using System; using OpenTK.Input; namespace OpenTK.Platform.SDL2 { class Sdl2Mouse : IMouseDriver2 { public Sdl2Mouse() { } #region IMouseDriver2 Members public MouseState GetState() { int x, y; uint b = SDL.SDL_GetMouseState(out x, out y); return new MouseState(); } public MouseState GetState(int index) { return new MouseState(); } public void SetPosition(double x, double y) { //SDL2.mouse } #endregion } }