#region License // // XInputJoystick.cs // // Author: // Stefanos A. // // Copyright (c) 2006-2013 Stefanos Apostolopoulos // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.Text; using OpenTK.Input; using System.Runtime.InteropServices; using System.Security; using System.Diagnostics; namespace OpenTK.Platform.Windows { /// \internal /// /// Combined XInput + WinMM joystick driver. /// Devices with XInput drivers are accessed through XInput /// Devices without XInput drivers are accessed through WinMM. /// This ensures proper support for e.g. the XBox360 controller /// triggers, which are not reported correctly on WinMM. /// class WinCombinedJoystick : IJoystickDriver2, IDisposable { readonly XInputJoystick xinput; readonly WinMMJoystick winmm; #region Constructors public WinCombinedJoystick(XInputJoystick xinput, WinMMJoystick winmm) { if (xinput == null) throw new ArgumentNullException("xinput"); if (winmm == null) throw new ArgumentNullException("winmm"); this.xinput = xinput; this.winmm = winmm; } #endregion #region IJoystickDriver2 Members public JoystickState GetState(int index) { JoystickState state = xinput.GetState(index); if (!state.IsConnected) state = winmm.GetState(index); return state; } public JoystickCapabilities GetCapabilities(int index) { JoystickCapabilities state = xinput.GetCapabilities(index); if (!state.IsConnected) state = winmm.GetCapabilities(index); return state; } public Guid GetGuid(int index) { Guid guid = xinput.GetGuid(index); if (guid == Guid.Empty) guid = winmm.GetGuid(index); return guid; } #endregion #region IDisposable Members public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } void Dispose(bool manual) { if (manual) { xinput.Dispose(); winmm.Dispose(); } else { Debug.Print("{0} leaked, did you forget to call Dispose()?", typeof(XInputJoystick).Name); } } #if DEBUG ~WinCombinedJoystick() { Dispose(false); } #endif #endregion } }