#region License //Copyright (c) 2006 Stephen Apostolopoulos //See license.txt for license info #endregion using System; using System.Collections.Generic; using System.Text; namespace OpenTK.OpenGL.Bind { static class Settings { public static string InputPath = "..\\..\\Specifications"; public static string OutputPath = "..\\..\\Source\\OpenGL\\OpenGL\\Bindings"; public static string OutputClass = "GL"; public static string OutputNamespace = "OpenTK.OpenGL"; } }