#region License // // JoystickState.cs // // Author: // Stefanos A. // // Copyright (c) 2006-2013 Stefanos Apostolopoulos // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; namespace OpenTK.Input { public struct JoystickState : IEquatable { // If we ever add more values to JoystickAxis or JoystickButton // then we'll need to increase these limits. internal const int MaxAxes = 10; internal const int MaxButtons = 32; const float ConversionFactor = 1.0f / (short.MaxValue + 0.5f); unsafe fixed short axes[MaxAxes]; int buttons; bool is_connected; #region Public Members public float GetAxis(JoystickAxis axis) { return GetAxis((int)axis); } public float GetAxis(int axis) { float value = 0.0f; if (axis >= 0 && axis < MaxAxes) { value = GetAxisUnsafe(axis) * ConversionFactor; } else { Debug.Print("[Joystick] Invalid axis {0}", axis); } return value; } public ButtonState GetButton(JoystickButton button) { return (buttons & (1 << (int)button)) != 0 ? ButtonState.Pressed : ButtonState.Released; } public bool IsButtonDown(JoystickButton button) { return (buttons & (1 << (int)button)) != 0; } public bool IsButtonUp(JoystickButton button) { return (buttons & (1 << (int)button)) == 0; } public bool IsConnected { get { return is_connected; } } public override string ToString() { StringBuilder sb = new StringBuilder(); for (int i = 0; i < MaxAxes; i++) { sb.Append(" "); sb.Append(String.Format("{0:f4}", GetAxis(i))); } return String.Format( "{{Axes:{0}; Buttons: {1}; IsConnected: {2}}}", sb.ToString(), Convert.ToString((int)buttons, 2).PadLeft(16, '0'), IsConnected); } public override int GetHashCode() { int hash = buttons.GetHashCode() ^ IsConnected.GetHashCode(); for (int i = 0; i < MaxAxes; i++) { hash ^= GetAxisUnsafe(i).GetHashCode(); } return hash; } public override bool Equals(object obj) { return obj is JoystickState && Equals((JoystickState)obj); } #endregion #region Internal Members internal void SetAxis(JoystickAxis axis, short value) { int index = (int)axis; if (index < 0 || index >= MaxAxes) throw new ArgumentOutOfRangeException("axis"); unsafe { fixed (short* paxes = axes) { *(paxes + index) = value; } } } internal void SetButton(JoystickButton button, bool value) { int index = 1 << (int)button; if (value) { buttons |= index; } else { buttons &= ~index; } } internal void SetIsConnected(bool value) { is_connected = value; } #endregion #region Private Members short GetAxisUnsafe(int index) { unsafe { fixed (short* paxis = axes) { return *(paxis + index); } } } #endregion #region IEquatable Members public bool Equals(JoystickState other) { bool equals = buttons == other.buttons && IsConnected == other.IsConnected; for (int i = 0; equals && i < MaxAxes; i++) { equals &= GetAxisUnsafe(i) == other.GetAxisUnsafe(i); } return equals; } #endregion } }