2005
Sams Publishing
glDeleteRenderbuffers
3G
glDeleteRenderbuffers
delete named renderbuffer objects
C Specification
void glDeleteRenderbuffers
GLsizei n
const GLuint * renderbuffers
Parameters
n
Specifies the number of renderbuffer objects to be deleted.
renderbuffers
Specifies an array of renderbuffer objects to be deleted.
Description
glDeleteRenderbuffers deletes n renderbuffer objects named by the elements of the array renderbuffers.
After a renderbuffer object is deleted, it has no contents,
and its name is free for reuse (for example by glGenRenderbuffers).
If a renderbuffer object that is currently bound is deleted, the binding reverts
to 0 (the absence of any renderbuffer object). Additionally, special care
must be taken when deleting a renderbuffer object if the image of the renderbuffer
is attached to a framebuffer object. In this case, if the deleted renderbuffer object is
attached to the currently bound framebuffer object, it is
automatically detached. However, attachments to any other framebuffer objects are the
responsibility of the application.
glDeleteRenderbuffers silently ignores 0's and names that do not correspond to
existing renderbuffer objects.
Errors
GL_INVALID_VALUE is generated if n is negative.
Associated Gets
glIsRenderbuffer
See Also
glBindRenderbuffer,
glGenRenderbuffers,
glIsRenderbuffer
Copyright
Copyright 2008 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.