#region --- License --- /* Licensed under the MIT/X11 license. * Copyright (c) 2006-2008 the OpenTK Team. * This notice may not be removed from any source distribution. * See license.txt for licensing detailed licensing details. */ #endregion using System; using System.Collections.Generic; using System.Text; namespace OpenTK { /// <summary> /// Represents a handle to an OpenGL or OpenAL context. /// </summary> public struct ContextHandle : IComparable<ContextHandle>, IEquatable<ContextHandle> { #region Fields IntPtr handle; /// <summary> /// Gets a System.IntPtr that represents the handle of this ContextHandle. /// </summary> public IntPtr Handle { get { return handle; } } /// <summary>A read-only field that represents a handle that has been initialized to zero.</summary> public static readonly ContextHandle Zero = new ContextHandle(IntPtr.Zero); #endregion #region Constructors /// <summary> /// Constructs a new instance with the specified handle. /// </summary> /// <param name="h">A System.IntPtr containing the value for this instance.</param> public ContextHandle(IntPtr h) { handle = h; } #endregion #region Public Members #region ToString /// <summary> /// Converts this instance to its equivalent string representation. /// </summary> /// <returns>A System.String that contains the string representation of this instance.</returns> public override string ToString() { return Handle.ToString(); } #endregion #region Equals /// <summary> /// Compares this instance to the specified object. /// </summary> /// <param name="obj">The System.Object to compare to.</param> /// <returns>True if obj is a ContextHandle that is equal to this instance; false otherwise.</returns> public override bool Equals(object obj) { if (obj is ContextHandle) return this.Equals((ContextHandle)obj); return false; } #endregion #region GetHashCode /// <summary> /// Returns the hash code for this instance. /// </summary> /// <returns>A System.Int32 with the hash code of this instance.</returns> public override int GetHashCode() { return Handle.GetHashCode(); } #endregion #region public static explicit operator IntPtr(ContextHandle c) /// <summary> /// Converts the specified ContextHandle to the equivalent IntPtr. /// </summary> /// <param name="c">The ContextHandle to convert.</param> /// <returns>A System.IntPtr equivalent to the specified ContextHandle.</returns> public static explicit operator IntPtr(ContextHandle c) { return c != ContextHandle.Zero ? c.handle : IntPtr.Zero; } #endregion #region public static explicit operator ContextHandle(IntPtr p) /// <summary> /// Converts the specified IntPtr to the equivalent ContextHandle. /// </summary> /// <param name="p">The System.IntPtr to convert.</param> /// <returns>A ContextHandle equivalent to the specified IntPtr.</returns> public static explicit operator ContextHandle(IntPtr p) { return new ContextHandle(p); } #endregion #region public static bool operator ==(ContextHandle left, ContextHandle right) /// <summary> /// Compares two ContextHandles for equality. /// </summary> /// <param name="left">The ContextHandle to compare.</param> /// <param name="right">The ContextHandle to compare to.</param> /// <returns>True if left is equal to right; false otherwise.</returns> public static bool operator ==(ContextHandle left, ContextHandle right) { return left.Equals(right); } #endregion #region public static bool operator !=(ContextHandle left, ContextHandle right) /// <summary> /// Compares two ContextHandles for inequality. /// </summary> /// <param name="left">The ContextHandle to compare.</param> /// <param name="right">The ContextHandle to compare to.</param> /// <returns>True if left is not equal to right; false otherwise.</returns> public static bool operator !=(ContextHandle left, ContextHandle right) { return !left.Equals(right); } #endregion #endregion #region IComparable<ContextHandle> Members /// <summary> /// Compares the numerical value of this instance to the specified ContextHandle and /// returns a value indicating their relative order. /// </summary> /// <param name="other">The ContextHandle to compare to.</param> /// <returns>Less than 0, if this instance is less than other; 0 if both are equal; Greater than 0 if other is greater than this instance.</returns> public int CompareTo(ContextHandle other) { unsafe { return (int)((int*)other.handle.ToPointer() - (int*)this.handle.ToPointer()); } } #endregion #region IEquatable<ContextHandle> Members /// <summary> /// Compares this instance to the specified ContextHandle for equality. /// </summary> /// <param name="other">The ContextHandle to compare to.</param> /// <returns>True if this instance is equal to other; false otherwise.</returns> public bool Equals(ContextHandle other) { return Handle == other.Handle; } #endregion } }