%mathent; ]> 2010-2014 Khronos Group glBindSampler 3G glBindSampler bind a named sampler to a texturing target C Specification void glBindSampler GLuint unit GLuint sampler Parameters unit Specifies the index of the texture unit to which the sampler is bound. sampler Specifies the name of a sampler. Description glBindSampler binds sampler to the texture unit at index unit. sampler must be zero or the name of a sampler object previously returned from a call to glGenSamplers. unit must be less than the value of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS. When a sampler object is bound to a texture unit, its state supersedes that of the texture object bound to that texture unit. If the sampler name zero is bound to a texture unit, the currently bound texture's sampler state becomes active. A single sampler object may be bound to multiple texture units simultaneously. Errors GL_INVALID_VALUE is generated if unit is greater than or equal to the value of GL_MAX_COMBIED_TEXTURE_IMAGE_UNITS. GL_INVALID_OPERATION is generated if sampler is not zero or a name previously returned from a call to glGenSamplers, or if such a name has been deleted by a call to glDeleteSamplers. Associated Gets glGet with argument GL_SAMPLER_BINDING API Version Support glBindSampler See Also glGenSamplers, glDeleteSamplers, glGet, glSamplerParameter, glGetSamplerParameter, glGenTextures, glBindTexture, glDeleteTextures Copyright Copyright 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.