using System; using System.Collections.Generic; using System.Text; namespace OpenTK.Input { public interface IInputDevice { string Description { get; } InputDeviceType DeviceType { get; } } /// /// The type of the input device. /// public enum InputDeviceType { /// /// Device is a keyboard. /// Keyboard, /// /// Device is a mouse. /// Mouse, /// /// Device is a Human Interface Device. Joysticks, joypads, pens /// and some specific usb keyboards/mice fall into this category. /// HID } }