using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK.Input
{
public interface IInputDevice
{
string Description { get; }
InputDeviceType DeviceType { get; }
}
///
/// The type of the input device.
///
public enum InputDeviceType
{
///
/// Device is a keyboard.
///
Keyboard,
///
/// Device is a mouse.
///
Mouse,
///
/// Device is a Human Interface Device. Joysticks, joypads, pens
/// and some specific usb keyboards/mice fall into this category.
///
HID
}
}