+static void Test_MatrixModeArb_10702() {
+ var _Modelview = OpenTK.Graphics.OpenGL.MatrixModeArb.Modelview;
+ var _Projection = OpenTK.Graphics.OpenGL.MatrixModeArb.Projection;
+ var _Texture = OpenTK.Graphics.OpenGL.MatrixModeArb.Texture;
+ var _Color = OpenTK.Graphics.OpenGL.MatrixModeArb.Color;
+ var _Matrix0 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix0;
+ var _Matrix1 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix1;
+ var _Matrix2 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix2;
+ var _Matrix3 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix3;
+ var _Matrix4 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix4;
+ var _Matrix5 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix5;
+ var _Matrix6 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix6;
+ var _Matrix7 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix7;
+ var _Matrix8 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix8;
+ var _Matrix9 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix9;
+ var _Matrix10 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix10;
+ var _Matrix11 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix11;
+ var _Matrix12 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix12;
+ var _Matrix13 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix13;
+ var _Matrix14 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix14;
+ var _Matrix15 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix15;
+ var _Matrix16 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix16;
+ var _Matrix17 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix17;
+ var _Matrix18 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix18;
+ var _Matrix19 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix19;
+ var _Matrix20 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix20;
+ var _Matrix21 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix21;
+ var _Matrix22 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix22;
+ var _Matrix23 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix23;
+ var _Matrix24 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix24;
+ var _Matrix25 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix25;
+ var _Matrix26 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix26;
+ var _Matrix27 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix27;
+ var _Matrix28 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix28;
+ var _Matrix29 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix29;
+ var _Matrix30 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix30;
+ var _Matrix31 = OpenTK.Graphics.OpenGL.MatrixModeArb.Matrix31;
+}
+static void Test_MemoryBarrierFlags_10703() {
+ var _VertexAttribArrayBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.VertexAttribArrayBarrierBit;
+ var _ElementArrayBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.ElementArrayBarrierBit;
+ var _UniformBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.UniformBarrierBit;
+ var _TextureFetchBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.TextureFetchBarrierBit;
+ var _ShaderImageAccessBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.ShaderImageAccessBarrierBit;
+ var _CommandBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.CommandBarrierBit;
+ var _PixelBufferBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.PixelBufferBarrierBit;
+ var _TextureUpdateBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.TextureUpdateBarrierBit;
+ var _BufferUpdateBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.BufferUpdateBarrierBit;
+ var _FramebufferBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.FramebufferBarrierBit;
+ var _TransformFeedbackBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.TransformFeedbackBarrierBit;
+ var _AtomicCounterBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.AtomicCounterBarrierBit;
+ var _ShaderStorageBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.ShaderStorageBarrierBit;
+ var _ClientMappedBufferBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.ClientMappedBufferBarrierBit;
+ var _QueryBufferBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.QueryBufferBarrierBit;
+ var _AllBarrierBits = OpenTK.Graphics.OpenGL.MemoryBarrierFlags.AllBarrierBits;
+}
+static void Test_MemoryBarrierMask_10704() {
+ var _VertexAttribArrayBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.VertexAttribArrayBarrierBit;
+ var _VertexAttribArrayBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.VertexAttribArrayBarrierBitExt;
+ var _ElementArrayBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.ElementArrayBarrierBit;
+ var _ElementArrayBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.ElementArrayBarrierBitExt;
+ var _UniformBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.UniformBarrierBit;
+ var _UniformBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.UniformBarrierBitExt;
+ var _TextureFetchBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.TextureFetchBarrierBit;
+ var _TextureFetchBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.TextureFetchBarrierBitExt;
+ var _ShaderGlobalAccessBarrierBitNv = OpenTK.Graphics.OpenGL.MemoryBarrierMask.ShaderGlobalAccessBarrierBitNv;
+ var _ShaderImageAccessBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.ShaderImageAccessBarrierBit;
+ var _ShaderImageAccessBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.ShaderImageAccessBarrierBitExt;
+ var _CommandBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.CommandBarrierBit;
+ var _CommandBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.CommandBarrierBitExt;
+ var _PixelBufferBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.PixelBufferBarrierBit;
+ var _PixelBufferBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.PixelBufferBarrierBitExt;
+ var _TextureUpdateBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.TextureUpdateBarrierBit;
+ var _TextureUpdateBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.TextureUpdateBarrierBitExt;
+ var _BufferUpdateBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.BufferUpdateBarrierBit;
+ var _BufferUpdateBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.BufferUpdateBarrierBitExt;
+ var _FramebufferBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.FramebufferBarrierBit;
+ var _FramebufferBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.FramebufferBarrierBitExt;
+ var _TransformFeedbackBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.TransformFeedbackBarrierBit;
+ var _TransformFeedbackBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.TransformFeedbackBarrierBitExt;
+ var _AtomicCounterBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.AtomicCounterBarrierBit;
+ var _AtomicCounterBarrierBitExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.AtomicCounterBarrierBitExt;
+ var _ShaderStorageBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.ShaderStorageBarrierBit;
+ var _ClientMappedBufferBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.ClientMappedBufferBarrierBit;
+ var _QueryBufferBarrierBit = OpenTK.Graphics.OpenGL.MemoryBarrierMask.QueryBufferBarrierBit;
+ var _AllBarrierBits = OpenTK.Graphics.OpenGL.MemoryBarrierMask.AllBarrierBits;
+ var _AllBarrierBitsExt = OpenTK.Graphics.OpenGL.MemoryBarrierMask.AllBarrierBitsExt;
+}
+static void Test_MesaPackInvert_10705() {
+ var _PackInvertMesa = OpenTK.Graphics.OpenGL.MesaPackInvert.PackInvertMesa;
+}
+static void Test_MesaResizeBuffers_10706() {
+}
+static void Test_MesaWindowPos_10707() {
+}
+static void Test_MesaxTextureStack_10708() {
+ var _Texture1DStackMesax = OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture1DStackMesax;
+ var _Texture2DStackMesax = OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture2DStackMesax;
+ var _ProxyTexture1DStackMesax = OpenTK.Graphics.OpenGL.MesaxTextureStack.ProxyTexture1DStackMesax;
+ var _ProxyTexture2DStackMesax = OpenTK.Graphics.OpenGL.MesaxTextureStack.ProxyTexture2DStackMesax;
+ var _Texture1DStackBindingMesax = OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture1DStackBindingMesax;
+ var _Texture2DStackBindingMesax = OpenTK.Graphics.OpenGL.MesaxTextureStack.Texture2DStackBindingMesax;
+}
+static void Test_MesaYcbcrTexture_10709() {
+ var _UnsignedShort88Mesa = OpenTK.Graphics.OpenGL.MesaYcbcrTexture.UnsignedShort88Mesa;
+ var _UnsignedShort88RevMesa = OpenTK.Graphics.OpenGL.MesaYcbcrTexture.UnsignedShort88RevMesa;
+ var _YcbcrMesa = OpenTK.Graphics.OpenGL.MesaYcbcrTexture.YcbcrMesa;
+}
+static void Test_MeshMode1_10710() {
+ var _Point = OpenTK.Graphics.OpenGL.MeshMode1.Point;
+ var _Line = OpenTK.Graphics.OpenGL.MeshMode1.Line;
+}
+static void Test_MeshMode2_10711() {
+ var _Point = OpenTK.Graphics.OpenGL.MeshMode2.Point;
+ var _Line = OpenTK.Graphics.OpenGL.MeshMode2.Line;
+ var _Fill = OpenTK.Graphics.OpenGL.MeshMode2.Fill;
+}
+static void Test_MinmaxTarget_10712() {
+ var _Minmax = OpenTK.Graphics.OpenGL.MinmaxTarget.Minmax;
+}
+static void Test_MinmaxTargetExt_10713() {
+ var _Minmax = OpenTK.Graphics.OpenGL.MinmaxTargetExt.Minmax;
+ var _MinmaxExt = OpenTK.Graphics.OpenGL.MinmaxTargetExt.MinmaxExt;
+}
+static void Test_NormalPointerType_10714() {
+ var _Byte = OpenTK.Graphics.OpenGL.NormalPointerType.Byte;
+ var _Short = OpenTK.Graphics.OpenGL.NormalPointerType.Short;
+ var _Int = OpenTK.Graphics.OpenGL.NormalPointerType.Int;
+ var _Float = OpenTK.Graphics.OpenGL.NormalPointerType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.NormalPointerType.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.NormalPointerType.HalfFloat;
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.NormalPointerType.UnsignedInt2101010Rev;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.NormalPointerType.Int2101010Rev;
+}
+static void Test_NvBindlessMultiDrawIndirect_10715() {
+}
+static void Test_NvBindlessTexture_10716() {
+}
+static void Test_NvBlendEquationAdvanced_10717() {
+ var _Zero = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.Zero;
+ var _XorNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.XorNv;
+ var _Invert = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.Invert;
+ var _RedNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.RedNv;
+ var _GreenNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.GreenNv;
+ var _BlueNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.BlueNv;
+ var _BlendPremultipliedSrcNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.BlendPremultipliedSrcNv;
+ var _BlendOverlapNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.BlendOverlapNv;
+ var _UncorrelatedNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.UncorrelatedNv;
+ var _DisjointNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DisjointNv;
+ var _ConjointNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ConjointNv;
+ var _SrcNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcNv;
+ var _DstNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstNv;
+ var _SrcOverNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcOverNv;
+ var _DstOverNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstOverNv;
+ var _SrcInNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcInNv;
+ var _DstInNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstInNv;
+ var _SrcOutNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcOutNv;
+ var _DstOutNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstOutNv;
+ var _SrcAtopNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SrcAtopNv;
+ var _DstAtopNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DstAtopNv;
+ var _PlusNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PlusNv;
+ var _PlusDarkerNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PlusDarkerNv;
+ var _MultiplyNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.MultiplyNv;
+ var _ScreenNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ScreenNv;
+ var _OverlayNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.OverlayNv;
+ var _DarkenNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DarkenNv;
+ var _LightenNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.LightenNv;
+ var _ColordodgeNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ColordodgeNv;
+ var _ColorburnNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ColorburnNv;
+ var _HardlightNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HardlightNv;
+ var _SoftlightNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.SoftlightNv;
+ var _DifferenceNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.DifferenceNv;
+ var _MinusNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.MinusNv;
+ var _ExclusionNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ExclusionNv;
+ var _ContrastNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.ContrastNv;
+ var _InvertRgbNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.InvertRgbNv;
+ var _LineardodgeNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.LineardodgeNv;
+ var _LinearburnNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.LinearburnNv;
+ var _VividlightNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.VividlightNv;
+ var _LinearlightNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.LinearlightNv;
+ var _PinlightNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PinlightNv;
+ var _HardmixNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HardmixNv;
+ var _HslHueNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HslHueNv;
+ var _HslSaturationNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HslSaturationNv;
+ var _HslColorNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HslColorNv;
+ var _HslLuminosityNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.HslLuminosityNv;
+ var _PlusClampedNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PlusClampedNv;
+ var _PlusClampedAlphaNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.PlusClampedAlphaNv;
+ var _MinusClampedNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.MinusClampedNv;
+ var _InvertOvgNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced.InvertOvgNv;
+}
+static void Test_NvBlendEquationAdvancedCoherent_10718() {
+ var _BlendAdvancedCoherentNv = OpenTK.Graphics.OpenGL.NvBlendEquationAdvancedCoherent.BlendAdvancedCoherentNv;
+}
+static void Test_NvBlendSquare_10719() {
+}
+static void Test_NvComputeProgram5_10720() {
+ var _ComputeProgramNv = OpenTK.Graphics.OpenGL.NvComputeProgram5.ComputeProgramNv;
+ var _ComputeProgramParameterBufferNv = OpenTK.Graphics.OpenGL.NvComputeProgram5.ComputeProgramParameterBufferNv;
+}
+static void Test_NvConditionalRender_10721() {
+ var _QueryWaitNv = OpenTK.Graphics.OpenGL.NvConditionalRender.QueryWaitNv;
+ var _QueryNoWaitNv = OpenTK.Graphics.OpenGL.NvConditionalRender.QueryNoWaitNv;
+ var _QueryByRegionWaitNv = OpenTK.Graphics.OpenGL.NvConditionalRender.QueryByRegionWaitNv;
+ var _QueryByRegionNoWaitNv = OpenTK.Graphics.OpenGL.NvConditionalRender.QueryByRegionNoWaitNv;
+}
+static void Test_NvCopyDepthToColor_10722() {
+ var _DepthStencilToRgbaNv = OpenTK.Graphics.OpenGL.NvCopyDepthToColor.DepthStencilToRgbaNv;
+ var _DepthStencilToBgraNv = OpenTK.Graphics.OpenGL.NvCopyDepthToColor.DepthStencilToBgraNv;
+}
+static void Test_NvCopyImage_10723() {
+}
+static void Test_NvDeepTexture3D_10724() {
+ var _MaxDeep3DTextureWidthHeightNv = OpenTK.Graphics.OpenGL.NvDeepTexture3D.MaxDeep3DTextureWidthHeightNv;
+ var _MaxDeep3DTextureDepthNv = OpenTK.Graphics.OpenGL.NvDeepTexture3D.MaxDeep3DTextureDepthNv;
+}
+static void Test_NvDepthBufferFloat_10725() {
+ var _DepthComponent32fNv = OpenTK.Graphics.OpenGL.NvDepthBufferFloat.DepthComponent32fNv;
+ var _Depth32fStencil8Nv = OpenTK.Graphics.OpenGL.NvDepthBufferFloat.Depth32fStencil8Nv;
+ var _Float32UnsignedInt248RevNv = OpenTK.Graphics.OpenGL.NvDepthBufferFloat.Float32UnsignedInt248RevNv;
+ var _DepthBufferFloatModeNv = OpenTK.Graphics.OpenGL.NvDepthBufferFloat.DepthBufferFloatModeNv;
+}
+static void Test_NvDepthClamp_10726() {
+ var _DepthClampNv = OpenTK.Graphics.OpenGL.NvDepthClamp.DepthClampNv;
+}
+static void Test_NvDrawTexture_10727() {
+}
+static void Test_NvEvaluators_10728() {
+ var _Eval2DNv = OpenTK.Graphics.OpenGL.NvEvaluators.Eval2DNv;
+ var _EvalTriangular2DNv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalTriangular2DNv;
+ var _MapTessellationNv = OpenTK.Graphics.OpenGL.NvEvaluators.MapTessellationNv;
+ var _MapAttribUOrderNv = OpenTK.Graphics.OpenGL.NvEvaluators.MapAttribUOrderNv;
+ var _MapAttribVOrderNv = OpenTK.Graphics.OpenGL.NvEvaluators.MapAttribVOrderNv;
+ var _EvalFractionalTessellationNv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalFractionalTessellationNv;
+ var _EvalVertexAttrib0Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib0Nv;
+ var _EvalVertexAttrib1Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib1Nv;
+ var _EvalVertexAttrib2Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib2Nv;
+ var _EvalVertexAttrib3Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib3Nv;
+ var _EvalVertexAttrib4Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib4Nv;
+ var _EvalVertexAttrib5Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib5Nv;
+ var _EvalVertexAttrib6Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib6Nv;
+ var _EvalVertexAttrib7Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib7Nv;
+ var _EvalVertexAttrib8Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib8Nv;
+ var _EvalVertexAttrib9Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib9Nv;
+ var _EvalVertexAttrib10Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib10Nv;
+ var _EvalVertexAttrib11Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib11Nv;
+ var _EvalVertexAttrib12Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib12Nv;
+ var _EvalVertexAttrib13Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib13Nv;
+ var _EvalVertexAttrib14Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib14Nv;
+ var _EvalVertexAttrib15Nv = OpenTK.Graphics.OpenGL.NvEvaluators.EvalVertexAttrib15Nv;
+ var _MaxMapTessellationNv = OpenTK.Graphics.OpenGL.NvEvaluators.MaxMapTessellationNv;
+ var _MaxRationalEvalOrderNv = OpenTK.Graphics.OpenGL.NvEvaluators.MaxRationalEvalOrderNv;
+}
+static void Test_NvExplicitMultisample_10729() {
+ var _SamplePositionNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.SamplePositionNv;
+ var _SampleMaskNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.SampleMaskNv;
+ var _SampleMaskValueNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.SampleMaskValueNv;
+ var _TextureBindingRenderbufferNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.TextureBindingRenderbufferNv;
+ var _TextureRenderbufferDataStoreBindingNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.TextureRenderbufferDataStoreBindingNv;
+ var _TextureRenderbufferNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.TextureRenderbufferNv;
+ var _SamplerRenderbufferNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.SamplerRenderbufferNv;
+ var _IntSamplerRenderbufferNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.IntSamplerRenderbufferNv;
+ var _UnsignedIntSamplerRenderbufferNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.UnsignedIntSamplerRenderbufferNv;
+ var _MaxSampleMaskWordsNv = OpenTK.Graphics.OpenGL.NvExplicitMultisample.MaxSampleMaskWordsNv;
+}
+static void Test_NvFence_10730() {
+ var _AllCompletedNv = OpenTK.Graphics.OpenGL.NvFence.AllCompletedNv;
+ var _FenceStatusNv = OpenTK.Graphics.OpenGL.NvFence.FenceStatusNv;
+ var _FenceConditionNv = OpenTK.Graphics.OpenGL.NvFence.FenceConditionNv;
+}
+static void Test_NvFloatBuffer_10731() {
+ var _FloatRNv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRNv;
+ var _FloatRgNv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgNv;
+ var _FloatRgbNv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgbNv;
+ var _FloatRgbaNv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgbaNv;
+ var _FloatR16Nv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatR16Nv;
+ var _FloatR32Nv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatR32Nv;
+ var _FloatRg16Nv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRg16Nv;
+ var _FloatRg32Nv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRg32Nv;
+ var _FloatRgb16Nv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgb16Nv;
+ var _FloatRgb32Nv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgb32Nv;
+ var _FloatRgba16Nv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgba16Nv;
+ var _FloatRgba32Nv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgba32Nv;
+ var _TextureFloatComponentsNv = OpenTK.Graphics.OpenGL.NvFloatBuffer.TextureFloatComponentsNv;
+ var _FloatClearColorValueNv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatClearColorValueNv;
+ var _FloatRgbaModeNv = OpenTK.Graphics.OpenGL.NvFloatBuffer.FloatRgbaModeNv;
+}
+static void Test_NvFogDistance_10732() {
+ var _EyePlane = OpenTK.Graphics.OpenGL.NvFogDistance.EyePlane;
+ var _FogDistanceModeNv = OpenTK.Graphics.OpenGL.NvFogDistance.FogDistanceModeNv;
+ var _EyeRadialNv = OpenTK.Graphics.OpenGL.NvFogDistance.EyeRadialNv;
+ var _EyePlaneAbsoluteNv = OpenTK.Graphics.OpenGL.NvFogDistance.EyePlaneAbsoluteNv;
+}
+static void Test_NvFragmentProgram_10733() {
+ var _MaxFragmentProgramLocalParametersNv = OpenTK.Graphics.OpenGL.NvFragmentProgram.MaxFragmentProgramLocalParametersNv;
+ var _FragmentProgramNv = OpenTK.Graphics.OpenGL.NvFragmentProgram.FragmentProgramNv;
+ var _MaxTextureCoordsNv = OpenTK.Graphics.OpenGL.NvFragmentProgram.MaxTextureCoordsNv;
+ var _MaxTextureImageUnitsNv = OpenTK.Graphics.OpenGL.NvFragmentProgram.MaxTextureImageUnitsNv;
+ var _FragmentProgramBindingNv = OpenTK.Graphics.OpenGL.NvFragmentProgram.FragmentProgramBindingNv;
+ var _ProgramErrorStringNv = OpenTK.Graphics.OpenGL.NvFragmentProgram.ProgramErrorStringNv;
+}
+static void Test_NvFragmentProgram2_10734() {
+ var _MaxProgramExecInstructionsNv = OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramExecInstructionsNv;
+ var _MaxProgramCallDepthNv = OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramCallDepthNv;
+ var _MaxProgramIfDepthNv = OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramIfDepthNv;
+ var _MaxProgramLoopDepthNv = OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramLoopDepthNv;
+ var _MaxProgramLoopCountNv = OpenTK.Graphics.OpenGL.NvFragmentProgram2.MaxProgramLoopCountNv;
+}
+static void Test_NvFragmentProgram4_10735() {
+}
+static void Test_NvFragmentProgramOption_10736() {
+}
+static void Test_NvFramebufferMultisampleCoverage_10737() {
+ var _RenderbufferCoverageSamplesNv = OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.RenderbufferCoverageSamplesNv;
+ var _RenderbufferColorSamplesNv = OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.RenderbufferColorSamplesNv;
+ var _MaxMultisampleCoverageModesNv = OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.MaxMultisampleCoverageModesNv;
+ var _MultisampleCoverageModesNv = OpenTK.Graphics.OpenGL.NvFramebufferMultisampleCoverage.MultisampleCoverageModesNv;
+}
+static void Test_NvGeometryProgram4_10738() {
+ var _LinesAdjacencyExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.LinesAdjacencyExt;
+ var _LineStripAdjacencyExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.LineStripAdjacencyExt;
+ var _TrianglesAdjacencyExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.TrianglesAdjacencyExt;
+ var _TriangleStripAdjacencyExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.TriangleStripAdjacencyExt;
+ var _ProgramPointSizeExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.ProgramPointSizeExt;
+ var _GeometryProgramNv = OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryProgramNv;
+ var _MaxProgramOutputVerticesNv = OpenTK.Graphics.OpenGL.NvGeometryProgram4.MaxProgramOutputVerticesNv;
+ var _MaxProgramTotalOutputComponentsNv = OpenTK.Graphics.OpenGL.NvGeometryProgram4.MaxProgramTotalOutputComponentsNv;
+ var _MaxGeometryTextureImageUnitsExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.MaxGeometryTextureImageUnitsExt;
+ var _FramebufferAttachmentTextureLayerExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferAttachmentTextureLayerExt;
+ var _FramebufferAttachmentLayeredExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferAttachmentLayeredExt;
+ var _FramebufferIncompleteLayerTargetsExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferIncompleteLayerTargetsExt;
+ var _FramebufferIncompleteLayerCountExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.FramebufferIncompleteLayerCountExt;
+ var _GeometryVerticesOutExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryVerticesOutExt;
+ var _GeometryInputTypeExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryInputTypeExt;
+ var _GeometryOutputTypeExt = OpenTK.Graphics.OpenGL.NvGeometryProgram4.GeometryOutputTypeExt;
+}
+static void Test_NvGeometryShader4_10739() {
+}
+static void Test_NvGpuProgram4_10740() {
+ var _MinProgramTexelOffsetNv = OpenTK.Graphics.OpenGL.NvGpuProgram4.MinProgramTexelOffsetNv;
+ var _MaxProgramTexelOffsetNv = OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramTexelOffsetNv;
+ var _ProgramAttribComponentsNv = OpenTK.Graphics.OpenGL.NvGpuProgram4.ProgramAttribComponentsNv;
+ var _ProgramResultComponentsNv = OpenTK.Graphics.OpenGL.NvGpuProgram4.ProgramResultComponentsNv;
+ var _MaxProgramAttribComponentsNv = OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramAttribComponentsNv;
+ var _MaxProgramResultComponentsNv = OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramResultComponentsNv;
+ var _MaxProgramGenericAttribsNv = OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramGenericAttribsNv;
+ var _MaxProgramGenericResultsNv = OpenTK.Graphics.OpenGL.NvGpuProgram4.MaxProgramGenericResultsNv;
+}
+static void Test_NvGpuProgram5_10741() {
+ var _MaxGeometryProgramInvocationsNv = OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxGeometryProgramInvocationsNv;
+ var _MinFragmentInterpolationOffsetNv = OpenTK.Graphics.OpenGL.NvGpuProgram5.MinFragmentInterpolationOffsetNv;
+ var _MaxFragmentInterpolationOffsetNv = OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxFragmentInterpolationOffsetNv;
+ var _FragmentProgramInterpolationOffsetBitsNv = OpenTK.Graphics.OpenGL.NvGpuProgram5.FragmentProgramInterpolationOffsetBitsNv;
+ var _MinProgramTextureGatherOffsetNv = OpenTK.Graphics.OpenGL.NvGpuProgram5.MinProgramTextureGatherOffsetNv;
+ var _MaxProgramTextureGatherOffsetNv = OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxProgramTextureGatherOffsetNv;
+ var _MaxProgramSubroutineParametersNv = OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxProgramSubroutineParametersNv;
+ var _MaxProgramSubroutineNumNv = OpenTK.Graphics.OpenGL.NvGpuProgram5.MaxProgramSubroutineNumNv;
+}
+static void Test_NvGpuProgram5MemExtended_10742() {
+}
+static void Test_NvGpuShader5_10743() {
+ var _Patches = OpenTK.Graphics.OpenGL.NvGpuShader5.Patches;
+ var _Int64Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Nv;
+ var _UnsignedInt64Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Nv;
+ var _Int8Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Nv;
+ var _Int8Vec2Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Vec2Nv;
+ var _Int8Vec3Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Vec3Nv;
+ var _Int8Vec4Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int8Vec4Nv;
+ var _Int16Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Nv;
+ var _Int16Vec2Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Vec2Nv;
+ var _Int16Vec3Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Vec3Nv;
+ var _Int16Vec4Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int16Vec4Nv;
+ var _Int64Vec2Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Vec2Nv;
+ var _Int64Vec3Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Vec3Nv;
+ var _Int64Vec4Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Int64Vec4Nv;
+ var _UnsignedInt8Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Nv;
+ var _UnsignedInt8Vec2Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Vec2Nv;
+ var _UnsignedInt8Vec3Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Vec3Nv;
+ var _UnsignedInt8Vec4Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt8Vec4Nv;
+ var _UnsignedInt16Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Nv;
+ var _UnsignedInt16Vec2Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Vec2Nv;
+ var _UnsignedInt16Vec3Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Vec3Nv;
+ var _UnsignedInt16Vec4Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt16Vec4Nv;
+ var _UnsignedInt64Vec2Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Vec2Nv;
+ var _UnsignedInt64Vec3Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Vec3Nv;
+ var _UnsignedInt64Vec4Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.UnsignedInt64Vec4Nv;
+ var _Float16Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Nv;
+ var _Float16Vec2Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Vec2Nv;
+ var _Float16Vec3Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Vec3Nv;
+ var _Float16Vec4Nv = OpenTK.Graphics.OpenGL.NvGpuShader5.Float16Vec4Nv;
+}
+static void Test_NvHalfFloat_10744() {
+ var _HalfFloatNv = OpenTK.Graphics.OpenGL.NvHalfFloat.HalfFloatNv;
+}
+static void Test_NvLightMaxExponent_10745() {
+ var _MaxShininessNv = OpenTK.Graphics.OpenGL.NvLightMaxExponent.MaxShininessNv;
+ var _MaxSpotExponentNv = OpenTK.Graphics.OpenGL.NvLightMaxExponent.MaxSpotExponentNv;
+}
+static void Test_NvMultisampleCoverage_10746() {
+ var _SamplesArb = OpenTK.Graphics.OpenGL.NvMultisampleCoverage.SamplesArb;
+ var _ColorSamplesNv = OpenTK.Graphics.OpenGL.NvMultisampleCoverage.ColorSamplesNv;
+}
+static void Test_NvMultisampleFilterHint_10747() {
+ var _MultisampleFilterHintNv = OpenTK.Graphics.OpenGL.NvMultisampleFilterHint.MultisampleFilterHintNv;
+}
+static void Test_NvOcclusionQuery_10748() {
+ var _PixelCounterBitsNv = OpenTK.Graphics.OpenGL.NvOcclusionQuery.PixelCounterBitsNv;
+ var _CurrentOcclusionQueryIdNv = OpenTK.Graphics.OpenGL.NvOcclusionQuery.CurrentOcclusionQueryIdNv;
+ var _PixelCountNv = OpenTK.Graphics.OpenGL.NvOcclusionQuery.PixelCountNv;
+ var _PixelCountAvailableNv = OpenTK.Graphics.OpenGL.NvOcclusionQuery.PixelCountAvailableNv;
+}
+static void Test_NvPackedDepthStencil_10749() {
+ var _DepthStencilNv = OpenTK.Graphics.OpenGL.NvPackedDepthStencil.DepthStencilNv;
+ var _UnsignedInt248Nv = OpenTK.Graphics.OpenGL.NvPackedDepthStencil.UnsignedInt248Nv;
+}
+static void Test_NvParameterBufferObject_10750() {
+ var _MaxProgramParameterBufferBindingsNv = OpenTK.Graphics.OpenGL.NvParameterBufferObject.MaxProgramParameterBufferBindingsNv;
+ var _MaxProgramParameterBufferSizeNv = OpenTK.Graphics.OpenGL.NvParameterBufferObject.MaxProgramParameterBufferSizeNv;
+ var _VertexProgramParameterBufferNv = OpenTK.Graphics.OpenGL.NvParameterBufferObject.VertexProgramParameterBufferNv;
+ var _GeometryProgramParameterBufferNv = OpenTK.Graphics.OpenGL.NvParameterBufferObject.GeometryProgramParameterBufferNv;
+ var _FragmentProgramParameterBufferNv = OpenTK.Graphics.OpenGL.NvParameterBufferObject.FragmentProgramParameterBufferNv;
+}
+static void Test_NvParameterBufferObject2_10751() {
+}
+static void Test_NvPathRendering_10752() {
+ var _ClosePathNv = OpenTK.Graphics.OpenGL.NvPathRendering.ClosePathNv;
+ var _FontXMinBoundsBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontXMinBoundsBitNv;
+ var _FontYMinBoundsBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontYMinBoundsBitNv;
+ var _FontXMaxBoundsBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontXMaxBoundsBitNv;
+ var _FontYMaxBoundsBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontYMaxBoundsBitNv;
+ var _FontUnitsPerEmBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontUnitsPerEmBitNv;
+ var _FontAscenderBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontAscenderBitNv;
+ var _FontDescenderBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontDescenderBitNv;
+ var _FontHeightBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontHeightBitNv;
+ var _BoldBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.BoldBitNv;
+ var _GlyphWidthBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.GlyphWidthBitNv;
+ var _FontMaxAdvanceWidthBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontMaxAdvanceWidthBitNv;
+ var _GlyphHeightBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHeightBitNv;
+ var _ItalicBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.ItalicBitNv;
+ var _MoveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.MoveToNv;
+ var _FontMaxAdvanceHeightBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontMaxAdvanceHeightBitNv;
+ var _RelativeMoveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeMoveToNv;
+ var _GlyphHorizontalBearingXBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHorizontalBearingXBitNv;
+ var _LineToNv = OpenTK.Graphics.OpenGL.NvPathRendering.LineToNv;
+ var _FontUnderlinePositionBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontUnderlinePositionBitNv;
+ var _RelativeLineToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeLineToNv;
+ var _HorizontalLineToNv = OpenTK.Graphics.OpenGL.NvPathRendering.HorizontalLineToNv;
+ var _RelativeHorizontalLineToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeHorizontalLineToNv;
+ var _GlyphHorizontalBearingYBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHorizontalBearingYBitNv;
+ var _VerticalLineToNv = OpenTK.Graphics.OpenGL.NvPathRendering.VerticalLineToNv;
+ var _FontUnderlineThicknessBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontUnderlineThicknessBitNv;
+ var _RelativeVerticalLineToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeVerticalLineToNv;
+ var _QuadraticCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.QuadraticCurveToNv;
+ var _RelativeQuadraticCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeQuadraticCurveToNv;
+ var _CubicCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.CubicCurveToNv;
+ var _RelativeCubicCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeCubicCurveToNv;
+ var _SmoothQuadraticCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.SmoothQuadraticCurveToNv;
+ var _RelativeSmoothQuadraticCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeSmoothQuadraticCurveToNv;
+ var _GlyphHorizontalBearingAdvanceBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHorizontalBearingAdvanceBitNv;
+ var _SmoothCubicCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.SmoothCubicCurveToNv;
+ var _GlyphHasKerningBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.GlyphHasKerningBitNv;
+ var _FontHasKerningBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.FontHasKerningBitNv;
+ var _RelativeSmoothCubicCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeSmoothCubicCurveToNv;
+ var _SmallCcwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.SmallCcwArcToNv;
+ var _RelativeSmallCcwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeSmallCcwArcToNv;
+ var _SmallCwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.SmallCwArcToNv;
+ var _RelativeSmallCwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeSmallCwArcToNv;
+ var _LargeCcwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.LargeCcwArcToNv;
+ var _RelativeLargeCcwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeLargeCcwArcToNv;
+ var _LargeCwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.LargeCwArcToNv;
+ var _RelativeLargeCwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeLargeCwArcToNv;
+ var _GlyphVerticalBearingXBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.GlyphVerticalBearingXBitNv;
+ var _GlyphVerticalBearingYBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.GlyphVerticalBearingYBitNv;
+ var _GlyphVerticalBearingAdvanceBitNv = OpenTK.Graphics.OpenGL.NvPathRendering.GlyphVerticalBearingAdvanceBitNv;
+ var _PrimaryColorNv = OpenTK.Graphics.OpenGL.NvPathRendering.PrimaryColorNv;
+ var _SecondaryColorNv = OpenTK.Graphics.OpenGL.NvPathRendering.SecondaryColorNv;
+ var _PrimaryColor = OpenTK.Graphics.OpenGL.NvPathRendering.PrimaryColor;
+ var _PathFormatSvgNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathFormatSvgNv;
+ var _PathFormatPsNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathFormatPsNv;
+ var _StandardFontNameNv = OpenTK.Graphics.OpenGL.NvPathRendering.StandardFontNameNv;
+ var _SystemFontNameNv = OpenTK.Graphics.OpenGL.NvPathRendering.SystemFontNameNv;
+ var _FileNameNv = OpenTK.Graphics.OpenGL.NvPathRendering.FileNameNv;
+ var _PathStrokeWidthNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathStrokeWidthNv;
+ var _PathEndCapsNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathEndCapsNv;
+ var _PathInitialEndCapNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathInitialEndCapNv;
+ var _PathTerminalEndCapNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathTerminalEndCapNv;
+ var _PathJoinStyleNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathJoinStyleNv;
+ var _PathMiterLimitNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathMiterLimitNv;
+ var _PathDashCapsNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathDashCapsNv;
+ var _PathInitialDashCapNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathInitialDashCapNv;
+ var _PathTerminalDashCapNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathTerminalDashCapNv;
+ var _PathDashOffsetNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathDashOffsetNv;
+ var _PathClientLengthNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathClientLengthNv;
+ var _PathFillModeNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathFillModeNv;
+ var _PathFillMaskNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathFillMaskNv;
+ var _PathFillCoverModeNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathFillCoverModeNv;
+ var _PathStrokeCoverModeNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathStrokeCoverModeNv;
+ var _PathStrokeMaskNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathStrokeMaskNv;
+ var _CountUpNv = OpenTK.Graphics.OpenGL.NvPathRendering.CountUpNv;
+ var _CountDownNv = OpenTK.Graphics.OpenGL.NvPathRendering.CountDownNv;
+ var _PathObjectBoundingBoxNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathObjectBoundingBoxNv;
+ var _ConvexHullNv = OpenTK.Graphics.OpenGL.NvPathRendering.ConvexHullNv;
+ var _BoundingBoxNv = OpenTK.Graphics.OpenGL.NvPathRendering.BoundingBoxNv;
+ var _TranslateXNv = OpenTK.Graphics.OpenGL.NvPathRendering.TranslateXNv;
+ var _TranslateYNv = OpenTK.Graphics.OpenGL.NvPathRendering.TranslateYNv;
+ var _Translate2DNv = OpenTK.Graphics.OpenGL.NvPathRendering.Translate2DNv;
+ var _Translate3DNv = OpenTK.Graphics.OpenGL.NvPathRendering.Translate3DNv;
+ var _Affine2DNv = OpenTK.Graphics.OpenGL.NvPathRendering.Affine2DNv;
+ var _Affine3DNv = OpenTK.Graphics.OpenGL.NvPathRendering.Affine3DNv;
+ var _TransposeAffine2DNv = OpenTK.Graphics.OpenGL.NvPathRendering.TransposeAffine2DNv;
+ var _TransposeAffine3DNv = OpenTK.Graphics.OpenGL.NvPathRendering.TransposeAffine3DNv;
+ var _Utf8Nv = OpenTK.Graphics.OpenGL.NvPathRendering.Utf8Nv;
+ var _Utf16Nv = OpenTK.Graphics.OpenGL.NvPathRendering.Utf16Nv;
+ var _BoundingBoxOfBoundingBoxesNv = OpenTK.Graphics.OpenGL.NvPathRendering.BoundingBoxOfBoundingBoxesNv;
+ var _PathCommandCountNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathCommandCountNv;
+ var _PathCoordCountNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathCoordCountNv;
+ var _PathDashArrayCountNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathDashArrayCountNv;
+ var _PathComputedLengthNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathComputedLengthNv;
+ var _PathFillBoundingBoxNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathFillBoundingBoxNv;
+ var _PathStrokeBoundingBoxNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathStrokeBoundingBoxNv;
+ var _SquareNv = OpenTK.Graphics.OpenGL.NvPathRendering.SquareNv;
+ var _RoundNv = OpenTK.Graphics.OpenGL.NvPathRendering.RoundNv;
+ var _TriangularNv = OpenTK.Graphics.OpenGL.NvPathRendering.TriangularNv;
+ var _BevelNv = OpenTK.Graphics.OpenGL.NvPathRendering.BevelNv;
+ var _MiterRevertNv = OpenTK.Graphics.OpenGL.NvPathRendering.MiterRevertNv;
+ var _MiterTruncateNv = OpenTK.Graphics.OpenGL.NvPathRendering.MiterTruncateNv;
+ var _SkipMissingGlyphNv = OpenTK.Graphics.OpenGL.NvPathRendering.SkipMissingGlyphNv;
+ var _UseMissingGlyphNv = OpenTK.Graphics.OpenGL.NvPathRendering.UseMissingGlyphNv;
+ var _PathErrorPositionNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathErrorPositionNv;
+ var _PathFogGenModeNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathFogGenModeNv;
+ var _AccumAdjacentPairsNv = OpenTK.Graphics.OpenGL.NvPathRendering.AccumAdjacentPairsNv;
+ var _AdjacentPairsNv = OpenTK.Graphics.OpenGL.NvPathRendering.AdjacentPairsNv;
+ var _FirstToRestNv = OpenTK.Graphics.OpenGL.NvPathRendering.FirstToRestNv;
+ var _PathGenModeNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathGenModeNv;
+ var _PathGenCoeffNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathGenCoeffNv;
+ var _PathGenColorFormatNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathGenColorFormatNv;
+ var _PathGenComponentsNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathGenComponentsNv;
+ var _PathDashOffsetResetNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathDashOffsetResetNv;
+ var _MoveToResetsNv = OpenTK.Graphics.OpenGL.NvPathRendering.MoveToResetsNv;
+ var _MoveToContinuesNv = OpenTK.Graphics.OpenGL.NvPathRendering.MoveToContinuesNv;
+ var _PathStencilFuncNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilFuncNv;
+ var _PathStencilRefNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilRefNv;
+ var _PathStencilValueMaskNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilValueMaskNv;
+ var _PathStencilDepthOffsetFactorNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilDepthOffsetFactorNv;
+ var _PathStencilDepthOffsetUnitsNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathStencilDepthOffsetUnitsNv;
+ var _PathCoverDepthFuncNv = OpenTK.Graphics.OpenGL.NvPathRendering.PathCoverDepthFuncNv;
+ var _RestartPathNv = OpenTK.Graphics.OpenGL.NvPathRendering.RestartPathNv;
+ var _DupFirstCubicCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.DupFirstCubicCurveToNv;
+ var _DupLastCubicCurveToNv = OpenTK.Graphics.OpenGL.NvPathRendering.DupLastCubicCurveToNv;
+ var _RectNv = OpenTK.Graphics.OpenGL.NvPathRendering.RectNv;
+ var _CircularCcwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.CircularCcwArcToNv;
+ var _CircularCwArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.CircularCwArcToNv;
+ var _CircularTangentArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.CircularTangentArcToNv;
+ var _ArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.ArcToNv;
+ var _RelativeArcToNv = OpenTK.Graphics.OpenGL.NvPathRendering.RelativeArcToNv;
+}
+static void Test_NvPixelDataRange_10753() {
+ var _WritePixelDataRangeNv = OpenTK.Graphics.OpenGL.NvPixelDataRange.WritePixelDataRangeNv;
+ var _ReadPixelDataRangeNv = OpenTK.Graphics.OpenGL.NvPixelDataRange.ReadPixelDataRangeNv;
+ var _WritePixelDataRangeLengthNv = OpenTK.Graphics.OpenGL.NvPixelDataRange.WritePixelDataRangeLengthNv;
+ var _ReadPixelDataRangeLengthNv = OpenTK.Graphics.OpenGL.NvPixelDataRange.ReadPixelDataRangeLengthNv;
+ var _WritePixelDataRangePointerNv = OpenTK.Graphics.OpenGL.NvPixelDataRange.WritePixelDataRangePointerNv;
+ var _ReadPixelDataRangePointerNv = OpenTK.Graphics.OpenGL.NvPixelDataRange.ReadPixelDataRangePointerNv;
+}
+static void Test_NvPointSprite_10754() {
+ var _PointSpriteNv = OpenTK.Graphics.OpenGL.NvPointSprite.PointSpriteNv;
+ var _CoordReplaceNv = OpenTK.Graphics.OpenGL.NvPointSprite.CoordReplaceNv;
+ var _PointSpriteRModeNv = OpenTK.Graphics.OpenGL.NvPointSprite.PointSpriteRModeNv;
+}
+static void Test_NvPresentVideo_10755() {
+ var _FrameNv = OpenTK.Graphics.OpenGL.NvPresentVideo.FrameNv;
+ var _FieldsNv = OpenTK.Graphics.OpenGL.NvPresentVideo.FieldsNv;
+ var _CurrentTimeNv = OpenTK.Graphics.OpenGL.NvPresentVideo.CurrentTimeNv;
+ var _NumFillStreamsNv = OpenTK.Graphics.OpenGL.NvPresentVideo.NumFillStreamsNv;
+ var _PresentTimeNv = OpenTK.Graphics.OpenGL.NvPresentVideo.PresentTimeNv;
+ var _PresentDurationNv = OpenTK.Graphics.OpenGL.NvPresentVideo.PresentDurationNv;
+}
+static void Test_NvPrimitiveRestart_10756() {
+ var _PrimitiveRestartNv = OpenTK.Graphics.OpenGL.NvPrimitiveRestart.PrimitiveRestartNv;
+ var _PrimitiveRestartIndexNv = OpenTK.Graphics.OpenGL.NvPrimitiveRestart.PrimitiveRestartIndexNv;
+}
+static void Test_NvRegisterCombiners_10757() {
+ var _None = OpenTK.Graphics.OpenGL.NvRegisterCombiners.None;
+ var _Zero = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Zero;
+ var _Fog = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Fog;
+ var _Texture0Arb = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Texture0Arb;
+ var _Texture1Arb = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Texture1Arb;
+ var _RegisterCombinersNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.RegisterCombinersNv;
+ var _VariableANv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableANv;
+ var _VariableBNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableBNv;
+ var _VariableCNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableCNv;
+ var _VariableDNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableDNv;
+ var _VariableENv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableENv;
+ var _VariableFNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableFNv;
+ var _VariableGNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.VariableGNv;
+ var _ConstantColor0Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.ConstantColor0Nv;
+ var _ConstantColor1Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.ConstantColor1Nv;
+ var _PrimaryColorNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.PrimaryColorNv;
+ var _SecondaryColorNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.SecondaryColorNv;
+ var _Spare0Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Spare0Nv;
+ var _Spare1Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Spare1Nv;
+ var _DiscardNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.DiscardNv;
+ var _ETimesFNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.ETimesFNv;
+ var _Spare0PlusSecondaryColorNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Spare0PlusSecondaryColorNv;
+ var _UnsignedIdentityNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.UnsignedIdentityNv;
+ var _UnsignedInvertNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.UnsignedInvertNv;
+ var _ExpandNormalNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.ExpandNormalNv;
+ var _ExpandNegateNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.ExpandNegateNv;
+ var _HalfBiasNormalNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.HalfBiasNormalNv;
+ var _HalfBiasNegateNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.HalfBiasNegateNv;
+ var _SignedIdentityNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.SignedIdentityNv;
+ var _SignedNegateNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.SignedNegateNv;
+ var _ScaleByTwoNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.ScaleByTwoNv;
+ var _ScaleByFourNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.ScaleByFourNv;
+ var _ScaleByOneHalfNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.ScaleByOneHalfNv;
+ var _BiasByNegativeOneHalfNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.BiasByNegativeOneHalfNv;
+ var _CombinerInputNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerInputNv;
+ var _CombinerMappingNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerMappingNv;
+ var _CombinerComponentUsageNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerComponentUsageNv;
+ var _CombinerAbDotProductNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerAbDotProductNv;
+ var _CombinerCdDotProductNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerCdDotProductNv;
+ var _CombinerMuxSumNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerMuxSumNv;
+ var _CombinerScaleNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerScaleNv;
+ var _CombinerBiasNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerBiasNv;
+ var _CombinerAbOutputNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerAbOutputNv;
+ var _CombinerCdOutputNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerCdOutputNv;
+ var _CombinerSumOutputNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.CombinerSumOutputNv;
+ var _MaxGeneralCombinersNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.MaxGeneralCombinersNv;
+ var _NumGeneralCombinersNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.NumGeneralCombinersNv;
+ var _ColorSumClampNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.ColorSumClampNv;
+ var _Combiner0Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner0Nv;
+ var _Combiner1Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner1Nv;
+ var _Combiner2Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner2Nv;
+ var _Combiner3Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner3Nv;
+ var _Combiner4Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner4Nv;
+ var _Combiner5Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner5Nv;
+ var _Combiner6Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner6Nv;
+ var _Combiner7Nv = OpenTK.Graphics.OpenGL.NvRegisterCombiners.Combiner7Nv;
+}
+static void Test_NvRegisterCombiners2_10758() {
+ var _PerStageConstantsNv = OpenTK.Graphics.OpenGL.NvRegisterCombiners2.PerStageConstantsNv;
+}
+static void Test_NvShaderAtomicCounters_10759() {
+}
+static void Test_NvShaderAtomicFloat_10760() {
+}
+static void Test_NvShaderBufferLoad_10761() {
+ var _BufferGpuAddressNv = OpenTK.Graphics.OpenGL.NvShaderBufferLoad.BufferGpuAddressNv;
+ var _GpuAddressNv = OpenTK.Graphics.OpenGL.NvShaderBufferLoad.GpuAddressNv;
+ var _MaxShaderBufferAddressNv = OpenTK.Graphics.OpenGL.NvShaderBufferLoad.MaxShaderBufferAddressNv;
+}
+static void Test_NvShaderBufferStore_10762() {
+ var _ShaderGlobalAccessBarrierBitNv = OpenTK.Graphics.OpenGL.NvShaderBufferStore.ShaderGlobalAccessBarrierBitNv;
+ var _WriteOnly = OpenTK.Graphics.OpenGL.NvShaderBufferStore.WriteOnly;
+ var _ReadWrite = OpenTK.Graphics.OpenGL.NvShaderBufferStore.ReadWrite;
+}
+static void Test_NvShaderStorageBufferObject_10763() {
+}
+static void Test_NvShaderThreadGroup_10764() {
+ var _WarpSizeNv = OpenTK.Graphics.OpenGL.NvShaderThreadGroup.WarpSizeNv;
+ var _WarpsPerSmNv = OpenTK.Graphics.OpenGL.NvShaderThreadGroup.WarpsPerSmNv;
+ var _SmCountNv = OpenTK.Graphics.OpenGL.NvShaderThreadGroup.SmCountNv;
+}
+static void Test_NvShaderThreadShuffle_10765() {
+}
+static void Test_NvTessellationProgram5_10766() {
+ var _MaxProgramPatchAttribsNv = OpenTK.Graphics.OpenGL.NvTessellationProgram5.MaxProgramPatchAttribsNv;
+ var _TessControlProgramNv = OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessControlProgramNv;
+ var _TessEvaluationProgramNv = OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessEvaluationProgramNv;
+ var _TessControlProgramParameterBufferNv = OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessControlProgramParameterBufferNv;
+ var _TessEvaluationProgramParameterBufferNv = OpenTK.Graphics.OpenGL.NvTessellationProgram5.TessEvaluationProgramParameterBufferNv;
+}
+static void Test_NvTexgenEmboss_10767() {
+ var _EmbossLightNv = OpenTK.Graphics.OpenGL.NvTexgenEmboss.EmbossLightNv;
+ var _EmbossConstantNv = OpenTK.Graphics.OpenGL.NvTexgenEmboss.EmbossConstantNv;
+ var _EmbossMapNv = OpenTK.Graphics.OpenGL.NvTexgenEmboss.EmbossMapNv;
+}
+static void Test_NvTexgenReflection_10768() {
+ var _NormalMapNv = OpenTK.Graphics.OpenGL.NvTexgenReflection.NormalMapNv;
+ var _ReflectionMapNv = OpenTK.Graphics.OpenGL.NvTexgenReflection.ReflectionMapNv;
+}
+static void Test_NvTextureBarrier_10769() {
+}
+static void Test_NvTextureCompressionVtc_10770() {
+}
+static void Test_NvTextureEnvCombine4_10771() {
+ var _Combine4Nv = OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Combine4Nv;
+ var _Source3RgbNv = OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Source3RgbNv;
+ var _Source3AlphaNv = OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Source3AlphaNv;
+ var _Operand3RgbNv = OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Operand3RgbNv;
+ var _Operand3AlphaNv = OpenTK.Graphics.OpenGL.NvTextureEnvCombine4.Operand3AlphaNv;
+}
+static void Test_NvTextureExpandNormal_10772() {
+ var _TextureUnsignedRemapModeNv = OpenTK.Graphics.OpenGL.NvTextureExpandNormal.TextureUnsignedRemapModeNv;
+}
+static void Test_NvTextureMultisample_10773() {
+ var _TextureCoverageSamplesNv = OpenTK.Graphics.OpenGL.NvTextureMultisample.TextureCoverageSamplesNv;
+ var _TextureColorSamplesNv = OpenTK.Graphics.OpenGL.NvTextureMultisample.TextureColorSamplesNv;
+}
+static void Test_NvTextureRectangle_10774() {
+ var _TextureRectangleNv = OpenTK.Graphics.OpenGL.NvTextureRectangle.TextureRectangleNv;
+ var _TextureBindingRectangleNv = OpenTK.Graphics.OpenGL.NvTextureRectangle.TextureBindingRectangleNv;
+ var _ProxyTextureRectangleNv = OpenTK.Graphics.OpenGL.NvTextureRectangle.ProxyTextureRectangleNv;
+ var _MaxRectangleTextureSizeNv = OpenTK.Graphics.OpenGL.NvTextureRectangle.MaxRectangleTextureSizeNv;
+}
+static void Test_NvTextureShader_10775() {
+ var _OffsetTextureRectangleNv = OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureRectangleNv;
+ var _OffsetTextureRectangleScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureRectangleScaleNv;
+ var _DotProductTextureRectangleNv = OpenTK.Graphics.OpenGL.NvTextureShader.DotProductTextureRectangleNv;
+ var _RgbaUnsignedDotProductMappingNv = OpenTK.Graphics.OpenGL.NvTextureShader.RgbaUnsignedDotProductMappingNv;
+ var _UnsignedIntS8S888Nv = OpenTK.Graphics.OpenGL.NvTextureShader.UnsignedIntS8S888Nv;
+ var _UnsignedInt88S8S8RevNv = OpenTK.Graphics.OpenGL.NvTextureShader.UnsignedInt88S8S8RevNv;
+ var _DsdtMagIntensityNv = OpenTK.Graphics.OpenGL.NvTextureShader.DsdtMagIntensityNv;
+ var _ShaderConsistentNv = OpenTK.Graphics.OpenGL.NvTextureShader.ShaderConsistentNv;
+ var _TextureShaderNv = OpenTK.Graphics.OpenGL.NvTextureShader.TextureShaderNv;
+ var _ShaderOperationNv = OpenTK.Graphics.OpenGL.NvTextureShader.ShaderOperationNv;
+ var _CullModesNv = OpenTK.Graphics.OpenGL.NvTextureShader.CullModesNv;
+ var _OffsetTexture2DMatrixNv = OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DMatrixNv;
+ var _OffsetTextureMatrixNv = OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureMatrixNv;
+ var _OffsetTexture2DScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DScaleNv;
+ var _OffsetTextureScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureScaleNv;
+ var _OffsetTexture2DBiasNv = OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DBiasNv;
+ var _OffsetTextureBiasNv = OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTextureBiasNv;
+ var _PreviousTextureInputNv = OpenTK.Graphics.OpenGL.NvTextureShader.PreviousTextureInputNv;
+ var _ConstEyeNv = OpenTK.Graphics.OpenGL.NvTextureShader.ConstEyeNv;
+ var _PassThroughNv = OpenTK.Graphics.OpenGL.NvTextureShader.PassThroughNv;
+ var _CullFragmentNv = OpenTK.Graphics.OpenGL.NvTextureShader.CullFragmentNv;
+ var _OffsetTexture2DNv = OpenTK.Graphics.OpenGL.NvTextureShader.OffsetTexture2DNv;
+ var _DependentArTexture2DNv = OpenTK.Graphics.OpenGL.NvTextureShader.DependentArTexture2DNv;
+ var _DependentGbTexture2DNv = OpenTK.Graphics.OpenGL.NvTextureShader.DependentGbTexture2DNv;
+ var _DotProductNv = OpenTK.Graphics.OpenGL.NvTextureShader.DotProductNv;
+ var _DotProductDepthReplaceNv = OpenTK.Graphics.OpenGL.NvTextureShader.DotProductDepthReplaceNv;
+ var _DotProductTexture2DNv = OpenTK.Graphics.OpenGL.NvTextureShader.DotProductTexture2DNv;
+ var _DotProductTextureCubeMapNv = OpenTK.Graphics.OpenGL.NvTextureShader.DotProductTextureCubeMapNv;
+ var _DotProductDiffuseCubeMapNv = OpenTK.Graphics.OpenGL.NvTextureShader.DotProductDiffuseCubeMapNv;
+ var _DotProductReflectCubeMapNv = OpenTK.Graphics.OpenGL.NvTextureShader.DotProductReflectCubeMapNv;
+ var _DotProductConstEyeReflectCubeMapNv = OpenTK.Graphics.OpenGL.NvTextureShader.DotProductConstEyeReflectCubeMapNv;
+ var _HiloNv = OpenTK.Graphics.OpenGL.NvTextureShader.HiloNv;
+ var _DsdtNv = OpenTK.Graphics.OpenGL.NvTextureShader.DsdtNv;
+ var _DsdtMagNv = OpenTK.Graphics.OpenGL.NvTextureShader.DsdtMagNv;
+ var _DsdtMagVibNv = OpenTK.Graphics.OpenGL.NvTextureShader.DsdtMagVibNv;
+ var _Hilo16Nv = OpenTK.Graphics.OpenGL.NvTextureShader.Hilo16Nv;
+ var _SignedHiloNv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedHiloNv;
+ var _SignedHilo16Nv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedHilo16Nv;
+ var _SignedRgbaNv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgbaNv;
+ var _SignedRgba8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgba8Nv;
+ var _SignedRgbNv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgbNv;
+ var _SignedRgb8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgb8Nv;
+ var _SignedLuminanceNv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminanceNv;
+ var _SignedLuminance8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminance8Nv;
+ var _SignedLuminanceAlphaNv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminanceAlphaNv;
+ var _SignedLuminance8Alpha8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedLuminance8Alpha8Nv;
+ var _SignedAlphaNv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedAlphaNv;
+ var _SignedAlpha8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedAlpha8Nv;
+ var _SignedIntensityNv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedIntensityNv;
+ var _SignedIntensity8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedIntensity8Nv;
+ var _Dsdt8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.Dsdt8Nv;
+ var _Dsdt8Mag8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.Dsdt8Mag8Nv;
+ var _Dsdt8Mag8Intensity8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.Dsdt8Mag8Intensity8Nv;
+ var _SignedRgbUnsignedAlphaNv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgbUnsignedAlphaNv;
+ var _SignedRgb8UnsignedAlpha8Nv = OpenTK.Graphics.OpenGL.NvTextureShader.SignedRgb8UnsignedAlpha8Nv;
+ var _HiScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader.HiScaleNv;
+ var _LoScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader.LoScaleNv;
+ var _DsScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader.DsScaleNv;
+ var _DtScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader.DtScaleNv;
+ var _MagnitudeScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader.MagnitudeScaleNv;
+ var _VibranceScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader.VibranceScaleNv;
+ var _HiBiasNv = OpenTK.Graphics.OpenGL.NvTextureShader.HiBiasNv;
+ var _LoBiasNv = OpenTK.Graphics.OpenGL.NvTextureShader.LoBiasNv;
+ var _DsBiasNv = OpenTK.Graphics.OpenGL.NvTextureShader.DsBiasNv;
+ var _DtBiasNv = OpenTK.Graphics.OpenGL.NvTextureShader.DtBiasNv;
+ var _MagnitudeBiasNv = OpenTK.Graphics.OpenGL.NvTextureShader.MagnitudeBiasNv;
+ var _VibranceBiasNv = OpenTK.Graphics.OpenGL.NvTextureShader.VibranceBiasNv;
+ var _TextureBorderValuesNv = OpenTK.Graphics.OpenGL.NvTextureShader.TextureBorderValuesNv;
+ var _TextureHiSizeNv = OpenTK.Graphics.OpenGL.NvTextureShader.TextureHiSizeNv;
+ var _TextureLoSizeNv = OpenTK.Graphics.OpenGL.NvTextureShader.TextureLoSizeNv;
+ var _TextureDsSizeNv = OpenTK.Graphics.OpenGL.NvTextureShader.TextureDsSizeNv;
+ var _TextureDtSizeNv = OpenTK.Graphics.OpenGL.NvTextureShader.TextureDtSizeNv;
+ var _TextureMagSizeNv = OpenTK.Graphics.OpenGL.NvTextureShader.TextureMagSizeNv;
+}
+static void Test_NvTextureShader2_10776() {
+ var _DotProductTexture3DNv = OpenTK.Graphics.OpenGL.NvTextureShader2.DotProductTexture3DNv;
+}
+static void Test_NvTextureShader3_10777() {
+ var _OffsetProjectiveTexture2DNv = OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTexture2DNv;
+ var _OffsetProjectiveTexture2DScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTexture2DScaleNv;
+ var _OffsetProjectiveTextureRectangleNv = OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTextureRectangleNv;
+ var _OffsetProjectiveTextureRectangleScaleNv = OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetProjectiveTextureRectangleScaleNv;
+ var _OffsetHiloTexture2DNv = OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloTexture2DNv;
+ var _OffsetHiloTextureRectangleNv = OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloTextureRectangleNv;
+ var _OffsetHiloProjectiveTexture2DNv = OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloProjectiveTexture2DNv;
+ var _OffsetHiloProjectiveTextureRectangleNv = OpenTK.Graphics.OpenGL.NvTextureShader3.OffsetHiloProjectiveTextureRectangleNv;
+ var _DependentHiloTexture2DNv = OpenTK.Graphics.OpenGL.NvTextureShader3.DependentHiloTexture2DNv;
+ var _DependentRgbTexture3DNv = OpenTK.Graphics.OpenGL.NvTextureShader3.DependentRgbTexture3DNv;
+ var _DependentRgbTextureCubeMapNv = OpenTK.Graphics.OpenGL.NvTextureShader3.DependentRgbTextureCubeMapNv;
+ var _DotProductPassThroughNv = OpenTK.Graphics.OpenGL.NvTextureShader3.DotProductPassThroughNv;
+ var _DotProductTexture1DNv = OpenTK.Graphics.OpenGL.NvTextureShader3.DotProductTexture1DNv;
+ var _DotProductAffineDepthReplaceNv = OpenTK.Graphics.OpenGL.NvTextureShader3.DotProductAffineDepthReplaceNv;
+ var _Hilo8Nv = OpenTK.Graphics.OpenGL.NvTextureShader3.Hilo8Nv;
+ var _SignedHilo8Nv = OpenTK.Graphics.OpenGL.NvTextureShader3.SignedHilo8Nv;
+ var _ForceBlueToOneNv = OpenTK.Graphics.OpenGL.NvTextureShader3.ForceBlueToOneNv;
+}
+static void Test_NvTransformFeedback_10778() {
+ var _BackPrimaryColorNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.BackPrimaryColorNv;
+ var _BackSecondaryColorNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.BackSecondaryColorNv;
+ var _TextureCoordNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TextureCoordNv;
+ var _ClipDistanceNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.ClipDistanceNv;
+ var _VertexIdNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.VertexIdNv;
+ var _PrimitiveIdNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.PrimitiveIdNv;
+ var _GenericAttribNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.GenericAttribNv;
+ var _TransformFeedbackAttribsNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackAttribsNv;
+ var _TransformFeedbackBufferModeNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferModeNv;
+ var _MaxTransformFeedbackSeparateComponentsNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateComponentsNv;
+ var _ActiveVaryingsNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.ActiveVaryingsNv;
+ var _ActiveVaryingMaxLengthNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.ActiveVaryingMaxLengthNv;
+ var _TransformFeedbackVaryingsNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackVaryingsNv;
+ var _TransformFeedbackBufferStartNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferStartNv;
+ var _TransformFeedbackBufferSizeNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferSizeNv;
+ var _TransformFeedbackRecordNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackRecordNv;
+ var _PrimitivesGeneratedNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.PrimitivesGeneratedNv;
+ var _TransformFeedbackPrimitivesWrittenNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackPrimitivesWrittenNv;
+ var _RasterizerDiscardNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.RasterizerDiscardNv;
+ var _MaxTransformFeedbackInterleavedComponentsNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackInterleavedComponentsNv;
+ var _MaxTransformFeedbackSeparateAttribsNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.MaxTransformFeedbackSeparateAttribsNv;
+ var _InterleavedAttribsNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.InterleavedAttribsNv;
+ var _SeparateAttribsNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.SeparateAttribsNv;
+ var _TransformFeedbackBufferNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferNv;
+ var _TransformFeedbackBufferBindingNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.TransformFeedbackBufferBindingNv;
+ var _LayerNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.LayerNv;
+ var _NextBufferNv = OpenTK.Graphics.OpenGL.NvTransformFeedback.NextBufferNv;
+ var _SkipComponents4Nv = OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents4Nv;
+ var _SkipComponents3Nv = OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents3Nv;
+ var _SkipComponents2Nv = OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents2Nv;
+ var _SkipComponents1Nv = OpenTK.Graphics.OpenGL.NvTransformFeedback.SkipComponents1Nv;
+}
+static void Test_NvTransformFeedback2_10779() {
+ var _TransformFeedbackNv = OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackNv;
+ var _TransformFeedbackBufferPausedNv = OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackBufferPausedNv;
+ var _TransformFeedbackBufferActiveNv = OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackBufferActiveNv;
+ var _TransformFeedbackBindingNv = OpenTK.Graphics.OpenGL.NvTransformFeedback2.TransformFeedbackBindingNv;
+}
+static void Test_NvVdpauInterop_10780() {
+ var _SurfaceStateNv = OpenTK.Graphics.OpenGL.NvVdpauInterop.SurfaceStateNv;
+ var _SurfaceRegisteredNv = OpenTK.Graphics.OpenGL.NvVdpauInterop.SurfaceRegisteredNv;
+ var _SurfaceMappedNv = OpenTK.Graphics.OpenGL.NvVdpauInterop.SurfaceMappedNv;
+ var _WriteDiscardNv = OpenTK.Graphics.OpenGL.NvVdpauInterop.WriteDiscardNv;
+}
+static void Test_NvVertexArrayRange_10781() {
+ var _VertexArrayRangeNv = OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangeNv;
+ var _VertexArrayRangeLengthNv = OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangeLengthNv;
+ var _VertexArrayRangeValidNv = OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangeValidNv;
+ var _MaxVertexArrayRangeElementNv = OpenTK.Graphics.OpenGL.NvVertexArrayRange.MaxVertexArrayRangeElementNv;
+ var _VertexArrayRangePointerNv = OpenTK.Graphics.OpenGL.NvVertexArrayRange.VertexArrayRangePointerNv;
+}
+static void Test_NvVertexArrayRange2_10782() {
+ var _VertexArrayRangeWithoutFlushNv = OpenTK.Graphics.OpenGL.NvVertexArrayRange2.VertexArrayRangeWithoutFlushNv;
+}
+static void Test_NvVertexAttribInteger64bit_10783() {
+ var _Int64Nv = OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit.Int64Nv;
+ var _UnsignedInt64Nv = OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit.UnsignedInt64Nv;
+}
+static void Test_NvVertexBufferUnifiedMemory_10784() {
+ var _VertexAttribArrayUnifiedNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexAttribArrayUnifiedNv;
+ var _ElementArrayUnifiedNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ElementArrayUnifiedNv;
+ var _VertexAttribArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexAttribArrayAddressNv;
+ var _VertexArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexArrayAddressNv;
+ var _NormalArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.NormalArrayAddressNv;
+ var _ColorArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ColorArrayAddressNv;
+ var _IndexArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.IndexArrayAddressNv;
+ var _TextureCoordArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.TextureCoordArrayAddressNv;
+ var _EdgeFlagArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.EdgeFlagArrayAddressNv;
+ var _SecondaryColorArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.SecondaryColorArrayAddressNv;
+ var _FogCoordArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.FogCoordArrayAddressNv;
+ var _ElementArrayAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ElementArrayAddressNv;
+ var _VertexAttribArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexAttribArrayLengthNv;
+ var _VertexArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.VertexArrayLengthNv;
+ var _NormalArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.NormalArrayLengthNv;
+ var _ColorArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ColorArrayLengthNv;
+ var _IndexArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.IndexArrayLengthNv;
+ var _TextureCoordArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.TextureCoordArrayLengthNv;
+ var _EdgeFlagArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.EdgeFlagArrayLengthNv;
+ var _SecondaryColorArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.SecondaryColorArrayLengthNv;
+ var _FogCoordArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.FogCoordArrayLengthNv;
+ var _ElementArrayLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.ElementArrayLengthNv;
+ var _DrawIndirectUnifiedNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.DrawIndirectUnifiedNv;
+ var _DrawIndirectAddressNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.DrawIndirectAddressNv;
+ var _DrawIndirectLengthNv = OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory.DrawIndirectLengthNv;
+}
+static void Test_NvVertexProgram_10785() {
+ var _VertexProgramNv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramNv;
+ var _VertexStateProgramNv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexStateProgramNv;
+ var _AttribArraySizeNv = OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArraySizeNv;
+ var _AttribArrayStrideNv = OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArrayStrideNv;
+ var _AttribArrayTypeNv = OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArrayTypeNv;
+ var _CurrentAttribNv = OpenTK.Graphics.OpenGL.NvVertexProgram.CurrentAttribNv;
+ var _ProgramLengthNv = OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramLengthNv;
+ var _ProgramStringNv = OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramStringNv;
+ var _ModelviewProjectionNv = OpenTK.Graphics.OpenGL.NvVertexProgram.ModelviewProjectionNv;
+ var _IdentityNv = OpenTK.Graphics.OpenGL.NvVertexProgram.IdentityNv;
+ var _InverseNv = OpenTK.Graphics.OpenGL.NvVertexProgram.InverseNv;
+ var _TransposeNv = OpenTK.Graphics.OpenGL.NvVertexProgram.TransposeNv;
+ var _InverseTransposeNv = OpenTK.Graphics.OpenGL.NvVertexProgram.InverseTransposeNv;
+ var _MaxTrackMatrixStackDepthNv = OpenTK.Graphics.OpenGL.NvVertexProgram.MaxTrackMatrixStackDepthNv;
+ var _MaxTrackMatricesNv = OpenTK.Graphics.OpenGL.NvVertexProgram.MaxTrackMatricesNv;
+ var _Matrix0Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix0Nv;
+ var _Matrix1Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix1Nv;
+ var _Matrix2Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix2Nv;
+ var _Matrix3Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix3Nv;
+ var _Matrix4Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix4Nv;
+ var _Matrix5Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix5Nv;
+ var _Matrix6Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix6Nv;
+ var _Matrix7Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Matrix7Nv;
+ var _CurrentMatrixStackDepthNv = OpenTK.Graphics.OpenGL.NvVertexProgram.CurrentMatrixStackDepthNv;
+ var _CurrentMatrixNv = OpenTK.Graphics.OpenGL.NvVertexProgram.CurrentMatrixNv;
+ var _VertexProgramPointSizeNv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramPointSizeNv;
+ var _VertexProgramTwoSideNv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramTwoSideNv;
+ var _ProgramParameterNv = OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramParameterNv;
+ var _AttribArrayPointerNv = OpenTK.Graphics.OpenGL.NvVertexProgram.AttribArrayPointerNv;
+ var _ProgramTargetNv = OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramTargetNv;
+ var _ProgramResidentNv = OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramResidentNv;
+ var _TrackMatrixNv = OpenTK.Graphics.OpenGL.NvVertexProgram.TrackMatrixNv;
+ var _TrackMatrixTransformNv = OpenTK.Graphics.OpenGL.NvVertexProgram.TrackMatrixTransformNv;
+ var _VertexProgramBindingNv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexProgramBindingNv;
+ var _ProgramErrorPositionNv = OpenTK.Graphics.OpenGL.NvVertexProgram.ProgramErrorPositionNv;
+ var _VertexAttribArray0Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray0Nv;
+ var _VertexAttribArray1Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray1Nv;
+ var _VertexAttribArray2Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray2Nv;
+ var _VertexAttribArray3Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray3Nv;
+ var _VertexAttribArray4Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray4Nv;
+ var _VertexAttribArray5Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray5Nv;
+ var _VertexAttribArray6Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray6Nv;
+ var _VertexAttribArray7Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray7Nv;
+ var _VertexAttribArray8Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray8Nv;
+ var _VertexAttribArray9Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray9Nv;
+ var _VertexAttribArray10Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray10Nv;
+ var _VertexAttribArray11Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray11Nv;
+ var _VertexAttribArray12Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray12Nv;
+ var _VertexAttribArray13Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray13Nv;
+ var _VertexAttribArray14Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray14Nv;
+ var _VertexAttribArray15Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.VertexAttribArray15Nv;
+ var _Map1VertexAttrib04Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib04Nv;
+ var _Map1VertexAttrib14Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib14Nv;
+ var _Map1VertexAttrib24Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib24Nv;
+ var _Map1VertexAttrib34Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib34Nv;
+ var _Map1VertexAttrib44Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib44Nv;
+ var _Map1VertexAttrib54Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib54Nv;
+ var _Map1VertexAttrib64Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib64Nv;
+ var _Map1VertexAttrib74Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib74Nv;
+ var _Map1VertexAttrib84Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib84Nv;
+ var _Map1VertexAttrib94Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib94Nv;
+ var _Map1VertexAttrib104Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib104Nv;
+ var _Map1VertexAttrib114Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib114Nv;
+ var _Map1VertexAttrib124Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib124Nv;
+ var _Map1VertexAttrib134Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib134Nv;
+ var _Map1VertexAttrib144Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib144Nv;
+ var _Map1VertexAttrib154Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map1VertexAttrib154Nv;
+ var _Map2VertexAttrib04Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib04Nv;
+ var _Map2VertexAttrib14Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib14Nv;
+ var _Map2VertexAttrib24Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib24Nv;
+ var _Map2VertexAttrib34Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib34Nv;
+ var _Map2VertexAttrib44Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib44Nv;
+ var _Map2VertexAttrib54Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib54Nv;
+ var _Map2VertexAttrib64Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib64Nv;
+ var _Map2VertexAttrib74Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib74Nv;
+ var _Map2VertexAttrib84Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib84Nv;
+ var _Map2VertexAttrib94Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib94Nv;
+ var _Map2VertexAttrib104Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib104Nv;
+ var _Map2VertexAttrib114Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib114Nv;
+ var _Map2VertexAttrib124Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib124Nv;
+ var _Map2VertexAttrib134Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib134Nv;
+ var _Map2VertexAttrib144Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib144Nv;
+ var _Map2VertexAttrib154Nv = OpenTK.Graphics.OpenGL.NvVertexProgram.Map2VertexAttrib154Nv;
+}
+static void Test_NvVertexProgram11_10786() {
+}
+static void Test_NvVertexProgram2_10787() {
+}
+static void Test_NvVertexProgram2Option_10788() {
+ var _MaxProgramExecInstructionsNv = OpenTK.Graphics.OpenGL.NvVertexProgram2Option.MaxProgramExecInstructionsNv;
+ var _MaxProgramCallDepthNv = OpenTK.Graphics.OpenGL.NvVertexProgram2Option.MaxProgramCallDepthNv;
+}
+static void Test_NvVertexProgram3_10789() {
+ var _MaxVertexTextureImageUnitsArb = OpenTK.Graphics.OpenGL.NvVertexProgram3.MaxVertexTextureImageUnitsArb;
+}
+static void Test_NvVertexProgram4_10790() {
+ var _VertexAttribArrayIntegerNv = OpenTK.Graphics.OpenGL.NvVertexProgram4.VertexAttribArrayIntegerNv;
+}
+static void Test_NvVideoCapture_10791() {
+ var _VideoBufferNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferNv;
+ var _VideoBufferBindingNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferBindingNv;
+ var _FieldUpperNv = OpenTK.Graphics.OpenGL.NvVideoCapture.FieldUpperNv;
+ var _FieldLowerNv = OpenTK.Graphics.OpenGL.NvVideoCapture.FieldLowerNv;
+ var _NumVideoCaptureStreamsNv = OpenTK.Graphics.OpenGL.NvVideoCapture.NumVideoCaptureStreamsNv;
+ var _NextVideoCaptureBufferStatusNv = OpenTK.Graphics.OpenGL.NvVideoCapture.NextVideoCaptureBufferStatusNv;
+ var _VideoCaptureTo422SupportedNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureTo422SupportedNv;
+ var _LastVideoCaptureStatusNv = OpenTK.Graphics.OpenGL.NvVideoCapture.LastVideoCaptureStatusNv;
+ var _VideoBufferPitchNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferPitchNv;
+ var _VideoColorConversionMatrixNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionMatrixNv;
+ var _VideoColorConversionMaxNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionMaxNv;
+ var _VideoColorConversionMinNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionMinNv;
+ var _VideoColorConversionOffsetNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoColorConversionOffsetNv;
+ var _VideoBufferInternalFormatNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoBufferInternalFormatNv;
+ var _PartialSuccessNv = OpenTK.Graphics.OpenGL.NvVideoCapture.PartialSuccessNv;
+ var _SuccessNv = OpenTK.Graphics.OpenGL.NvVideoCapture.SuccessNv;
+ var _FailureNv = OpenTK.Graphics.OpenGL.NvVideoCapture.FailureNv;
+ var _Ycbycr8422Nv = OpenTK.Graphics.OpenGL.NvVideoCapture.Ycbycr8422Nv;
+ var _Ycbaycr8A4224Nv = OpenTK.Graphics.OpenGL.NvVideoCapture.Ycbaycr8A4224Nv;
+ var _Z6y10z6cb10z6y10z6cr10422Nv = OpenTK.Graphics.OpenGL.NvVideoCapture.Z6y10z6cb10z6y10z6cr10422Nv;
+ var _Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv = OpenTK.Graphics.OpenGL.NvVideoCapture.Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv;
+ var _Z4y12z4cb12z4y12z4cr12422Nv = OpenTK.Graphics.OpenGL.NvVideoCapture.Z4y12z4cb12z4y12z4cr12422Nv;
+ var _Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv = OpenTK.Graphics.OpenGL.NvVideoCapture.Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv;
+ var _Z4y12z4cb12z4cr12444Nv = OpenTK.Graphics.OpenGL.NvVideoCapture.Z4y12z4cb12z4cr12444Nv;
+ var _VideoCaptureFrameWidthNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFrameWidthNv;
+ var _VideoCaptureFrameHeightNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFrameHeightNv;
+ var _VideoCaptureFieldUpperHeightNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFieldUpperHeightNv;
+ var _VideoCaptureFieldLowerHeightNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureFieldLowerHeightNv;
+ var _VideoCaptureSurfaceOriginNv = OpenTK.Graphics.OpenGL.NvVideoCapture.VideoCaptureSurfaceOriginNv;
+}
+static void Test_NvxConditionalRender_10792() {
+}
+static void Test_NvxGpuMemoryInfo_10793() {
+ var _GpuMemoryInfoDedicatedVidmemNvx = OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoDedicatedVidmemNvx;
+ var _GpuMemoryInfoTotalAvailableMemoryNvx = OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoTotalAvailableMemoryNvx;
+ var _GpuMemoryInfoCurrentAvailableVidmemNvx = OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoCurrentAvailableVidmemNvx;
+ var _GpuMemoryInfoEvictionCountNvx = OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoEvictionCountNvx;
+ var _GpuMemoryInfoEvictedMemoryNvx = OpenTK.Graphics.OpenGL.NvxGpuMemoryInfo.GpuMemoryInfoEvictedMemoryNvx;
+}
+static void Test_ObjectLabelIdentifier_10794() {
+ var _Texture = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Texture;
+ var _VertexArray = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.VertexArray;
+ var _Buffer = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Buffer;
+ var _Shader = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Shader;
+ var _Program = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Program;
+ var _Query = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Query;
+ var _ProgramPipeline = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.ProgramPipeline;
+ var _Sampler = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Sampler;
+ var _Framebuffer = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Framebuffer;
+ var _Renderbuffer = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.Renderbuffer;
+ var _TransformFeedback = OpenTK.Graphics.OpenGL.ObjectLabelIdentifier.TransformFeedback;
+}
+static void Test_OcclusionQueryEventMaskAmd_10795() {
+ var _QueryDepthPassEventBitAmd = OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryDepthPassEventBitAmd;
+ var _QueryDepthFailEventBitAmd = OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryDepthFailEventBitAmd;
+ var _QueryStencilFailEventBitAmd = OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryStencilFailEventBitAmd;
+ var _QueryDepthBoundsFailEventBitAmd = OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryDepthBoundsFailEventBitAmd;
+ var _QueryAllEventBitsAmd = OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd.QueryAllEventBitsAmd;
+}
+static void Test_OesByteCoordinates_10796() {
+}
+static void Test_OesCompressedPalettedTexture_10797() {
+ var _Palette4Rgb8Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgb8Oes;
+ var _Palette4Rgba8Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgba8Oes;
+ var _Palette4R5G6B5Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4R5G6B5Oes;
+ var _Palette4Rgba4Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgba4Oes;
+ var _Palette4Rgb5A1Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette4Rgb5A1Oes;
+ var _Palette8Rgb8Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgb8Oes;
+ var _Palette8Rgba8Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgba8Oes;
+ var _Palette8R5G6B5Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8R5G6B5Oes;
+ var _Palette8Rgba4Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgba4Oes;
+ var _Palette8Rgb5A1Oes = OpenTK.Graphics.OpenGL.OesCompressedPalettedTexture.Palette8Rgb5A1Oes;
+}
+static void Test_OesFixedPoint_10798() {
+ var _FixedOes = OpenTK.Graphics.OpenGL.OesFixedPoint.FixedOes;
+}
+static void Test_OesQueryMatrix_10799() {
+}
+static void Test_OesReadFormat_10800() {
+ var _ImplementationColorReadTypeOes = OpenTK.Graphics.OpenGL.OesReadFormat.ImplementationColorReadTypeOes;
+ var _ImplementationColorReadFormatOes = OpenTK.Graphics.OpenGL.OesReadFormat.ImplementationColorReadFormatOes;
+}
+static void Test_OesSinglePrecision_10801() {
+}
+static void Test_OmlInterlace_10802() {
+ var _InterlaceOml = OpenTK.Graphics.OpenGL.OmlInterlace.InterlaceOml;
+ var _InterlaceReadOml = OpenTK.Graphics.OpenGL.OmlInterlace.InterlaceReadOml;
+}
+static void Test_OmlResample_10803() {
+ var _PackResampleOml = OpenTK.Graphics.OpenGL.OmlResample.PackResampleOml;
+ var _UnpackResampleOml = OpenTK.Graphics.OpenGL.OmlResample.UnpackResampleOml;
+ var _ResampleReplicateOml = OpenTK.Graphics.OpenGL.OmlResample.ResampleReplicateOml;
+ var _ResampleZeroFillOml = OpenTK.Graphics.OpenGL.OmlResample.ResampleZeroFillOml;
+ var _ResampleAverageOml = OpenTK.Graphics.OpenGL.OmlResample.ResampleAverageOml;
+ var _ResampleDecimateOml = OpenTK.Graphics.OpenGL.OmlResample.ResampleDecimateOml;
+}
+static void Test_OmlSubsample_10804() {
+ var _FormatSubsample2424Oml = OpenTK.Graphics.OpenGL.OmlSubsample.FormatSubsample2424Oml;
+ var _FormatSubsample244244Oml = OpenTK.Graphics.OpenGL.OmlSubsample.FormatSubsample244244Oml;
+}
+static void Test_PackedPointerType_10805() {
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.PackedPointerType.UnsignedInt2101010Rev;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.PackedPointerType.Int2101010Rev;
+}
+static void Test_PatchParameterFloat_10806() {
+ var _PatchDefaultInnerLevel = OpenTK.Graphics.OpenGL.PatchParameterFloat.PatchDefaultInnerLevel;
+ var _PatchDefaultOuterLevel = OpenTK.Graphics.OpenGL.PatchParameterFloat.PatchDefaultOuterLevel;
+}
+static void Test_PatchParameterInt_10807() {
+ var _PatchVertices = OpenTK.Graphics.OpenGL.PatchParameterInt.PatchVertices;
+}
+static void Test_PgiMiscHints_10808() {
+ var _PreferDoublebufferHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.PreferDoublebufferHintPgi;
+ var _ConserveMemoryHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.ConserveMemoryHintPgi;
+ var _ReclaimMemoryHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.ReclaimMemoryHintPgi;
+ var _NativeGraphicsHandlePgi = OpenTK.Graphics.OpenGL.PgiMiscHints.NativeGraphicsHandlePgi;
+ var _NativeGraphicsBeginHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.NativeGraphicsBeginHintPgi;
+ var _NativeGraphicsEndHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.NativeGraphicsEndHintPgi;
+ var _AlwaysFastHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.AlwaysFastHintPgi;
+ var _AlwaysSoftHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.AlwaysSoftHintPgi;
+ var _AllowDrawObjHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawObjHintPgi;
+ var _AllowDrawWinHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawWinHintPgi;
+ var _AllowDrawFrgHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawFrgHintPgi;
+ var _AllowDrawMemHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.AllowDrawMemHintPgi;
+ var _StrictDepthfuncHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.StrictDepthfuncHintPgi;
+ var _StrictLightingHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.StrictLightingHintPgi;
+ var _StrictScissorHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.StrictScissorHintPgi;
+ var _FullStippleHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.FullStippleHintPgi;
+ var _ClipNearHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.ClipNearHintPgi;
+ var _ClipFarHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.ClipFarHintPgi;
+ var _WideLineHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.WideLineHintPgi;
+ var _BackNormalsHintPgi = OpenTK.Graphics.OpenGL.PgiMiscHints.BackNormalsHintPgi;
+}
+static void Test_PgiVertexHints_10809() {
+ var _Vertex23BitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.Vertex23BitPgi;
+ var _Vertex4BitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.Vertex4BitPgi;
+ var _Color3BitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.Color3BitPgi;
+ var _Color4BitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.Color4BitPgi;
+ var _EdgeflagBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.EdgeflagBitPgi;
+ var _IndexBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.IndexBitPgi;
+ var _MatAmbientBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.MatAmbientBitPgi;
+ var _MatAmbientAndDiffuseBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.MatAmbientAndDiffuseBitPgi;
+ var _MatDiffuseBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.MatDiffuseBitPgi;
+ var _MatEmissionBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.MatEmissionBitPgi;
+ var _MatColorIndexesBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.MatColorIndexesBitPgi;
+ var _MatShininessBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.MatShininessBitPgi;
+ var _MatSpecularBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.MatSpecularBitPgi;
+ var _NormalBitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.NormalBitPgi;
+ var _Texcoord1BitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord1BitPgi;
+ var _VertexDataHintPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.VertexDataHintPgi;
+ var _VertexConsistentHintPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.VertexConsistentHintPgi;
+ var _MaterialSideHintPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.MaterialSideHintPgi;
+ var _MaxVertexHintPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.MaxVertexHintPgi;
+ var _Texcoord2BitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord2BitPgi;
+ var _Texcoord3BitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord3BitPgi;
+ var _Texcoord4BitPgi = OpenTK.Graphics.OpenGL.PgiVertexHints.Texcoord4BitPgi;
+}
+static void Test_PixelCopyType_10810() {
+ var _Color = OpenTK.Graphics.OpenGL.PixelCopyType.Color;
+ var _ColorExt = OpenTK.Graphics.OpenGL.PixelCopyType.ColorExt;
+ var _Depth = OpenTK.Graphics.OpenGL.PixelCopyType.Depth;
+ var _DepthExt = OpenTK.Graphics.OpenGL.PixelCopyType.DepthExt;
+ var _Stencil = OpenTK.Graphics.OpenGL.PixelCopyType.Stencil;
+ var _StencilExt = OpenTK.Graphics.OpenGL.PixelCopyType.StencilExt;
+}
+static void Test_PixelFormat_10811() {
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.PixelFormat.UnsignedShort;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.PixelFormat.UnsignedInt;
+ var _ColorIndex = OpenTK.Graphics.OpenGL.PixelFormat.ColorIndex;
+ var _StencilIndex = OpenTK.Graphics.OpenGL.PixelFormat.StencilIndex;
+ var _DepthComponent = OpenTK.Graphics.OpenGL.PixelFormat.DepthComponent;
+ var _Red = OpenTK.Graphics.OpenGL.PixelFormat.Red;
+ var _RedExt = OpenTK.Graphics.OpenGL.PixelFormat.RedExt;
+ var _Green = OpenTK.Graphics.OpenGL.PixelFormat.Green;
+ var _Blue = OpenTK.Graphics.OpenGL.PixelFormat.Blue;
+ var _Alpha = OpenTK.Graphics.OpenGL.PixelFormat.Alpha;
+ var _Rgb = OpenTK.Graphics.OpenGL.PixelFormat.Rgb;
+ var _Rgba = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
+ var _Luminance = OpenTK.Graphics.OpenGL.PixelFormat.Luminance;
+ var _LuminanceAlpha = OpenTK.Graphics.OpenGL.PixelFormat.LuminanceAlpha;
+ var _AbgrExt = OpenTK.Graphics.OpenGL.PixelFormat.AbgrExt;
+ var _CmykExt = OpenTK.Graphics.OpenGL.PixelFormat.CmykExt;
+ var _CmykaExt = OpenTK.Graphics.OpenGL.PixelFormat.CmykaExt;
+ var _Bgr = OpenTK.Graphics.OpenGL.PixelFormat.Bgr;
+ var _Bgra = OpenTK.Graphics.OpenGL.PixelFormat.Bgra;
+ var _Ycrcb422Sgix = OpenTK.Graphics.OpenGL.PixelFormat.Ycrcb422Sgix;
+ var _Ycrcb444Sgix = OpenTK.Graphics.OpenGL.PixelFormat.Ycrcb444Sgix;
+ var _Rg = OpenTK.Graphics.OpenGL.PixelFormat.Rg;
+ var _RgInteger = OpenTK.Graphics.OpenGL.PixelFormat.RgInteger;
+ var _R5G6B5IccSgix = OpenTK.Graphics.OpenGL.PixelFormat.R5G6B5IccSgix;
+ var _R5G6B5A8IccSgix = OpenTK.Graphics.OpenGL.PixelFormat.R5G6B5A8IccSgix;
+ var _Alpha16IccSgix = OpenTK.Graphics.OpenGL.PixelFormat.Alpha16IccSgix;
+ var _Luminance16IccSgix = OpenTK.Graphics.OpenGL.PixelFormat.Luminance16IccSgix;
+ var _Luminance16Alpha8IccSgix = OpenTK.Graphics.OpenGL.PixelFormat.Luminance16Alpha8IccSgix;
+ var _DepthStencil = OpenTK.Graphics.OpenGL.PixelFormat.DepthStencil;
+ var _RedInteger = OpenTK.Graphics.OpenGL.PixelFormat.RedInteger;
+ var _GreenInteger = OpenTK.Graphics.OpenGL.PixelFormat.GreenInteger;
+ var _BlueInteger = OpenTK.Graphics.OpenGL.PixelFormat.BlueInteger;
+ var _AlphaInteger = OpenTK.Graphics.OpenGL.PixelFormat.AlphaInteger;
+ var _RgbInteger = OpenTK.Graphics.OpenGL.PixelFormat.RgbInteger;
+ var _RgbaInteger = OpenTK.Graphics.OpenGL.PixelFormat.RgbaInteger;
+ var _BgrInteger = OpenTK.Graphics.OpenGL.PixelFormat.BgrInteger;
+ var _BgraInteger = OpenTK.Graphics.OpenGL.PixelFormat.BgraInteger;
+}
+static void Test_PixelInternalFormat_10812() {
+ var _DepthComponent = OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent;
+ var _Alpha = OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha;
+ var _Rgb = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb;
+ var _Rgba = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba;
+ var _Luminance = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance;
+ var _LuminanceAlpha = OpenTK.Graphics.OpenGL.PixelInternalFormat.LuminanceAlpha;
+ var _R3G3B2 = OpenTK.Graphics.OpenGL.PixelInternalFormat.R3G3B2;
+ var _Alpha4 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha4;
+ var _Alpha8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha8;
+ var _Alpha12 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha12;
+ var _Alpha16 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha16;
+ var _Luminance4 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance4;
+ var _Luminance8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance8;
+ var _Luminance12 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance12;
+ var _Luminance16 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16;
+ var _Luminance4Alpha4 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance4Alpha4;
+ var _Luminance6Alpha2 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance6Alpha2;
+ var _Luminance8Alpha8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance8Alpha8;
+ var _Luminance12Alpha4 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance12Alpha4;
+ var _Luminance12Alpha12 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance12Alpha12;
+ var _Luminance16Alpha16 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16Alpha16;
+ var _Intensity = OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity;
+ var _Intensity4 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity4;
+ var _Intensity8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity8;
+ var _Intensity12 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity12;
+ var _Intensity16 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity16;
+ var _Rgb2Ext = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb2Ext;
+ var _Rgb4 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb4;
+ var _Rgb5 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb5;
+ var _Rgb8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8;
+ var _Rgb10 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb10;
+ var _Rgb12 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb12;
+ var _Rgb16 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16;
+ var _Rgba2 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba2;
+ var _Rgba4 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba4;
+ var _Rgb5A1 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb5A1;
+ var _Rgba8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8;
+ var _Rgb10A2 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb10A2;
+ var _Rgba12 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba12;
+ var _Rgba16 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16;
+ var _DualAlpha4Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha4Sgis;
+ var _DualAlpha8Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha8Sgis;
+ var _DualAlpha12Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha12Sgis;
+ var _DualAlpha16Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualAlpha16Sgis;
+ var _DualLuminance4Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance4Sgis;
+ var _DualLuminance8Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance8Sgis;
+ var _DualLuminance12Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance12Sgis;
+ var _DualLuminance16Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminance16Sgis;
+ var _DualIntensity4Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity4Sgis;
+ var _DualIntensity8Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity8Sgis;
+ var _DualIntensity12Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity12Sgis;
+ var _DualIntensity16Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualIntensity16Sgis;
+ var _DualLuminanceAlpha4Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminanceAlpha4Sgis;
+ var _DualLuminanceAlpha8Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.DualLuminanceAlpha8Sgis;
+ var _QuadAlpha4Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadAlpha4Sgis;
+ var _QuadAlpha8Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadAlpha8Sgis;
+ var _QuadLuminance4Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadLuminance4Sgis;
+ var _QuadLuminance8Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadLuminance8Sgis;
+ var _QuadIntensity4Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadIntensity4Sgis;
+ var _QuadIntensity8Sgis = OpenTK.Graphics.OpenGL.PixelInternalFormat.QuadIntensity8Sgis;
+ var _DepthComponent16 = OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent16;
+ var _DepthComponent16Sgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent16Sgix;
+ var _DepthComponent24 = OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent24;
+ var _DepthComponent24Sgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent24Sgix;
+ var _DepthComponent32 = OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent32;
+ var _DepthComponent32Sgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent32Sgix;
+ var _CompressedRed = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRed;
+ var _CompressedRg = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRg;
+ var _R8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.R8;
+ var _R16 = OpenTK.Graphics.OpenGL.PixelInternalFormat.R16;
+ var _Rg8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8;
+ var _Rg16 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16;
+ var _R16f = OpenTK.Graphics.OpenGL.PixelInternalFormat.R16f;
+ var _R32f = OpenTK.Graphics.OpenGL.PixelInternalFormat.R32f;
+ var _Rg16f = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16f;
+ var _Rg32f = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg32f;
+ var _R8i = OpenTK.Graphics.OpenGL.PixelInternalFormat.R8i;
+ var _R8ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.R8ui;
+ var _R16i = OpenTK.Graphics.OpenGL.PixelInternalFormat.R16i;
+ var _R16ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.R16ui;
+ var _R32i = OpenTK.Graphics.OpenGL.PixelInternalFormat.R32i;
+ var _R32ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.R32ui;
+ var _Rg8i = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8i;
+ var _Rg8ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8ui;
+ var _Rg16i = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16i;
+ var _Rg16ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16ui;
+ var _Rg32i = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg32i;
+ var _Rg32ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg32ui;
+ var _CompressedRgbS3tcDxt1Ext = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbS3tcDxt1Ext;
+ var _CompressedRgbaS3tcDxt1Ext = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
+ var _CompressedRgbaS3tcDxt3Ext = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
+ var _CompressedRgbaS3tcDxt5Ext = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
+ var _RgbIccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.RgbIccSgix;
+ var _RgbaIccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.RgbaIccSgix;
+ var _AlphaIccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.AlphaIccSgix;
+ var _LuminanceIccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.LuminanceIccSgix;
+ var _IntensityIccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.IntensityIccSgix;
+ var _LuminanceAlphaIccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.LuminanceAlphaIccSgix;
+ var _R5G6B5IccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.R5G6B5IccSgix;
+ var _R5G6B5A8IccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.R5G6B5A8IccSgix;
+ var _Alpha16IccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.Alpha16IccSgix;
+ var _Luminance16IccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16IccSgix;
+ var _Intensity16IccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.Intensity16IccSgix;
+ var _Luminance16Alpha8IccSgix = OpenTK.Graphics.OpenGL.PixelInternalFormat.Luminance16Alpha8IccSgix;
+ var _CompressedAlpha = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedAlpha;
+ var _CompressedLuminance = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedLuminance;
+ var _CompressedLuminanceAlpha = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedLuminanceAlpha;
+ var _CompressedIntensity = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedIntensity;
+ var _CompressedRgb = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgb;
+ var _CompressedRgba = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgba;
+ var _DepthStencil = OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthStencil;
+ var _Rgba32f = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba32f;
+ var _Rgb32f = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb32f;
+ var _Rgba16f = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16f;
+ var _Rgb16f = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16f;
+ var _Depth24Stencil8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Depth24Stencil8;
+ var _R11fG11fB10f = OpenTK.Graphics.OpenGL.PixelInternalFormat.R11fG11fB10f;
+ var _Rgb9E5 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb9E5;
+ var _Srgb = OpenTK.Graphics.OpenGL.PixelInternalFormat.Srgb;
+ var _Srgb8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Srgb8;
+ var _SrgbAlpha = OpenTK.Graphics.OpenGL.PixelInternalFormat.SrgbAlpha;
+ var _Srgb8Alpha8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Srgb8Alpha8;
+ var _SluminanceAlpha = OpenTK.Graphics.OpenGL.PixelInternalFormat.SluminanceAlpha;
+ var _Sluminance8Alpha8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Sluminance8Alpha8;
+ var _Sluminance = OpenTK.Graphics.OpenGL.PixelInternalFormat.Sluminance;
+ var _Sluminance8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Sluminance8;
+ var _CompressedSrgb = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgb;
+ var _CompressedSrgbAlpha = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlpha;
+ var _CompressedSluminance = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSluminance;
+ var _CompressedSluminanceAlpha = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSluminanceAlpha;
+ var _CompressedSrgbS3tcDxt1Ext = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbS3tcDxt1Ext;
+ var _CompressedSrgbAlphaS3tcDxt1Ext = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt1Ext;
+ var _CompressedSrgbAlphaS3tcDxt3Ext = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext;
+ var _CompressedSrgbAlphaS3tcDxt5Ext = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext;
+ var _DepthComponent32f = OpenTK.Graphics.OpenGL.PixelInternalFormat.DepthComponent32f;
+ var _Depth32fStencil8 = OpenTK.Graphics.OpenGL.PixelInternalFormat.Depth32fStencil8;
+ var _Rgba32ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba32ui;
+ var _Rgb32ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb32ui;
+ var _Rgba16ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16ui;
+ var _Rgb16ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16ui;
+ var _Rgba8ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8ui;
+ var _Rgb8ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8ui;
+ var _Rgba32i = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba32i;
+ var _Rgb32i = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb32i;
+ var _Rgba16i = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16i;
+ var _Rgb16i = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16i;
+ var _Rgba8i = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8i;
+ var _Rgb8i = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8i;
+ var _Float32UnsignedInt248Rev = OpenTK.Graphics.OpenGL.PixelInternalFormat.Float32UnsignedInt248Rev;
+ var _CompressedRedRgtc1 = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRedRgtc1;
+ var _CompressedSignedRedRgtc1 = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSignedRedRgtc1;
+ var _CompressedRgRgtc2 = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgRgtc2;
+ var _CompressedSignedRgRgtc2 = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedSignedRgRgtc2;
+ var _CompressedRgbaBptcUnorm = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbaBptcUnorm;
+ var _CompressedRgbBptcSignedFloat = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbBptcSignedFloat;
+ var _CompressedRgbBptcUnsignedFloat = OpenTK.Graphics.OpenGL.PixelInternalFormat.CompressedRgbBptcUnsignedFloat;
+ var _R8Snorm = OpenTK.Graphics.OpenGL.PixelInternalFormat.R8Snorm;
+ var _Rg8Snorm = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg8Snorm;
+ var _Rgb8Snorm = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb8Snorm;
+ var _Rgba8Snorm = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba8Snorm;
+ var _R16Snorm = OpenTK.Graphics.OpenGL.PixelInternalFormat.R16Snorm;
+ var _Rg16Snorm = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rg16Snorm;
+ var _Rgb16Snorm = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb16Snorm;
+ var _Rgba16Snorm = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba16Snorm;
+ var _Rgb10A2ui = OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgb10A2ui;
+ var _One = OpenTK.Graphics.OpenGL.PixelInternalFormat.One;
+ var _Two = OpenTK.Graphics.OpenGL.PixelInternalFormat.Two;
+ var _Three = OpenTK.Graphics.OpenGL.PixelInternalFormat.Three;
+ var _Four = OpenTK.Graphics.OpenGL.PixelInternalFormat.Four;
+}
+static void Test_PixelMap_10813() {
+ var _PixelMapIToI = OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToI;
+ var _PixelMapSToS = OpenTK.Graphics.OpenGL.PixelMap.PixelMapSToS;
+ var _PixelMapIToR = OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToR;
+ var _PixelMapIToG = OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToG;
+ var _PixelMapIToB = OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToB;
+ var _PixelMapIToA = OpenTK.Graphics.OpenGL.PixelMap.PixelMapIToA;
+ var _PixelMapRToR = OpenTK.Graphics.OpenGL.PixelMap.PixelMapRToR;
+ var _PixelMapGToG = OpenTK.Graphics.OpenGL.PixelMap.PixelMapGToG;
+ var _PixelMapBToB = OpenTK.Graphics.OpenGL.PixelMap.PixelMapBToB;
+ var _PixelMapAToA = OpenTK.Graphics.OpenGL.PixelMap.PixelMapAToA;
+}
+static void Test_PixelStoreParameter_10814() {
+ var _UnpackSwapBytes = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSwapBytes;
+ var _UnpackLsbFirst = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackLsbFirst;
+ var _UnpackRowLength = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackRowLength;
+ var _UnpackRowLengthExt = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackRowLengthExt;
+ var _UnpackSkipRows = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipRows;
+ var _UnpackSkipRowsExt = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipRowsExt;
+ var _UnpackSkipPixels = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipPixels;
+ var _UnpackSkipPixelsExt = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipPixelsExt;
+ var _UnpackAlignment = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackAlignment;
+ var _PackSwapBytes = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSwapBytes;
+ var _PackLsbFirst = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackLsbFirst;
+ var _PackRowLength = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackRowLength;
+ var _PackSkipRows = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipRows;
+ var _PackSkipPixels = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipPixels;
+ var _PackAlignment = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackAlignment;
+ var _PackSkipImages = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipImages;
+ var _PackSkipImagesExt = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipImagesExt;
+ var _PackImageHeight = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackImageHeight;
+ var _PackImageHeightExt = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackImageHeightExt;
+ var _UnpackSkipImages = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipImages;
+ var _UnpackSkipImagesExt = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipImagesExt;
+ var _UnpackImageHeight = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackImageHeight;
+ var _UnpackImageHeightExt = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackImageHeightExt;
+ var _PackSkipVolumesSgis = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSkipVolumesSgis;
+ var _PackImageDepthSgis = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackImageDepthSgis;
+ var _UnpackSkipVolumesSgis = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSkipVolumesSgis;
+ var _UnpackImageDepthSgis = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackImageDepthSgis;
+ var _PixelTileWidthSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileWidthSgix;
+ var _PixelTileHeightSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileHeightSgix;
+ var _PixelTileGridWidthSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileGridWidthSgix;
+ var _PixelTileGridHeightSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileGridHeightSgix;
+ var _PixelTileGridDepthSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileGridDepthSgix;
+ var _PixelTileCacheSizeSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.PixelTileCacheSizeSgix;
+ var _PackResampleSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackResampleSgix;
+ var _UnpackResampleSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackResampleSgix;
+ var _PackSubsampleRateSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackSubsampleRateSgix;
+ var _UnpackSubsampleRateSgix = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackSubsampleRateSgix;
+ var _PackResampleOml = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackResampleOml;
+ var _UnpackResampleOml = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackResampleOml;
+ var _UnpackCompressedBlockWidth = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackCompressedBlockWidth;
+ var _UnpackCompressedBlockHeight = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackCompressedBlockHeight;
+ var _UnpackCompressedBlockDepth = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackCompressedBlockDepth;
+ var _UnpackCompressedBlockSize = OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackCompressedBlockSize;
+ var _PackCompressedBlockWidth = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackCompressedBlockWidth;
+ var _PackCompressedBlockHeight = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackCompressedBlockHeight;
+ var _PackCompressedBlockDepth = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackCompressedBlockDepth;
+ var _PackCompressedBlockSize = OpenTK.Graphics.OpenGL.PixelStoreParameter.PackCompressedBlockSize;
+}
+static void Test_PixelStoreResampleMode_10815() {
+ var _ResampleReplicateSgix = OpenTK.Graphics.OpenGL.PixelStoreResampleMode.ResampleReplicateSgix;
+ var _ResampleZeroFillSgix = OpenTK.Graphics.OpenGL.PixelStoreResampleMode.ResampleZeroFillSgix;
+ var _ResampleDecimateSgix = OpenTK.Graphics.OpenGL.PixelStoreResampleMode.ResampleDecimateSgix;
+}
+static void Test_PixelStoreSubsampleRate_10816() {
+ var _PixelSubsample4444Sgix = OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate.PixelSubsample4444Sgix;
+ var _PixelSubsample2424Sgix = OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate.PixelSubsample2424Sgix;
+ var _PixelSubsample4242Sgix = OpenTK.Graphics.OpenGL.PixelStoreSubsampleRate.PixelSubsample4242Sgix;
+}
+static void Test_PixelTexGenMode_10817() {
+ var _None = OpenTK.Graphics.OpenGL.PixelTexGenMode.None;
+ var _Rgb = OpenTK.Graphics.OpenGL.PixelTexGenMode.Rgb;
+ var _Rgba = OpenTK.Graphics.OpenGL.PixelTexGenMode.Rgba;
+ var _Luminance = OpenTK.Graphics.OpenGL.PixelTexGenMode.Luminance;
+ var _LuminanceAlpha = OpenTK.Graphics.OpenGL.PixelTexGenMode.LuminanceAlpha;
+ var _PixelTexGenAlphaReplaceSgix = OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaReplaceSgix;
+ var _PixelTexGenAlphaNoReplaceSgix = OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaNoReplaceSgix;
+ var _PixelTexGenAlphaLsSgix = OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaLsSgix;
+ var _PixelTexGenAlphaMsSgix = OpenTK.Graphics.OpenGL.PixelTexGenMode.PixelTexGenAlphaMsSgix;
+}
+static void Test_PixelTexGenParameterNameSgis_10818() {
+ var _PixelFragmentRgbSourceSgis = OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis.PixelFragmentRgbSourceSgis;
+ var _PixelFragmentAlphaSourceSgis = OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis.PixelFragmentAlphaSourceSgis;
+}
+static void Test_PixelTransferParameter_10819() {
+ var _MapColor = OpenTK.Graphics.OpenGL.PixelTransferParameter.MapColor;
+ var _MapStencil = OpenTK.Graphics.OpenGL.PixelTransferParameter.MapStencil;
+ var _IndexShift = OpenTK.Graphics.OpenGL.PixelTransferParameter.IndexShift;
+ var _IndexOffset = OpenTK.Graphics.OpenGL.PixelTransferParameter.IndexOffset;
+ var _RedScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.RedScale;
+ var _RedBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.RedBias;
+ var _GreenScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.GreenScale;
+ var _GreenBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.GreenBias;
+ var _BlueScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.BlueScale;
+ var _BlueBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.BlueBias;
+ var _AlphaScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.AlphaScale;
+ var _AlphaBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.AlphaBias;
+ var _DepthScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.DepthScale;
+ var _DepthBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.DepthBias;
+ var _PostConvolutionRedScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedScale;
+ var _PostConvolutionRedScaleExt = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedScaleExt;
+ var _PostConvolutionGreenScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenScale;
+ var _PostConvolutionGreenScaleExt = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenScaleExt;
+ var _PostConvolutionBlueScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueScale;
+ var _PostConvolutionBlueScaleExt = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueScaleExt;
+ var _PostConvolutionAlphaScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaScale;
+ var _PostConvolutionAlphaScaleExt = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaScaleExt;
+ var _PostConvolutionRedBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedBias;
+ var _PostConvolutionRedBiasExt = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionRedBiasExt;
+ var _PostConvolutionGreenBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenBias;
+ var _PostConvolutionGreenBiasExt = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionGreenBiasExt;
+ var _PostConvolutionBlueBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueBias;
+ var _PostConvolutionBlueBiasExt = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionBlueBiasExt;
+ var _PostConvolutionAlphaBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaBias;
+ var _PostConvolutionAlphaBiasExt = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostConvolutionAlphaBiasExt;
+ var _PostColorMatrixRedScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedScale;
+ var _PostColorMatrixRedScaleSgi = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedScaleSgi;
+ var _PostColorMatrixGreenScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenScale;
+ var _PostColorMatrixGreenScaleSgi = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenScaleSgi;
+ var _PostColorMatrixBlueScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueScale;
+ var _PostColorMatrixBlueScaleSgi = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueScaleSgi;
+ var _PostColorMatrixAlphaScale = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaScale;
+ var _PostColorMatrixAlphaScaleSgi = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaScaleSgi;
+ var _PostColorMatrixRedBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedBias;
+ var _PostColorMatrixRedBiasSgi = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixRedBiasSgi;
+ var _PostColorMatrixGreenBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenBias;
+ var _PostColorMatrixGreenBiasSgi = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixGreenBiasSgi;
+ var _PostColorMatrixBlueBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueBias;
+ var _PostColorMatrixBlueBiasSgi = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixBlueBiasSgi;
+ var _PostColorMatrixAlphaBias = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaBias;
+ var _PostColorMatrixAlphaBiasSgi = OpenTK.Graphics.OpenGL.PixelTransferParameter.PostColorMatrixAlphaBiasSgi;
+}
+static void Test_PixelType_10820() {
+ var _Byte = OpenTK.Graphics.OpenGL.PixelType.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.PixelType.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.PixelType.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.PixelType.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.PixelType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.PixelType.Float;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.PixelType.HalfFloat;
+ var _Bitmap = OpenTK.Graphics.OpenGL.PixelType.Bitmap;
+ var _UnsignedByte332 = OpenTK.Graphics.OpenGL.PixelType.UnsignedByte332;
+ var _UnsignedByte332Ext = OpenTK.Graphics.OpenGL.PixelType.UnsignedByte332Ext;
+ var _UnsignedShort4444 = OpenTK.Graphics.OpenGL.PixelType.UnsignedShort4444;
+ var _UnsignedShort4444Ext = OpenTK.Graphics.OpenGL.PixelType.UnsignedShort4444Ext;
+ var _UnsignedShort5551 = OpenTK.Graphics.OpenGL.PixelType.UnsignedShort5551;
+ var _UnsignedShort5551Ext = OpenTK.Graphics.OpenGL.PixelType.UnsignedShort5551Ext;
+ var _UnsignedInt8888 = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt8888;
+ var _UnsignedInt8888Ext = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt8888Ext;
+ var _UnsignedInt1010102 = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt1010102;
+ var _UnsignedInt1010102Ext = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt1010102Ext;
+ var _UnsignedByte233Reversed = OpenTK.Graphics.OpenGL.PixelType.UnsignedByte233Reversed;
+ var _UnsignedShort565 = OpenTK.Graphics.OpenGL.PixelType.UnsignedShort565;
+ var _UnsignedShort565Reversed = OpenTK.Graphics.OpenGL.PixelType.UnsignedShort565Reversed;
+ var _UnsignedShort4444Reversed = OpenTK.Graphics.OpenGL.PixelType.UnsignedShort4444Reversed;
+ var _UnsignedShort1555Reversed = OpenTK.Graphics.OpenGL.PixelType.UnsignedShort1555Reversed;
+ var _UnsignedInt8888Reversed = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt8888Reversed;
+ var _UnsignedInt2101010Reversed = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt2101010Reversed;
+ var _UnsignedInt248 = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt248;
+ var _UnsignedInt10F11F11FRev = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt10F11F11FRev;
+ var _UnsignedInt5999Rev = OpenTK.Graphics.OpenGL.PixelType.UnsignedInt5999Rev;
+ var _Float32UnsignedInt248Rev = OpenTK.Graphics.OpenGL.PixelType.Float32UnsignedInt248Rev;
+}
+static void Test_PointParameterName_10821() {
+ var _PointSizeMin = OpenTK.Graphics.OpenGL.PointParameterName.PointSizeMin;
+ var _PointSizeMax = OpenTK.Graphics.OpenGL.PointParameterName.PointSizeMax;
+ var _PointFadeThresholdSize = OpenTK.Graphics.OpenGL.PointParameterName.PointFadeThresholdSize;
+ var _PointDistanceAttenuation = OpenTK.Graphics.OpenGL.PointParameterName.PointDistanceAttenuation;
+ var _PointSpriteCoordOrigin = OpenTK.Graphics.OpenGL.PointParameterName.PointSpriteCoordOrigin;
+}
+static void Test_PointParameterNameSgis_10822() {
+ var _PointSizeMin = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMin;
+ var _PointSizeMinArb = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMinArb;
+ var _PointSizeMinExt = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMinExt;
+ var _PointSizeMinSgis = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMinSgis;
+ var _PointSizeMax = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMax;
+ var _PointSizeMaxArb = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMaxArb;
+ var _PointSizeMaxExt = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMaxExt;
+ var _PointSizeMaxSgis = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointSizeMaxSgis;
+ var _PointFadeThresholdSize = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointFadeThresholdSize;
+ var _PointFadeThresholdSizeArb = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointFadeThresholdSizeArb;
+ var _PointFadeThresholdSizeExt = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointFadeThresholdSizeExt;
+ var _PointFadeThresholdSizeSgis = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointFadeThresholdSizeSgis;
+ var _DistanceAttenuationExt = OpenTK.Graphics.OpenGL.PointParameterNameSgis.DistanceAttenuationExt;
+ var _DistanceAttenuationSgis = OpenTK.Graphics.OpenGL.PointParameterNameSgis.DistanceAttenuationSgis;
+ var _PointDistanceAttenuation = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointDistanceAttenuation;
+ var _PointDistanceAttenuationArb = OpenTK.Graphics.OpenGL.PointParameterNameSgis.PointDistanceAttenuationArb;
+}
+static void Test_PointSpriteCoordOriginParameter_10823() {
+ var _LowerLeft = OpenTK.Graphics.OpenGL.PointSpriteCoordOriginParameter.LowerLeft;
+ var _UpperLeft = OpenTK.Graphics.OpenGL.PointSpriteCoordOriginParameter.UpperLeft;
+}
+static void Test_PolygonMode_10824() {
+ var _Point = OpenTK.Graphics.OpenGL.PolygonMode.Point;
+ var _Line = OpenTK.Graphics.OpenGL.PolygonMode.Line;
+ var _Fill = OpenTK.Graphics.OpenGL.PolygonMode.Fill;
+}
+static void Test_PrimitiveType_10825() {
+ var _Points = OpenTK.Graphics.OpenGL.PrimitiveType.Points;
+ var _Lines = OpenTK.Graphics.OpenGL.PrimitiveType.Lines;
+ var _LineLoop = OpenTK.Graphics.OpenGL.PrimitiveType.LineLoop;
+ var _LineStrip = OpenTK.Graphics.OpenGL.PrimitiveType.LineStrip;
+ var _Triangles = OpenTK.Graphics.OpenGL.PrimitiveType.Triangles;
+ var _TriangleStrip = OpenTK.Graphics.OpenGL.PrimitiveType.TriangleStrip;
+ var _TriangleFan = OpenTK.Graphics.OpenGL.PrimitiveType.TriangleFan;
+ var _Quads = OpenTK.Graphics.OpenGL.PrimitiveType.Quads;
+ var _QuadsExt = OpenTK.Graphics.OpenGL.PrimitiveType.QuadsExt;
+ var _QuadStrip = OpenTK.Graphics.OpenGL.PrimitiveType.QuadStrip;
+ var _Polygon = OpenTK.Graphics.OpenGL.PrimitiveType.Polygon;
+ var _LinesAdjacency = OpenTK.Graphics.OpenGL.PrimitiveType.LinesAdjacency;
+ var _LinesAdjacencyArb = OpenTK.Graphics.OpenGL.PrimitiveType.LinesAdjacencyArb;
+ var _LinesAdjacencyExt = OpenTK.Graphics.OpenGL.PrimitiveType.LinesAdjacencyExt;
+ var _LineStripAdjacency = OpenTK.Graphics.OpenGL.PrimitiveType.LineStripAdjacency;
+ var _LineStripAdjacencyArb = OpenTK.Graphics.OpenGL.PrimitiveType.LineStripAdjacencyArb;
+ var _LineStripAdjacencyExt = OpenTK.Graphics.OpenGL.PrimitiveType.LineStripAdjacencyExt;
+ var _TrianglesAdjacency = OpenTK.Graphics.OpenGL.PrimitiveType.TrianglesAdjacency;
+ var _TrianglesAdjacencyArb = OpenTK.Graphics.OpenGL.PrimitiveType.TrianglesAdjacencyArb;
+ var _TrianglesAdjacencyExt = OpenTK.Graphics.OpenGL.PrimitiveType.TrianglesAdjacencyExt;
+ var _TriangleStripAdjacency = OpenTK.Graphics.OpenGL.PrimitiveType.TriangleStripAdjacency;
+ var _TriangleStripAdjacencyArb = OpenTK.Graphics.OpenGL.PrimitiveType.TriangleStripAdjacencyArb;
+ var _TriangleStripAdjacencyExt = OpenTK.Graphics.OpenGL.PrimitiveType.TriangleStripAdjacencyExt;
+ var _Patches = OpenTK.Graphics.OpenGL.PrimitiveType.Patches;
+ var _PatchesExt = OpenTK.Graphics.OpenGL.PrimitiveType.PatchesExt;
+}
+static void Test_ProgramInterface_10826() {
+ var _TransformFeedbackBuffer = OpenTK.Graphics.OpenGL.ProgramInterface.TransformFeedbackBuffer;
+ var _AtomicCounterBuffer = OpenTK.Graphics.OpenGL.ProgramInterface.AtomicCounterBuffer;
+ var _Uniform = OpenTK.Graphics.OpenGL.ProgramInterface.Uniform;
+ var _UniformBlock = OpenTK.Graphics.OpenGL.ProgramInterface.UniformBlock;
+ var _ProgramInput = OpenTK.Graphics.OpenGL.ProgramInterface.ProgramInput;
+ var _ProgramOutput = OpenTK.Graphics.OpenGL.ProgramInterface.ProgramOutput;
+ var _BufferVariable = OpenTK.Graphics.OpenGL.ProgramInterface.BufferVariable;
+ var _ShaderStorageBlock = OpenTK.Graphics.OpenGL.ProgramInterface.ShaderStorageBlock;
+ var _VertexSubroutine = OpenTK.Graphics.OpenGL.ProgramInterface.VertexSubroutine;
+ var _TessControlSubroutine = OpenTK.Graphics.OpenGL.ProgramInterface.TessControlSubroutine;
+ var _TessEvaluationSubroutine = OpenTK.Graphics.OpenGL.ProgramInterface.TessEvaluationSubroutine;
+ var _GeometrySubroutine = OpenTK.Graphics.OpenGL.ProgramInterface.GeometrySubroutine;
+ var _FragmentSubroutine = OpenTK.Graphics.OpenGL.ProgramInterface.FragmentSubroutine;
+ var _ComputeSubroutine = OpenTK.Graphics.OpenGL.ProgramInterface.ComputeSubroutine;
+ var _VertexSubroutineUniform = OpenTK.Graphics.OpenGL.ProgramInterface.VertexSubroutineUniform;
+ var _TessControlSubroutineUniform = OpenTK.Graphics.OpenGL.ProgramInterface.TessControlSubroutineUniform;
+ var _TessEvaluationSubroutineUniform = OpenTK.Graphics.OpenGL.ProgramInterface.TessEvaluationSubroutineUniform;
+ var _GeometrySubroutineUniform = OpenTK.Graphics.OpenGL.ProgramInterface.GeometrySubroutineUniform;
+ var _FragmentSubroutineUniform = OpenTK.Graphics.OpenGL.ProgramInterface.FragmentSubroutineUniform;
+ var _ComputeSubroutineUniform = OpenTK.Graphics.OpenGL.ProgramInterface.ComputeSubroutineUniform;
+ var _TransformFeedbackVarying = OpenTK.Graphics.OpenGL.ProgramInterface.TransformFeedbackVarying;
+}
+static void Test_ProgramInterfaceParameter_10827() {
+ var _ActiveResources = OpenTK.Graphics.OpenGL.ProgramInterfaceParameter.ActiveResources;
+ var _MaxNameLength = OpenTK.Graphics.OpenGL.ProgramInterfaceParameter.MaxNameLength;
+ var _MaxNumActiveVariables = OpenTK.Graphics.OpenGL.ProgramInterfaceParameter.MaxNumActiveVariables;
+ var _MaxNumCompatibleSubroutines = OpenTK.Graphics.OpenGL.ProgramInterfaceParameter.MaxNumCompatibleSubroutines;
+}
+static void Test_ProgramParameter_10828() {
+ var _ProgramBinaryRetrievableHint = OpenTK.Graphics.OpenGL.ProgramParameter.ProgramBinaryRetrievableHint;
+ var _ProgramSeparable = OpenTK.Graphics.OpenGL.ProgramParameter.ProgramSeparable;
+ var _GeometryShaderInvocations = OpenTK.Graphics.OpenGL.ProgramParameter.GeometryShaderInvocations;
+ var _GeometryVerticesOut = OpenTK.Graphics.OpenGL.ProgramParameter.GeometryVerticesOut;
+ var _GeometryInputType = OpenTK.Graphics.OpenGL.ProgramParameter.GeometryInputType;
+ var _GeometryOutputType = OpenTK.Graphics.OpenGL.ProgramParameter.GeometryOutputType;
+ var _ActiveUniformBlockMaxNameLength = OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniformBlockMaxNameLength;
+ var _ActiveUniformBlocks = OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniformBlocks;
+ var _DeleteStatus = OpenTK.Graphics.OpenGL.ProgramParameter.DeleteStatus;
+ var _LinkStatus = OpenTK.Graphics.OpenGL.ProgramParameter.LinkStatus;
+ var _ValidateStatus = OpenTK.Graphics.OpenGL.ProgramParameter.ValidateStatus;
+ var _InfoLogLength = OpenTK.Graphics.OpenGL.ProgramParameter.InfoLogLength;
+ var _AttachedShaders = OpenTK.Graphics.OpenGL.ProgramParameter.AttachedShaders;
+ var _ActiveUniforms = OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniforms;
+ var _ActiveUniformMaxLength = OpenTK.Graphics.OpenGL.ProgramParameter.ActiveUniformMaxLength;
+ var _ActiveAttributes = OpenTK.Graphics.OpenGL.ProgramParameter.ActiveAttributes;
+ var _ActiveAttributeMaxLength = OpenTK.Graphics.OpenGL.ProgramParameter.ActiveAttributeMaxLength;
+ var _TransformFeedbackVaryingMaxLength = OpenTK.Graphics.OpenGL.ProgramParameter.TransformFeedbackVaryingMaxLength;
+ var _TransformFeedbackBufferMode = OpenTK.Graphics.OpenGL.ProgramParameter.TransformFeedbackBufferMode;
+ var _TransformFeedbackVaryings = OpenTK.Graphics.OpenGL.ProgramParameter.TransformFeedbackVaryings;
+ var _TessControlOutputVertices = OpenTK.Graphics.OpenGL.ProgramParameter.TessControlOutputVertices;
+ var _TessGenMode = OpenTK.Graphics.OpenGL.ProgramParameter.TessGenMode;
+ var _TessGenSpacing = OpenTK.Graphics.OpenGL.ProgramParameter.TessGenSpacing;
+ var _TessGenVertexOrder = OpenTK.Graphics.OpenGL.ProgramParameter.TessGenVertexOrder;
+ var _TessGenPointMode = OpenTK.Graphics.OpenGL.ProgramParameter.TessGenPointMode;
+ var _MaxComputeWorkGroupSize = OpenTK.Graphics.OpenGL.ProgramParameter.MaxComputeWorkGroupSize;
+ var _ActiveAtomicCounterBuffers = OpenTK.Graphics.OpenGL.ProgramParameter.ActiveAtomicCounterBuffers;
+}
+static void Test_ProgramParameterName_10829() {
+ var _ProgramBinaryRetrievableHint = OpenTK.Graphics.OpenGL.ProgramParameterName.ProgramBinaryRetrievableHint;
+ var _ProgramSeparable = OpenTK.Graphics.OpenGL.ProgramParameterName.ProgramSeparable;
+}
+static void Test_ProgramParameterPName_10830() {
+ var _ProgramBinaryRetrievableHint = OpenTK.Graphics.OpenGL.ProgramParameterPName.ProgramBinaryRetrievableHint;
+ var _ProgramSeparable = OpenTK.Graphics.OpenGL.ProgramParameterPName.ProgramSeparable;
+}
+static void Test_ProgramPipelineParameter_10831() {
+ var _ActiveProgram = OpenTK.Graphics.OpenGL.ProgramPipelineParameter.ActiveProgram;
+ var _FragmentShader = OpenTK.Graphics.OpenGL.ProgramPipelineParameter.FragmentShader;
+ var _VertexShader = OpenTK.Graphics.OpenGL.ProgramPipelineParameter.VertexShader;
+ var _ValidateStatus = OpenTK.Graphics.OpenGL.ProgramPipelineParameter.ValidateStatus;
+ var _InfoLogLength = OpenTK.Graphics.OpenGL.ProgramPipelineParameter.InfoLogLength;
+ var _GeometryShader = OpenTK.Graphics.OpenGL.ProgramPipelineParameter.GeometryShader;
+ var _TessEvaluationShader = OpenTK.Graphics.OpenGL.ProgramPipelineParameter.TessEvaluationShader;
+ var _TessControlShader = OpenTK.Graphics.OpenGL.ProgramPipelineParameter.TessControlShader;
+ var _ComputeShader = OpenTK.Graphics.OpenGL.ProgramPipelineParameter.ComputeShader;
+}
+static void Test_ProgramProperty_10832() {
+ var _NumCompatibleSubroutines = OpenTK.Graphics.OpenGL.ProgramProperty.NumCompatibleSubroutines;
+ var _CompatibleSubroutines = OpenTK.Graphics.OpenGL.ProgramProperty.CompatibleSubroutines;
+ var _IsPerPatch = OpenTK.Graphics.OpenGL.ProgramProperty.IsPerPatch;
+ var _NameLength = OpenTK.Graphics.OpenGL.ProgramProperty.NameLength;
+ var _Type = OpenTK.Graphics.OpenGL.ProgramProperty.Type;
+ var _ArraySize = OpenTK.Graphics.OpenGL.ProgramProperty.ArraySize;
+ var _Offset = OpenTK.Graphics.OpenGL.ProgramProperty.Offset;
+ var _BlockIndex = OpenTK.Graphics.OpenGL.ProgramProperty.BlockIndex;
+ var _ArrayStride = OpenTK.Graphics.OpenGL.ProgramProperty.ArrayStride;
+ var _MatrixStride = OpenTK.Graphics.OpenGL.ProgramProperty.MatrixStride;
+ var _IsRowMajor = OpenTK.Graphics.OpenGL.ProgramProperty.IsRowMajor;
+ var _AtomicCounterBufferIndex = OpenTK.Graphics.OpenGL.ProgramProperty.AtomicCounterBufferIndex;
+ var _BufferBinding = OpenTK.Graphics.OpenGL.ProgramProperty.BufferBinding;
+ var _BufferDataSize = OpenTK.Graphics.OpenGL.ProgramProperty.BufferDataSize;
+ var _NumActiveVariables = OpenTK.Graphics.OpenGL.ProgramProperty.NumActiveVariables;
+ var _ActiveVariables = OpenTK.Graphics.OpenGL.ProgramProperty.ActiveVariables;
+ var _ReferencedByVertexShader = OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByVertexShader;
+ var _ReferencedByTessControlShader = OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByTessControlShader;
+ var _ReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByTessEvaluationShader;
+ var _ReferencedByGeometryShader = OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByGeometryShader;
+ var _ReferencedByFragmentShader = OpenTK.Graphics.OpenGL.ProgramProperty.ReferencedByFragmentShader;
+ var _TopLevelArraySize = OpenTK.Graphics.OpenGL.ProgramProperty.TopLevelArraySize;
+ var _TopLevelArrayStride = OpenTK.Graphics.OpenGL.ProgramProperty.TopLevelArrayStride;
+ var _Location = OpenTK.Graphics.OpenGL.ProgramProperty.Location;
+ var _LocationIndex = OpenTK.Graphics.OpenGL.ProgramProperty.LocationIndex;
+ var _LocationComponent = OpenTK.Graphics.OpenGL.ProgramProperty.LocationComponent;
+ var _TransformFeedbackBufferIndex = OpenTK.Graphics.OpenGL.ProgramProperty.TransformFeedbackBufferIndex;
+ var _TransformFeedbackBufferStride = OpenTK.Graphics.OpenGL.ProgramProperty.TransformFeedbackBufferStride;
+}
+static void Test_ProgramStageMask_10833() {
+ var _VertexShaderBit = OpenTK.Graphics.OpenGL.ProgramStageMask.VertexShaderBit;
+ var _FragmentShaderBit = OpenTK.Graphics.OpenGL.ProgramStageMask.FragmentShaderBit;
+ var _GeometryShaderBit = OpenTK.Graphics.OpenGL.ProgramStageMask.GeometryShaderBit;
+ var _TessControlShaderBit = OpenTK.Graphics.OpenGL.ProgramStageMask.TessControlShaderBit;
+ var _TessEvaluationShaderBit = OpenTK.Graphics.OpenGL.ProgramStageMask.TessEvaluationShaderBit;
+ var _ComputeShaderBit = OpenTK.Graphics.OpenGL.ProgramStageMask.ComputeShaderBit;
+ var _AllShaderBits = OpenTK.Graphics.OpenGL.ProgramStageMask.AllShaderBits;
+}
+static void Test_ProgramStageParameter_10834() {
+ var _ActiveSubroutines = OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutines;
+ var _ActiveSubroutineUniforms = OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineUniforms;
+ var _ActiveSubroutineUniformLocations = OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineUniformLocations;
+ var _ActiveSubroutineMaxLength = OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineMaxLength;
+ var _ActiveSubroutineUniformMaxLength = OpenTK.Graphics.OpenGL.ProgramStageParameter.ActiveSubroutineUniformMaxLength;
+}
+static void Test_ProvokingVertexMode_10835() {
+ var _FirstVertexConvention = OpenTK.Graphics.OpenGL.ProvokingVertexMode.FirstVertexConvention;
+ var _LastVertexConvention = OpenTK.Graphics.OpenGL.ProvokingVertexMode.LastVertexConvention;
+}
+static void Test_QueryCounterTarget_10836() {
+ var _Timestamp = OpenTK.Graphics.OpenGL.QueryCounterTarget.Timestamp;
+}
+static void Test_QueryTarget_10837() {
+ var _TimeElapsed = OpenTK.Graphics.OpenGL.QueryTarget.TimeElapsed;
+ var _SamplesPassed = OpenTK.Graphics.OpenGL.QueryTarget.SamplesPassed;
+ var _AnySamplesPassed = OpenTK.Graphics.OpenGL.QueryTarget.AnySamplesPassed;
+ var _PrimitivesGenerated = OpenTK.Graphics.OpenGL.QueryTarget.PrimitivesGenerated;
+ var _TransformFeedbackPrimitivesWritten = OpenTK.Graphics.OpenGL.QueryTarget.TransformFeedbackPrimitivesWritten;
+ var _AnySamplesPassedConservative = OpenTK.Graphics.OpenGL.QueryTarget.AnySamplesPassedConservative;
+ var _Timestamp = OpenTK.Graphics.OpenGL.QueryTarget.Timestamp;
+}
+static void Test_ReadBufferMode_10838() {
+ var _None = OpenTK.Graphics.OpenGL.ReadBufferMode.None;
+ var _FrontLeft = OpenTK.Graphics.OpenGL.ReadBufferMode.FrontLeft;
+ var _FrontRight = OpenTK.Graphics.OpenGL.ReadBufferMode.FrontRight;
+ var _BackLeft = OpenTK.Graphics.OpenGL.ReadBufferMode.BackLeft;
+ var _BackRight = OpenTK.Graphics.OpenGL.ReadBufferMode.BackRight;
+ var _Front = OpenTK.Graphics.OpenGL.ReadBufferMode.Front;
+ var _Back = OpenTK.Graphics.OpenGL.ReadBufferMode.Back;
+ var _Left = OpenTK.Graphics.OpenGL.ReadBufferMode.Left;
+ var _Right = OpenTK.Graphics.OpenGL.ReadBufferMode.Right;
+ var _FrontAndBack = OpenTK.Graphics.OpenGL.ReadBufferMode.FrontAndBack;
+ var _Aux0 = OpenTK.Graphics.OpenGL.ReadBufferMode.Aux0;
+ var _Aux1 = OpenTK.Graphics.OpenGL.ReadBufferMode.Aux1;
+ var _Aux2 = OpenTK.Graphics.OpenGL.ReadBufferMode.Aux2;
+ var _Aux3 = OpenTK.Graphics.OpenGL.ReadBufferMode.Aux3;
+ var _ColorAttachment0 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment0;
+ var _ColorAttachment1 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment1;
+ var _ColorAttachment2 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment2;
+ var _ColorAttachment3 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment3;
+ var _ColorAttachment4 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment4;
+ var _ColorAttachment5 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment5;
+ var _ColorAttachment6 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment6;
+ var _ColorAttachment7 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment7;
+ var _ColorAttachment8 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment8;
+ var _ColorAttachment9 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment9;
+ var _ColorAttachment10 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment10;
+ var _ColorAttachment11 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment11;
+ var _ColorAttachment12 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment12;
+ var _ColorAttachment13 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment13;
+ var _ColorAttachment14 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment14;
+ var _ColorAttachment15 = OpenTK.Graphics.OpenGL.ReadBufferMode.ColorAttachment15;
+}
+static void Test_RenderbufferParameterName_10839() {
+ var _RenderbufferSamples = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferSamples;
+ var _RenderbufferWidth = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferWidth;
+ var _RenderbufferWidthExt = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferWidthExt;
+ var _RenderbufferHeight = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferHeight;
+ var _RenderbufferHeightExt = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferHeightExt;
+ var _RenderbufferInternalFormat = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferInternalFormat;
+ var _RenderbufferInternalFormatExt = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferInternalFormatExt;
+ var _RenderbufferRedSize = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferRedSize;
+ var _RenderbufferRedSizeExt = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferRedSizeExt;
+ var _RenderbufferGreenSize = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferGreenSize;
+ var _RenderbufferGreenSizeExt = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferGreenSizeExt;
+ var _RenderbufferBlueSize = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferBlueSize;
+ var _RenderbufferBlueSizeExt = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferBlueSizeExt;
+ var _RenderbufferAlphaSize = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferAlphaSize;
+ var _RenderbufferAlphaSizeExt = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferAlphaSizeExt;
+ var _RenderbufferDepthSize = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferDepthSize;
+ var _RenderbufferDepthSizeExt = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferDepthSizeExt;
+ var _RenderbufferStencilSize = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferStencilSize;
+ var _RenderbufferStencilSizeExt = OpenTK.Graphics.OpenGL.RenderbufferParameterName.RenderbufferStencilSizeExt;
+}
+static void Test_RenderbufferStorage_10840() {
+ var _DepthComponent = OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent;
+ var _R3G3B2 = OpenTK.Graphics.OpenGL.RenderbufferStorage.R3G3B2;
+ var _Alpha4 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha4;
+ var _Alpha8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha8;
+ var _Alpha12 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha12;
+ var _Alpha16 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Alpha16;
+ var _Rgb4 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb4;
+ var _Rgb5 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb5;
+ var _Rgb8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb8;
+ var _Rgb10 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb10;
+ var _Rgb12 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb12;
+ var _Rgb16 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16;
+ var _Rgba2 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba2;
+ var _Rgba4 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba4;
+ var _Rgba8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba8;
+ var _Rgb10A2 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb10A2;
+ var _Rgba12 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba12;
+ var _Rgba16 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16;
+ var _DepthComponent16 = OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent16;
+ var _DepthComponent24 = OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent24;
+ var _DepthComponent32 = OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent32;
+ var _R8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.R8;
+ var _R16 = OpenTK.Graphics.OpenGL.RenderbufferStorage.R16;
+ var _Rg8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg8;
+ var _Rg16 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16;
+ var _R16f = OpenTK.Graphics.OpenGL.RenderbufferStorage.R16f;
+ var _R32f = OpenTK.Graphics.OpenGL.RenderbufferStorage.R32f;
+ var _Rg16f = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16f;
+ var _Rg32f = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg32f;
+ var _R8i = OpenTK.Graphics.OpenGL.RenderbufferStorage.R8i;
+ var _R8ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.R8ui;
+ var _R16i = OpenTK.Graphics.OpenGL.RenderbufferStorage.R16i;
+ var _R16ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.R16ui;
+ var _R32i = OpenTK.Graphics.OpenGL.RenderbufferStorage.R32i;
+ var _R32ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.R32ui;
+ var _Rg8i = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg8i;
+ var _Rg8ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg8ui;
+ var _Rg16i = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16i;
+ var _Rg16ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg16ui;
+ var _Rg32i = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg32i;
+ var _Rg32ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rg32ui;
+ var _DepthStencil = OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthStencil;
+ var _Rgba32f = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba32f;
+ var _Rgb32f = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb32f;
+ var _Rgba16f = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16f;
+ var _Rgb16f = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16f;
+ var _Depth24Stencil8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Depth24Stencil8;
+ var _R11fG11fB10f = OpenTK.Graphics.OpenGL.RenderbufferStorage.R11fG11fB10f;
+ var _Rgb9E5 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb9E5;
+ var _Srgb8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Srgb8;
+ var _Srgb8Alpha8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Srgb8Alpha8;
+ var _DepthComponent32f = OpenTK.Graphics.OpenGL.RenderbufferStorage.DepthComponent32f;
+ var _Depth32fStencil8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.Depth32fStencil8;
+ var _StencilIndex1 = OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex1;
+ var _StencilIndex1Ext = OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex1Ext;
+ var _StencilIndex4 = OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex4;
+ var _StencilIndex4Ext = OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex4Ext;
+ var _StencilIndex8 = OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex8;
+ var _StencilIndex8Ext = OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex8Ext;
+ var _StencilIndex16 = OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex16;
+ var _StencilIndex16Ext = OpenTK.Graphics.OpenGL.RenderbufferStorage.StencilIndex16Ext;
+ var _Rgba32ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba32ui;
+ var _Rgb32ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb32ui;
+ var _Rgba16ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16ui;
+ var _Rgb16ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16ui;
+ var _Rgba8ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba8ui;
+ var _Rgb8ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb8ui;
+ var _Rgba32i = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba32i;
+ var _Rgb32i = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb32i;
+ var _Rgba16i = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba16i;
+ var _Rgb16i = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb16i;
+ var _Rgba8i = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgba8i;
+ var _Rgb8i = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb8i;
+ var _Rgb10A2ui = OpenTK.Graphics.OpenGL.RenderbufferStorage.Rgb10A2ui;
+}
+static void Test_RenderbufferTarget_10841() {
+ var _Renderbuffer = OpenTK.Graphics.OpenGL.RenderbufferTarget.Renderbuffer;
+ var _RenderbufferExt = OpenTK.Graphics.OpenGL.RenderbufferTarget.RenderbufferExt;
+}
+static void Test_RenderingMode_10842() {
+ var _Render = OpenTK.Graphics.OpenGL.RenderingMode.Render;
+ var _Feedback = OpenTK.Graphics.OpenGL.RenderingMode.Feedback;
+ var _Select = OpenTK.Graphics.OpenGL.RenderingMode.Select;
+}
+static void Test_RendScreenCoordinates_10843() {
+ var _ScreenCoordinatesRend = OpenTK.Graphics.OpenGL.RendScreenCoordinates.ScreenCoordinatesRend;
+ var _InvertedScreenWRend = OpenTK.Graphics.OpenGL.RendScreenCoordinates.InvertedScreenWRend;
+}
+static void Test_S3S3tc_10844() {
+ var _RgbS3tc = OpenTK.Graphics.OpenGL.S3S3tc.RgbS3tc;
+ var _Rgb4S3tc = OpenTK.Graphics.OpenGL.S3S3tc.Rgb4S3tc;
+ var _RgbaS3tc = OpenTK.Graphics.OpenGL.S3S3tc.RgbaS3tc;
+ var _Rgba4S3tc = OpenTK.Graphics.OpenGL.S3S3tc.Rgba4S3tc;
+ var _RgbaDxt5S3tc = OpenTK.Graphics.OpenGL.S3S3tc.RgbaDxt5S3tc;
+ var _Rgba4Dxt5S3tc = OpenTK.Graphics.OpenGL.S3S3tc.Rgba4Dxt5S3tc;
+}
+static void Test_SamplePatternSgis_10845() {
+ var _Gl1PassExt = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl1PassExt;
+ var _Gl1PassSgis = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl1PassSgis;
+ var _Gl2Pass0Ext = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass0Ext;
+ var _Gl2Pass0Sgis = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass0Sgis;
+ var _Gl2Pass1Ext = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass1Ext;
+ var _Gl2Pass1Sgis = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl2Pass1Sgis;
+ var _Gl4Pass0Ext = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass0Ext;
+ var _Gl4Pass0Sgis = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass0Sgis;
+ var _Gl4Pass1Ext = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass1Ext;
+ var _Gl4Pass1Sgis = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass1Sgis;
+ var _Gl4Pass2Ext = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass2Ext;
+ var _Gl4Pass2Sgis = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass2Sgis;
+ var _Gl4Pass3Ext = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass3Ext;
+ var _Gl4Pass3Sgis = OpenTK.Graphics.OpenGL.SamplePatternSgis.Gl4Pass3Sgis;
+}
+static void Test_SamplerParameter_10846() {
+ var _TextureBorderColor = OpenTK.Graphics.OpenGL.SamplerParameter.TextureBorderColor;
+ var _TextureMagFilter = OpenTK.Graphics.OpenGL.SamplerParameter.TextureMagFilter;
+ var _TextureMinFilter = OpenTK.Graphics.OpenGL.SamplerParameter.TextureMinFilter;
+ var _TextureWrapS = OpenTK.Graphics.OpenGL.SamplerParameter.TextureWrapS;
+ var _TextureWrapT = OpenTK.Graphics.OpenGL.SamplerParameter.TextureWrapT;
+ var _TextureWrapR = OpenTK.Graphics.OpenGL.SamplerParameter.TextureWrapR;
+ var _TextureMinLod = OpenTK.Graphics.OpenGL.SamplerParameter.TextureMinLod;
+ var _TextureMaxLod = OpenTK.Graphics.OpenGL.SamplerParameter.TextureMaxLod;
+ var _TextureMaxAnisotropyExt = OpenTK.Graphics.OpenGL.SamplerParameter.TextureMaxAnisotropyExt;
+ var _TextureLodBias = OpenTK.Graphics.OpenGL.SamplerParameter.TextureLodBias;
+ var _TextureCompareMode = OpenTK.Graphics.OpenGL.SamplerParameter.TextureCompareMode;
+ var _TextureCompareFunc = OpenTK.Graphics.OpenGL.SamplerParameter.TextureCompareFunc;
+}
+static void Test_SamplerParameterName_10847() {
+ var _TextureBorderColor = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureBorderColor;
+ var _TextureMagFilter = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMagFilter;
+ var _TextureMinFilter = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMinFilter;
+ var _TextureWrapS = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureWrapS;
+ var _TextureWrapT = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureWrapT;
+ var _TextureWrapR = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureWrapR;
+ var _TextureMinLod = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMinLod;
+ var _TextureMaxLod = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMaxLod;
+ var _TextureMaxAnisotropyExt = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureMaxAnisotropyExt;
+ var _TextureLodBias = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureLodBias;
+ var _TextureCompareMode = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureCompareMode;
+ var _TextureCompareFunc = OpenTK.Graphics.OpenGL.SamplerParameterName.TextureCompareFunc;
+}
+static void Test_SeparableTarget_10848() {
+ var _Separable2D = OpenTK.Graphics.OpenGL.SeparableTarget.Separable2D;
+}
+static void Test_SeparableTargetExt_10849() {
+ var _Separable2D = OpenTK.Graphics.OpenGL.SeparableTargetExt.Separable2D;
+ var _Separable2DExt = OpenTK.Graphics.OpenGL.SeparableTargetExt.Separable2DExt;
+}
+static void Test_SgiColorMatrix_10850() {
+ var _ColorMatrixSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.ColorMatrixSgi;
+ var _ColorMatrixStackDepthSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.ColorMatrixStackDepthSgi;
+ var _MaxColorMatrixStackDepthSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.MaxColorMatrixStackDepthSgi;
+ var _PostColorMatrixRedScaleSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixRedScaleSgi;
+ var _PostColorMatrixGreenScaleSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixGreenScaleSgi;
+ var _PostColorMatrixBlueScaleSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixBlueScaleSgi;
+ var _PostColorMatrixAlphaScaleSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixAlphaScaleSgi;
+ var _PostColorMatrixRedBiasSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixRedBiasSgi;
+ var _PostColorMatrixGreenBiasSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixGreenBiasSgi;
+ var _PostColorMatrixBlueBiasSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixBlueBiasSgi;
+ var _PostColorMatrixAlphaBiasSgi = OpenTK.Graphics.OpenGL.SgiColorMatrix.PostColorMatrixAlphaBiasSgi;
+}
+static void Test_SgiColorTable_10851() {
+ var _ColorTableSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableSgi;
+ var _PostConvolutionColorTableSgi = OpenTK.Graphics.OpenGL.SgiColorTable.PostConvolutionColorTableSgi;
+ var _PostColorMatrixColorTableSgi = OpenTK.Graphics.OpenGL.SgiColorTable.PostColorMatrixColorTableSgi;
+ var _ProxyColorTableSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ProxyColorTableSgi;
+ var _ProxyPostConvolutionColorTableSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ProxyPostConvolutionColorTableSgi;
+ var _ProxyPostColorMatrixColorTableSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ProxyPostColorMatrixColorTableSgi;
+ var _ColorTableScaleSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableScaleSgi;
+ var _ColorTableBiasSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableBiasSgi;
+ var _ColorTableFormatSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableFormatSgi;
+ var _ColorTableWidthSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableWidthSgi;
+ var _ColorTableRedSizeSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableRedSizeSgi;
+ var _ColorTableGreenSizeSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableGreenSizeSgi;
+ var _ColorTableBlueSizeSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableBlueSizeSgi;
+ var _ColorTableAlphaSizeSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableAlphaSizeSgi;
+ var _ColorTableLuminanceSizeSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableLuminanceSizeSgi;
+ var _ColorTableIntensitySizeSgi = OpenTK.Graphics.OpenGL.SgiColorTable.ColorTableIntensitySizeSgi;
+}
+static void Test_SgisDetailTexture_10852() {
+ var _DetailTexture2DSgis = OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTexture2DSgis;
+ var _DetailTexture2DBindingSgis = OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTexture2DBindingSgis;
+ var _LinearDetailSgis = OpenTK.Graphics.OpenGL.SgisDetailTexture.LinearDetailSgis;
+ var _LinearDetailAlphaSgis = OpenTK.Graphics.OpenGL.SgisDetailTexture.LinearDetailAlphaSgis;
+ var _LinearDetailColorSgis = OpenTK.Graphics.OpenGL.SgisDetailTexture.LinearDetailColorSgis;
+ var _DetailTextureLevelSgis = OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTextureLevelSgis;
+ var _DetailTextureModeSgis = OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTextureModeSgis;
+ var _DetailTextureFuncPointsSgis = OpenTK.Graphics.OpenGL.SgisDetailTexture.DetailTextureFuncPointsSgis;
+}
+static void Test_SgisFogFunction_10853() {
+ var _FogFuncSgis = OpenTK.Graphics.OpenGL.SgisFogFunction.FogFuncSgis;
+ var _FogFuncPointsSgis = OpenTK.Graphics.OpenGL.SgisFogFunction.FogFuncPointsSgis;
+ var _MaxFogFuncPointsSgis = OpenTK.Graphics.OpenGL.SgisFogFunction.MaxFogFuncPointsSgis;
+}
+static void Test_SgisGenerateMipmap_10854() {
+ var _GenerateMipmapSgis = OpenTK.Graphics.OpenGL.SgisGenerateMipmap.GenerateMipmapSgis;
+ var _GenerateMipmapHintSgis = OpenTK.Graphics.OpenGL.SgisGenerateMipmap.GenerateMipmapHintSgis;
+}
+static void Test_SgisMultisample_10855() {
+ var _MultisampleSgis = OpenTK.Graphics.OpenGL.SgisMultisample.MultisampleSgis;
+ var _SampleAlphaToMaskSgis = OpenTK.Graphics.OpenGL.SgisMultisample.SampleAlphaToMaskSgis;
+ var _SampleAlphaToOneSgis = OpenTK.Graphics.OpenGL.SgisMultisample.SampleAlphaToOneSgis;
+ var _SampleMaskSgis = OpenTK.Graphics.OpenGL.SgisMultisample.SampleMaskSgis;
+ var _Gl1PassSgis = OpenTK.Graphics.OpenGL.SgisMultisample.Gl1PassSgis;
+ var _Gl2Pass0Sgis = OpenTK.Graphics.OpenGL.SgisMultisample.Gl2Pass0Sgis;
+ var _Gl2Pass1Sgis = OpenTK.Graphics.OpenGL.SgisMultisample.Gl2Pass1Sgis;
+ var _Gl4Pass0Sgis = OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass0Sgis;
+ var _Gl4Pass1Sgis = OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass1Sgis;
+ var _Gl4Pass2Sgis = OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass2Sgis;
+ var _Gl4Pass3Sgis = OpenTK.Graphics.OpenGL.SgisMultisample.Gl4Pass3Sgis;
+ var _SampleBuffersSgis = OpenTK.Graphics.OpenGL.SgisMultisample.SampleBuffersSgis;
+ var _SamplesSgis = OpenTK.Graphics.OpenGL.SgisMultisample.SamplesSgis;
+ var _SampleMaskValueSgis = OpenTK.Graphics.OpenGL.SgisMultisample.SampleMaskValueSgis;
+ var _SampleMaskInvertSgis = OpenTK.Graphics.OpenGL.SgisMultisample.SampleMaskInvertSgis;
+ var _SamplePatternSgis = OpenTK.Graphics.OpenGL.SgisMultisample.SamplePatternSgis;
+}
+static void Test_SgisPixelTexture_10856() {
+ var _PixelTextureSgis = OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelTextureSgis;
+ var _PixelFragmentRgbSourceSgis = OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelFragmentRgbSourceSgis;
+ var _PixelFragmentAlphaSourceSgis = OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelFragmentAlphaSourceSgis;
+ var _PixelGroupColorSgis = OpenTK.Graphics.OpenGL.SgisPixelTexture.PixelGroupColorSgis;
+}
+static void Test_SgisPointLineTexgen_10857() {
+ var _EyeDistanceToPointSgis = OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyeDistanceToPointSgis;
+ var _ObjectDistanceToPointSgis = OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectDistanceToPointSgis;
+ var _EyeDistanceToLineSgis = OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyeDistanceToLineSgis;
+ var _ObjectDistanceToLineSgis = OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectDistanceToLineSgis;
+ var _EyePointSgis = OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyePointSgis;
+ var _ObjectPointSgis = OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectPointSgis;
+ var _EyeLineSgis = OpenTK.Graphics.OpenGL.SgisPointLineTexgen.EyeLineSgis;
+ var _ObjectLineSgis = OpenTK.Graphics.OpenGL.SgisPointLineTexgen.ObjectLineSgis;
+}
+static void Test_SgisPointParameters_10858() {
+ var _PointSizeMinSgis = OpenTK.Graphics.OpenGL.SgisPointParameters.PointSizeMinSgis;
+ var _PointSizeMaxSgis = OpenTK.Graphics.OpenGL.SgisPointParameters.PointSizeMaxSgis;
+ var _PointFadeThresholdSizeSgis = OpenTK.Graphics.OpenGL.SgisPointParameters.PointFadeThresholdSizeSgis;
+ var _DistanceAttenuationSgis = OpenTK.Graphics.OpenGL.SgisPointParameters.DistanceAttenuationSgis;
+}
+static void Test_SgisSharpenTexture_10859() {
+ var _LinearSharpenSgis = OpenTK.Graphics.OpenGL.SgisSharpenTexture.LinearSharpenSgis;
+ var _LinearSharpenAlphaSgis = OpenTK.Graphics.OpenGL.SgisSharpenTexture.LinearSharpenAlphaSgis;
+ var _LinearSharpenColorSgis = OpenTK.Graphics.OpenGL.SgisSharpenTexture.LinearSharpenColorSgis;
+ var _SharpenTextureFuncPointsSgis = OpenTK.Graphics.OpenGL.SgisSharpenTexture.SharpenTextureFuncPointsSgis;
+}
+static void Test_SgisTexture4D_10860() {
+ var _PackSkipVolumesSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.PackSkipVolumesSgis;
+ var _PackImageDepthSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.PackImageDepthSgis;
+ var _UnpackSkipVolumesSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.UnpackSkipVolumesSgis;
+ var _UnpackImageDepthSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.UnpackImageDepthSgis;
+ var _Texture4DSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.Texture4DSgis;
+ var _ProxyTexture4DSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.ProxyTexture4DSgis;
+ var _Texture4DsizeSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.Texture4DsizeSgis;
+ var _TextureWrapQSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.TextureWrapQSgis;
+ var _Max4DTextureSizeSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.Max4DTextureSizeSgis;
+ var _Texture4DBindingSgis = OpenTK.Graphics.OpenGL.SgisTexture4D.Texture4DBindingSgis;
+}
+static void Test_SgisTextureBorderClamp_10861() {
+ var _ClampToBorderSgis = OpenTK.Graphics.OpenGL.SgisTextureBorderClamp.ClampToBorderSgis;
+}
+static void Test_SgisTextureColorMask_10862() {
+ var _TextureColorWritemaskSgis = OpenTK.Graphics.OpenGL.SgisTextureColorMask.TextureColorWritemaskSgis;
+}
+static void Test_SgisTextureEdgeClamp_10863() {
+ var _ClampToEdgeSgis = OpenTK.Graphics.OpenGL.SgisTextureEdgeClamp.ClampToEdgeSgis;
+}
+static void Test_SgisTextureFilter4_10864() {
+ var _Filter4Sgis = OpenTK.Graphics.OpenGL.SgisTextureFilter4.Filter4Sgis;
+ var _TextureFilter4SizeSgis = OpenTK.Graphics.OpenGL.SgisTextureFilter4.TextureFilter4SizeSgis;
+}
+static void Test_SgisTextureLod_10865() {
+ var _TextureMinLodSgis = OpenTK.Graphics.OpenGL.SgisTextureLod.TextureMinLodSgis;
+ var _TextureMaxLodSgis = OpenTK.Graphics.OpenGL.SgisTextureLod.TextureMaxLodSgis;
+ var _TextureBaseLevelSgis = OpenTK.Graphics.OpenGL.SgisTextureLod.TextureBaseLevelSgis;
+ var _TextureMaxLevelSgis = OpenTK.Graphics.OpenGL.SgisTextureLod.TextureMaxLevelSgis;
+}
+static void Test_SgisTextureSelect_10866() {
+ var _DualAlpha4Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha4Sgis;
+ var _DualAlpha8Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha8Sgis;
+ var _DualAlpha12Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha12Sgis;
+ var _DualAlpha16Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualAlpha16Sgis;
+ var _DualLuminance4Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance4Sgis;
+ var _DualLuminance8Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance8Sgis;
+ var _DualLuminance12Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance12Sgis;
+ var _DualLuminance16Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminance16Sgis;
+ var _DualIntensity4Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity4Sgis;
+ var _DualIntensity8Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity8Sgis;
+ var _DualIntensity12Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity12Sgis;
+ var _DualIntensity16Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualIntensity16Sgis;
+ var _DualLuminanceAlpha4Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminanceAlpha4Sgis;
+ var _DualLuminanceAlpha8Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualLuminanceAlpha8Sgis;
+ var _QuadAlpha4Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadAlpha4Sgis;
+ var _QuadAlpha8Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadAlpha8Sgis;
+ var _QuadLuminance4Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadLuminance4Sgis;
+ var _QuadLuminance8Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadLuminance8Sgis;
+ var _QuadIntensity4Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadIntensity4Sgis;
+ var _QuadIntensity8Sgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadIntensity8Sgis;
+ var _DualTextureSelectSgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.DualTextureSelectSgis;
+ var _QuadTextureSelectSgis = OpenTK.Graphics.OpenGL.SgisTextureSelect.QuadTextureSelectSgis;
+}
+static void Test_SgiTextureColorTable_10867() {
+ var _TextureColorTableSgi = OpenTK.Graphics.OpenGL.SgiTextureColorTable.TextureColorTableSgi;
+ var _ProxyTextureColorTableSgi = OpenTK.Graphics.OpenGL.SgiTextureColorTable.ProxyTextureColorTableSgi;
+}
+static void Test_SgixAsync_10868() {
+ var _AsyncMarkerSgix = OpenTK.Graphics.OpenGL.SgixAsync.AsyncMarkerSgix;
+}
+static void Test_SgixAsyncHistogram_10869() {
+ var _AsyncHistogramSgix = OpenTK.Graphics.OpenGL.SgixAsyncHistogram.AsyncHistogramSgix;
+ var _MaxAsyncHistogramSgix = OpenTK.Graphics.OpenGL.SgixAsyncHistogram.MaxAsyncHistogramSgix;
+}
+static void Test_SgixAsyncPixel_10870() {
+ var _AsyncTexImageSgix = OpenTK.Graphics.OpenGL.SgixAsyncPixel.AsyncTexImageSgix;
+ var _AsyncDrawPixelsSgix = OpenTK.Graphics.OpenGL.SgixAsyncPixel.AsyncDrawPixelsSgix;
+ var _AsyncReadPixelsSgix = OpenTK.Graphics.OpenGL.SgixAsyncPixel.AsyncReadPixelsSgix;
+ var _MaxAsyncTexImageSgix = OpenTK.Graphics.OpenGL.SgixAsyncPixel.MaxAsyncTexImageSgix;
+ var _MaxAsyncDrawPixelsSgix = OpenTK.Graphics.OpenGL.SgixAsyncPixel.MaxAsyncDrawPixelsSgix;
+ var _MaxAsyncReadPixelsSgix = OpenTK.Graphics.OpenGL.SgixAsyncPixel.MaxAsyncReadPixelsSgix;
+}
+static void Test_SgixBlendAlphaMinmax_10871() {
+ var _AlphaMinSgix = OpenTK.Graphics.OpenGL.SgixBlendAlphaMinmax.AlphaMinSgix;
+ var _AlphaMaxSgix = OpenTK.Graphics.OpenGL.SgixBlendAlphaMinmax.AlphaMaxSgix;
+}
+static void Test_SgixCalligraphicFragment_10872() {
+ var _CalligraphicFragmentSgix = OpenTK.Graphics.OpenGL.SgixCalligraphicFragment.CalligraphicFragmentSgix;
+}
+static void Test_SgixClipmap_10873() {
+ var _LinearClipmapLinearSgix = OpenTK.Graphics.OpenGL.SgixClipmap.LinearClipmapLinearSgix;
+ var _TextureClipmapCenterSgix = OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapCenterSgix;
+ var _TextureClipmapFrameSgix = OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapFrameSgix;
+ var _TextureClipmapOffsetSgix = OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapOffsetSgix;
+ var _TextureClipmapVirtualDepthSgix = OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapVirtualDepthSgix;
+ var _TextureClipmapLodOffsetSgix = OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapLodOffsetSgix;
+ var _TextureClipmapDepthSgix = OpenTK.Graphics.OpenGL.SgixClipmap.TextureClipmapDepthSgix;
+ var _MaxClipmapDepthSgix = OpenTK.Graphics.OpenGL.SgixClipmap.MaxClipmapDepthSgix;
+ var _MaxClipmapVirtualDepthSgix = OpenTK.Graphics.OpenGL.SgixClipmap.MaxClipmapVirtualDepthSgix;
+ var _NearestClipmapNearestSgix = OpenTK.Graphics.OpenGL.SgixClipmap.NearestClipmapNearestSgix;
+ var _NearestClipmapLinearSgix = OpenTK.Graphics.OpenGL.SgixClipmap.NearestClipmapLinearSgix;
+ var _LinearClipmapNearestSgix = OpenTK.Graphics.OpenGL.SgixClipmap.LinearClipmapNearestSgix;
+}
+static void Test_SgixConvolutionAccuracy_10874() {
+ var _ConvolutionHintSgix = OpenTK.Graphics.OpenGL.SgixConvolutionAccuracy.ConvolutionHintSgix;
+}
+static void Test_SgixDepthPassInstrument_10875() {
+}
+static void Test_SgixDepthTexture_10876() {
+ var _DepthComponent16Sgix = OpenTK.Graphics.OpenGL.SgixDepthTexture.DepthComponent16Sgix;
+ var _DepthComponent24Sgix = OpenTK.Graphics.OpenGL.SgixDepthTexture.DepthComponent24Sgix;
+ var _DepthComponent32Sgix = OpenTK.Graphics.OpenGL.SgixDepthTexture.DepthComponent32Sgix;
+}
+static void Test_SgixFlushRaster_10877() {
+}
+static void Test_SgixFogOffset_10878() {
+ var _FogOffsetSgix = OpenTK.Graphics.OpenGL.SgixFogOffset.FogOffsetSgix;
+ var _FogOffsetValueSgix = OpenTK.Graphics.OpenGL.SgixFogOffset.FogOffsetValueSgix;
+}
+static void Test_SgixFragmentLighting_10879() {
+ var _FragmentLightingSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightingSgix;
+ var _FragmentColorMaterialSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentColorMaterialSgix;
+ var _FragmentColorMaterialFaceSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentColorMaterialFaceSgix;
+ var _FragmentColorMaterialParameterSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentColorMaterialParameterSgix;
+ var _MaxFragmentLightsSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.MaxFragmentLightsSgix;
+ var _MaxActiveLightsSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.MaxActiveLightsSgix;
+ var _CurrentRasterNormalSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.CurrentRasterNormalSgix;
+ var _LightEnvModeSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.LightEnvModeSgix;
+ var _FragmentLightModelLocalViewerSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelLocalViewerSgix;
+ var _FragmentLightModelTwoSideSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelTwoSideSgix;
+ var _FragmentLightModelAmbientSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelAmbientSgix;
+ var _FragmentLightModelNormalInterpolationSgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLightModelNormalInterpolationSgix;
+ var _FragmentLight0Sgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight0Sgix;
+ var _FragmentLight1Sgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight1Sgix;
+ var _FragmentLight2Sgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight2Sgix;
+ var _FragmentLight3Sgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight3Sgix;
+ var _FragmentLight4Sgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight4Sgix;
+ var _FragmentLight5Sgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight5Sgix;
+ var _FragmentLight6Sgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight6Sgix;
+ var _FragmentLight7Sgix = OpenTK.Graphics.OpenGL.SgixFragmentLighting.FragmentLight7Sgix;
+}
+static void Test_SgixFramezoom_10880() {
+ var _FramezoomSgix = OpenTK.Graphics.OpenGL.SgixFramezoom.FramezoomSgix;
+ var _FramezoomFactorSgix = OpenTK.Graphics.OpenGL.SgixFramezoom.FramezoomFactorSgix;
+ var _MaxFramezoomFactorSgix = OpenTK.Graphics.OpenGL.SgixFramezoom.MaxFramezoomFactorSgix;
+}
+static void Test_SgixIccTexture_10881() {
+ var _RgbIccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.RgbIccSgix;
+ var _RgbaIccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.RgbaIccSgix;
+ var _AlphaIccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.AlphaIccSgix;
+ var _LuminanceIccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.LuminanceIccSgix;
+ var _IntensityIccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.IntensityIccSgix;
+ var _LuminanceAlphaIccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.LuminanceAlphaIccSgix;
+ var _R5G6B5IccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.R5G6B5IccSgix;
+ var _R5G6B5A8IccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.R5G6B5A8IccSgix;
+ var _Alpha16IccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.Alpha16IccSgix;
+ var _Luminance16IccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.Luminance16IccSgix;
+ var _Intensity16IccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.Intensity16IccSgix;
+ var _Luminance16Alpha8IccSgix = OpenTK.Graphics.OpenGL.SgixIccTexture.Luminance16Alpha8IccSgix;
+}
+static void Test_SgixIglooInterface_10882() {
+}
+static void Test_SgixInstruments_10883() {
+ var _InstrumentBufferPointerSgix = OpenTK.Graphics.OpenGL.SgixInstruments.InstrumentBufferPointerSgix;
+ var _InstrumentMeasurementsSgix = OpenTK.Graphics.OpenGL.SgixInstruments.InstrumentMeasurementsSgix;
+}
+static void Test_SgixInterlace_10884() {
+ var _InterlaceSgix = OpenTK.Graphics.OpenGL.SgixInterlace.InterlaceSgix;
+}
+static void Test_SgixIrInstrument1_10885() {
+ var _IrInstrument1Sgix = OpenTK.Graphics.OpenGL.SgixIrInstrument1.IrInstrument1Sgix;
+}
+static void Test_SgixListPriority_10886() {
+ var _ListPrioritySgix = OpenTK.Graphics.OpenGL.SgixListPriority.ListPrioritySgix;
+}
+static void Test_SgixPixelTexture_10887() {
+ var _PixelTexGenSgix = OpenTK.Graphics.OpenGL.SgixPixelTexture.PixelTexGenSgix;
+ var _PixelTexGenModeSgix = OpenTK.Graphics.OpenGL.SgixPixelTexture.PixelTexGenModeSgix;
+}
+static void Test_SgixPixelTiles_10888() {
+ var _PixelTileBestAlignmentSgix = OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileBestAlignmentSgix;
+ var _PixelTileCacheIncrementSgix = OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileCacheIncrementSgix;
+ var _PixelTileWidthSgix = OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileWidthSgix;
+ var _PixelTileHeightSgix = OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileHeightSgix;
+ var _PixelTileGridWidthSgix = OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileGridWidthSgix;
+ var _PixelTileGridHeightSgix = OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileGridHeightSgix;
+ var _PixelTileGridDepthSgix = OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileGridDepthSgix;
+ var _PixelTileCacheSizeSgix = OpenTK.Graphics.OpenGL.SgixPixelTiles.PixelTileCacheSizeSgix;
+}
+static void Test_SgixPolynomialFfd_10889() {
+ var _TextureDeformationBitSgix = OpenTK.Graphics.OpenGL.SgixPolynomialFfd.TextureDeformationBitSgix;
+ var _GeometryDeformationBitSgix = OpenTK.Graphics.OpenGL.SgixPolynomialFfd.GeometryDeformationBitSgix;
+ var _GeometryDeformationSgix = OpenTK.Graphics.OpenGL.SgixPolynomialFfd.GeometryDeformationSgix;
+ var _TextureDeformationSgix = OpenTK.Graphics.OpenGL.SgixPolynomialFfd.TextureDeformationSgix;
+ var _DeformationsMaskSgix = OpenTK.Graphics.OpenGL.SgixPolynomialFfd.DeformationsMaskSgix;
+ var _MaxDeformationOrderSgix = OpenTK.Graphics.OpenGL.SgixPolynomialFfd.MaxDeformationOrderSgix;
+}
+static void Test_SgixReferencePlane_10890() {
+ var _ReferencePlaneSgix = OpenTK.Graphics.OpenGL.SgixReferencePlane.ReferencePlaneSgix;
+ var _ReferencePlaneEquationSgix = OpenTK.Graphics.OpenGL.SgixReferencePlane.ReferencePlaneEquationSgix;
+}
+static void Test_SgixResample_10891() {
+ var _PackResampleSgix = OpenTK.Graphics.OpenGL.SgixResample.PackResampleSgix;
+ var _UnpackResampleSgix = OpenTK.Graphics.OpenGL.SgixResample.UnpackResampleSgix;
+ var _ResampleReplicateSgix = OpenTK.Graphics.OpenGL.SgixResample.ResampleReplicateSgix;
+ var _ResampleZeroFillSgix = OpenTK.Graphics.OpenGL.SgixResample.ResampleZeroFillSgix;
+ var _ResampleDecimateSgix = OpenTK.Graphics.OpenGL.SgixResample.ResampleDecimateSgix;
+}
+static void Test_SgixScalebiasHint_10892() {
+ var _ScalebiasHintSgix = OpenTK.Graphics.OpenGL.SgixScalebiasHint.ScalebiasHintSgix;
+}
+static void Test_SgixShadow_10893() {
+ var _TextureCompareSgix = OpenTK.Graphics.OpenGL.SgixShadow.TextureCompareSgix;
+ var _TextureCompareOperatorSgix = OpenTK.Graphics.OpenGL.SgixShadow.TextureCompareOperatorSgix;
+ var _TextureLequalRSgix = OpenTK.Graphics.OpenGL.SgixShadow.TextureLequalRSgix;
+ var _TextureGequalRSgix = OpenTK.Graphics.OpenGL.SgixShadow.TextureGequalRSgix;
+}
+static void Test_SgixShadowAmbient_10894() {
+ var _ShadowAmbientSgix = OpenTK.Graphics.OpenGL.SgixShadowAmbient.ShadowAmbientSgix;
+}
+static void Test_SgixSprite_10895() {
+ var _SpriteSgix = OpenTK.Graphics.OpenGL.SgixSprite.SpriteSgix;
+ var _SpriteModeSgix = OpenTK.Graphics.OpenGL.SgixSprite.SpriteModeSgix;
+ var _SpriteAxisSgix = OpenTK.Graphics.OpenGL.SgixSprite.SpriteAxisSgix;
+ var _SpriteTranslationSgix = OpenTK.Graphics.OpenGL.SgixSprite.SpriteTranslationSgix;
+ var _SpriteAxialSgix = OpenTK.Graphics.OpenGL.SgixSprite.SpriteAxialSgix;
+ var _SpriteObjectAlignedSgix = OpenTK.Graphics.OpenGL.SgixSprite.SpriteObjectAlignedSgix;
+ var _SpriteEyeAlignedSgix = OpenTK.Graphics.OpenGL.SgixSprite.SpriteEyeAlignedSgix;
+}
+static void Test_SgixSubsample_10896() {
+ var _PackSubsampleRateSgix = OpenTK.Graphics.OpenGL.SgixSubsample.PackSubsampleRateSgix;
+ var _UnpackSubsampleRateSgix = OpenTK.Graphics.OpenGL.SgixSubsample.UnpackSubsampleRateSgix;
+ var _PixelSubsample4444Sgix = OpenTK.Graphics.OpenGL.SgixSubsample.PixelSubsample4444Sgix;
+ var _PixelSubsample2424Sgix = OpenTK.Graphics.OpenGL.SgixSubsample.PixelSubsample2424Sgix;
+ var _PixelSubsample4242Sgix = OpenTK.Graphics.OpenGL.SgixSubsample.PixelSubsample4242Sgix;
+}
+static void Test_SgixTagSampleBuffer_10897() {
+}
+static void Test_SgixTextureAddEnv_10898() {
+ var _TextureEnvBiasSgix = OpenTK.Graphics.OpenGL.SgixTextureAddEnv.TextureEnvBiasSgix;
+}
+static void Test_SgixTextureCoordinateClamp_10899() {
+ var _TextureMaxClampSSgix = OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.TextureMaxClampSSgix;
+ var _TextureMaxClampTSgix = OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.TextureMaxClampTSgix;
+ var _TextureMaxClampRSgix = OpenTK.Graphics.OpenGL.SgixTextureCoordinateClamp.TextureMaxClampRSgix;
+}
+static void Test_SgixTextureLodBias_10900() {
+ var _TextureLodBiasSSgix = OpenTK.Graphics.OpenGL.SgixTextureLodBias.TextureLodBiasSSgix;
+ var _TextureLodBiasTSgix = OpenTK.Graphics.OpenGL.SgixTextureLodBias.TextureLodBiasTSgix;
+ var _TextureLodBiasRSgix = OpenTK.Graphics.OpenGL.SgixTextureLodBias.TextureLodBiasRSgix;
+}
+static void Test_SgixTextureMultiBuffer_10901() {
+ var _TextureMultiBufferHintSgix = OpenTK.Graphics.OpenGL.SgixTextureMultiBuffer.TextureMultiBufferHintSgix;
+}
+static void Test_SgixTextureScaleBias_10902() {
+ var _PostTextureFilterBiasSgix = OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterBiasSgix;
+ var _PostTextureFilterScaleSgix = OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterScaleSgix;
+ var _PostTextureFilterBiasRangeSgix = OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterBiasRangeSgix;
+ var _PostTextureFilterScaleRangeSgix = OpenTK.Graphics.OpenGL.SgixTextureScaleBias.PostTextureFilterScaleRangeSgix;
+}
+static void Test_SgixVertexPreclip_10903() {
+ var _VertexPreclipSgix = OpenTK.Graphics.OpenGL.SgixVertexPreclip.VertexPreclipSgix;
+ var _VertexPreclipHintSgix = OpenTK.Graphics.OpenGL.SgixVertexPreclip.VertexPreclipHintSgix;
+}
+static void Test_SgixYcrcb_10904() {
+ var _Ycrcb422Sgix = OpenTK.Graphics.OpenGL.SgixYcrcb.Ycrcb422Sgix;
+ var _Ycrcb444Sgix = OpenTK.Graphics.OpenGL.SgixYcrcb.Ycrcb444Sgix;
+}
+static void Test_SgixYcrcba_10905() {
+ var _YcrcbSgix = OpenTK.Graphics.OpenGL.SgixYcrcba.YcrcbSgix;
+ var _YcrcbaSgix = OpenTK.Graphics.OpenGL.SgixYcrcba.YcrcbaSgix;
+}
+static void Test_SgixYcrcbSubsample_10906() {
+}
+static void Test_ShaderParameter_10907() {
+ var _ShaderType = OpenTK.Graphics.OpenGL.ShaderParameter.ShaderType;
+ var _DeleteStatus = OpenTK.Graphics.OpenGL.ShaderParameter.DeleteStatus;
+ var _CompileStatus = OpenTK.Graphics.OpenGL.ShaderParameter.CompileStatus;
+ var _InfoLogLength = OpenTK.Graphics.OpenGL.ShaderParameter.InfoLogLength;
+ var _ShaderSourceLength = OpenTK.Graphics.OpenGL.ShaderParameter.ShaderSourceLength;
+}
+static void Test_ShaderPrecision_10908() {
+ var _LowFloat = OpenTK.Graphics.OpenGL.ShaderPrecision.LowFloat;
+ var _MediumFloat = OpenTK.Graphics.OpenGL.ShaderPrecision.MediumFloat;
+ var _HighFloat = OpenTK.Graphics.OpenGL.ShaderPrecision.HighFloat;
+ var _LowInt = OpenTK.Graphics.OpenGL.ShaderPrecision.LowInt;
+ var _MediumInt = OpenTK.Graphics.OpenGL.ShaderPrecision.MediumInt;
+ var _HighInt = OpenTK.Graphics.OpenGL.ShaderPrecision.HighInt;
+}
+static void Test_ShaderType_10909() {
+ var _FragmentShader = OpenTK.Graphics.OpenGL.ShaderType.FragmentShader;
+ var _VertexShader = OpenTK.Graphics.OpenGL.ShaderType.VertexShader;
+ var _GeometryShader = OpenTK.Graphics.OpenGL.ShaderType.GeometryShader;
+ var _GeometryShaderExt = OpenTK.Graphics.OpenGL.ShaderType.GeometryShaderExt;
+ var _TessEvaluationShader = OpenTK.Graphics.OpenGL.ShaderType.TessEvaluationShader;
+ var _TessControlShader = OpenTK.Graphics.OpenGL.ShaderType.TessControlShader;
+ var _ComputeShader = OpenTK.Graphics.OpenGL.ShaderType.ComputeShader;
+}
+static void Test_ShadingModel_10910() {
+ var _Flat = OpenTK.Graphics.OpenGL.ShadingModel.Flat;
+ var _Smooth = OpenTK.Graphics.OpenGL.ShadingModel.Smooth;
+}
+static void Test_SizedInternalFormat_10911() {
+ var _Rgba8 = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba8;
+ var _Rgba16 = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16;
+ var _R8 = OpenTK.Graphics.OpenGL.SizedInternalFormat.R8;
+ var _R16 = OpenTK.Graphics.OpenGL.SizedInternalFormat.R16;
+ var _Rg8 = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg8;
+ var _Rg16 = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16;
+ var _R16f = OpenTK.Graphics.OpenGL.SizedInternalFormat.R16f;
+ var _R32f = OpenTK.Graphics.OpenGL.SizedInternalFormat.R32f;
+ var _Rg16f = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16f;
+ var _Rg32f = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg32f;
+ var _R8i = OpenTK.Graphics.OpenGL.SizedInternalFormat.R8i;
+ var _R8ui = OpenTK.Graphics.OpenGL.SizedInternalFormat.R8ui;
+ var _R16i = OpenTK.Graphics.OpenGL.SizedInternalFormat.R16i;
+ var _R16ui = OpenTK.Graphics.OpenGL.SizedInternalFormat.R16ui;
+ var _R32i = OpenTK.Graphics.OpenGL.SizedInternalFormat.R32i;
+ var _R32ui = OpenTK.Graphics.OpenGL.SizedInternalFormat.R32ui;
+ var _Rg8i = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg8i;
+ var _Rg8ui = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg8ui;
+ var _Rg16i = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16i;
+ var _Rg16ui = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg16ui;
+ var _Rg32i = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg32i;
+ var _Rg32ui = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rg32ui;
+ var _Rgba32f = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba32f;
+ var _Rgba16f = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16f;
+ var _Rgba32ui = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba32ui;
+ var _Rgba16ui = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16ui;
+ var _Rgba8ui = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba8ui;
+ var _Rgba32i = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba32i;
+ var _Rgba16i = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba16i;
+ var _Rgba8i = OpenTK.Graphics.OpenGL.SizedInternalFormat.Rgba8i;
+}
+static void Test_StencilFace_10912() {
+ var _Front = OpenTK.Graphics.OpenGL.StencilFace.Front;
+ var _Back = OpenTK.Graphics.OpenGL.StencilFace.Back;
+ var _FrontAndBack = OpenTK.Graphics.OpenGL.StencilFace.FrontAndBack;
+}
+static void Test_StencilFunction_10913() {
+ var _Never = OpenTK.Graphics.OpenGL.StencilFunction.Never;
+ var _Less = OpenTK.Graphics.OpenGL.StencilFunction.Less;
+ var _Equal = OpenTK.Graphics.OpenGL.StencilFunction.Equal;
+ var _Lequal = OpenTK.Graphics.OpenGL.StencilFunction.Lequal;
+ var _Greater = OpenTK.Graphics.OpenGL.StencilFunction.Greater;
+ var _Notequal = OpenTK.Graphics.OpenGL.StencilFunction.Notequal;
+ var _Gequal = OpenTK.Graphics.OpenGL.StencilFunction.Gequal;
+ var _Always = OpenTK.Graphics.OpenGL.StencilFunction.Always;
+}
+static void Test_StencilOp_10914() {
+ var _Zero = OpenTK.Graphics.OpenGL.StencilOp.Zero;
+ var _Invert = OpenTK.Graphics.OpenGL.StencilOp.Invert;
+ var _Keep = OpenTK.Graphics.OpenGL.StencilOp.Keep;
+ var _Replace = OpenTK.Graphics.OpenGL.StencilOp.Replace;
+ var _Incr = OpenTK.Graphics.OpenGL.StencilOp.Incr;
+ var _Decr = OpenTK.Graphics.OpenGL.StencilOp.Decr;
+ var _IncrWrap = OpenTK.Graphics.OpenGL.StencilOp.IncrWrap;
+ var _DecrWrap = OpenTK.Graphics.OpenGL.StencilOp.DecrWrap;
+}
+static void Test_StringName_10915() {
+ var _Vendor = OpenTK.Graphics.OpenGL.StringName.Vendor;
+ var _Renderer = OpenTK.Graphics.OpenGL.StringName.Renderer;
+ var _Version = OpenTK.Graphics.OpenGL.StringName.Version;
+ var _Extensions = OpenTK.Graphics.OpenGL.StringName.Extensions;
+ var _ShadingLanguageVersion = OpenTK.Graphics.OpenGL.StringName.ShadingLanguageVersion;
+}
+static void Test_StringNameIndexed_10916() {
+ var _Extensions = OpenTK.Graphics.OpenGL.StringNameIndexed.Extensions;
+ var _ShadingLanguageVersion = OpenTK.Graphics.OpenGL.StringNameIndexed.ShadingLanguageVersion;
+}
+static void Test_SunConvolutionBorderModes_10917() {
+ var _WrapBorderSun = OpenTK.Graphics.OpenGL.SunConvolutionBorderModes.WrapBorderSun;
+}
+static void Test_SunGlobalAlpha_10918() {
+ var _GlobalAlphaSun = OpenTK.Graphics.OpenGL.SunGlobalAlpha.GlobalAlphaSun;
+ var _GlobalAlphaFactorSun = OpenTK.Graphics.OpenGL.SunGlobalAlpha.GlobalAlphaFactorSun;
+}
+static void Test_SunMeshArray_10919() {
+ var _QuadMeshSun = OpenTK.Graphics.OpenGL.SunMeshArray.QuadMeshSun;
+ var _TriangleMeshSun = OpenTK.Graphics.OpenGL.SunMeshArray.TriangleMeshSun;
+}
+static void Test_SunSliceAccum_10920() {
+ var _SliceAccumSun = OpenTK.Graphics.OpenGL.SunSliceAccum.SliceAccumSun;
+}
+static void Test_SunTriangleList_10921() {
+ var _RestartSun = OpenTK.Graphics.OpenGL.SunTriangleList.RestartSun;
+ var _ReplaceMiddleSun = OpenTK.Graphics.OpenGL.SunTriangleList.ReplaceMiddleSun;
+ var _ReplaceOldestSun = OpenTK.Graphics.OpenGL.SunTriangleList.ReplaceOldestSun;
+ var _TriangleListSun = OpenTK.Graphics.OpenGL.SunTriangleList.TriangleListSun;
+ var _ReplacementCodeSun = OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeSun;
+ var _ReplacementCodeArraySun = OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArraySun;
+ var _ReplacementCodeArrayTypeSun = OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArrayTypeSun;
+ var _ReplacementCodeArrayStrideSun = OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArrayStrideSun;
+ var _ReplacementCodeArrayPointerSun = OpenTK.Graphics.OpenGL.SunTriangleList.ReplacementCodeArrayPointerSun;
+ var _R1uiV3fSun = OpenTK.Graphics.OpenGL.SunTriangleList.R1uiV3fSun;
+ var _R1uiC4ubV3fSun = OpenTK.Graphics.OpenGL.SunTriangleList.R1uiC4ubV3fSun;
+ var _R1uiC3fV3fSun = OpenTK.Graphics.OpenGL.SunTriangleList.R1uiC3fV3fSun;
+ var _R1uiN3fV3fSun = OpenTK.Graphics.OpenGL.SunTriangleList.R1uiN3fV3fSun;
+ var _R1uiC4fN3fV3fSun = OpenTK.Graphics.OpenGL.SunTriangleList.R1uiC4fN3fV3fSun;
+ var _R1uiT2fV3fSun = OpenTK.Graphics.OpenGL.SunTriangleList.R1uiT2fV3fSun;
+ var _R1uiT2fN3fV3fSun = OpenTK.Graphics.OpenGL.SunTriangleList.R1uiT2fN3fV3fSun;
+ var _R1uiT2fC4fN3fV3fSun = OpenTK.Graphics.OpenGL.SunTriangleList.R1uiT2fC4fN3fV3fSun;
+}
+static void Test_SunVertex_10922() {
+}
+static void Test_SunxConstantData_10923() {
+ var _UnpackConstantDataSunx = OpenTK.Graphics.OpenGL.SunxConstantData.UnpackConstantDataSunx;
+ var _TextureConstantDataSunx = OpenTK.Graphics.OpenGL.SunxConstantData.TextureConstantDataSunx;
+}
+static void Test_SyncCondition_10924() {
+ var _SyncGpuCommandsComplete = OpenTK.Graphics.OpenGL.SyncCondition.SyncGpuCommandsComplete;
+}
+static void Test_SyncParameterName_10925() {
+ var _ObjectType = OpenTK.Graphics.OpenGL.SyncParameterName.ObjectType;
+ var _SyncCondition = OpenTK.Graphics.OpenGL.SyncParameterName.SyncCondition;
+ var _SyncStatus = OpenTK.Graphics.OpenGL.SyncParameterName.SyncStatus;
+ var _SyncFlags = OpenTK.Graphics.OpenGL.SyncParameterName.SyncFlags;
+}
+static void Test_TexCoordPointerType_10926() {
+ var _Short = OpenTK.Graphics.OpenGL.TexCoordPointerType.Short;
+ var _Int = OpenTK.Graphics.OpenGL.TexCoordPointerType.Int;
+ var _Float = OpenTK.Graphics.OpenGL.TexCoordPointerType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.TexCoordPointerType.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.TexCoordPointerType.HalfFloat;
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.TexCoordPointerType.UnsignedInt2101010Rev;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.TexCoordPointerType.Int2101010Rev;
+}
+static void Test_TextureAccess_10927() {
+ var _ReadOnly = OpenTK.Graphics.OpenGL.TextureAccess.ReadOnly;
+ var _WriteOnly = OpenTK.Graphics.OpenGL.TextureAccess.WriteOnly;
+ var _ReadWrite = OpenTK.Graphics.OpenGL.TextureAccess.ReadWrite;
+}
+static void Test_TextureBufferTarget_10928() {
+ var _TextureBuffer = OpenTK.Graphics.OpenGL.TextureBufferTarget.TextureBuffer;
+}
+static void Test_TextureCompareMode_10929() {
+ var _None = OpenTK.Graphics.OpenGL.TextureCompareMode.None;
+ var _CompareRefToTexture = OpenTK.Graphics.OpenGL.TextureCompareMode.CompareRefToTexture;
+ var _CompareRToTexture = OpenTK.Graphics.OpenGL.TextureCompareMode.CompareRToTexture;
+}
+static void Test_TextureCoordName_10930() {
+ var _S = OpenTK.Graphics.OpenGL.TextureCoordName.S;
+ var _T = OpenTK.Graphics.OpenGL.TextureCoordName.T;
+ var _R = OpenTK.Graphics.OpenGL.TextureCoordName.R;
+ var _Q = OpenTK.Graphics.OpenGL.TextureCoordName.Q;
+}
+static void Test_TextureEnvMode_10931() {
+ var _Add = OpenTK.Graphics.OpenGL.TextureEnvMode.Add;
+ var _Blend = OpenTK.Graphics.OpenGL.TextureEnvMode.Blend;
+ var _Replace = OpenTK.Graphics.OpenGL.TextureEnvMode.Replace;
+ var _Modulate = OpenTK.Graphics.OpenGL.TextureEnvMode.Modulate;
+ var _Decal = OpenTK.Graphics.OpenGL.TextureEnvMode.Decal;
+ var _ReplaceExt = OpenTK.Graphics.OpenGL.TextureEnvMode.ReplaceExt;
+ var _TextureEnvBiasSgix = OpenTK.Graphics.OpenGL.TextureEnvMode.TextureEnvBiasSgix;
+ var _Combine = OpenTK.Graphics.OpenGL.TextureEnvMode.Combine;
+}
+static void Test_TextureEnvModeCombine_10932() {
+ var _Add = OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Add;
+ var _Replace = OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Replace;
+ var _Modulate = OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Modulate;
+ var _Subtract = OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Subtract;
+ var _AddSigned = OpenTK.Graphics.OpenGL.TextureEnvModeCombine.AddSigned;
+ var _Interpolate = OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Interpolate;
+ var _Dot3Rgb = OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Dot3Rgb;
+ var _Dot3Rgba = OpenTK.Graphics.OpenGL.TextureEnvModeCombine.Dot3Rgba;
+}
+static void Test_TextureEnvModeOperandAlpha_10933() {
+ var _SrcAlpha = OpenTK.Graphics.OpenGL.TextureEnvModeOperandAlpha.SrcAlpha;
+ var _OneMinusSrcAlpha = OpenTK.Graphics.OpenGL.TextureEnvModeOperandAlpha.OneMinusSrcAlpha;
+}
+static void Test_TextureEnvModeOperandRgb_10934() {
+ var _SrcColor = OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.SrcColor;
+ var _OneMinusSrcColor = OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.OneMinusSrcColor;
+ var _SrcAlpha = OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.SrcAlpha;
+ var _OneMinusSrcAlpha = OpenTK.Graphics.OpenGL.TextureEnvModeOperandRgb.OneMinusSrcAlpha;
+}
+static void Test_TextureEnvModePointSprite_10935() {
+ var _False = OpenTK.Graphics.OpenGL.TextureEnvModePointSprite.False;
+ var _True = OpenTK.Graphics.OpenGL.TextureEnvModePointSprite.True;
+}
+static void Test_TextureEnvModeScale_10936() {
+ var _One = OpenTK.Graphics.OpenGL.TextureEnvModeScale.One;
+ var _Two = OpenTK.Graphics.OpenGL.TextureEnvModeScale.Two;
+ var _Four = OpenTK.Graphics.OpenGL.TextureEnvModeScale.Four;
+}
+static void Test_TextureEnvModeSource_10937() {
+ var _Texture = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture;
+ var _Texture0 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture0;
+ var _Texture1 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture1;
+ var _Texture2 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture2;
+ var _Texture3 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture3;
+ var _Texture4 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture4;
+ var _Texture5 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture5;
+ var _Texture6 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture6;
+ var _Texture7 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture7;
+ var _Texture8 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture8;
+ var _Texture9 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture9;
+ var _Texture10 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture10;
+ var _Texture11 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture11;
+ var _Texture12 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture12;
+ var _Texture13 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture13;
+ var _Texture14 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture14;
+ var _Texture15 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture15;
+ var _Texture16 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture16;
+ var _Texture17 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture17;
+ var _Texture18 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture18;
+ var _Texture19 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture19;
+ var _Texture20 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture20;
+ var _Texture21 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture21;
+ var _Texture22 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture22;
+ var _Texture23 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture23;
+ var _Texture24 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture24;
+ var _Texture25 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture25;
+ var _Texture26 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture26;
+ var _Texture27 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture27;
+ var _Texture28 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture28;
+ var _Texture29 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture29;
+ var _Texture30 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture30;
+ var _Texture31 = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Texture31;
+ var _Constant = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Constant;
+ var _PrimaryColor = OpenTK.Graphics.OpenGL.TextureEnvModeSource.PrimaryColor;
+ var _Previous = OpenTK.Graphics.OpenGL.TextureEnvModeSource.Previous;
+}
+static void Test_TextureEnvParameter_10938() {
+ var _AlphaScale = OpenTK.Graphics.OpenGL.TextureEnvParameter.AlphaScale;
+ var _TextureEnvMode = OpenTK.Graphics.OpenGL.TextureEnvParameter.TextureEnvMode;
+ var _TextureEnvColor = OpenTK.Graphics.OpenGL.TextureEnvParameter.TextureEnvColor;
+ var _TextureLodBias = OpenTK.Graphics.OpenGL.TextureEnvParameter.TextureLodBias;
+ var _CombineRgb = OpenTK.Graphics.OpenGL.TextureEnvParameter.CombineRgb;
+ var _CombineAlpha = OpenTK.Graphics.OpenGL.TextureEnvParameter.CombineAlpha;
+ var _RgbScale = OpenTK.Graphics.OpenGL.TextureEnvParameter.RgbScale;
+ var _Source0Rgb = OpenTK.Graphics.OpenGL.TextureEnvParameter.Source0Rgb;
+ var _Src1Rgb = OpenTK.Graphics.OpenGL.TextureEnvParameter.Src1Rgb;
+ var _Src2Rgb = OpenTK.Graphics.OpenGL.TextureEnvParameter.Src2Rgb;
+ var _Src0Alpha = OpenTK.Graphics.OpenGL.TextureEnvParameter.Src0Alpha;
+ var _Src1Alpha = OpenTK.Graphics.OpenGL.TextureEnvParameter.Src1Alpha;
+ var _Src2Alpha = OpenTK.Graphics.OpenGL.TextureEnvParameter.Src2Alpha;
+ var _Operand0Rgb = OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand0Rgb;
+ var _Operand1Rgb = OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand1Rgb;
+ var _Operand2Rgb = OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand2Rgb;
+ var _Operand0Alpha = OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand0Alpha;
+ var _Operand1Alpha = OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand1Alpha;
+ var _Operand2Alpha = OpenTK.Graphics.OpenGL.TextureEnvParameter.Operand2Alpha;
+ var _CoordReplace = OpenTK.Graphics.OpenGL.TextureEnvParameter.CoordReplace;
+}
+static void Test_TextureEnvTarget_10939() {
+ var _TextureEnv = OpenTK.Graphics.OpenGL.TextureEnvTarget.TextureEnv;
+ var _TextureFilterControl = OpenTK.Graphics.OpenGL.TextureEnvTarget.TextureFilterControl;
+ var _PointSprite = OpenTK.Graphics.OpenGL.TextureEnvTarget.PointSprite;
+}
+static void Test_TextureFilterFuncSgis_10940() {
+ var _Filter4Sgis = OpenTK.Graphics.OpenGL.TextureFilterFuncSgis.Filter4Sgis;
+}
+static void Test_TextureGenMode_10941() {
+ var _EyeLinear = OpenTK.Graphics.OpenGL.TextureGenMode.EyeLinear;
+ var _ObjectLinear = OpenTK.Graphics.OpenGL.TextureGenMode.ObjectLinear;
+ var _SphereMap = OpenTK.Graphics.OpenGL.TextureGenMode.SphereMap;
+ var _EyeDistanceToPointSgis = OpenTK.Graphics.OpenGL.TextureGenMode.EyeDistanceToPointSgis;
+ var _ObjectDistanceToPointSgis = OpenTK.Graphics.OpenGL.TextureGenMode.ObjectDistanceToPointSgis;
+ var _EyeDistanceToLineSgis = OpenTK.Graphics.OpenGL.TextureGenMode.EyeDistanceToLineSgis;
+ var _ObjectDistanceToLineSgis = OpenTK.Graphics.OpenGL.TextureGenMode.ObjectDistanceToLineSgis;
+ var _NormalMap = OpenTK.Graphics.OpenGL.TextureGenMode.NormalMap;
+ var _ReflectionMap = OpenTK.Graphics.OpenGL.TextureGenMode.ReflectionMap;
+}
+static void Test_TextureGenParameter_10942() {
+ var _TextureGenMode = OpenTK.Graphics.OpenGL.TextureGenParameter.TextureGenMode;
+ var _ObjectPlane = OpenTK.Graphics.OpenGL.TextureGenParameter.ObjectPlane;
+ var _EyePlane = OpenTK.Graphics.OpenGL.TextureGenParameter.EyePlane;
+ var _EyePointSgis = OpenTK.Graphics.OpenGL.TextureGenParameter.EyePointSgis;
+ var _ObjectPointSgis = OpenTK.Graphics.OpenGL.TextureGenParameter.ObjectPointSgis;
+ var _EyeLineSgis = OpenTK.Graphics.OpenGL.TextureGenParameter.EyeLineSgis;
+ var _ObjectLineSgis = OpenTK.Graphics.OpenGL.TextureGenParameter.ObjectLineSgis;
+}
+static void Test_TextureMagFilter_10943() {
+ var _Nearest = OpenTK.Graphics.OpenGL.TextureMagFilter.Nearest;
+ var _Linear = OpenTK.Graphics.OpenGL.TextureMagFilter.Linear;
+ var _LinearDetailSgis = OpenTK.Graphics.OpenGL.TextureMagFilter.LinearDetailSgis;
+ var _LinearDetailAlphaSgis = OpenTK.Graphics.OpenGL.TextureMagFilter.LinearDetailAlphaSgis;
+ var _LinearDetailColorSgis = OpenTK.Graphics.OpenGL.TextureMagFilter.LinearDetailColorSgis;
+ var _LinearSharpenSgis = OpenTK.Graphics.OpenGL.TextureMagFilter.LinearSharpenSgis;
+ var _LinearSharpenAlphaSgis = OpenTK.Graphics.OpenGL.TextureMagFilter.LinearSharpenAlphaSgis;
+ var _LinearSharpenColorSgis = OpenTK.Graphics.OpenGL.TextureMagFilter.LinearSharpenColorSgis;
+ var _Filter4Sgis = OpenTK.Graphics.OpenGL.TextureMagFilter.Filter4Sgis;
+ var _PixelTexGenQCeilingSgix = OpenTK.Graphics.OpenGL.TextureMagFilter.PixelTexGenQCeilingSgix;
+ var _PixelTexGenQRoundSgix = OpenTK.Graphics.OpenGL.TextureMagFilter.PixelTexGenQRoundSgix;
+ var _PixelTexGenQFloorSgix = OpenTK.Graphics.OpenGL.TextureMagFilter.PixelTexGenQFloorSgix;
+}
+static void Test_TextureMinFilter_10944() {
+ var _Nearest = OpenTK.Graphics.OpenGL.TextureMinFilter.Nearest;
+ var _Linear = OpenTK.Graphics.OpenGL.TextureMinFilter.Linear;
+ var _NearestMipmapNearest = OpenTK.Graphics.OpenGL.TextureMinFilter.NearestMipmapNearest;
+ var _LinearMipmapNearest = OpenTK.Graphics.OpenGL.TextureMinFilter.LinearMipmapNearest;
+ var _NearestMipmapLinear = OpenTK.Graphics.OpenGL.TextureMinFilter.NearestMipmapLinear;
+ var _LinearMipmapLinear = OpenTK.Graphics.OpenGL.TextureMinFilter.LinearMipmapLinear;
+ var _Filter4Sgis = OpenTK.Graphics.OpenGL.TextureMinFilter.Filter4Sgis;
+ var _LinearClipmapLinearSgix = OpenTK.Graphics.OpenGL.TextureMinFilter.LinearClipmapLinearSgix;
+ var _PixelTexGenQCeilingSgix = OpenTK.Graphics.OpenGL.TextureMinFilter.PixelTexGenQCeilingSgix;
+ var _PixelTexGenQRoundSgix = OpenTK.Graphics.OpenGL.TextureMinFilter.PixelTexGenQRoundSgix;
+ var _PixelTexGenQFloorSgix = OpenTK.Graphics.OpenGL.TextureMinFilter.PixelTexGenQFloorSgix;
+ var _NearestClipmapNearestSgix = OpenTK.Graphics.OpenGL.TextureMinFilter.NearestClipmapNearestSgix;
+ var _NearestClipmapLinearSgix = OpenTK.Graphics.OpenGL.TextureMinFilter.NearestClipmapLinearSgix;
+ var _LinearClipmapNearestSgix = OpenTK.Graphics.OpenGL.TextureMinFilter.LinearClipmapNearestSgix;
+}
+static void Test_TextureParameterName_10945() {
+ var _TextureBorderColor = OpenTK.Graphics.OpenGL.TextureParameterName.TextureBorderColor;
+ var _TextureMagFilter = OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter;
+ var _TextureMinFilter = OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter;
+ var _TextureWrapS = OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapS;
+ var _TextureWrapT = OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapT;
+ var _TexturePriority = OpenTK.Graphics.OpenGL.TextureParameterName.TexturePriority;
+ var _TexturePriorityExt = OpenTK.Graphics.OpenGL.TextureParameterName.TexturePriorityExt;
+ var _TextureDepth = OpenTK.Graphics.OpenGL.TextureParameterName.TextureDepth;
+ var _TextureWrapR = OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapR;
+ var _TextureWrapRExt = OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapRExt;
+ var _TextureWrapROes = OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapROes;
+ var _DetailTextureLevelSgis = OpenTK.Graphics.OpenGL.TextureParameterName.DetailTextureLevelSgis;
+ var _DetailTextureModeSgis = OpenTK.Graphics.OpenGL.TextureParameterName.DetailTextureModeSgis;
+ var _ShadowAmbientSgix = OpenTK.Graphics.OpenGL.TextureParameterName.ShadowAmbientSgix;
+ var _TextureCompareFailValue = OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareFailValue;
+ var _DualTextureSelectSgis = OpenTK.Graphics.OpenGL.TextureParameterName.DualTextureSelectSgis;
+ var _QuadTextureSelectSgis = OpenTK.Graphics.OpenGL.TextureParameterName.QuadTextureSelectSgis;
+ var _ClampToBorder = OpenTK.Graphics.OpenGL.TextureParameterName.ClampToBorder;
+ var _ClampToEdge = OpenTK.Graphics.OpenGL.TextureParameterName.ClampToEdge;
+ var _TextureWrapQSgis = OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapQSgis;
+ var _TextureMinLod = OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinLod;
+ var _TextureMaxLod = OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLod;
+ var _TextureBaseLevel = OpenTK.Graphics.OpenGL.TextureParameterName.TextureBaseLevel;
+ var _TextureMaxLevel = OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxLevel;
+ var _TextureClipmapCenterSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapCenterSgix;
+ var _TextureClipmapFrameSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapFrameSgix;
+ var _TextureClipmapOffsetSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapOffsetSgix;
+ var _TextureClipmapVirtualDepthSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapVirtualDepthSgix;
+ var _TextureClipmapLodOffsetSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapLodOffsetSgix;
+ var _TextureClipmapDepthSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureClipmapDepthSgix;
+ var _PostTextureFilterBiasSgix = OpenTK.Graphics.OpenGL.TextureParameterName.PostTextureFilterBiasSgix;
+ var _PostTextureFilterScaleSgix = OpenTK.Graphics.OpenGL.TextureParameterName.PostTextureFilterScaleSgix;
+ var _TextureLodBiasSSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBiasSSgix;
+ var _TextureLodBiasTSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBiasTSgix;
+ var _TextureLodBiasRSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBiasRSgix;
+ var _GenerateMipmap = OpenTK.Graphics.OpenGL.TextureParameterName.GenerateMipmap;
+ var _GenerateMipmapSgis = OpenTK.Graphics.OpenGL.TextureParameterName.GenerateMipmapSgis;
+ var _TextureCompareSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareSgix;
+ var _TextureMaxClampSSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxClampSSgix;
+ var _TextureMaxClampTSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxClampTSgix;
+ var _TextureMaxClampRSgix = OpenTK.Graphics.OpenGL.TextureParameterName.TextureMaxClampRSgix;
+ var _TextureLodBias = OpenTK.Graphics.OpenGL.TextureParameterName.TextureLodBias;
+ var _DepthTextureMode = OpenTK.Graphics.OpenGL.TextureParameterName.DepthTextureMode;
+ var _TextureCompareMode = OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareMode;
+ var _TextureCompareFunc = OpenTK.Graphics.OpenGL.TextureParameterName.TextureCompareFunc;
+ var _TextureSwizzleR = OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleR;
+ var _TextureSwizzleG = OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleG;
+ var _TextureSwizzleB = OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleB;
+ var _TextureSwizzleA = OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleA;
+ var _TextureSwizzleRgba = OpenTK.Graphics.OpenGL.TextureParameterName.TextureSwizzleRgba;
+}
+static void Test_TextureTarget_10946() {
+ var _Texture1D = OpenTK.Graphics.OpenGL.TextureTarget.Texture1D;
+ var _Texture2D = OpenTK.Graphics.OpenGL.TextureTarget.Texture2D;
+ var _ProxyTexture1D = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture1D;
+ var _ProxyTexture1DExt = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture1DExt;
+ var _ProxyTexture2D = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2D;
+ var _ProxyTexture2DExt = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DExt;
+ var _Texture3D = OpenTK.Graphics.OpenGL.TextureTarget.Texture3D;
+ var _Texture3DExt = OpenTK.Graphics.OpenGL.TextureTarget.Texture3DExt;
+ var _Texture3DOes = OpenTK.Graphics.OpenGL.TextureTarget.Texture3DOes;
+ var _ProxyTexture3D = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture3D;
+ var _ProxyTexture3DExt = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture3DExt;
+ var _DetailTexture2DSgis = OpenTK.Graphics.OpenGL.TextureTarget.DetailTexture2DSgis;
+ var _Texture4DSgis = OpenTK.Graphics.OpenGL.TextureTarget.Texture4DSgis;
+ var _ProxyTexture4DSgis = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture4DSgis;
+ var _TextureMinLod = OpenTK.Graphics.OpenGL.TextureTarget.TextureMinLod;
+ var _TextureMinLodSgis = OpenTK.Graphics.OpenGL.TextureTarget.TextureMinLodSgis;
+ var _TextureMaxLod = OpenTK.Graphics.OpenGL.TextureTarget.TextureMaxLod;
+ var _TextureMaxLodSgis = OpenTK.Graphics.OpenGL.TextureTarget.TextureMaxLodSgis;
+ var _TextureBaseLevel = OpenTK.Graphics.OpenGL.TextureTarget.TextureBaseLevel;
+ var _TextureBaseLevelSgis = OpenTK.Graphics.OpenGL.TextureTarget.TextureBaseLevelSgis;
+ var _TextureMaxLevel = OpenTK.Graphics.OpenGL.TextureTarget.TextureMaxLevel;
+ var _TextureMaxLevelSgis = OpenTK.Graphics.OpenGL.TextureTarget.TextureMaxLevelSgis;
+ var _TextureRectangle = OpenTK.Graphics.OpenGL.TextureTarget.TextureRectangle;
+ var _TextureRectangleArb = OpenTK.Graphics.OpenGL.TextureTarget.TextureRectangleArb;
+ var _TextureRectangleNv = OpenTK.Graphics.OpenGL.TextureTarget.TextureRectangleNv;
+ var _ProxyTextureRectangle = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureRectangle;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMap;
+ var _TextureBindingCubeMap = OpenTK.Graphics.OpenGL.TextureTarget.TextureBindingCubeMap;
+ var _TextureCubeMapPositiveX = OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapPositiveX;
+ var _TextureCubeMapNegativeX = OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapNegativeX;
+ var _TextureCubeMapPositiveY = OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapPositiveY;
+ var _TextureCubeMapNegativeY = OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapNegativeY;
+ var _TextureCubeMapPositiveZ = OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapPositiveZ;
+ var _TextureCubeMapNegativeZ = OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapNegativeZ;
+ var _ProxyTextureCubeMap = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureCubeMap;
+ var _Texture1DArray = OpenTK.Graphics.OpenGL.TextureTarget.Texture1DArray;
+ var _ProxyTexture1DArray = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture1DArray;
+ var _Texture2DArray = OpenTK.Graphics.OpenGL.TextureTarget.Texture2DArray;
+ var _ProxyTexture2DArray = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DArray;
+ var _TextureBuffer = OpenTK.Graphics.OpenGL.TextureTarget.TextureBuffer;
+ var _TextureCubeMapArray = OpenTK.Graphics.OpenGL.TextureTarget.TextureCubeMapArray;
+ var _ProxyTextureCubeMapArray = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTextureCubeMapArray;
+ var _Texture2DMultisample = OpenTK.Graphics.OpenGL.TextureTarget.Texture2DMultisample;
+ var _ProxyTexture2DMultisample = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DMultisample;
+ var _Texture2DMultisampleArray = OpenTK.Graphics.OpenGL.TextureTarget.Texture2DMultisampleArray;
+ var _ProxyTexture2DMultisampleArray = OpenTK.Graphics.OpenGL.TextureTarget.ProxyTexture2DMultisampleArray;
+}
+static void Test_TextureTarget1d_10947() {
+ var _Texture1D = OpenTK.Graphics.OpenGL.TextureTarget1d.Texture1D;
+ var _ProxyTexture1D = OpenTK.Graphics.OpenGL.TextureTarget1d.ProxyTexture1D;
+}
+static void Test_TextureTarget2d_10948() {
+ var _Texture2D = OpenTK.Graphics.OpenGL.TextureTarget2d.Texture2D;
+ var _ProxyTexture2D = OpenTK.Graphics.OpenGL.TextureTarget2d.ProxyTexture2D;
+ var _TextureRectangle = OpenTK.Graphics.OpenGL.TextureTarget2d.TextureRectangle;
+ var _ProxyTextureRectangle = OpenTK.Graphics.OpenGL.TextureTarget2d.ProxyTextureRectangle;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.TextureTarget2d.TextureCubeMap;
+ var _ProxyTextureCubeMap = OpenTK.Graphics.OpenGL.TextureTarget2d.ProxyTextureCubeMap;
+ var _Texture1DArray = OpenTK.Graphics.OpenGL.TextureTarget2d.Texture1DArray;
+ var _ProxyTexture1DArray = OpenTK.Graphics.OpenGL.TextureTarget2d.ProxyTexture1DArray;
+}
+static void Test_TextureTarget3d_10949() {
+ var _Texture3D = OpenTK.Graphics.OpenGL.TextureTarget3d.Texture3D;
+ var _ProxyTexture3D = OpenTK.Graphics.OpenGL.TextureTarget3d.ProxyTexture3D;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.TextureTarget3d.TextureCubeMap;
+ var _ProxyTextureCubeMap = OpenTK.Graphics.OpenGL.TextureTarget3d.ProxyTextureCubeMap;
+ var _Texture2DArray = OpenTK.Graphics.OpenGL.TextureTarget3d.Texture2DArray;
+ var _ProxyTexture2DArray = OpenTK.Graphics.OpenGL.TextureTarget3d.ProxyTexture2DArray;
+}
+static void Test_TextureTargetMultisample_10950() {
+ var _Texture2DMultisample = OpenTK.Graphics.OpenGL.TextureTargetMultisample.Texture2DMultisample;
+ var _ProxyTexture2DMultisample = OpenTK.Graphics.OpenGL.TextureTargetMultisample.ProxyTexture2DMultisample;
+ var _Texture2DMultisampleArray = OpenTK.Graphics.OpenGL.TextureTargetMultisample.Texture2DMultisampleArray;
+ var _ProxyTexture2DMultisampleArray = OpenTK.Graphics.OpenGL.TextureTargetMultisample.ProxyTexture2DMultisampleArray;
+}
+static void Test_TextureTargetMultisample2d_10951() {
+ var _Texture2DMultisample = OpenTK.Graphics.OpenGL.TextureTargetMultisample2d.Texture2DMultisample;
+ var _ProxyTexture2DMultisample = OpenTK.Graphics.OpenGL.TextureTargetMultisample2d.ProxyTexture2DMultisample;
+}
+static void Test_TextureTargetMultisample3d_10952() {
+ var _Texture2DMultisampleArray = OpenTK.Graphics.OpenGL.TextureTargetMultisample3d.Texture2DMultisampleArray;
+ var _ProxyTexture2DMultisampleArray = OpenTK.Graphics.OpenGL.TextureTargetMultisample3d.ProxyTexture2DMultisampleArray;
+}
+static void Test_TextureUnit_10953() {
+ var _Texture0 = OpenTK.Graphics.OpenGL.TextureUnit.Texture0;
+ var _Texture1 = OpenTK.Graphics.OpenGL.TextureUnit.Texture1;
+ var _Texture2 = OpenTK.Graphics.OpenGL.TextureUnit.Texture2;
+ var _Texture3 = OpenTK.Graphics.OpenGL.TextureUnit.Texture3;
+ var _Texture4 = OpenTK.Graphics.OpenGL.TextureUnit.Texture4;
+ var _Texture5 = OpenTK.Graphics.OpenGL.TextureUnit.Texture5;
+ var _Texture6 = OpenTK.Graphics.OpenGL.TextureUnit.Texture6;
+ var _Texture7 = OpenTK.Graphics.OpenGL.TextureUnit.Texture7;
+ var _Texture8 = OpenTK.Graphics.OpenGL.TextureUnit.Texture8;
+ var _Texture9 = OpenTK.Graphics.OpenGL.TextureUnit.Texture9;
+ var _Texture10 = OpenTK.Graphics.OpenGL.TextureUnit.Texture10;
+ var _Texture11 = OpenTK.Graphics.OpenGL.TextureUnit.Texture11;
+ var _Texture12 = OpenTK.Graphics.OpenGL.TextureUnit.Texture12;
+ var _Texture13 = OpenTK.Graphics.OpenGL.TextureUnit.Texture13;
+ var _Texture14 = OpenTK.Graphics.OpenGL.TextureUnit.Texture14;
+ var _Texture15 = OpenTK.Graphics.OpenGL.TextureUnit.Texture15;
+ var _Texture16 = OpenTK.Graphics.OpenGL.TextureUnit.Texture16;
+ var _Texture17 = OpenTK.Graphics.OpenGL.TextureUnit.Texture17;
+ var _Texture18 = OpenTK.Graphics.OpenGL.TextureUnit.Texture18;
+ var _Texture19 = OpenTK.Graphics.OpenGL.TextureUnit.Texture19;
+ var _Texture20 = OpenTK.Graphics.OpenGL.TextureUnit.Texture20;
+ var _Texture21 = OpenTK.Graphics.OpenGL.TextureUnit.Texture21;
+ var _Texture22 = OpenTK.Graphics.OpenGL.TextureUnit.Texture22;
+ var _Texture23 = OpenTK.Graphics.OpenGL.TextureUnit.Texture23;
+ var _Texture24 = OpenTK.Graphics.OpenGL.TextureUnit.Texture24;
+ var _Texture25 = OpenTK.Graphics.OpenGL.TextureUnit.Texture25;
+ var _Texture26 = OpenTK.Graphics.OpenGL.TextureUnit.Texture26;
+ var _Texture27 = OpenTK.Graphics.OpenGL.TextureUnit.Texture27;
+ var _Texture28 = OpenTK.Graphics.OpenGL.TextureUnit.Texture28;
+ var _Texture29 = OpenTK.Graphics.OpenGL.TextureUnit.Texture29;
+ var _Texture30 = OpenTK.Graphics.OpenGL.TextureUnit.Texture30;
+ var _Texture31 = OpenTK.Graphics.OpenGL.TextureUnit.Texture31;
+}
+static void Test_TextureWrapMode_10954() {
+ var _Clamp = OpenTK.Graphics.OpenGL.TextureWrapMode.Clamp;
+ var _Repeat = OpenTK.Graphics.OpenGL.TextureWrapMode.Repeat;
+ var _ClampToBorder = OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorder;
+ var _ClampToBorderArb = OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorderArb;
+ var _ClampToBorderNv = OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorderNv;
+ var _ClampToBorderSgis = OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToBorderSgis;
+ var _ClampToEdge = OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToEdge;
+ var _ClampToEdgeSgis = OpenTK.Graphics.OpenGL.TextureWrapMode.ClampToEdgeSgis;
+ var _MirroredRepeat = OpenTK.Graphics.OpenGL.TextureWrapMode.MirroredRepeat;
+}
+static void Test_TransformFeedbackMode_10955() {
+ var _InterleavedAttribs = OpenTK.Graphics.OpenGL.TransformFeedbackMode.InterleavedAttribs;
+ var _SeparateAttribs = OpenTK.Graphics.OpenGL.TransformFeedbackMode.SeparateAttribs;
+}
+static void Test_TransformFeedbackPrimitiveType_10956() {
+ var _Points = OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType.Points;
+ var _Lines = OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType.Lines;
+ var _Triangles = OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType.Triangles;
+}
+static void Test_TransformFeedbackTarget_10957() {
+ var _TransformFeedback = OpenTK.Graphics.OpenGL.TransformFeedbackTarget.TransformFeedback;
+}
+static void Test_TransformFeedbackType_10958() {
+ var _Int = OpenTK.Graphics.OpenGL.TransformFeedbackType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.TransformFeedbackType.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.TransformFeedbackType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.TransformFeedbackType.Double;
+ var _FloatVec2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatVec2;
+ var _FloatVec3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatVec3;
+ var _FloatVec4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatVec4;
+ var _IntVec2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.IntVec2;
+ var _IntVec3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.IntVec3;
+ var _IntVec4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.IntVec4;
+ var _FloatMat2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat2;
+ var _FloatMat3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat3;
+ var _FloatMat4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat4;
+ var _FloatMat2x3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat2x3;
+ var _FloatMat2x4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat2x4;
+ var _FloatMat3x2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat3x2;
+ var _FloatMat3x4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat3x4;
+ var _FloatMat4x2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat4x2;
+ var _FloatMat4x3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.FloatMat4x3;
+ var _UnsignedIntVec2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.UnsignedIntVec2;
+ var _UnsignedIntVec3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.UnsignedIntVec3;
+ var _UnsignedIntVec4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.UnsignedIntVec4;
+ var _DoubleMat2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat2;
+ var _DoubleMat3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat3;
+ var _DoubleMat4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat4;
+ var _DoubleMat2x3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat2x3;
+ var _DoubleMat2x4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat2x4;
+ var _DoubleMat3x2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat3x2;
+ var _DoubleMat3x4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat3x4;
+ var _DoubleMat4x2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat4x2;
+ var _DoubleMat4x3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleMat4x3;
+ var _DoubleVec2 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleVec2;
+ var _DoubleVec3 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleVec3;
+ var _DoubleVec4 = OpenTK.Graphics.OpenGL.TransformFeedbackType.DoubleVec4;
+}
+static void Test_UseProgramStageMask_10959() {
+ var _VertexShaderBit = OpenTK.Graphics.OpenGL.UseProgramStageMask.VertexShaderBit;
+ var _VertexShaderBitExt = OpenTK.Graphics.OpenGL.UseProgramStageMask.VertexShaderBitExt;
+ var _FragmentShaderBit = OpenTK.Graphics.OpenGL.UseProgramStageMask.FragmentShaderBit;
+ var _FragmentShaderBitExt = OpenTK.Graphics.OpenGL.UseProgramStageMask.FragmentShaderBitExt;
+ var _GeometryShaderBit = OpenTK.Graphics.OpenGL.UseProgramStageMask.GeometryShaderBit;
+ var _GeometryShaderBitExt = OpenTK.Graphics.OpenGL.UseProgramStageMask.GeometryShaderBitExt;
+ var _TessControlShaderBit = OpenTK.Graphics.OpenGL.UseProgramStageMask.TessControlShaderBit;
+ var _TessControlShaderBitExt = OpenTK.Graphics.OpenGL.UseProgramStageMask.TessControlShaderBitExt;
+ var _TessEvaluationShaderBit = OpenTK.Graphics.OpenGL.UseProgramStageMask.TessEvaluationShaderBit;
+ var _TessEvaluationShaderBitExt = OpenTK.Graphics.OpenGL.UseProgramStageMask.TessEvaluationShaderBitExt;
+ var _ComputeShaderBit = OpenTK.Graphics.OpenGL.UseProgramStageMask.ComputeShaderBit;
+ var _AllShaderBits = OpenTK.Graphics.OpenGL.UseProgramStageMask.AllShaderBits;
+ var _AllShaderBitsExt = OpenTK.Graphics.OpenGL.UseProgramStageMask.AllShaderBitsExt;
+}
+static void Test_Version10_10960() {
+}
+static void Test_Version11_10961() {
+ var _False = OpenTK.Graphics.OpenGL.Version11.False;
+ var _NoError = OpenTK.Graphics.OpenGL.Version11.NoError;
+ var _None = OpenTK.Graphics.OpenGL.Version11.None;
+ var _Zero = OpenTK.Graphics.OpenGL.Version11.Zero;
+ var _Points = OpenTK.Graphics.OpenGL.Version11.Points;
+ var _ClientPixelStoreBit = OpenTK.Graphics.OpenGL.Version11.ClientPixelStoreBit;
+ var _CurrentBit = OpenTK.Graphics.OpenGL.Version11.CurrentBit;
+ var _ClientVertexArrayBit = OpenTK.Graphics.OpenGL.Version11.ClientVertexArrayBit;
+ var _PointBit = OpenTK.Graphics.OpenGL.Version11.PointBit;
+ var _LineBit = OpenTK.Graphics.OpenGL.Version11.LineBit;
+ var _PolygonBit = OpenTK.Graphics.OpenGL.Version11.PolygonBit;
+ var _PolygonStippleBit = OpenTK.Graphics.OpenGL.Version11.PolygonStippleBit;
+ var _PixelModeBit = OpenTK.Graphics.OpenGL.Version11.PixelModeBit;
+ var _LightingBit = OpenTK.Graphics.OpenGL.Version11.LightingBit;
+ var _FogBit = OpenTK.Graphics.OpenGL.Version11.FogBit;
+ var _DepthBufferBit = OpenTK.Graphics.OpenGL.Version11.DepthBufferBit;
+ var _AccumBufferBit = OpenTK.Graphics.OpenGL.Version11.AccumBufferBit;
+ var _StencilBufferBit = OpenTK.Graphics.OpenGL.Version11.StencilBufferBit;
+ var _ViewportBit = OpenTK.Graphics.OpenGL.Version11.ViewportBit;
+ var _TransformBit = OpenTK.Graphics.OpenGL.Version11.TransformBit;
+ var _EnableBit = OpenTK.Graphics.OpenGL.Version11.EnableBit;
+ var _ColorBufferBit = OpenTK.Graphics.OpenGL.Version11.ColorBufferBit;
+ var _HintBit = OpenTK.Graphics.OpenGL.Version11.HintBit;
+ var _Lines = OpenTK.Graphics.OpenGL.Version11.Lines;
+ var _EvalBit = OpenTK.Graphics.OpenGL.Version11.EvalBit;
+ var _LineLoop = OpenTK.Graphics.OpenGL.Version11.LineLoop;
+ var _ListBit = OpenTK.Graphics.OpenGL.Version11.ListBit;
+ var _LineStrip = OpenTK.Graphics.OpenGL.Version11.LineStrip;
+ var _Triangles = OpenTK.Graphics.OpenGL.Version11.Triangles;
+ var _TextureBit = OpenTK.Graphics.OpenGL.Version11.TextureBit;
+ var _TriangleStrip = OpenTK.Graphics.OpenGL.Version11.TriangleStrip;
+ var _TriangleFan = OpenTK.Graphics.OpenGL.Version11.TriangleFan;
+ var _Quads = OpenTK.Graphics.OpenGL.Version11.Quads;
+ var _QuadStrip = OpenTK.Graphics.OpenGL.Version11.QuadStrip;
+ var _ScissorBit = OpenTK.Graphics.OpenGL.Version11.ScissorBit;
+ var _Polygon = OpenTK.Graphics.OpenGL.Version11.Polygon;
+ var _Accum = OpenTK.Graphics.OpenGL.Version11.Accum;
+ var _Load = OpenTK.Graphics.OpenGL.Version11.Load;
+ var _Return = OpenTK.Graphics.OpenGL.Version11.Return;
+ var _Mult = OpenTK.Graphics.OpenGL.Version11.Mult;
+ var _Add = OpenTK.Graphics.OpenGL.Version11.Add;
+ var _Never = OpenTK.Graphics.OpenGL.Version11.Never;
+ var _Less = OpenTK.Graphics.OpenGL.Version11.Less;
+ var _Equal = OpenTK.Graphics.OpenGL.Version11.Equal;
+ var _Lequal = OpenTK.Graphics.OpenGL.Version11.Lequal;
+ var _Greater = OpenTK.Graphics.OpenGL.Version11.Greater;
+ var _Notequal = OpenTK.Graphics.OpenGL.Version11.Notequal;
+ var _Gequal = OpenTK.Graphics.OpenGL.Version11.Gequal;
+ var _Always = OpenTK.Graphics.OpenGL.Version11.Always;
+ var _SrcColor = OpenTK.Graphics.OpenGL.Version11.SrcColor;
+ var _OneMinusSrcColor = OpenTK.Graphics.OpenGL.Version11.OneMinusSrcColor;
+ var _SrcAlpha = OpenTK.Graphics.OpenGL.Version11.SrcAlpha;
+ var _OneMinusSrcAlpha = OpenTK.Graphics.OpenGL.Version11.OneMinusSrcAlpha;
+ var _DstAlpha = OpenTK.Graphics.OpenGL.Version11.DstAlpha;
+ var _OneMinusDstAlpha = OpenTK.Graphics.OpenGL.Version11.OneMinusDstAlpha;
+ var _DstColor = OpenTK.Graphics.OpenGL.Version11.DstColor;
+ var _OneMinusDstColor = OpenTK.Graphics.OpenGL.Version11.OneMinusDstColor;
+ var _SrcAlphaSaturate = OpenTK.Graphics.OpenGL.Version11.SrcAlphaSaturate;
+ var _FrontLeft = OpenTK.Graphics.OpenGL.Version11.FrontLeft;
+ var _FrontRight = OpenTK.Graphics.OpenGL.Version11.FrontRight;
+ var _BackLeft = OpenTK.Graphics.OpenGL.Version11.BackLeft;
+ var _BackRight = OpenTK.Graphics.OpenGL.Version11.BackRight;
+ var _Front = OpenTK.Graphics.OpenGL.Version11.Front;
+ var _Back = OpenTK.Graphics.OpenGL.Version11.Back;
+ var _Left = OpenTK.Graphics.OpenGL.Version11.Left;
+ var _Right = OpenTK.Graphics.OpenGL.Version11.Right;
+ var _FrontAndBack = OpenTK.Graphics.OpenGL.Version11.FrontAndBack;
+ var _Aux0 = OpenTK.Graphics.OpenGL.Version11.Aux0;
+ var _Aux1 = OpenTK.Graphics.OpenGL.Version11.Aux1;
+ var _Aux2 = OpenTK.Graphics.OpenGL.Version11.Aux2;
+ var _Aux3 = OpenTK.Graphics.OpenGL.Version11.Aux3;
+ var _InvalidEnum = OpenTK.Graphics.OpenGL.Version11.InvalidEnum;
+ var _InvalidValue = OpenTK.Graphics.OpenGL.Version11.InvalidValue;
+ var _InvalidOperation = OpenTK.Graphics.OpenGL.Version11.InvalidOperation;
+ var _StackOverflow = OpenTK.Graphics.OpenGL.Version11.StackOverflow;
+ var _StackUnderflow = OpenTK.Graphics.OpenGL.Version11.StackUnderflow;
+ var _OutOfMemory = OpenTK.Graphics.OpenGL.Version11.OutOfMemory;
+ var _Gl2D = OpenTK.Graphics.OpenGL.Version11.Gl2D;
+ var _Gl3D = OpenTK.Graphics.OpenGL.Version11.Gl3D;
+ var _Gl3DColor = OpenTK.Graphics.OpenGL.Version11.Gl3DColor;
+ var _Gl3DColorTexture = OpenTK.Graphics.OpenGL.Version11.Gl3DColorTexture;
+ var _Gl4DColorTexture = OpenTK.Graphics.OpenGL.Version11.Gl4DColorTexture;
+ var _PassThroughToken = OpenTK.Graphics.OpenGL.Version11.PassThroughToken;
+ var _PointToken = OpenTK.Graphics.OpenGL.Version11.PointToken;
+ var _LineToken = OpenTK.Graphics.OpenGL.Version11.LineToken;
+ var _PolygonToken = OpenTK.Graphics.OpenGL.Version11.PolygonToken;
+ var _BitmapToken = OpenTK.Graphics.OpenGL.Version11.BitmapToken;
+ var _DrawPixelToken = OpenTK.Graphics.OpenGL.Version11.DrawPixelToken;
+ var _CopyPixelToken = OpenTK.Graphics.OpenGL.Version11.CopyPixelToken;
+ var _LineResetToken = OpenTK.Graphics.OpenGL.Version11.LineResetToken;
+ var _Exp = OpenTK.Graphics.OpenGL.Version11.Exp;
+ var _Exp2 = OpenTK.Graphics.OpenGL.Version11.Exp2;
+ var _Cw = OpenTK.Graphics.OpenGL.Version11.Cw;
+ var _Ccw = OpenTK.Graphics.OpenGL.Version11.Ccw;
+ var _Coeff = OpenTK.Graphics.OpenGL.Version11.Coeff;
+ var _Order = OpenTK.Graphics.OpenGL.Version11.Order;
+ var _Domain = OpenTK.Graphics.OpenGL.Version11.Domain;
+ var _CurrentColor = OpenTK.Graphics.OpenGL.Version11.CurrentColor;
+ var _CurrentIndex = OpenTK.Graphics.OpenGL.Version11.CurrentIndex;
+ var _CurrentNormal = OpenTK.Graphics.OpenGL.Version11.CurrentNormal;
+ var _CurrentTextureCoords = OpenTK.Graphics.OpenGL.Version11.CurrentTextureCoords;
+ var _CurrentRasterColor = OpenTK.Graphics.OpenGL.Version11.CurrentRasterColor;
+ var _CurrentRasterIndex = OpenTK.Graphics.OpenGL.Version11.CurrentRasterIndex;
+ var _CurrentRasterTextureCoords = OpenTK.Graphics.OpenGL.Version11.CurrentRasterTextureCoords;
+ var _CurrentRasterPosition = OpenTK.Graphics.OpenGL.Version11.CurrentRasterPosition;
+ var _CurrentRasterPositionValid = OpenTK.Graphics.OpenGL.Version11.CurrentRasterPositionValid;
+ var _CurrentRasterDistance = OpenTK.Graphics.OpenGL.Version11.CurrentRasterDistance;
+ var _PointSmooth = OpenTK.Graphics.OpenGL.Version11.PointSmooth;
+ var _PointSize = OpenTK.Graphics.OpenGL.Version11.PointSize;
+ var _PointSizeRange = OpenTK.Graphics.OpenGL.Version11.PointSizeRange;
+ var _PointSizeGranularity = OpenTK.Graphics.OpenGL.Version11.PointSizeGranularity;
+ var _LineSmooth = OpenTK.Graphics.OpenGL.Version11.LineSmooth;
+ var _LineWidth = OpenTK.Graphics.OpenGL.Version11.LineWidth;
+ var _LineWidthRange = OpenTK.Graphics.OpenGL.Version11.LineWidthRange;
+ var _LineWidthGranularity = OpenTK.Graphics.OpenGL.Version11.LineWidthGranularity;
+ var _LineStipple = OpenTK.Graphics.OpenGL.Version11.LineStipple;
+ var _LineStipplePattern = OpenTK.Graphics.OpenGL.Version11.LineStipplePattern;
+ var _LineStippleRepeat = OpenTK.Graphics.OpenGL.Version11.LineStippleRepeat;
+ var _ListMode = OpenTK.Graphics.OpenGL.Version11.ListMode;
+ var _MaxListNesting = OpenTK.Graphics.OpenGL.Version11.MaxListNesting;
+ var _ListBase = OpenTK.Graphics.OpenGL.Version11.ListBase;
+ var _ListIndex = OpenTK.Graphics.OpenGL.Version11.ListIndex;
+ var _PolygonMode = OpenTK.Graphics.OpenGL.Version11.PolygonMode;
+ var _PolygonSmooth = OpenTK.Graphics.OpenGL.Version11.PolygonSmooth;
+ var _PolygonStipple = OpenTK.Graphics.OpenGL.Version11.PolygonStipple;
+ var _EdgeFlag = OpenTK.Graphics.OpenGL.Version11.EdgeFlag;
+ var _CullFace = OpenTK.Graphics.OpenGL.Version11.CullFace;
+ var _CullFaceMode = OpenTK.Graphics.OpenGL.Version11.CullFaceMode;
+ var _FrontFace = OpenTK.Graphics.OpenGL.Version11.FrontFace;
+ var _Lighting = OpenTK.Graphics.OpenGL.Version11.Lighting;
+ var _LightModelLocalViewer = OpenTK.Graphics.OpenGL.Version11.LightModelLocalViewer;
+ var _LightModelTwoSide = OpenTK.Graphics.OpenGL.Version11.LightModelTwoSide;
+ var _LightModelAmbient = OpenTK.Graphics.OpenGL.Version11.LightModelAmbient;
+ var _ShadeModel = OpenTK.Graphics.OpenGL.Version11.ShadeModel;
+ var _ColorMaterialFace = OpenTK.Graphics.OpenGL.Version11.ColorMaterialFace;
+ var _ColorMaterialParameter = OpenTK.Graphics.OpenGL.Version11.ColorMaterialParameter;
+ var _ColorMaterial = OpenTK.Graphics.OpenGL.Version11.ColorMaterial;
+ var _Fog = OpenTK.Graphics.OpenGL.Version11.Fog;
+ var _FogIndex = OpenTK.Graphics.OpenGL.Version11.FogIndex;
+ var _FogDensity = OpenTK.Graphics.OpenGL.Version11.FogDensity;
+ var _FogStart = OpenTK.Graphics.OpenGL.Version11.FogStart;
+ var _FogEnd = OpenTK.Graphics.OpenGL.Version11.FogEnd;
+ var _FogMode = OpenTK.Graphics.OpenGL.Version11.FogMode;
+ var _FogColor = OpenTK.Graphics.OpenGL.Version11.FogColor;
+ var _DepthRange = OpenTK.Graphics.OpenGL.Version11.DepthRange;
+ var _DepthTest = OpenTK.Graphics.OpenGL.Version11.DepthTest;
+ var _DepthWritemask = OpenTK.Graphics.OpenGL.Version11.DepthWritemask;
+ var _DepthClearValue = OpenTK.Graphics.OpenGL.Version11.DepthClearValue;
+ var _DepthFunc = OpenTK.Graphics.OpenGL.Version11.DepthFunc;
+ var _AccumClearValue = OpenTK.Graphics.OpenGL.Version11.AccumClearValue;
+ var _StencilTest = OpenTK.Graphics.OpenGL.Version11.StencilTest;
+ var _StencilClearValue = OpenTK.Graphics.OpenGL.Version11.StencilClearValue;
+ var _StencilFunc = OpenTK.Graphics.OpenGL.Version11.StencilFunc;
+ var _StencilValueMask = OpenTK.Graphics.OpenGL.Version11.StencilValueMask;
+ var _StencilFail = OpenTK.Graphics.OpenGL.Version11.StencilFail;
+ var _StencilPassDepthFail = OpenTK.Graphics.OpenGL.Version11.StencilPassDepthFail;
+ var _StencilPassDepthPass = OpenTK.Graphics.OpenGL.Version11.StencilPassDepthPass;
+ var _StencilRef = OpenTK.Graphics.OpenGL.Version11.StencilRef;
+ var _StencilWritemask = OpenTK.Graphics.OpenGL.Version11.StencilWritemask;
+ var _MatrixMode = OpenTK.Graphics.OpenGL.Version11.MatrixMode;
+ var _Normalize = OpenTK.Graphics.OpenGL.Version11.Normalize;
+ var _Viewport = OpenTK.Graphics.OpenGL.Version11.Viewport;
+ var _ModelviewStackDepth = OpenTK.Graphics.OpenGL.Version11.ModelviewStackDepth;
+ var _ProjectionStackDepth = OpenTK.Graphics.OpenGL.Version11.ProjectionStackDepth;
+ var _TextureStackDepth = OpenTK.Graphics.OpenGL.Version11.TextureStackDepth;
+ var _ModelviewMatrix = OpenTK.Graphics.OpenGL.Version11.ModelviewMatrix;
+ var _ProjectionMatrix = OpenTK.Graphics.OpenGL.Version11.ProjectionMatrix;
+ var _TextureMatrix = OpenTK.Graphics.OpenGL.Version11.TextureMatrix;
+ var _AttribStackDepth = OpenTK.Graphics.OpenGL.Version11.AttribStackDepth;
+ var _ClientAttribStackDepth = OpenTK.Graphics.OpenGL.Version11.ClientAttribStackDepth;
+ var _AlphaTest = OpenTK.Graphics.OpenGL.Version11.AlphaTest;
+ var _AlphaTestFunc = OpenTK.Graphics.OpenGL.Version11.AlphaTestFunc;
+ var _AlphaTestRef = OpenTK.Graphics.OpenGL.Version11.AlphaTestRef;
+ var _Dither = OpenTK.Graphics.OpenGL.Version11.Dither;
+ var _BlendDst = OpenTK.Graphics.OpenGL.Version11.BlendDst;
+ var _BlendSrc = OpenTK.Graphics.OpenGL.Version11.BlendSrc;
+ var _Blend = OpenTK.Graphics.OpenGL.Version11.Blend;
+ var _LogicOpMode = OpenTK.Graphics.OpenGL.Version11.LogicOpMode;
+ var _IndexLogicOp = OpenTK.Graphics.OpenGL.Version11.IndexLogicOp;
+ var _LogicOp = OpenTK.Graphics.OpenGL.Version11.LogicOp;
+ var _ColorLogicOp = OpenTK.Graphics.OpenGL.Version11.ColorLogicOp;
+ var _AuxBuffers = OpenTK.Graphics.OpenGL.Version11.AuxBuffers;
+ var _DrawBuffer = OpenTK.Graphics.OpenGL.Version11.DrawBuffer;
+ var _ReadBuffer = OpenTK.Graphics.OpenGL.Version11.ReadBuffer;
+ var _ScissorBox = OpenTK.Graphics.OpenGL.Version11.ScissorBox;
+ var _ScissorTest = OpenTK.Graphics.OpenGL.Version11.ScissorTest;
+ var _IndexClearValue = OpenTK.Graphics.OpenGL.Version11.IndexClearValue;
+ var _IndexWritemask = OpenTK.Graphics.OpenGL.Version11.IndexWritemask;
+ var _ColorClearValue = OpenTK.Graphics.OpenGL.Version11.ColorClearValue;
+ var _ColorWritemask = OpenTK.Graphics.OpenGL.Version11.ColorWritemask;
+ var _IndexMode = OpenTK.Graphics.OpenGL.Version11.IndexMode;
+ var _RgbaMode = OpenTK.Graphics.OpenGL.Version11.RgbaMode;
+ var _Doublebuffer = OpenTK.Graphics.OpenGL.Version11.Doublebuffer;
+ var _Stereo = OpenTK.Graphics.OpenGL.Version11.Stereo;
+ var _RenderMode = OpenTK.Graphics.OpenGL.Version11.RenderMode;
+ var _PerspectiveCorrectionHint = OpenTK.Graphics.OpenGL.Version11.PerspectiveCorrectionHint;
+ var _PointSmoothHint = OpenTK.Graphics.OpenGL.Version11.PointSmoothHint;
+ var _LineSmoothHint = OpenTK.Graphics.OpenGL.Version11.LineSmoothHint;
+ var _PolygonSmoothHint = OpenTK.Graphics.OpenGL.Version11.PolygonSmoothHint;
+ var _FogHint = OpenTK.Graphics.OpenGL.Version11.FogHint;
+ var _TextureGenS = OpenTK.Graphics.OpenGL.Version11.TextureGenS;
+ var _TextureGenT = OpenTK.Graphics.OpenGL.Version11.TextureGenT;
+ var _TextureGenR = OpenTK.Graphics.OpenGL.Version11.TextureGenR;
+ var _TextureGenQ = OpenTK.Graphics.OpenGL.Version11.TextureGenQ;
+ var _PixelMapIToI = OpenTK.Graphics.OpenGL.Version11.PixelMapIToI;
+ var _PixelMapSToS = OpenTK.Graphics.OpenGL.Version11.PixelMapSToS;
+ var _PixelMapIToR = OpenTK.Graphics.OpenGL.Version11.PixelMapIToR;
+ var _PixelMapIToG = OpenTK.Graphics.OpenGL.Version11.PixelMapIToG;
+ var _PixelMapIToB = OpenTK.Graphics.OpenGL.Version11.PixelMapIToB;
+ var _PixelMapIToA = OpenTK.Graphics.OpenGL.Version11.PixelMapIToA;
+ var _PixelMapRToR = OpenTK.Graphics.OpenGL.Version11.PixelMapRToR;
+ var _PixelMapGToG = OpenTK.Graphics.OpenGL.Version11.PixelMapGToG;
+ var _PixelMapBToB = OpenTK.Graphics.OpenGL.Version11.PixelMapBToB;
+ var _PixelMapAToA = OpenTK.Graphics.OpenGL.Version11.PixelMapAToA;
+ var _PixelMapIToISize = OpenTK.Graphics.OpenGL.Version11.PixelMapIToISize;
+ var _PixelMapSToSSize = OpenTK.Graphics.OpenGL.Version11.PixelMapSToSSize;
+ var _PixelMapIToRSize = OpenTK.Graphics.OpenGL.Version11.PixelMapIToRSize;
+ var _PixelMapIToGSize = OpenTK.Graphics.OpenGL.Version11.PixelMapIToGSize;
+ var _PixelMapIToBSize = OpenTK.Graphics.OpenGL.Version11.PixelMapIToBSize;
+ var _PixelMapIToASize = OpenTK.Graphics.OpenGL.Version11.PixelMapIToASize;
+ var _PixelMapRToRSize = OpenTK.Graphics.OpenGL.Version11.PixelMapRToRSize;
+ var _PixelMapGToGSize = OpenTK.Graphics.OpenGL.Version11.PixelMapGToGSize;
+ var _PixelMapBToBSize = OpenTK.Graphics.OpenGL.Version11.PixelMapBToBSize;
+ var _PixelMapAToASize = OpenTK.Graphics.OpenGL.Version11.PixelMapAToASize;
+ var _UnpackSwapBytes = OpenTK.Graphics.OpenGL.Version11.UnpackSwapBytes;
+ var _UnpackLsbFirst = OpenTK.Graphics.OpenGL.Version11.UnpackLsbFirst;
+ var _UnpackRowLength = OpenTK.Graphics.OpenGL.Version11.UnpackRowLength;
+ var _UnpackSkipRows = OpenTK.Graphics.OpenGL.Version11.UnpackSkipRows;
+ var _UnpackSkipPixels = OpenTK.Graphics.OpenGL.Version11.UnpackSkipPixels;
+ var _UnpackAlignment = OpenTK.Graphics.OpenGL.Version11.UnpackAlignment;
+ var _PackSwapBytes = OpenTK.Graphics.OpenGL.Version11.PackSwapBytes;
+ var _PackLsbFirst = OpenTK.Graphics.OpenGL.Version11.PackLsbFirst;
+ var _PackRowLength = OpenTK.Graphics.OpenGL.Version11.PackRowLength;
+ var _PackSkipRows = OpenTK.Graphics.OpenGL.Version11.PackSkipRows;
+ var _PackSkipPixels = OpenTK.Graphics.OpenGL.Version11.PackSkipPixels;
+ var _PackAlignment = OpenTK.Graphics.OpenGL.Version11.PackAlignment;
+ var _MapColor = OpenTK.Graphics.OpenGL.Version11.MapColor;
+ var _MapStencil = OpenTK.Graphics.OpenGL.Version11.MapStencil;
+ var _IndexShift = OpenTK.Graphics.OpenGL.Version11.IndexShift;
+ var _IndexOffset = OpenTK.Graphics.OpenGL.Version11.IndexOffset;
+ var _RedScale = OpenTK.Graphics.OpenGL.Version11.RedScale;
+ var _RedBias = OpenTK.Graphics.OpenGL.Version11.RedBias;
+ var _ZoomX = OpenTK.Graphics.OpenGL.Version11.ZoomX;
+ var _ZoomY = OpenTK.Graphics.OpenGL.Version11.ZoomY;
+ var _GreenScale = OpenTK.Graphics.OpenGL.Version11.GreenScale;
+ var _GreenBias = OpenTK.Graphics.OpenGL.Version11.GreenBias;
+ var _BlueScale = OpenTK.Graphics.OpenGL.Version11.BlueScale;
+ var _BlueBias = OpenTK.Graphics.OpenGL.Version11.BlueBias;
+ var _AlphaScale = OpenTK.Graphics.OpenGL.Version11.AlphaScale;
+ var _AlphaBias = OpenTK.Graphics.OpenGL.Version11.AlphaBias;
+ var _DepthScale = OpenTK.Graphics.OpenGL.Version11.DepthScale;
+ var _DepthBias = OpenTK.Graphics.OpenGL.Version11.DepthBias;
+ var _MaxEvalOrder = OpenTK.Graphics.OpenGL.Version11.MaxEvalOrder;
+ var _MaxLights = OpenTK.Graphics.OpenGL.Version11.MaxLights;
+ var _MaxClipPlanes = OpenTK.Graphics.OpenGL.Version11.MaxClipPlanes;
+ var _MaxTextureSize = OpenTK.Graphics.OpenGL.Version11.MaxTextureSize;
+ var _MaxPixelMapTable = OpenTK.Graphics.OpenGL.Version11.MaxPixelMapTable;
+ var _MaxAttribStackDepth = OpenTK.Graphics.OpenGL.Version11.MaxAttribStackDepth;
+ var _MaxModelviewStackDepth = OpenTK.Graphics.OpenGL.Version11.MaxModelviewStackDepth;
+ var _MaxNameStackDepth = OpenTK.Graphics.OpenGL.Version11.MaxNameStackDepth;
+ var _MaxProjectionStackDepth = OpenTK.Graphics.OpenGL.Version11.MaxProjectionStackDepth;
+ var _MaxTextureStackDepth = OpenTK.Graphics.OpenGL.Version11.MaxTextureStackDepth;
+ var _MaxViewportDims = OpenTK.Graphics.OpenGL.Version11.MaxViewportDims;
+ var _MaxClientAttribStackDepth = OpenTK.Graphics.OpenGL.Version11.MaxClientAttribStackDepth;
+ var _SubpixelBits = OpenTK.Graphics.OpenGL.Version11.SubpixelBits;
+ var _IndexBits = OpenTK.Graphics.OpenGL.Version11.IndexBits;
+ var _RedBits = OpenTK.Graphics.OpenGL.Version11.RedBits;
+ var _GreenBits = OpenTK.Graphics.OpenGL.Version11.GreenBits;
+ var _BlueBits = OpenTK.Graphics.OpenGL.Version11.BlueBits;
+ var _AlphaBits = OpenTK.Graphics.OpenGL.Version11.AlphaBits;
+ var _DepthBits = OpenTK.Graphics.OpenGL.Version11.DepthBits;
+ var _StencilBits = OpenTK.Graphics.OpenGL.Version11.StencilBits;
+ var _AccumRedBits = OpenTK.Graphics.OpenGL.Version11.AccumRedBits;
+ var _AccumGreenBits = OpenTK.Graphics.OpenGL.Version11.AccumGreenBits;
+ var _AccumBlueBits = OpenTK.Graphics.OpenGL.Version11.AccumBlueBits;
+ var _AccumAlphaBits = OpenTK.Graphics.OpenGL.Version11.AccumAlphaBits;
+ var _NameStackDepth = OpenTK.Graphics.OpenGL.Version11.NameStackDepth;
+ var _AutoNormal = OpenTK.Graphics.OpenGL.Version11.AutoNormal;
+ var _Map1Color4 = OpenTK.Graphics.OpenGL.Version11.Map1Color4;
+ var _Map1Index = OpenTK.Graphics.OpenGL.Version11.Map1Index;
+ var _Map1Normal = OpenTK.Graphics.OpenGL.Version11.Map1Normal;
+ var _Map1TextureCoord1 = OpenTK.Graphics.OpenGL.Version11.Map1TextureCoord1;
+ var _Map1TextureCoord2 = OpenTK.Graphics.OpenGL.Version11.Map1TextureCoord2;
+ var _Map1TextureCoord3 = OpenTK.Graphics.OpenGL.Version11.Map1TextureCoord3;
+ var _Map1TextureCoord4 = OpenTK.Graphics.OpenGL.Version11.Map1TextureCoord4;
+ var _Map1Vertex3 = OpenTK.Graphics.OpenGL.Version11.Map1Vertex3;
+ var _Map1Vertex4 = OpenTK.Graphics.OpenGL.Version11.Map1Vertex4;
+ var _Map2Color4 = OpenTK.Graphics.OpenGL.Version11.Map2Color4;
+ var _Map2Index = OpenTK.Graphics.OpenGL.Version11.Map2Index;
+ var _Map2Normal = OpenTK.Graphics.OpenGL.Version11.Map2Normal;
+ var _Map2TextureCoord1 = OpenTK.Graphics.OpenGL.Version11.Map2TextureCoord1;
+ var _Map2TextureCoord2 = OpenTK.Graphics.OpenGL.Version11.Map2TextureCoord2;
+ var _Map2TextureCoord3 = OpenTK.Graphics.OpenGL.Version11.Map2TextureCoord3;
+ var _Map2TextureCoord4 = OpenTK.Graphics.OpenGL.Version11.Map2TextureCoord4;
+ var _Map2Vertex3 = OpenTK.Graphics.OpenGL.Version11.Map2Vertex3;
+ var _Map2Vertex4 = OpenTK.Graphics.OpenGL.Version11.Map2Vertex4;
+ var _Map1GridDomain = OpenTK.Graphics.OpenGL.Version11.Map1GridDomain;
+ var _Map1GridSegments = OpenTK.Graphics.OpenGL.Version11.Map1GridSegments;
+ var _Map2GridDomain = OpenTK.Graphics.OpenGL.Version11.Map2GridDomain;
+ var _Map2GridSegments = OpenTK.Graphics.OpenGL.Version11.Map2GridSegments;
+ var _Texture1D = OpenTK.Graphics.OpenGL.Version11.Texture1D;
+ var _Texture2D = OpenTK.Graphics.OpenGL.Version11.Texture2D;
+ var _FeedbackBufferPointer = OpenTK.Graphics.OpenGL.Version11.FeedbackBufferPointer;
+ var _FeedbackBufferSize = OpenTK.Graphics.OpenGL.Version11.FeedbackBufferSize;
+ var _FeedbackBufferType = OpenTK.Graphics.OpenGL.Version11.FeedbackBufferType;
+ var _SelectionBufferPointer = OpenTK.Graphics.OpenGL.Version11.SelectionBufferPointer;
+ var _SelectionBufferSize = OpenTK.Graphics.OpenGL.Version11.SelectionBufferSize;
+ var _TextureWidth = OpenTK.Graphics.OpenGL.Version11.TextureWidth;
+ var _TextureHeight = OpenTK.Graphics.OpenGL.Version11.TextureHeight;
+ var _TextureComponents = OpenTK.Graphics.OpenGL.Version11.TextureComponents;
+ var _TextureInternalFormat = OpenTK.Graphics.OpenGL.Version11.TextureInternalFormat;
+ var _TextureBorderColor = OpenTK.Graphics.OpenGL.Version11.TextureBorderColor;
+ var _TextureBorder = OpenTK.Graphics.OpenGL.Version11.TextureBorder;
+ var _DontCare = OpenTK.Graphics.OpenGL.Version11.DontCare;
+ var _Fastest = OpenTK.Graphics.OpenGL.Version11.Fastest;
+ var _Nicest = OpenTK.Graphics.OpenGL.Version11.Nicest;
+ var _Ambient = OpenTK.Graphics.OpenGL.Version11.Ambient;
+ var _Diffuse = OpenTK.Graphics.OpenGL.Version11.Diffuse;
+ var _Specular = OpenTK.Graphics.OpenGL.Version11.Specular;
+ var _Position = OpenTK.Graphics.OpenGL.Version11.Position;
+ var _SpotDirection = OpenTK.Graphics.OpenGL.Version11.SpotDirection;
+ var _SpotExponent = OpenTK.Graphics.OpenGL.Version11.SpotExponent;
+ var _SpotCutoff = OpenTK.Graphics.OpenGL.Version11.SpotCutoff;
+ var _ConstantAttenuation = OpenTK.Graphics.OpenGL.Version11.ConstantAttenuation;
+ var _LinearAttenuation = OpenTK.Graphics.OpenGL.Version11.LinearAttenuation;
+ var _QuadraticAttenuation = OpenTK.Graphics.OpenGL.Version11.QuadraticAttenuation;
+ var _Compile = OpenTK.Graphics.OpenGL.Version11.Compile;
+ var _CompileAndExecute = OpenTK.Graphics.OpenGL.Version11.CompileAndExecute;
+ var _Byte = OpenTK.Graphics.OpenGL.Version11.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.Version11.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.Version11.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.Version11.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.Version11.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.Version11.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.Version11.Float;
+ var _Gl2Bytes = OpenTK.Graphics.OpenGL.Version11.Gl2Bytes;
+ var _Gl3Bytes = OpenTK.Graphics.OpenGL.Version11.Gl3Bytes;
+ var _Gl4Bytes = OpenTK.Graphics.OpenGL.Version11.Gl4Bytes;
+ var _Double = OpenTK.Graphics.OpenGL.Version11.Double;
+ var _Clear = OpenTK.Graphics.OpenGL.Version11.Clear;
+ var _And = OpenTK.Graphics.OpenGL.Version11.And;
+ var _AndReverse = OpenTK.Graphics.OpenGL.Version11.AndReverse;
+ var _Copy = OpenTK.Graphics.OpenGL.Version11.Copy;
+ var _AndInverted = OpenTK.Graphics.OpenGL.Version11.AndInverted;
+ var _Noop = OpenTK.Graphics.OpenGL.Version11.Noop;
+ var _Xor = OpenTK.Graphics.OpenGL.Version11.Xor;
+ var _Or = OpenTK.Graphics.OpenGL.Version11.Or;
+ var _Nor = OpenTK.Graphics.OpenGL.Version11.Nor;
+ var _Equiv = OpenTK.Graphics.OpenGL.Version11.Equiv;
+ var _Invert = OpenTK.Graphics.OpenGL.Version11.Invert;
+ var _OrReverse = OpenTK.Graphics.OpenGL.Version11.OrReverse;
+ var _CopyInverted = OpenTK.Graphics.OpenGL.Version11.CopyInverted;
+ var _OrInverted = OpenTK.Graphics.OpenGL.Version11.OrInverted;
+ var _Nand = OpenTK.Graphics.OpenGL.Version11.Nand;
+ var _Set = OpenTK.Graphics.OpenGL.Version11.Set;
+ var _Emission = OpenTK.Graphics.OpenGL.Version11.Emission;
+ var _Shininess = OpenTK.Graphics.OpenGL.Version11.Shininess;
+ var _AmbientAndDiffuse = OpenTK.Graphics.OpenGL.Version11.AmbientAndDiffuse;
+ var _ColorIndexes = OpenTK.Graphics.OpenGL.Version11.ColorIndexes;
+ var _Modelview = OpenTK.Graphics.OpenGL.Version11.Modelview;
+ var _Projection = OpenTK.Graphics.OpenGL.Version11.Projection;
+ var _Texture = OpenTK.Graphics.OpenGL.Version11.Texture;
+ var _Color = OpenTK.Graphics.OpenGL.Version11.Color;
+ var _Depth = OpenTK.Graphics.OpenGL.Version11.Depth;
+ var _Stencil = OpenTK.Graphics.OpenGL.Version11.Stencil;
+ var _ColorIndex = OpenTK.Graphics.OpenGL.Version11.ColorIndex;
+ var _StencilIndex = OpenTK.Graphics.OpenGL.Version11.StencilIndex;
+ var _DepthComponent = OpenTK.Graphics.OpenGL.Version11.DepthComponent;
+ var _Red = OpenTK.Graphics.OpenGL.Version11.Red;
+ var _Green = OpenTK.Graphics.OpenGL.Version11.Green;
+ var _Blue = OpenTK.Graphics.OpenGL.Version11.Blue;
+ var _Alpha = OpenTK.Graphics.OpenGL.Version11.Alpha;
+ var _Rgb = OpenTK.Graphics.OpenGL.Version11.Rgb;
+ var _Rgba = OpenTK.Graphics.OpenGL.Version11.Rgba;
+ var _Luminance = OpenTK.Graphics.OpenGL.Version11.Luminance;
+ var _LuminanceAlpha = OpenTK.Graphics.OpenGL.Version11.LuminanceAlpha;
+ var _Bitmap = OpenTK.Graphics.OpenGL.Version11.Bitmap;
+ var _Point = OpenTK.Graphics.OpenGL.Version11.Point;
+ var _Line = OpenTK.Graphics.OpenGL.Version11.Line;
+ var _Fill = OpenTK.Graphics.OpenGL.Version11.Fill;
+ var _Render = OpenTK.Graphics.OpenGL.Version11.Render;
+ var _Feedback = OpenTK.Graphics.OpenGL.Version11.Feedback;
+ var _Select = OpenTK.Graphics.OpenGL.Version11.Select;
+ var _Flat = OpenTK.Graphics.OpenGL.Version11.Flat;
+ var _Smooth = OpenTK.Graphics.OpenGL.Version11.Smooth;
+ var _Keep = OpenTK.Graphics.OpenGL.Version11.Keep;
+ var _Replace = OpenTK.Graphics.OpenGL.Version11.Replace;
+ var _Incr = OpenTK.Graphics.OpenGL.Version11.Incr;
+ var _Decr = OpenTK.Graphics.OpenGL.Version11.Decr;
+ var _Vendor = OpenTK.Graphics.OpenGL.Version11.Vendor;
+ var _Renderer = OpenTK.Graphics.OpenGL.Version11.Renderer;
+ var _Version = OpenTK.Graphics.OpenGL.Version11.Version;
+ var _Extensions = OpenTK.Graphics.OpenGL.Version11.Extensions;
+ var _S = OpenTK.Graphics.OpenGL.Version11.S;
+ var _T = OpenTK.Graphics.OpenGL.Version11.T;
+ var _R = OpenTK.Graphics.OpenGL.Version11.R;
+ var _Q = OpenTK.Graphics.OpenGL.Version11.Q;
+ var _Modulate = OpenTK.Graphics.OpenGL.Version11.Modulate;
+ var _Decal = OpenTK.Graphics.OpenGL.Version11.Decal;
+ var _TextureEnvMode = OpenTK.Graphics.OpenGL.Version11.TextureEnvMode;
+ var _TextureEnvColor = OpenTK.Graphics.OpenGL.Version11.TextureEnvColor;
+ var _TextureEnv = OpenTK.Graphics.OpenGL.Version11.TextureEnv;
+ var _EyeLinear = OpenTK.Graphics.OpenGL.Version11.EyeLinear;
+ var _ObjectLinear = OpenTK.Graphics.OpenGL.Version11.ObjectLinear;
+ var _SphereMap = OpenTK.Graphics.OpenGL.Version11.SphereMap;
+ var _TextureGenMode = OpenTK.Graphics.OpenGL.Version11.TextureGenMode;
+ var _ObjectPlane = OpenTK.Graphics.OpenGL.Version11.ObjectPlane;
+ var _EyePlane = OpenTK.Graphics.OpenGL.Version11.EyePlane;
+ var _Nearest = OpenTK.Graphics.OpenGL.Version11.Nearest;
+ var _Linear = OpenTK.Graphics.OpenGL.Version11.Linear;
+ var _NearestMipmapNearest = OpenTK.Graphics.OpenGL.Version11.NearestMipmapNearest;
+ var _LinearMipmapNearest = OpenTK.Graphics.OpenGL.Version11.LinearMipmapNearest;
+ var _NearestMipmapLinear = OpenTK.Graphics.OpenGL.Version11.NearestMipmapLinear;
+ var _LinearMipmapLinear = OpenTK.Graphics.OpenGL.Version11.LinearMipmapLinear;
+ var _TextureMagFilter = OpenTK.Graphics.OpenGL.Version11.TextureMagFilter;
+ var _TextureMinFilter = OpenTK.Graphics.OpenGL.Version11.TextureMinFilter;
+ var _TextureWrapS = OpenTK.Graphics.OpenGL.Version11.TextureWrapS;
+ var _TextureWrapT = OpenTK.Graphics.OpenGL.Version11.TextureWrapT;
+ var _Clamp = OpenTK.Graphics.OpenGL.Version11.Clamp;
+ var _Repeat = OpenTK.Graphics.OpenGL.Version11.Repeat;
+ var _PolygonOffsetUnits = OpenTK.Graphics.OpenGL.Version11.PolygonOffsetUnits;
+ var _PolygonOffsetPoint = OpenTK.Graphics.OpenGL.Version11.PolygonOffsetPoint;
+ var _PolygonOffsetLine = OpenTK.Graphics.OpenGL.Version11.PolygonOffsetLine;
+ var _R3G3B2 = OpenTK.Graphics.OpenGL.Version11.R3G3B2;
+ var _V2f = OpenTK.Graphics.OpenGL.Version11.V2f;
+ var _V3f = OpenTK.Graphics.OpenGL.Version11.V3f;
+ var _C4ubV2f = OpenTK.Graphics.OpenGL.Version11.C4ubV2f;
+ var _C4ubV3f = OpenTK.Graphics.OpenGL.Version11.C4ubV3f;
+ var _C3fV3f = OpenTK.Graphics.OpenGL.Version11.C3fV3f;
+ var _N3fV3f = OpenTK.Graphics.OpenGL.Version11.N3fV3f;
+ var _C4fN3fV3f = OpenTK.Graphics.OpenGL.Version11.C4fN3fV3f;
+ var _T2fV3f = OpenTK.Graphics.OpenGL.Version11.T2fV3f;
+ var _T4fV4f = OpenTK.Graphics.OpenGL.Version11.T4fV4f;
+ var _T2fC4ubV3f = OpenTK.Graphics.OpenGL.Version11.T2fC4ubV3f;
+ var _T2fC3fV3f = OpenTK.Graphics.OpenGL.Version11.T2fC3fV3f;
+ var _T2fN3fV3f = OpenTK.Graphics.OpenGL.Version11.T2fN3fV3f;
+ var _T2fC4fN3fV3f = OpenTK.Graphics.OpenGL.Version11.T2fC4fN3fV3f;
+ var _T4fC4fN3fV4f = OpenTK.Graphics.OpenGL.Version11.T4fC4fN3fV4f;
+ var _ClipPlane0 = OpenTK.Graphics.OpenGL.Version11.ClipPlane0;
+ var _ClipPlane1 = OpenTK.Graphics.OpenGL.Version11.ClipPlane1;
+ var _ClipPlane2 = OpenTK.Graphics.OpenGL.Version11.ClipPlane2;
+ var _ClipPlane3 = OpenTK.Graphics.OpenGL.Version11.ClipPlane3;
+ var _ClipPlane4 = OpenTK.Graphics.OpenGL.Version11.ClipPlane4;
+ var _ClipPlane5 = OpenTK.Graphics.OpenGL.Version11.ClipPlane5;
+ var _Light0 = OpenTK.Graphics.OpenGL.Version11.Light0;
+ var _Light1 = OpenTK.Graphics.OpenGL.Version11.Light1;
+ var _Light2 = OpenTK.Graphics.OpenGL.Version11.Light2;
+ var _Light3 = OpenTK.Graphics.OpenGL.Version11.Light3;
+ var _Light4 = OpenTK.Graphics.OpenGL.Version11.Light4;
+ var _Light5 = OpenTK.Graphics.OpenGL.Version11.Light5;
+ var _Light6 = OpenTK.Graphics.OpenGL.Version11.Light6;
+ var _Light7 = OpenTK.Graphics.OpenGL.Version11.Light7;
+ var _PolygonOffsetFill = OpenTK.Graphics.OpenGL.Version11.PolygonOffsetFill;
+ var _PolygonOffsetFactor = OpenTK.Graphics.OpenGL.Version11.PolygonOffsetFactor;
+ var _Alpha4 = OpenTK.Graphics.OpenGL.Version11.Alpha4;
+ var _Alpha8 = OpenTK.Graphics.OpenGL.Version11.Alpha8;
+ var _Alpha12 = OpenTK.Graphics.OpenGL.Version11.Alpha12;
+ var _Alpha16 = OpenTK.Graphics.OpenGL.Version11.Alpha16;
+ var _Luminance4 = OpenTK.Graphics.OpenGL.Version11.Luminance4;
+ var _Luminance8 = OpenTK.Graphics.OpenGL.Version11.Luminance8;
+ var _Luminance12 = OpenTK.Graphics.OpenGL.Version11.Luminance12;
+ var _Luminance16 = OpenTK.Graphics.OpenGL.Version11.Luminance16;
+ var _Luminance4Alpha4 = OpenTK.Graphics.OpenGL.Version11.Luminance4Alpha4;
+ var _Luminance6Alpha2 = OpenTK.Graphics.OpenGL.Version11.Luminance6Alpha2;
+ var _Luminance8Alpha8 = OpenTK.Graphics.OpenGL.Version11.Luminance8Alpha8;
+ var _Luminance12Alpha4 = OpenTK.Graphics.OpenGL.Version11.Luminance12Alpha4;
+ var _Luminance12Alpha12 = OpenTK.Graphics.OpenGL.Version11.Luminance12Alpha12;
+ var _Luminance16Alpha16 = OpenTK.Graphics.OpenGL.Version11.Luminance16Alpha16;
+ var _Intensity = OpenTK.Graphics.OpenGL.Version11.Intensity;
+ var _Intensity4 = OpenTK.Graphics.OpenGL.Version11.Intensity4;
+ var _Intensity8 = OpenTK.Graphics.OpenGL.Version11.Intensity8;
+ var _Intensity12 = OpenTK.Graphics.OpenGL.Version11.Intensity12;
+ var _Intensity16 = OpenTK.Graphics.OpenGL.Version11.Intensity16;
+ var _Rgb4 = OpenTK.Graphics.OpenGL.Version11.Rgb4;
+ var _Rgb5 = OpenTK.Graphics.OpenGL.Version11.Rgb5;
+ var _Rgb8 = OpenTK.Graphics.OpenGL.Version11.Rgb8;
+ var _Rgb10 = OpenTK.Graphics.OpenGL.Version11.Rgb10;
+ var _Rgb12 = OpenTK.Graphics.OpenGL.Version11.Rgb12;
+ var _Rgb16 = OpenTK.Graphics.OpenGL.Version11.Rgb16;
+ var _Rgba2 = OpenTK.Graphics.OpenGL.Version11.Rgba2;
+ var _Rgba4 = OpenTK.Graphics.OpenGL.Version11.Rgba4;
+ var _Rgb5A1 = OpenTK.Graphics.OpenGL.Version11.Rgb5A1;
+ var _Rgba8 = OpenTK.Graphics.OpenGL.Version11.Rgba8;
+ var _Rgb10A2 = OpenTK.Graphics.OpenGL.Version11.Rgb10A2;
+ var _Rgba12 = OpenTK.Graphics.OpenGL.Version11.Rgba12;
+ var _Rgba16 = OpenTK.Graphics.OpenGL.Version11.Rgba16;
+ var _TextureRedSize = OpenTK.Graphics.OpenGL.Version11.TextureRedSize;
+ var _TextureGreenSize = OpenTK.Graphics.OpenGL.Version11.TextureGreenSize;
+ var _TextureBlueSize = OpenTK.Graphics.OpenGL.Version11.TextureBlueSize;
+ var _TextureAlphaSize = OpenTK.Graphics.OpenGL.Version11.TextureAlphaSize;
+ var _TextureLuminanceSize = OpenTK.Graphics.OpenGL.Version11.TextureLuminanceSize;
+ var _TextureIntensitySize = OpenTK.Graphics.OpenGL.Version11.TextureIntensitySize;
+ var _ProxyTexture1D = OpenTK.Graphics.OpenGL.Version11.ProxyTexture1D;
+ var _ProxyTexture2D = OpenTK.Graphics.OpenGL.Version11.ProxyTexture2D;
+ var _TexturePriority = OpenTK.Graphics.OpenGL.Version11.TexturePriority;
+ var _TextureResident = OpenTK.Graphics.OpenGL.Version11.TextureResident;
+ var _TextureBinding1D = OpenTK.Graphics.OpenGL.Version11.TextureBinding1D;
+ var _TextureBinding2D = OpenTK.Graphics.OpenGL.Version11.TextureBinding2D;
+ var _VertexArray = OpenTK.Graphics.OpenGL.Version11.VertexArray;
+ var _NormalArray = OpenTK.Graphics.OpenGL.Version11.NormalArray;
+ var _ColorArray = OpenTK.Graphics.OpenGL.Version11.ColorArray;
+ var _IndexArray = OpenTK.Graphics.OpenGL.Version11.IndexArray;
+ var _TextureCoordArray = OpenTK.Graphics.OpenGL.Version11.TextureCoordArray;
+ var _EdgeFlagArray = OpenTK.Graphics.OpenGL.Version11.EdgeFlagArray;
+ var _VertexArraySize = OpenTK.Graphics.OpenGL.Version11.VertexArraySize;
+ var _VertexArrayType = OpenTK.Graphics.OpenGL.Version11.VertexArrayType;
+ var _VertexArrayStride = OpenTK.Graphics.OpenGL.Version11.VertexArrayStride;
+ var _NormalArrayType = OpenTK.Graphics.OpenGL.Version11.NormalArrayType;
+ var _NormalArrayStride = OpenTK.Graphics.OpenGL.Version11.NormalArrayStride;
+ var _ColorArraySize = OpenTK.Graphics.OpenGL.Version11.ColorArraySize;
+ var _ColorArrayType = OpenTK.Graphics.OpenGL.Version11.ColorArrayType;
+ var _ColorArrayStride = OpenTK.Graphics.OpenGL.Version11.ColorArrayStride;
+ var _IndexArrayType = OpenTK.Graphics.OpenGL.Version11.IndexArrayType;
+ var _IndexArrayStride = OpenTK.Graphics.OpenGL.Version11.IndexArrayStride;
+ var _TextureCoordArraySize = OpenTK.Graphics.OpenGL.Version11.TextureCoordArraySize;
+ var _TextureCoordArrayType = OpenTK.Graphics.OpenGL.Version11.TextureCoordArrayType;
+ var _TextureCoordArrayStride = OpenTK.Graphics.OpenGL.Version11.TextureCoordArrayStride;
+ var _EdgeFlagArrayStride = OpenTK.Graphics.OpenGL.Version11.EdgeFlagArrayStride;
+ var _VertexArrayPointer = OpenTK.Graphics.OpenGL.Version11.VertexArrayPointer;
+ var _NormalArrayPointer = OpenTK.Graphics.OpenGL.Version11.NormalArrayPointer;
+ var _ColorArrayPointer = OpenTK.Graphics.OpenGL.Version11.ColorArrayPointer;
+ var _IndexArrayPointer = OpenTK.Graphics.OpenGL.Version11.IndexArrayPointer;
+ var _TextureCoordArrayPointer = OpenTK.Graphics.OpenGL.Version11.TextureCoordArrayPointer;
+ var _EdgeFlagArrayPointer = OpenTK.Graphics.OpenGL.Version11.EdgeFlagArrayPointer;
+ var _AllAttribBits = OpenTK.Graphics.OpenGL.Version11.AllAttribBits;
+ var _ClientAllAttribBits = OpenTK.Graphics.OpenGL.Version11.ClientAllAttribBits;
+ var _One = OpenTK.Graphics.OpenGL.Version11.One;
+ var _True = OpenTK.Graphics.OpenGL.Version11.True;
+}
+static void Test_Version12_10962() {
+ var _SmoothPointSizeRange = OpenTK.Graphics.OpenGL.Version12.SmoothPointSizeRange;
+ var _SmoothPointSizeGranularity = OpenTK.Graphics.OpenGL.Version12.SmoothPointSizeGranularity;
+ var _SmoothLineWidthRange = OpenTK.Graphics.OpenGL.Version12.SmoothLineWidthRange;
+ var _SmoothLineWidthGranularity = OpenTK.Graphics.OpenGL.Version12.SmoothLineWidthGranularity;
+ var _UnsignedByte332 = OpenTK.Graphics.OpenGL.Version12.UnsignedByte332;
+ var _UnsignedShort4444 = OpenTK.Graphics.OpenGL.Version12.UnsignedShort4444;
+ var _UnsignedShort5551 = OpenTK.Graphics.OpenGL.Version12.UnsignedShort5551;
+ var _UnsignedInt8888 = OpenTK.Graphics.OpenGL.Version12.UnsignedInt8888;
+ var _UnsignedInt1010102 = OpenTK.Graphics.OpenGL.Version12.UnsignedInt1010102;
+ var _RescaleNormal = OpenTK.Graphics.OpenGL.Version12.RescaleNormal;
+ var _TextureBinding3D = OpenTK.Graphics.OpenGL.Version12.TextureBinding3D;
+ var _PackSkipImages = OpenTK.Graphics.OpenGL.Version12.PackSkipImages;
+ var _PackImageHeight = OpenTK.Graphics.OpenGL.Version12.PackImageHeight;
+ var _UnpackSkipImages = OpenTK.Graphics.OpenGL.Version12.UnpackSkipImages;
+ var _UnpackImageHeight = OpenTK.Graphics.OpenGL.Version12.UnpackImageHeight;
+ var _Texture3D = OpenTK.Graphics.OpenGL.Version12.Texture3D;
+ var _ProxyTexture3D = OpenTK.Graphics.OpenGL.Version12.ProxyTexture3D;
+ var _TextureDepth = OpenTK.Graphics.OpenGL.Version12.TextureDepth;
+ var _TextureWrapR = OpenTK.Graphics.OpenGL.Version12.TextureWrapR;
+ var _Max3DTextureSize = OpenTK.Graphics.OpenGL.Version12.Max3DTextureSize;
+ var _Bgr = OpenTK.Graphics.OpenGL.Version12.Bgr;
+ var _Bgra = OpenTK.Graphics.OpenGL.Version12.Bgra;
+ var _MaxElementsVertices = OpenTK.Graphics.OpenGL.Version12.MaxElementsVertices;
+ var _MaxElementsIndices = OpenTK.Graphics.OpenGL.Version12.MaxElementsIndices;
+ var _ClampToEdge = OpenTK.Graphics.OpenGL.Version12.ClampToEdge;
+ var _TextureMinLod = OpenTK.Graphics.OpenGL.Version12.TextureMinLod;
+ var _TextureMaxLod = OpenTK.Graphics.OpenGL.Version12.TextureMaxLod;
+ var _TextureBaseLevel = OpenTK.Graphics.OpenGL.Version12.TextureBaseLevel;
+ var _TextureMaxLevel = OpenTK.Graphics.OpenGL.Version12.TextureMaxLevel;
+ var _LightModelColorControl = OpenTK.Graphics.OpenGL.Version12.LightModelColorControl;
+ var _SingleColor = OpenTK.Graphics.OpenGL.Version12.SingleColor;
+ var _SeparateSpecularColor = OpenTK.Graphics.OpenGL.Version12.SeparateSpecularColor;
+ var _UnsignedByte233Rev = OpenTK.Graphics.OpenGL.Version12.UnsignedByte233Rev;
+ var _UnsignedShort565 = OpenTK.Graphics.OpenGL.Version12.UnsignedShort565;
+ var _UnsignedShort565Rev = OpenTK.Graphics.OpenGL.Version12.UnsignedShort565Rev;
+ var _UnsignedShort4444Rev = OpenTK.Graphics.OpenGL.Version12.UnsignedShort4444Rev;
+ var _UnsignedShort1555Rev = OpenTK.Graphics.OpenGL.Version12.UnsignedShort1555Rev;
+ var _UnsignedInt8888Rev = OpenTK.Graphics.OpenGL.Version12.UnsignedInt8888Rev;
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.Version12.UnsignedInt2101010Rev;
+ var _AliasedPointSizeRange = OpenTK.Graphics.OpenGL.Version12.AliasedPointSizeRange;
+ var _AliasedLineWidthRange = OpenTK.Graphics.OpenGL.Version12.AliasedLineWidthRange;
+}
+static void Test_Version13_10963() {
+ var _MultisampleBit = OpenTK.Graphics.OpenGL.Version13.MultisampleBit;
+ var _Multisample = OpenTK.Graphics.OpenGL.Version13.Multisample;
+ var _SampleAlphaToCoverage = OpenTK.Graphics.OpenGL.Version13.SampleAlphaToCoverage;
+ var _SampleAlphaToOne = OpenTK.Graphics.OpenGL.Version13.SampleAlphaToOne;
+ var _SampleCoverage = OpenTK.Graphics.OpenGL.Version13.SampleCoverage;
+ var _SampleBuffers = OpenTK.Graphics.OpenGL.Version13.SampleBuffers;
+ var _Samples = OpenTK.Graphics.OpenGL.Version13.Samples;
+ var _SampleCoverageValue = OpenTK.Graphics.OpenGL.Version13.SampleCoverageValue;
+ var _SampleCoverageInvert = OpenTK.Graphics.OpenGL.Version13.SampleCoverageInvert;
+ var _ClampToBorder = OpenTK.Graphics.OpenGL.Version13.ClampToBorder;
+ var _Texture0 = OpenTK.Graphics.OpenGL.Version13.Texture0;
+ var _Texture1 = OpenTK.Graphics.OpenGL.Version13.Texture1;
+ var _Texture2 = OpenTK.Graphics.OpenGL.Version13.Texture2;
+ var _Texture3 = OpenTK.Graphics.OpenGL.Version13.Texture3;
+ var _Texture4 = OpenTK.Graphics.OpenGL.Version13.Texture4;
+ var _Texture5 = OpenTK.Graphics.OpenGL.Version13.Texture5;
+ var _Texture6 = OpenTK.Graphics.OpenGL.Version13.Texture6;
+ var _Texture7 = OpenTK.Graphics.OpenGL.Version13.Texture7;
+ var _Texture8 = OpenTK.Graphics.OpenGL.Version13.Texture8;
+ var _Texture9 = OpenTK.Graphics.OpenGL.Version13.Texture9;
+ var _Texture10 = OpenTK.Graphics.OpenGL.Version13.Texture10;
+ var _Texture11 = OpenTK.Graphics.OpenGL.Version13.Texture11;
+ var _Texture12 = OpenTK.Graphics.OpenGL.Version13.Texture12;
+ var _Texture13 = OpenTK.Graphics.OpenGL.Version13.Texture13;
+ var _Texture14 = OpenTK.Graphics.OpenGL.Version13.Texture14;
+ var _Texture15 = OpenTK.Graphics.OpenGL.Version13.Texture15;
+ var _Texture16 = OpenTK.Graphics.OpenGL.Version13.Texture16;
+ var _Texture17 = OpenTK.Graphics.OpenGL.Version13.Texture17;
+ var _Texture18 = OpenTK.Graphics.OpenGL.Version13.Texture18;
+ var _Texture19 = OpenTK.Graphics.OpenGL.Version13.Texture19;
+ var _Texture20 = OpenTK.Graphics.OpenGL.Version13.Texture20;
+ var _Texture21 = OpenTK.Graphics.OpenGL.Version13.Texture21;
+ var _Texture22 = OpenTK.Graphics.OpenGL.Version13.Texture22;
+ var _Texture23 = OpenTK.Graphics.OpenGL.Version13.Texture23;
+ var _Texture24 = OpenTK.Graphics.OpenGL.Version13.Texture24;
+ var _Texture25 = OpenTK.Graphics.OpenGL.Version13.Texture25;
+ var _Texture26 = OpenTK.Graphics.OpenGL.Version13.Texture26;
+ var _Texture27 = OpenTK.Graphics.OpenGL.Version13.Texture27;
+ var _Texture28 = OpenTK.Graphics.OpenGL.Version13.Texture28;
+ var _Texture29 = OpenTK.Graphics.OpenGL.Version13.Texture29;
+ var _Texture30 = OpenTK.Graphics.OpenGL.Version13.Texture30;
+ var _Texture31 = OpenTK.Graphics.OpenGL.Version13.Texture31;
+ var _ActiveTexture = OpenTK.Graphics.OpenGL.Version13.ActiveTexture;
+ var _ClientActiveTexture = OpenTK.Graphics.OpenGL.Version13.ClientActiveTexture;
+ var _MaxTextureUnits = OpenTK.Graphics.OpenGL.Version13.MaxTextureUnits;
+ var _TransposeModelviewMatrix = OpenTK.Graphics.OpenGL.Version13.TransposeModelviewMatrix;
+ var _TransposeProjectionMatrix = OpenTK.Graphics.OpenGL.Version13.TransposeProjectionMatrix;
+ var _TransposeTextureMatrix = OpenTK.Graphics.OpenGL.Version13.TransposeTextureMatrix;
+ var _TransposeColorMatrix = OpenTK.Graphics.OpenGL.Version13.TransposeColorMatrix;
+ var _Subtract = OpenTK.Graphics.OpenGL.Version13.Subtract;
+ var _CompressedAlpha = OpenTK.Graphics.OpenGL.Version13.CompressedAlpha;
+ var _CompressedLuminance = OpenTK.Graphics.OpenGL.Version13.CompressedLuminance;
+ var _CompressedLuminanceAlpha = OpenTK.Graphics.OpenGL.Version13.CompressedLuminanceAlpha;
+ var _CompressedIntensity = OpenTK.Graphics.OpenGL.Version13.CompressedIntensity;
+ var _CompressedRgb = OpenTK.Graphics.OpenGL.Version13.CompressedRgb;
+ var _CompressedRgba = OpenTK.Graphics.OpenGL.Version13.CompressedRgba;
+ var _TextureCompressionHint = OpenTK.Graphics.OpenGL.Version13.TextureCompressionHint;
+ var _NormalMap = OpenTK.Graphics.OpenGL.Version13.NormalMap;
+ var _ReflectionMap = OpenTK.Graphics.OpenGL.Version13.ReflectionMap;
+ var _TextureCubeMap = OpenTK.Graphics.OpenGL.Version13.TextureCubeMap;
+ var _TextureBindingCubeMap = OpenTK.Graphics.OpenGL.Version13.TextureBindingCubeMap;
+ var _TextureCubeMapPositiveX = OpenTK.Graphics.OpenGL.Version13.TextureCubeMapPositiveX;
+ var _TextureCubeMapNegativeX = OpenTK.Graphics.OpenGL.Version13.TextureCubeMapNegativeX;
+ var _TextureCubeMapPositiveY = OpenTK.Graphics.OpenGL.Version13.TextureCubeMapPositiveY;
+ var _TextureCubeMapNegativeY = OpenTK.Graphics.OpenGL.Version13.TextureCubeMapNegativeY;
+ var _TextureCubeMapPositiveZ = OpenTK.Graphics.OpenGL.Version13.TextureCubeMapPositiveZ;
+ var _TextureCubeMapNegativeZ = OpenTK.Graphics.OpenGL.Version13.TextureCubeMapNegativeZ;
+ var _ProxyTextureCubeMap = OpenTK.Graphics.OpenGL.Version13.ProxyTextureCubeMap;
+ var _MaxCubeMapTextureSize = OpenTK.Graphics.OpenGL.Version13.MaxCubeMapTextureSize;
+ var _Combine = OpenTK.Graphics.OpenGL.Version13.Combine;
+ var _CombineRgb = OpenTK.Graphics.OpenGL.Version13.CombineRgb;
+ var _CombineAlpha = OpenTK.Graphics.OpenGL.Version13.CombineAlpha;
+ var _RgbScale = OpenTK.Graphics.OpenGL.Version13.RgbScale;
+ var _AddSigned = OpenTK.Graphics.OpenGL.Version13.AddSigned;
+ var _Interpolate = OpenTK.Graphics.OpenGL.Version13.Interpolate;
+ var _Constant = OpenTK.Graphics.OpenGL.Version13.Constant;
+ var _PrimaryColor = OpenTK.Graphics.OpenGL.Version13.PrimaryColor;
+ var _Previous = OpenTK.Graphics.OpenGL.Version13.Previous;
+ var _Source0Rgb = OpenTK.Graphics.OpenGL.Version13.Source0Rgb;
+ var _Source1Rgb = OpenTK.Graphics.OpenGL.Version13.Source1Rgb;
+ var _Source2Rgb = OpenTK.Graphics.OpenGL.Version13.Source2Rgb;
+ var _Source0Alpha = OpenTK.Graphics.OpenGL.Version13.Source0Alpha;
+ var _Source1Alpha = OpenTK.Graphics.OpenGL.Version13.Source1Alpha;
+ var _Source2Alpha = OpenTK.Graphics.OpenGL.Version13.Source2Alpha;
+ var _Operand0Rgb = OpenTK.Graphics.OpenGL.Version13.Operand0Rgb;
+ var _Operand1Rgb = OpenTK.Graphics.OpenGL.Version13.Operand1Rgb;
+ var _Operand2Rgb = OpenTK.Graphics.OpenGL.Version13.Operand2Rgb;
+ var _Operand0Alpha = OpenTK.Graphics.OpenGL.Version13.Operand0Alpha;
+ var _Operand1Alpha = OpenTK.Graphics.OpenGL.Version13.Operand1Alpha;
+ var _Operand2Alpha = OpenTK.Graphics.OpenGL.Version13.Operand2Alpha;
+ var _TextureCompressedImageSize = OpenTK.Graphics.OpenGL.Version13.TextureCompressedImageSize;
+ var _TextureCompressed = OpenTK.Graphics.OpenGL.Version13.TextureCompressed;
+ var _NumCompressedTextureFormats = OpenTK.Graphics.OpenGL.Version13.NumCompressedTextureFormats;
+ var _CompressedTextureFormats = OpenTK.Graphics.OpenGL.Version13.CompressedTextureFormats;
+ var _Dot3Rgb = OpenTK.Graphics.OpenGL.Version13.Dot3Rgb;
+ var _Dot3Rgba = OpenTK.Graphics.OpenGL.Version13.Dot3Rgba;
+}
+static void Test_Version14_10964() {
+ var _ConstantColor = OpenTK.Graphics.OpenGL.Version14.ConstantColor;
+ var _OneMinusConstantColor = OpenTK.Graphics.OpenGL.Version14.OneMinusConstantColor;
+ var _ConstantAlpha = OpenTK.Graphics.OpenGL.Version14.ConstantAlpha;
+ var _OneMinusConstantAlpha = OpenTK.Graphics.OpenGL.Version14.OneMinusConstantAlpha;
+ var _FuncAdd = OpenTK.Graphics.OpenGL.Version14.FuncAdd;
+ var _Min = OpenTK.Graphics.OpenGL.Version14.Min;
+ var _Max = OpenTK.Graphics.OpenGL.Version14.Max;
+ var _FuncSubtract = OpenTK.Graphics.OpenGL.Version14.FuncSubtract;
+ var _FuncReverseSubtract = OpenTK.Graphics.OpenGL.Version14.FuncReverseSubtract;
+ var _BlendDstRgb = OpenTK.Graphics.OpenGL.Version14.BlendDstRgb;
+ var _BlendSrcRgb = OpenTK.Graphics.OpenGL.Version14.BlendSrcRgb;
+ var _BlendDstAlpha = OpenTK.Graphics.OpenGL.Version14.BlendDstAlpha;
+ var _BlendSrcAlpha = OpenTK.Graphics.OpenGL.Version14.BlendSrcAlpha;
+ var _PointSizeMin = OpenTK.Graphics.OpenGL.Version14.PointSizeMin;
+ var _PointSizeMax = OpenTK.Graphics.OpenGL.Version14.PointSizeMax;
+ var _PointFadeThresholdSize = OpenTK.Graphics.OpenGL.Version14.PointFadeThresholdSize;
+ var _PointDistanceAttenuation = OpenTK.Graphics.OpenGL.Version14.PointDistanceAttenuation;
+ var _GenerateMipmap = OpenTK.Graphics.OpenGL.Version14.GenerateMipmap;
+ var _GenerateMipmapHint = OpenTK.Graphics.OpenGL.Version14.GenerateMipmapHint;
+ var _DepthComponent16 = OpenTK.Graphics.OpenGL.Version14.DepthComponent16;
+ var _DepthComponent24 = OpenTK.Graphics.OpenGL.Version14.DepthComponent24;
+ var _DepthComponent32 = OpenTK.Graphics.OpenGL.Version14.DepthComponent32;
+ var _MirroredRepeat = OpenTK.Graphics.OpenGL.Version14.MirroredRepeat;
+ var _FogCoordinateSource = OpenTK.Graphics.OpenGL.Version14.FogCoordinateSource;
+ var _FogCoordinate = OpenTK.Graphics.OpenGL.Version14.FogCoordinate;
+ var _FragmentDepth = OpenTK.Graphics.OpenGL.Version14.FragmentDepth;
+ var _CurrentFogCoordinate = OpenTK.Graphics.OpenGL.Version14.CurrentFogCoordinate;
+ var _FogCoordinateArrayType = OpenTK.Graphics.OpenGL.Version14.FogCoordinateArrayType;
+ var _FogCoordinateArrayStride = OpenTK.Graphics.OpenGL.Version14.FogCoordinateArrayStride;
+ var _FogCoordinateArrayPointer = OpenTK.Graphics.OpenGL.Version14.FogCoordinateArrayPointer;
+ var _FogCoordinateArray = OpenTK.Graphics.OpenGL.Version14.FogCoordinateArray;
+ var _ColorSum = OpenTK.Graphics.OpenGL.Version14.ColorSum;
+ var _CurrentSecondaryColor = OpenTK.Graphics.OpenGL.Version14.CurrentSecondaryColor;
+ var _SecondaryColorArraySize = OpenTK.Graphics.OpenGL.Version14.SecondaryColorArraySize;
+ var _SecondaryColorArrayType = OpenTK.Graphics.OpenGL.Version14.SecondaryColorArrayType;
+ var _SecondaryColorArrayStride = OpenTK.Graphics.OpenGL.Version14.SecondaryColorArrayStride;
+ var _SecondaryColorArrayPointer = OpenTK.Graphics.OpenGL.Version14.SecondaryColorArrayPointer;
+ var _SecondaryColorArray = OpenTK.Graphics.OpenGL.Version14.SecondaryColorArray;
+ var _MaxTextureLodBias = OpenTK.Graphics.OpenGL.Version14.MaxTextureLodBias;
+ var _TextureFilterControl = OpenTK.Graphics.OpenGL.Version14.TextureFilterControl;
+ var _TextureLodBias = OpenTK.Graphics.OpenGL.Version14.TextureLodBias;
+ var _IncrWrap = OpenTK.Graphics.OpenGL.Version14.IncrWrap;
+ var _DecrWrap = OpenTK.Graphics.OpenGL.Version14.DecrWrap;
+ var _TextureDepthSize = OpenTK.Graphics.OpenGL.Version14.TextureDepthSize;
+ var _DepthTextureMode = OpenTK.Graphics.OpenGL.Version14.DepthTextureMode;
+ var _TextureCompareMode = OpenTK.Graphics.OpenGL.Version14.TextureCompareMode;
+ var _TextureCompareFunc = OpenTK.Graphics.OpenGL.Version14.TextureCompareFunc;
+ var _CompareRToTexture = OpenTK.Graphics.OpenGL.Version14.CompareRToTexture;
+}
+static void Test_Version15_10965() {
+ var _FogCoordSrc = OpenTK.Graphics.OpenGL.Version15.FogCoordSrc;
+ var _FogCoord = OpenTK.Graphics.OpenGL.Version15.FogCoord;
+ var _CurrentFogCoord = OpenTK.Graphics.OpenGL.Version15.CurrentFogCoord;
+ var _FogCoordArrayType = OpenTK.Graphics.OpenGL.Version15.FogCoordArrayType;
+ var _FogCoordArrayStride = OpenTK.Graphics.OpenGL.Version15.FogCoordArrayStride;
+ var _FogCoordArrayPointer = OpenTK.Graphics.OpenGL.Version15.FogCoordArrayPointer;
+ var _FogCoordArray = OpenTK.Graphics.OpenGL.Version15.FogCoordArray;
+ var _Src0Rgb = OpenTK.Graphics.OpenGL.Version15.Src0Rgb;
+ var _Src1Rgb = OpenTK.Graphics.OpenGL.Version15.Src1Rgb;
+ var _Src2Rgb = OpenTK.Graphics.OpenGL.Version15.Src2Rgb;
+ var _Src0Alpha = OpenTK.Graphics.OpenGL.Version15.Src0Alpha;
+ var _Src1Alpha = OpenTK.Graphics.OpenGL.Version15.Src1Alpha;
+ var _Src2Alpha = OpenTK.Graphics.OpenGL.Version15.Src2Alpha;
+ var _BufferSize = OpenTK.Graphics.OpenGL.Version15.BufferSize;
+ var _BufferUsage = OpenTK.Graphics.OpenGL.Version15.BufferUsage;
+ var _QueryCounterBits = OpenTK.Graphics.OpenGL.Version15.QueryCounterBits;
+ var _CurrentQuery = OpenTK.Graphics.OpenGL.Version15.CurrentQuery;
+ var _QueryResult = OpenTK.Graphics.OpenGL.Version15.QueryResult;
+ var _QueryResultAvailable = OpenTK.Graphics.OpenGL.Version15.QueryResultAvailable;
+ var _ArrayBuffer = OpenTK.Graphics.OpenGL.Version15.ArrayBuffer;
+ var _ElementArrayBuffer = OpenTK.Graphics.OpenGL.Version15.ElementArrayBuffer;
+ var _ArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.ArrayBufferBinding;
+ var _ElementArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.ElementArrayBufferBinding;
+ var _VertexArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.VertexArrayBufferBinding;
+ var _NormalArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.NormalArrayBufferBinding;
+ var _ColorArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.ColorArrayBufferBinding;
+ var _IndexArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.IndexArrayBufferBinding;
+ var _TextureCoordArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.TextureCoordArrayBufferBinding;
+ var _EdgeFlagArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.EdgeFlagArrayBufferBinding;
+ var _SecondaryColorArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.SecondaryColorArrayBufferBinding;
+ var _FogCoordArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.FogCoordArrayBufferBinding;
+ var _FogCoordinateArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.FogCoordinateArrayBufferBinding;
+ var _WeightArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.WeightArrayBufferBinding;
+ var _VertexAttribArrayBufferBinding = OpenTK.Graphics.OpenGL.Version15.VertexAttribArrayBufferBinding;
+ var _ReadOnly = OpenTK.Graphics.OpenGL.Version15.ReadOnly;
+ var _WriteOnly = OpenTK.Graphics.OpenGL.Version15.WriteOnly;
+ var _ReadWrite = OpenTK.Graphics.OpenGL.Version15.ReadWrite;
+ var _BufferAccess = OpenTK.Graphics.OpenGL.Version15.BufferAccess;
+ var _BufferMapped = OpenTK.Graphics.OpenGL.Version15.BufferMapped;
+ var _BufferMapPointer = OpenTK.Graphics.OpenGL.Version15.BufferMapPointer;
+ var _StreamDraw = OpenTK.Graphics.OpenGL.Version15.StreamDraw;
+ var _StreamRead = OpenTK.Graphics.OpenGL.Version15.StreamRead;
+ var _StreamCopy = OpenTK.Graphics.OpenGL.Version15.StreamCopy;
+ var _StaticDraw = OpenTK.Graphics.OpenGL.Version15.StaticDraw;
+ var _StaticRead = OpenTK.Graphics.OpenGL.Version15.StaticRead;
+ var _StaticCopy = OpenTK.Graphics.OpenGL.Version15.StaticCopy;
+ var _DynamicDraw = OpenTK.Graphics.OpenGL.Version15.DynamicDraw;
+ var _DynamicRead = OpenTK.Graphics.OpenGL.Version15.DynamicRead;
+ var _DynamicCopy = OpenTK.Graphics.OpenGL.Version15.DynamicCopy;
+ var _SamplesPassed = OpenTK.Graphics.OpenGL.Version15.SamplesPassed;
+}
+static void Test_Version20_10966() {
+ var _BlendEquationRgb = OpenTK.Graphics.OpenGL.Version20.BlendEquationRgb;
+ var _VertexAttribArrayEnabled = OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayEnabled;
+ var _VertexAttribArraySize = OpenTK.Graphics.OpenGL.Version20.VertexAttribArraySize;
+ var _VertexAttribArrayStride = OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayStride;
+ var _VertexAttribArrayType = OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayType;
+ var _CurrentVertexAttrib = OpenTK.Graphics.OpenGL.Version20.CurrentVertexAttrib;
+ var _VertexProgramPointSize = OpenTK.Graphics.OpenGL.Version20.VertexProgramPointSize;
+ var _VertexProgramTwoSide = OpenTK.Graphics.OpenGL.Version20.VertexProgramTwoSide;
+ var _VertexAttribArrayPointer = OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayPointer;
+ var _StencilBackFunc = OpenTK.Graphics.OpenGL.Version20.StencilBackFunc;
+ var _StencilBackFail = OpenTK.Graphics.OpenGL.Version20.StencilBackFail;
+ var _StencilBackPassDepthFail = OpenTK.Graphics.OpenGL.Version20.StencilBackPassDepthFail;
+ var _StencilBackPassDepthPass = OpenTK.Graphics.OpenGL.Version20.StencilBackPassDepthPass;
+ var _MaxDrawBuffers = OpenTK.Graphics.OpenGL.Version20.MaxDrawBuffers;
+ var _DrawBuffer0 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer0;
+ var _DrawBuffer1 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer1;
+ var _DrawBuffer2 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer2;
+ var _DrawBuffer3 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer3;
+ var _DrawBuffer4 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer4;
+ var _DrawBuffer5 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer5;
+ var _DrawBuffer6 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer6;
+ var _DrawBuffer7 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer7;
+ var _DrawBuffer8 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer8;
+ var _DrawBuffer9 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer9;
+ var _DrawBuffer10 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer10;
+ var _DrawBuffer11 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer11;
+ var _DrawBuffer12 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer12;
+ var _DrawBuffer13 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer13;
+ var _DrawBuffer14 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer14;
+ var _DrawBuffer15 = OpenTK.Graphics.OpenGL.Version20.DrawBuffer15;
+ var _BlendEquationAlpha = OpenTK.Graphics.OpenGL.Version20.BlendEquationAlpha;
+ var _PointSprite = OpenTK.Graphics.OpenGL.Version20.PointSprite;
+ var _CoordReplace = OpenTK.Graphics.OpenGL.Version20.CoordReplace;
+ var _MaxVertexAttribs = OpenTK.Graphics.OpenGL.Version20.MaxVertexAttribs;
+ var _VertexAttribArrayNormalized = OpenTK.Graphics.OpenGL.Version20.VertexAttribArrayNormalized;
+ var _MaxTextureCoords = OpenTK.Graphics.OpenGL.Version20.MaxTextureCoords;
+ var _MaxTextureImageUnits = OpenTK.Graphics.OpenGL.Version20.MaxTextureImageUnits;
+ var _FragmentShader = OpenTK.Graphics.OpenGL.Version20.FragmentShader;
+ var _VertexShader = OpenTK.Graphics.OpenGL.Version20.VertexShader;
+ var _MaxFragmentUniformComponents = OpenTK.Graphics.OpenGL.Version20.MaxFragmentUniformComponents;
+ var _MaxVertexUniformComponents = OpenTK.Graphics.OpenGL.Version20.MaxVertexUniformComponents;
+ var _MaxVaryingFloats = OpenTK.Graphics.OpenGL.Version20.MaxVaryingFloats;
+ var _MaxVertexTextureImageUnits = OpenTK.Graphics.OpenGL.Version20.MaxVertexTextureImageUnits;
+ var _MaxCombinedTextureImageUnits = OpenTK.Graphics.OpenGL.Version20.MaxCombinedTextureImageUnits;
+ var _ShaderType = OpenTK.Graphics.OpenGL.Version20.ShaderType;
+ var _FloatVec2 = OpenTK.Graphics.OpenGL.Version20.FloatVec2;
+ var _FloatVec3 = OpenTK.Graphics.OpenGL.Version20.FloatVec3;
+ var _FloatVec4 = OpenTK.Graphics.OpenGL.Version20.FloatVec4;
+ var _IntVec2 = OpenTK.Graphics.OpenGL.Version20.IntVec2;
+ var _IntVec3 = OpenTK.Graphics.OpenGL.Version20.IntVec3;
+ var _IntVec4 = OpenTK.Graphics.OpenGL.Version20.IntVec4;
+ var _Bool = OpenTK.Graphics.OpenGL.Version20.Bool;
+ var _BoolVec2 = OpenTK.Graphics.OpenGL.Version20.BoolVec2;
+ var _BoolVec3 = OpenTK.Graphics.OpenGL.Version20.BoolVec3;
+ var _BoolVec4 = OpenTK.Graphics.OpenGL.Version20.BoolVec4;
+ var _FloatMat2 = OpenTK.Graphics.OpenGL.Version20.FloatMat2;
+ var _FloatMat3 = OpenTK.Graphics.OpenGL.Version20.FloatMat3;
+ var _FloatMat4 = OpenTK.Graphics.OpenGL.Version20.FloatMat4;
+ var _Sampler1D = OpenTK.Graphics.OpenGL.Version20.Sampler1D;
+ var _Sampler2D = OpenTK.Graphics.OpenGL.Version20.Sampler2D;
+ var _Sampler3D = OpenTK.Graphics.OpenGL.Version20.Sampler3D;
+ var _SamplerCube = OpenTK.Graphics.OpenGL.Version20.SamplerCube;
+ var _Sampler1DShadow = OpenTK.Graphics.OpenGL.Version20.Sampler1DShadow;
+ var _Sampler2DShadow = OpenTK.Graphics.OpenGL.Version20.Sampler2DShadow;
+ var _DeleteStatus = OpenTK.Graphics.OpenGL.Version20.DeleteStatus;
+ var _CompileStatus = OpenTK.Graphics.OpenGL.Version20.CompileStatus;
+ var _LinkStatus = OpenTK.Graphics.OpenGL.Version20.LinkStatus;
+ var _ValidateStatus = OpenTK.Graphics.OpenGL.Version20.ValidateStatus;
+ var _InfoLogLength = OpenTK.Graphics.OpenGL.Version20.InfoLogLength;
+ var _AttachedShaders = OpenTK.Graphics.OpenGL.Version20.AttachedShaders;
+ var _ActiveUniforms = OpenTK.Graphics.OpenGL.Version20.ActiveUniforms;
+ var _ActiveUniformMaxLength = OpenTK.Graphics.OpenGL.Version20.ActiveUniformMaxLength;
+ var _ShaderSourceLength = OpenTK.Graphics.OpenGL.Version20.ShaderSourceLength;
+ var _ActiveAttributes = OpenTK.Graphics.OpenGL.Version20.ActiveAttributes;
+ var _ActiveAttributeMaxLength = OpenTK.Graphics.OpenGL.Version20.ActiveAttributeMaxLength;
+ var _FragmentShaderDerivativeHint = OpenTK.Graphics.OpenGL.Version20.FragmentShaderDerivativeHint;
+ var _ShadingLanguageVersion = OpenTK.Graphics.OpenGL.Version20.ShadingLanguageVersion;
+ var _CurrentProgram = OpenTK.Graphics.OpenGL.Version20.CurrentProgram;
+ var _PointSpriteCoordOrigin = OpenTK.Graphics.OpenGL.Version20.PointSpriteCoordOrigin;
+ var _LowerLeft = OpenTK.Graphics.OpenGL.Version20.LowerLeft;
+ var _UpperLeft = OpenTK.Graphics.OpenGL.Version20.UpperLeft;
+ var _StencilBackRef = OpenTK.Graphics.OpenGL.Version20.StencilBackRef;
+ var _StencilBackValueMask = OpenTK.Graphics.OpenGL.Version20.StencilBackValueMask;
+ var _StencilBackWritemask = OpenTK.Graphics.OpenGL.Version20.StencilBackWritemask;
+}
+static void Test_Version21_10967() {
+ var _CurrentRasterSecondaryColor = OpenTK.Graphics.OpenGL.Version21.CurrentRasterSecondaryColor;
+ var _PixelPackBuffer = OpenTK.Graphics.OpenGL.Version21.PixelPackBuffer;
+ var _PixelUnpackBuffer = OpenTK.Graphics.OpenGL.Version21.PixelUnpackBuffer;
+ var _PixelPackBufferBinding = OpenTK.Graphics.OpenGL.Version21.PixelPackBufferBinding;
+ var _PixelUnpackBufferBinding = OpenTK.Graphics.OpenGL.Version21.PixelUnpackBufferBinding;
+ var _FloatMat2x3 = OpenTK.Graphics.OpenGL.Version21.FloatMat2x3;
+ var _FloatMat2x4 = OpenTK.Graphics.OpenGL.Version21.FloatMat2x4;
+ var _FloatMat3x2 = OpenTK.Graphics.OpenGL.Version21.FloatMat3x2;
+ var _FloatMat3x4 = OpenTK.Graphics.OpenGL.Version21.FloatMat3x4;
+ var _FloatMat4x2 = OpenTK.Graphics.OpenGL.Version21.FloatMat4x2;
+ var _FloatMat4x3 = OpenTK.Graphics.OpenGL.Version21.FloatMat4x3;
+ var _Srgb = OpenTK.Graphics.OpenGL.Version21.Srgb;
+ var _Srgb8 = OpenTK.Graphics.OpenGL.Version21.Srgb8;
+ var _SrgbAlpha = OpenTK.Graphics.OpenGL.Version21.SrgbAlpha;
+ var _Srgb8Alpha8 = OpenTK.Graphics.OpenGL.Version21.Srgb8Alpha8;
+ var _SluminanceAlpha = OpenTK.Graphics.OpenGL.Version21.SluminanceAlpha;
+ var _Sluminance8Alpha8 = OpenTK.Graphics.OpenGL.Version21.Sluminance8Alpha8;
+ var _Sluminance = OpenTK.Graphics.OpenGL.Version21.Sluminance;
+ var _Sluminance8 = OpenTK.Graphics.OpenGL.Version21.Sluminance8;
+ var _CompressedSrgb = OpenTK.Graphics.OpenGL.Version21.CompressedSrgb;
+ var _CompressedSrgbAlpha = OpenTK.Graphics.OpenGL.Version21.CompressedSrgbAlpha;
+ var _CompressedSluminance = OpenTK.Graphics.OpenGL.Version21.CompressedSluminance;
+ var _CompressedSluminanceAlpha = OpenTK.Graphics.OpenGL.Version21.CompressedSluminanceAlpha;
+}
+static void Test_Version30_10968() {
+ var _ContextFlagForwardCompatibleBit = OpenTK.Graphics.OpenGL.Version30.ContextFlagForwardCompatibleBit;
+ var _MapReadBit = OpenTK.Graphics.OpenGL.Version30.MapReadBit;
+ var _MapWriteBit = OpenTK.Graphics.OpenGL.Version30.MapWriteBit;
+ var _MapInvalidateRangeBit = OpenTK.Graphics.OpenGL.Version30.MapInvalidateRangeBit;
+ var _MapInvalidateBufferBit = OpenTK.Graphics.OpenGL.Version30.MapInvalidateBufferBit;
+ var _MapFlushExplicitBit = OpenTK.Graphics.OpenGL.Version30.MapFlushExplicitBit;
+ var _MapUnsynchronizedBit = OpenTK.Graphics.OpenGL.Version30.MapUnsynchronizedBit;
+ var _InvalidFramebufferOperation = OpenTK.Graphics.OpenGL.Version30.InvalidFramebufferOperation;
+ var _MaxClipDistances = OpenTK.Graphics.OpenGL.Version30.MaxClipDistances;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.Version30.HalfFloat;
+ var _ClipDistance0 = OpenTK.Graphics.OpenGL.Version30.ClipDistance0;
+ var _ClipDistance1 = OpenTK.Graphics.OpenGL.Version30.ClipDistance1;
+ var _ClipDistance2 = OpenTK.Graphics.OpenGL.Version30.ClipDistance2;
+ var _ClipDistance3 = OpenTK.Graphics.OpenGL.Version30.ClipDistance3;
+ var _ClipDistance4 = OpenTK.Graphics.OpenGL.Version30.ClipDistance4;
+ var _ClipDistance5 = OpenTK.Graphics.OpenGL.Version30.ClipDistance5;
+ var _ClipDistance6 = OpenTK.Graphics.OpenGL.Version30.ClipDistance6;
+ var _ClipDistance7 = OpenTK.Graphics.OpenGL.Version30.ClipDistance7;
+ var _FramebufferAttachmentColorEncoding = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentColorEncoding;
+ var _FramebufferAttachmentComponentType = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentComponentType;
+ var _FramebufferAttachmentRedSize = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentRedSize;
+ var _FramebufferAttachmentGreenSize = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentGreenSize;
+ var _FramebufferAttachmentBlueSize = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentBlueSize;
+ var _FramebufferAttachmentAlphaSize = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentAlphaSize;
+ var _FramebufferAttachmentDepthSize = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentDepthSize;
+ var _FramebufferAttachmentStencilSize = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentStencilSize;
+ var _FramebufferDefault = OpenTK.Graphics.OpenGL.Version30.FramebufferDefault;
+ var _FramebufferUndefined = OpenTK.Graphics.OpenGL.Version30.FramebufferUndefined;
+ var _DepthStencilAttachment = OpenTK.Graphics.OpenGL.Version30.DepthStencilAttachment;
+ var _MajorVersion = OpenTK.Graphics.OpenGL.Version30.MajorVersion;
+ var _MinorVersion = OpenTK.Graphics.OpenGL.Version30.MinorVersion;
+ var _NumExtensions = OpenTK.Graphics.OpenGL.Version30.NumExtensions;
+ var _ContextFlags = OpenTK.Graphics.OpenGL.Version30.ContextFlags;
+ var _Index = OpenTK.Graphics.OpenGL.Version30.Index;
+ var _CompressedRed = OpenTK.Graphics.OpenGL.Version30.CompressedRed;
+ var _CompressedRg = OpenTK.Graphics.OpenGL.Version30.CompressedRg;
+ var _Rg = OpenTK.Graphics.OpenGL.Version30.Rg;
+ var _RgInteger = OpenTK.Graphics.OpenGL.Version30.RgInteger;
+ var _R8 = OpenTK.Graphics.OpenGL.Version30.R8;
+ var _R16 = OpenTK.Graphics.OpenGL.Version30.R16;
+ var _Rg8 = OpenTK.Graphics.OpenGL.Version30.Rg8;
+ var _Rg16 = OpenTK.Graphics.OpenGL.Version30.Rg16;
+ var _R16f = OpenTK.Graphics.OpenGL.Version30.R16f;
+ var _R32f = OpenTK.Graphics.OpenGL.Version30.R32f;
+ var _Rg16f = OpenTK.Graphics.OpenGL.Version30.Rg16f;
+ var _Rg32f = OpenTK.Graphics.OpenGL.Version30.Rg32f;
+ var _R8i = OpenTK.Graphics.OpenGL.Version30.R8i;
+ var _R8ui = OpenTK.Graphics.OpenGL.Version30.R8ui;
+ var _R16i = OpenTK.Graphics.OpenGL.Version30.R16i;
+ var _R16ui = OpenTK.Graphics.OpenGL.Version30.R16ui;
+ var _R32i = OpenTK.Graphics.OpenGL.Version30.R32i;
+ var _R32ui = OpenTK.Graphics.OpenGL.Version30.R32ui;
+ var _Rg8i = OpenTK.Graphics.OpenGL.Version30.Rg8i;
+ var _Rg8ui = OpenTK.Graphics.OpenGL.Version30.Rg8ui;
+ var _Rg16i = OpenTK.Graphics.OpenGL.Version30.Rg16i;
+ var _Rg16ui = OpenTK.Graphics.OpenGL.Version30.Rg16ui;
+ var _Rg32i = OpenTK.Graphics.OpenGL.Version30.Rg32i;
+ var _Rg32ui = OpenTK.Graphics.OpenGL.Version30.Rg32ui;
+ var _MaxRenderbufferSize = OpenTK.Graphics.OpenGL.Version30.MaxRenderbufferSize;
+ var _DepthStencil = OpenTK.Graphics.OpenGL.Version30.DepthStencil;
+ var _UnsignedInt248 = OpenTK.Graphics.OpenGL.Version30.UnsignedInt248;
+ var _VertexArrayBinding = OpenTK.Graphics.OpenGL.Version30.VertexArrayBinding;
+ var _Rgba32f = OpenTK.Graphics.OpenGL.Version30.Rgba32f;
+ var _Rgb32f = OpenTK.Graphics.OpenGL.Version30.Rgb32f;
+ var _Rgba16f = OpenTK.Graphics.OpenGL.Version30.Rgba16f;
+ var _Rgb16f = OpenTK.Graphics.OpenGL.Version30.Rgb16f;
+ var _CompareRefToTexture = OpenTK.Graphics.OpenGL.Version30.CompareRefToTexture;
+ var _Depth24Stencil8 = OpenTK.Graphics.OpenGL.Version30.Depth24Stencil8;
+ var _TextureStencilSize = OpenTK.Graphics.OpenGL.Version30.TextureStencilSize;
+ var _VertexAttribArrayInteger = OpenTK.Graphics.OpenGL.Version30.VertexAttribArrayInteger;
+ var _MaxArrayTextureLayers = OpenTK.Graphics.OpenGL.Version30.MaxArrayTextureLayers;
+ var _MinProgramTexelOffset = OpenTK.Graphics.OpenGL.Version30.MinProgramTexelOffset;
+ var _MaxProgramTexelOffset = OpenTK.Graphics.OpenGL.Version30.MaxProgramTexelOffset;
+ var _ClampVertexColor = OpenTK.Graphics.OpenGL.Version30.ClampVertexColor;
+ var _ClampFragmentColor = OpenTK.Graphics.OpenGL.Version30.ClampFragmentColor;
+ var _ClampReadColor = OpenTK.Graphics.OpenGL.Version30.ClampReadColor;
+ var _FixedOnly = OpenTK.Graphics.OpenGL.Version30.FixedOnly;
+ var _MaxVaryingComponents = OpenTK.Graphics.OpenGL.Version30.MaxVaryingComponents;
+ var _TextureRedType = OpenTK.Graphics.OpenGL.Version30.TextureRedType;
+ var _TextureGreenType = OpenTK.Graphics.OpenGL.Version30.TextureGreenType;
+ var _TextureBlueType = OpenTK.Graphics.OpenGL.Version30.TextureBlueType;
+ var _TextureAlphaType = OpenTK.Graphics.OpenGL.Version30.TextureAlphaType;
+ var _TextureLuminanceType = OpenTK.Graphics.OpenGL.Version30.TextureLuminanceType;
+ var _TextureIntensityType = OpenTK.Graphics.OpenGL.Version30.TextureIntensityType;
+ var _TextureDepthType = OpenTK.Graphics.OpenGL.Version30.TextureDepthType;
+ var _UnsignedNormalized = OpenTK.Graphics.OpenGL.Version30.UnsignedNormalized;
+ var _Texture1DArray = OpenTK.Graphics.OpenGL.Version30.Texture1DArray;
+ var _ProxyTexture1DArray = OpenTK.Graphics.OpenGL.Version30.ProxyTexture1DArray;
+ var _Texture2DArray = OpenTK.Graphics.OpenGL.Version30.Texture2DArray;
+ var _ProxyTexture2DArray = OpenTK.Graphics.OpenGL.Version30.ProxyTexture2DArray;
+ var _TextureBinding1DArray = OpenTK.Graphics.OpenGL.Version30.TextureBinding1DArray;
+ var _TextureBinding2DArray = OpenTK.Graphics.OpenGL.Version30.TextureBinding2DArray;
+ var _R11fG11fB10f = OpenTK.Graphics.OpenGL.Version30.R11fG11fB10f;
+ var _UnsignedInt10F11F11FRev = OpenTK.Graphics.OpenGL.Version30.UnsignedInt10F11F11FRev;
+ var _Rgb9E5 = OpenTK.Graphics.OpenGL.Version30.Rgb9E5;
+ var _UnsignedInt5999Rev = OpenTK.Graphics.OpenGL.Version30.UnsignedInt5999Rev;
+ var _TextureSharedSize = OpenTK.Graphics.OpenGL.Version30.TextureSharedSize;
+ var _TransformFeedbackVaryingMaxLength = OpenTK.Graphics.OpenGL.Version30.TransformFeedbackVaryingMaxLength;
+ var _TransformFeedbackBufferMode = OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBufferMode;
+ var _MaxTransformFeedbackSeparateComponents = OpenTK.Graphics.OpenGL.Version30.MaxTransformFeedbackSeparateComponents;
+ var _TransformFeedbackVaryings = OpenTK.Graphics.OpenGL.Version30.TransformFeedbackVaryings;
+ var _TransformFeedbackBufferStart = OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBufferStart;
+ var _TransformFeedbackBufferSize = OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBufferSize;
+ var _PrimitivesGenerated = OpenTK.Graphics.OpenGL.Version30.PrimitivesGenerated;
+ var _TransformFeedbackPrimitivesWritten = OpenTK.Graphics.OpenGL.Version30.TransformFeedbackPrimitivesWritten;
+ var _RasterizerDiscard = OpenTK.Graphics.OpenGL.Version30.RasterizerDiscard;
+ var _MaxTransformFeedbackInterleavedComponents = OpenTK.Graphics.OpenGL.Version30.MaxTransformFeedbackInterleavedComponents;
+ var _MaxTransformFeedbackSeparateAttribs = OpenTK.Graphics.OpenGL.Version30.MaxTransformFeedbackSeparateAttribs;
+ var _InterleavedAttribs = OpenTK.Graphics.OpenGL.Version30.InterleavedAttribs;
+ var _SeparateAttribs = OpenTK.Graphics.OpenGL.Version30.SeparateAttribs;
+ var _TransformFeedbackBuffer = OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBuffer;
+ var _TransformFeedbackBufferBinding = OpenTK.Graphics.OpenGL.Version30.TransformFeedbackBufferBinding;
+ var _DrawFramebufferBinding = OpenTK.Graphics.OpenGL.Version30.DrawFramebufferBinding;
+ var _FramebufferBinding = OpenTK.Graphics.OpenGL.Version30.FramebufferBinding;
+ var _RenderbufferBinding = OpenTK.Graphics.OpenGL.Version30.RenderbufferBinding;
+ var _ReadFramebuffer = OpenTK.Graphics.OpenGL.Version30.ReadFramebuffer;
+ var _DrawFramebuffer = OpenTK.Graphics.OpenGL.Version30.DrawFramebuffer;
+ var _ReadFramebufferBinding = OpenTK.Graphics.OpenGL.Version30.ReadFramebufferBinding;
+ var _RenderbufferSamples = OpenTK.Graphics.OpenGL.Version30.RenderbufferSamples;
+ var _DepthComponent32f = OpenTK.Graphics.OpenGL.Version30.DepthComponent32f;
+ var _Depth32fStencil8 = OpenTK.Graphics.OpenGL.Version30.Depth32fStencil8;
+ var _FramebufferAttachmentObjectType = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentObjectType;
+ var _FramebufferAttachmentObjectName = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentObjectName;
+ var _FramebufferAttachmentTextureLevel = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentTextureLevel;
+ var _FramebufferAttachmentTextureCubeMapFace = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentTextureCubeMapFace;
+ var _FramebufferAttachmentTextureLayer = OpenTK.Graphics.OpenGL.Version30.FramebufferAttachmentTextureLayer;
+ var _FramebufferComplete = OpenTK.Graphics.OpenGL.Version30.FramebufferComplete;
+ var _FramebufferIncompleteAttachment = OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteAttachment;
+ var _FramebufferIncompleteMissingAttachment = OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteMissingAttachment;
+ var _FramebufferIncompleteDrawBuffer = OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteDrawBuffer;
+ var _FramebufferIncompleteReadBuffer = OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteReadBuffer;
+ var _FramebufferUnsupported = OpenTK.Graphics.OpenGL.Version30.FramebufferUnsupported;
+ var _MaxColorAttachments = OpenTK.Graphics.OpenGL.Version30.MaxColorAttachments;
+ var _ColorAttachment0 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment0;
+ var _ColorAttachment1 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment1;
+ var _ColorAttachment2 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment2;
+ var _ColorAttachment3 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment3;
+ var _ColorAttachment4 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment4;
+ var _ColorAttachment5 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment5;
+ var _ColorAttachment6 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment6;
+ var _ColorAttachment7 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment7;
+ var _ColorAttachment8 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment8;
+ var _ColorAttachment9 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment9;
+ var _ColorAttachment10 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment10;
+ var _ColorAttachment11 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment11;
+ var _ColorAttachment12 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment12;
+ var _ColorAttachment13 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment13;
+ var _ColorAttachment14 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment14;
+ var _ColorAttachment15 = OpenTK.Graphics.OpenGL.Version30.ColorAttachment15;
+ var _DepthAttachment = OpenTK.Graphics.OpenGL.Version30.DepthAttachment;
+ var _StencilAttachment = OpenTK.Graphics.OpenGL.Version30.StencilAttachment;
+ var _Framebuffer = OpenTK.Graphics.OpenGL.Version30.Framebuffer;
+ var _Renderbuffer = OpenTK.Graphics.OpenGL.Version30.Renderbuffer;
+ var _RenderbufferWidth = OpenTK.Graphics.OpenGL.Version30.RenderbufferWidth;
+ var _RenderbufferHeight = OpenTK.Graphics.OpenGL.Version30.RenderbufferHeight;
+ var _RenderbufferInternalFormat = OpenTK.Graphics.OpenGL.Version30.RenderbufferInternalFormat;
+ var _StencilIndex1 = OpenTK.Graphics.OpenGL.Version30.StencilIndex1;
+ var _StencilIndex4 = OpenTK.Graphics.OpenGL.Version30.StencilIndex4;
+ var _StencilIndex8 = OpenTK.Graphics.OpenGL.Version30.StencilIndex8;
+ var _StencilIndex16 = OpenTK.Graphics.OpenGL.Version30.StencilIndex16;
+ var _RenderbufferRedSize = OpenTK.Graphics.OpenGL.Version30.RenderbufferRedSize;
+ var _RenderbufferGreenSize = OpenTK.Graphics.OpenGL.Version30.RenderbufferGreenSize;
+ var _RenderbufferBlueSize = OpenTK.Graphics.OpenGL.Version30.RenderbufferBlueSize;
+ var _RenderbufferAlphaSize = OpenTK.Graphics.OpenGL.Version30.RenderbufferAlphaSize;
+ var _RenderbufferDepthSize = OpenTK.Graphics.OpenGL.Version30.RenderbufferDepthSize;
+ var _RenderbufferStencilSize = OpenTK.Graphics.OpenGL.Version30.RenderbufferStencilSize;
+ var _FramebufferIncompleteMultisample = OpenTK.Graphics.OpenGL.Version30.FramebufferIncompleteMultisample;
+ var _MaxSamples = OpenTK.Graphics.OpenGL.Version30.MaxSamples;
+ var _Rgba32ui = OpenTK.Graphics.OpenGL.Version30.Rgba32ui;
+ var _Rgb32ui = OpenTK.Graphics.OpenGL.Version30.Rgb32ui;
+ var _Rgba16ui = OpenTK.Graphics.OpenGL.Version30.Rgba16ui;
+ var _Rgb16ui = OpenTK.Graphics.OpenGL.Version30.Rgb16ui;
+ var _Rgba8ui = OpenTK.Graphics.OpenGL.Version30.Rgba8ui;
+ var _Rgb8ui = OpenTK.Graphics.OpenGL.Version30.Rgb8ui;
+ var _Rgba32i = OpenTK.Graphics.OpenGL.Version30.Rgba32i;
+ var _Rgb32i = OpenTK.Graphics.OpenGL.Version30.Rgb32i;
+ var _Rgba16i = OpenTK.Graphics.OpenGL.Version30.Rgba16i;
+ var _Rgb16i = OpenTK.Graphics.OpenGL.Version30.Rgb16i;
+ var _Rgba8i = OpenTK.Graphics.OpenGL.Version30.Rgba8i;
+ var _Rgb8i = OpenTK.Graphics.OpenGL.Version30.Rgb8i;
+ var _RedInteger = OpenTK.Graphics.OpenGL.Version30.RedInteger;
+ var _GreenInteger = OpenTK.Graphics.OpenGL.Version30.GreenInteger;
+ var _BlueInteger = OpenTK.Graphics.OpenGL.Version30.BlueInteger;
+ var _AlphaInteger = OpenTK.Graphics.OpenGL.Version30.AlphaInteger;
+ var _RgbInteger = OpenTK.Graphics.OpenGL.Version30.RgbInteger;
+ var _RgbaInteger = OpenTK.Graphics.OpenGL.Version30.RgbaInteger;
+ var _BgrInteger = OpenTK.Graphics.OpenGL.Version30.BgrInteger;
+ var _BgraInteger = OpenTK.Graphics.OpenGL.Version30.BgraInteger;
+ var _Float32UnsignedInt248Rev = OpenTK.Graphics.OpenGL.Version30.Float32UnsignedInt248Rev;
+ var _FramebufferSrgb = OpenTK.Graphics.OpenGL.Version30.FramebufferSrgb;
+ var _CompressedRedRgtc1 = OpenTK.Graphics.OpenGL.Version30.CompressedRedRgtc1;
+ var _CompressedSignedRedRgtc1 = OpenTK.Graphics.OpenGL.Version30.CompressedSignedRedRgtc1;
+ var _CompressedRgRgtc2 = OpenTK.Graphics.OpenGL.Version30.CompressedRgRgtc2;
+ var _CompressedSignedRgRgtc2 = OpenTK.Graphics.OpenGL.Version30.CompressedSignedRgRgtc2;
+ var _Sampler1DArray = OpenTK.Graphics.OpenGL.Version30.Sampler1DArray;
+ var _Sampler2DArray = OpenTK.Graphics.OpenGL.Version30.Sampler2DArray;
+ var _Sampler1DArrayShadow = OpenTK.Graphics.OpenGL.Version30.Sampler1DArrayShadow;
+ var _Sampler2DArrayShadow = OpenTK.Graphics.OpenGL.Version30.Sampler2DArrayShadow;
+ var _SamplerCubeShadow = OpenTK.Graphics.OpenGL.Version30.SamplerCubeShadow;
+ var _UnsignedIntVec2 = OpenTK.Graphics.OpenGL.Version30.UnsignedIntVec2;
+ var _UnsignedIntVec3 = OpenTK.Graphics.OpenGL.Version30.UnsignedIntVec3;
+ var _UnsignedIntVec4 = OpenTK.Graphics.OpenGL.Version30.UnsignedIntVec4;
+ var _IntSampler1D = OpenTK.Graphics.OpenGL.Version30.IntSampler1D;
+ var _IntSampler2D = OpenTK.Graphics.OpenGL.Version30.IntSampler2D;
+ var _IntSampler3D = OpenTK.Graphics.OpenGL.Version30.IntSampler3D;
+ var _IntSamplerCube = OpenTK.Graphics.OpenGL.Version30.IntSamplerCube;
+ var _IntSampler1DArray = OpenTK.Graphics.OpenGL.Version30.IntSampler1DArray;
+ var _IntSampler2DArray = OpenTK.Graphics.OpenGL.Version30.IntSampler2DArray;
+ var _UnsignedIntSampler1D = OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler1D;
+ var _UnsignedIntSampler2D = OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler2D;
+ var _UnsignedIntSampler3D = OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler3D;
+ var _UnsignedIntSamplerCube = OpenTK.Graphics.OpenGL.Version30.UnsignedIntSamplerCube;
+ var _UnsignedIntSampler1DArray = OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler1DArray;
+ var _UnsignedIntSampler2DArray = OpenTK.Graphics.OpenGL.Version30.UnsignedIntSampler2DArray;
+ var _QueryWait = OpenTK.Graphics.OpenGL.Version30.QueryWait;
+ var _QueryNoWait = OpenTK.Graphics.OpenGL.Version30.QueryNoWait;
+ var _QueryByRegionWait = OpenTK.Graphics.OpenGL.Version30.QueryByRegionWait;
+ var _QueryByRegionNoWait = OpenTK.Graphics.OpenGL.Version30.QueryByRegionNoWait;
+ var _BufferAccessFlags = OpenTK.Graphics.OpenGL.Version30.BufferAccessFlags;
+ var _BufferMapLength = OpenTK.Graphics.OpenGL.Version30.BufferMapLength;
+ var _BufferMapOffset = OpenTK.Graphics.OpenGL.Version30.BufferMapOffset;
+}
+static void Test_Version31_10969() {
+ var _TextureRectangle = OpenTK.Graphics.OpenGL.Version31.TextureRectangle;
+ var _TextureBindingRectangle = OpenTK.Graphics.OpenGL.Version31.TextureBindingRectangle;
+ var _ProxyTextureRectangle = OpenTK.Graphics.OpenGL.Version31.ProxyTextureRectangle;
+ var _MaxRectangleTextureSize = OpenTK.Graphics.OpenGL.Version31.MaxRectangleTextureSize;
+ var _UniformBuffer = OpenTK.Graphics.OpenGL.Version31.UniformBuffer;
+ var _UniformBufferBinding = OpenTK.Graphics.OpenGL.Version31.UniformBufferBinding;
+ var _UniformBufferStart = OpenTK.Graphics.OpenGL.Version31.UniformBufferStart;
+ var _UniformBufferSize = OpenTK.Graphics.OpenGL.Version31.UniformBufferSize;
+ var _MaxVertexUniformBlocks = OpenTK.Graphics.OpenGL.Version31.MaxVertexUniformBlocks;
+ var _MaxFragmentUniformBlocks = OpenTK.Graphics.OpenGL.Version31.MaxFragmentUniformBlocks;
+ var _MaxCombinedUniformBlocks = OpenTK.Graphics.OpenGL.Version31.MaxCombinedUniformBlocks;
+ var _MaxUniformBufferBindings = OpenTK.Graphics.OpenGL.Version31.MaxUniformBufferBindings;
+ var _MaxUniformBlockSize = OpenTK.Graphics.OpenGL.Version31.MaxUniformBlockSize;
+ var _MaxCombinedVertexUniformComponents = OpenTK.Graphics.OpenGL.Version31.MaxCombinedVertexUniformComponents;
+ var _MaxCombinedFragmentUniformComponents = OpenTK.Graphics.OpenGL.Version31.MaxCombinedFragmentUniformComponents;
+ var _UniformBufferOffsetAlignment = OpenTK.Graphics.OpenGL.Version31.UniformBufferOffsetAlignment;
+ var _ActiveUniformBlockMaxNameLength = OpenTK.Graphics.OpenGL.Version31.ActiveUniformBlockMaxNameLength;
+ var _ActiveUniformBlocks = OpenTK.Graphics.OpenGL.Version31.ActiveUniformBlocks;
+ var _UniformType = OpenTK.Graphics.OpenGL.Version31.UniformType;
+ var _UniformSize = OpenTK.Graphics.OpenGL.Version31.UniformSize;
+ var _UniformNameLength = OpenTK.Graphics.OpenGL.Version31.UniformNameLength;
+ var _UniformBlockIndex = OpenTK.Graphics.OpenGL.Version31.UniformBlockIndex;
+ var _UniformOffset = OpenTK.Graphics.OpenGL.Version31.UniformOffset;
+ var _UniformArrayStride = OpenTK.Graphics.OpenGL.Version31.UniformArrayStride;
+ var _UniformMatrixStride = OpenTK.Graphics.OpenGL.Version31.UniformMatrixStride;
+ var _UniformIsRowMajor = OpenTK.Graphics.OpenGL.Version31.UniformIsRowMajor;
+ var _UniformBlockBinding = OpenTK.Graphics.OpenGL.Version31.UniformBlockBinding;
+ var _UniformBlockDataSize = OpenTK.Graphics.OpenGL.Version31.UniformBlockDataSize;
+ var _UniformBlockNameLength = OpenTK.Graphics.OpenGL.Version31.UniformBlockNameLength;
+ var _UniformBlockActiveUniforms = OpenTK.Graphics.OpenGL.Version31.UniformBlockActiveUniforms;
+ var _UniformBlockActiveUniformIndices = OpenTK.Graphics.OpenGL.Version31.UniformBlockActiveUniformIndices;
+ var _UniformBlockReferencedByVertexShader = OpenTK.Graphics.OpenGL.Version31.UniformBlockReferencedByVertexShader;
+ var _UniformBlockReferencedByFragmentShader = OpenTK.Graphics.OpenGL.Version31.UniformBlockReferencedByFragmentShader;
+ var _Sampler2DRect = OpenTK.Graphics.OpenGL.Version31.Sampler2DRect;
+ var _Sampler2DRectShadow = OpenTK.Graphics.OpenGL.Version31.Sampler2DRectShadow;
+ var _TextureBuffer = OpenTK.Graphics.OpenGL.Version31.TextureBuffer;
+ var _MaxTextureBufferSize = OpenTK.Graphics.OpenGL.Version31.MaxTextureBufferSize;
+ var _TextureBindingBuffer = OpenTK.Graphics.OpenGL.Version31.TextureBindingBuffer;
+ var _TextureBufferDataStoreBinding = OpenTK.Graphics.OpenGL.Version31.TextureBufferDataStoreBinding;
+ var _SamplerBuffer = OpenTK.Graphics.OpenGL.Version31.SamplerBuffer;
+ var _IntSampler2DRect = OpenTK.Graphics.OpenGL.Version31.IntSampler2DRect;
+ var _IntSamplerBuffer = OpenTK.Graphics.OpenGL.Version31.IntSamplerBuffer;
+ var _UnsignedIntSampler2DRect = OpenTK.Graphics.OpenGL.Version31.UnsignedIntSampler2DRect;
+ var _UnsignedIntSamplerBuffer = OpenTK.Graphics.OpenGL.Version31.UnsignedIntSamplerBuffer;
+ var _CopyReadBuffer = OpenTK.Graphics.OpenGL.Version31.CopyReadBuffer;
+ var _CopyWriteBuffer = OpenTK.Graphics.OpenGL.Version31.CopyWriteBuffer;
+ var _R8Snorm = OpenTK.Graphics.OpenGL.Version31.R8Snorm;
+ var _Rg8Snorm = OpenTK.Graphics.OpenGL.Version31.Rg8Snorm;
+ var _Rgb8Snorm = OpenTK.Graphics.OpenGL.Version31.Rgb8Snorm;
+ var _Rgba8Snorm = OpenTK.Graphics.OpenGL.Version31.Rgba8Snorm;
+ var _R16Snorm = OpenTK.Graphics.OpenGL.Version31.R16Snorm;
+ var _Rg16Snorm = OpenTK.Graphics.OpenGL.Version31.Rg16Snorm;
+ var _Rgb16Snorm = OpenTK.Graphics.OpenGL.Version31.Rgb16Snorm;
+ var _Rgba16Snorm = OpenTK.Graphics.OpenGL.Version31.Rgba16Snorm;
+ var _SignedNormalized = OpenTK.Graphics.OpenGL.Version31.SignedNormalized;
+ var _PrimitiveRestart = OpenTK.Graphics.OpenGL.Version31.PrimitiveRestart;
+ var _PrimitiveRestartIndex = OpenTK.Graphics.OpenGL.Version31.PrimitiveRestartIndex;
+ var _InvalidIndex = OpenTK.Graphics.OpenGL.Version31.InvalidIndex;
+}
+static void Test_Version32_10970() {
+ var _ContextCoreProfileBit = OpenTK.Graphics.OpenGL.Version32.ContextCoreProfileBit;
+ var _SyncFlushCommandsBit = OpenTK.Graphics.OpenGL.Version32.SyncFlushCommandsBit;
+ var _ContextCompatibilityProfileBit = OpenTK.Graphics.OpenGL.Version32.ContextCompatibilityProfileBit;
+ var _LinesAdjacency = OpenTK.Graphics.OpenGL.Version32.LinesAdjacency;
+ var _LineStripAdjacency = OpenTK.Graphics.OpenGL.Version32.LineStripAdjacency;
+ var _TrianglesAdjacency = OpenTK.Graphics.OpenGL.Version32.TrianglesAdjacency;
+ var _TriangleStripAdjacency = OpenTK.Graphics.OpenGL.Version32.TriangleStripAdjacency;
+ var _ProgramPointSize = OpenTK.Graphics.OpenGL.Version32.ProgramPointSize;
+ var _DepthClamp = OpenTK.Graphics.OpenGL.Version32.DepthClamp;
+ var _TextureCubeMapSeamless = OpenTK.Graphics.OpenGL.Version32.TextureCubeMapSeamless;
+ var _GeometryVerticesOut = OpenTK.Graphics.OpenGL.Version32.GeometryVerticesOut;
+ var _GeometryInputType = OpenTK.Graphics.OpenGL.Version32.GeometryInputType;
+ var _GeometryOutputType = OpenTK.Graphics.OpenGL.Version32.GeometryOutputType;
+ var _MaxGeometryTextureImageUnits = OpenTK.Graphics.OpenGL.Version32.MaxGeometryTextureImageUnits;
+ var _FramebufferAttachmentLayered = OpenTK.Graphics.OpenGL.Version32.FramebufferAttachmentLayered;
+ var _FramebufferIncompleteLayerTargets = OpenTK.Graphics.OpenGL.Version32.FramebufferIncompleteLayerTargets;
+ var _GeometryShader = OpenTK.Graphics.OpenGL.Version32.GeometryShader;
+ var _MaxGeometryUniformComponents = OpenTK.Graphics.OpenGL.Version32.MaxGeometryUniformComponents;
+ var _MaxGeometryOutputVertices = OpenTK.Graphics.OpenGL.Version32.MaxGeometryOutputVertices;
+ var _MaxGeometryTotalOutputComponents = OpenTK.Graphics.OpenGL.Version32.MaxGeometryTotalOutputComponents;
+ var _QuadsFollowProvokingVertexConvention = OpenTK.Graphics.OpenGL.Version32.QuadsFollowProvokingVertexConvention;
+ var _FirstVertexConvention = OpenTK.Graphics.OpenGL.Version32.FirstVertexConvention;
+ var _LastVertexConvention = OpenTK.Graphics.OpenGL.Version32.LastVertexConvention;
+ var _ProvokingVertex = OpenTK.Graphics.OpenGL.Version32.ProvokingVertex;
+ var _SamplePosition = OpenTK.Graphics.OpenGL.Version32.SamplePosition;
+ var _SampleMask = OpenTK.Graphics.OpenGL.Version32.SampleMask;
+ var _SampleMaskValue = OpenTK.Graphics.OpenGL.Version32.SampleMaskValue;
+ var _MaxSampleMaskWords = OpenTK.Graphics.OpenGL.Version32.MaxSampleMaskWords;
+ var _Texture2DMultisample = OpenTK.Graphics.OpenGL.Version32.Texture2DMultisample;
+ var _ProxyTexture2DMultisample = OpenTK.Graphics.OpenGL.Version32.ProxyTexture2DMultisample;
+ var _Texture2DMultisampleArray = OpenTK.Graphics.OpenGL.Version32.Texture2DMultisampleArray;
+ var _ProxyTexture2DMultisampleArray = OpenTK.Graphics.OpenGL.Version32.ProxyTexture2DMultisampleArray;
+ var _TextureBinding2DMultisample = OpenTK.Graphics.OpenGL.Version32.TextureBinding2DMultisample;
+ var _TextureBinding2DMultisampleArray = OpenTK.Graphics.OpenGL.Version32.TextureBinding2DMultisampleArray;
+ var _TextureSamples = OpenTK.Graphics.OpenGL.Version32.TextureSamples;
+ var _TextureFixedSampleLocations = OpenTK.Graphics.OpenGL.Version32.TextureFixedSampleLocations;
+ var _Sampler2DMultisample = OpenTK.Graphics.OpenGL.Version32.Sampler2DMultisample;
+ var _IntSampler2DMultisample = OpenTK.Graphics.OpenGL.Version32.IntSampler2DMultisample;
+ var _UnsignedIntSampler2DMultisample = OpenTK.Graphics.OpenGL.Version32.UnsignedIntSampler2DMultisample;
+ var _Sampler2DMultisampleArray = OpenTK.Graphics.OpenGL.Version32.Sampler2DMultisampleArray;
+ var _IntSampler2DMultisampleArray = OpenTK.Graphics.OpenGL.Version32.IntSampler2DMultisampleArray;
+ var _UnsignedIntSampler2DMultisampleArray = OpenTK.Graphics.OpenGL.Version32.UnsignedIntSampler2DMultisampleArray;
+ var _MaxColorTextureSamples = OpenTK.Graphics.OpenGL.Version32.MaxColorTextureSamples;
+ var _MaxDepthTextureSamples = OpenTK.Graphics.OpenGL.Version32.MaxDepthTextureSamples;
+ var _MaxIntegerSamples = OpenTK.Graphics.OpenGL.Version32.MaxIntegerSamples;
+ var _MaxServerWaitTimeout = OpenTK.Graphics.OpenGL.Version32.MaxServerWaitTimeout;
+ var _ObjectType = OpenTK.Graphics.OpenGL.Version32.ObjectType;
+ var _SyncCondition = OpenTK.Graphics.OpenGL.Version32.SyncCondition;
+ var _SyncStatus = OpenTK.Graphics.OpenGL.Version32.SyncStatus;
+ var _SyncFlags = OpenTK.Graphics.OpenGL.Version32.SyncFlags;
+ var _SyncFence = OpenTK.Graphics.OpenGL.Version32.SyncFence;
+ var _SyncGpuCommandsComplete = OpenTK.Graphics.OpenGL.Version32.SyncGpuCommandsComplete;
+ var _Unsignaled = OpenTK.Graphics.OpenGL.Version32.Unsignaled;
+ var _Signaled = OpenTK.Graphics.OpenGL.Version32.Signaled;
+ var _AlreadySignaled = OpenTK.Graphics.OpenGL.Version32.AlreadySignaled;
+ var _TimeoutExpired = OpenTK.Graphics.OpenGL.Version32.TimeoutExpired;
+ var _ConditionSatisfied = OpenTK.Graphics.OpenGL.Version32.ConditionSatisfied;
+ var _WaitFailed = OpenTK.Graphics.OpenGL.Version32.WaitFailed;
+ var _MaxVertexOutputComponents = OpenTK.Graphics.OpenGL.Version32.MaxVertexOutputComponents;
+ var _MaxGeometryInputComponents = OpenTK.Graphics.OpenGL.Version32.MaxGeometryInputComponents;
+ var _MaxGeometryOutputComponents = OpenTK.Graphics.OpenGL.Version32.MaxGeometryOutputComponents;
+ var _MaxFragmentInputComponents = OpenTK.Graphics.OpenGL.Version32.MaxFragmentInputComponents;
+ var _ContextProfileMask = OpenTK.Graphics.OpenGL.Version32.ContextProfileMask;
+ var _TimeoutIgnored = OpenTK.Graphics.OpenGL.Version32.TimeoutIgnored;
+}
+static void Test_Version33_10971() {
+ var _TimeElapsed = OpenTK.Graphics.OpenGL.Version33.TimeElapsed;
+ var _Src1Color = OpenTK.Graphics.OpenGL.Version33.Src1Color;
+ var _OneMinusSrc1Color = OpenTK.Graphics.OpenGL.Version33.OneMinusSrc1Color;
+ var _OneMinusSrc1Alpha = OpenTK.Graphics.OpenGL.Version33.OneMinusSrc1Alpha;
+ var _MaxDualSourceDrawBuffers = OpenTK.Graphics.OpenGL.Version33.MaxDualSourceDrawBuffers;
+ var _VertexAttribArrayDivisor = OpenTK.Graphics.OpenGL.Version33.VertexAttribArrayDivisor;
+ var _SamplerBinding = OpenTK.Graphics.OpenGL.Version33.SamplerBinding;
+ var _AnySamplesPassed = OpenTK.Graphics.OpenGL.Version33.AnySamplesPassed;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.Version33.Int2101010Rev;
+ var _Timestamp = OpenTK.Graphics.OpenGL.Version33.Timestamp;
+ var _TextureSwizzleR = OpenTK.Graphics.OpenGL.Version33.TextureSwizzleR;
+ var _TextureSwizzleG = OpenTK.Graphics.OpenGL.Version33.TextureSwizzleG;
+ var _TextureSwizzleB = OpenTK.Graphics.OpenGL.Version33.TextureSwizzleB;
+ var _TextureSwizzleA = OpenTK.Graphics.OpenGL.Version33.TextureSwizzleA;
+ var _TextureSwizzleRgba = OpenTK.Graphics.OpenGL.Version33.TextureSwizzleRgba;
+ var _Rgb10A2ui = OpenTK.Graphics.OpenGL.Version33.Rgb10A2ui;
+}
+static void Test_Version40_10972() {
+ var _Quads = OpenTK.Graphics.OpenGL.Version40.Quads;
+ var _Patches = OpenTK.Graphics.OpenGL.Version40.Patches;
+ var _UniformBlockReferencedByTessControlShader = OpenTK.Graphics.OpenGL.Version40.UniformBlockReferencedByTessControlShader;
+ var _UniformBlockReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.Version40.UniformBlockReferencedByTessEvaluationShader;
+ var _MaxTessControlInputComponents = OpenTK.Graphics.OpenGL.Version40.MaxTessControlInputComponents;
+ var _MaxTessEvaluationInputComponents = OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationInputComponents;
+ var _GeometryShaderInvocations = OpenTK.Graphics.OpenGL.Version40.GeometryShaderInvocations;
+ var _SampleShading = OpenTK.Graphics.OpenGL.Version40.SampleShading;
+ var _MinSampleShadingValue = OpenTK.Graphics.OpenGL.Version40.MinSampleShadingValue;
+ var _ActiveSubroutines = OpenTK.Graphics.OpenGL.Version40.ActiveSubroutines;
+ var _ActiveSubroutineUniforms = OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineUniforms;
+ var _MaxSubroutines = OpenTK.Graphics.OpenGL.Version40.MaxSubroutines;
+ var _MaxSubroutineUniformLocations = OpenTK.Graphics.OpenGL.Version40.MaxSubroutineUniformLocations;
+ var _MaxCombinedTessControlUniformComponents = OpenTK.Graphics.OpenGL.Version40.MaxCombinedTessControlUniformComponents;
+ var _MaxCombinedTessEvaluationUniformComponents = OpenTK.Graphics.OpenGL.Version40.MaxCombinedTessEvaluationUniformComponents;
+ var _TransformFeedback = OpenTK.Graphics.OpenGL.Version40.TransformFeedback;
+ var _TransformFeedbackBufferPaused = OpenTK.Graphics.OpenGL.Version40.TransformFeedbackBufferPaused;
+ var _TransformFeedbackBufferActive = OpenTK.Graphics.OpenGL.Version40.TransformFeedbackBufferActive;
+ var _TransformFeedbackBinding = OpenTK.Graphics.OpenGL.Version40.TransformFeedbackBinding;
+ var _ActiveSubroutineUniformLocations = OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineUniformLocations;
+ var _ActiveSubroutineMaxLength = OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineMaxLength;
+ var _ActiveSubroutineUniformMaxLength = OpenTK.Graphics.OpenGL.Version40.ActiveSubroutineUniformMaxLength;
+ var _NumCompatibleSubroutines = OpenTK.Graphics.OpenGL.Version40.NumCompatibleSubroutines;
+ var _CompatibleSubroutines = OpenTK.Graphics.OpenGL.Version40.CompatibleSubroutines;
+ var _MaxGeometryShaderInvocations = OpenTK.Graphics.OpenGL.Version40.MaxGeometryShaderInvocations;
+ var _MinFragmentInterpolationOffset = OpenTK.Graphics.OpenGL.Version40.MinFragmentInterpolationOffset;
+ var _MaxFragmentInterpolationOffset = OpenTK.Graphics.OpenGL.Version40.MaxFragmentInterpolationOffset;
+ var _FragmentInterpolationOffsetBits = OpenTK.Graphics.OpenGL.Version40.FragmentInterpolationOffsetBits;
+ var _MinProgramTextureGatherOffset = OpenTK.Graphics.OpenGL.Version40.MinProgramTextureGatherOffset;
+ var _MaxProgramTextureGatherOffset = OpenTK.Graphics.OpenGL.Version40.MaxProgramTextureGatherOffset;
+ var _MaxTransformFeedbackBuffers = OpenTK.Graphics.OpenGL.Version40.MaxTransformFeedbackBuffers;
+ var _MaxVertexStreams = OpenTK.Graphics.OpenGL.Version40.MaxVertexStreams;
+ var _PatchVertices = OpenTK.Graphics.OpenGL.Version40.PatchVertices;
+ var _PatchDefaultInnerLevel = OpenTK.Graphics.OpenGL.Version40.PatchDefaultInnerLevel;
+ var _PatchDefaultOuterLevel = OpenTK.Graphics.OpenGL.Version40.PatchDefaultOuterLevel;
+ var _TessControlOutputVertices = OpenTK.Graphics.OpenGL.Version40.TessControlOutputVertices;
+ var _TessGenMode = OpenTK.Graphics.OpenGL.Version40.TessGenMode;
+ var _TessGenSpacing = OpenTK.Graphics.OpenGL.Version40.TessGenSpacing;
+ var _TessGenVertexOrder = OpenTK.Graphics.OpenGL.Version40.TessGenVertexOrder;
+ var _TessGenPointMode = OpenTK.Graphics.OpenGL.Version40.TessGenPointMode;
+ var _Isolines = OpenTK.Graphics.OpenGL.Version40.Isolines;
+ var _FractionalOdd = OpenTK.Graphics.OpenGL.Version40.FractionalOdd;
+ var _FractionalEven = OpenTK.Graphics.OpenGL.Version40.FractionalEven;
+ var _MaxPatchVertices = OpenTK.Graphics.OpenGL.Version40.MaxPatchVertices;
+ var _MaxTessGenLevel = OpenTK.Graphics.OpenGL.Version40.MaxTessGenLevel;
+ var _MaxTessControlUniformComponents = OpenTK.Graphics.OpenGL.Version40.MaxTessControlUniformComponents;
+ var _MaxTessEvaluationUniformComponents = OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationUniformComponents;
+ var _MaxTessControlTextureImageUnits = OpenTK.Graphics.OpenGL.Version40.MaxTessControlTextureImageUnits;
+ var _MaxTessEvaluationTextureImageUnits = OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationTextureImageUnits;
+ var _MaxTessControlOutputComponents = OpenTK.Graphics.OpenGL.Version40.MaxTessControlOutputComponents;
+ var _MaxTessPatchComponents = OpenTK.Graphics.OpenGL.Version40.MaxTessPatchComponents;
+ var _MaxTessControlTotalOutputComponents = OpenTK.Graphics.OpenGL.Version40.MaxTessControlTotalOutputComponents;
+ var _MaxTessEvaluationOutputComponents = OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationOutputComponents;
+ var _TessEvaluationShader = OpenTK.Graphics.OpenGL.Version40.TessEvaluationShader;
+ var _TessControlShader = OpenTK.Graphics.OpenGL.Version40.TessControlShader;
+ var _MaxTessControlUniformBlocks = OpenTK.Graphics.OpenGL.Version40.MaxTessControlUniformBlocks;
+ var _MaxTessEvaluationUniformBlocks = OpenTK.Graphics.OpenGL.Version40.MaxTessEvaluationUniformBlocks;
+ var _DrawIndirectBuffer = OpenTK.Graphics.OpenGL.Version40.DrawIndirectBuffer;
+ var _DrawIndirectBufferBinding = OpenTK.Graphics.OpenGL.Version40.DrawIndirectBufferBinding;
+ var _DoubleMat2 = OpenTK.Graphics.OpenGL.Version40.DoubleMat2;
+ var _DoubleMat3 = OpenTK.Graphics.OpenGL.Version40.DoubleMat3;
+ var _DoubleMat4 = OpenTK.Graphics.OpenGL.Version40.DoubleMat4;
+ var _DoubleMat2x3 = OpenTK.Graphics.OpenGL.Version40.DoubleMat2x3;
+ var _DoubleMat2x4 = OpenTK.Graphics.OpenGL.Version40.DoubleMat2x4;
+ var _DoubleMat3x2 = OpenTK.Graphics.OpenGL.Version40.DoubleMat3x2;
+ var _DoubleMat3x4 = OpenTK.Graphics.OpenGL.Version40.DoubleMat3x4;
+ var _DoubleMat4x2 = OpenTK.Graphics.OpenGL.Version40.DoubleMat4x2;
+ var _DoubleMat4x3 = OpenTK.Graphics.OpenGL.Version40.DoubleMat4x3;
+ var _DoubleVec2 = OpenTK.Graphics.OpenGL.Version40.DoubleVec2;
+ var _DoubleVec3 = OpenTK.Graphics.OpenGL.Version40.DoubleVec3;
+ var _DoubleVec4 = OpenTK.Graphics.OpenGL.Version40.DoubleVec4;
+ var _TextureCubeMapArray = OpenTK.Graphics.OpenGL.Version40.TextureCubeMapArray;
+ var _TextureBindingCubeMapArray = OpenTK.Graphics.OpenGL.Version40.TextureBindingCubeMapArray;
+ var _ProxyTextureCubeMapArray = OpenTK.Graphics.OpenGL.Version40.ProxyTextureCubeMapArray;
+ var _SamplerCubeMapArray = OpenTK.Graphics.OpenGL.Version40.SamplerCubeMapArray;
+ var _SamplerCubeMapArrayShadow = OpenTK.Graphics.OpenGL.Version40.SamplerCubeMapArrayShadow;
+ var _IntSamplerCubeMapArray = OpenTK.Graphics.OpenGL.Version40.IntSamplerCubeMapArray;
+ var _UnsignedIntSamplerCubeMapArray = OpenTK.Graphics.OpenGL.Version40.UnsignedIntSamplerCubeMapArray;
+}
+static void Test_Version41_10973() {
+ var _VertexShaderBit = OpenTK.Graphics.OpenGL.Version41.VertexShaderBit;
+ var _FragmentShaderBit = OpenTK.Graphics.OpenGL.Version41.FragmentShaderBit;
+ var _GeometryShaderBit = OpenTK.Graphics.OpenGL.Version41.GeometryShaderBit;
+ var _TessControlShaderBit = OpenTK.Graphics.OpenGL.Version41.TessControlShaderBit;
+ var _TessEvaluationShaderBit = OpenTK.Graphics.OpenGL.Version41.TessEvaluationShaderBit;
+ var _Fixed = OpenTK.Graphics.OpenGL.Version41.Fixed;
+ var _ProgramBinaryRetrievableHint = OpenTK.Graphics.OpenGL.Version41.ProgramBinaryRetrievableHint;
+ var _ProgramSeparable = OpenTK.Graphics.OpenGL.Version41.ProgramSeparable;
+ var _ActiveProgram = OpenTK.Graphics.OpenGL.Version41.ActiveProgram;
+ var _ProgramPipelineBinding = OpenTK.Graphics.OpenGL.Version41.ProgramPipelineBinding;
+ var _MaxViewports = OpenTK.Graphics.OpenGL.Version41.MaxViewports;
+ var _ViewportSubpixelBits = OpenTK.Graphics.OpenGL.Version41.ViewportSubpixelBits;
+ var _ViewportBoundsRange = OpenTK.Graphics.OpenGL.Version41.ViewportBoundsRange;
+ var _LayerProvokingVertex = OpenTK.Graphics.OpenGL.Version41.LayerProvokingVertex;
+ var _ViewportIndexProvokingVertex = OpenTK.Graphics.OpenGL.Version41.ViewportIndexProvokingVertex;
+ var _UndefinedVertex = OpenTK.Graphics.OpenGL.Version41.UndefinedVertex;
+ var _ProgramBinaryLength = OpenTK.Graphics.OpenGL.Version41.ProgramBinaryLength;
+ var _NumProgramBinaryFormats = OpenTK.Graphics.OpenGL.Version41.NumProgramBinaryFormats;
+ var _ProgramBinaryFormats = OpenTK.Graphics.OpenGL.Version41.ProgramBinaryFormats;
+ var _ImplementationColorReadType = OpenTK.Graphics.OpenGL.Version41.ImplementationColorReadType;
+ var _ImplementationColorReadFormat = OpenTK.Graphics.OpenGL.Version41.ImplementationColorReadFormat;
+ var _Rgb565 = OpenTK.Graphics.OpenGL.Version41.Rgb565;
+ var _LowFloat = OpenTK.Graphics.OpenGL.Version41.LowFloat;
+ var _MediumFloat = OpenTK.Graphics.OpenGL.Version41.MediumFloat;
+ var _HighFloat = OpenTK.Graphics.OpenGL.Version41.HighFloat;
+ var _LowInt = OpenTK.Graphics.OpenGL.Version41.LowInt;
+ var _MediumInt = OpenTK.Graphics.OpenGL.Version41.MediumInt;
+ var _HighInt = OpenTK.Graphics.OpenGL.Version41.HighInt;
+ var _ShaderBinaryFormats = OpenTK.Graphics.OpenGL.Version41.ShaderBinaryFormats;
+ var _NumShaderBinaryFormats = OpenTK.Graphics.OpenGL.Version41.NumShaderBinaryFormats;
+ var _ShaderCompiler = OpenTK.Graphics.OpenGL.Version41.ShaderCompiler;
+ var _MaxVertexUniformVectors = OpenTK.Graphics.OpenGL.Version41.MaxVertexUniformVectors;
+ var _MaxVaryingVectors = OpenTK.Graphics.OpenGL.Version41.MaxVaryingVectors;
+ var _MaxFragmentUniformVectors = OpenTK.Graphics.OpenGL.Version41.MaxFragmentUniformVectors;
+ var _AllShaderBits = OpenTK.Graphics.OpenGL.Version41.AllShaderBits;
+}
+static void Test_Version42_10974() {
+ var _VertexAttribArrayBarrierBit = OpenTK.Graphics.OpenGL.Version42.VertexAttribArrayBarrierBit;
+ var _ElementArrayBarrierBit = OpenTK.Graphics.OpenGL.Version42.ElementArrayBarrierBit;
+ var _UniformBarrierBit = OpenTK.Graphics.OpenGL.Version42.UniformBarrierBit;
+ var _TextureFetchBarrierBit = OpenTK.Graphics.OpenGL.Version42.TextureFetchBarrierBit;
+ var _ShaderImageAccessBarrierBit = OpenTK.Graphics.OpenGL.Version42.ShaderImageAccessBarrierBit;
+ var _CommandBarrierBit = OpenTK.Graphics.OpenGL.Version42.CommandBarrierBit;
+ var _PixelBufferBarrierBit = OpenTK.Graphics.OpenGL.Version42.PixelBufferBarrierBit;
+ var _TextureUpdateBarrierBit = OpenTK.Graphics.OpenGL.Version42.TextureUpdateBarrierBit;
+ var _BufferUpdateBarrierBit = OpenTK.Graphics.OpenGL.Version42.BufferUpdateBarrierBit;
+ var _FramebufferBarrierBit = OpenTK.Graphics.OpenGL.Version42.FramebufferBarrierBit;
+ var _TransformFeedbackBarrierBit = OpenTK.Graphics.OpenGL.Version42.TransformFeedbackBarrierBit;
+ var _AtomicCounterBarrierBit = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBarrierBit;
+ var _CompressedRgbaBptcUnorm = OpenTK.Graphics.OpenGL.Version42.CompressedRgbaBptcUnorm;
+ var _CompressedSrgbAlphaBptcUnorm = OpenTK.Graphics.OpenGL.Version42.CompressedSrgbAlphaBptcUnorm;
+ var _CompressedRgbBptcSignedFloat = OpenTK.Graphics.OpenGL.Version42.CompressedRgbBptcSignedFloat;
+ var _CompressedRgbBptcUnsignedFloat = OpenTK.Graphics.OpenGL.Version42.CompressedRgbBptcUnsignedFloat;
+ var _MaxImageUnits = OpenTK.Graphics.OpenGL.Version42.MaxImageUnits;
+ var _MaxCombinedImageUnitsAndFragmentOutputs = OpenTK.Graphics.OpenGL.Version42.MaxCombinedImageUnitsAndFragmentOutputs;
+ var _ImageBindingName = OpenTK.Graphics.OpenGL.Version42.ImageBindingName;
+ var _ImageBindingLevel = OpenTK.Graphics.OpenGL.Version42.ImageBindingLevel;
+ var _ImageBindingLayered = OpenTK.Graphics.OpenGL.Version42.ImageBindingLayered;
+ var _ImageBindingLayer = OpenTK.Graphics.OpenGL.Version42.ImageBindingLayer;
+ var _ImageBindingAccess = OpenTK.Graphics.OpenGL.Version42.ImageBindingAccess;
+ var _Image1D = OpenTK.Graphics.OpenGL.Version42.Image1D;
+ var _Image2D = OpenTK.Graphics.OpenGL.Version42.Image2D;
+ var _Image3D = OpenTK.Graphics.OpenGL.Version42.Image3D;
+ var _Image2DRect = OpenTK.Graphics.OpenGL.Version42.Image2DRect;
+ var _ImageCube = OpenTK.Graphics.OpenGL.Version42.ImageCube;
+ var _ImageBuffer = OpenTK.Graphics.OpenGL.Version42.ImageBuffer;
+ var _Image1DArray = OpenTK.Graphics.OpenGL.Version42.Image1DArray;
+ var _Image2DArray = OpenTK.Graphics.OpenGL.Version42.Image2DArray;
+ var _ImageCubeMapArray = OpenTK.Graphics.OpenGL.Version42.ImageCubeMapArray;
+ var _Image2DMultisample = OpenTK.Graphics.OpenGL.Version42.Image2DMultisample;
+ var _Image2DMultisampleArray = OpenTK.Graphics.OpenGL.Version42.Image2DMultisampleArray;
+ var _IntImage1D = OpenTK.Graphics.OpenGL.Version42.IntImage1D;
+ var _IntImage2D = OpenTK.Graphics.OpenGL.Version42.IntImage2D;
+ var _IntImage3D = OpenTK.Graphics.OpenGL.Version42.IntImage3D;
+ var _IntImage2DRect = OpenTK.Graphics.OpenGL.Version42.IntImage2DRect;
+ var _IntImageCube = OpenTK.Graphics.OpenGL.Version42.IntImageCube;
+ var _IntImageBuffer = OpenTK.Graphics.OpenGL.Version42.IntImageBuffer;
+ var _IntImage1DArray = OpenTK.Graphics.OpenGL.Version42.IntImage1DArray;
+ var _IntImage2DArray = OpenTK.Graphics.OpenGL.Version42.IntImage2DArray;
+ var _IntImageCubeMapArray = OpenTK.Graphics.OpenGL.Version42.IntImageCubeMapArray;
+ var _IntImage2DMultisample = OpenTK.Graphics.OpenGL.Version42.IntImage2DMultisample;
+ var _IntImage2DMultisampleArray = OpenTK.Graphics.OpenGL.Version42.IntImage2DMultisampleArray;
+ var _UnsignedIntImage1D = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage1D;
+ var _UnsignedIntImage2D = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2D;
+ var _UnsignedIntImage3D = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage3D;
+ var _UnsignedIntImage2DRect = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2DRect;
+ var _UnsignedIntImageCube = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImageCube;
+ var _UnsignedIntImageBuffer = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImageBuffer;
+ var _UnsignedIntImage1DArray = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage1DArray;
+ var _UnsignedIntImage2DArray = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2DArray;
+ var _UnsignedIntImageCubeMapArray = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImageCubeMapArray;
+ var _UnsignedIntImage2DMultisample = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2DMultisample;
+ var _UnsignedIntImage2DMultisampleArray = OpenTK.Graphics.OpenGL.Version42.UnsignedIntImage2DMultisampleArray;
+ var _MaxImageSamples = OpenTK.Graphics.OpenGL.Version42.MaxImageSamples;
+ var _ImageBindingFormat = OpenTK.Graphics.OpenGL.Version42.ImageBindingFormat;
+ var _MinMapBufferAlignment = OpenTK.Graphics.OpenGL.Version42.MinMapBufferAlignment;
+ var _ImageFormatCompatibilityType = OpenTK.Graphics.OpenGL.Version42.ImageFormatCompatibilityType;
+ var _ImageFormatCompatibilityBySize = OpenTK.Graphics.OpenGL.Version42.ImageFormatCompatibilityBySize;
+ var _ImageFormatCompatibilityByClass = OpenTK.Graphics.OpenGL.Version42.ImageFormatCompatibilityByClass;
+ var _MaxVertexImageUniforms = OpenTK.Graphics.OpenGL.Version42.MaxVertexImageUniforms;
+ var _MaxTessControlImageUniforms = OpenTK.Graphics.OpenGL.Version42.MaxTessControlImageUniforms;
+ var _MaxTessEvaluationImageUniforms = OpenTK.Graphics.OpenGL.Version42.MaxTessEvaluationImageUniforms;
+ var _MaxGeometryImageUniforms = OpenTK.Graphics.OpenGL.Version42.MaxGeometryImageUniforms;
+ var _MaxFragmentImageUniforms = OpenTK.Graphics.OpenGL.Version42.MaxFragmentImageUniforms;
+ var _MaxCombinedImageUniforms = OpenTK.Graphics.OpenGL.Version42.MaxCombinedImageUniforms;
+ var _UnpackCompressedBlockWidth = OpenTK.Graphics.OpenGL.Version42.UnpackCompressedBlockWidth;
+ var _UnpackCompressedBlockHeight = OpenTK.Graphics.OpenGL.Version42.UnpackCompressedBlockHeight;
+ var _UnpackCompressedBlockDepth = OpenTK.Graphics.OpenGL.Version42.UnpackCompressedBlockDepth;
+ var _UnpackCompressedBlockSize = OpenTK.Graphics.OpenGL.Version42.UnpackCompressedBlockSize;
+ var _PackCompressedBlockWidth = OpenTK.Graphics.OpenGL.Version42.PackCompressedBlockWidth;
+ var _PackCompressedBlockHeight = OpenTK.Graphics.OpenGL.Version42.PackCompressedBlockHeight;
+ var _PackCompressedBlockDepth = OpenTK.Graphics.OpenGL.Version42.PackCompressedBlockDepth;
+ var _PackCompressedBlockSize = OpenTK.Graphics.OpenGL.Version42.PackCompressedBlockSize;
+ var _TextureImmutableFormat = OpenTK.Graphics.OpenGL.Version42.TextureImmutableFormat;
+ var _AtomicCounterBuffer = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBuffer;
+ var _AtomicCounterBufferBinding = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferBinding;
+ var _AtomicCounterBufferStart = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferStart;
+ var _AtomicCounterBufferSize = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferSize;
+ var _AtomicCounterBufferDataSize = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferDataSize;
+ var _AtomicCounterBufferActiveAtomicCounters = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferActiveAtomicCounters;
+ var _AtomicCounterBufferActiveAtomicCounterIndices = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferActiveAtomicCounterIndices;
+ var _AtomicCounterBufferReferencedByVertexShader = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByVertexShader;
+ var _AtomicCounterBufferReferencedByTessControlShader = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByTessControlShader;
+ var _AtomicCounterBufferReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByTessEvaluationShader;
+ var _AtomicCounterBufferReferencedByGeometryShader = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByGeometryShader;
+ var _AtomicCounterBufferReferencedByFragmentShader = OpenTK.Graphics.OpenGL.Version42.AtomicCounterBufferReferencedByFragmentShader;
+ var _MaxVertexAtomicCounterBuffers = OpenTK.Graphics.OpenGL.Version42.MaxVertexAtomicCounterBuffers;
+ var _MaxTessControlAtomicCounterBuffers = OpenTK.Graphics.OpenGL.Version42.MaxTessControlAtomicCounterBuffers;
+ var _MaxTessEvaluationAtomicCounterBuffers = OpenTK.Graphics.OpenGL.Version42.MaxTessEvaluationAtomicCounterBuffers;
+ var _MaxGeometryAtomicCounterBuffers = OpenTK.Graphics.OpenGL.Version42.MaxGeometryAtomicCounterBuffers;
+ var _MaxFragmentAtomicCounterBuffers = OpenTK.Graphics.OpenGL.Version42.MaxFragmentAtomicCounterBuffers;
+ var _MaxCombinedAtomicCounterBuffers = OpenTK.Graphics.OpenGL.Version42.MaxCombinedAtomicCounterBuffers;
+ var _MaxVertexAtomicCounters = OpenTK.Graphics.OpenGL.Version42.MaxVertexAtomicCounters;
+ var _MaxTessControlAtomicCounters = OpenTK.Graphics.OpenGL.Version42.MaxTessControlAtomicCounters;
+ var _MaxTessEvaluationAtomicCounters = OpenTK.Graphics.OpenGL.Version42.MaxTessEvaluationAtomicCounters;
+ var _MaxGeometryAtomicCounters = OpenTK.Graphics.OpenGL.Version42.MaxGeometryAtomicCounters;
+ var _MaxFragmentAtomicCounters = OpenTK.Graphics.OpenGL.Version42.MaxFragmentAtomicCounters;
+ var _MaxCombinedAtomicCounters = OpenTK.Graphics.OpenGL.Version42.MaxCombinedAtomicCounters;
+ var _MaxAtomicCounterBufferSize = OpenTK.Graphics.OpenGL.Version42.MaxAtomicCounterBufferSize;
+ var _ActiveAtomicCounterBuffers = OpenTK.Graphics.OpenGL.Version42.ActiveAtomicCounterBuffers;
+ var _UniformAtomicCounterBufferIndex = OpenTK.Graphics.OpenGL.Version42.UniformAtomicCounterBufferIndex;
+ var _UnsignedIntAtomicCounter = OpenTK.Graphics.OpenGL.Version42.UnsignedIntAtomicCounter;
+ var _MaxAtomicCounterBufferBindings = OpenTK.Graphics.OpenGL.Version42.MaxAtomicCounterBufferBindings;
+ var _NumSampleCounts = OpenTK.Graphics.OpenGL.Version42.NumSampleCounts;
+ var _AllBarrierBits = OpenTK.Graphics.OpenGL.Version42.AllBarrierBits;
+}
+static void Test_Version43_10975() {
+ var _ContextFlagDebugBit = OpenTK.Graphics.OpenGL.Version43.ContextFlagDebugBit;
+ var _ShaderStorageBarrierBit = OpenTK.Graphics.OpenGL.Version43.ShaderStorageBarrierBit;
+ var _StackOverflow = OpenTK.Graphics.OpenGL.Version43.StackOverflow;
+ var _StackUnderflow = OpenTK.Graphics.OpenGL.Version43.StackUnderflow;
+ var _VertexArray = OpenTK.Graphics.OpenGL.Version43.VertexArray;
+ var _DebugOutputSynchronous = OpenTK.Graphics.OpenGL.Version43.DebugOutputSynchronous;
+ var _DebugNextLoggedMessageLength = OpenTK.Graphics.OpenGL.Version43.DebugNextLoggedMessageLength;
+ var _DebugCallbackFunction = OpenTK.Graphics.OpenGL.Version43.DebugCallbackFunction;
+ var _DebugCallbackUserParam = OpenTK.Graphics.OpenGL.Version43.DebugCallbackUserParam;
+ var _DebugSourceApi = OpenTK.Graphics.OpenGL.Version43.DebugSourceApi;
+ var _DebugSourceWindowSystem = OpenTK.Graphics.OpenGL.Version43.DebugSourceWindowSystem;
+ var _DebugSourceShaderCompiler = OpenTK.Graphics.OpenGL.Version43.DebugSourceShaderCompiler;
+ var _DebugSourceThirdParty = OpenTK.Graphics.OpenGL.Version43.DebugSourceThirdParty;
+ var _DebugSourceApplication = OpenTK.Graphics.OpenGL.Version43.DebugSourceApplication;
+ var _DebugSourceOther = OpenTK.Graphics.OpenGL.Version43.DebugSourceOther;
+ var _DebugTypeError = OpenTK.Graphics.OpenGL.Version43.DebugTypeError;
+ var _DebugTypeDeprecatedBehavior = OpenTK.Graphics.OpenGL.Version43.DebugTypeDeprecatedBehavior;
+ var _DebugTypeUndefinedBehavior = OpenTK.Graphics.OpenGL.Version43.DebugTypeUndefinedBehavior;
+ var _DebugTypePortability = OpenTK.Graphics.OpenGL.Version43.DebugTypePortability;
+ var _DebugTypePerformance = OpenTK.Graphics.OpenGL.Version43.DebugTypePerformance;
+ var _DebugTypeOther = OpenTK.Graphics.OpenGL.Version43.DebugTypeOther;
+ var _MaxComputeSharedMemorySize = OpenTK.Graphics.OpenGL.Version43.MaxComputeSharedMemorySize;
+ var _MaxComputeUniformComponents = OpenTK.Graphics.OpenGL.Version43.MaxComputeUniformComponents;
+ var _MaxComputeAtomicCounterBuffers = OpenTK.Graphics.OpenGL.Version43.MaxComputeAtomicCounterBuffers;
+ var _MaxComputeAtomicCounters = OpenTK.Graphics.OpenGL.Version43.MaxComputeAtomicCounters;
+ var _MaxCombinedComputeUniformComponents = OpenTK.Graphics.OpenGL.Version43.MaxCombinedComputeUniformComponents;
+ var _ComputeWorkGroupSize = OpenTK.Graphics.OpenGL.Version43.ComputeWorkGroupSize;
+ var _DebugTypeMarker = OpenTK.Graphics.OpenGL.Version43.DebugTypeMarker;
+ var _DebugTypePushGroup = OpenTK.Graphics.OpenGL.Version43.DebugTypePushGroup;
+ var _DebugTypePopGroup = OpenTK.Graphics.OpenGL.Version43.DebugTypePopGroup;
+ var _DebugSeverityNotification = OpenTK.Graphics.OpenGL.Version43.DebugSeverityNotification;
+ var _MaxDebugGroupStackDepth = OpenTK.Graphics.OpenGL.Version43.MaxDebugGroupStackDepth;
+ var _DebugGroupStackDepth = OpenTK.Graphics.OpenGL.Version43.DebugGroupStackDepth;
+ var _MaxUniformLocations = OpenTK.Graphics.OpenGL.Version43.MaxUniformLocations;
+ var _InternalformatSupported = OpenTK.Graphics.OpenGL.Version43.InternalformatSupported;
+ var _InternalformatPreferred = OpenTK.Graphics.OpenGL.Version43.InternalformatPreferred;
+ var _InternalformatRedSize = OpenTK.Graphics.OpenGL.Version43.InternalformatRedSize;
+ var _InternalformatGreenSize = OpenTK.Graphics.OpenGL.Version43.InternalformatGreenSize;
+ var _InternalformatBlueSize = OpenTK.Graphics.OpenGL.Version43.InternalformatBlueSize;
+ var _InternalformatAlphaSize = OpenTK.Graphics.OpenGL.Version43.InternalformatAlphaSize;
+ var _InternalformatDepthSize = OpenTK.Graphics.OpenGL.Version43.InternalformatDepthSize;
+ var _InternalformatStencilSize = OpenTK.Graphics.OpenGL.Version43.InternalformatStencilSize;
+ var _InternalformatSharedSize = OpenTK.Graphics.OpenGL.Version43.InternalformatSharedSize;
+ var _InternalformatRedType = OpenTK.Graphics.OpenGL.Version43.InternalformatRedType;
+ var _InternalformatGreenType = OpenTK.Graphics.OpenGL.Version43.InternalformatGreenType;
+ var _InternalformatBlueType = OpenTK.Graphics.OpenGL.Version43.InternalformatBlueType;
+ var _InternalformatAlphaType = OpenTK.Graphics.OpenGL.Version43.InternalformatAlphaType;
+ var _InternalformatDepthType = OpenTK.Graphics.OpenGL.Version43.InternalformatDepthType;
+ var _InternalformatStencilType = OpenTK.Graphics.OpenGL.Version43.InternalformatStencilType;
+ var _MaxWidth = OpenTK.Graphics.OpenGL.Version43.MaxWidth;
+ var _MaxHeight = OpenTK.Graphics.OpenGL.Version43.MaxHeight;
+ var _MaxDepth = OpenTK.Graphics.OpenGL.Version43.MaxDepth;
+ var _MaxLayers = OpenTK.Graphics.OpenGL.Version43.MaxLayers;
+ var _MaxCombinedDimensions = OpenTK.Graphics.OpenGL.Version43.MaxCombinedDimensions;
+ var _ColorComponents = OpenTK.Graphics.OpenGL.Version43.ColorComponents;
+ var _DepthComponents = OpenTK.Graphics.OpenGL.Version43.DepthComponents;
+ var _StencilComponents = OpenTK.Graphics.OpenGL.Version43.StencilComponents;
+ var _ColorRenderable = OpenTK.Graphics.OpenGL.Version43.ColorRenderable;
+ var _DepthRenderable = OpenTK.Graphics.OpenGL.Version43.DepthRenderable;
+ var _StencilRenderable = OpenTK.Graphics.OpenGL.Version43.StencilRenderable;
+ var _FramebufferRenderable = OpenTK.Graphics.OpenGL.Version43.FramebufferRenderable;
+ var _FramebufferRenderableLayered = OpenTK.Graphics.OpenGL.Version43.FramebufferRenderableLayered;
+ var _FramebufferBlend = OpenTK.Graphics.OpenGL.Version43.FramebufferBlend;
+ var _ReadPixels = OpenTK.Graphics.OpenGL.Version43.ReadPixels;
+ var _ReadPixelsFormat = OpenTK.Graphics.OpenGL.Version43.ReadPixelsFormat;
+ var _ReadPixelsType = OpenTK.Graphics.OpenGL.Version43.ReadPixelsType;
+ var _TextureImageFormat = OpenTK.Graphics.OpenGL.Version43.TextureImageFormat;
+ var _TextureImageType = OpenTK.Graphics.OpenGL.Version43.TextureImageType;
+ var _GetTextureImageFormat = OpenTK.Graphics.OpenGL.Version43.GetTextureImageFormat;
+ var _GetTextureImageType = OpenTK.Graphics.OpenGL.Version43.GetTextureImageType;
+ var _Mipmap = OpenTK.Graphics.OpenGL.Version43.Mipmap;
+ var _ManualGenerateMipmap = OpenTK.Graphics.OpenGL.Version43.ManualGenerateMipmap;
+ var _AutoGenerateMipmap = OpenTK.Graphics.OpenGL.Version43.AutoGenerateMipmap;
+ var _ColorEncoding = OpenTK.Graphics.OpenGL.Version43.ColorEncoding;
+ var _SrgbRead = OpenTK.Graphics.OpenGL.Version43.SrgbRead;
+ var _SrgbWrite = OpenTK.Graphics.OpenGL.Version43.SrgbWrite;
+ var _Filter = OpenTK.Graphics.OpenGL.Version43.Filter;
+ var _VertexTexture = OpenTK.Graphics.OpenGL.Version43.VertexTexture;
+ var _TessControlTexture = OpenTK.Graphics.OpenGL.Version43.TessControlTexture;
+ var _TessEvaluationTexture = OpenTK.Graphics.OpenGL.Version43.TessEvaluationTexture;
+ var _GeometryTexture = OpenTK.Graphics.OpenGL.Version43.GeometryTexture;
+ var _FragmentTexture = OpenTK.Graphics.OpenGL.Version43.FragmentTexture;
+ var _ComputeTexture = OpenTK.Graphics.OpenGL.Version43.ComputeTexture;
+ var _TextureShadow = OpenTK.Graphics.OpenGL.Version43.TextureShadow;
+ var _TextureGather = OpenTK.Graphics.OpenGL.Version43.TextureGather;
+ var _TextureGatherShadow = OpenTK.Graphics.OpenGL.Version43.TextureGatherShadow;
+ var _ShaderImageLoad = OpenTK.Graphics.OpenGL.Version43.ShaderImageLoad;
+ var _ShaderImageStore = OpenTK.Graphics.OpenGL.Version43.ShaderImageStore;
+ var _ShaderImageAtomic = OpenTK.Graphics.OpenGL.Version43.ShaderImageAtomic;
+ var _ImageTexelSize = OpenTK.Graphics.OpenGL.Version43.ImageTexelSize;
+ var _ImageCompatibilityClass = OpenTK.Graphics.OpenGL.Version43.ImageCompatibilityClass;
+ var _ImagePixelFormat = OpenTK.Graphics.OpenGL.Version43.ImagePixelFormat;
+ var _ImagePixelType = OpenTK.Graphics.OpenGL.Version43.ImagePixelType;
+ var _SimultaneousTextureAndDepthTest = OpenTK.Graphics.OpenGL.Version43.SimultaneousTextureAndDepthTest;
+ var _SimultaneousTextureAndStencilTest = OpenTK.Graphics.OpenGL.Version43.SimultaneousTextureAndStencilTest;
+ var _SimultaneousTextureAndDepthWrite = OpenTK.Graphics.OpenGL.Version43.SimultaneousTextureAndDepthWrite;
+ var _SimultaneousTextureAndStencilWrite = OpenTK.Graphics.OpenGL.Version43.SimultaneousTextureAndStencilWrite;
+ var _TextureCompressedBlockWidth = OpenTK.Graphics.OpenGL.Version43.TextureCompressedBlockWidth;
+ var _TextureCompressedBlockHeight = OpenTK.Graphics.OpenGL.Version43.TextureCompressedBlockHeight;
+ var _TextureCompressedBlockSize = OpenTK.Graphics.OpenGL.Version43.TextureCompressedBlockSize;
+ var _ClearBuffer = OpenTK.Graphics.OpenGL.Version43.ClearBuffer;
+ var _TextureView = OpenTK.Graphics.OpenGL.Version43.TextureView;
+ var _ViewCompatibilityClass = OpenTK.Graphics.OpenGL.Version43.ViewCompatibilityClass;
+ var _FullSupport = OpenTK.Graphics.OpenGL.Version43.FullSupport;
+ var _CaveatSupport = OpenTK.Graphics.OpenGL.Version43.CaveatSupport;
+ var _ImageClass4X32 = OpenTK.Graphics.OpenGL.Version43.ImageClass4X32;
+ var _ImageClass2X32 = OpenTK.Graphics.OpenGL.Version43.ImageClass2X32;
+ var _ImageClass1X32 = OpenTK.Graphics.OpenGL.Version43.ImageClass1X32;
+ var _ImageClass4X16 = OpenTK.Graphics.OpenGL.Version43.ImageClass4X16;
+ var _ImageClass2X16 = OpenTK.Graphics.OpenGL.Version43.ImageClass2X16;
+ var _ImageClass1X16 = OpenTK.Graphics.OpenGL.Version43.ImageClass1X16;
+ var _ImageClass4X8 = OpenTK.Graphics.OpenGL.Version43.ImageClass4X8;
+ var _ImageClass2X8 = OpenTK.Graphics.OpenGL.Version43.ImageClass2X8;
+ var _ImageClass1X8 = OpenTK.Graphics.OpenGL.Version43.ImageClass1X8;
+ var _ImageClass111110 = OpenTK.Graphics.OpenGL.Version43.ImageClass111110;
+ var _ImageClass1010102 = OpenTK.Graphics.OpenGL.Version43.ImageClass1010102;
+ var _ViewClass128Bits = OpenTK.Graphics.OpenGL.Version43.ViewClass128Bits;
+ var _ViewClass96Bits = OpenTK.Graphics.OpenGL.Version43.ViewClass96Bits;
+ var _ViewClass64Bits = OpenTK.Graphics.OpenGL.Version43.ViewClass64Bits;
+ var _ViewClass48Bits = OpenTK.Graphics.OpenGL.Version43.ViewClass48Bits;
+ var _ViewClass32Bits = OpenTK.Graphics.OpenGL.Version43.ViewClass32Bits;
+ var _ViewClass24Bits = OpenTK.Graphics.OpenGL.Version43.ViewClass24Bits;
+ var _ViewClass16Bits = OpenTK.Graphics.OpenGL.Version43.ViewClass16Bits;
+ var _ViewClass8Bits = OpenTK.Graphics.OpenGL.Version43.ViewClass8Bits;
+ var _ViewClassS3tcDxt1Rgb = OpenTK.Graphics.OpenGL.Version43.ViewClassS3tcDxt1Rgb;
+ var _ViewClassS3tcDxt1Rgba = OpenTK.Graphics.OpenGL.Version43.ViewClassS3tcDxt1Rgba;
+ var _ViewClassS3tcDxt3Rgba = OpenTK.Graphics.OpenGL.Version43.ViewClassS3tcDxt3Rgba;
+ var _ViewClassS3tcDxt5Rgba = OpenTK.Graphics.OpenGL.Version43.ViewClassS3tcDxt5Rgba;
+ var _ViewClassRgtc1Red = OpenTK.Graphics.OpenGL.Version43.ViewClassRgtc1Red;
+ var _ViewClassRgtc2Rg = OpenTK.Graphics.OpenGL.Version43.ViewClassRgtc2Rg;
+ var _ViewClassBptcUnorm = OpenTK.Graphics.OpenGL.Version43.ViewClassBptcUnorm;
+ var _ViewClassBptcFloat = OpenTK.Graphics.OpenGL.Version43.ViewClassBptcFloat;
+ var _VertexAttribBinding = OpenTK.Graphics.OpenGL.Version43.VertexAttribBinding;
+ var _VertexAttribRelativeOffset = OpenTK.Graphics.OpenGL.Version43.VertexAttribRelativeOffset;
+ var _VertexBindingDivisor = OpenTK.Graphics.OpenGL.Version43.VertexBindingDivisor;
+ var _VertexBindingOffset = OpenTK.Graphics.OpenGL.Version43.VertexBindingOffset;
+ var _VertexBindingStride = OpenTK.Graphics.OpenGL.Version43.VertexBindingStride;
+ var _MaxVertexAttribRelativeOffset = OpenTK.Graphics.OpenGL.Version43.MaxVertexAttribRelativeOffset;
+ var _MaxVertexAttribBindings = OpenTK.Graphics.OpenGL.Version43.MaxVertexAttribBindings;
+ var _TextureViewMinLevel = OpenTK.Graphics.OpenGL.Version43.TextureViewMinLevel;
+ var _TextureViewNumLevels = OpenTK.Graphics.OpenGL.Version43.TextureViewNumLevels;
+ var _TextureViewMinLayer = OpenTK.Graphics.OpenGL.Version43.TextureViewMinLayer;
+ var _TextureViewNumLayers = OpenTK.Graphics.OpenGL.Version43.TextureViewNumLayers;
+ var _TextureImmutableLevels = OpenTK.Graphics.OpenGL.Version43.TextureImmutableLevels;
+ var _Buffer = OpenTK.Graphics.OpenGL.Version43.Buffer;
+ var _Shader = OpenTK.Graphics.OpenGL.Version43.Shader;
+ var _Program = OpenTK.Graphics.OpenGL.Version43.Program;
+ var _Query = OpenTK.Graphics.OpenGL.Version43.Query;
+ var _ProgramPipeline = OpenTK.Graphics.OpenGL.Version43.ProgramPipeline;
+ var _Sampler = OpenTK.Graphics.OpenGL.Version43.Sampler;
+ var _DisplayList = OpenTK.Graphics.OpenGL.Version43.DisplayList;
+ var _MaxLabelLength = OpenTK.Graphics.OpenGL.Version43.MaxLabelLength;
+ var _NumShadingLanguageVersions = OpenTK.Graphics.OpenGL.Version43.NumShadingLanguageVersions;
+ var _VertexAttribArrayLong = OpenTK.Graphics.OpenGL.Version43.VertexAttribArrayLong;
+ var _PrimitiveRestartFixedIndex = OpenTK.Graphics.OpenGL.Version43.PrimitiveRestartFixedIndex;
+ var _AnySamplesPassedConservative = OpenTK.Graphics.OpenGL.Version43.AnySamplesPassedConservative;
+ var _MaxElementIndex = OpenTK.Graphics.OpenGL.Version43.MaxElementIndex;
+ var _MaxCombinedShaderOutputResources = OpenTK.Graphics.OpenGL.Version43.MaxCombinedShaderOutputResources;
+ var _VertexBindingBuffer = OpenTK.Graphics.OpenGL.Version43.VertexBindingBuffer;
+ var _ShaderStorageBuffer = OpenTK.Graphics.OpenGL.Version43.ShaderStorageBuffer;
+ var _ShaderStorageBufferBinding = OpenTK.Graphics.OpenGL.Version43.ShaderStorageBufferBinding;
+ var _ShaderStorageBufferStart = OpenTK.Graphics.OpenGL.Version43.ShaderStorageBufferStart;
+ var _ShaderStorageBufferSize = OpenTK.Graphics.OpenGL.Version43.ShaderStorageBufferSize;
+ var _MaxVertexShaderStorageBlocks = OpenTK.Graphics.OpenGL.Version43.MaxVertexShaderStorageBlocks;
+ var _MaxGeometryShaderStorageBlocks = OpenTK.Graphics.OpenGL.Version43.MaxGeometryShaderStorageBlocks;
+ var _MaxTessControlShaderStorageBlocks = OpenTK.Graphics.OpenGL.Version43.MaxTessControlShaderStorageBlocks;
+ var _MaxTessEvaluationShaderStorageBlocks = OpenTK.Graphics.OpenGL.Version43.MaxTessEvaluationShaderStorageBlocks;
+ var _MaxFragmentShaderStorageBlocks = OpenTK.Graphics.OpenGL.Version43.MaxFragmentShaderStorageBlocks;
+ var _MaxComputeShaderStorageBlocks = OpenTK.Graphics.OpenGL.Version43.MaxComputeShaderStorageBlocks;
+ var _MaxCombinedShaderStorageBlocks = OpenTK.Graphics.OpenGL.Version43.MaxCombinedShaderStorageBlocks;
+ var _MaxShaderStorageBufferBindings = OpenTK.Graphics.OpenGL.Version43.MaxShaderStorageBufferBindings;
+ var _MaxShaderStorageBlockSize = OpenTK.Graphics.OpenGL.Version43.MaxShaderStorageBlockSize;
+ var _ShaderStorageBufferOffsetAlignment = OpenTK.Graphics.OpenGL.Version43.ShaderStorageBufferOffsetAlignment;
+ var _DepthStencilTextureMode = OpenTK.Graphics.OpenGL.Version43.DepthStencilTextureMode;
+ var _MaxComputeWorkGroupInvocations = OpenTK.Graphics.OpenGL.Version43.MaxComputeWorkGroupInvocations;
+ var _UniformBlockReferencedByComputeShader = OpenTK.Graphics.OpenGL.Version43.UniformBlockReferencedByComputeShader;
+ var _AtomicCounterBufferReferencedByComputeShader = OpenTK.Graphics.OpenGL.Version43.AtomicCounterBufferReferencedByComputeShader;
+ var _DispatchIndirectBuffer = OpenTK.Graphics.OpenGL.Version43.DispatchIndirectBuffer;
+ var _DispatchIndirectBufferBinding = OpenTK.Graphics.OpenGL.Version43.DispatchIndirectBufferBinding;
+ var _MaxDebugMessageLength = OpenTK.Graphics.OpenGL.Version43.MaxDebugMessageLength;
+ var _MaxDebugLoggedMessages = OpenTK.Graphics.OpenGL.Version43.MaxDebugLoggedMessages;
+ var _DebugLoggedMessages = OpenTK.Graphics.OpenGL.Version43.DebugLoggedMessages;
+ var _DebugSeverityHigh = OpenTK.Graphics.OpenGL.Version43.DebugSeverityHigh;
+ var _DebugSeverityMedium = OpenTK.Graphics.OpenGL.Version43.DebugSeverityMedium;
+ var _DebugSeverityLow = OpenTK.Graphics.OpenGL.Version43.DebugSeverityLow;
+ var _TextureBufferOffset = OpenTK.Graphics.OpenGL.Version43.TextureBufferOffset;
+ var _TextureBufferSize = OpenTK.Graphics.OpenGL.Version43.TextureBufferSize;
+ var _TextureBufferOffsetAlignment = OpenTK.Graphics.OpenGL.Version43.TextureBufferOffsetAlignment;
+ var _ComputeShader = OpenTK.Graphics.OpenGL.Version43.ComputeShader;
+ var _MaxComputeUniformBlocks = OpenTK.Graphics.OpenGL.Version43.MaxComputeUniformBlocks;
+ var _MaxComputeTextureImageUnits = OpenTK.Graphics.OpenGL.Version43.MaxComputeTextureImageUnits;
+ var _MaxComputeImageUniforms = OpenTK.Graphics.OpenGL.Version43.MaxComputeImageUniforms;
+ var _MaxComputeWorkGroupCount = OpenTK.Graphics.OpenGL.Version43.MaxComputeWorkGroupCount;
+ var _MaxComputeWorkGroupSize = OpenTK.Graphics.OpenGL.Version43.MaxComputeWorkGroupSize;
+ var _CompressedR11Eac = OpenTK.Graphics.OpenGL.Version43.CompressedR11Eac;
+ var _CompressedSignedR11Eac = OpenTK.Graphics.OpenGL.Version43.CompressedSignedR11Eac;
+ var _CompressedRg11Eac = OpenTK.Graphics.OpenGL.Version43.CompressedRg11Eac;
+ var _CompressedSignedRg11Eac = OpenTK.Graphics.OpenGL.Version43.CompressedSignedRg11Eac;
+ var _CompressedRgb8Etc2 = OpenTK.Graphics.OpenGL.Version43.CompressedRgb8Etc2;
+ var _CompressedSrgb8Etc2 = OpenTK.Graphics.OpenGL.Version43.CompressedSrgb8Etc2;
+ var _CompressedRgb8PunchthroughAlpha1Etc2 = OpenTK.Graphics.OpenGL.Version43.CompressedRgb8PunchthroughAlpha1Etc2;
+ var _CompressedSrgb8PunchthroughAlpha1Etc2 = OpenTK.Graphics.OpenGL.Version43.CompressedSrgb8PunchthroughAlpha1Etc2;
+ var _CompressedRgba8Etc2Eac = OpenTK.Graphics.OpenGL.Version43.CompressedRgba8Etc2Eac;
+ var _CompressedSrgb8Alpha8Etc2Eac = OpenTK.Graphics.OpenGL.Version43.CompressedSrgb8Alpha8Etc2Eac;
+ var _DebugOutput = OpenTK.Graphics.OpenGL.Version43.DebugOutput;
+ var _Uniform = OpenTK.Graphics.OpenGL.Version43.Uniform;
+ var _UniformBlock = OpenTK.Graphics.OpenGL.Version43.UniformBlock;
+ var _ProgramInput = OpenTK.Graphics.OpenGL.Version43.ProgramInput;
+ var _ProgramOutput = OpenTK.Graphics.OpenGL.Version43.ProgramOutput;
+ var _BufferVariable = OpenTK.Graphics.OpenGL.Version43.BufferVariable;
+ var _ShaderStorageBlock = OpenTK.Graphics.OpenGL.Version43.ShaderStorageBlock;
+ var _IsPerPatch = OpenTK.Graphics.OpenGL.Version43.IsPerPatch;
+ var _VertexSubroutine = OpenTK.Graphics.OpenGL.Version43.VertexSubroutine;
+ var _TessControlSubroutine = OpenTK.Graphics.OpenGL.Version43.TessControlSubroutine;
+ var _TessEvaluationSubroutine = OpenTK.Graphics.OpenGL.Version43.TessEvaluationSubroutine;
+ var _GeometrySubroutine = OpenTK.Graphics.OpenGL.Version43.GeometrySubroutine;
+ var _FragmentSubroutine = OpenTK.Graphics.OpenGL.Version43.FragmentSubroutine;
+ var _ComputeSubroutine = OpenTK.Graphics.OpenGL.Version43.ComputeSubroutine;
+ var _VertexSubroutineUniform = OpenTK.Graphics.OpenGL.Version43.VertexSubroutineUniform;
+ var _TessControlSubroutineUniform = OpenTK.Graphics.OpenGL.Version43.TessControlSubroutineUniform;
+ var _TessEvaluationSubroutineUniform = OpenTK.Graphics.OpenGL.Version43.TessEvaluationSubroutineUniform;
+ var _GeometrySubroutineUniform = OpenTK.Graphics.OpenGL.Version43.GeometrySubroutineUniform;
+ var _FragmentSubroutineUniform = OpenTK.Graphics.OpenGL.Version43.FragmentSubroutineUniform;
+ var _ComputeSubroutineUniform = OpenTK.Graphics.OpenGL.Version43.ComputeSubroutineUniform;
+ var _TransformFeedbackVarying = OpenTK.Graphics.OpenGL.Version43.TransformFeedbackVarying;
+ var _ActiveResources = OpenTK.Graphics.OpenGL.Version43.ActiveResources;
+ var _MaxNameLength = OpenTK.Graphics.OpenGL.Version43.MaxNameLength;
+ var _MaxNumActiveVariables = OpenTK.Graphics.OpenGL.Version43.MaxNumActiveVariables;
+ var _MaxNumCompatibleSubroutines = OpenTK.Graphics.OpenGL.Version43.MaxNumCompatibleSubroutines;
+ var _NameLength = OpenTK.Graphics.OpenGL.Version43.NameLength;
+ var _Type = OpenTK.Graphics.OpenGL.Version43.Type;
+ var _ArraySize = OpenTK.Graphics.OpenGL.Version43.ArraySize;
+ var _Offset = OpenTK.Graphics.OpenGL.Version43.Offset;
+ var _BlockIndex = OpenTK.Graphics.OpenGL.Version43.BlockIndex;
+ var _ArrayStride = OpenTK.Graphics.OpenGL.Version43.ArrayStride;
+ var _MatrixStride = OpenTK.Graphics.OpenGL.Version43.MatrixStride;
+ var _IsRowMajor = OpenTK.Graphics.OpenGL.Version43.IsRowMajor;
+ var _AtomicCounterBufferIndex = OpenTK.Graphics.OpenGL.Version43.AtomicCounterBufferIndex;
+ var _BufferBinding = OpenTK.Graphics.OpenGL.Version43.BufferBinding;
+ var _BufferDataSize = OpenTK.Graphics.OpenGL.Version43.BufferDataSize;
+ var _NumActiveVariables = OpenTK.Graphics.OpenGL.Version43.NumActiveVariables;
+ var _ActiveVariables = OpenTK.Graphics.OpenGL.Version43.ActiveVariables;
+ var _ReferencedByVertexShader = OpenTK.Graphics.OpenGL.Version43.ReferencedByVertexShader;
+ var _ReferencedByTessControlShader = OpenTK.Graphics.OpenGL.Version43.ReferencedByTessControlShader;
+ var _ReferencedByTessEvaluationShader = OpenTK.Graphics.OpenGL.Version43.ReferencedByTessEvaluationShader;
+ var _ReferencedByGeometryShader = OpenTK.Graphics.OpenGL.Version43.ReferencedByGeometryShader;
+ var _ReferencedByFragmentShader = OpenTK.Graphics.OpenGL.Version43.ReferencedByFragmentShader;
+ var _ReferencedByComputeShader = OpenTK.Graphics.OpenGL.Version43.ReferencedByComputeShader;
+ var _TopLevelArraySize = OpenTK.Graphics.OpenGL.Version43.TopLevelArraySize;
+ var _TopLevelArrayStride = OpenTK.Graphics.OpenGL.Version43.TopLevelArrayStride;
+ var _Location = OpenTK.Graphics.OpenGL.Version43.Location;
+ var _LocationIndex = OpenTK.Graphics.OpenGL.Version43.LocationIndex;
+ var _FramebufferDefaultWidth = OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultWidth;
+ var _FramebufferDefaultHeight = OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultHeight;
+ var _FramebufferDefaultLayers = OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultLayers;
+ var _FramebufferDefaultSamples = OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultSamples;
+ var _FramebufferDefaultFixedSampleLocations = OpenTK.Graphics.OpenGL.Version43.FramebufferDefaultFixedSampleLocations;
+ var _MaxFramebufferWidth = OpenTK.Graphics.OpenGL.Version43.MaxFramebufferWidth;
+ var _MaxFramebufferHeight = OpenTK.Graphics.OpenGL.Version43.MaxFramebufferHeight;
+ var _MaxFramebufferLayers = OpenTK.Graphics.OpenGL.Version43.MaxFramebufferLayers;
+ var _MaxFramebufferSamples = OpenTK.Graphics.OpenGL.Version43.MaxFramebufferSamples;
+}
+static void Test_Version44_10976() {
+ var _ClientMappedBufferBarrierBit = OpenTK.Graphics.OpenGL.Version44.ClientMappedBufferBarrierBit;
+ var _QueryBufferBarrierBit = OpenTK.Graphics.OpenGL.Version44.QueryBufferBarrierBit;
+ var _MapReadBit = OpenTK.Graphics.OpenGL.Version44.MapReadBit;
+ var _MapWriteBit = OpenTK.Graphics.OpenGL.Version44.MapWriteBit;
+ var _MapPersistentBit = OpenTK.Graphics.OpenGL.Version44.MapPersistentBit;
+ var _MapCoherentBit = OpenTK.Graphics.OpenGL.Version44.MapCoherentBit;
+ var _DynamicStorageBit = OpenTK.Graphics.OpenGL.Version44.DynamicStorageBit;
+ var _ClientStorageBit = OpenTK.Graphics.OpenGL.Version44.ClientStorageBit;
+ var _StencilIndex = OpenTK.Graphics.OpenGL.Version44.StencilIndex;
+ var _BufferImmutableStorage = OpenTK.Graphics.OpenGL.Version44.BufferImmutableStorage;
+ var _BufferStorageFlags = OpenTK.Graphics.OpenGL.Version44.BufferStorageFlags;
+ var _PrimitiveRestartForPatchesSupported = OpenTK.Graphics.OpenGL.Version44.PrimitiveRestartForPatchesSupported;
+ var _MaxVertexAttribStride = OpenTK.Graphics.OpenGL.Version44.MaxVertexAttribStride;
+ var _MirrorClampToEdge = OpenTK.Graphics.OpenGL.Version44.MirrorClampToEdge;
+ var _TextureBufferBinding = OpenTK.Graphics.OpenGL.Version44.TextureBufferBinding;
+ var _UnsignedInt10F11F11FRev = OpenTK.Graphics.OpenGL.Version44.UnsignedInt10F11F11FRev;
+ var _TransformFeedbackBuffer = OpenTK.Graphics.OpenGL.Version44.TransformFeedbackBuffer;
+ var _StencilIndex8 = OpenTK.Graphics.OpenGL.Version44.StencilIndex8;
+ var _QueryBuffer = OpenTK.Graphics.OpenGL.Version44.QueryBuffer;
+ var _QueryBufferBinding = OpenTK.Graphics.OpenGL.Version44.QueryBufferBinding;
+ var _QueryResultNoWait = OpenTK.Graphics.OpenGL.Version44.QueryResultNoWait;
+ var _LocationComponent = OpenTK.Graphics.OpenGL.Version44.LocationComponent;
+ var _TransformFeedbackBufferIndex = OpenTK.Graphics.OpenGL.Version44.TransformFeedbackBufferIndex;
+ var _TransformFeedbackBufferStride = OpenTK.Graphics.OpenGL.Version44.TransformFeedbackBufferStride;
+ var _ClearTexture = OpenTK.Graphics.OpenGL.Version44.ClearTexture;
+}
+static void Test_VertexAttribDoubleType_10977() {
+ var _Double = OpenTK.Graphics.OpenGL.VertexAttribDoubleType.Double;
+}
+static void Test_VertexAttribDPointerType_10978() {
+ var _Double = OpenTK.Graphics.OpenGL.VertexAttribDPointerType.Double;
+}
+static void Test_VertexAttribIntegerType_10979() {
+ var _Byte = OpenTK.Graphics.OpenGL.VertexAttribIntegerType.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.VertexAttribIntegerType.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.VertexAttribIntegerType.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.VertexAttribIntegerType.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.VertexAttribIntegerType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.VertexAttribIntegerType.UnsignedInt;
+}
+static void Test_VertexAttribIPointerType_10980() {
+ var _Byte = OpenTK.Graphics.OpenGL.VertexAttribIPointerType.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.VertexAttribIPointerType.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.VertexAttribIPointerType.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.VertexAttribIPointerType.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.VertexAttribIPointerType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.VertexAttribIPointerType.UnsignedInt;
+}
+static void Test_VertexAttribParameter_10981() {
+ var _ArrayEnabled = OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayEnabled;
+ var _ArraySize = OpenTK.Graphics.OpenGL.VertexAttribParameter.ArraySize;
+ var _ArrayStride = OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayStride;
+ var _ArrayType = OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayType;
+ var _CurrentVertexAttrib = OpenTK.Graphics.OpenGL.VertexAttribParameter.CurrentVertexAttrib;
+ var _ArrayNormalized = OpenTK.Graphics.OpenGL.VertexAttribParameter.ArrayNormalized;
+ var _VertexAttribArrayInteger = OpenTK.Graphics.OpenGL.VertexAttribParameter.VertexAttribArrayInteger;
+ var _VertexAttribArrayDivisor = OpenTK.Graphics.OpenGL.VertexAttribParameter.VertexAttribArrayDivisor;
+}
+static void Test_VertexAttribParameterArb_10982() {
+ var _ArrayEnabled = OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayEnabled;
+ var _ArraySize = OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArraySize;
+ var _ArrayStride = OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayStride;
+ var _ArrayType = OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayType;
+ var _CurrentVertexAttrib = OpenTK.Graphics.OpenGL.VertexAttribParameterArb.CurrentVertexAttrib;
+ var _ArrayNormalized = OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayNormalized;
+ var _ArrayDivisor = OpenTK.Graphics.OpenGL.VertexAttribParameterArb.ArrayDivisor;
+}
+static void Test_VertexAttribPointerParameter_10983() {
+ var _ArrayPointer = OpenTK.Graphics.OpenGL.VertexAttribPointerParameter.ArrayPointer;
+}
+static void Test_VertexAttribPointerParameterArb_10984() {
+ var _ArrayPointer = OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb.ArrayPointer;
+}
+static void Test_VertexAttribPointerType_10985() {
+ var _Byte = OpenTK.Graphics.OpenGL.VertexAttribPointerType.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.VertexAttribPointerType.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.VertexAttribPointerType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.VertexAttribPointerType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.VertexAttribPointerType.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.VertexAttribPointerType.HalfFloat;
+ var _Fixed = OpenTK.Graphics.OpenGL.VertexAttribPointerType.Fixed;
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.VertexAttribPointerType.UnsignedInt2101010Rev;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.VertexAttribPointerType.Int2101010Rev;
+}
+static void Test_VertexAttribPointerTypeArb_10986() {
+ var _Byte = OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Float;
+ var _Double = OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb.Double;
+}
+static void Test_VertexAttribType_10987() {
+ var _Byte = OpenTK.Graphics.OpenGL.VertexAttribType.Byte;
+ var _UnsignedByte = OpenTK.Graphics.OpenGL.VertexAttribType.UnsignedByte;
+ var _Short = OpenTK.Graphics.OpenGL.VertexAttribType.Short;
+ var _UnsignedShort = OpenTK.Graphics.OpenGL.VertexAttribType.UnsignedShort;
+ var _Int = OpenTK.Graphics.OpenGL.VertexAttribType.Int;
+ var _UnsignedInt = OpenTK.Graphics.OpenGL.VertexAttribType.UnsignedInt;
+ var _Float = OpenTK.Graphics.OpenGL.VertexAttribType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.VertexAttribType.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.VertexAttribType.HalfFloat;
+ var _Fixed = OpenTK.Graphics.OpenGL.VertexAttribType.Fixed;
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.VertexAttribType.UnsignedInt2101010Rev;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.VertexAttribType.Int2101010Rev;
+}
+static void Test_VertexPointerType_10988() {
+ var _Short = OpenTK.Graphics.OpenGL.VertexPointerType.Short;
+ var _Int = OpenTK.Graphics.OpenGL.VertexPointerType.Int;
+ var _Float = OpenTK.Graphics.OpenGL.VertexPointerType.Float;
+ var _Double = OpenTK.Graphics.OpenGL.VertexPointerType.Double;
+ var _HalfFloat = OpenTK.Graphics.OpenGL.VertexPointerType.HalfFloat;
+ var _UnsignedInt2101010Rev = OpenTK.Graphics.OpenGL.VertexPointerType.UnsignedInt2101010Rev;
+ var _Int2101010Rev = OpenTK.Graphics.OpenGL.VertexPointerType.Int2101010Rev;
+}
+static void Test_WaitSyncFlags_10989() {
+ var _None = OpenTK.Graphics.OpenGL.WaitSyncFlags.None;
+}
+static void Test_WaitSyncStatus_10990() {
+ var _AlreadySignaled = OpenTK.Graphics.OpenGL.WaitSyncStatus.AlreadySignaled;
+ var _TimeoutExpired = OpenTK.Graphics.OpenGL.WaitSyncStatus.TimeoutExpired;
+ var _ConditionSatisfied = OpenTK.Graphics.OpenGL.WaitSyncStatus.ConditionSatisfied;
+ var _WaitFailed = OpenTK.Graphics.OpenGL.WaitSyncStatus.WaitFailed;
+}
+static void Test_WinPhongShading_10991() {
+ var _PhongWin = OpenTK.Graphics.OpenGL.WinPhongShading.PhongWin;
+ var _PhongHintWin = OpenTK.Graphics.OpenGL.WinPhongShading.PhongHintWin;
+}
+static void Test_WinSpecularFog_10992() {
+ var _FogSpecularTextureWin = OpenTK.Graphics.OpenGL.WinSpecularFog.FogSpecularTextureWin;
+}
+
+static unsafe void Test_Accum_10994() {
+ OpenTK.Graphics.OpenGL.AccumOp _op = default(OpenTK.Graphics.OpenGL.AccumOp);
+ System.Single _value = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.Accum(_op,_value);
+}
+static unsafe void Test_ActiveShaderProgram_10995() {
+ System.Int32 _pipeline = default(System.Int32);
+ System.Int32 _program = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ActiveShaderProgram(_pipeline,_program);
+}
+static unsafe void Test_ActiveShaderProgram_10996() {
+ System.UInt32 _pipeline = default(System.UInt32);
+ System.UInt32 _program = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.ActiveShaderProgram(_pipeline,_program);
+}
+static unsafe void Test_ActiveTexture_10997() {
+ OpenTK.Graphics.OpenGL.TextureUnit _texture = default(OpenTK.Graphics.OpenGL.TextureUnit);
+ OpenTK.Graphics.OpenGL.GL.ActiveTexture(_texture);
+}
+static unsafe void Test_AlphaFunc_10998() {
+ OpenTK.Graphics.OpenGL.AlphaFunction _func = default(OpenTK.Graphics.OpenGL.AlphaFunction);
+ System.Single _ref = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.AlphaFunc(_func,_ref);
+}
+static unsafe void Test_AreTexturesResident_10999() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _textures = default(System.Int32[]);
+ System.Boolean[] _residences = default(System.Boolean[]);
+ System.Boolean r = OpenTK.Graphics.OpenGL.GL.AreTexturesResident(_n,_textures,_residences);
+}
+static unsafe void Test_AreTexturesResident_11000() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _textures = default(System.Int32);
+ System.Boolean _residences = default(System.Boolean);
+ System.Boolean r = OpenTK.Graphics.OpenGL.GL.AreTexturesResident(_n,ref _textures,out _residences);
+}
+static unsafe void Test_AreTexturesResident_11001() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _textures = default(System.Int32*);
+ System.Boolean* _residences = default(System.Boolean*);
+ System.Boolean r = OpenTK.Graphics.OpenGL.GL.AreTexturesResident(_n,_textures,_residences);
+}
+static unsafe void Test_AreTexturesResident_11002() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _textures = default(System.UInt32[]);
+ System.Boolean[] _residences = default(System.Boolean[]);
+ System.Boolean r = OpenTK.Graphics.OpenGL.GL.AreTexturesResident(_n,_textures,_residences);
+}
+static unsafe void Test_AreTexturesResident_11003() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _textures = default(System.UInt32);
+ System.Boolean _residences = default(System.Boolean);
+ System.Boolean r = OpenTK.Graphics.OpenGL.GL.AreTexturesResident(_n,ref _textures,out _residences);
+}
+static unsafe void Test_AreTexturesResident_11004() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _textures = default(System.UInt32*);
+ System.Boolean* _residences = default(System.Boolean*);
+ System.Boolean r = OpenTK.Graphics.OpenGL.GL.AreTexturesResident(_n,_textures,_residences);
+}
+static unsafe void Test_ArrayElement_11005() {
+ System.Int32 _i = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ArrayElement(_i);
+}
+static unsafe void Test_AttachShader_11006() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _shader = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.AttachShader(_program,_shader);
+}
+static unsafe void Test_AttachShader_11007() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _shader = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.AttachShader(_program,_shader);
+}
+static unsafe void Test_Begin_11008() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ OpenTK.Graphics.OpenGL.GL.Begin(_mode);
+}
+static unsafe void Test_Begin_11009() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ OpenTK.Graphics.OpenGL.GL.Begin(_mode);
+}
+static unsafe void Test_BeginConditionalRender_11010() {
+ System.Int32 _id = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ConditionalRenderType _mode = default(OpenTK.Graphics.OpenGL.ConditionalRenderType);
+ OpenTK.Graphics.OpenGL.GL.BeginConditionalRender(_id,_mode);
+}
+static unsafe void Test_BeginConditionalRender_11011() {
+ System.UInt32 _id = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ConditionalRenderType _mode = default(OpenTK.Graphics.OpenGL.ConditionalRenderType);
+ OpenTK.Graphics.OpenGL.GL.BeginConditionalRender(_id,_mode);
+}
+static unsafe void Test_BeginQuery_11012() {
+ OpenTK.Graphics.OpenGL.QueryTarget _target = default(OpenTK.Graphics.OpenGL.QueryTarget);
+ System.Int32 _id = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BeginQuery(_target,_id);
+}
+static unsafe void Test_BeginQuery_11013() {
+ OpenTK.Graphics.OpenGL.QueryTarget _target = default(OpenTK.Graphics.OpenGL.QueryTarget);
+ System.UInt32 _id = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BeginQuery(_target,_id);
+}
+static unsafe void Test_BeginQueryIndexed_11014() {
+ OpenTK.Graphics.OpenGL.QueryTarget _target = default(OpenTK.Graphics.OpenGL.QueryTarget);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _id = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BeginQueryIndexed(_target,_index,_id);
+}
+static unsafe void Test_BeginQueryIndexed_11015() {
+ OpenTK.Graphics.OpenGL.QueryTarget _target = default(OpenTK.Graphics.OpenGL.QueryTarget);
+ System.UInt32 _index = default(System.UInt32);
+ System.UInt32 _id = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BeginQueryIndexed(_target,_index,_id);
+}
+static unsafe void Test_BeginTransformFeedback_11016() {
+ OpenTK.Graphics.OpenGL.BeginFeedbackMode _primitiveMode = default(OpenTK.Graphics.OpenGL.BeginFeedbackMode);
+ OpenTK.Graphics.OpenGL.GL.BeginTransformFeedback(_primitiveMode);
+}
+static unsafe void Test_BeginTransformFeedback_11017() {
+ OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType _primitiveMode = default(OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType);
+ OpenTK.Graphics.OpenGL.GL.BeginTransformFeedback(_primitiveMode);
+}
+static unsafe void Test_BindAttribLocation_11018() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _index = default(System.Int32);
+ System.String _name = default(System.String);
+ OpenTK.Graphics.OpenGL.GL.BindAttribLocation(_program,_index,_name);
+}
+static unsafe void Test_BindAttribLocation_11019() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _index = default(System.UInt32);
+ System.String _name = default(System.String);
+ OpenTK.Graphics.OpenGL.GL.BindAttribLocation(_program,_index,_name);
+}
+static unsafe void Test_BindBuffer_11020() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.Int32 _buffer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindBuffer(_target,_buffer);
+}
+static unsafe void Test_BindBuffer_11021() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.UInt32 _buffer = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindBuffer(_target,_buffer);
+}
+static unsafe void Test_BindBufferBase_11022() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _buffer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindBufferBase(_target,_index,_buffer);
+}
+static unsafe void Test_BindBufferBase_11023() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.UInt32 _index = default(System.UInt32);
+ System.UInt32 _buffer = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindBufferBase(_target,_index,_buffer);
+}
+static unsafe void Test_BindBufferBase_11024() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _buffer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindBufferBase(_target,_index,_buffer);
+}
+static unsafe void Test_BindBufferBase_11025() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.UInt32 _index = default(System.UInt32);
+ System.UInt32 _buffer = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindBufferBase(_target,_index,_buffer);
+}
+static unsafe void Test_BindBufferRange_11026() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _buffer = default(System.Int32);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.BindBufferRange(_target,_index,_buffer,_offset,_size);
+}
+static unsafe void Test_BindBufferRange_11027() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.UInt32 _index = default(System.UInt32);
+ System.UInt32 _buffer = default(System.UInt32);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.BindBufferRange(_target,_index,_buffer,_offset,_size);
+}
+static unsafe void Test_BindBufferRange_11028() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _buffer = default(System.Int32);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.BindBufferRange(_target,_index,_buffer,_offset,_size);
+}
+static unsafe void Test_BindBufferRange_11029() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.UInt32 _index = default(System.UInt32);
+ System.UInt32 _buffer = default(System.UInt32);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.BindBufferRange(_target,_index,_buffer,_offset,_size);
+}
+static unsafe void Test_BindBuffersBase_11030() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _buffers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersBase(_target,_first,_count,_buffers);
+}
+static unsafe void Test_BindBuffersBase_11031() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _buffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersBase(_target,_first,_count,ref _buffers);
+}
+static unsafe void Test_BindBuffersBase_11032() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32* _buffers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersBase(_target,_first,_count,_buffers);
+}
+static unsafe void Test_BindBuffersBase_11033() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _buffers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersBase(_target,_first,_count,_buffers);
+}
+static unsafe void Test_BindBuffersBase_11034() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _buffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersBase(_target,_first,_count,ref _buffers);
+}
+static unsafe void Test_BindBuffersBase_11035() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32* _buffers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersBase(_target,_first,_count,_buffers);
+}
+static unsafe void Test_BindBuffersRange_11036() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _buffers = default(System.Int32[]);
+ System.IntPtr[] _offsets = default(System.IntPtr[]);
+ System.IntPtr[] _sizes = default(System.IntPtr[]);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersRange(_target,_first,_count,_buffers,_offsets,_sizes);
+}
+static unsafe void Test_BindBuffersRange_11037() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _buffers = default(System.Int32);
+ System.IntPtr _offsets = default(System.IntPtr);
+ System.IntPtr _sizes = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersRange(_target,_first,_count,ref _buffers,ref _offsets,ref _sizes);
+}
+static unsafe void Test_BindBuffersRange_11038() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32* _buffers = default(System.Int32*);
+ System.IntPtr* _offsets = default(System.IntPtr*);
+ System.IntPtr* _sizes = default(System.IntPtr*);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersRange(_target,_first,_count,_buffers,_offsets,_sizes);
+}
+static unsafe void Test_BindBuffersRange_11039() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _buffers = default(System.UInt32[]);
+ System.IntPtr[] _offsets = default(System.IntPtr[]);
+ System.IntPtr[] _sizes = default(System.IntPtr[]);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersRange(_target,_first,_count,_buffers,_offsets,_sizes);
+}
+static unsafe void Test_BindBuffersRange_11040() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _buffers = default(System.UInt32);
+ System.IntPtr _offsets = default(System.IntPtr);
+ System.IntPtr _sizes = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersRange(_target,_first,_count,ref _buffers,ref _offsets,ref _sizes);
+}
+static unsafe void Test_BindBuffersRange_11041() {
+ OpenTK.Graphics.OpenGL.BufferRangeTarget _target = default(OpenTK.Graphics.OpenGL.BufferRangeTarget);
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32* _buffers = default(System.UInt32*);
+ System.IntPtr* _offsets = default(System.IntPtr*);
+ System.IntPtr* _sizes = default(System.IntPtr*);
+ OpenTK.Graphics.OpenGL.GL.BindBuffersRange(_target,_first,_count,_buffers,_offsets,_sizes);
+}
+static unsafe void Test_BindFragDataLocation_11042() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _color = default(System.Int32);
+ System.String _name = default(System.String);
+ OpenTK.Graphics.OpenGL.GL.BindFragDataLocation(_program,_color,_name);
+}
+static unsafe void Test_BindFragDataLocation_11043() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _color = default(System.UInt32);
+ System.String _name = default(System.String);
+ OpenTK.Graphics.OpenGL.GL.BindFragDataLocation(_program,_color,_name);
+}
+static unsafe void Test_BindFragDataLocationIndexed_11044() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _colorNumber = default(System.Int32);
+ System.Int32 _index = default(System.Int32);
+ System.String _name = default(System.String);
+ OpenTK.Graphics.OpenGL.GL.BindFragDataLocationIndexed(_program,_colorNumber,_index,_name);
+}
+static unsafe void Test_BindFragDataLocationIndexed_11045() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _colorNumber = default(System.UInt32);
+ System.UInt32 _index = default(System.UInt32);
+ System.String _name = default(System.String);
+ OpenTK.Graphics.OpenGL.GL.BindFragDataLocationIndexed(_program,_colorNumber,_index,_name);
+}
+static unsafe void Test_BindFramebuffer_11046() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ System.Int32 _framebuffer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindFramebuffer(_target,_framebuffer);
+}
+static unsafe void Test_BindFramebuffer_11047() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ System.UInt32 _framebuffer = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindFramebuffer(_target,_framebuffer);
+}
+static unsafe void Test_BindImageTexture_11048() {
+ System.Int32 _unit = default(System.Int32);
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ System.Boolean _layered = default(System.Boolean);
+ System.Int32 _layer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.TextureAccess _access = default(OpenTK.Graphics.OpenGL.TextureAccess);
+ OpenTK.Graphics.OpenGL.SizedInternalFormat _format = default(OpenTK.Graphics.OpenGL.SizedInternalFormat);
+ OpenTK.Graphics.OpenGL.GL.BindImageTexture(_unit,_texture,_level,_layered,_layer,_access,_format);
+}
+static unsafe void Test_BindImageTexture_11049() {
+ System.UInt32 _unit = default(System.UInt32);
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ System.Boolean _layered = default(System.Boolean);
+ System.Int32 _layer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.TextureAccess _access = default(OpenTK.Graphics.OpenGL.TextureAccess);
+ OpenTK.Graphics.OpenGL.SizedInternalFormat _format = default(OpenTK.Graphics.OpenGL.SizedInternalFormat);
+ OpenTK.Graphics.OpenGL.GL.BindImageTexture(_unit,_texture,_level,_layered,_layer,_access,_format);
+}
+static unsafe void Test_BindImageTextures_11050() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _textures = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.BindImageTextures(_first,_count,_textures);
+}
+static unsafe void Test_BindImageTextures_11051() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _textures = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindImageTextures(_first,_count,ref _textures);
+}
+static unsafe void Test_BindImageTextures_11052() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32* _textures = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.BindImageTextures(_first,_count,_textures);
+}
+static unsafe void Test_BindImageTextures_11053() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _textures = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.BindImageTextures(_first,_count,_textures);
+}
+static unsafe void Test_BindImageTextures_11054() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _textures = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindImageTextures(_first,_count,ref _textures);
+}
+static unsafe void Test_BindImageTextures_11055() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32* _textures = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.BindImageTextures(_first,_count,_textures);
+}
+static unsafe void Test_BindProgramPipeline_11056() {
+ System.Int32 _pipeline = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindProgramPipeline(_pipeline);
+}
+static unsafe void Test_BindProgramPipeline_11057() {
+ System.UInt32 _pipeline = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindProgramPipeline(_pipeline);
+}
+static unsafe void Test_BindRenderbuffer_11058() {
+ OpenTK.Graphics.OpenGL.RenderbufferTarget _target = default(OpenTK.Graphics.OpenGL.RenderbufferTarget);
+ System.Int32 _renderbuffer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindRenderbuffer(_target,_renderbuffer);
+}
+static unsafe void Test_BindRenderbuffer_11059() {
+ OpenTK.Graphics.OpenGL.RenderbufferTarget _target = default(OpenTK.Graphics.OpenGL.RenderbufferTarget);
+ System.UInt32 _renderbuffer = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindRenderbuffer(_target,_renderbuffer);
+}
+static unsafe void Test_BindSampler_11060() {
+ System.Int32 _unit = default(System.Int32);
+ System.Int32 _sampler = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindSampler(_unit,_sampler);
+}
+static unsafe void Test_BindSampler_11061() {
+ System.UInt32 _unit = default(System.UInt32);
+ System.UInt32 _sampler = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindSampler(_unit,_sampler);
+}
+static unsafe void Test_BindSamplers_11062() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _samplers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.BindSamplers(_first,_count,_samplers);
+}
+static unsafe void Test_BindSamplers_11063() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _samplers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindSamplers(_first,_count,ref _samplers);
+}
+static unsafe void Test_BindSamplers_11064() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32* _samplers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.BindSamplers(_first,_count,_samplers);
+}
+static unsafe void Test_BindSamplers_11065() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _samplers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.BindSamplers(_first,_count,_samplers);
+}
+static unsafe void Test_BindSamplers_11066() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _samplers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindSamplers(_first,_count,ref _samplers);
+}
+static unsafe void Test_BindSamplers_11067() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32* _samplers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.BindSamplers(_first,_count,_samplers);
+}
+static unsafe void Test_BindTexture_11068() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _texture = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindTexture(_target,_texture);
+}
+static unsafe void Test_BindTexture_11069() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.UInt32 _texture = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindTexture(_target,_texture);
+}
+static unsafe void Test_BindTextures_11070() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _textures = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.BindTextures(_first,_count,_textures);
+}
+static unsafe void Test_BindTextures_11071() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _textures = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindTextures(_first,_count,ref _textures);
+}
+static unsafe void Test_BindTextures_11072() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32* _textures = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.BindTextures(_first,_count,_textures);
+}
+static unsafe void Test_BindTextures_11073() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _textures = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.BindTextures(_first,_count,_textures);
+}
+static unsafe void Test_BindTextures_11074() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _textures = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindTextures(_first,_count,ref _textures);
+}
+static unsafe void Test_BindTextures_11075() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32* _textures = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.BindTextures(_first,_count,_textures);
+}
+static unsafe void Test_BindTransformFeedback_11076() {
+ OpenTK.Graphics.OpenGL.TransformFeedbackTarget _target = default(OpenTK.Graphics.OpenGL.TransformFeedbackTarget);
+ System.Int32 _id = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindTransformFeedback(_target,_id);
+}
+static unsafe void Test_BindTransformFeedback_11077() {
+ OpenTK.Graphics.OpenGL.TransformFeedbackTarget _target = default(OpenTK.Graphics.OpenGL.TransformFeedbackTarget);
+ System.UInt32 _id = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindTransformFeedback(_target,_id);
+}
+static unsafe void Test_BindVertexArray_11078() {
+ System.Int32 _array = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindVertexArray(_array);
+}
+static unsafe void Test_BindVertexArray_11079() {
+ System.UInt32 _array = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.BindVertexArray(_array);
+}
+static unsafe void Test_BindVertexBuffer_11080() {
+ System.Int32 _bindingindex = default(System.Int32);
+ System.Int32 _buffer = default(System.Int32);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.Int32 _stride = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindVertexBuffer(_bindingindex,_buffer,_offset,_stride);
+}
+static unsafe void Test_BindVertexBuffer_11081() {
+ System.UInt32 _bindingindex = default(System.UInt32);
+ System.UInt32 _buffer = default(System.UInt32);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.Int32 _stride = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindVertexBuffer(_bindingindex,_buffer,_offset,_stride);
+}
+static unsafe void Test_BindVertexBuffers_11082() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _buffers = default(System.Int32[]);
+ System.IntPtr[] _offsets = default(System.IntPtr[]);
+ System.Int32[] _strides = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(_first,_count,_buffers,_offsets,_strides);
+}
+static unsafe void Test_BindVertexBuffers_11083() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _buffers = default(System.Int32);
+ System.IntPtr _offsets = default(System.IntPtr);
+ System.Int32 _strides = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(_first,_count,ref _buffers,ref _offsets,ref _strides);
+}
+static unsafe void Test_BindVertexBuffers_11084() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32* _buffers = default(System.Int32*);
+ System.IntPtr* _offsets = default(System.IntPtr*);
+ System.Int32* _strides = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(_first,_count,_buffers,_offsets,_strides);
+}
+static unsafe void Test_BindVertexBuffers_11085() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _buffers = default(System.UInt32[]);
+ System.IntPtr[] _offsets = default(System.IntPtr[]);
+ System.Int32[] _strides = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(_first,_count,_buffers,_offsets,_strides);
+}
+static unsafe void Test_BindVertexBuffers_11086() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _buffers = default(System.UInt32);
+ System.IntPtr _offsets = default(System.IntPtr);
+ System.Int32 _strides = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(_first,_count,ref _buffers,ref _offsets,ref _strides);
+}
+static unsafe void Test_BindVertexBuffers_11087() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32* _buffers = default(System.UInt32*);
+ System.IntPtr* _offsets = default(System.IntPtr*);
+ System.Int32* _strides = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.BindVertexBuffers(_first,_count,_buffers,_offsets,_strides);
+}
+static unsafe void Test_Bitmap_11088() {
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Single _xorig = default(System.Single);
+ System.Single _yorig = default(System.Single);
+ System.Single _xmove = default(System.Single);
+ System.Single _ymove = default(System.Single);
+ System.Byte[] _bitmap = default(System.Byte[]);
+ OpenTK.Graphics.OpenGL.GL.Bitmap(_width,_height,_xorig,_yorig,_xmove,_ymove,_bitmap);
+}
+static unsafe void Test_Bitmap_11089() {
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Single _xorig = default(System.Single);
+ System.Single _yorig = default(System.Single);
+ System.Single _xmove = default(System.Single);
+ System.Single _ymove = default(System.Single);
+ System.Byte _bitmap = default(System.Byte);
+ OpenTK.Graphics.OpenGL.GL.Bitmap(_width,_height,_xorig,_yorig,_xmove,_ymove,ref _bitmap);
+}
+static unsafe void Test_Bitmap_11090() {
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Single _xorig = default(System.Single);
+ System.Single _yorig = default(System.Single);
+ System.Single _xmove = default(System.Single);
+ System.Single _ymove = default(System.Single);
+ System.Byte* _bitmap = default(System.Byte*);
+ OpenTK.Graphics.OpenGL.GL.Bitmap(_width,_height,_xorig,_yorig,_xmove,_ymove,_bitmap);
+}
+static unsafe void Test_BlendColor_11091() {
+ System.Single _red = default(System.Single);
+ System.Single _green = default(System.Single);
+ System.Single _blue = default(System.Single);
+ System.Single _alpha = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.BlendColor(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_BlendEquation_11092() {
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _mode = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.GL.BlendEquation(_mode);
+}
+static unsafe void Test_BlendEquation_11093() {
+ OpenTK.Graphics.OpenGL.BlendEquationMode _mode = default(OpenTK.Graphics.OpenGL.BlendEquationMode);
+ OpenTK.Graphics.OpenGL.GL.BlendEquation(_mode);
+}
+static unsafe void Test_BlendEquation_11094() {
+ OpenTK.Graphics.OpenGL.Version40 _mode = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.GL.BlendEquation(_mode);
+}
+static unsafe void Test_BlendEquation_11095() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _mode = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.GL.BlendEquation(_buf,_mode);
+}
+static unsafe void Test_BlendEquation_11096() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BlendEquationMode _mode = default(OpenTK.Graphics.OpenGL.BlendEquationMode);
+ OpenTK.Graphics.OpenGL.GL.BlendEquation(_buf,_mode);
+}
+static unsafe void Test_BlendEquation_11097() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.Version40 _mode = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.GL.BlendEquation(_buf,_mode);
+}
+static unsafe void Test_BlendEquation_11098() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _mode = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.GL.BlendEquation(_buf,_mode);
+}
+static unsafe void Test_BlendEquation_11099() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.BlendEquationMode _mode = default(OpenTK.Graphics.OpenGL.BlendEquationMode);
+ OpenTK.Graphics.OpenGL.GL.BlendEquation(_buf,_mode);
+}
+static unsafe void Test_BlendEquation_11100() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.Version40 _mode = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.GL.BlendEquation(_buf,_mode);
+}
+static unsafe void Test_BlendEquationSeparate_11101() {
+ OpenTK.Graphics.OpenGL.BlendEquationMode _modeRGB = default(OpenTK.Graphics.OpenGL.BlendEquationMode);
+ OpenTK.Graphics.OpenGL.BlendEquationMode _modeAlpha = default(OpenTK.Graphics.OpenGL.BlendEquationMode);
+ OpenTK.Graphics.OpenGL.GL.BlendEquationSeparate(_modeRGB,_modeAlpha);
+}
+static unsafe void Test_BlendEquationSeparate_11102() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BlendEquationMode _modeRGB = default(OpenTK.Graphics.OpenGL.BlendEquationMode);
+ OpenTK.Graphics.OpenGL.BlendEquationMode _modeAlpha = default(OpenTK.Graphics.OpenGL.BlendEquationMode);
+ OpenTK.Graphics.OpenGL.GL.BlendEquationSeparate(_buf,_modeRGB,_modeAlpha);
+}
+static unsafe void Test_BlendEquationSeparate_11103() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.BlendEquationMode _modeRGB = default(OpenTK.Graphics.OpenGL.BlendEquationMode);
+ OpenTK.Graphics.OpenGL.BlendEquationMode _modeAlpha = default(OpenTK.Graphics.OpenGL.BlendEquationMode);
+ OpenTK.Graphics.OpenGL.GL.BlendEquationSeparate(_buf,_modeRGB,_modeAlpha);
+}
+static unsafe void Test_BlendFunc_11104() {
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _sfactor = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.BlendingFactorDest _dfactor = default(OpenTK.Graphics.OpenGL.BlendingFactorDest);
+ OpenTK.Graphics.OpenGL.GL.BlendFunc(_sfactor,_dfactor);
+}
+static unsafe void Test_BlendFunc_11105() {
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _sfactor = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.Version40 _dfactor = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.GL.BlendFunc(_sfactor,_dfactor);
+}
+static unsafe void Test_BlendFunc_11106() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _src = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _dst = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.GL.BlendFunc(_buf,_src,_dst);
+}
+static unsafe void Test_BlendFunc_11107() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _src = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.BlendingFactorDest _dst = default(OpenTK.Graphics.OpenGL.BlendingFactorDest);
+ OpenTK.Graphics.OpenGL.GL.BlendFunc(_buf,_src,_dst);
+}
+static unsafe void Test_BlendFunc_11108() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.Version40 _src = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.Version40 _dst = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.GL.BlendFunc(_buf,_src,_dst);
+}
+static unsafe void Test_BlendFunc_11109() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _src = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _dst = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.GL.BlendFunc(_buf,_src,_dst);
+}
+static unsafe void Test_BlendFunc_11110() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _src = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.BlendingFactorDest _dst = default(OpenTK.Graphics.OpenGL.BlendingFactorDest);
+ OpenTK.Graphics.OpenGL.GL.BlendFunc(_buf,_src,_dst);
+}
+static unsafe void Test_BlendFunc_11111() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.Version40 _src = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.Version40 _dst = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.GL.BlendFunc(_buf,_src,_dst);
+}
+static unsafe void Test_BlendFuncSeparate_11112() {
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _sfactorRGB = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _dfactorRGB = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _sfactorAlpha = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _dfactorAlpha = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(_sfactorRGB,_dfactorRGB,_sfactorAlpha,_dfactorAlpha);
+}
+static unsafe void Test_BlendFuncSeparate_11113() {
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _sfactorRGB = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.BlendingFactorDest _dfactorRGB = default(OpenTK.Graphics.OpenGL.BlendingFactorDest);
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _sfactorAlpha = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.BlendingFactorDest _dfactorAlpha = default(OpenTK.Graphics.OpenGL.BlendingFactorDest);
+ OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(_sfactorRGB,_dfactorRGB,_sfactorAlpha,_dfactorAlpha);
+}
+static unsafe void Test_BlendFuncSeparate_11114() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _srcRGB = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _dstRGB = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _srcAlpha = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _dstAlpha = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(_buf,_srcRGB,_dstRGB,_srcAlpha,_dstAlpha);
+}
+static unsafe void Test_BlendFuncSeparate_11115() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _srcRGB = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.BlendingFactorDest _dstRGB = default(OpenTK.Graphics.OpenGL.BlendingFactorDest);
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _srcAlpha = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.BlendingFactorDest _dstAlpha = default(OpenTK.Graphics.OpenGL.BlendingFactorDest);
+ OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(_buf,_srcRGB,_dstRGB,_srcAlpha,_dstAlpha);
+}
+static unsafe void Test_BlendFuncSeparate_11116() {
+ System.Int32 _buf = default(System.Int32);
+ OpenTK.Graphics.OpenGL.Version40 _srcRGB = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.Version40 _dstRGB = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.Version40 _srcAlpha = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.Version40 _dstAlpha = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(_buf,_srcRGB,_dstRGB,_srcAlpha,_dstAlpha);
+}
+static unsafe void Test_BlendFuncSeparate_11117() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _srcRGB = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _dstRGB = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _srcAlpha = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend _dstAlpha = default(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend);
+ OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(_buf,_srcRGB,_dstRGB,_srcAlpha,_dstAlpha);
+}
+static unsafe void Test_BlendFuncSeparate_11118() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _srcRGB = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.BlendingFactorDest _dstRGB = default(OpenTK.Graphics.OpenGL.BlendingFactorDest);
+ OpenTK.Graphics.OpenGL.BlendingFactorSrc _srcAlpha = default(OpenTK.Graphics.OpenGL.BlendingFactorSrc);
+ OpenTK.Graphics.OpenGL.BlendingFactorDest _dstAlpha = default(OpenTK.Graphics.OpenGL.BlendingFactorDest);
+ OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(_buf,_srcRGB,_dstRGB,_srcAlpha,_dstAlpha);
+}
+static unsafe void Test_BlendFuncSeparate_11119() {
+ System.UInt32 _buf = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.Version40 _srcRGB = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.Version40 _dstRGB = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.Version40 _srcAlpha = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.Version40 _dstAlpha = default(OpenTK.Graphics.OpenGL.Version40);
+ OpenTK.Graphics.OpenGL.GL.BlendFuncSeparate(_buf,_srcRGB,_dstRGB,_srcAlpha,_dstAlpha);
+}
+static unsafe void Test_BlitFramebuffer_11120() {
+ System.Int32 _srcX0 = default(System.Int32);
+ System.Int32 _srcY0 = default(System.Int32);
+ System.Int32 _srcX1 = default(System.Int32);
+ System.Int32 _srcY1 = default(System.Int32);
+ System.Int32 _dstX0 = default(System.Int32);
+ System.Int32 _dstY0 = default(System.Int32);
+ System.Int32 _dstX1 = default(System.Int32);
+ System.Int32 _dstY1 = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ClearBufferMask _mask = default(OpenTK.Graphics.OpenGL.ClearBufferMask);
+ OpenTK.Graphics.OpenGL.BlitFramebufferFilter _filter = default(OpenTK.Graphics.OpenGL.BlitFramebufferFilter);
+ OpenTK.Graphics.OpenGL.GL.BlitFramebuffer(_srcX0,_srcY0,_srcX1,_srcY1,_dstX0,_dstY0,_dstX1,_dstY1,_mask,_filter);
+}
+static unsafe void Test_BufferData_11121() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.BufferUsageHint _usage = default(OpenTK.Graphics.OpenGL.BufferUsageHint);
+ OpenTK.Graphics.OpenGL.GL.BufferData(_target,_size,_data,_usage);
+}
+static unsafe void Test_BufferData_11122() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.BufferUsageHint _usage = default(OpenTK.Graphics.OpenGL.BufferUsageHint);
+ OpenTK.Graphics.OpenGL.GL.BufferData(_target,_size,_data,_usage);
+}
+static unsafe void Test_BufferData_11123() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.BufferUsageHint _usage = default(OpenTK.Graphics.OpenGL.BufferUsageHint);
+ OpenTK.Graphics.OpenGL.GL.BufferData(_target,_size,_data,_usage);
+}
+static unsafe void Test_BufferData_11124() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.BufferUsageHint _usage = default(OpenTK.Graphics.OpenGL.BufferUsageHint);
+ OpenTK.Graphics.OpenGL.GL.BufferData(_target,_size,_data,_usage);
+}
+static unsafe void Test_BufferData_11125() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.BufferUsageHint _usage = default(OpenTK.Graphics.OpenGL.BufferUsageHint);
+ OpenTK.Graphics.OpenGL.GL.BufferData(_target,_size,ref _data,_usage);
+}
+static unsafe void Test_BufferStorage_11126() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.BufferStorageFlags _flags = default(OpenTK.Graphics.OpenGL.BufferStorageFlags);
+ OpenTK.Graphics.OpenGL.GL.BufferStorage(_target,_size,_data,_flags);
+}
+static unsafe void Test_BufferStorage_11127() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.BufferStorageFlags _flags = default(OpenTK.Graphics.OpenGL.BufferStorageFlags);
+ OpenTK.Graphics.OpenGL.GL.BufferStorage(_target,_size,_data,_flags);
+}
+static unsafe void Test_BufferStorage_11128() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.BufferStorageFlags _flags = default(OpenTK.Graphics.OpenGL.BufferStorageFlags);
+ OpenTK.Graphics.OpenGL.GL.BufferStorage(_target,_size,_data,_flags);
+}
+static unsafe void Test_BufferStorage_11129() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.BufferStorageFlags _flags = default(OpenTK.Graphics.OpenGL.BufferStorageFlags);
+ OpenTK.Graphics.OpenGL.GL.BufferStorage(_target,_size,_data,_flags);
+}
+static unsafe void Test_BufferStorage_11130() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _size = default(System.IntPtr);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.BufferStorageFlags _flags = default(OpenTK.Graphics.OpenGL.BufferStorageFlags);
+ OpenTK.Graphics.OpenGL.GL.BufferStorage(_target,_size,ref _data,_flags);
+}
+static unsafe void Test_BufferSubData_11131() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.BufferSubData(_target,_offset,_size,_data);
+}
+static unsafe void Test_BufferSubData_11132() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.BufferSubData(_target,_offset,_size,_data);
+}
+static unsafe void Test_BufferSubData_11133() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.BufferSubData(_target,_offset,_size,_data);
+}
+static unsafe void Test_BufferSubData_11134() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.BufferSubData(_target,_offset,_size,_data);
+}
+static unsafe void Test_BufferSubData_11135() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.BufferSubData(_target,_offset,_size,ref _data);
+}
+static unsafe void Test_CallList_11136() {
+ System.Int32 _list = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CallList(_list);
+}
+static unsafe void Test_CallList_11137() {
+ System.UInt32 _list = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.CallList(_list);
+}
+static unsafe void Test_CallLists_11138() {
+ System.Int32 _n = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ListNameType _type = default(OpenTK.Graphics.OpenGL.ListNameType);
+ System.IntPtr _lists = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.CallLists(_n,_type,_lists);
+}
+static unsafe void Test_CallLists_11139() {
+ System.Int32 _n = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ListNameType _type = default(OpenTK.Graphics.OpenGL.ListNameType);
+ int[] _lists = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.CallLists(_n,_type,_lists);
+}
+static unsafe void Test_CallLists_11140() {
+ System.Int32 _n = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ListNameType _type = default(OpenTK.Graphics.OpenGL.ListNameType);
+ int[,] _lists = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.CallLists(_n,_type,_lists);
+}
+static unsafe void Test_CallLists_11141() {
+ System.Int32 _n = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ListNameType _type = default(OpenTK.Graphics.OpenGL.ListNameType);
+ int[,,] _lists = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.CallLists(_n,_type,_lists);
+}
+static unsafe void Test_CallLists_11142() {
+ System.Int32 _n = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ListNameType _type = default(OpenTK.Graphics.OpenGL.ListNameType);
+ int _lists = default(int);
+ OpenTK.Graphics.OpenGL.GL.CallLists(_n,_type,ref _lists);
+}
+static unsafe void Test_CheckFramebufferStatus_11143() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferErrorCode r = OpenTK.Graphics.OpenGL.GL.CheckFramebufferStatus(_target);
+}
+static unsafe void Test_ClampColor_11144() {
+ OpenTK.Graphics.OpenGL.ClampColorTarget _target = default(OpenTK.Graphics.OpenGL.ClampColorTarget);
+ OpenTK.Graphics.OpenGL.ClampColorMode _clamp = default(OpenTK.Graphics.OpenGL.ClampColorMode);
+ OpenTK.Graphics.OpenGL.GL.ClampColor(_target,_clamp);
+}
+static unsafe void Test_Clear_11145() {
+ OpenTK.Graphics.OpenGL.ClearBufferMask _mask = default(OpenTK.Graphics.OpenGL.ClearBufferMask);
+ OpenTK.Graphics.OpenGL.GL.Clear(_mask);
+}
+static unsafe void Test_ClearAccum_11146() {
+ System.Single _red = default(System.Single);
+ System.Single _green = default(System.Single);
+ System.Single _blue = default(System.Single);
+ System.Single _alpha = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.ClearAccum(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_ClearBufferData_11147() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferData(_target,_internalformat,_format,_type,_data);
+}
+static unsafe void Test_ClearBufferData_11148() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferData(_target,_internalformat,_format,_type,_data);
+}
+static unsafe void Test_ClearBufferData_11149() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferData(_target,_internalformat,_format,_type,_data);
+}
+static unsafe void Test_ClearBufferData_11150() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferData(_target,_internalformat,_format,_type,_data);
+}
+static unsafe void Test_ClearBufferData_11151() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferData(_target,_internalformat,_format,_type,ref _data);
+}
+static unsafe void Test_ClearBuffer_11152() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.Single _depth = default(System.Single);
+ System.Int32 _stencil = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,_depth,_stencil);
+}
+static unsafe void Test_ClearBuffer_11153() {
+ OpenTK.Graphics.OpenGL.ClearBufferCombined _buffer = default(OpenTK.Graphics.OpenGL.ClearBufferCombined);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.Single _depth = default(System.Single);
+ System.Int32 _stencil = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,_depth,_stencil);
+}
+static unsafe void Test_ClearBuffer_11154() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.Single[] _value = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,_value);
+}
+static unsafe void Test_ClearBuffer_11155() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.Single _value = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,ref _value);
+}
+static unsafe void Test_ClearBuffer_11156() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.Single* _value = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,_value);
+}
+static unsafe void Test_ClearBuffer_11157() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.Int32[] _value = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,_value);
+}
+static unsafe void Test_ClearBuffer_11158() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.Int32 _value = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,ref _value);
+}
+static unsafe void Test_ClearBuffer_11159() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.Int32* _value = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,_value);
+}
+static unsafe void Test_ClearBufferSubData_11160() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferSubData(_target,_internalformat,_offset,_size,_format,_type,_data);
+}
+static unsafe void Test_ClearBufferSubData_11161() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferSubData(_target,_internalformat,_offset,_size,_format,_type,_data);
+}
+static unsafe void Test_ClearBufferSubData_11162() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferSubData(_target,_internalformat,_offset,_size,_format,_type,_data);
+}
+static unsafe void Test_ClearBufferSubData_11163() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferSubData(_target,_internalformat,_offset,_size,_format,_type,_data);
+}
+static unsafe void Test_ClearBufferSubData_11164() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.ClearBufferSubData(_target,_internalformat,_offset,_size,_format,_type,ref _data);
+}
+static unsafe void Test_ClearBuffer_11165() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.UInt32[] _value = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,_value);
+}
+static unsafe void Test_ClearBuffer_11166() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.UInt32 _value = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,ref _value);
+}
+static unsafe void Test_ClearBuffer_11167() {
+ OpenTK.Graphics.OpenGL.ClearBuffer _buffer = default(OpenTK.Graphics.OpenGL.ClearBuffer);
+ System.Int32 _drawbuffer = default(System.Int32);
+ System.UInt32* _value = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.ClearBuffer(_buffer,_drawbuffer,_value);
+}
+static unsafe void Test_ClearColor_11168() {
+ System.Single _red = default(System.Single);
+ System.Single _green = default(System.Single);
+ System.Single _blue = default(System.Single);
+ System.Single _alpha = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.ClearColor(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_ClearDepth_11169() {
+ System.Double _depth = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.ClearDepth(_depth);
+}
+static unsafe void Test_ClearDepth_11170() {
+ System.Single _d = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.ClearDepth(_d);
+}
+static unsafe void Test_ClearIndex_11171() {
+ System.Single _c = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.ClearIndex(_c);
+}
+static unsafe void Test_ClearStencil_11172() {
+ System.Int32 _s = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ClearStencil(_s);
+}
+static unsafe void Test_ClearTexImage_11173() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,_data);
+}
+static unsafe void Test_ClearTexImage_11174() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,_data);
+}
+static unsafe void Test_ClearTexImage_11175() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,_data);
+}
+static unsafe void Test_ClearTexImage_11176() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,_data);
+}
+static unsafe void Test_ClearTexImage_11177() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,ref _data);
+}
+static unsafe void Test_ClearTexImage_11178() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,_data);
+}
+static unsafe void Test_ClearTexImage_11179() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,_data);
+}
+static unsafe void Test_ClearTexImage_11180() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,_data);
+}
+static unsafe void Test_ClearTexImage_11181() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,_data);
+}
+static unsafe void Test_ClearTexImage_11182() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.ClearTexImage(_texture,_level,_format,_type,ref _data);
+}
+static unsafe void Test_ClearTexSubImage_11183() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,_data);
+}
+static unsafe void Test_ClearTexSubImage_11184() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,_data);
+}
+static unsafe void Test_ClearTexSubImage_11185() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,_data);
+}
+static unsafe void Test_ClearTexSubImage_11186() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,_data);
+}
+static unsafe void Test_ClearTexSubImage_11187() {
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,ref _data);
+}
+static unsafe void Test_ClearTexSubImage_11188() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,_data);
+}
+static unsafe void Test_ClearTexSubImage_11189() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,_data);
+}
+static unsafe void Test_ClearTexSubImage_11190() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,_data);
+}
+static unsafe void Test_ClearTexSubImage_11191() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,_data);
+}
+static unsafe void Test_ClearTexSubImage_11192() {
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.ClearTexSubImage(_texture,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_type,ref _data);
+}
+static unsafe void Test_ClientActiveTexture_11193() {
+ OpenTK.Graphics.OpenGL.TextureUnit _texture = default(OpenTK.Graphics.OpenGL.TextureUnit);
+ OpenTK.Graphics.OpenGL.GL.ClientActiveTexture(_texture);
+}
+static unsafe void Test_ClientWaitSync_11194() {
+ System.IntPtr _sync = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.ClientWaitSyncFlags _flags = default(OpenTK.Graphics.OpenGL.ClientWaitSyncFlags);
+ System.Int64 _timeout = default(System.Int64);
+ OpenTK.Graphics.OpenGL.WaitSyncStatus r = OpenTK.Graphics.OpenGL.GL.ClientWaitSync(_sync,_flags,_timeout);
+}
+static unsafe void Test_ClientWaitSync_11195() {
+ System.IntPtr _sync = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.ClientWaitSyncFlags _flags = default(OpenTK.Graphics.OpenGL.ClientWaitSyncFlags);
+ System.UInt64 _timeout = default(System.UInt64);
+ OpenTK.Graphics.OpenGL.WaitSyncStatus r = OpenTK.Graphics.OpenGL.GL.ClientWaitSync(_sync,_flags,_timeout);
+}
+static unsafe void Test_ClientWaitSync_11196() {
+ System.IntPtr _sync = default(System.IntPtr);
+ System.Int32 _flags = default(System.Int32);
+ System.Int64 _timeout = default(System.Int64);
+ OpenTK.Graphics.OpenGL.WaitSyncStatus r = OpenTK.Graphics.OpenGL.GL.ClientWaitSync(_sync,_flags,_timeout);
+}
+static unsafe void Test_ClientWaitSync_11197() {
+ System.IntPtr _sync = default(System.IntPtr);
+ System.Int32 _flags = default(System.Int32);
+ System.UInt64 _timeout = default(System.UInt64);
+ OpenTK.Graphics.OpenGL.WaitSyncStatus r = OpenTK.Graphics.OpenGL.GL.ClientWaitSync(_sync,_flags,_timeout);
+}
+static unsafe void Test_ClientWaitSync_11198() {
+ System.IntPtr _sync = default(System.IntPtr);
+ System.UInt32 _flags = default(System.UInt32);
+ System.UInt64 _timeout = default(System.UInt64);
+ OpenTK.Graphics.OpenGL.WaitSyncStatus r = OpenTK.Graphics.OpenGL.GL.ClientWaitSync(_sync,_flags,_timeout);
+}
+static unsafe void Test_ClipPlane_11199() {
+ OpenTK.Graphics.OpenGL.ClipPlaneName _plane = default(OpenTK.Graphics.OpenGL.ClipPlaneName);
+ System.Double[] _equation = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.ClipPlane(_plane,_equation);
+}
+static unsafe void Test_ClipPlane_11200() {
+ OpenTK.Graphics.OpenGL.ClipPlaneName _plane = default(OpenTK.Graphics.OpenGL.ClipPlaneName);
+ System.Double _equation = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.ClipPlane(_plane,ref _equation);
+}
+static unsafe void Test_ClipPlane_11201() {
+ OpenTK.Graphics.OpenGL.ClipPlaneName _plane = default(OpenTK.Graphics.OpenGL.ClipPlaneName);
+ System.Double* _equation = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.ClipPlane(_plane,_equation);
+}
+static unsafe void Test_Color3_11202() {
+ System.SByte _red = default(System.SByte);
+ System.SByte _green = default(System.SByte);
+ System.SByte _blue = default(System.SByte);
+ OpenTK.Graphics.OpenGL.GL.Color3(_red,_green,_blue);
+}
+static unsafe void Test_Color3_11203() {
+ System.SByte[] _v = default(System.SByte[]);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11204() {
+ System.SByte _v = default(System.SByte);
+ OpenTK.Graphics.OpenGL.GL.Color3(ref _v);
+}
+static unsafe void Test_Color3_11205() {
+ System.SByte* _v = default(System.SByte*);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11206() {
+ System.Double _red = default(System.Double);
+ System.Double _green = default(System.Double);
+ System.Double _blue = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.Color3(_red,_green,_blue);
+}
+static unsafe void Test_Color3_11207() {
+ System.Double[] _v = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11208() {
+ System.Double _v = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.Color3(ref _v);
+}
+static unsafe void Test_Color3_11209() {
+ System.Double* _v = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11210() {
+ System.Single _red = default(System.Single);
+ System.Single _green = default(System.Single);
+ System.Single _blue = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.Color3(_red,_green,_blue);
+}
+static unsafe void Test_Color3_11211() {
+ System.Single[] _v = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11212() {
+ System.Single _v = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.Color3(ref _v);
+}
+static unsafe void Test_Color3_11213() {
+ System.Single* _v = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11214() {
+ System.Int32 _red = default(System.Int32);
+ System.Int32 _green = default(System.Int32);
+ System.Int32 _blue = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.Color3(_red,_green,_blue);
+}
+static unsafe void Test_Color3_11215() {
+ System.Int32[] _v = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11216() {
+ System.Int32 _v = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.Color3(ref _v);
+}
+static unsafe void Test_Color3_11217() {
+ System.Int32* _v = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11218() {
+ System.Int16 _red = default(System.Int16);
+ System.Int16 _green = default(System.Int16);
+ System.Int16 _blue = default(System.Int16);
+ OpenTK.Graphics.OpenGL.GL.Color3(_red,_green,_blue);
+}
+static unsafe void Test_Color3_11219() {
+ System.Int16[] _v = default(System.Int16[]);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11220() {
+ System.Int16 _v = default(System.Int16);
+ OpenTK.Graphics.OpenGL.GL.Color3(ref _v);
+}
+static unsafe void Test_Color3_11221() {
+ System.Int16* _v = default(System.Int16*);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11222() {
+ System.Byte _red = default(System.Byte);
+ System.Byte _green = default(System.Byte);
+ System.Byte _blue = default(System.Byte);
+ OpenTK.Graphics.OpenGL.GL.Color3(_red,_green,_blue);
+}
+static unsafe void Test_Color3_11223() {
+ System.Byte[] _v = default(System.Byte[]);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11224() {
+ System.Byte _v = default(System.Byte);
+ OpenTK.Graphics.OpenGL.GL.Color3(ref _v);
+}
+static unsafe void Test_Color3_11225() {
+ System.Byte* _v = default(System.Byte*);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11226() {
+ System.UInt32 _red = default(System.UInt32);
+ System.UInt32 _green = default(System.UInt32);
+ System.UInt32 _blue = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.Color3(_red,_green,_blue);
+}
+static unsafe void Test_Color3_11227() {
+ System.UInt32[] _v = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11228() {
+ System.UInt32 _v = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.Color3(ref _v);
+}
+static unsafe void Test_Color3_11229() {
+ System.UInt32* _v = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11230() {
+ System.UInt16 _red = default(System.UInt16);
+ System.UInt16 _green = default(System.UInt16);
+ System.UInt16 _blue = default(System.UInt16);
+ OpenTK.Graphics.OpenGL.GL.Color3(_red,_green,_blue);
+}
+static unsafe void Test_Color3_11231() {
+ System.UInt16[] _v = default(System.UInt16[]);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color3_11232() {
+ System.UInt16 _v = default(System.UInt16);
+ OpenTK.Graphics.OpenGL.GL.Color3(ref _v);
+}
+static unsafe void Test_Color3_11233() {
+ System.UInt16* _v = default(System.UInt16*);
+ OpenTK.Graphics.OpenGL.GL.Color3(_v);
+}
+static unsafe void Test_Color4_11234() {
+ System.SByte _red = default(System.SByte);
+ System.SByte _green = default(System.SByte);
+ System.SByte _blue = default(System.SByte);
+ System.SByte _alpha = default(System.SByte);
+ OpenTK.Graphics.OpenGL.GL.Color4(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_Color4_11235() {
+ System.SByte[] _v = default(System.SByte[]);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11236() {
+ System.SByte _v = default(System.SByte);
+ OpenTK.Graphics.OpenGL.GL.Color4(ref _v);
+}
+static unsafe void Test_Color4_11237() {
+ System.SByte* _v = default(System.SByte*);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11238() {
+ System.Double _red = default(System.Double);
+ System.Double _green = default(System.Double);
+ System.Double _blue = default(System.Double);
+ System.Double _alpha = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.Color4(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_Color4_11239() {
+ System.Double[] _v = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11240() {
+ System.Double _v = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.Color4(ref _v);
+}
+static unsafe void Test_Color4_11241() {
+ System.Double* _v = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11242() {
+ System.Single _red = default(System.Single);
+ System.Single _green = default(System.Single);
+ System.Single _blue = default(System.Single);
+ System.Single _alpha = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.Color4(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_Color4_11243() {
+ System.Single[] _v = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11244() {
+ System.Single _v = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.Color4(ref _v);
+}
+static unsafe void Test_Color4_11245() {
+ System.Single* _v = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11246() {
+ System.Int32 _red = default(System.Int32);
+ System.Int32 _green = default(System.Int32);
+ System.Int32 _blue = default(System.Int32);
+ System.Int32 _alpha = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.Color4(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_Color4_11247() {
+ System.Int32[] _v = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11248() {
+ System.Int32 _v = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.Color4(ref _v);
+}
+static unsafe void Test_Color4_11249() {
+ System.Int32* _v = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11250() {
+ System.Int16 _red = default(System.Int16);
+ System.Int16 _green = default(System.Int16);
+ System.Int16 _blue = default(System.Int16);
+ System.Int16 _alpha = default(System.Int16);
+ OpenTK.Graphics.OpenGL.GL.Color4(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_Color4_11251() {
+ System.Int16[] _v = default(System.Int16[]);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11252() {
+ System.Int16 _v = default(System.Int16);
+ OpenTK.Graphics.OpenGL.GL.Color4(ref _v);
+}
+static unsafe void Test_Color4_11253() {
+ System.Int16* _v = default(System.Int16*);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11254() {
+ System.Byte _red = default(System.Byte);
+ System.Byte _green = default(System.Byte);
+ System.Byte _blue = default(System.Byte);
+ System.Byte _alpha = default(System.Byte);
+ OpenTK.Graphics.OpenGL.GL.Color4(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_Color4_11255() {
+ System.Byte[] _v = default(System.Byte[]);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11256() {
+ System.Byte _v = default(System.Byte);
+ OpenTK.Graphics.OpenGL.GL.Color4(ref _v);
+}
+static unsafe void Test_Color4_11257() {
+ System.Byte* _v = default(System.Byte*);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11258() {
+ System.UInt32 _red = default(System.UInt32);
+ System.UInt32 _green = default(System.UInt32);
+ System.UInt32 _blue = default(System.UInt32);
+ System.UInt32 _alpha = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.Color4(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_Color4_11259() {
+ System.UInt32[] _v = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11260() {
+ System.UInt32 _v = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.Color4(ref _v);
+}
+static unsafe void Test_Color4_11261() {
+ System.UInt32* _v = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11262() {
+ System.UInt16 _red = default(System.UInt16);
+ System.UInt16 _green = default(System.UInt16);
+ System.UInt16 _blue = default(System.UInt16);
+ System.UInt16 _alpha = default(System.UInt16);
+ OpenTK.Graphics.OpenGL.GL.Color4(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_Color4_11263() {
+ System.UInt16[] _v = default(System.UInt16[]);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_Color4_11264() {
+ System.UInt16 _v = default(System.UInt16);
+ OpenTK.Graphics.OpenGL.GL.Color4(ref _v);
+}
+static unsafe void Test_Color4_11265() {
+ System.UInt16* _v = default(System.UInt16*);
+ OpenTK.Graphics.OpenGL.GL.Color4(_v);
+}
+static unsafe void Test_ColorMask_11266() {
+ System.Boolean _red = default(System.Boolean);
+ System.Boolean _green = default(System.Boolean);
+ System.Boolean _blue = default(System.Boolean);
+ System.Boolean _alpha = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.ColorMask(_red,_green,_blue,_alpha);
+}
+static unsafe void Test_ColorMask_11267() {
+ System.Int32 _index = default(System.Int32);
+ System.Boolean _r = default(System.Boolean);
+ System.Boolean _g = default(System.Boolean);
+ System.Boolean _b = default(System.Boolean);
+ System.Boolean _a = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.ColorMask(_index,_r,_g,_b,_a);
+}
+static unsafe void Test_ColorMask_11268() {
+ System.UInt32 _index = default(System.UInt32);
+ System.Boolean _r = default(System.Boolean);
+ System.Boolean _g = default(System.Boolean);
+ System.Boolean _b = default(System.Boolean);
+ System.Boolean _a = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.ColorMask(_index,_r,_g,_b,_a);
+}
+static unsafe void Test_ColorMaterial_11269() {
+ OpenTK.Graphics.OpenGL.MaterialFace _face = default(OpenTK.Graphics.OpenGL.MaterialFace);
+ OpenTK.Graphics.OpenGL.ColorMaterialParameter _mode = default(OpenTK.Graphics.OpenGL.ColorMaterialParameter);
+ OpenTK.Graphics.OpenGL.GL.ColorMaterial(_face,_mode);
+}
+static unsafe void Test_ColorP3_11270() {
+ OpenTK.Graphics.OpenGL.PackedPointerType _type = default(OpenTK.Graphics.OpenGL.PackedPointerType);
+ System.Int32 _color = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ColorP3(_type,_color);
+}
+static unsafe void Test_ColorP3_11271() {
+ OpenTK.Graphics.OpenGL.PackedPointerType _type = default(OpenTK.Graphics.OpenGL.PackedPointerType);
+ System.UInt32 _color = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.ColorP3(_type,_color);
+}
+static unsafe void Test_ColorP3_11272() {
+ OpenTK.Graphics.OpenGL.PackedPointerType _type = default(OpenTK.Graphics.OpenGL.PackedPointerType);
+ System.Int32* _color = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.ColorP3(_type,_color);
+}
+static unsafe void Test_ColorP3_11273() {
+ OpenTK.Graphics.OpenGL.PackedPointerType _type = default(OpenTK.Graphics.OpenGL.PackedPointerType);
+ System.UInt32* _color = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.ColorP3(_type,_color);
+}
+static unsafe void Test_ColorP4_11274() {
+ OpenTK.Graphics.OpenGL.PackedPointerType _type = default(OpenTK.Graphics.OpenGL.PackedPointerType);
+ System.Int32 _color = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ColorP4(_type,_color);
+}
+static unsafe void Test_ColorP4_11275() {
+ OpenTK.Graphics.OpenGL.PackedPointerType _type = default(OpenTK.Graphics.OpenGL.PackedPointerType);
+ System.UInt32 _color = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.ColorP4(_type,_color);
+}
+static unsafe void Test_ColorP4_11276() {
+ OpenTK.Graphics.OpenGL.PackedPointerType _type = default(OpenTK.Graphics.OpenGL.PackedPointerType);
+ System.Int32* _color = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.ColorP4(_type,_color);
+}
+static unsafe void Test_ColorP4_11277() {
+ OpenTK.Graphics.OpenGL.PackedPointerType _type = default(OpenTK.Graphics.OpenGL.PackedPointerType);
+ System.UInt32* _color = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.ColorP4(_type,_color);
+}
+static unsafe void Test_ColorPointer_11278() {
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ColorPointerType _type = default(OpenTK.Graphics.OpenGL.ColorPointerType);
+ System.Int32 _stride = default(System.Int32);
+ System.IntPtr _pointer = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ColorPointer(_size,_type,_stride,_pointer);
+}
+static unsafe void Test_ColorPointer_11279() {
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ColorPointerType _type = default(OpenTK.Graphics.OpenGL.ColorPointerType);
+ System.Int32 _stride = default(System.Int32);
+ int[] _pointer = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ColorPointer(_size,_type,_stride,_pointer);
+}
+static unsafe void Test_ColorPointer_11280() {
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ColorPointerType _type = default(OpenTK.Graphics.OpenGL.ColorPointerType);
+ System.Int32 _stride = default(System.Int32);
+ int[,] _pointer = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ColorPointer(_size,_type,_stride,_pointer);
+}
+static unsafe void Test_ColorPointer_11281() {
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ColorPointerType _type = default(OpenTK.Graphics.OpenGL.ColorPointerType);
+ System.Int32 _stride = default(System.Int32);
+ int[,,] _pointer = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ColorPointer(_size,_type,_stride,_pointer);
+}
+static unsafe void Test_ColorPointer_11282() {
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ColorPointerType _type = default(OpenTK.Graphics.OpenGL.ColorPointerType);
+ System.Int32 _stride = default(System.Int32);
+ int _pointer = default(int);
+ OpenTK.Graphics.OpenGL.GL.ColorPointer(_size,_type,_stride,ref _pointer);
+}
+static unsafe void Test_ColorSubTable_11283() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ColorSubTable(_target,_start,_count,_format,_type,_data);
+}
+static unsafe void Test_ColorSubTable_11284() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ColorSubTable(_target,_start,_count,_format,_type,_data);
+}
+static unsafe void Test_ColorSubTable_11285() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ColorSubTable(_target,_start,_count,_format,_type,_data);
+}
+static unsafe void Test_ColorSubTable_11286() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ColorSubTable(_target,_start,_count,_format,_type,_data);
+}
+static unsafe void Test_ColorSubTable_11287() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.ColorSubTable(_target,_start,_count,_format,_type,ref _data);
+}
+static unsafe void Test_ColorTable_11288() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _table = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ColorTable(_target,_internalformat,_width,_format,_type,_table);
+}
+static unsafe void Test_ColorTable_11289() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _table = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ColorTable(_target,_internalformat,_width,_format,_type,_table);
+}
+static unsafe void Test_ColorTable_11290() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _table = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ColorTable(_target,_internalformat,_width,_format,_type,_table);
+}
+static unsafe void Test_ColorTable_11291() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _table = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ColorTable(_target,_internalformat,_width,_format,_type,_table);
+}
+static unsafe void Test_ColorTable_11292() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _table = default(int);
+ OpenTK.Graphics.OpenGL.GL.ColorTable(_target,_internalformat,_width,_format,_type,ref _table);
+}
+static unsafe void Test_ColorTableParameter_11293() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.ColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.ColorTableParameterPName);
+ System.Single[] _params = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.ColorTableParameter(_target,_pname,_params);
+}
+static unsafe void Test_ColorTableParameter_11294() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.ColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.ColorTableParameterPName);
+ System.Single _params = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.ColorTableParameter(_target,_pname,ref _params);
+}
+static unsafe void Test_ColorTableParameter_11295() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.ColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.ColorTableParameterPName);
+ System.Single* _params = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.ColorTableParameter(_target,_pname,_params);
+}
+static unsafe void Test_ColorTableParameter_11296() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.ColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.ColorTableParameterPName);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.ColorTableParameter(_target,_pname,_params);
+}
+static unsafe void Test_ColorTableParameter_11297() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.ColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.ColorTableParameterPName);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ColorTableParameter(_target,_pname,ref _params);
+}
+static unsafe void Test_ColorTableParameter_11298() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.ColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.ColorTableParameterPName);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.ColorTableParameter(_target,_pname,_params);
+}
+static unsafe void Test_CompileShader_11299() {
+ System.Int32 _shader = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CompileShader(_shader);
+}
+static unsafe void Test_CompileShader_11300() {
+ System.UInt32 _shader = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.CompileShader(_shader);
+}
+static unsafe void Test_CompressedTexImage1D_11301() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D(_target,_level,_internalformat,_width,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage1D_11302() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D(_target,_level,_internalformat,_width,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage1D_11303() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D(_target,_level,_internalformat,_width,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage1D_11304() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D(_target,_level,_internalformat,_width,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage1D_11305() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage1D(_target,_level,_internalformat,_width,_border,_imageSize,ref _data);
+}
+static unsafe void Test_CompressedTexImage2D_11306() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D(_target,_level,_internalformat,_width,_height,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage2D_11307() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D(_target,_level,_internalformat,_width,_height,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage2D_11308() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D(_target,_level,_internalformat,_width,_height,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage2D_11309() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D(_target,_level,_internalformat,_width,_height,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage2D_11310() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage2D(_target,_level,_internalformat,_width,_height,_border,_imageSize,ref _data);
+}
+static unsafe void Test_CompressedTexImage3D_11311() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D(_target,_level,_internalformat,_width,_height,_depth,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage3D_11312() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D(_target,_level,_internalformat,_width,_height,_depth,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage3D_11313() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D(_target,_level,_internalformat,_width,_height,_depth,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage3D_11314() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D(_target,_level,_internalformat,_width,_height,_depth,_border,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexImage3D_11315() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ System.Int32 _imageSize = default(System.Int32);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexImage3D(_target,_level,_internalformat,_width,_height,_depth,_border,_imageSize,ref _data);
+}
+static unsafe void Test_CompressedTexSubImage1D_11316() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D(_target,_level,_xoffset,_width,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage1D_11317() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D(_target,_level,_xoffset,_width,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage1D_11318() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D(_target,_level,_xoffset,_width,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage1D_11319() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D(_target,_level,_xoffset,_width,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage1D_11320() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage1D(_target,_level,_xoffset,_width,_format,_imageSize,ref _data);
+}
+static unsafe void Test_CompressedTexSubImage2D_11321() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D(_target,_level,_xoffset,_yoffset,_width,_height,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage2D_11322() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D(_target,_level,_xoffset,_yoffset,_width,_height,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage2D_11323() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D(_target,_level,_xoffset,_yoffset,_width,_height,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage2D_11324() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D(_target,_level,_xoffset,_yoffset,_width,_height,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage2D_11325() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage2D(_target,_level,_xoffset,_yoffset,_width,_height,_format,_imageSize,ref _data);
+}
+static unsafe void Test_CompressedTexSubImage3D_11326() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage3D(_target,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage3D_11327() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage3D(_target,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage3D_11328() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage3D(_target,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage3D_11329() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage3D(_target,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_imageSize,_data);
+}
+static unsafe void Test_CompressedTexSubImage3D_11330() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _depth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ System.Int32 _imageSize = default(System.Int32);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.CompressedTexSubImage3D(_target,_level,_xoffset,_yoffset,_zoffset,_width,_height,_depth,_format,_imageSize,ref _data);
+}
+static unsafe void Test_ConvolutionFilter1D_11331() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _image = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D(_target,_internalformat,_width,_format,_type,_image);
+}
+static unsafe void Test_ConvolutionFilter1D_11332() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _image = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D(_target,_internalformat,_width,_format,_type,_image);
+}
+static unsafe void Test_ConvolutionFilter1D_11333() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _image = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D(_target,_internalformat,_width,_format,_type,_image);
+}
+static unsafe void Test_ConvolutionFilter1D_11334() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _image = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D(_target,_internalformat,_width,_format,_type,_image);
+}
+static unsafe void Test_ConvolutionFilter1D_11335() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _image = default(int);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter1D(_target,_internalformat,_width,_format,_type,ref _image);
+}
+static unsafe void Test_ConvolutionFilter2D_11336() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _image = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D(_target,_internalformat,_width,_height,_format,_type,_image);
+}
+static unsafe void Test_ConvolutionFilter2D_11337() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _image = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D(_target,_internalformat,_width,_height,_format,_type,_image);
+}
+static unsafe void Test_ConvolutionFilter2D_11338() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _image = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D(_target,_internalformat,_width,_height,_format,_type,_image);
+}
+static unsafe void Test_ConvolutionFilter2D_11339() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _image = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D(_target,_internalformat,_width,_height,_format,_type,_image);
+}
+static unsafe void Test_ConvolutionFilter2D_11340() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _image = default(int);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionFilter2D(_target,_internalformat,_width,_height,_format,_type,ref _image);
+}
+static unsafe void Test_ConvolutionParameter_11341() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.ConvolutionParameter _pname = default(OpenTK.Graphics.OpenGL.ConvolutionParameter);
+ System.Single _params = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_ConvolutionParameter_11342() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.ConvolutionParameter _pname = default(OpenTK.Graphics.OpenGL.ConvolutionParameter);
+ System.Single[] _params = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_ConvolutionParameter_11343() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.ConvolutionParameter _pname = default(OpenTK.Graphics.OpenGL.ConvolutionParameter);
+ System.Single* _params = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_ConvolutionParameter_11344() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.ConvolutionParameter _pname = default(OpenTK.Graphics.OpenGL.ConvolutionParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_ConvolutionParameter_11345() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.ConvolutionParameter _pname = default(OpenTK.Graphics.OpenGL.ConvolutionParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_ConvolutionParameter_11346() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.ConvolutionParameter _pname = default(OpenTK.Graphics.OpenGL.ConvolutionParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.ConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_CopyBufferSubData_11347() {
+ OpenTK.Graphics.OpenGL.BufferTarget _readTarget = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferTarget _writeTarget = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _readOffset = default(System.IntPtr);
+ System.IntPtr _writeOffset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.CopyBufferSubData(_readTarget,_writeTarget,_readOffset,_writeOffset,_size);
+}
+static unsafe void Test_CopyColorSubTable_11348() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyColorSubTable(_target,_start,_x,_y,_width);
+}
+static unsafe void Test_CopyColorTable_11349() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyColorTable(_target,_internalformat,_x,_y,_width);
+}
+static unsafe void Test_CopyConvolutionFilter1D_11350() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyConvolutionFilter1D(_target,_internalformat,_x,_y,_width);
+}
+static unsafe void Test_CopyConvolutionFilter2D_11351() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyConvolutionFilter2D(_target,_internalformat,_x,_y,_width,_height);
+}
+static unsafe void Test_CopyImageSubData_11352() {
+ System.Int32 _srcName = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ImageTarget _srcTarget = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ System.Int32 _srcLevel = default(System.Int32);
+ System.Int32 _srcX = default(System.Int32);
+ System.Int32 _srcY = default(System.Int32);
+ System.Int32 _srcZ = default(System.Int32);
+ System.Int32 _dstName = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ImageTarget _dstTarget = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ System.Int32 _dstLevel = default(System.Int32);
+ System.Int32 _dstX = default(System.Int32);
+ System.Int32 _dstY = default(System.Int32);
+ System.Int32 _dstZ = default(System.Int32);
+ System.Int32 _srcWidth = default(System.Int32);
+ System.Int32 _srcHeight = default(System.Int32);
+ System.Int32 _srcDepth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyImageSubData(_srcName,_srcTarget,_srcLevel,_srcX,_srcY,_srcZ,_dstName,_dstTarget,_dstLevel,_dstX,_dstY,_dstZ,_srcWidth,_srcHeight,_srcDepth);
+}
+static unsafe void Test_CopyImageSubData_11353() {
+ System.UInt32 _srcName = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ImageTarget _srcTarget = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ System.Int32 _srcLevel = default(System.Int32);
+ System.Int32 _srcX = default(System.Int32);
+ System.Int32 _srcY = default(System.Int32);
+ System.Int32 _srcZ = default(System.Int32);
+ System.UInt32 _dstName = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ImageTarget _dstTarget = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ System.Int32 _dstLevel = default(System.Int32);
+ System.Int32 _dstX = default(System.Int32);
+ System.Int32 _dstY = default(System.Int32);
+ System.Int32 _dstZ = default(System.Int32);
+ System.Int32 _srcWidth = default(System.Int32);
+ System.Int32 _srcHeight = default(System.Int32);
+ System.Int32 _srcDepth = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyImageSubData(_srcName,_srcTarget,_srcLevel,_srcX,_srcY,_srcZ,_dstName,_dstTarget,_dstLevel,_dstX,_dstY,_dstZ,_srcWidth,_srcHeight,_srcDepth);
+}
+static unsafe void Test_CopyPixels_11354() {
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelCopyType _type = default(OpenTK.Graphics.OpenGL.PixelCopyType);
+ OpenTK.Graphics.OpenGL.GL.CopyPixels(_x,_y,_width,_height,_type);
+}
+static unsafe void Test_CopyTexImage1D_11355() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyTexImage1D(_target,_level,_internalformat,_x,_y,_width,_border);
+}
+static unsafe void Test_CopyTexImage2D_11356() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.PixelInternalFormat);
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ System.Int32 _border = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyTexImage2D(_target,_level,_internalformat,_x,_y,_width,_height,_border);
+}
+static unsafe void Test_CopyTexSubImage1D_11357() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyTexSubImage1D(_target,_level,_xoffset,_x,_y,_width);
+}
+static unsafe void Test_CopyTexSubImage2D_11358() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyTexSubImage2D(_target,_level,_xoffset,_yoffset,_x,_y,_width,_height);
+}
+static unsafe void Test_CopyTexSubImage3D_11359() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _xoffset = default(System.Int32);
+ System.Int32 _yoffset = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ System.Int32 _x = default(System.Int32);
+ System.Int32 _y = default(System.Int32);
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.CopyTexSubImage3D(_target,_level,_xoffset,_yoffset,_zoffset,_x,_y,_width,_height);
+}
+static unsafe void Test_CreateProgram_11360() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.CreateProgram();
+}
+static unsafe void Test_CreateShader_11361() {
+ OpenTK.Graphics.OpenGL.ShaderType _type = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.CreateShader(_type);
+}
+static unsafe void Test_CreateShaderProgram_11362() {
+ OpenTK.Graphics.OpenGL.ShaderType _type = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.Int32 _count = default(System.Int32);
+ System.String[] _strings = default(System.String[]);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.CreateShaderProgram(_type,_count,_strings);
+}
+static unsafe void Test_CullFace_11363() {
+ OpenTK.Graphics.OpenGL.CullFaceMode _mode = default(OpenTK.Graphics.OpenGL.CullFaceMode);
+ OpenTK.Graphics.OpenGL.GL.CullFace(_mode);
+}
+static unsafe void Test_DebugMessageCallback_11364() {
+ OpenTK.Graphics.OpenGL.DebugProc _callback = default(OpenTK.Graphics.OpenGL.DebugProc);
+ System.IntPtr _userParam = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageCallback(_callback,_userParam);
+}
+static unsafe void Test_DebugMessageCallback_11365() {
+ OpenTK.Graphics.OpenGL.DebugProc _callback = default(OpenTK.Graphics.OpenGL.DebugProc);
+ int[] _userParam = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageCallback(_callback,_userParam);
+}
+static unsafe void Test_DebugMessageCallback_11366() {
+ OpenTK.Graphics.OpenGL.DebugProc _callback = default(OpenTK.Graphics.OpenGL.DebugProc);
+ int[,] _userParam = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageCallback(_callback,_userParam);
+}
+static unsafe void Test_DebugMessageCallback_11367() {
+ OpenTK.Graphics.OpenGL.DebugProc _callback = default(OpenTK.Graphics.OpenGL.DebugProc);
+ int[,,] _userParam = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageCallback(_callback,_userParam);
+}
+static unsafe void Test_DebugMessageCallback_11368() {
+ OpenTK.Graphics.OpenGL.DebugProc _callback = default(OpenTK.Graphics.OpenGL.DebugProc);
+ int _userParam = default(int);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageCallback(_callback,ref _userParam);
+}
+static unsafe void Test_DebugMessageControl_11369() {
+ OpenTK.Graphics.OpenGL.DebugSourceControl _source = default(OpenTK.Graphics.OpenGL.DebugSourceControl);
+ OpenTK.Graphics.OpenGL.DebugTypeControl _type = default(OpenTK.Graphics.OpenGL.DebugTypeControl);
+ OpenTK.Graphics.OpenGL.DebugSeverityControl _severity = default(OpenTK.Graphics.OpenGL.DebugSeverityControl);
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _ids = default(System.Int32[]);
+ System.Boolean _enabled = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageControl(_source,_type,_severity,_count,_ids,_enabled);
+}
+static unsafe void Test_DebugMessageControl_11370() {
+ OpenTK.Graphics.OpenGL.DebugSourceControl _source = default(OpenTK.Graphics.OpenGL.DebugSourceControl);
+ OpenTK.Graphics.OpenGL.DebugTypeControl _type = default(OpenTK.Graphics.OpenGL.DebugTypeControl);
+ OpenTK.Graphics.OpenGL.DebugSeverityControl _severity = default(OpenTK.Graphics.OpenGL.DebugSeverityControl);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _ids = default(System.Int32);
+ System.Boolean _enabled = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageControl(_source,_type,_severity,_count,ref _ids,_enabled);
+}
+static unsafe void Test_DebugMessageControl_11371() {
+ OpenTK.Graphics.OpenGL.DebugSourceControl _source = default(OpenTK.Graphics.OpenGL.DebugSourceControl);
+ OpenTK.Graphics.OpenGL.DebugTypeControl _type = default(OpenTK.Graphics.OpenGL.DebugTypeControl);
+ OpenTK.Graphics.OpenGL.DebugSeverityControl _severity = default(OpenTK.Graphics.OpenGL.DebugSeverityControl);
+ System.Int32 _count = default(System.Int32);
+ System.Int32* _ids = default(System.Int32*);
+ System.Boolean _enabled = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageControl(_source,_type,_severity,_count,_ids,_enabled);
+}
+static unsafe void Test_DebugMessageControl_11372() {
+ OpenTK.Graphics.OpenGL.DebugSourceControl _source = default(OpenTK.Graphics.OpenGL.DebugSourceControl);
+ OpenTK.Graphics.OpenGL.DebugTypeControl _type = default(OpenTK.Graphics.OpenGL.DebugTypeControl);
+ OpenTK.Graphics.OpenGL.DebugSeverityControl _severity = default(OpenTK.Graphics.OpenGL.DebugSeverityControl);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _ids = default(System.UInt32[]);
+ System.Boolean _enabled = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageControl(_source,_type,_severity,_count,_ids,_enabled);
+}
+static unsafe void Test_DebugMessageControl_11373() {
+ OpenTK.Graphics.OpenGL.DebugSourceControl _source = default(OpenTK.Graphics.OpenGL.DebugSourceControl);
+ OpenTK.Graphics.OpenGL.DebugTypeControl _type = default(OpenTK.Graphics.OpenGL.DebugTypeControl);
+ OpenTK.Graphics.OpenGL.DebugSeverityControl _severity = default(OpenTK.Graphics.OpenGL.DebugSeverityControl);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _ids = default(System.UInt32);
+ System.Boolean _enabled = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageControl(_source,_type,_severity,_count,ref _ids,_enabled);
+}
+static unsafe void Test_DebugMessageControl_11374() {
+ OpenTK.Graphics.OpenGL.DebugSourceControl _source = default(OpenTK.Graphics.OpenGL.DebugSourceControl);
+ OpenTK.Graphics.OpenGL.DebugTypeControl _type = default(OpenTK.Graphics.OpenGL.DebugTypeControl);
+ OpenTK.Graphics.OpenGL.DebugSeverityControl _severity = default(OpenTK.Graphics.OpenGL.DebugSeverityControl);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32* _ids = default(System.UInt32*);
+ System.Boolean _enabled = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageControl(_source,_type,_severity,_count,_ids,_enabled);
+}
+static unsafe void Test_DebugMessageInsert_11375() {
+ OpenTK.Graphics.OpenGL.DebugSourceExternal _source = default(OpenTK.Graphics.OpenGL.DebugSourceExternal);
+ OpenTK.Graphics.OpenGL.DebugType _type = default(OpenTK.Graphics.OpenGL.DebugType);
+ System.Int32 _id = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DebugSeverity _severity = default(OpenTK.Graphics.OpenGL.DebugSeverity);
+ System.Int32 _length = default(System.Int32);
+ System.String _buf = default(System.String);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageInsert(_source,_type,_id,_severity,_length,_buf);
+}
+static unsafe void Test_DebugMessageInsert_11376() {
+ OpenTK.Graphics.OpenGL.DebugSourceExternal _source = default(OpenTK.Graphics.OpenGL.DebugSourceExternal);
+ OpenTK.Graphics.OpenGL.DebugType _type = default(OpenTK.Graphics.OpenGL.DebugType);
+ System.UInt32 _id = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.DebugSeverity _severity = default(OpenTK.Graphics.OpenGL.DebugSeverity);
+ System.Int32 _length = default(System.Int32);
+ System.String _buf = default(System.String);
+ OpenTK.Graphics.OpenGL.GL.DebugMessageInsert(_source,_type,_id,_severity,_length,_buf);
+}
+static unsafe void Test_DeleteBuffer_11377() {
+ System.Int32 _buffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteBuffer(_buffers);
+}
+static unsafe void Test_DeleteBuffer_11378() {
+ System.UInt32 _buffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteBuffer(_buffers);
+}
+static unsafe void Test_DeleteBuffers_11379() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _buffers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteBuffers(_n,_buffers);
+}
+static unsafe void Test_DeleteBuffers_11380() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _buffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteBuffers(_n,ref _buffers);
+}
+static unsafe void Test_DeleteBuffers_11381() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _buffers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteBuffers(_n,_buffers);
+}
+static unsafe void Test_DeleteBuffers_11382() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _buffers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteBuffers(_n,_buffers);
+}
+static unsafe void Test_DeleteBuffers_11383() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _buffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteBuffers(_n,ref _buffers);
+}
+static unsafe void Test_DeleteBuffers_11384() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _buffers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteBuffers(_n,_buffers);
+}
+static unsafe void Test_DeleteFramebuffer_11385() {
+ System.Int32 _framebuffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteFramebuffer(_framebuffers);
+}
+static unsafe void Test_DeleteFramebuffer_11386() {
+ System.UInt32 _framebuffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteFramebuffer(_framebuffers);
+}
+static unsafe void Test_DeleteFramebuffers_11387() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _framebuffers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(_n,_framebuffers);
+}
+static unsafe void Test_DeleteFramebuffers_11388() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _framebuffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(_n,ref _framebuffers);
+}
+static unsafe void Test_DeleteFramebuffers_11389() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _framebuffers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(_n,_framebuffers);
+}
+static unsafe void Test_DeleteFramebuffers_11390() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _framebuffers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(_n,_framebuffers);
+}
+static unsafe void Test_DeleteFramebuffers_11391() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _framebuffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(_n,ref _framebuffers);
+}
+static unsafe void Test_DeleteFramebuffers_11392() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _framebuffers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteFramebuffers(_n,_framebuffers);
+}
+static unsafe void Test_DeleteLists_11393() {
+ System.Int32 _list = default(System.Int32);
+ System.Int32 _range = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteLists(_list,_range);
+}
+static unsafe void Test_DeleteLists_11394() {
+ System.UInt32 _list = default(System.UInt32);
+ System.Int32 _range = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteLists(_list,_range);
+}
+static unsafe void Test_DeleteProgram_11395() {
+ System.Int32 _program = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgram(_program);
+}
+static unsafe void Test_DeleteProgram_11396() {
+ System.UInt32 _program = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgram(_program);
+}
+static unsafe void Test_DeleteProgramPipeline_11397() {
+ System.Int32 _pipelines = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgramPipeline(_pipelines);
+}
+static unsafe void Test_DeleteProgramPipeline_11398() {
+ System.UInt32 _pipelines = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgramPipeline(_pipelines);
+}
+static unsafe void Test_DeleteProgramPipelines_11399() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _pipelines = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(_n,_pipelines);
+}
+static unsafe void Test_DeleteProgramPipelines_11400() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _pipelines = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(_n,ref _pipelines);
+}
+static unsafe void Test_DeleteProgramPipelines_11401() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _pipelines = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(_n,_pipelines);
+}
+static unsafe void Test_DeleteProgramPipelines_11402() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _pipelines = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(_n,_pipelines);
+}
+static unsafe void Test_DeleteProgramPipelines_11403() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _pipelines = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(_n,ref _pipelines);
+}
+static unsafe void Test_DeleteProgramPipelines_11404() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _pipelines = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteProgramPipelines(_n,_pipelines);
+}
+static unsafe void Test_DeleteQuery_11405() {
+ System.Int32 _ids = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteQuery(_ids);
+}
+static unsafe void Test_DeleteQuery_11406() {
+ System.UInt32 _ids = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteQuery(_ids);
+}
+static unsafe void Test_DeleteQueries_11407() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _ids = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteQueries(_n,_ids);
+}
+static unsafe void Test_DeleteQueries_11408() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _ids = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteQueries(_n,ref _ids);
+}
+static unsafe void Test_DeleteQueries_11409() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _ids = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteQueries(_n,_ids);
+}
+static unsafe void Test_DeleteQueries_11410() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _ids = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteQueries(_n,_ids);
+}
+static unsafe void Test_DeleteQueries_11411() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _ids = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteQueries(_n,ref _ids);
+}
+static unsafe void Test_DeleteQueries_11412() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _ids = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteQueries(_n,_ids);
+}
+static unsafe void Test_DeleteRenderbuffer_11413() {
+ System.Int32 _renderbuffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffer(_renderbuffers);
+}
+static unsafe void Test_DeleteRenderbuffer_11414() {
+ System.UInt32 _renderbuffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffer(_renderbuffers);
+}
+static unsafe void Test_DeleteRenderbuffers_11415() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _renderbuffers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(_n,_renderbuffers);
+}
+static unsafe void Test_DeleteRenderbuffers_11416() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _renderbuffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(_n,ref _renderbuffers);
+}
+static unsafe void Test_DeleteRenderbuffers_11417() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _renderbuffers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(_n,_renderbuffers);
+}
+static unsafe void Test_DeleteRenderbuffers_11418() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _renderbuffers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(_n,_renderbuffers);
+}
+static unsafe void Test_DeleteRenderbuffers_11419() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _renderbuffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(_n,ref _renderbuffers);
+}
+static unsafe void Test_DeleteRenderbuffers_11420() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _renderbuffers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteRenderbuffers(_n,_renderbuffers);
+}
+static unsafe void Test_DeleteSampler_11421() {
+ System.Int32 _samplers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteSampler(_samplers);
+}
+static unsafe void Test_DeleteSampler_11422() {
+ System.UInt32 _samplers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteSampler(_samplers);
+}
+static unsafe void Test_DeleteSamplers_11423() {
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _samplers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteSamplers(_count,_samplers);
+}
+static unsafe void Test_DeleteSamplers_11424() {
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _samplers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteSamplers(_count,ref _samplers);
+}
+static unsafe void Test_DeleteSamplers_11425() {
+ System.Int32 _count = default(System.Int32);
+ System.Int32* _samplers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteSamplers(_count,_samplers);
+}
+static unsafe void Test_DeleteSamplers_11426() {
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _samplers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteSamplers(_count,_samplers);
+}
+static unsafe void Test_DeleteSamplers_11427() {
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _samplers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteSamplers(_count,ref _samplers);
+}
+static unsafe void Test_DeleteSamplers_11428() {
+ System.Int32 _count = default(System.Int32);
+ System.UInt32* _samplers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteSamplers(_count,_samplers);
+}
+static unsafe void Test_DeleteShader_11429() {
+ System.Int32 _shader = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteShader(_shader);
+}
+static unsafe void Test_DeleteShader_11430() {
+ System.UInt32 _shader = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteShader(_shader);
+}
+static unsafe void Test_DeleteSync_11431() {
+ System.IntPtr _sync = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DeleteSync(_sync);
+}
+static unsafe void Test_DeleteTexture_11432() {
+ System.Int32 _textures = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteTexture(_textures);
+}
+static unsafe void Test_DeleteTexture_11433() {
+ System.UInt32 _textures = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteTexture(_textures);
+}
+static unsafe void Test_DeleteTextures_11434() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _textures = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteTextures(_n,_textures);
+}
+static unsafe void Test_DeleteTextures_11435() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _textures = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteTextures(_n,ref _textures);
+}
+static unsafe void Test_DeleteTextures_11436() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _textures = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteTextures(_n,_textures);
+}
+static unsafe void Test_DeleteTextures_11437() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _textures = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteTextures(_n,_textures);
+}
+static unsafe void Test_DeleteTextures_11438() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _textures = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteTextures(_n,ref _textures);
+}
+static unsafe void Test_DeleteTextures_11439() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _textures = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteTextures(_n,_textures);
+}
+static unsafe void Test_DeleteTransformFeedback_11440() {
+ System.Int32 _ids = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedback(_ids);
+}
+static unsafe void Test_DeleteTransformFeedback_11441() {
+ System.UInt32 _ids = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedback(_ids);
+}
+static unsafe void Test_DeleteTransformFeedbacks_11442() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _ids = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(_n,_ids);
+}
+static unsafe void Test_DeleteTransformFeedbacks_11443() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _ids = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(_n,ref _ids);
+}
+static unsafe void Test_DeleteTransformFeedbacks_11444() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _ids = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(_n,_ids);
+}
+static unsafe void Test_DeleteTransformFeedbacks_11445() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _ids = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(_n,_ids);
+}
+static unsafe void Test_DeleteTransformFeedbacks_11446() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _ids = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(_n,ref _ids);
+}
+static unsafe void Test_DeleteTransformFeedbacks_11447() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _ids = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteTransformFeedbacks(_n,_ids);
+}
+static unsafe void Test_DeleteVertexArray_11448() {
+ System.Int32 _arrays = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteVertexArray(_arrays);
+}
+static unsafe void Test_DeleteVertexArray_11449() {
+ System.UInt32 _arrays = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteVertexArray(_arrays);
+}
+static unsafe void Test_DeleteVertexArrays_11450() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _arrays = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(_n,_arrays);
+}
+static unsafe void Test_DeleteVertexArrays_11451() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _arrays = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(_n,ref _arrays);
+}
+static unsafe void Test_DeleteVertexArrays_11452() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _arrays = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(_n,_arrays);
+}
+static unsafe void Test_DeleteVertexArrays_11453() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _arrays = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(_n,_arrays);
+}
+static unsafe void Test_DeleteVertexArrays_11454() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _arrays = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(_n,ref _arrays);
+}
+static unsafe void Test_DeleteVertexArrays_11455() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _arrays = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.DeleteVertexArrays(_n,_arrays);
+}
+static unsafe void Test_DepthFunc_11456() {
+ OpenTK.Graphics.OpenGL.DepthFunction _func = default(OpenTK.Graphics.OpenGL.DepthFunction);
+ OpenTK.Graphics.OpenGL.GL.DepthFunc(_func);
+}
+static unsafe void Test_DepthMask_11457() {
+ System.Boolean _flag = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.DepthMask(_flag);
+}
+static unsafe void Test_DepthRange_11458() {
+ System.Double _near = default(System.Double);
+ System.Double _far = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.DepthRange(_near,_far);
+}
+static unsafe void Test_DepthRangeArray_11459() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Double[] _v = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.DepthRangeArray(_first,_count,_v);
+}
+static unsafe void Test_DepthRangeArray_11460() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Double _v = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.DepthRangeArray(_first,_count,ref _v);
+}
+static unsafe void Test_DepthRangeArray_11461() {
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Double* _v = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.DepthRangeArray(_first,_count,_v);
+}
+static unsafe void Test_DepthRangeArray_11462() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.Double[] _v = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.DepthRangeArray(_first,_count,_v);
+}
+static unsafe void Test_DepthRangeArray_11463() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.Double _v = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.DepthRangeArray(_first,_count,ref _v);
+}
+static unsafe void Test_DepthRangeArray_11464() {
+ System.UInt32 _first = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ System.Double* _v = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.DepthRangeArray(_first,_count,_v);
+}
+static unsafe void Test_DepthRange_11465() {
+ System.Single _n = default(System.Single);
+ System.Single _f = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.DepthRange(_n,_f);
+}
+static unsafe void Test_DepthRangeIndexed_11466() {
+ System.Int32 _index = default(System.Int32);
+ System.Double _n = default(System.Double);
+ System.Double _f = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.DepthRangeIndexed(_index,_n,_f);
+}
+static unsafe void Test_DepthRangeIndexed_11467() {
+ System.UInt32 _index = default(System.UInt32);
+ System.Double _n = default(System.Double);
+ System.Double _f = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.DepthRangeIndexed(_index,_n,_f);
+}
+static unsafe void Test_DetachShader_11468() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _shader = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DetachShader(_program,_shader);
+}
+static unsafe void Test_DetachShader_11469() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _shader = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DetachShader(_program,_shader);
+}
+static unsafe void Test_Disable_11470() {
+ OpenTK.Graphics.OpenGL.EnableCap _cap = default(OpenTK.Graphics.OpenGL.EnableCap);
+ OpenTK.Graphics.OpenGL.GL.Disable(_cap);
+}
+static unsafe void Test_DisableClientState_11471() {
+ OpenTK.Graphics.OpenGL.ArrayCap _array = default(OpenTK.Graphics.OpenGL.ArrayCap);
+ OpenTK.Graphics.OpenGL.GL.DisableClientState(_array);
+}
+static unsafe void Test_Disable_11472() {
+ OpenTK.Graphics.OpenGL.IndexedEnableCap _target = default(OpenTK.Graphics.OpenGL.IndexedEnableCap);
+ System.Int32 _index = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.Disable(_target,_index);
+}
+static unsafe void Test_Disable_11473() {
+ OpenTK.Graphics.OpenGL.IndexedEnableCap _target = default(OpenTK.Graphics.OpenGL.IndexedEnableCap);
+ System.UInt32 _index = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.Disable(_target,_index);
+}
+static unsafe void Test_DisableVertexAttribArray_11474() {
+ System.Int32 _index = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DisableVertexAttribArray(_index);
+}
+static unsafe void Test_DisableVertexAttribArray_11475() {
+ System.UInt32 _index = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DisableVertexAttribArray(_index);
+}
+static unsafe void Test_DispatchCompute_11476() {
+ System.Int32 _num_groups_x = default(System.Int32);
+ System.Int32 _num_groups_y = default(System.Int32);
+ System.Int32 _num_groups_z = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DispatchCompute(_num_groups_x,_num_groups_y,_num_groups_z);
+}
+static unsafe void Test_DispatchCompute_11477() {
+ System.UInt32 _num_groups_x = default(System.UInt32);
+ System.UInt32 _num_groups_y = default(System.UInt32);
+ System.UInt32 _num_groups_z = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DispatchCompute(_num_groups_x,_num_groups_y,_num_groups_z);
+}
+static unsafe void Test_DispatchComputeIndirect_11478() {
+ System.IntPtr _indirect = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DispatchComputeIndirect(_indirect);
+}
+static unsafe void Test_DrawArrays_11479() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawArrays(_mode,_first,_count);
+}
+static unsafe void Test_DrawArrays_11480() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawArrays(_mode,_first,_count);
+}
+static unsafe void Test_DrawArraysIndirect_11481() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ System.IntPtr _indirect = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,_indirect);
+}
+static unsafe void Test_DrawArraysIndirect_11482() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ int[] _indirect = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,_indirect);
+}
+static unsafe void Test_DrawArraysIndirect_11483() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ int[,] _indirect = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,_indirect);
+}
+static unsafe void Test_DrawArraysIndirect_11484() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ int[,,] _indirect = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,_indirect);
+}
+static unsafe void Test_DrawArraysIndirect_11485() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ int _indirect = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,ref _indirect);
+}
+static unsafe void Test_DrawArraysIndirect_11486() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.IntPtr _indirect = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,_indirect);
+}
+static unsafe void Test_DrawArraysIndirect_11487() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ int[] _indirect = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,_indirect);
+}
+static unsafe void Test_DrawArraysIndirect_11488() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ int[,] _indirect = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,_indirect);
+}
+static unsafe void Test_DrawArraysIndirect_11489() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ int[,,] _indirect = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,_indirect);
+}
+static unsafe void Test_DrawArraysIndirect_11490() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ int _indirect = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysIndirect(_mode,ref _indirect);
+}
+static unsafe void Test_DrawArraysInstanced_11491() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysInstanced(_mode,_first,_count,_instancecount);
+}
+static unsafe void Test_DrawArraysInstanced_11492() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysInstanced(_mode,_first,_count,_instancecount);
+}
+static unsafe void Test_DrawArraysInstancedBaseInstance_11493() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysInstancedBaseInstance(_mode,_first,_count,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawArraysInstancedBaseInstance_11494() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _first = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _instancecount = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawArraysInstancedBaseInstance(_mode,_first,_count,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawBuffer_11495() {
+ OpenTK.Graphics.OpenGL.DrawBufferMode _mode = default(OpenTK.Graphics.OpenGL.DrawBufferMode);
+ OpenTK.Graphics.OpenGL.GL.DrawBuffer(_mode);
+}
+static unsafe void Test_DrawBuffers_11496() {
+ System.Int32 _n = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawBuffersEnum[] _bufs = default(OpenTK.Graphics.OpenGL.DrawBuffersEnum[]);
+ OpenTK.Graphics.OpenGL.GL.DrawBuffers(_n,_bufs);
+}
+static unsafe void Test_DrawBuffers_11497() {
+ System.Int32 _n = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawBuffersEnum _bufs = default(OpenTK.Graphics.OpenGL.DrawBuffersEnum);
+ OpenTK.Graphics.OpenGL.GL.DrawBuffers(_n,ref _bufs);
+}
+static unsafe void Test_DrawBuffers_11498() {
+ System.Int32 _n = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawBuffersEnum* _bufs = default(OpenTK.Graphics.OpenGL.DrawBuffersEnum*);
+ OpenTK.Graphics.OpenGL.GL.DrawBuffers(_n,_bufs);
+}
+static unsafe void Test_DrawElements_11499() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.Int32 _indices = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11500() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11501() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11502() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11503() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11504() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,ref _indices);
+}
+static unsafe void Test_DrawElements_11505() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.Int32 _indices = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11506() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11507() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11508() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11509() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,_indices);
+}
+static unsafe void Test_DrawElements_11510() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawElements(_mode,_count,_type,ref _indices);
+}
+static unsafe void Test_DrawElementsBaseVertex_11511() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawElementsBaseVertex_11512() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawElementsBaseVertex_11513() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawElementsBaseVertex_11514() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawElementsBaseVertex_11515() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,ref _indices,_basevertex);
+}
+static unsafe void Test_DrawElementsBaseVertex_11516() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawElementsBaseVertex_11517() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawElementsBaseVertex_11518() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawElementsBaseVertex_11519() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawElementsBaseVertex_11520() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsBaseVertex(_mode,_count,_type,ref _indices,_basevertex);
+}
+static unsafe void Test_DrawElementsIndirect_11521() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _type = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ System.IntPtr _indirect = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,_indirect);
+}
+static unsafe void Test_DrawElementsIndirect_11522() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _type = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ int[] _indirect = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,_indirect);
+}
+static unsafe void Test_DrawElementsIndirect_11523() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _type = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ int[,] _indirect = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,_indirect);
+}
+static unsafe void Test_DrawElementsIndirect_11524() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _type = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ int[,,] _indirect = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,_indirect);
+}
+static unsafe void Test_DrawElementsIndirect_11525() {
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _mode = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ OpenTK.Graphics.OpenGL.ArbDrawIndirect _type = default(OpenTK.Graphics.OpenGL.ArbDrawIndirect);
+ int _indirect = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,ref _indirect);
+}
+static unsafe void Test_DrawElementsIndirect_11526() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ System.IntPtr _indirect = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,_indirect);
+}
+static unsafe void Test_DrawElementsIndirect_11527() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int[] _indirect = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,_indirect);
+}
+static unsafe void Test_DrawElementsIndirect_11528() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int[,] _indirect = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,_indirect);
+}
+static unsafe void Test_DrawElementsIndirect_11529() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int[,,] _indirect = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,_indirect);
+}
+static unsafe void Test_DrawElementsIndirect_11530() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ OpenTK.Graphics.OpenGL.All _type = default(OpenTK.Graphics.OpenGL.All);
+ int _indirect = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsIndirect(_mode,_type,ref _indirect);
+}
+static unsafe void Test_DrawElementsInstanced_11531() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,_indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstanced_11532() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,_indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstanced_11533() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,_indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstanced_11534() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,_indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstanced_11535() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,ref _indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstanced_11536() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,_indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstanced_11537() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,_indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstanced_11538() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,_indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstanced_11539() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,_indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstanced_11540() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstanced(_mode,_count,_type,ref _indices,_instancecount);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11541() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,_indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11542() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _instancecount = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,_indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11543() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,_indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11544() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,_indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11545() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,_indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11546() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,_indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11547() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,_indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11548() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,_indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11549() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,ref _indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseInstance_11550() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _instancecount = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseInstance(_mode,_count,_type,ref _indices,_instancecount,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11551() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,_indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11552() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,_indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11553() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,_indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11554() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,_indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11555() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,ref _indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11556() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,_indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11557() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,_indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11558() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,_indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11559() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,_indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertex_11560() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertex(_mode,_count,_type,ref _indices,_instancecount,_basevertex);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11561() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,_indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11562() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,_indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11563() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,_indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11564() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,_indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11565() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,_indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11566() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,_indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11567() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,_indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11568() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,_indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11569() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.Int32 _baseinstance = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,ref _indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawElementsInstancedBaseVertexBaseInstance_11570() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _instancecount = default(System.Int32);
+ System.Int32 _basevertex = default(System.Int32);
+ System.UInt32 _baseinstance = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawElementsInstancedBaseVertexBaseInstance(_mode,_count,_type,ref _indices,_instancecount,_basevertex,_baseinstance);
+}
+static unsafe void Test_DrawPixels_11571() {
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _pixels = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawPixels(_width,_height,_format,_type,_pixels);
+}
+static unsafe void Test_DrawPixels_11572() {
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _pixels = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawPixels(_width,_height,_format,_type,_pixels);
+}
+static unsafe void Test_DrawPixels_11573() {
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _pixels = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawPixels(_width,_height,_format,_type,_pixels);
+}
+static unsafe void Test_DrawPixels_11574() {
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _pixels = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawPixels(_width,_height,_format,_type,_pixels);
+}
+static unsafe void Test_DrawPixels_11575() {
+ System.Int32 _width = default(System.Int32);
+ System.Int32 _height = default(System.Int32);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _pixels = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawPixels(_width,_height,_format,_type,ref _pixels);
+}
+static unsafe void Test_DrawRangeElements_11576() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11577() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11578() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11579() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11580() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,ref _indices);
+}
+static unsafe void Test_DrawRangeElements_11581() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11582() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11583() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11584() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11585() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,ref _indices);
+}
+static unsafe void Test_DrawRangeElements_11586() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11587() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11588() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11589() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11590() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,ref _indices);
+}
+static unsafe void Test_DrawRangeElements_11591() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11592() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11593() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11594() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,_indices);
+}
+static unsafe void Test_DrawRangeElements_11595() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElements(_mode,_start,_end,_count,_type,ref _indices);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11596() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11597() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11598() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11599() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11600() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,ref _indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11601() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11602() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11603() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11604() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11605() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,ref _indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11606() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11607() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11608() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11609() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11610() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _start = default(System.Int32);
+ System.Int32 _end = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,ref _indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11611() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ System.IntPtr _indices = default(System.IntPtr);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11612() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[] _indices = default(int[]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11613() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,] _indices = default(int[,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11614() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int[,,] _indices = default(int[,,]);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,_indices,_basevertex);
+}
+static unsafe void Test_DrawRangeElementsBaseVertex_11615() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _start = default(System.UInt32);
+ System.UInt32 _end = default(System.UInt32);
+ System.Int32 _count = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DrawElementsType _type = default(OpenTK.Graphics.OpenGL.DrawElementsType);
+ int _indices = default(int);
+ System.Int32 _basevertex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawRangeElementsBaseVertex(_mode,_start,_end,_count,_type,ref _indices,_basevertex);
+}
+static unsafe void Test_DrawTransformFeedback_11616() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _id = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedback(_mode,_id);
+}
+static unsafe void Test_DrawTransformFeedback_11617() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _id = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedback(_mode,_id);
+}
+static unsafe void Test_DrawTransformFeedback_11618() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _id = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedback(_mode,_id);
+}
+static unsafe void Test_DrawTransformFeedback_11619() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _id = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedback(_mode,_id);
+}
+static unsafe void Test_DrawTransformFeedbackInstanced_11620() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _id = default(System.Int32);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackInstanced(_mode,_id,_instancecount);
+}
+static unsafe void Test_DrawTransformFeedbackInstanced_11621() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _id = default(System.UInt32);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackInstanced(_mode,_id,_instancecount);
+}
+static unsafe void Test_DrawTransformFeedbackStream_11622() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.Int32 _id = default(System.Int32);
+ System.Int32 _stream = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStream(_mode,_id,_stream);
+}
+static unsafe void Test_DrawTransformFeedbackStream_11623() {
+ OpenTK.Graphics.OpenGL.BeginMode _mode = default(OpenTK.Graphics.OpenGL.BeginMode);
+ System.UInt32 _id = default(System.UInt32);
+ System.UInt32 _stream = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStream(_mode,_id,_stream);
+}
+static unsafe void Test_DrawTransformFeedbackStream_11624() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _id = default(System.Int32);
+ System.Int32 _stream = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStream(_mode,_id,_stream);
+}
+static unsafe void Test_DrawTransformFeedbackStream_11625() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _id = default(System.UInt32);
+ System.UInt32 _stream = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStream(_mode,_id,_stream);
+}
+static unsafe void Test_DrawTransformFeedbackStreamInstanced_11626() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.Int32 _id = default(System.Int32);
+ System.Int32 _stream = default(System.Int32);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStreamInstanced(_mode,_id,_stream,_instancecount);
+}
+static unsafe void Test_DrawTransformFeedbackStreamInstanced_11627() {
+ OpenTK.Graphics.OpenGL.PrimitiveType _mode = default(OpenTK.Graphics.OpenGL.PrimitiveType);
+ System.UInt32 _id = default(System.UInt32);
+ System.UInt32 _stream = default(System.UInt32);
+ System.Int32 _instancecount = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.DrawTransformFeedbackStreamInstanced(_mode,_id,_stream,_instancecount);
+}
+static unsafe void Test_EdgeFlag_11628() {
+ System.Boolean _flag = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.EdgeFlag(_flag);
+}
+static unsafe void Test_EdgeFlagPointer_11629() {
+ System.Int32 _stride = default(System.Int32);
+ System.IntPtr _pointer = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer(_stride,_pointer);
+}
+static unsafe void Test_EdgeFlagPointer_11630() {
+ System.Int32 _stride = default(System.Int32);
+ int[] _pointer = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer(_stride,_pointer);
+}
+static unsafe void Test_EdgeFlagPointer_11631() {
+ System.Int32 _stride = default(System.Int32);
+ int[,] _pointer = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer(_stride,_pointer);
+}
+static unsafe void Test_EdgeFlagPointer_11632() {
+ System.Int32 _stride = default(System.Int32);
+ int[,,] _pointer = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer(_stride,_pointer);
+}
+static unsafe void Test_EdgeFlagPointer_11633() {
+ System.Int32 _stride = default(System.Int32);
+ int _pointer = default(int);
+ OpenTK.Graphics.OpenGL.GL.EdgeFlagPointer(_stride,ref _pointer);
+}
+static unsafe void Test_EdgeFlag_11634() {
+ System.Boolean[] _flag = default(System.Boolean[]);
+ OpenTK.Graphics.OpenGL.GL.EdgeFlag(_flag);
+}
+static unsafe void Test_EdgeFlag_11635() {
+ System.Boolean* _flag = default(System.Boolean*);
+ OpenTK.Graphics.OpenGL.GL.EdgeFlag(_flag);
+}
+static unsafe void Test_Enable_11636() {
+ OpenTK.Graphics.OpenGL.EnableCap _cap = default(OpenTK.Graphics.OpenGL.EnableCap);
+ OpenTK.Graphics.OpenGL.GL.Enable(_cap);
+}
+static unsafe void Test_EnableClientState_11637() {
+ OpenTK.Graphics.OpenGL.ArrayCap _array = default(OpenTK.Graphics.OpenGL.ArrayCap);
+ OpenTK.Graphics.OpenGL.GL.EnableClientState(_array);
+}
+static unsafe void Test_Enable_11638() {
+ OpenTK.Graphics.OpenGL.IndexedEnableCap _target = default(OpenTK.Graphics.OpenGL.IndexedEnableCap);
+ System.Int32 _index = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.Enable(_target,_index);
+}
+static unsafe void Test_Enable_11639() {
+ OpenTK.Graphics.OpenGL.IndexedEnableCap _target = default(OpenTK.Graphics.OpenGL.IndexedEnableCap);
+ System.UInt32 _index = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.Enable(_target,_index);
+}
+static unsafe void Test_EnableVertexAttribArray_11640() {
+ System.Int32 _index = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.EnableVertexAttribArray(_index);
+}
+static unsafe void Test_EnableVertexAttribArray_11641() {
+ System.UInt32 _index = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.EnableVertexAttribArray(_index);
+}
+static unsafe void Test_End_11642() {
+ OpenTK.Graphics.OpenGL.GL.End();
+}
+static unsafe void Test_EndConditionalRender_11643() {
+ OpenTK.Graphics.OpenGL.GL.EndConditionalRender();
+}
+static unsafe void Test_EndList_11644() {
+ OpenTK.Graphics.OpenGL.GL.EndList();
+}
+static unsafe void Test_EndQuery_11645() {
+ OpenTK.Graphics.OpenGL.QueryTarget _target = default(OpenTK.Graphics.OpenGL.QueryTarget);
+ OpenTK.Graphics.OpenGL.GL.EndQuery(_target);
+}
+static unsafe void Test_EndQueryIndexed_11646() {
+ OpenTK.Graphics.OpenGL.QueryTarget _target = default(OpenTK.Graphics.OpenGL.QueryTarget);
+ System.Int32 _index = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.EndQueryIndexed(_target,_index);
+}
+static unsafe void Test_EndQueryIndexed_11647() {
+ OpenTK.Graphics.OpenGL.QueryTarget _target = default(OpenTK.Graphics.OpenGL.QueryTarget);
+ System.UInt32 _index = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.EndQueryIndexed(_target,_index);
+}
+static unsafe void Test_EndTransformFeedback_11648() {
+ OpenTK.Graphics.OpenGL.GL.EndTransformFeedback();
+}
+static unsafe void Test_EvalCoord1_11649() {
+ System.Double _u = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord1(_u);
+}
+static unsafe void Test_EvalCoord1_11650() {
+ System.Double* _u = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord1(_u);
+}
+static unsafe void Test_EvalCoord1_11651() {
+ System.Single _u = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord1(_u);
+}
+static unsafe void Test_EvalCoord1_11652() {
+ System.Single* _u = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord1(_u);
+}
+static unsafe void Test_EvalCoord2_11653() {
+ System.Double _u = default(System.Double);
+ System.Double _v = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord2(_u,_v);
+}
+static unsafe void Test_EvalCoord2_11654() {
+ System.Double[] _u = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord2(_u);
+}
+static unsafe void Test_EvalCoord2_11655() {
+ System.Double _u = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord2(ref _u);
+}
+static unsafe void Test_EvalCoord2_11656() {
+ System.Double* _u = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord2(_u);
+}
+static unsafe void Test_EvalCoord2_11657() {
+ System.Single _u = default(System.Single);
+ System.Single _v = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord2(_u,_v);
+}
+static unsafe void Test_EvalCoord2_11658() {
+ System.Single[] _u = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord2(_u);
+}
+static unsafe void Test_EvalCoord2_11659() {
+ System.Single _u = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord2(ref _u);
+}
+static unsafe void Test_EvalCoord2_11660() {
+ System.Single* _u = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.EvalCoord2(_u);
+}
+static unsafe void Test_EvalMesh1_11661() {
+ OpenTK.Graphics.OpenGL.MeshMode1 _mode = default(OpenTK.Graphics.OpenGL.MeshMode1);
+ System.Int32 _i1 = default(System.Int32);
+ System.Int32 _i2 = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.EvalMesh1(_mode,_i1,_i2);
+}
+static unsafe void Test_EvalMesh2_11662() {
+ OpenTK.Graphics.OpenGL.MeshMode2 _mode = default(OpenTK.Graphics.OpenGL.MeshMode2);
+ System.Int32 _i1 = default(System.Int32);
+ System.Int32 _i2 = default(System.Int32);
+ System.Int32 _j1 = default(System.Int32);
+ System.Int32 _j2 = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.EvalMesh2(_mode,_i1,_i2,_j1,_j2);
+}
+static unsafe void Test_EvalPoint1_11663() {
+ System.Int32 _i = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.EvalPoint1(_i);
+}
+static unsafe void Test_EvalPoint2_11664() {
+ System.Int32 _i = default(System.Int32);
+ System.Int32 _j = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.EvalPoint2(_i,_j);
+}
+static unsafe void Test_FeedbackBuffer_11665() {
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.FeedbackType _type = default(OpenTK.Graphics.OpenGL.FeedbackType);
+ System.Single[] _buffer = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.FeedbackBuffer(_size,_type,_buffer);
+}
+static unsafe void Test_FeedbackBuffer_11666() {
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.FeedbackType _type = default(OpenTK.Graphics.OpenGL.FeedbackType);
+ System.Single _buffer = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.FeedbackBuffer(_size,_type,out _buffer);
+}
+static unsafe void Test_FeedbackBuffer_11667() {
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.FeedbackType _type = default(OpenTK.Graphics.OpenGL.FeedbackType);
+ System.Single* _buffer = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.FeedbackBuffer(_size,_type,_buffer);
+}
+static unsafe void Test_FenceSync_11668() {
+ OpenTK.Graphics.OpenGL.ArbSync _condition = default(OpenTK.Graphics.OpenGL.ArbSync);
+ System.Int32 _flags = default(System.Int32);
+ System.IntPtr r = OpenTK.Graphics.OpenGL.GL.FenceSync(_condition,_flags);
+}
+static unsafe void Test_FenceSync_11669() {
+ OpenTK.Graphics.OpenGL.ArbSync _condition = default(OpenTK.Graphics.OpenGL.ArbSync);
+ System.UInt32 _flags = default(System.UInt32);
+ System.IntPtr r = OpenTK.Graphics.OpenGL.GL.FenceSync(_condition,_flags);
+}
+static unsafe void Test_FenceSync_11670() {
+ OpenTK.Graphics.OpenGL.SyncCondition _condition = default(OpenTK.Graphics.OpenGL.SyncCondition);
+ OpenTK.Graphics.OpenGL.WaitSyncFlags _flags = default(OpenTK.Graphics.OpenGL.WaitSyncFlags);
+ System.IntPtr r = OpenTK.Graphics.OpenGL.GL.FenceSync(_condition,_flags);
+}
+static unsafe void Test_Finish_11671() {
+ OpenTK.Graphics.OpenGL.GL.Finish();
+}
+static unsafe void Test_Flush_11672() {
+ OpenTK.Graphics.OpenGL.GL.Flush();
+}
+static unsafe void Test_FlushMappedBufferRange_11673() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _length = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.FlushMappedBufferRange(_target,_offset,_length);
+}
+static unsafe void Test_FogCoord_11674() {
+ System.Double _coord = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.FogCoord(_coord);
+}
+static unsafe void Test_FogCoord_11675() {
+ System.Double* _coord = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.FogCoord(_coord);
+}
+static unsafe void Test_FogCoord_11676() {
+ System.Single _coord = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.FogCoord(_coord);
+}
+static unsafe void Test_FogCoord_11677() {
+ System.Single* _coord = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.FogCoord(_coord);
+}
+static unsafe void Test_FogCoordPointer_11678() {
+ OpenTK.Graphics.OpenGL.FogPointerType _type = default(OpenTK.Graphics.OpenGL.FogPointerType);
+ System.Int32 _stride = default(System.Int32);
+ System.IntPtr _pointer = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.FogCoordPointer(_type,_stride,_pointer);
+}
+static unsafe void Test_FogCoordPointer_11679() {
+ OpenTK.Graphics.OpenGL.FogPointerType _type = default(OpenTK.Graphics.OpenGL.FogPointerType);
+ System.Int32 _stride = default(System.Int32);
+ int[] _pointer = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.FogCoordPointer(_type,_stride,_pointer);
+}
+static unsafe void Test_FogCoordPointer_11680() {
+ OpenTK.Graphics.OpenGL.FogPointerType _type = default(OpenTK.Graphics.OpenGL.FogPointerType);
+ System.Int32 _stride = default(System.Int32);
+ int[,] _pointer = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.FogCoordPointer(_type,_stride,_pointer);
+}
+static unsafe void Test_FogCoordPointer_11681() {
+ OpenTK.Graphics.OpenGL.FogPointerType _type = default(OpenTK.Graphics.OpenGL.FogPointerType);
+ System.Int32 _stride = default(System.Int32);
+ int[,,] _pointer = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.FogCoordPointer(_type,_stride,_pointer);
+}
+static unsafe void Test_FogCoordPointer_11682() {
+ OpenTK.Graphics.OpenGL.FogPointerType _type = default(OpenTK.Graphics.OpenGL.FogPointerType);
+ System.Int32 _stride = default(System.Int32);
+ int _pointer = default(int);
+ OpenTK.Graphics.OpenGL.GL.FogCoordPointer(_type,_stride,ref _pointer);
+}
+static unsafe void Test_Fog_11683() {
+ OpenTK.Graphics.OpenGL.FogParameter _pname = default(OpenTK.Graphics.OpenGL.FogParameter);
+ System.Single _param = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.Fog(_pname,_param);
+}
+static unsafe void Test_Fog_11684() {
+ OpenTK.Graphics.OpenGL.FogParameter _pname = default(OpenTK.Graphics.OpenGL.FogParameter);
+ System.Single[] _params = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.Fog(_pname,_params);
+}
+static unsafe void Test_Fog_11685() {
+ OpenTK.Graphics.OpenGL.FogParameter _pname = default(OpenTK.Graphics.OpenGL.FogParameter);
+ System.Single* _params = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.Fog(_pname,_params);
+}
+static unsafe void Test_Fog_11686() {
+ OpenTK.Graphics.OpenGL.FogParameter _pname = default(OpenTK.Graphics.OpenGL.FogParameter);
+ System.Int32 _param = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.Fog(_pname,_param);
+}
+static unsafe void Test_Fog_11687() {
+ OpenTK.Graphics.OpenGL.FogParameter _pname = default(OpenTK.Graphics.OpenGL.FogParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.Fog(_pname,_params);
+}
+static unsafe void Test_Fog_11688() {
+ OpenTK.Graphics.OpenGL.FogParameter _pname = default(OpenTK.Graphics.OpenGL.FogParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.Fog(_pname,_params);
+}
+static unsafe void Test_FramebufferParameter_11689() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferDefaultParameter _pname = default(OpenTK.Graphics.OpenGL.FramebufferDefaultParameter);
+ System.Int32 _param = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferParameter(_target,_pname,_param);
+}
+static unsafe void Test_FramebufferRenderbuffer_11690() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.RenderbufferTarget _renderbuffertarget = default(OpenTK.Graphics.OpenGL.RenderbufferTarget);
+ System.Int32 _renderbuffer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferRenderbuffer(_target,_attachment,_renderbuffertarget,_renderbuffer);
+}
+static unsafe void Test_FramebufferRenderbuffer_11691() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.RenderbufferTarget _renderbuffertarget = default(OpenTK.Graphics.OpenGL.RenderbufferTarget);
+ System.UInt32 _renderbuffer = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferRenderbuffer(_target,_attachment,_renderbuffertarget,_renderbuffer);
+}
+static unsafe void Test_FramebufferTexture_11692() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTexture(_target,_attachment,_texture,_level);
+}
+static unsafe void Test_FramebufferTexture_11693() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTexture(_target,_attachment,_texture,_level);
+}
+static unsafe void Test_FramebufferTexture1D_11694() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.TextureTarget _textarget = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTexture1D(_target,_attachment,_textarget,_texture,_level);
+}
+static unsafe void Test_FramebufferTexture1D_11695() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.TextureTarget _textarget = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTexture1D(_target,_attachment,_textarget,_texture,_level);
+}
+static unsafe void Test_FramebufferTexture2D_11696() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.TextureTarget _textarget = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTexture2D(_target,_attachment,_textarget,_texture,_level);
+}
+static unsafe void Test_FramebufferTexture2D_11697() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.TextureTarget _textarget = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTexture2D(_target,_attachment,_textarget,_texture,_level);
+}
+static unsafe void Test_FramebufferTexture3D_11698() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.TextureTarget _textarget = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTexture3D(_target,_attachment,_textarget,_texture,_level,_zoffset);
+}
+static unsafe void Test_FramebufferTexture3D_11699() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.TextureTarget _textarget = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _zoffset = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTexture3D(_target,_attachment,_textarget,_texture,_level,_zoffset);
+}
+static unsafe void Test_FramebufferTextureLayer_11700() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ System.Int32 _texture = default(System.Int32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _layer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTextureLayer(_target,_attachment,_texture,_level,_layer);
+}
+static unsafe void Test_FramebufferTextureLayer_11701() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ System.UInt32 _texture = default(System.UInt32);
+ System.Int32 _level = default(System.Int32);
+ System.Int32 _layer = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.FramebufferTextureLayer(_target,_attachment,_texture,_level,_layer);
+}
+static unsafe void Test_FrontFace_11702() {
+ OpenTK.Graphics.OpenGL.FrontFaceDirection _mode = default(OpenTK.Graphics.OpenGL.FrontFaceDirection);
+ OpenTK.Graphics.OpenGL.GL.FrontFace(_mode);
+}
+static unsafe void Test_Frustum_11703() {
+ System.Double _left = default(System.Double);
+ System.Double _right = default(System.Double);
+ System.Double _bottom = default(System.Double);
+ System.Double _top = default(System.Double);
+ System.Double _zNear = default(System.Double);
+ System.Double _zFar = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.Frustum(_left,_right,_bottom,_top,_zNear,_zFar);
+}
+static unsafe void Test_GenBuffer_11704() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenBuffer();
+}
+static unsafe void Test_GenBuffers_11705() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _buffers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GenBuffers(_n,_buffers);
+}
+static unsafe void Test_GenBuffers_11706() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _buffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GenBuffers(_n,out _buffers);
+}
+static unsafe void Test_GenBuffers_11707() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _buffers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GenBuffers(_n,_buffers);
+}
+static unsafe void Test_GenBuffers_11708() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _buffers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GenBuffers(_n,_buffers);
+}
+static unsafe void Test_GenBuffers_11709() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _buffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GenBuffers(_n,out _buffers);
+}
+static unsafe void Test_GenBuffers_11710() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _buffers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GenBuffers(_n,_buffers);
+}
+static unsafe void Test_GenerateMipmap_11711() {
+ OpenTK.Graphics.OpenGL.GenerateMipmapTarget _target = default(OpenTK.Graphics.OpenGL.GenerateMipmapTarget);
+ OpenTK.Graphics.OpenGL.GL.GenerateMipmap(_target);
+}
+static unsafe void Test_GenFramebuffer_11712() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenFramebuffer();
+}
+static unsafe void Test_GenFramebuffers_11713() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _framebuffers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GenFramebuffers(_n,_framebuffers);
+}
+static unsafe void Test_GenFramebuffers_11714() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _framebuffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GenFramebuffers(_n,out _framebuffers);
+}
+static unsafe void Test_GenFramebuffers_11715() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _framebuffers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GenFramebuffers(_n,_framebuffers);
+}
+static unsafe void Test_GenFramebuffers_11716() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _framebuffers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GenFramebuffers(_n,_framebuffers);
+}
+static unsafe void Test_GenFramebuffers_11717() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _framebuffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GenFramebuffers(_n,out _framebuffers);
+}
+static unsafe void Test_GenFramebuffers_11718() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _framebuffers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GenFramebuffers(_n,_framebuffers);
+}
+static unsafe void Test_GenLists_11719() {
+ System.Int32 _range = default(System.Int32);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenLists(_range);
+}
+static unsafe void Test_GenProgramPipeline_11720() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenProgramPipeline();
+}
+static unsafe void Test_GenProgramPipelines_11721() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _pipelines = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(_n,_pipelines);
+}
+static unsafe void Test_GenProgramPipelines_11722() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _pipelines = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(_n,out _pipelines);
+}
+static unsafe void Test_GenProgramPipelines_11723() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _pipelines = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(_n,_pipelines);
+}
+static unsafe void Test_GenProgramPipelines_11724() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _pipelines = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(_n,_pipelines);
+}
+static unsafe void Test_GenProgramPipelines_11725() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _pipelines = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(_n,out _pipelines);
+}
+static unsafe void Test_GenProgramPipelines_11726() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _pipelines = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GenProgramPipelines(_n,_pipelines);
+}
+static unsafe void Test_GenQuery_11727() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenQuery();
+}
+static unsafe void Test_GenQueries_11728() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _ids = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GenQueries(_n,_ids);
+}
+static unsafe void Test_GenQueries_11729() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _ids = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GenQueries(_n,out _ids);
+}
+static unsafe void Test_GenQueries_11730() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _ids = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GenQueries(_n,_ids);
+}
+static unsafe void Test_GenQueries_11731() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _ids = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GenQueries(_n,_ids);
+}
+static unsafe void Test_GenQueries_11732() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _ids = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GenQueries(_n,out _ids);
+}
+static unsafe void Test_GenQueries_11733() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _ids = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GenQueries(_n,_ids);
+}
+static unsafe void Test_GenRenderbuffer_11734() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenRenderbuffer();
+}
+static unsafe void Test_GenRenderbuffers_11735() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _renderbuffers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(_n,_renderbuffers);
+}
+static unsafe void Test_GenRenderbuffers_11736() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _renderbuffers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(_n,out _renderbuffers);
+}
+static unsafe void Test_GenRenderbuffers_11737() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _renderbuffers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(_n,_renderbuffers);
+}
+static unsafe void Test_GenRenderbuffers_11738() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _renderbuffers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(_n,_renderbuffers);
+}
+static unsafe void Test_GenRenderbuffers_11739() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _renderbuffers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(_n,out _renderbuffers);
+}
+static unsafe void Test_GenRenderbuffers_11740() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _renderbuffers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GenRenderbuffers(_n,_renderbuffers);
+}
+static unsafe void Test_GenSampler_11741() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenSampler();
+}
+static unsafe void Test_GenSamplers_11742() {
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _samplers = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GenSamplers(_count,_samplers);
+}
+static unsafe void Test_GenSamplers_11743() {
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _samplers = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GenSamplers(_count,out _samplers);
+}
+static unsafe void Test_GenSamplers_11744() {
+ System.Int32 _count = default(System.Int32);
+ System.Int32* _samplers = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GenSamplers(_count,_samplers);
+}
+static unsafe void Test_GenSamplers_11745() {
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _samplers = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GenSamplers(_count,_samplers);
+}
+static unsafe void Test_GenSamplers_11746() {
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _samplers = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GenSamplers(_count,out _samplers);
+}
+static unsafe void Test_GenSamplers_11747() {
+ System.Int32 _count = default(System.Int32);
+ System.UInt32* _samplers = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GenSamplers(_count,_samplers);
+}
+static unsafe void Test_GenTexture_11748() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenTexture();
+}
+static unsafe void Test_GenTextures_11749() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _textures = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GenTextures(_n,_textures);
+}
+static unsafe void Test_GenTextures_11750() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _textures = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GenTextures(_n,out _textures);
+}
+static unsafe void Test_GenTextures_11751() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _textures = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GenTextures(_n,_textures);
+}
+static unsafe void Test_GenTextures_11752() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _textures = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GenTextures(_n,_textures);
+}
+static unsafe void Test_GenTextures_11753() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _textures = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GenTextures(_n,out _textures);
+}
+static unsafe void Test_GenTextures_11754() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _textures = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GenTextures(_n,_textures);
+}
+static unsafe void Test_GenTransformFeedback_11755() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenTransformFeedback();
+}
+static unsafe void Test_GenTransformFeedbacks_11756() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _ids = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(_n,_ids);
+}
+static unsafe void Test_GenTransformFeedbacks_11757() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _ids = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(_n,out _ids);
+}
+static unsafe void Test_GenTransformFeedbacks_11758() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _ids = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(_n,_ids);
+}
+static unsafe void Test_GenTransformFeedbacks_11759() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _ids = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(_n,_ids);
+}
+static unsafe void Test_GenTransformFeedbacks_11760() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _ids = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(_n,out _ids);
+}
+static unsafe void Test_GenTransformFeedbacks_11761() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _ids = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GenTransformFeedbacks(_n,_ids);
+}
+static unsafe void Test_GenVertexArray_11762() {
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GenVertexArray();
+}
+static unsafe void Test_GenVertexArrays_11763() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32[] _arrays = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GenVertexArrays(_n,_arrays);
+}
+static unsafe void Test_GenVertexArrays_11764() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32 _arrays = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GenVertexArrays(_n,out _arrays);
+}
+static unsafe void Test_GenVertexArrays_11765() {
+ System.Int32 _n = default(System.Int32);
+ System.Int32* _arrays = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GenVertexArrays(_n,_arrays);
+}
+static unsafe void Test_GenVertexArrays_11766() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32[] _arrays = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GenVertexArrays(_n,_arrays);
+}
+static unsafe void Test_GenVertexArrays_11767() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32 _arrays = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GenVertexArrays(_n,out _arrays);
+}
+static unsafe void Test_GenVertexArrays_11768() {
+ System.Int32 _n = default(System.Int32);
+ System.UInt32* _arrays = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GenVertexArrays(_n,_arrays);
+}
+static unsafe void Test_GetActiveAtomicCounterBuffer_11769() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufferIndex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter _pname = default(OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(_program,_bufferIndex,_pname,_params);
+}
+static unsafe void Test_GetActiveAtomicCounterBuffer_11770() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufferIndex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter _pname = default(OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(_program,_bufferIndex,_pname,out _params);
+}
+static unsafe void Test_GetActiveAtomicCounterBuffer_11771() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufferIndex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter _pname = default(OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(_program,_bufferIndex,_pname,_params);
+}
+static unsafe void Test_GetActiveAtomicCounterBuffer_11772() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _bufferIndex = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter _pname = default(OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(_program,_bufferIndex,_pname,_params);
+}
+static unsafe void Test_GetActiveAtomicCounterBuffer_11773() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _bufferIndex = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter _pname = default(OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(_program,_bufferIndex,_pname,out _params);
+}
+static unsafe void Test_GetActiveAtomicCounterBuffer_11774() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _bufferIndex = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter _pname = default(OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAtomicCounterBuffer(_program,_bufferIndex,_pname,_params);
+}
+static unsafe void Test_GetActiveAttrib_11775() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveAttribType _type = default(OpenTK.Graphics.OpenGL.ActiveAttribType);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAttrib(_program,_index,_bufSize,out _length,out _size,out _type,_name);
+}
+static unsafe void Test_GetActiveAttrib_11776() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Int32* _size = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.ActiveAttribType* _type = default(OpenTK.Graphics.OpenGL.ActiveAttribType*);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAttrib(_program,_index,_bufSize,_length,_size,_type,_name);
+}
+static unsafe void Test_GetActiveAttrib_11777() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveAttribType _type = default(OpenTK.Graphics.OpenGL.ActiveAttribType);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAttrib(_program,_index,_bufSize,out _length,out _size,out _type,_name);
+}
+static unsafe void Test_GetActiveAttrib_11778() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Int32* _size = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.ActiveAttribType* _type = default(OpenTK.Graphics.OpenGL.ActiveAttribType*);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveAttrib(_program,_index,_bufSize,_length,_size,_type,_name);
+}
+static unsafe void Test_GetActiveSubroutineName_11779() {
+ System.Int32 _program = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _bufsize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineName(_program,_shadertype,_index,_bufsize,out _length,_name);
+}
+static unsafe void Test_GetActiveSubroutineName_11780() {
+ System.Int32 _program = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _bufsize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineName(_program,_shadertype,_index,_bufsize,_length,_name);
+}
+static unsafe void Test_GetActiveSubroutineName_11781() {
+ System.UInt32 _program = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32 _bufsize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineName(_program,_shadertype,_index,_bufsize,out _length,_name);
+}
+static unsafe void Test_GetActiveSubroutineName_11782() {
+ System.UInt32 _program = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32 _bufsize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineName(_program,_shadertype,_index,_bufsize,_length,_name);
+}
+static unsafe void Test_GetActiveSubroutineUniform_11783() {
+ System.Int32 _program = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.Int32 _index = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter);
+ System.Int32[] _values = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(_program,_shadertype,_index,_pname,_values);
+}
+static unsafe void Test_GetActiveSubroutineUniform_11784() {
+ System.Int32 _program = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.Int32 _index = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter);
+ System.Int32 _values = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(_program,_shadertype,_index,_pname,out _values);
+}
+static unsafe void Test_GetActiveSubroutineUniform_11785() {
+ System.Int32 _program = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.Int32 _index = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter);
+ System.Int32* _values = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(_program,_shadertype,_index,_pname,_values);
+}
+static unsafe void Test_GetActiveSubroutineUniform_11786() {
+ System.UInt32 _program = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.UInt32 _index = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter);
+ System.Int32[] _values = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(_program,_shadertype,_index,_pname,_values);
+}
+static unsafe void Test_GetActiveSubroutineUniform_11787() {
+ System.UInt32 _program = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.UInt32 _index = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter);
+ System.Int32 _values = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(_program,_shadertype,_index,_pname,out _values);
+}
+static unsafe void Test_GetActiveSubroutineUniform_11788() {
+ System.UInt32 _program = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.UInt32 _index = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter);
+ System.Int32* _values = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniform(_program,_shadertype,_index,_pname,_values);
+}
+static unsafe void Test_GetActiveSubroutineUniformName_11789() {
+ System.Int32 _program = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _bufsize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniformName(_program,_shadertype,_index,_bufsize,out _length,_name);
+}
+static unsafe void Test_GetActiveSubroutineUniformName_11790() {
+ System.Int32 _program = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _bufsize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniformName(_program,_shadertype,_index,_bufsize,_length,_name);
+}
+static unsafe void Test_GetActiveSubroutineUniformName_11791() {
+ System.UInt32 _program = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32 _bufsize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniformName(_program,_shadertype,_index,_bufsize,out _length,_name);
+}
+static unsafe void Test_GetActiveSubroutineUniformName_11792() {
+ System.UInt32 _program = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ShaderType _shadertype = default(OpenTK.Graphics.OpenGL.ShaderType);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32 _bufsize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveSubroutineUniformName(_program,_shadertype,_index,_bufsize,_length,_name);
+}
+static unsafe void Test_GetActiveUniform_11793() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveUniformType _type = default(OpenTK.Graphics.OpenGL.ActiveUniformType);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniform(_program,_index,_bufSize,out _length,out _size,out _type,_name);
+}
+static unsafe void Test_GetActiveUniform_11794() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Int32* _size = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.ActiveUniformType* _type = default(OpenTK.Graphics.OpenGL.ActiveUniformType*);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniform(_program,_index,_bufSize,_length,_size,_type,_name);
+}
+static unsafe void Test_GetActiveUniform_11795() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Int32 _size = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveUniformType _type = default(OpenTK.Graphics.OpenGL.ActiveUniformType);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniform(_program,_index,_bufSize,out _length,out _size,out _type,_name);
+}
+static unsafe void Test_GetActiveUniform_11796() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Int32* _size = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.ActiveUniformType* _type = default(OpenTK.Graphics.OpenGL.ActiveUniformType*);
+ System.Text.StringBuilder _name = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniform(_program,_index,_bufSize,_length,_size,_type,_name);
+}
+static unsafe void Test_GetActiveUniformBlock_11797() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformBlockIndex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(_program,_uniformBlockIndex,_pname,_params);
+}
+static unsafe void Test_GetActiveUniformBlock_11798() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformBlockIndex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(_program,_uniformBlockIndex,_pname,out _params);
+}
+static unsafe void Test_GetActiveUniformBlock_11799() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformBlockIndex = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(_program,_uniformBlockIndex,_pname,_params);
+}
+static unsafe void Test_GetActiveUniformBlock_11800() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _uniformBlockIndex = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(_program,_uniformBlockIndex,_pname,_params);
+}
+static unsafe void Test_GetActiveUniformBlock_11801() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _uniformBlockIndex = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(_program,_uniformBlockIndex,_pname,out _params);
+}
+static unsafe void Test_GetActiveUniformBlock_11802() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _uniformBlockIndex = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlock(_program,_uniformBlockIndex,_pname,_params);
+}
+static unsafe void Test_GetActiveUniformBlockName_11803() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformBlockIndex = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _uniformBlockName = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlockName(_program,_uniformBlockIndex,_bufSize,out _length,_uniformBlockName);
+}
+static unsafe void Test_GetActiveUniformBlockName_11804() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformBlockIndex = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _uniformBlockName = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlockName(_program,_uniformBlockIndex,_bufSize,_length,_uniformBlockName);
+}
+static unsafe void Test_GetActiveUniformBlockName_11805() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _uniformBlockIndex = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _uniformBlockName = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlockName(_program,_uniformBlockIndex,_bufSize,out _length,_uniformBlockName);
+}
+static unsafe void Test_GetActiveUniformBlockName_11806() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _uniformBlockIndex = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _uniformBlockName = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformBlockName(_program,_uniformBlockIndex,_bufSize,_length,_uniformBlockName);
+}
+static unsafe void Test_GetActiveUniformName_11807() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformIndex = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _uniformName = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformName(_program,_uniformIndex,_bufSize,out _length,_uniformName);
+}
+static unsafe void Test_GetActiveUniformName_11808() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformIndex = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _uniformName = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformName(_program,_uniformIndex,_bufSize,_length,_uniformName);
+}
+static unsafe void Test_GetActiveUniformName_11809() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _uniformIndex = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _uniformName = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformName(_program,_uniformIndex,_bufSize,out _length,_uniformName);
+}
+static unsafe void Test_GetActiveUniformName_11810() {
+ System.UInt32 _program = default(System.UInt32);
+ System.UInt32 _uniformIndex = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _uniformName = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniformName(_program,_uniformIndex,_bufSize,_length,_uniformName);
+}
+static unsafe void Test_GetActiveUniforms_11811() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformCount = default(System.Int32);
+ System.Int32[] _uniformIndices = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.ActiveUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(_program,_uniformCount,_uniformIndices,_pname,_params);
+}
+static unsafe void Test_GetActiveUniforms_11812() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformCount = default(System.Int32);
+ System.Int32 _uniformIndices = default(System.Int32);
+ OpenTK.Graphics.OpenGL.ActiveUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(_program,_uniformCount,ref _uniformIndices,_pname,out _params);
+}
+static unsafe void Test_GetActiveUniforms_11813() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _uniformCount = default(System.Int32);
+ System.Int32* _uniformIndices = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.ActiveUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(_program,_uniformCount,_uniformIndices,_pname,_params);
+}
+static unsafe void Test_GetActiveUniforms_11814() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _uniformCount = default(System.Int32);
+ System.UInt32[] _uniformIndices = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.ActiveUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(_program,_uniformCount,_uniformIndices,_pname,_params);
+}
+static unsafe void Test_GetActiveUniforms_11815() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _uniformCount = default(System.Int32);
+ System.UInt32 _uniformIndices = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.ActiveUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(_program,_uniformCount,ref _uniformIndices,_pname,out _params);
+}
+static unsafe void Test_GetActiveUniforms_11816() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _uniformCount = default(System.Int32);
+ System.UInt32* _uniformIndices = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.ActiveUniformParameter _pname = default(OpenTK.Graphics.OpenGL.ActiveUniformParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetActiveUniforms(_program,_uniformCount,_uniformIndices,_pname,_params);
+}
+static unsafe void Test_GetAttachedShaders_11817() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _maxCount = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32[] _shaders = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(_program,_maxCount,out _count,_shaders);
+}
+static unsafe void Test_GetAttachedShaders_11818() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _maxCount = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _shaders = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(_program,_maxCount,out _count,out _shaders);
+}
+static unsafe void Test_GetAttachedShaders_11819() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _maxCount = default(System.Int32);
+ System.Int32* _count = default(System.Int32*);
+ System.Int32* _shaders = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(_program,_maxCount,_count,_shaders);
+}
+static unsafe void Test_GetAttachedShaders_11820() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _maxCount = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32[] _shaders = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(_program,_maxCount,out _count,_shaders);
+}
+static unsafe void Test_GetAttachedShaders_11821() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _maxCount = default(System.Int32);
+ System.Int32 _count = default(System.Int32);
+ System.UInt32 _shaders = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(_program,_maxCount,out _count,out _shaders);
+}
+static unsafe void Test_GetAttachedShaders_11822() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _maxCount = default(System.Int32);
+ System.Int32* _count = default(System.Int32*);
+ System.UInt32* _shaders = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GetAttachedShaders(_program,_maxCount,_count,_shaders);
+}
+static unsafe void Test_GetAttribLocation_11823() {
+ System.Int32 _program = default(System.Int32);
+ System.String _name = default(System.String);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetAttribLocation(_program,_name);
+}
+static unsafe void Test_GetAttribLocation_11824() {
+ System.UInt32 _program = default(System.UInt32);
+ System.String _name = default(System.String);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetAttribLocation(_program,_name);
+}
+static unsafe void Test_GetBoolean_11825() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Boolean[] _data = default(System.Boolean[]);
+ OpenTK.Graphics.OpenGL.GL.GetBoolean(_target,_index,_data);
+}
+static unsafe void Test_GetBoolean_11826() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Boolean _data = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.GetBoolean(_target,_index,out _data);
+}
+static unsafe void Test_GetBoolean_11827() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Boolean* _data = default(System.Boolean*);
+ OpenTK.Graphics.OpenGL.GL.GetBoolean(_target,_index,_data);
+}
+static unsafe void Test_GetBoolean_11828() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Boolean[] _data = default(System.Boolean[]);
+ OpenTK.Graphics.OpenGL.GL.GetBoolean(_target,_index,_data);
+}
+static unsafe void Test_GetBoolean_11829() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Boolean _data = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.GetBoolean(_target,_index,out _data);
+}
+static unsafe void Test_GetBoolean_11830() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Boolean* _data = default(System.Boolean*);
+ OpenTK.Graphics.OpenGL.GL.GetBoolean(_target,_index,_data);
+}
+static unsafe void Test_GetBoolean_11831() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Boolean r = OpenTK.Graphics.OpenGL.GL.GetBoolean(_pname);
+}
+static unsafe void Test_GetBoolean_11832() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Boolean[] _data = default(System.Boolean[]);
+ OpenTK.Graphics.OpenGL.GL.GetBoolean(_pname,_data);
+}
+static unsafe void Test_GetBoolean_11833() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Boolean _data = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.GL.GetBoolean(_pname,out _data);
+}
+static unsafe void Test_GetBoolean_11834() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Boolean* _data = default(System.Boolean*);
+ OpenTK.Graphics.OpenGL.GL.GetBoolean(_pname,_data);
+}
+static unsafe void Test_GetBufferParameter_11835() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferParameterName _pname = default(OpenTK.Graphics.OpenGL.BufferParameterName);
+ System.Int64[] _params = default(System.Int64[]);
+ OpenTK.Graphics.OpenGL.GL.GetBufferParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetBufferParameter_11836() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferParameterName _pname = default(OpenTK.Graphics.OpenGL.BufferParameterName);
+ System.Int64 _params = default(System.Int64);
+ OpenTK.Graphics.OpenGL.GL.GetBufferParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetBufferParameter_11837() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferParameterName _pname = default(OpenTK.Graphics.OpenGL.BufferParameterName);
+ System.Int64* _params = default(System.Int64*);
+ OpenTK.Graphics.OpenGL.GL.GetBufferParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetBufferParameter_11838() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferParameterName _pname = default(OpenTK.Graphics.OpenGL.BufferParameterName);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetBufferParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetBufferParameter_11839() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferParameterName _pname = default(OpenTK.Graphics.OpenGL.BufferParameterName);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetBufferParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetBufferParameter_11840() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferParameterName _pname = default(OpenTK.Graphics.OpenGL.BufferParameterName);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetBufferParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetBufferPointer_11841() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferPointer _pname = default(OpenTK.Graphics.OpenGL.BufferPointer);
+ System.IntPtr _params = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetBufferPointer(_target,_pname,_params);
+}
+static unsafe void Test_GetBufferPointer_11842() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferPointer _pname = default(OpenTK.Graphics.OpenGL.BufferPointer);
+ int[] _params = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetBufferPointer(_target,_pname,_params);
+}
+static unsafe void Test_GetBufferPointer_11843() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferPointer _pname = default(OpenTK.Graphics.OpenGL.BufferPointer);
+ int[,] _params = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetBufferPointer(_target,_pname,_params);
+}
+static unsafe void Test_GetBufferPointer_11844() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferPointer _pname = default(OpenTK.Graphics.OpenGL.BufferPointer);
+ int[,,] _params = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetBufferPointer(_target,_pname,_params);
+}
+static unsafe void Test_GetBufferPointer_11845() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ OpenTK.Graphics.OpenGL.BufferPointer _pname = default(OpenTK.Graphics.OpenGL.BufferPointer);
+ int _params = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetBufferPointer(_target,_pname,ref _params);
+}
+static unsafe void Test_GetBufferSubData_11846() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ System.IntPtr _data = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetBufferSubData(_target,_offset,_size,_data);
+}
+static unsafe void Test_GetBufferSubData_11847() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ int[] _data = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetBufferSubData(_target,_offset,_size,_data);
+}
+static unsafe void Test_GetBufferSubData_11848() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ int[,] _data = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetBufferSubData(_target,_offset,_size,_data);
+}
+static unsafe void Test_GetBufferSubData_11849() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ int[,,] _data = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetBufferSubData(_target,_offset,_size,_data);
+}
+static unsafe void Test_GetBufferSubData_11850() {
+ OpenTK.Graphics.OpenGL.BufferTarget _target = default(OpenTK.Graphics.OpenGL.BufferTarget);
+ System.IntPtr _offset = default(System.IntPtr);
+ System.IntPtr _size = default(System.IntPtr);
+ int _data = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetBufferSubData(_target,_offset,_size,ref _data);
+}
+static unsafe void Test_GetClipPlane_11851() {
+ OpenTK.Graphics.OpenGL.ClipPlaneName _plane = default(OpenTK.Graphics.OpenGL.ClipPlaneName);
+ System.Double[] _equation = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.GetClipPlane(_plane,_equation);
+}
+static unsafe void Test_GetClipPlane_11852() {
+ OpenTK.Graphics.OpenGL.ClipPlaneName _plane = default(OpenTK.Graphics.OpenGL.ClipPlaneName);
+ System.Double _equation = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.GetClipPlane(_plane,out _equation);
+}
+static unsafe void Test_GetClipPlane_11853() {
+ OpenTK.Graphics.OpenGL.ClipPlaneName _plane = default(OpenTK.Graphics.OpenGL.ClipPlaneName);
+ System.Double* _equation = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.GetClipPlane(_plane,_equation);
+}
+static unsafe void Test_GetColorTable_11854() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _table = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetColorTable(_target,_format,_type,_table);
+}
+static unsafe void Test_GetColorTable_11855() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _table = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetColorTable(_target,_format,_type,_table);
+}
+static unsafe void Test_GetColorTable_11856() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _table = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetColorTable(_target,_format,_type,_table);
+}
+static unsafe void Test_GetColorTable_11857() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _table = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetColorTable(_target,_format,_type,_table);
+}
+static unsafe void Test_GetColorTable_11858() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _table = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetColorTable(_target,_format,_type,ref _table);
+}
+static unsafe void Test_GetColorTableParameter_11859() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.GetColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetColorTableParameterPName);
+ System.Single[] _params = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetColorTableParameter_11860() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.GetColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetColorTableParameterPName);
+ System.Single _params = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetColorTableParameter_11861() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.GetColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetColorTableParameterPName);
+ System.Single* _params = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetColorTableParameter_11862() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.GetColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetColorTableParameterPName);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetColorTableParameter_11863() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.GetColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetColorTableParameterPName);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetColorTableParameter_11864() {
+ OpenTK.Graphics.OpenGL.ColorTableTarget _target = default(OpenTK.Graphics.OpenGL.ColorTableTarget);
+ OpenTK.Graphics.OpenGL.GetColorTableParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetColorTableParameterPName);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetColorTableParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetCompressedTexImage_11865() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ System.IntPtr _img = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage(_target,_level,_img);
+}
+static unsafe void Test_GetCompressedTexImage_11866() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ int[] _img = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage(_target,_level,_img);
+}
+static unsafe void Test_GetCompressedTexImage_11867() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ int[,] _img = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage(_target,_level,_img);
+}
+static unsafe void Test_GetCompressedTexImage_11868() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ int[,,] _img = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage(_target,_level,_img);
+}
+static unsafe void Test_GetCompressedTexImage_11869() {
+ OpenTK.Graphics.OpenGL.TextureTarget _target = default(OpenTK.Graphics.OpenGL.TextureTarget);
+ System.Int32 _level = default(System.Int32);
+ int _img = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetCompressedTexImage(_target,_level,ref _img);
+}
+static unsafe void Test_GetConvolutionFilter_11870() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _image = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter(_target,_format,_type,_image);
+}
+static unsafe void Test_GetConvolutionFilter_11871() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _image = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter(_target,_format,_type,_image);
+}
+static unsafe void Test_GetConvolutionFilter_11872() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _image = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter(_target,_format,_type,_image);
+}
+static unsafe void Test_GetConvolutionFilter_11873() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _image = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter(_target,_format,_type,_image);
+}
+static unsafe void Test_GetConvolutionFilter_11874() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _image = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionFilter(_target,_format,_type,ref _image);
+}
+static unsafe void Test_GetConvolutionParameter_11875() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.GetConvolutionParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetConvolutionParameterPName);
+ System.Single[] _params = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetConvolutionParameter_11876() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.GetConvolutionParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetConvolutionParameterPName);
+ System.Single _params = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetConvolutionParameter_11877() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.GetConvolutionParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetConvolutionParameterPName);
+ System.Single* _params = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetConvolutionParameter_11878() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.GetConvolutionParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetConvolutionParameterPName);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetConvolutionParameter_11879() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.GetConvolutionParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetConvolutionParameterPName);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetConvolutionParameter_11880() {
+ OpenTK.Graphics.OpenGL.ConvolutionTarget _target = default(OpenTK.Graphics.OpenGL.ConvolutionTarget);
+ OpenTK.Graphics.OpenGL.GetConvolutionParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetConvolutionParameterPName);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetConvolutionParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetDebugMessageLog_11881() {
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DebugSource[] _sources = default(OpenTK.Graphics.OpenGL.DebugSource[]);
+ OpenTK.Graphics.OpenGL.DebugType[] _types = default(OpenTK.Graphics.OpenGL.DebugType[]);
+ System.Int32[] _ids = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.DebugSeverity[] _severities = default(OpenTK.Graphics.OpenGL.DebugSeverity[]);
+ System.Int32[] _lengths = default(System.Int32[]);
+ System.Text.StringBuilder _messageLog = default(System.Text.StringBuilder);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(_count,_bufSize,_sources,_types,_ids,_severities,_lengths,_messageLog);
+}
+static unsafe void Test_GetDebugMessageLog_11882() {
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DebugSource _sources = default(OpenTK.Graphics.OpenGL.DebugSource);
+ OpenTK.Graphics.OpenGL.DebugType _types = default(OpenTK.Graphics.OpenGL.DebugType);
+ System.Int32 _ids = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DebugSeverity _severities = default(OpenTK.Graphics.OpenGL.DebugSeverity);
+ System.Int32 _lengths = default(System.Int32);
+ System.Text.StringBuilder _messageLog = default(System.Text.StringBuilder);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(_count,_bufSize,out _sources,out _types,out _ids,out _severities,out _lengths,_messageLog);
+}
+static unsafe void Test_GetDebugMessageLog_11883() {
+ System.Int32 _count = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DebugSource* _sources = default(OpenTK.Graphics.OpenGL.DebugSource*);
+ OpenTK.Graphics.OpenGL.DebugType* _types = default(OpenTK.Graphics.OpenGL.DebugType*);
+ System.Int32* _ids = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.DebugSeverity* _severities = default(OpenTK.Graphics.OpenGL.DebugSeverity*);
+ System.Int32* _lengths = default(System.Int32*);
+ System.Text.StringBuilder _messageLog = default(System.Text.StringBuilder);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(_count,_bufSize,_sources,_types,_ids,_severities,_lengths,_messageLog);
+}
+static unsafe void Test_GetDebugMessageLog_11884() {
+ System.UInt32 _count = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DebugSource[] _sources = default(OpenTK.Graphics.OpenGL.DebugSource[]);
+ OpenTK.Graphics.OpenGL.DebugType[] _types = default(OpenTK.Graphics.OpenGL.DebugType[]);
+ System.UInt32[] _ids = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.DebugSeverity[] _severities = default(OpenTK.Graphics.OpenGL.DebugSeverity[]);
+ System.Int32[] _lengths = default(System.Int32[]);
+ System.Text.StringBuilder _messageLog = default(System.Text.StringBuilder);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(_count,_bufSize,_sources,_types,_ids,_severities,_lengths,_messageLog);
+}
+static unsafe void Test_GetDebugMessageLog_11885() {
+ System.UInt32 _count = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DebugSource _sources = default(OpenTK.Graphics.OpenGL.DebugSource);
+ OpenTK.Graphics.OpenGL.DebugType _types = default(OpenTK.Graphics.OpenGL.DebugType);
+ System.UInt32 _ids = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.DebugSeverity _severities = default(OpenTK.Graphics.OpenGL.DebugSeverity);
+ System.Int32 _lengths = default(System.Int32);
+ System.Text.StringBuilder _messageLog = default(System.Text.StringBuilder);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(_count,_bufSize,out _sources,out _types,out _ids,out _severities,out _lengths,_messageLog);
+}
+static unsafe void Test_GetDebugMessageLog_11886() {
+ System.UInt32 _count = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ OpenTK.Graphics.OpenGL.DebugSource* _sources = default(OpenTK.Graphics.OpenGL.DebugSource*);
+ OpenTK.Graphics.OpenGL.DebugType* _types = default(OpenTK.Graphics.OpenGL.DebugType*);
+ System.UInt32* _ids = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.DebugSeverity* _severities = default(OpenTK.Graphics.OpenGL.DebugSeverity*);
+ System.Int32* _lengths = default(System.Int32*);
+ System.Text.StringBuilder _messageLog = default(System.Text.StringBuilder);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetDebugMessageLog(_count,_bufSize,_sources,_types,_ids,_severities,_lengths,_messageLog);
+}
+static unsafe void Test_GetDouble_11887() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Double[] _data = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.GetDouble(_target,_index,_data);
+}
+static unsafe void Test_GetDouble_11888() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Double _data = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.GetDouble(_target,_index,out _data);
+}
+static unsafe void Test_GetDouble_11889() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Double* _data = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.GetDouble(_target,_index,_data);
+}
+static unsafe void Test_GetDouble_11890() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Double[] _data = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.GetDouble(_target,_index,_data);
+}
+static unsafe void Test_GetDouble_11891() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Double _data = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.GetDouble(_target,_index,out _data);
+}
+static unsafe void Test_GetDouble_11892() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Double* _data = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.GetDouble(_target,_index,_data);
+}
+static unsafe void Test_GetDouble_11893() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Double r = OpenTK.Graphics.OpenGL.GL.GetDouble(_pname);
+}
+static unsafe void Test_GetDouble_11894() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Double[] _data = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.GetDouble(_pname,_data);
+}
+static unsafe void Test_GetDouble_11895() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Double _data = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.GetDouble(_pname,out _data);
+}
+static unsafe void Test_GetDouble_11896() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Double* _data = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.GetDouble(_pname,_data);
+}
+static unsafe void Test_GetError_11897() {
+ OpenTK.Graphics.OpenGL.ErrorCode r = OpenTK.Graphics.OpenGL.GL.GetError();
+}
+static unsafe void Test_GetFloat_11898() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Single[] _data = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetFloat(_target,_index,_data);
+}
+static unsafe void Test_GetFloat_11899() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Single _data = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetFloat(_target,_index,out _data);
+}
+static unsafe void Test_GetFloat_11900() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Single* _data = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetFloat(_target,_index,_data);
+}
+static unsafe void Test_GetFloat_11901() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Single[] _data = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetFloat(_target,_index,_data);
+}
+static unsafe void Test_GetFloat_11902() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Single _data = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetFloat(_target,_index,out _data);
+}
+static unsafe void Test_GetFloat_11903() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Single* _data = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetFloat(_target,_index,_data);
+}
+static unsafe void Test_GetFloat_11904() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Single r = OpenTK.Graphics.OpenGL.GL.GetFloat(_pname);
+}
+static unsafe void Test_GetFloat_11905() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Single[] _data = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetFloat(_pname,_data);
+}
+static unsafe void Test_GetFloat_11906() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Single _data = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetFloat(_pname,out _data);
+}
+static unsafe void Test_GetFloat_11907() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Single* _data = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetFloat(_pname,_data);
+}
+static unsafe void Test_GetFragDataIndex_11908() {
+ System.Int32 _program = default(System.Int32);
+ System.String _name = default(System.String);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetFragDataIndex(_program,_name);
+}
+static unsafe void Test_GetFragDataIndex_11909() {
+ System.UInt32 _program = default(System.UInt32);
+ System.String _name = default(System.String);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetFragDataIndex(_program,_name);
+}
+static unsafe void Test_GetFragDataLocation_11910() {
+ System.Int32 _program = default(System.Int32);
+ System.String _name = default(System.String);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetFragDataLocation(_program,_name);
+}
+static unsafe void Test_GetFragDataLocation_11911() {
+ System.UInt32 _program = default(System.UInt32);
+ System.String _name = default(System.String);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetFragDataLocation(_program,_name);
+}
+static unsafe void Test_GetFramebufferAttachmentParameter_11912() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.FramebufferParameterName _pname = default(OpenTK.Graphics.OpenGL.FramebufferParameterName);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetFramebufferAttachmentParameter(_target,_attachment,_pname,_params);
+}
+static unsafe void Test_GetFramebufferAttachmentParameter_11913() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.FramebufferParameterName _pname = default(OpenTK.Graphics.OpenGL.FramebufferParameterName);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetFramebufferAttachmentParameter(_target,_attachment,_pname,out _params);
+}
+static unsafe void Test_GetFramebufferAttachmentParameter_11914() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferAttachment _attachment = default(OpenTK.Graphics.OpenGL.FramebufferAttachment);
+ OpenTK.Graphics.OpenGL.FramebufferParameterName _pname = default(OpenTK.Graphics.OpenGL.FramebufferParameterName);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetFramebufferAttachmentParameter(_target,_attachment,_pname,_params);
+}
+static unsafe void Test_GetFramebufferParameter_11915() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferDefaultParameter _pname = default(OpenTK.Graphics.OpenGL.FramebufferDefaultParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetFramebufferParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetFramebufferParameter_11916() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferDefaultParameter _pname = default(OpenTK.Graphics.OpenGL.FramebufferDefaultParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetFramebufferParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetFramebufferParameter_11917() {
+ OpenTK.Graphics.OpenGL.FramebufferTarget _target = default(OpenTK.Graphics.OpenGL.FramebufferTarget);
+ OpenTK.Graphics.OpenGL.FramebufferDefaultParameter _pname = default(OpenTK.Graphics.OpenGL.FramebufferDefaultParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetFramebufferParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetHistogram_11918() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _values = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetHistogram(_target,_reset,_format,_type,_values);
+}
+static unsafe void Test_GetHistogram_11919() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _values = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetHistogram(_target,_reset,_format,_type,_values);
+}
+static unsafe void Test_GetHistogram_11920() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _values = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetHistogram(_target,_reset,_format,_type,_values);
+}
+static unsafe void Test_GetHistogram_11921() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _values = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetHistogram(_target,_reset,_format,_type,_values);
+}
+static unsafe void Test_GetHistogram_11922() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _values = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetHistogram(_target,_reset,_format,_type,ref _values);
+}
+static unsafe void Test_GetHistogramParameter_11923() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ OpenTK.Graphics.OpenGL.GetHistogramParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetHistogramParameterPName);
+ System.Single[] _params = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetHistogramParameter_11924() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ OpenTK.Graphics.OpenGL.GetHistogramParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetHistogramParameterPName);
+ System.Single _params = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetHistogramParameter_11925() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ OpenTK.Graphics.OpenGL.GetHistogramParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetHistogramParameterPName);
+ System.Single* _params = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetHistogramParameter_11926() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ OpenTK.Graphics.OpenGL.GetHistogramParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetHistogramParameterPName);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetHistogramParameter_11927() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ OpenTK.Graphics.OpenGL.GetHistogramParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetHistogramParameterPName);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetHistogramParameter_11928() {
+ OpenTK.Graphics.OpenGL.HistogramTarget _target = default(OpenTK.Graphics.OpenGL.HistogramTarget);
+ OpenTK.Graphics.OpenGL.GetHistogramParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetHistogramParameterPName);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetHistogramParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetInteger64_11929() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Int64[] _data = default(System.Int64[]);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,_data);
+}
+static unsafe void Test_GetInteger64_11930() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Int64 _data = default(System.Int64);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,out _data);
+}
+static unsafe void Test_GetInteger64_11931() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Int64* _data = default(System.Int64*);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,_data);
+}
+static unsafe void Test_GetInteger64_11932() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int64[] _data = default(System.Int64[]);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,_data);
+}
+static unsafe void Test_GetInteger64_11933() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int64 _data = default(System.Int64);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,out _data);
+}
+static unsafe void Test_GetInteger64_11934() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int64* _data = default(System.Int64*);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,_data);
+}
+static unsafe void Test_GetInteger64_11935() {
+ OpenTK.Graphics.OpenGL.Version32 _target = default(OpenTK.Graphics.OpenGL.Version32);
+ System.Int32 _index = default(System.Int32);
+ System.Int64[] _data = default(System.Int64[]);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,_data);
+}
+static unsafe void Test_GetInteger64_11936() {
+ OpenTK.Graphics.OpenGL.Version32 _target = default(OpenTK.Graphics.OpenGL.Version32);
+ System.Int32 _index = default(System.Int32);
+ System.Int64 _data = default(System.Int64);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,out _data);
+}
+static unsafe void Test_GetInteger64_11937() {
+ OpenTK.Graphics.OpenGL.Version32 _target = default(OpenTK.Graphics.OpenGL.Version32);
+ System.Int32 _index = default(System.Int32);
+ System.Int64* _data = default(System.Int64*);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,_data);
+}
+static unsafe void Test_GetInteger64_11938() {
+ OpenTK.Graphics.OpenGL.Version32 _target = default(OpenTK.Graphics.OpenGL.Version32);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int64[] _data = default(System.Int64[]);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,_data);
+}
+static unsafe void Test_GetInteger64_11939() {
+ OpenTK.Graphics.OpenGL.Version32 _target = default(OpenTK.Graphics.OpenGL.Version32);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int64 _data = default(System.Int64);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,out _data);
+}
+static unsafe void Test_GetInteger64_11940() {
+ OpenTK.Graphics.OpenGL.Version32 _target = default(OpenTK.Graphics.OpenGL.Version32);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int64* _data = default(System.Int64*);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_target,_index,_data);
+}
+static unsafe void Test_GetInteger64_11941() {
+ OpenTK.Graphics.OpenGL.ArbSync _pname = default(OpenTK.Graphics.OpenGL.ArbSync);
+ System.Int64 r = OpenTK.Graphics.OpenGL.GL.GetInteger64(_pname);
+}
+static unsafe void Test_GetInteger64_11942() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Int64 r = OpenTK.Graphics.OpenGL.GL.GetInteger64(_pname);
+}
+static unsafe void Test_GetInteger64_11943() {
+ OpenTK.Graphics.OpenGL.ArbSync _pname = default(OpenTK.Graphics.OpenGL.ArbSync);
+ System.Int64[] _data = default(System.Int64[]);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_pname,_data);
+}
+static unsafe void Test_GetInteger64_11944() {
+ OpenTK.Graphics.OpenGL.ArbSync _pname = default(OpenTK.Graphics.OpenGL.ArbSync);
+ System.Int64 _data = default(System.Int64);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_pname,out _data);
+}
+static unsafe void Test_GetInteger64_11945() {
+ OpenTK.Graphics.OpenGL.ArbSync _pname = default(OpenTK.Graphics.OpenGL.ArbSync);
+ System.Int64* _data = default(System.Int64*);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_pname,_data);
+}
+static unsafe void Test_GetInteger64_11946() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Int64[] _data = default(System.Int64[]);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_pname,_data);
+}
+static unsafe void Test_GetInteger64_11947() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Int64 _data = default(System.Int64);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_pname,out _data);
+}
+static unsafe void Test_GetInteger64_11948() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Int64* _data = default(System.Int64*);
+ OpenTK.Graphics.OpenGL.GL.GetInteger64(_pname,_data);
+}
+static unsafe void Test_GetInteger_11949() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Int32[] _data = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetInteger(_target,_index,_data);
+}
+static unsafe void Test_GetInteger_11950() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Int32 _data = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetInteger(_target,_index,out _data);
+}
+static unsafe void Test_GetInteger_11951() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.Int32 _index = default(System.Int32);
+ System.Int32* _data = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetInteger(_target,_index,_data);
+}
+static unsafe void Test_GetInteger_11952() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32[] _data = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetInteger(_target,_index,_data);
+}
+static unsafe void Test_GetInteger_11953() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32 _data = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetInteger(_target,_index,out _data);
+}
+static unsafe void Test_GetInteger_11954() {
+ OpenTK.Graphics.OpenGL.GetIndexedPName _target = default(OpenTK.Graphics.OpenGL.GetIndexedPName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Int32* _data = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetInteger(_target,_index,_data);
+}
+static unsafe void Test_GetInteger_11955() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Int32 r = OpenTK.Graphics.OpenGL.GL.GetInteger(_pname);
+}
+static unsafe void Test_GetInteger_11956() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Int32[] _data = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetInteger(_pname,_data);
+}
+static unsafe void Test_GetInteger_11957() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Int32 _data = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetInteger(_pname,out _data);
+}
+static unsafe void Test_GetInteger_11958() {
+ OpenTK.Graphics.OpenGL.GetPName _pname = default(OpenTK.Graphics.OpenGL.GetPName);
+ System.Int32* _data = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetInteger(_pname,_data);
+}
+static unsafe void Test_GetInternalformat_11959() {
+ OpenTK.Graphics.OpenGL.ImageTarget _target = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ OpenTK.Graphics.OpenGL.SizedInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.SizedInternalFormat);
+ OpenTK.Graphics.OpenGL.InternalFormatParameter _pname = default(OpenTK.Graphics.OpenGL.InternalFormatParameter);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int64[] _params = default(System.Int64[]);
+ OpenTK.Graphics.OpenGL.GL.GetInternalformat(_target,_internalformat,_pname,_bufSize,_params);
+}
+static unsafe void Test_GetInternalformat_11960() {
+ OpenTK.Graphics.OpenGL.ImageTarget _target = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ OpenTK.Graphics.OpenGL.SizedInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.SizedInternalFormat);
+ OpenTK.Graphics.OpenGL.InternalFormatParameter _pname = default(OpenTK.Graphics.OpenGL.InternalFormatParameter);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int64 _params = default(System.Int64);
+ OpenTK.Graphics.OpenGL.GL.GetInternalformat(_target,_internalformat,_pname,_bufSize,out _params);
+}
+static unsafe void Test_GetInternalformat_11961() {
+ OpenTK.Graphics.OpenGL.ImageTarget _target = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ OpenTK.Graphics.OpenGL.SizedInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.SizedInternalFormat);
+ OpenTK.Graphics.OpenGL.InternalFormatParameter _pname = default(OpenTK.Graphics.OpenGL.InternalFormatParameter);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int64* _params = default(System.Int64*);
+ OpenTK.Graphics.OpenGL.GL.GetInternalformat(_target,_internalformat,_pname,_bufSize,_params);
+}
+static unsafe void Test_GetInternalformat_11962() {
+ OpenTK.Graphics.OpenGL.ImageTarget _target = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ OpenTK.Graphics.OpenGL.SizedInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.SizedInternalFormat);
+ OpenTK.Graphics.OpenGL.InternalFormatParameter _pname = default(OpenTK.Graphics.OpenGL.InternalFormatParameter);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetInternalformat(_target,_internalformat,_pname,_bufSize,_params);
+}
+static unsafe void Test_GetInternalformat_11963() {
+ OpenTK.Graphics.OpenGL.ImageTarget _target = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ OpenTK.Graphics.OpenGL.SizedInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.SizedInternalFormat);
+ OpenTK.Graphics.OpenGL.InternalFormatParameter _pname = default(OpenTK.Graphics.OpenGL.InternalFormatParameter);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetInternalformat(_target,_internalformat,_pname,_bufSize,out _params);
+}
+static unsafe void Test_GetInternalformat_11964() {
+ OpenTK.Graphics.OpenGL.ImageTarget _target = default(OpenTK.Graphics.OpenGL.ImageTarget);
+ OpenTK.Graphics.OpenGL.SizedInternalFormat _internalformat = default(OpenTK.Graphics.OpenGL.SizedInternalFormat);
+ OpenTK.Graphics.OpenGL.InternalFormatParameter _pname = default(OpenTK.Graphics.OpenGL.InternalFormatParameter);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetInternalformat(_target,_internalformat,_pname,_bufSize,_params);
+}
+static unsafe void Test_GetLight_11965() {
+ OpenTK.Graphics.OpenGL.LightName _light = default(OpenTK.Graphics.OpenGL.LightName);
+ OpenTK.Graphics.OpenGL.LightParameter _pname = default(OpenTK.Graphics.OpenGL.LightParameter);
+ System.Single[] _params = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetLight(_light,_pname,_params);
+}
+static unsafe void Test_GetLight_11966() {
+ OpenTK.Graphics.OpenGL.LightName _light = default(OpenTK.Graphics.OpenGL.LightName);
+ OpenTK.Graphics.OpenGL.LightParameter _pname = default(OpenTK.Graphics.OpenGL.LightParameter);
+ System.Single _params = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetLight(_light,_pname,out _params);
+}
+static unsafe void Test_GetLight_11967() {
+ OpenTK.Graphics.OpenGL.LightName _light = default(OpenTK.Graphics.OpenGL.LightName);
+ OpenTK.Graphics.OpenGL.LightParameter _pname = default(OpenTK.Graphics.OpenGL.LightParameter);
+ System.Single* _params = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetLight(_light,_pname,_params);
+}
+static unsafe void Test_GetLight_11968() {
+ OpenTK.Graphics.OpenGL.LightName _light = default(OpenTK.Graphics.OpenGL.LightName);
+ OpenTK.Graphics.OpenGL.LightParameter _pname = default(OpenTK.Graphics.OpenGL.LightParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetLight(_light,_pname,_params);
+}
+static unsafe void Test_GetLight_11969() {
+ OpenTK.Graphics.OpenGL.LightName _light = default(OpenTK.Graphics.OpenGL.LightName);
+ OpenTK.Graphics.OpenGL.LightParameter _pname = default(OpenTK.Graphics.OpenGL.LightParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetLight(_light,_pname,out _params);
+}
+static unsafe void Test_GetLight_11970() {
+ OpenTK.Graphics.OpenGL.LightName _light = default(OpenTK.Graphics.OpenGL.LightName);
+ OpenTK.Graphics.OpenGL.LightParameter _pname = default(OpenTK.Graphics.OpenGL.LightParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetLight(_light,_pname,_params);
+}
+static unsafe void Test_GetMap_11971() {
+ OpenTK.Graphics.OpenGL.MapTarget _target = default(OpenTK.Graphics.OpenGL.MapTarget);
+ OpenTK.Graphics.OpenGL.GetMapQuery _query = default(OpenTK.Graphics.OpenGL.GetMapQuery);
+ System.Double[] _v = default(System.Double[]);
+ OpenTK.Graphics.OpenGL.GL.GetMap(_target,_query,_v);
+}
+static unsafe void Test_GetMap_11972() {
+ OpenTK.Graphics.OpenGL.MapTarget _target = default(OpenTK.Graphics.OpenGL.MapTarget);
+ OpenTK.Graphics.OpenGL.GetMapQuery _query = default(OpenTK.Graphics.OpenGL.GetMapQuery);
+ System.Double _v = default(System.Double);
+ OpenTK.Graphics.OpenGL.GL.GetMap(_target,_query,out _v);
+}
+static unsafe void Test_GetMap_11973() {
+ OpenTK.Graphics.OpenGL.MapTarget _target = default(OpenTK.Graphics.OpenGL.MapTarget);
+ OpenTK.Graphics.OpenGL.GetMapQuery _query = default(OpenTK.Graphics.OpenGL.GetMapQuery);
+ System.Double* _v = default(System.Double*);
+ OpenTK.Graphics.OpenGL.GL.GetMap(_target,_query,_v);
+}
+static unsafe void Test_GetMap_11974() {
+ OpenTK.Graphics.OpenGL.MapTarget _target = default(OpenTK.Graphics.OpenGL.MapTarget);
+ OpenTK.Graphics.OpenGL.GetMapQuery _query = default(OpenTK.Graphics.OpenGL.GetMapQuery);
+ System.Single[] _v = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetMap(_target,_query,_v);
+}
+static unsafe void Test_GetMap_11975() {
+ OpenTK.Graphics.OpenGL.MapTarget _target = default(OpenTK.Graphics.OpenGL.MapTarget);
+ OpenTK.Graphics.OpenGL.GetMapQuery _query = default(OpenTK.Graphics.OpenGL.GetMapQuery);
+ System.Single _v = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetMap(_target,_query,out _v);
+}
+static unsafe void Test_GetMap_11976() {
+ OpenTK.Graphics.OpenGL.MapTarget _target = default(OpenTK.Graphics.OpenGL.MapTarget);
+ OpenTK.Graphics.OpenGL.GetMapQuery _query = default(OpenTK.Graphics.OpenGL.GetMapQuery);
+ System.Single* _v = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetMap(_target,_query,_v);
+}
+static unsafe void Test_GetMap_11977() {
+ OpenTK.Graphics.OpenGL.MapTarget _target = default(OpenTK.Graphics.OpenGL.MapTarget);
+ OpenTK.Graphics.OpenGL.GetMapQuery _query = default(OpenTK.Graphics.OpenGL.GetMapQuery);
+ System.Int32[] _v = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetMap(_target,_query,_v);
+}
+static unsafe void Test_GetMap_11978() {
+ OpenTK.Graphics.OpenGL.MapTarget _target = default(OpenTK.Graphics.OpenGL.MapTarget);
+ OpenTK.Graphics.OpenGL.GetMapQuery _query = default(OpenTK.Graphics.OpenGL.GetMapQuery);
+ System.Int32 _v = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetMap(_target,_query,out _v);
+}
+static unsafe void Test_GetMap_11979() {
+ OpenTK.Graphics.OpenGL.MapTarget _target = default(OpenTK.Graphics.OpenGL.MapTarget);
+ OpenTK.Graphics.OpenGL.GetMapQuery _query = default(OpenTK.Graphics.OpenGL.GetMapQuery);
+ System.Int32* _v = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetMap(_target,_query,_v);
+}
+static unsafe void Test_GetMaterial_11980() {
+ OpenTK.Graphics.OpenGL.MaterialFace _face = default(OpenTK.Graphics.OpenGL.MaterialFace);
+ OpenTK.Graphics.OpenGL.MaterialParameter _pname = default(OpenTK.Graphics.OpenGL.MaterialParameter);
+ System.Single[] _params = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetMaterial(_face,_pname,_params);
+}
+static unsafe void Test_GetMaterial_11981() {
+ OpenTK.Graphics.OpenGL.MaterialFace _face = default(OpenTK.Graphics.OpenGL.MaterialFace);
+ OpenTK.Graphics.OpenGL.MaterialParameter _pname = default(OpenTK.Graphics.OpenGL.MaterialParameter);
+ System.Single _params = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetMaterial(_face,_pname,out _params);
+}
+static unsafe void Test_GetMaterial_11982() {
+ OpenTK.Graphics.OpenGL.MaterialFace _face = default(OpenTK.Graphics.OpenGL.MaterialFace);
+ OpenTK.Graphics.OpenGL.MaterialParameter _pname = default(OpenTK.Graphics.OpenGL.MaterialParameter);
+ System.Single* _params = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetMaterial(_face,_pname,_params);
+}
+static unsafe void Test_GetMaterial_11983() {
+ OpenTK.Graphics.OpenGL.MaterialFace _face = default(OpenTK.Graphics.OpenGL.MaterialFace);
+ OpenTK.Graphics.OpenGL.MaterialParameter _pname = default(OpenTK.Graphics.OpenGL.MaterialParameter);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetMaterial(_face,_pname,_params);
+}
+static unsafe void Test_GetMaterial_11984() {
+ OpenTK.Graphics.OpenGL.MaterialFace _face = default(OpenTK.Graphics.OpenGL.MaterialFace);
+ OpenTK.Graphics.OpenGL.MaterialParameter _pname = default(OpenTK.Graphics.OpenGL.MaterialParameter);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetMaterial(_face,_pname,out _params);
+}
+static unsafe void Test_GetMaterial_11985() {
+ OpenTK.Graphics.OpenGL.MaterialFace _face = default(OpenTK.Graphics.OpenGL.MaterialFace);
+ OpenTK.Graphics.OpenGL.MaterialParameter _pname = default(OpenTK.Graphics.OpenGL.MaterialParameter);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetMaterial(_face,_pname,_params);
+}
+static unsafe void Test_GetMinmax_11986() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ System.IntPtr _values = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetMinmax(_target,_reset,_format,_type,_values);
+}
+static unsafe void Test_GetMinmax_11987() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[] _values = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetMinmax(_target,_reset,_format,_type,_values);
+}
+static unsafe void Test_GetMinmax_11988() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,] _values = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetMinmax(_target,_reset,_format,_type,_values);
+}
+static unsafe void Test_GetMinmax_11989() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int[,,] _values = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetMinmax(_target,_reset,_format,_type,_values);
+}
+static unsafe void Test_GetMinmax_11990() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ System.Boolean _reset = default(System.Boolean);
+ OpenTK.Graphics.OpenGL.PixelFormat _format = default(OpenTK.Graphics.OpenGL.PixelFormat);
+ OpenTK.Graphics.OpenGL.PixelType _type = default(OpenTK.Graphics.OpenGL.PixelType);
+ int _values = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetMinmax(_target,_reset,_format,_type,ref _values);
+}
+static unsafe void Test_GetMinmaxParameter_11991() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ OpenTK.Graphics.OpenGL.GetMinmaxParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetMinmaxParameterPName);
+ System.Single[] _params = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetMinmaxParameter_11992() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ OpenTK.Graphics.OpenGL.GetMinmaxParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetMinmaxParameterPName);
+ System.Single _params = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetMinmaxParameter_11993() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ OpenTK.Graphics.OpenGL.GetMinmaxParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetMinmaxParameterPName);
+ System.Single* _params = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetMinmaxParameter_11994() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ OpenTK.Graphics.OpenGL.GetMinmaxParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetMinmaxParameterPName);
+ System.Int32[] _params = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetMinmaxParameter_11995() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ OpenTK.Graphics.OpenGL.GetMinmaxParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetMinmaxParameterPName);
+ System.Int32 _params = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(_target,_pname,out _params);
+}
+static unsafe void Test_GetMinmaxParameter_11996() {
+ OpenTK.Graphics.OpenGL.MinmaxTarget _target = default(OpenTK.Graphics.OpenGL.MinmaxTarget);
+ OpenTK.Graphics.OpenGL.GetMinmaxParameterPName _pname = default(OpenTK.Graphics.OpenGL.GetMinmaxParameterPName);
+ System.Int32* _params = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetMinmaxParameter(_target,_pname,_params);
+}
+static unsafe void Test_GetMultisample_11997() {
+ OpenTK.Graphics.OpenGL.GetMultisamplePName _pname = default(OpenTK.Graphics.OpenGL.GetMultisamplePName);
+ System.Int32 _index = default(System.Int32);
+ System.Single[] _val = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetMultisample(_pname,_index,_val);
+}
+static unsafe void Test_GetMultisample_11998() {
+ OpenTK.Graphics.OpenGL.GetMultisamplePName _pname = default(OpenTK.Graphics.OpenGL.GetMultisamplePName);
+ System.Int32 _index = default(System.Int32);
+ System.Single _val = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetMultisample(_pname,_index,out _val);
+}
+static unsafe void Test_GetMultisample_11999() {
+ OpenTK.Graphics.OpenGL.GetMultisamplePName _pname = default(OpenTK.Graphics.OpenGL.GetMultisamplePName);
+ System.Int32 _index = default(System.Int32);
+ System.Single* _val = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetMultisample(_pname,_index,_val);
+}
+static unsafe void Test_GetMultisample_12000() {
+ OpenTK.Graphics.OpenGL.GetMultisamplePName _pname = default(OpenTK.Graphics.OpenGL.GetMultisamplePName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Single[] _val = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetMultisample(_pname,_index,_val);
+}
+static unsafe void Test_GetMultisample_12001() {
+ OpenTK.Graphics.OpenGL.GetMultisamplePName _pname = default(OpenTK.Graphics.OpenGL.GetMultisamplePName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Single _val = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetMultisample(_pname,_index,out _val);
+}
+static unsafe void Test_GetMultisample_12002() {
+ OpenTK.Graphics.OpenGL.GetMultisamplePName _pname = default(OpenTK.Graphics.OpenGL.GetMultisamplePName);
+ System.UInt32 _index = default(System.UInt32);
+ System.Single* _val = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetMultisample(_pname,_index,_val);
+}
+static unsafe void Test_GetObjectLabel_12003() {
+ OpenTK.Graphics.OpenGL.ObjectLabelIdentifier _identifier = default(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier);
+ System.Int32 _name = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32[] _length = default(System.Int32[]);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectLabel(_identifier,_name,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectLabel_12004() {
+ OpenTK.Graphics.OpenGL.ObjectLabelIdentifier _identifier = default(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier);
+ System.Int32 _name = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectLabel(_identifier,_name,_bufSize,out _length,_label);
+}
+static unsafe void Test_GetObjectLabel_12005() {
+ OpenTK.Graphics.OpenGL.ObjectLabelIdentifier _identifier = default(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier);
+ System.Int32 _name = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectLabel(_identifier,_name,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectLabel_12006() {
+ OpenTK.Graphics.OpenGL.ObjectLabelIdentifier _identifier = default(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier);
+ System.UInt32 _name = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32[] _length = default(System.Int32[]);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectLabel(_identifier,_name,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectLabel_12007() {
+ OpenTK.Graphics.OpenGL.ObjectLabelIdentifier _identifier = default(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier);
+ System.UInt32 _name = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectLabel(_identifier,_name,_bufSize,out _length,_label);
+}
+static unsafe void Test_GetObjectLabel_12008() {
+ OpenTK.Graphics.OpenGL.ObjectLabelIdentifier _identifier = default(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier);
+ System.UInt32 _name = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectLabel(_identifier,_name,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12009() {
+ System.IntPtr _ptr = default(System.IntPtr);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32[] _length = default(System.Int32[]);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12010() {
+ System.IntPtr _ptr = default(System.IntPtr);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,out _length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12011() {
+ System.IntPtr _ptr = default(System.IntPtr);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12012() {
+ int[] _ptr = default(int[]);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32[] _length = default(System.Int32[]);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12013() {
+ int[] _ptr = default(int[]);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,out _length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12014() {
+ int[] _ptr = default(int[]);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12015() {
+ int[,] _ptr = default(int[,]);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32[] _length = default(System.Int32[]);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12016() {
+ int[,] _ptr = default(int[,]);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,out _length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12017() {
+ int[,] _ptr = default(int[,]);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12018() {
+ int[,,] _ptr = default(int[,,]);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32[] _length = default(System.Int32[]);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12019() {
+ int[,,] _ptr = default(int[,,]);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,out _length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12020() {
+ int[,,] _ptr = default(int[,,]);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(_ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12021() {
+ int _ptr = default(int);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32[] _length = default(System.Int32[]);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(ref _ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12022() {
+ int _ptr = default(int);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(ref _ptr,_bufSize,out _length,_label);
+}
+static unsafe void Test_GetObjectPtrLabel_12023() {
+ int _ptr = default(int);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ System.Text.StringBuilder _label = default(System.Text.StringBuilder);
+ OpenTK.Graphics.OpenGL.GL.GetObjectPtrLabel(ref _ptr,_bufSize,_length,_label);
+}
+static unsafe void Test_GetPixelMap_12024() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Single r = OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map);
+}
+static unsafe void Test_GetPixelMap_12025() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Single[] _values = default(System.Single[]);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMap_12026() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Single _values = default(System.Single);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,out _values);
+}
+static unsafe void Test_GetPixelMap_12027() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Single* _values = default(System.Single*);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMap_12028() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Int32[] _values = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMap_12029() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Int32 _values = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,out _values);
+}
+static unsafe void Test_GetPixelMap_12030() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Int32* _values = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMap_12031() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.UInt32[] _values = default(System.UInt32[]);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMap_12032() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.UInt32 _values = default(System.UInt32);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,out _values);
+}
+static unsafe void Test_GetPixelMap_12033() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.UInt32* _values = default(System.UInt32*);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMap_12034() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Int16[] _values = default(System.Int16[]);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMap_12035() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Int16 _values = default(System.Int16);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,out _values);
+}
+static unsafe void Test_GetPixelMap_12036() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.Int16* _values = default(System.Int16*);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMap_12037() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.UInt16[] _values = default(System.UInt16[]);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMap_12038() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.UInt16 _values = default(System.UInt16);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,out _values);
+}
+static unsafe void Test_GetPixelMap_12039() {
+ OpenTK.Graphics.OpenGL.PixelMap _map = default(OpenTK.Graphics.OpenGL.PixelMap);
+ System.UInt16* _values = default(System.UInt16*);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMap(_map,_values);
+}
+static unsafe void Test_GetPixelMapx_12040() {
+ OpenTK.Graphics.OpenGL.OesFixedPoint _map = default(OpenTK.Graphics.OpenGL.OesFixedPoint);
+ System.Int32 _size = default(System.Int32);
+ System.Int32[] _values = default(System.Int32[]);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMapx(_map,_size,_values);
+}
+static unsafe void Test_GetPixelMapx_12041() {
+ OpenTK.Graphics.OpenGL.OesFixedPoint _map = default(OpenTK.Graphics.OpenGL.OesFixedPoint);
+ System.Int32 _size = default(System.Int32);
+ System.Int32 _values = default(System.Int32);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMapx(_map,_size,out _values);
+}
+static unsafe void Test_GetPixelMapx_12042() {
+ OpenTK.Graphics.OpenGL.OesFixedPoint _map = default(OpenTK.Graphics.OpenGL.OesFixedPoint);
+ System.Int32 _size = default(System.Int32);
+ System.Int32* _values = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.GL.GetPixelMapx(_map,_size,_values);
+}
+static unsafe void Test_GetPointer_12043() {
+ OpenTK.Graphics.OpenGL.GetPointervPName _pname = default(OpenTK.Graphics.OpenGL.GetPointervPName);
+ System.IntPtr _params = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetPointer(_pname,_params);
+}
+static unsafe void Test_GetPointer_12044() {
+ OpenTK.Graphics.OpenGL.GetPointervPName _pname = default(OpenTK.Graphics.OpenGL.GetPointervPName);
+ int[] _params = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetPointer(_pname,_params);
+}
+static unsafe void Test_GetPointer_12045() {
+ OpenTK.Graphics.OpenGL.GetPointervPName _pname = default(OpenTK.Graphics.OpenGL.GetPointervPName);
+ int[,] _params = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetPointer(_pname,_params);
+}
+static unsafe void Test_GetPointer_12046() {
+ OpenTK.Graphics.OpenGL.GetPointervPName _pname = default(OpenTK.Graphics.OpenGL.GetPointervPName);
+ int[,,] _params = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetPointer(_pname,_params);
+}
+static unsafe void Test_GetPointer_12047() {
+ OpenTK.Graphics.OpenGL.GetPointervPName _pname = default(OpenTK.Graphics.OpenGL.GetPointervPName);
+ int _params = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetPointer(_pname,ref _params);
+}
+static unsafe void Test_GetPolygonStipple_12048() {
+ System.Byte r = OpenTK.Graphics.OpenGL.GL.GetPolygonStipple();
+}
+static unsafe void Test_GetPolygonStipple_12049() {
+ System.Byte[] _mask = default(System.Byte[]);
+ OpenTK.Graphics.OpenGL.GL.GetPolygonStipple(_mask);
+}
+static unsafe void Test_GetPolygonStipple_12050() {
+ System.Byte _mask = default(System.Byte);
+ OpenTK.Graphics.OpenGL.GL.GetPolygonStipple(out _mask);
+}
+static unsafe void Test_GetPolygonStipple_12051() {
+ System.Byte* _mask = default(System.Byte*);
+ OpenTK.Graphics.OpenGL.GL.GetPolygonStipple(_mask);
+}
+static unsafe void Test_GetProgramBinary_12052() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ System.IntPtr _binary = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12053() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ int[] _binary = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12054() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ int[,] _binary = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12055() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ int[,,] _binary = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12056() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ int _binary = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,ref _binary);
+}
+static unsafe void Test_GetProgramBinary_12057() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.BinaryFormat* _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat*);
+ System.IntPtr _binary = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,_length,_binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12058() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.BinaryFormat* _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat*);
+ int[] _binary = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,_length,_binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12059() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.BinaryFormat* _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat*);
+ int[,] _binary = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,_length,_binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12060() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.BinaryFormat* _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat*);
+ int[,,] _binary = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,_length,_binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12061() {
+ System.Int32 _program = default(System.Int32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.BinaryFormat* _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat*);
+ int _binary = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,_length,_binaryFormat,ref _binary);
+}
+static unsafe void Test_GetProgramBinary_12062() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ System.IntPtr _binary = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12063() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ int[] _binary = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12064() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ int[,] _binary = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12065() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ int[,,] _binary = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12066() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32 _length = default(System.Int32);
+ OpenTK.Graphics.OpenGL.BinaryFormat _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat);
+ int _binary = default(int);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,out _length,out _binaryFormat,ref _binary);
+}
+static unsafe void Test_GetProgramBinary_12067() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.BinaryFormat* _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat*);
+ System.IntPtr _binary = default(System.IntPtr);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,_length,_binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12068() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.BinaryFormat* _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat*);
+ int[] _binary = default(int[]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,_length,_binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12069() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.BinaryFormat* _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat*);
+ int[,] _binary = default(int[,]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary(_program,_bufSize,_length,_binaryFormat,_binary);
+}
+static unsafe void Test_GetProgramBinary_12070() {
+ System.UInt32 _program = default(System.UInt32);
+ System.Int32 _bufSize = default(System.Int32);
+ System.Int32* _length = default(System.Int32*);
+ OpenTK.Graphics.OpenGL.BinaryFormat* _binaryFormat = default(OpenTK.Graphics.OpenGL.BinaryFormat*);
+ int[,,] _binary = default(int[,,]);
+ OpenTK.Graphics.OpenGL.GL.GetProgramBinary