// // GamePadButton.cs // // Author: // robert <${AuthorEmail}> // // Copyright (c) 2012 robert // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; namespace OpenTK { public enum GamePadButton { /// <summary>The first button of the gamepad.</summary> Button0 = 0, /// <summary>The second button of the gamepad.</summary> Button1, /// <summary>The third button of the gamepad.</summary> Button2, /// <summary>The fourth button of the gamepad.</summary> Button3, /// <summary>The fifth button of the gamepad.</summary> Button4, /// <summary>The sixth button of the gamepad.</summary> Button5, /// <summary>The seventh button of the gamepad.</summary> Button6, /// <summary>The eighth button of the gamepad.</summary> Button7, /// <summary>The ninth button of the gamepad.</summary> Button8, /// <summary>The tenth button of the gamepad.</summary> Button9, /// <summary>The eleventh button of the gamepad.</summary> Button10, /// <summary>The twelfth button of the gamepad.</summary> Button11, /// <summary>The thirteenth button of the gamepad.</summary> Button12, /// <summary>The fourteenth button of the gamepad.</summary> Button13, /// <summary>The fifteenth button of the gamepad.</summary> Button14, /// <summary>The sixteenth button of the gamepad.</summary> Button15, /// <summary>The last button of the gamepad.</summary> LastButton } }