//
// GamePadButton.cs
//
// Author:
//       robert <${AuthorEmail}>
//
// Copyright (c) 2012 robert
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;

namespace OpenTK.Input
{
	public enum Buttons
	{
        /// <summary>
        /// DPad up direction button
        /// </summary>
        DPadUp = 1 << 0,

        /// <summary>
        /// DPad down direction button
        /// </summary>
        DPadDown = 1 << 1,

        /// <summary>
        /// DPad left direction button
        /// </summary>
        DPadLeft = 1 << 2,

        /// <summary>
        /// DPad right direction button
        /// </summary>
        DPadRight = 1 << 3,

        /// <summary>
        /// Start button
        /// </summary>
        Start = 1 << 4,

        /// <summary>
        /// Back button
        /// </summary>
        Back = 1 << 5,

        /// <summary>
        /// Left stick button
        /// </summary>
        LeftStick = 1 << 6,

        /// <summary>
        /// Right stick button
        /// </summary>
        RightStick = 1 << 7,

        /// <summary>
        /// Left shoulder button
        /// </summary>
        LeftShoulder = 1 << 8,

        /// <summary>
        /// Right shoulder button
        /// </summary>
        RightShoulder = 1 << 9,

        /// <summary>
        /// Home button
        /// </summary>
        Home = 1 << 11,

        /// <summary>
        /// Home button
        /// </summary>
        BigButton = Home,

        /// <summary>
        /// A button
        /// </summary>
        A = 1 << 12,

        /// <summary>
        /// B button
        /// </summary>
        B = 1 << 13,

        /// <summary>
        /// X button
        /// </summary>
        X = 1 << 14,

        /// <summary>
        /// Y button
        /// </summary>
        Y = 1 << 15,

        /// <summary>
        /// Left thumbstick left direction button
        /// </summary>
        LeftThumbstickLeft = 1 << 21,

        /// <summary>
        /// Right trigger button
        /// </summary>
        RightTrigger = 1 << 22,

        /// <summary>
        /// Left trigger button
        /// </summary>
        LeftTrigger = 1 << 23,

        /// <summary>
        /// Right thumbstick up direction button
        /// </summary>
        RightThumbstickUp = 1 << 24,

        /// <summary>
        /// Right thumbstick down direction button
        /// </summary>
        RightThumbstickDown = 1 << 25,

        /// <summary>
        /// Right stick right direction button
        /// </summary>
        RightThumbstickRight = 1 << 26,

        /// <summary>
        /// Right stick left direction button
        /// </summary>
        RightThumbstickLeft = 1 << 27,

        /// <summary>
        /// Left stick up direction button
        /// </summary>
        LeftThumbstickUp = 1 << 28,

        /// <summary>
        /// Left stick down direction button
        /// </summary>
        LeftThumbstickDown = 1 << 29,

        /// <summary>
        /// Left stick right direction button
        /// </summary>
        LeftThumbstickRight = 1 << 30,

        /// <summary>The first button of the gamepad.</summary>
        Button0 = A,
        /// <summary>The second button of the gamepad.</summary>
        Button1 = B,
        /// <summary>The third button of the gamepad.</summary>
        Button2 = X,
        /// <summary>The fourth button of the gamepad.</summary>
        Button3 = Y,
        /// <summary>The fifth button of the gamepad.</summary>
        Button4 = Start,
        /// <summary>The sixth button of the gamepad.</summary>
        Button5 = Back,
        /// <summary>The seventh button of the gamepad.</summary>
        Button6 = LeftStick,
        /// <summary>The eighth button of the gamepad.</summary>
        Button7 = RightStick,
        /// <summary>The ninth button of the gamepad.</summary>
        Button8 = LeftShoulder,
        /// <summary>The tenth button of the gamepad.</summary>
        Button9 = RightShoulder,
        /// <summary>The eleventh button of the gamepad.</summary>
        Button10 = Home,
        /// <summary>The twelfth button of the gamepad.</summary>
        Button11 = DPadUp,
        /// <summary>The thirteenth button of the gamepad.</summary>
        Button12 = DPadDown,
        /// <summary>The fourteenth button of the gamepad.</summary>
        Button13 = DPadLeft,
        /// <summary>The fifteenth button of the gamepad.</summary>
        Button14 = DPadRight,
        /// <summary>The sixteenth button of the gamepad.</summary>
        Button15 = LeftTrigger,
        /// <summary>The seventeenth button of the gamepad.</summary>
        Button16 = RightTrigger,
        /// <summary>The eighteenth button of the gamepad.</summary>
        Button17 = LeftThumbstickUp,
        /// <summary>The nineteenth button of the gamepad.</summary>
        Button18 = LeftThumbstickDown,
        /// <summary>The twentieth button of the gamepad.</summary>
        Button19 = LeftThumbstickLeft,
        /// <summary>The twentieth-one button of the gamepad.</summary>
        Button20 = LeftThumbstickRight,
        /// <summary>The twentieth-one button of the gamepad.</summary>
        Button21 = RightThumbstickUp,
        /// <summary>The twentieth-one button of the gamepad.</summary>
        Button22 = RightThumbstickDown,
        /// <summary>The twentieth-one button of the gamepad.</summary>
        Button23 = RightThumbstickLeft,
        /// <summary>The twentieth-one button of the gamepad.</summary>
        Button24 = RightThumbstickRight,
    }
}